Commit Graph

415 Commits

Author SHA1 Message Date
Xpol Wan 90456d29ba Fixes 1605 include path in 541 files
using the tools/coding-style/include-linter.py with -f options.
2016-03-20 21:53:44 +08:00
Ricardo Quesada 028f8c28e1 Squashed commit of the following:
commit 59e43a3c80f4af8998e4a14f6463bd7a91617d5f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Mar 2 15:19:48 2016 -0800

    uses new naming convention for projects

    uses _ instead of -

commit f97ba56608d48b17909649c8617ba9047b566196
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Mar 2 14:49:22 2016 -0800

    fooling cmake for real

commit 20c2560f75eab952e5131b484284bf20cb07fe07
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Mar 2 14:43:05 2016 -0800

    fooling cmake

commit a0ada44bc82941830f6c71219a1492d28c28c306
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Mar 2 14:26:59 2016 -0800

    makes CMake for Mac happy

commit 656b4f5e2dd741215a4699db979fe1b0dce60298
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Mar 2 13:50:15 2016 -0800

    linux fix

commit fa98aeac8505c764f4a69f15c8a8ff1123fad2a3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Mar 2 11:18:18 2016 -0800

    links correctly!

commit 9c56ce7143d3a35b44d33f246cec093ca9eaa7d9
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Mar 1 17:44:58 2016 -0800

    Squashed commit of the following:

    commit 2ef52723dae44204c047cb177d5a5670fb659c79
    Merge: 8a5c998 25cf1f1
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Tue Mar 1 16:54:04 2016 -0800

        Merge branch 'v3' into cmake_android

    commit 8a5c9981192e344fffc9f14be5cb14f66eccfa24
    Author: Chaoren Lin <chaorenl@google.com>
    Date:   Thu Feb 11 18:34:46 2016 -0800

        Fix module name in Android template to match CMake project.

    commit be85e19e852a9d5fbd6c58cea60c75fe47a5a576
    Author: Chaoren Lin <chaorenl@google.com>
    Date:   Thu Feb 11 18:27:45 2016 -0800

        Add missing platform specific source file to CMake project.

    commit 705389ac6582107a381d0cbc56268eaa98ffc5c3
    Author: Chaoren Lin <chaorenl@google.com>
    Date:   Wed Feb 10 19:21:12 2016 -0800

        Find AndroidNdkModules.cmake relative to android.toolchain.cmake.

    commit a10075e2cb30af2e1f9a30da99efac880658ad6b
    Author: Chaoren Lin <chaorenl@google.com>
    Date:   Wed Feb 10 19:03:11 2016 -0800

        Remove cpp-empty-test from project templates.

    commit e070fcbf210b8628f75785e738202a80a95ac0ff
    Author: WenhaiLin <wenhai.lin@chukong-inc.com>
    Date:   Mon Aug 31 09:56:03 2015 +0800

        Fix CMake for Android Target
2016-03-02 16:51:54 -08:00
mogemimi 4c1c238f74 Fix format string warnings 2016-02-15 01:41:08 +09:00
Wenhai Lin 718d2c690b Remove CocosPlayClient 2016-01-18 17:58:04 +08:00
zilongshanren 161be986af Merge pull request #14340 from fnz/easyjni
easy jni
2016-01-12 11:50:16 +08:00
Ricardo Quesada 77aa3871b6 fixes compilation issues on tvOS 2015-12-29 12:30:00 -08:00
Ricardo Quesada 692c0f8a0e adds tvOS support
Ported tests:
 - js-tests
 - cpp-tsts
 - lua-tests
 - game-controller tests

