Commit Graph

3241 Commits

Author SHA1 Message Date
pandamicro 1e298a2c1a Merge pull request #14064 from MSOpenTech/v3-win10-fix
V3: fixed Windows 10 UWP app manifest by correcting image asset paths
2015-10-04 10:53:52 +08:00
Dale Stammen 32eeb560c3 clean up include files for WINRT platforms 2015-10-02 18:49:41 -07:00
mogemimi 9f768bc1ab Add missing override keyword 2015-10-02 18:18:23 +09:00
pandamicro 7b85211cfe Remove ScriptComponent
Because windows platform can't successfully compile in previous architecture
2015-09-27 22:18:59 +08:00
pandamicro ddb636a022 Add ScriptComponent and ComponentJS 2015-09-26 19:43:36 +08:00
minggo 26632ec69a linjia demo finish 2015-09-26 19:43:35 +08:00
pandamicro 95379c5dc2 Merge pull request #13995 from xiaofeng11/v3
Fix issue http://punchbox.info:3000/issues/23146
2015-09-24 13:03:59 +08:00
XiaoFeng 6db2cd7b9c Fix issue : http://punchbox.info:3000/issues/23182
When time scale set to negative value, it will cause emitCounter been set to negative value and cause render crash
2015-09-23 18:37:12 +08:00
Martin Taylor 62e36e8006 fix typos and syntax error. A thorough check by tool VSSpellChecker. 2015-09-22 16:08:23 +08:00
pandamicro 08204ec0bd Merge pull request #13991 from MSOpenTech/v3-win10-fix
V3 Win10 UWP fixes
2015-09-22 02:44:45 +08:00
Dale Stammen 6a5db06115 added missing CCMotionStreak3D files. Re-added all Physics and 3D files to project 2015-09-21 11:11:34 -07:00
pandamicro b54a06a55e Merge pull request #13987 from Dimon4eg/Fix-crash-in-FontFreeType
Fix crash in destructor of FontFreeType
2015-09-22 01:59:34 +08:00
pandamicro deacab9222 Merge pull request #13990 from MSOpenTech/v3-win10-fix
V3 Win10 UWP fixes
2015-09-22 01:57:53 +08:00
Dale Stammen 70e157a44a removed CCComponentPhysics2d from Win10 UWP project 2015-09-21 10:44:30 -07:00
dimon4eg 09b5b7fcc3 Fix crash in destructor of FontFreeType 2015-09-21 18:18:58 +03:00
pandamicro 5511d42cd4 Merge pull request #13716 from fusijie/particle_performance
Refactory particle system update.
2015-09-21 14:19:55 +08:00
fusijie d871b1aa8a Refactory particle system. 2015-09-20 16:46:09 +08:00
pandamicro 0cbc1e5f40 Merge pull request #13923 from WenhaiLin/v3-physics-refine
Refine components to improve physics performance
2015-09-18 21:56:36 +08:00
pandamicro add24ccf95 Merge pull request #13913 from fusijie/revert-12889-fix_clippingRectangle_bug
Revert "remove CCClippingRectangleNode transform error support."
2015-09-18 21:43:42 +08:00
pandamicro 13f3d46ad4 Merge pull request #13897 from super626/v3
SkyboxBrush : Make the shader parameter take effect at once
2015-09-18 16:14:06 +08:00
WenhaiLin a17a702cd1 Refine components to improve performance 2015-09-18 14:34:02 +08:00
fusijie 23246b006b fixed region x,y scale bug. 2015-09-18 13:39:22 +08:00
偶尔e网事 eb480fb021 Revert "remove CCClippingRectangleNode transform error support." 2015-09-18 11:31:37 +08:00
yangxiao 757209e59e make the shader parameter take effect at once 2015-09-17 18:14:17 +08:00
yangxiao 572ee3adb2 merge cocos 2015-09-17 14:24:01 +08:00
pandamicro 0479cca364 Merge pull request #13832 from yangws/downloader
Restructure CCDownloader implement on iOS and Android don't use libcurl.
2015-09-16 14:01:28 +08:00
Vincent Yang 848fa2c0d0 Merge cocos2d. 2015-09-15 18:30:45 +08:00
子龙山人 73d2c5d1b8 Merge pull request #13577 from fusijie/fix_13454
Fixed sprite debug draw.
2015-09-15 14:24:23 +08:00
pandamicro f281ae31b0 Merge pull request #13725 from WenhaiLin/v3-comonent-refine
Refine ComponentContainer to  improve performance
2015-09-10 18:04:26 +08:00
pandamicro 7611f99ee4 Merge pull request #13746 from WenhaiLin/v3-menuitemtoggle-refine
Uncoupling the implementation of MenuItemToggle dependence on tag.
2015-09-10 16:15:18 +08:00
pandamicro 98f29e4dee Merge pull request #13764 from fusijie/fix_autopolygon_comments
[ci skip]Fixed autopolygon comments
2015-09-10 15:22:55 +08:00
fusijie d957e0c032 Fixed auto polygon comments out of date. 2015-09-10 15:18:04 +08:00
WenhaiLin e251866d23 Uncoupling the implementation of MenuItemToggle dependence on tag. 2015-09-09 15:32:44 +08:00
WenhaiLin 34be2065e4 Refine ComponentContainer to improve performance 2015-09-09 11:53:55 +08:00
Martin Taylor e592a1a02d fix typos 2015-09-09 11:37:41 +08:00
pandamicro dc607a1784 Merge pull request #13726 from jianglong0156/actionExtendSquash
support custom action, and rewrite update function
2015-09-09 10:25:56 +08:00
江龙 badd80bf3a support custom action, and rewrite update function
support custom action in js, and developer can rewrite the update function in custom action class.
useage:
// custom action sample code
var customMoveBy = cc.MoveBy.extend({
    ctor:function (duration, deltaPos, deltaY) {
        this._super(duration, deltaPos, deltaY);
    },
    update:function (dt) {
        this._super(dt);

