Commit Graph

205 Commits

Author SHA1 Message Date
minggo b9c51e6994 remove unneeded codes 2014-08-26 18:19:28 +08:00
yangxiao fcf4d79b06 setGLProgramState support 2014-08-20 19:01:04 +08:00
yangxiao 1942a27a5c Merge branch 'newcode' into v3_merge 2014-08-14 13:55:57 +08:00
yangxiao 032ba062a9 rename isVisibleByVisitingCamera to isVisitableByVisitingCamera 2014-08-14 10:26:37 +08:00
yangxiao 4629d257e1 rename checkCameraMask to isVisibleByVisitingCamera 2014-08-14 09:58:11 +08:00
yangxiao 76329f9e53 add camera mask check to visit 2014-08-13 12:06:51 +08:00
Mircea Rila 0154f7a94a virtual Node::pause() / Node::resume() 2014-08-12 21:05:09 +03:00
yangxiao 3c9483899e camera, cameratest, drawNode3D squash 2014-08-07 15:23:31 +08:00
Sergey 84e82bf497 stopAllActionsByTag && removeAllActionsByTag 2014-07-22 17:14:27 +04:00
zhangcheng 6cfc5b72dc 1. CocosStudio adapt to cocos2d-x v3.2. 2014-07-21 17:45:56 +08:00
Huabing.Xu 3c6e87d34e Merge branch 'v3' into v3_dll
Conflicts:
	cocos/base/ccUtils.h
2014-07-17 14:12:10 +08:00
minggo 2403bc2e50 Merge pull request #7343 from zhouxiaoxiaoxujian/feature/COC-10
Add getChildByName method for get a node that can be cast to Type T
2014-07-17 10:02:57 +08:00
Huabing.Xu 63de5f6acc add CC_DLL 2014-07-15 12:00:31 +08:00
minggo 316564d58a Node::enumerateChildren just searches from itself 2014-07-10 11:07:39 +08:00
Frank.Xu 5db9fa6e4b Add getChildByName method for get a node that can be cast to Type T 2014-07-08 15:58:34 +08:00
mannewalis f238593bfb Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
# By chuanweizhang2013 (30) and others
# Via chuanweizhang2013 (19) and others
* 'v3' of https://github.com/cocos2d/cocos2d-x: (78 commits)
  fix ui::Helper::seekWigetByName can not find pages in pageview
  [AUTO][ci skip]: updating cocos2dx_files.json
  add const for getter. fixed redefinition of 'registerListeners'
  Update CCController-android.cpp
  fixed missing function
  issue #4689: Refactoring game controller API[ios]
  Add resources
  version1.2
  Remove useless codes
  Refactoring game controller API
  should not include android cpp files in win/wp project
  Remove useless codes
  Remove useless codes
  Add Lua bindings for utils and CaptureScreen test case
  revert Android.mk
  issue #4689: Refactor controller API.
  add setXXTEAKeyAndSign
  fix indent problems
  initialize member variable
  fix windows compile and running error
  ...
2014-07-05 12:26:44 -07:00
mannewalis 96605f801c prefixing ivars 2014-07-03 10:13:46 -07:00
mannewalis 69341095fe adding accessors to the on*Callback variables 2014-07-03 09:13:52 -07:00
mannewalis 92e08265cd changes needed for swift bindings to work 2014-07-03 08:42:06 -07:00
minggo d8c9f6a0a6 add regular support in Node::enumerateChildren() 2014-07-02 17:07:36 +08:00
minggo cc3a9d0737 fix crash caused by std::regex() 2014-07-01 16:09:25 +08:00
minggo 4f79176da2 Merge pull request #7234 from boyu0/iss5614_physics_transform
closed #5614: add transform support for physics
2014-06-29 17:23:20 +08:00
boyu0 91126341bd fix transform for physics. 2014-06-27 17:30:21 +08:00
minggo 66703addb2 fixed #4693: override addChild by name 2014-06-25 11:27:48 +08:00
boyu0 f2ecb31958 closed #5541: add more warning for unsupported functions. 2014-06-24 10:33:21 +08:00
boyu0 c40c461848 closed #5541: add warning code and comment. 2014-06-23 13:55:52 +08:00
minggo 6ecca08340 Merge pull request #7039 from minggo/get-child-by-name
issue #4693: add getName(), setName() and getChildByName()
2014-06-18 11:30:14 +08:00
minggo 4da24dfade issue #4693: correct comment 2014-06-17 16:21:24 +08:00
minggo 53963a2441 issue #4693:enumerateChildren() support regular expression 2014-06-17 11:43:03 +08:00
pandamicro 7ccff325b6 Issue #5554: Define __NodeRGBA's constructor as CC_CONSTRUCTOR_ACCESS for JSB usage 2014-06-13 10:29:40 +08:00
minggo 05a65a68bb issue #4693: added enumerateChildren() 2014-06-12 10:41:08 +08:00
minggo 8a5bfb9840 issue #4693: add getName(), setName() and getChildByName() 2014-06-11 16:57:43 +08:00
Ricardo Quesada b24c674d25 Little fixes for setNormalized 2014-05-30 21:50:39 -07:00
Ricardo Quesada 1b8d0d88df Adds setNormalizedPosition()
Changes in `visit()` were done in order to do it
in a robust and fast way.
2014-05-30 16:42:05 -07:00
minggo 2e7865a4f6 coding style fix 2014-05-28 17:41:34 +08:00
zifter d875f27c67 Merge branch 'FixNodeConst' of https://github.com/zifter/cocos2d-x into FixNodeConst
Conflicts:
	cocos/ui/UIListView.h
	cocos/ui/UIPageView.h
2014-05-17 10:40:36 +03:00
Ricardo Quesada 0f67247325 Squashed commit of the following:
commit a794d107ad85667e3d754f0b6251fc864dfbf288
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 14:33:49 2014 -0700