all of them working, but most of the tests can't be navigated
since they expect a controller.
2015-12-28 15:59:36 -08:00
mogemimi f280a31323 Fix typo in documentation and comments 2015-12-09 01:48:24 +09:00
zilongshanren 01e619f686 Merge pull request #14476 from cesarpachon/linuxAudioEngine
AudioEngine:Linux: implementation using FMOD, refactor to SimpleAudio…
2015-11-28 14:27:15 +08:00
fnz 8c691430c1 conflicts resolved 2015-11-27 13:19:10 +03:00
fnz c4b995fe59 updates to JniHelper, refactoring of existing JNI calls 2015-11-27 12:00:33 +03:00
cesarpachon 40f6f76030 AudioEngine:Linux: implementation using FMOD, refactor to SimpleAudioEngine now as wrapper of AUdioEngine, upgrade FMOD binaries 2015-11-26 22:22:05 -05:00
WenhaiLin 42fa33dc6e AudioEngine[WIN32]:Fixed `FinishCallback` may not been invoked when the sound play completes. 2015-11-17 23:44:52 +08:00
cpascal 13c1258f9d Fixed AudioPlayer crash in Win32 2015-10-09 15:03:05 +09:00
Dale Stammen 32eeb560c3 clean up include files for WINRT platforms 2015-10-02 18:49:41 -07:00
Martin Taylor 62e36e8006 fix typos and syntax error. A thorough check by tool VSSpellChecker. 2015-09-22 16:08:23 +08:00
WenhaiLin e500b960f3 AudioEngine:Fixed audio can not resume if it is interrupted cause by an incoming phone call. 2015-09-07 16:29:57 +08:00
WenhaiLin 42b24a9c5b Rename AVAudioPlayer to CCAudioPlayer for avoid conflicting with system framework 2015-09-07 11:12:13 +08:00
Vladimir Perminov 104013aebe commit v3.8 overwrite this unused code
From commit #13397
2015-08-27 23:19:30 +03:00
pandamicro d6045fdbea Merge branch 'v3.8' of github.com:cocos2d/cocos2d-x into v3
Conflicts:
	cocos/audio/winrt/Audio.cpp
	cocos/platform/winrt/CCCommon.cpp
	cocos/platform/winrt/CCWinRTUtils.cpp
	cocos/platform/winrt/CCWinRTUtils.h
2015-08-27 10:40:04 +08:00
Dale Stammen fc1a2b2f99 fixed for winrt audio issue 13254 2015-08-21 09:59:46 -07:00
Vladimir Perminov d70a21aa25 Correct use and convert unicode from utf8
Move StringUtf8ToWideChar and StringWideCharToUtf8 to CCWinRTUtils(
Replace CCUtf8ToUnicode)
Use StringUtf8ToWideChar for convert utf8 to unicode
Use StringWideCharToUtf8 for convert unicode to utf8
2015-08-16 12:51:41 +03:00
James Windiate fa02751e45 fixed whitespace 2015-08-13 19:24:41 -04:00
James Windiate 61a2e0d2ad Added _playing flag switching on pause and resume
Issue # 13254
2015-08-13 18:52:32 -04:00
Wenhai Lin b46000287e AudioEngine:Fixed crash cause by multiple threads access into a shared unsynchronized data.[iOS/Mac] 2015-08-11 18:11:59 +08:00
子龙山人 f3f67a10f9 Merge pull request #13232 from perminovVS/v3-dev-get-file-extension
Add getFileExtension to FileUtils
2015-08-11 15:54:55 +08:00
WenhaiLin 2deeee70d2 CppTests-->Extension-->CocosBuilderTest:Fixed crash on Android 5.0.x. 2015-08-10 22:41:18 +08:00
Vladimir Perminov 7cacdaeaf1 Add getFileExtension to FileUtils
Gets filename extension is a suffix (separated from the base filename by
a dot) in lower case.

More code need get filename extension, everyone does it differently.
use check UPPER and lower case, use . and no(example ".csb", ".CSB",
"csb" )