        if (this.getTarget()) { // rand color
            this.getTarget().setColor(cc.color(cc.rand()%255, cc.rand()%255, cc.rand()%255));
        }

    }
});
2015-09-09 10:08:07 +08:00
minggo 8326ed6535 add physics component 2015-09-08 09:54:01 +08:00
pandamicro 00abec6c2c Merge pull request #13707 from pandamicro/fix_layerrgba
[ci skip] Fix compile error in __LayerRGBA
2015-09-07 17:27:46 +08:00
TheCodez d77045818c Fix compile error in __LayerRGBA 2015-09-07 17:25:56 +08:00
Dale Stammen 030157ded0 update libcococs2d name to v3.9 for WinRT platforms 2015-09-04 08:46:08 -07:00
WenhaiLin 5fdb041856 Use string::empty() to check whether string is empty. 2015-09-01 11:26:09 +08:00
yangxiao c23805889f add motionstreak3d 2015-09-01 11:02:22 +08:00
yangxiao 6fa6f1f0da enable depth write 2015-08-28 11:46:11 +08:00
fusijie 5f527bfc1d Fixed sprite debug draw. 2015-08-26 18:18:58 +08:00
yangxiao 2f72a88a20 depth test always 2015-08-26 16:37:48 +08:00
yangxiao 7884138dcc disable blend when drawing skybox 2015-08-25 14:32:25 +08:00
Dale Stammen 43687bf7a0 moved CCTextureCube from 3D to renderer 2015-08-24 03:45:55 -07:00
pandamicro 0c5b377f00 Merge pull request #13531 from pandamicro/texturecube
Move CCTextureCube From 3d to renderer to solve compilation issue
2015-08-24 14:06:08 +08:00
yangxiao 7dcc3dd982 Move CCTextureCube From 3d to renderer to solve compilation issue 2015-08-24 14:01:50 +08:00