Commit Graph

19 Commits

Author SHA1 Message Date
halx99 5ba5049146 Huge changes for all string_view 2021-12-26 23:26:34 +08:00
halx99 8f83250ba4 Committing clang-format changes 2021-12-25 02:04:45 +00:00
halx99 1ee106007a Remove all unnecessary nothrow 2021-12-08 00:11:53 +08:00
halx99 554412f4fd Use struct `Vec2` instead `Size` 2021-10-23 23:27:14 +08:00
姒嗘煶鏉? 35b658c90e Merge: f5663f279c d73d937894
Merge remote-tracking branch 'upstream/dev' into dev
2021-09-05 20:45:32 +08:00
姒嗘煶鏉? 0aff165959 [fix]ScrollView and ListView goes back to the front incorrectly after calling doLayout. 2021-09-05 20:44:14 +08:00
rh101 e87384a4e2 Use %d for int32_t 2021-09-02 22:45:59 +10:00
rh101 5507b69fc0 Change %lu to %u 2021-09-02 22:43:10 +10:00
rh101 4e7db23d38 Remove getLong() method
Change %du to %u, and %lx to %x
Use "stdint.h" instead of <cstdint> for TGAlib.h
2021-09-02 20:30:20 +10:00
姒嗘煶鏉? 64e2cdd8d9 [fix]The problem of inaccurate maximum width limit when using system fonts. 2021-09-02 17:15:03 +08:00
rh101 eba8696d65 Change %ld to %d for 32bit data types
Regenerate LUA bindings
2021-09-02 17:46:22 +10:00
rh101 5c61f42990 Add required include for uint32_t
Fix code warning
2021-09-02 16:18:32 +10:00
rh101 d8fd94db8a Usage of long and unsigned long changed to platform independent fixed-sized types where appropriate. 2021-09-02 15:39:28 +10:00
halx99 10c1ed15ef Refactor dual sampler shader [ci build]
Since not only etc1 could use sepreate RGB, A to two texture samplers, we unify the shader name.
2021-06-27 20:58:50 +08:00
halx99 cca0739793 Refactor pixel format manipulate (#217)
* PixelFormat use table

* Correct PixelFormat name to match 'GL_LUMINANCE'

* Up

* fix cube update texture enum

* linux build

* Refine ci

* fix linux build

* Remove unused function, match mtl framebuffer pixel format

* readPixels always RGBA format

* fix ci for linux

* fix linux build

* Remove unused functions

* fix travis

* fix android ci

* Update config.json

* linux glad

* Update CCGLViewImpl-desktop.cpp

* fix linux build

* Fix linux build

* Link issue [skip appveyor][skip travis]

* Update CMakeLists.txt

* Refine GL enums use

* Update test case name [skip appveyor][skip travis]

* fix linux link issue

* for mtl

* fix ci

* Tidy pixelformat enums

* fix ci

* fix rgba8 to abgr4 error

* fix ci

* fix ci for GLES

* Fix linux build, require glibc-2.27+

* Use properly dist for travis [skip appveyor]

* fix linux build [skip appveyor]

* Update install-deps-linux.sh

* Remove unused members for pixel block info, update external to v73

* Sync from compile linux warnings

* Remove unused check, and PixelFormat::A8 is ordinary format, not compressed format

* metal doesn't support rgb8 (#3)

* Update CCTexture2D.cpp

* Refine code

* Pixel Format Descriptor Table

* fix ci

* BGR5A1

* Simplfy texture format convert function name

* Update

* rgba4 match mtl render format

* Add note about RGBA4

* Remove unused function

* fix osx

* Already converted at texture2d

* Clearly comment

* fixup
2020-09-25 11:07:56 +08:00
halx99 f9ae5401ec Add copyright notice [skip appveyor][skip travis] 2020-09-01 13:24:45 +08:00
halx99 cc53868d27 More clearly ETC1 format, sync enums for ETC1, correct somethings 2020-09-01 11:43:03 +08:00
halx99 083d14f342 Improve code quality 2020-08-18 14:29:09 +08:00
halx99 8df3d5e274 Init Commit 2019-11-23 20:27:39 +08:00