And bag in AudioEngineImpl: find point from left( ext =
strchr(filePath.c_str(), '.'); )
If file path contains point. always unsupported media type
2015-08-05 22:21:16 +03:00
WenhaiLin 102020d831 1.AudioEngine:support callback for preload feature.
2.AudioEngineThreadPool:Make the number of thread be a fixed number.
2015-07-28 15:27:07 +08:00
WenhaiLin eca192f7a6 Fixed compile error 2015-07-10 14:43:28 +08:00
WenhaiLin 86a68f5a09 AudioEngine:refine thread pool 2015-07-09 14:31:03 +08:00
Wenhai Lin 5d50663c35 AudioEngine:support preload for audio[MAC/iOS] 2015-07-08 18:04:43 +08:00
WenhaiLin b395ef06d8 AudioEngine:support preload for audio[WIN32/WINRT 8.1/WP8.1] 2015-07-08 10:48:20 +08:00
Wenhai Lin c06b5c5570 AudioEngine:Fixed play audio may fail when switch to new scene on iOS. 2015-07-01 17:19:28 +08:00
Wenhai Lin e124593a5c AudioEngine:Fixed play audio may fail(error code:-1) on iOS 2015-06-30 15:38:24 +08:00
子龙山人 260d5035bb Merge pull request #12555 from WenhaiLin/v3-simpleaudio-AndroidL-Fix
Fixed SimpleAudioEngine may cause application to crash on Android L(5.0.x)
2015-06-26 11:05:40 +08:00
Wenhai Lin 1875829ab4 [CppTests:ExtensionsTest-->CocoStudioComponentsTest]Fixed crash on Android 5.0.x 2015-06-26 10:16:52 +08:00
Dale Stammen 61f4e280b4 Merge branch 'v3.7-release' into v3.7-winrt-audio 2015-06-25 12:46:20 -07:00
andyque 2bb7b96839 add guard to audio engine pointer 2015-06-25 10:17:31 +08:00
anniruddh e89a6c1651 fixed issue #160 2015-06-24 17:50:11 -07:00
pandamicro 29840df88e Fix indent of Audio.cpp 2015-06-23 20:08:00 +08:00
Anniruddh 4a15d57093 Fixed issue #168 2015-06-20 00:20:15 -07:00
pandamicro d0db40c4a6 Merge pull request #12080 from linshun/v3
issue #12078 added audio, network, physics, platform and storage group.
2015-06-15 12:45:11 +08:00
anniruddh.koppal 84fad34daf Added ogg support to audio engine. Fixed issues #150 and #151 2015-06-03 20:57:14 -07:00
子龙山人 d7534c26a3 Merge pull request #12106 from WenhaiLin/v3-audio-ios-phonecall
AudioEngine:Fixed audio can not resume if it is interrupted cause by an incoming phone call.
2015-06-01 11:19:01 +08:00
子龙山人 4e914a01da Merge pull request #12098 from WenhaiLin/v3-simpleaudio-lagged
Fixed SimpleAudioEngine::playEffect() lagged on Android 5.0.x
2015-06-01 11:17:26 +08:00
WenhaiLin 59435f8749 AudioEngine:Fixed audio can not resume if it is interrupted cause by an incoming phone call. 2015-05-29 21:41:54 +08:00
WenhaiLin 9c31aafba0 Fixed SimpleAudioEngine::playEffect() lagged on Android 5.0.x 2015-05-29 14:52:25 +08:00
子龙山人 035420893e Merge pull request #12076 from andyque/update-changelog-v3
Fix a memory issue in AudioEngine
2015-05-29 11:44:45 +08:00
linshun 77639bc88e issue #12078: Added audio group. 2015-05-28 15:46:02 +08:00
子龙山人 f6f8796dfa Merge pull request #11762 from WenhaiLin/v3-audioengine-i11697
AudioEngine:Fixed program may freeze if `AudioEngine::stop` or `AudioEngine::stopAll()` is invoked frequently on Android.
2015-05-28 14:52:20 +08:00
andyque 578fda54ba fix a memory issue in AudioEngine.
This PR also update AUTHORS and CHANGELOG files.
2015-05-28 11:49:27 +08:00
anniruddh.koppal 4501a53cfa Added MP3 support to simple audio engine 2015-05-27 10:57:26 -07:00
anniruddh.koppal b2eb946c14 Added MP3 support 2015-05-23 19:13:12 -07:00
Dale Stammen 6c02e46865 fix deprecated method 2015-05-21 13:30:51 -07:00
minggo 22f0e2fbbf Merge pull request #11918 from WenhaiLin/v3-37
AudioEngine: Fixed play with a large audio file may fail on Win32
2015-05-21 10:36:08 +08:00
Dale Stammen d70a9bf369 resolve full path for audio file 2015-05-20 11:18:54 -07:00
WenhaiLin 02946a55a1 Fixed crash. 2015-05-20 17:13:04 +08:00
WenhaiLin 81dc551fe9 AudioEngine: Fixed play with a large audio file may fail on Win32. 2015-05-20 15:13:31 +08:00
Wenhai Lin 17f2fcd201 Add more comment. 2015-05-19 11:01:23 +08:00
anniruddh.koppal 2db5a89b87 Added new audio engine with wav support 2015-05-15 18:17:52 -07:00
WenhaiLin 07f5ec755a AudioEngine:Fixed program may freeze if `AudioEngine::stop(int audioID)` or `AudioEngine::stopAll()` is invoked frequently on Android. 2015-05-08 18:29:45 +08:00
andyque db95034798 fix android compile error 2015-05-07 10:37:19 +08:00
Vladimir Perminov 694b9adc1e Add FileUtils::getSuitableFOpen
win32 fopen only ansi encoding.
if filePath contains utf8 characters fopen fail.
AudioCache FileFormat::OGG bag, can't open file, if filePath contains
utf8.

Need make all filename for fopen correct encoding.
Only Win32 FileUtils::getSuitableFOpen return
StringUtf8ToAnsi(filename),
other platform return filename

