billy1380
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cdfe693583
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- changed cocos2d mac project to support universal build and x86
- fixed issues associated with that
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2013-03-23 16:04:51 +00:00 |
James Chen
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a889322a47
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Fixed compilation error for MAC port.
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2013-03-10 16:34:41 +08:00 |
minggo
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7c8bb82c67
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issue #1686:fix some compiling error
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2013-03-01 09:51:42 +08:00 |
James Chen
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3f74cd8190
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fixed #1753: Adding ccUTF8.h/.cpp for MAC, LINUX and MARMALADE port.
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2013-02-28 09:44:37 +08:00 |
James Chen
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cda7da3d43
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fixed #1712: Adding default dpi for marmalade and mac since i don't know how to get DPI for these platforms.
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2013-02-17 17:13:06 +08:00 |
minggo
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60d36ed3aa
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issue #1703:fix conflicts when synchronized to latest codes
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2013-02-06 16:18:37 +08:00 |
minggo
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fcc6ed89ae
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add tinyxml2 to mac and marmalade project
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2013-02-06 13:57:16 +08:00 |
James Chen
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cc690c5a86
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issue #1770: Adding webp support for mac port.
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2013-02-06 13:06:48 +08:00 |
James Chen
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a0bf0d8655
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issue #1687: Moving the implementation of NS2CC.mm to CCFileUtilsIOS(MAC).mm.
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2013-02-03 10:56:59 +08:00 |
James Chen
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3a9346e6ff
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issue #1687: Refactoring CCFileUtils, abstracting the same implementations for all platforms.
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2013-02-01 11:20:46 +08:00 |
minggo
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bd025c94c3
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use macro CC_TARGET_OS_IPHONE instead of TARGET_OS_IPHONE and make xcode template work ok
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2012-11-26 15:08:40 +08:00 |
minggo
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96ecb05ca9
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issue #1564: make tests run on mac osx
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2012-11-23 14:22:50 +08:00 |
minggo
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a246d11110
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issue #1564: update some test cases
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2012-11-20 17:30:05 +08:00 |
minggo
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b497143f93
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issue #1555:menu can receive touch event now
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2012-11-16 14:51:48 +08:00 |
Ed Bartley
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925c21cdde
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Merge branch 'gles20' of github.com:cocos2d/cocos2d-x into gles20
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2012-09-18 18:42:41 -04:00 |
Ed Bartley
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c67412618d
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Merge branch 'gles20' of github.com:FlowerpotGames/cocos2d-x; branch 'gles20' of github.com:cocos2d/cocos2d-x into gles20
Conflicts:
extensions/GUI/CCScrollView/CCScrollView.cpp
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2012-09-10 10:50:30 -04:00 |
Ed Bartley
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01103c4cb1
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Remove optimization of the mac debug build
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2012-09-10 10:48:34 -04:00 |
James Chen
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1460f4e42f
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issue #1458: Updated project configuration for all platforms.
CCTableView::viewWithSource --> CCTableView::create, adding TableViewTest.
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2012-09-10 13:39:12 +08:00 |
Ed Bartley
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a392b17182
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MAC project is missing the header search path to /include
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2012-09-07 13:14:22 -04:00 |
YuLei
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da79992275
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Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20
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2012-09-02 00:38:57 +08:00 |
YuLei
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a38b8d4a00
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[Lua] CCNode:onEnter() and CCNode:onExit() pass {name = "enter"/"exit"} to Lua function
[Lua] fix CCMenuItem:registerScriptTapHandler() and CCMenuItem:unregisterScriptTapHandler()
[Lua] update luabinding
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2012-08-25 17:08:33 +08:00 |
minggo
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9ccf3cefdf
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fixed #1417:add header search path and add CCTouch.cpp into mac project
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2012-08-06 11:08:06 +08:00 |
Nat Weiss
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9f0be2de05
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Added Mac cpp HelloWorld and Tests.
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2012-07-24 19:07:31 -07:00 |