all fopen use FileUtils::getSuitableFOpen
2015-04-19 14:00:27 +03:00
Dale Stammen b700798287 removed WP8 project files 2015-04-15 07:13:54 -07:00
minggo 09c50c44dc Merge pull request #11224 from hawkwood/patch-7
Remove use of autorelease NSString and NSURL
2015-04-09 18:36:07 +08:00
Justin Hawkwood 84fd73630a Fix iOS 5.1.1 crash caused by interruptionHandler
checks OS version and sets handling based on what is available.
2015-04-03 15:57:47 -07:00
Justin Hawkwood 237e809f23 Remove use of autorelease NSString and NSURL
Since there is no autorelease pool, these were leaking.
2015-03-30 16:27:05 -07:00
Justin Hawkwood 3641ef266c Remove use of autorelease NSString and NSURL
Since there is no autorelease pool, these were leaking.
2015-03-30 16:24:48 -07:00
samuele3hu c3ad458a26 Update comment for Lua 2015-03-30 15:47:47 +08:00
Wenhai Lin fdffad3956 [ci skip]Fixed warnings when generating docs by doxygen. 2015-03-27 10:52:59 +08:00
WenhaiLin 2caff4e64d [ci skip]Update comments 2015-03-24 14:12:58 +08:00
dingpinglv 67169443df Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into Iss_Annotate
Conflicts:
	cocos/audio/include/SimpleAudioEngine.h
2015-03-19 20:28:29 +08:00
dingpinglv 1b179c2b02 Issue : added js annotates to SimpleAudioEngine, CCVertexIndexBuffer.h, CCVertexIndexData.h 2015-03-19 20:20:16 +08:00
VisualSJ f87b06a1c8 Add javascript notes...
cocos/2d/CCAction.h
  cocos/2d/CCActionCamera.h
  cocos/2d/CCActionCatmullRom.h
  cocos/2d/CCActionInstant.h
  cocos/2d/CCActionInterval.h
  cocos/2d/CCActionManager.h
  cocos/audio/include/AudioEngine.h
  cocos/audio/include/SimpleAudioEngine.h
2015-03-19 18:41:11 +08:00
WenhaiLin e528531b4b [ci skip]Update document 2015-03-19 10:38:12 +08:00
Krishna 35403439f3 Fixed compilation issue. Introduced missing CLASS_NAME 2015-03-04 10:48:30 +01:00
Krishna ec3a8d49f9 Fixed compilation error. 2015-03-04 10:43:31 +01:00
Krishna 58df860b4e Made the loadeffect utility method into a static method. Removed declaration of old method from header file 2015-02-26 06:53:20 +01:00
Krishna 3b54af1763 Introduced missing function declarators 2015-02-25 10:26:59 +01:00
Krishna Narasimhan 80ea81884b Source refactor. Corrected compile issue 2015-02-23 13:01:19 +01:00
Krishna Narasimhan 239a5f307f Sourcr Refactor. Abstracted common functionality from two jni methods and saved space/resources 2015-02-23 10:20:12 +01:00
Wenhai Lin eb7a7a9fb7 Fixed audio can't resume after the interruption of audio session has ended on iOS. 2015-02-12 15:38:44 +08:00
kompjoefriek ca48c5e5dd Fixed lots of compiler warnings
- signed / unsigned mismatches
- using int as bool
- Removed throw() from CCFrame.h, why is explained here:
http://www.gotw.ca/publications/mill22.htm
2015-01-23 02:02:33 +01:00
WenhaiLin 5fd9ccfecb Fixed AudioEngine causes game 'freeze' on Android 2015-01-21 16:18:47 +08:00
Wenhai Lin 58c45ca144 Integrate CocosPlayClient 2015-01-13 17:30:07 +08:00
raydelto e20c347767 Fixing typo in the constant INVAILD_AUDIO_ID of the new AudioEngine, changing it to INVALID_AUDIO_ID 2014-12-31 20:51:45 -04:00
Nick Barrios 0c2e64b8b9 AudioEngine-win32.ccp: Switch OpenAL include paths based on OPENAL_PLAINS_INCLUDES. 2014-12-19 16:50:47 -05:00
Ricardo Quesada 33a2d0451c Code conforms with the cocos2d-x c++ guidelines 2014-11-25 17:53:52 -08:00
Vladimir Timofeev ba2f74e76c Fix OpenAL include paths, cmake search include paths for case, when openal includes as "#include <al.h>" 2014-11-18 17:27:43 +03:00
Vladimir Timofeev 28d7279cb0 remove unnneded includes and declarations 2014-11-18 10:06:45 +03:00
Vladimir Timofeev b5266e95bf mingw fixes, now project builds with mingw64 and -DUSE_PREBUILT_LIBS=NO (some additional libs hardcoded still) 2014-11-17 01:42:04 +03:00
Ricardo Quesada 50dcae4bef fixes compiler warnings 2014-11-14 13:07:34 -08:00
Ricardo Quesada 1b44f4b605 Merge pull request #9115 from vovkasm/win32-audioengine-mingw-fix
Fix compile errors with recent mingw.
2014-11-14 11:22:35 -08:00
minggo 6d08b33a68 Merge pull request #9107 from Dhilan007/v3-audio-includefix
Remove unneeded include in AudioEngine.h
2014-11-14 20:09:33 +08:00
Vladimir Timofeev 48108e548a Fix compile errors with recent mingw.
Constify arguments to copy constuctors. Without this gcc fail to compile if classes used inside containers.
Error message is rather cryptic: " error: 'constexpr std::pair<_T1, _T2>::pair(const std::pair<_T1, _T2>&) [with _T1 = const int; _T2 = cocos2d::experimental::AudioPlayer]' declared to take const reference, but implicit declaration would take non-const"
2014-11-14 10:52:17 +03:00
Ricardo Quesada 2e3b2d9f28 Merge pull request #9080 from vovkasm/cmake-refactoring
Cmake refactorings and fixes
2014-11-13 15:42:47 -08:00
Dhilan007 f52c3e5a83 Remove unneeded include in AudioEngine.h 2014-11-13 22:02:28 +08:00
Dhilan007 249d34b707 fix AudioEngine can't looping audio on Android 2.3.x 2014-11-13 11:28:08 +08:00
Vladimir Timofeev 8910b962a0 cmake:
- fix Audio engine build on Mac
- remove duplicated defintions of _EXPORT_DLL_
2014-11-11 10:30:48 +03:00
Dhilan007 c66348435c Fixed incorrect file path of audio resource in AudioEngine on Android. 2014-10-21 18:34:05 +08:00
Dale Stammen 52fc6d618b updated for Windows 8.1 2014-10-14 14:13:14 -07:00
Dale Stammen fd638f00b7 removed old WP8 project files 2014-10-14 14:09:52 -07:00
martell 73980195c0 wp8: use CC_STATIC because libs are static 2014-10-09 06:33:46 +01:00
martell c3172bef50 Finalise Windows cmake support for mingw-w64
Signed-off-by: martell <martellmalone@gmail.com>
2014-10-03 23:22:09 +01:00
martell 30240a8a37 Multi platform cmake support
Signed-off-by: martell <martellmalone@gmail.com>
2014-10-03 23:21:45 +01:00
martell fe32bcb952 added support for static and shared builds with audio and studio
Signed-off-by: martell <martellmalone@gmail.com>
2014-10-03 23:20:52 +01:00
Ricardo Quesada 342d934a0e scheduler and macro fixes
* kRepeatForever -> CC_REPEAT_FOREVER
* schedule_selector -> CC_SCHEDULE_SELECTOR
* [new] Node::schedule(const std::function<>& callback, const std::string &key)

Updates all smaples
2014-10-03 09:38:36 -07:00
minggo 2ecfcee2a6 Merge pull request #8216 from Dhilan007/v3-audio-fix
fix audio issues(log output:Too Many Objects) after play audio many times on Android
2014-09-30 15:19:46 +08:00
Dhilan007 ed9c8b2693 fix audio issues(log output:Too Many Objects) after play audio many times. 2014-09-30 15:00:52 +08:00
Dhilan007 02fcb6488a Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3-audio-win32
Conflicts:
	cocos/2d/libcocos2d.vcxproj.filters
	tests/cpp-tests/proj.win32/cpp-tests.vcxproj
2014-09-30 14:19:27 +08:00
minggo 804b26344e fix warnings 2014-09-30 11:58:38 +08:00
Dhilan007 db45794625 fix macro 2014-09-30 09:57:28 +08:00
Dhilan007 18307d52da fix macro 2014-09-30 09:48:24 +08:00
Dhilan007 7ebe4a5548 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3-audio-win32
Conflicts:
	cocos/audio/AudioEngine.cpp
	cocos/audio/apple/AudioPlayer.h
	cocos/audio/include/AudioEngine.h
	tests/cpp-tests/Classes/NewAudioEngineTest/NewAudioEngineTest.cpp
	tests/cpp-tests/Classes/NewAudioEngineTest/NewAudioEngineTest.h
2014-09-30 09:45:47 +08:00
Ricardo Quesada 7a1dac5aa6 Fixes audio issues when using CMake on Mac 2014-09-29 14:07:11 -03:00
Dhilan007 65a14a6d3f Improved thread safety 2014-09-29 14:17:51 +08:00
Dhilan007 f2f1331026 New Audio Engine[Win32] 2014-09-29 10:15:41 +08:00
Dhilan007 c37371a543 fix noise on mac 2014-09-22 16:59:24 +08:00
Dhilan007 936c3b3f79 New Audio Engine -MAC 2014-09-22 15:38:12 +08:00
Dhilan007 369c14ed49 fix compile error 2014-09-16 14:57:58 +08:00
Dhilan007 9942206c53 move AudioEngine in cocos2d:experimental namespace 2014-09-16 10:22:25 +08:00
Dhilan007 39a8b8d5ea Fix a potential crash in AudioEngine on Android. 2014-09-15 17:36:00 +08:00
minggo 68ab3082b4 fix warnings 2014-09-15 16:23:57 +08:00
minggo 7bb391ce55 Merge pull request #8033 from Dhilan007/v3-audio903
Lua bindings of AudioEngine.
2014-09-15 13:43:27 +08:00
minggo 6bcab3b05d Merge pull request #7920 from rny/audio_win32
win32 can not stop looping sound effect
2014-09-15 09:37:11 +08:00
Dhilan007 f6992b94de fix crash in AudioEngine 2014-09-14 22:48:41 +08:00
Dhilan007 518fd7ab6f Optimized seek for large file and log output on IOS. 2014-09-11 10:53:01 +08:00
Dhilan007 1d43c6ec82 Fix name of variables and coding style. 2014-09-10 17:12:46 +08:00
Dhilan007 fc27c5e32a Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3-audio909
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
2014-09-10 14:35:33 +08:00
Dhilan007 e588b371bd Replace with 'struct' for AudioInfo/ProfileHelper. 2014-09-10 14:09:42 +08:00
Dhilan007 e45a4ff1bd 1.Fix name of variables.
2.Fix control of volume on android.
2014-09-10 13:47:17 +08:00
Ricardo Quesada 4d57e991ea Compiles in Win32 2014-09-09 18:07:24 -07:00
Ricardo Quesada 0ead7b6307 Squashed commit of the following:
commit b9181ae92541d11119bedd766773ddb01f0bb486
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Sep 9 09:34:40 2014 -0700

    Compiles luasocket on Mac

commit 91fc79aa2101867fedfbcd7d846e9508009894e6
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Sep 9 09:12:30 2014 -0700

    disables luasockets

commit 31f2ee462708ab7b604b9399eaabd275e2da9e02
Merge: 19099fd 0abe4cb
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Sep 9 08:10:48 2014 -0700

    Merge remote-tracking branch 'cocos2d/v3' into cmakefile_mac_osx

    Conflicts:
    	cocos/3d/cocos3d.h

commit 19099fd021b4ecf1f2eebd73ea14e84572d1ee33
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Sep 8 23:21:03 2014 -0700

    compiles on Linux

commit eec7b92817ac9208123468bb882612aad89f94bf
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Sep 8 23:16:46 2014 -0700

    all projecs compiles with CMake

commit 40fcc8325b409a580fdbf26d2ee27aa2d1db0109
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Sep 8 21:47:27 2014 -0700

    CCUserDefualt.mm better includes

commit 30709ec8243562858498cb118240bb45bf9b33b0
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Sep 8 21:26:36 2014 -0700

    cpp-tests compiles and works on Mac using CMake

commit 67f0fc8df887d08d3d7a27c5fdadd335d6841676
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Sep 8 20:12:09 2014 -0700

    Adds missing files to CMakeLists.txt

commit 36f939ea7f157ca851aee138300c13d9888c0078
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Sep 8 19:52:34 2014 -0700

    Adds more box2d missing files

commit 00f81e3b5ec97150974cc6022e86c394ff488ccb
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Sep 8 19:39:54 2014 -0700

    Adds missing box2d files

commit 9673227b4d7d0e6d9eced49bdd69b98cb519968a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Sep 8 18:44:15 2014 -0700

    Initial CMake support for Mac
2014-09-09 12:18:31 -07:00
Dhilan007 f2b7bd62d5 update Xcode project for audio engine 2014-09-09 11:41:17 +08:00
Dhilan007 1d900940ab Refactoring API:
1.Remove Singleton Pattern
2.Make AudioProfile clear.
2014-09-05 14:34:30 +08:00
Dhilan007 6b4b5ed943 Refactoring API:
1.Remove Singleton Pattern
2.Make AudioProfile clear.
2014-09-05 11:13:51 +08:00
Dhilan007 d5c023740f Implement logical codes of new audio engine on android. 2014-09-03 18:19:47 +08:00
Dhilan007 fc9a0f9be9 Implement logical codes of new audio engine on IOS. 2014-09-03 18:19:21 +08:00
Dhilan007 ca652cefee New audio engine API[2d] 2014-09-03 18:18:47 +08:00
Ningyu 1df8d423d0 win32 can not stop looping sound effect 2014-09-01 15:03:57 +08:00
Ricardo Quesada 2c068cd1f5 Merge pull request #7915 from ricardoquesada/xcode_mark_todo_fixme
Adds MARK: TODO: FIXME: in code
2014-08-29 12:55:14 -07:00
Ricardo Quesada c149bfca00 Adds MARK: TODO: FIXME: in code
Replaces XXX with FIXME:
Xcode 6 beta 4 supports this new format
2014-08-29 12:54:24 -07:00
minggo 3679d66c8e remove unneeded includes 2014-08-29 15:39:52 +08:00
minggo d3ce2acff6 Merge pull request #7892 from Dhilan007/v3-androidmk
Adjust android.mk for cocos2d and related module
2014-08-28 10:16:39 +08:00
Ricardo Quesada 3dda35b4ef Adds `std::nothrow` to `new`
Since cocos2d-x doesn't support exceptions, it is important to add
`std::nothrow` to all the `new` statements
2014-08-27 16:31:57 -07:00
samuele3hu 3d5f8de346 Adjust android.mk for cocos2d and related module 2014-08-27 20:58:32 +08:00
samuele3hu 3759648d3a Remove the useless aneroid.mk files 2014-08-27 10:21:47 +08:00
samuele3hu a5a706aa05 Remove the useless win32 project 2014-08-27 10:20:15 +08:00
samuele3hu 74624f5ba1 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_3_new_module 2014-08-25 11:52:52 +08:00
minggo 030f80a257 one static library for c++ and another one for lua-binding 2014-08-24 03:52:51 -07:00
samuele3hu 2f60e610a2 Integrate libcocosdenshion,libcocos3d,libnetwork,libcocostudio and libextension into cocos2d on the iOS/Mac platform 2014-08-22 13:49:21 +08:00
samuele3hu 700699a37f Modify MciPlayer.cpp to support Unicode 2014-08-22 13:41:48 +08:00
huangshiwu 0016c7af70 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_wp8fix 2014-08-07 11:58:01 +08:00
huangshiwu 24d68305e1 WP8 compile fix 2014-08-07 11:56:28 +08:00
martell b71e0cde3a Fix libaudio.a outpur directory 2014-08-06 15:45:27 +01:00
martell 75911658aa Make CMake More Robust 2014-08-06 15:43:19 +01:00
Huabing.Xu c6956504bf change CocosDenshion to libcocosdenshion 2014-07-28 21:35:16 +08:00
Huabing.Xu 4a4f05c827 change cocos2d to libcocos2d for windows 2014-07-28 20:55:58 +08:00
Huabing.Xu 7f5782c207 chang module name for windows project file 2014-07-28 09:20:02 +08:00
Huabing.Xu 61ff03ab45 windows cpp-tests works now 2014-07-23 18:34:49 +08:00
zhangcheng 6cfc5b72dc 1. CocosStudio adapt to cocos2d-x v3.2. 2014-07-21 17:45:56 +08:00
minggo 6cc600ccce fix compiling warnings 2014-07-03 11:43:56 +08:00
zhangbin ec62f05b12 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3 2014-06-20 10:51:13 +08:00
zhangbin 0019d9a061 Optimize the win32 projects configuration. 2014-06-20 10:50:43 +08:00
gin0606 79f82b00bc Add new line at the end of a file to *.mm 2014-06-19 20:48:50 +09:00
gin0606 3ae8e29ce5 Add new line at the end of a file to *.h 2014-06-19 20:45:49 +09:00
gin0606 bf4f30d14b Add new line at the end of a file to *.cpp 2014-06-19 20:45:24 +09:00
minggo 05df2a4db1 Merge pull request #6657 from asmodehn/asmo_newv3_cmake_win32
Fixing cmake project for win32
2014-05-29 15:25:58 +08:00
John_He 2aa4b9936c Fix mingw64 build: convert from LPVOID to DWORD losses precision on 64-bit platform. 2014-05-28 12:37:35 +08:00
Ricardo Quesada 0f67247325 Squashed commit of the following:
commit a794d107ad85667e3d754f0b6251fc864dfbf288
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 14:33:49 2014 -0700

    Yeah... everything compiles on win32 and wp8

commit 4740be6e4a0d16f742c27996e7ab2c100adc76af
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 13:58:38 2014 -0700

    CCIME moved to base

    and compiles on Android

commit ff3e1bf1eb27a01019f4e1b56d1aebbe2d385f72
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 13:02:57 2014 -0700

    compiles Ok for Windows Phone 8

commit 8160a4eb2ecdc61b5bd1cf56b90d2da6f11e3ebd
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 12:25:31 2014 -0700

    fixes for Windows Phone 8

commit 418197649efc93032aee0adc205e502101cdb53d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 11:15:13 2014 -0700

    Compiles on Win32

commit 08813ed7cf8ac1079ffadeb1ce78ea9e833e1a33
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 10:08:31 2014 -0700

    Compiles on linux!

commit 118896521e5b335a5257090b6863f1fb2a2002fe
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 09:30:42 2014 -0700

    moves cocos/2d/platform -> cocos/platform

commit 4fe9319d7717b0c1bccb2db0156eeb86255a89e0
Merge: bd68ec2 511295e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 08:24:41 2014 -0700

    Merge remote-tracking branch 'cocos2d/v3' into files

commit bd68ec2f0e3a826d8b2f4b60564ba65ce766bc56
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu May 15 19:36:23 2014 -0700

    files in the correct directory
2014-05-16 14:36:00 -07:00
AlexV 83018eb69a adding headers in src files so they appear in IDE 2014-05-10 10:03:46 +09:00
Mircea Rila b66b4c6f1d upgrade win32 projects for Visual Studio 2013 (solves Platform Toolset v100 not found).
remove C4005 warnings after upgrading projects
2014-05-07 17:41:04 +03:00
Ricardo Quesada 9bd6ace582 compiles on iOS 2014-04-30 19:21:10 -07:00
Ricardo Quesada b8eba4e1c1 oops 2014-04-30 19:13:58 -07:00
Ricardo Quesada 40fe815ab9 Squashed commit of the following:
commit c16dcfaaea0922039aad05bce1f4efed18e04871
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 19:05:18 2014 -0700

    more linux fixes

commit 1553795976c9090a1b46deb53d12910fe0676008
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 19:04:04 2014 -0700

    more linux fixes

commit 1e43a8cabff33cbf25aa5eb5412f53a878222d83
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 19:02:07 2014 -0700

    fixes linux isuses

commit 723a445dd6411f91846da2b801248ad8298174f1
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 18:58:50 2014 -0700

    more linux fixes

commit 533c8025e794fc76cef02f396b3a93b3d7f4cfc8
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 18:57:33 2014 -0700

    more linux fixes

commit 4ba1e84959670bcbf044f18d1c0d4b3cb3be4090
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 18:53:43 2014 -0700

    more linux fixes

commit 1f8e011f306a47ed4134224e5e349929201f0539
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 18:49:28 2014 -0700

    more linux fixes

commit 3e2033100822ff6d532a1b4f012337491dc11920
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 18:47:43 2014 -0700

    more linux fixes

commit 2e708863c75fd032f1b2396dfdf1d31f7a62b713
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 18:46:00 2014 -0700

    more linux fixes

commit 861b5b92a6efd4de7b926c20d636ce9d749b293f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 18:43:15 2014 -0700

    more linux fixes

commit 2a43365a0c1755e9b9cada53301be1a20adb31cf
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 18:36:06 2014 -0700

    more fixes for linux

commit 7d332bf911892f87c7824d2a5da7bf73ce7ec411
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 18:35:29 2014 -0700

    more fixes for linux

commit f1becc17d3316dfe3678c23c9dcedb7a447d9235
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 18:34:44 2014 -0700

    more fixes for linux

commit d2e5959bb0dde921dd5e73be1d8acc3b3f50e51d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 18:33:45 2014 -0700

    fixes for linux

commit ad9b633c352107cf0e8b060a0e23d6e6a3f5e80f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 18:16:48 2014 -0700

    compiles on Windows

commit 4425ee8e5de8f42a2d6050e4470109600dce8b5d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 18:07:20 2014 -0700

    fix builder
2014-04-30 19:09:13 -07:00
Huabing.Xu e6f7854225 clean for kazmath in project file 2014-04-28 13:14:22 +08:00
Huabing.Xu 7a38050e09 Merge branch 'develop' into develop_migrate_math_lib_merge 2014-04-21 17:47:34 +08:00
chuanweizhang2013 1fe52b1557 translate 2014-04-21 11:07:14 +08:00
Huabing.Xu ec5398e7c6 Merge branch 'develop' into develop_migrate_math_lib_merge
Conflicts:
	tests/cpp-tests/Classes/RenderTextureTest/RenderTextureTest.h
2014-04-14 14:08:19 +08:00
koowolf 5b3d5badfa closed #4763: 1.fix stopalleffect lead to stop background music 2.fix play effect may lead to memory leak 2014-04-11 17:53:00 +08:00
Huabing.Xu 685b9ea297 android can work now 2014-04-11 12:02:56 +08:00
James Chen efb443dea0 Merge pull request #6200 from dumganhar/iss4729-deprecated-folder
issue #4729: Move deprecated stuff to deprecated folder
2014-04-10 11:17:21 +08:00
Anton Sokolchenko eb568998b2 Update SimpleAudioEngineOpenAL.cpp 2014-04-10 01:00:23 +03:00
Anton Sokolchenko 5fadd6f9ab Fix memory leak
471: If this executed "if (!file.file) ", then
473: dynamically allocated variable "data" is leaked.
2014-04-09 23:25:54 +03:00
James Chen 9d8d256bee issue #4729: Android build works ok. 2014-04-10 00:36:42 +08:00
Dhilan007 d310d8d099 closed #4659:Remove the usage of OpenSL 2014-04-09 14:57:07 +08:00
koowolf 293bd5dc02 fix resume not support in midi file in win32 2014-04-03 09:55:31 +08:00
Dale Stammen 97bdaad41b added wp8 and winrt support files and projects 2014-03-28 12:53:35 -07:00
andyque 5a9af407dc closed #4590, remove -> property access 2014-03-28 16:41:33 +08:00
andyque 97883acfb1 closed #4590, fixed rewind problems 2014-03-28 15:59:04 +08:00
andyque 26a04b38f2 closed #4562, fix audio resume bug after stop the music 2014-03-27 10:43:57 +08:00
Ricardo Quesada c63f210e26 Compiles on Android 2014-03-04 16:59:39 -08:00
WuHuan 1cd68accc1 Merge branch 'develop' of https://github.com/akof1314/cocos2d-x into develop 2014-01-08 17:03:44 +08:00
WuHuan 954ee61022 testcpp mingw 2014-01-08 16:58:36 +08:00
James Chen 2a3481f20c Moves temp files to CURRENT_BINARY_DIR. 2014-01-06 23:44:36 -08:00
walzer d4c1aa92d5 add copyrights for 2014, in folders other then 2d. 2014-01-07 11:47:11 +08:00
zarelaky 2822066a5f openal context not destroy correctly on mac and ios 2013-12-30 08:37:36 +08:00
martell e5ada6f377 added support for msys2 mingwtoolchains and fix x64 cocos/audio on windows platform for MSVC and Mingw. Also fixed a few very bad type casts very important for future Arm64 bit processors 2013-12-05 03:37:27 +00:00
martell 7a8653525b fixed Audio for Linux 2013-12-02 06:37:32 +00:00
martell 79401a7596 quickly added win32 cmake 2013-11-30 06:09:12 +00:00
Ricardo Quesada 6a8c4784a4 Adds some #pragma mark love 2013-11-20 11:26:33 -08:00
Ricardo Quesada 6b29391212 Adds markdown comments in the doxstrings
Since Doxygen 1.8.0 (we are already using it), it is possible to
add markdown comments in the doxygen strings.

This will make our comments easier to read.

This patch  only adds markdown to CCNode.h as a test.

If you like, I'll keep adding markdown comments as I see them.
Please, encourage the rest of the team to do the same.
2013-11-11 20:21:01 -08:00
minggo 1e15071dc7 remove makefiles 2013-11-11 17:29:48 +08:00
Ricardo Quesada 5faae4a51e removes exe bit from text files 2013-11-08 11:30:50 -08:00
James Chen f3c40a3e7a issue #3113: 32Bit fix and 13.10 32bit complication is ok. 2013-11-06 14:54:35 +08:00
James Chen 9be8ca3714 [cmake] output lib to root/lib 2013-11-04 21:03:08 +08:00
James Chen f17aa8b450 Move the library of fmod to external folder. 2013-11-04 21:03:08 +08:00
James Chen 922924e1ab TestCpp is ok. 2013-11-04 21:03:07 +08:00
minggo abcf8f268d fix conflicts 2013-10-22 18:36:13 +08:00
minggo 6a664d480a issue #2905:samples build ok on linux 2013-10-22 18:01:56 +08:00
Dhilan007 f11dba586a issue #2905:modification vs-project for folder structure change 2013-10-21 22:09:21 +08:00
Dhilan007 2865ad798b issues #2905:Updating project configuration for folder change. 2013-10-15 10:18:37 +08:00
minggo 95acb1b9e3 issue #2905: helloworld build ok on android 2013-10-14 14:01:00 +08:00
minggo 4313c46e93 issue #2905:adjust folder structure 2013-10-12 11:22:05 +08:00