    Yeah... everything compiles on win32 and wp8

commit 4740be6e4a0d16f742c27996e7ab2c100adc76af
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 13:58:38 2014 -0700

    CCIME moved to base

    and compiles on Android

commit ff3e1bf1eb27a01019f4e1b56d1aebbe2d385f72
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 13:02:57 2014 -0700

    compiles Ok for Windows Phone 8

commit 8160a4eb2ecdc61b5bd1cf56b90d2da6f11e3ebd
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 12:25:31 2014 -0700

    fixes for Windows Phone 8

commit 418197649efc93032aee0adc205e502101cdb53d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 11:15:13 2014 -0700

    Compiles on Win32

commit 08813ed7cf8ac1079ffadeb1ce78ea9e833e1a33
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 10:08:31 2014 -0700

    Compiles on linux!

commit 118896521e5b335a5257090b6863f1fb2a2002fe
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 09:30:42 2014 -0700

    moves cocos/2d/platform -> cocos/platform

commit 4fe9319d7717b0c1bccb2db0156eeb86255a89e0
Merge: bd68ec2 511295e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 08:24:41 2014 -0700

    Merge remote-tracking branch 'cocos2d/v3' into files

commit bd68ec2f0e3a826d8b2f4b60564ba65ce766bc56
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu May 15 19:36:23 2014 -0700

    files in the correct directory
2014-05-16 14:36:00 -07:00
Ricardo Quesada dc711643cd Squashed commit of the following:
commit a9572b8913f3a38b59adbd7b4017ab9848a6b2b5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed May 14 10:03:44 2014 -0700

    math renames

    `Vector2` -> `Vec2`
    `Vector3` -> `Vec3`
    `Vector4` -> `Vec4`
    `Matrix` -> `Mat4`

commit 4e107f4bd854c26bfceb52b063d6bd9cea02d6a3
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 09:24:28 2014 -0700

    raw version of rename Vector3

commit 1d115573ebe96a5fc815fa44fbe6417ea7dba841
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 09:07:14 2014 -0700

    rename Vector2 after merge

commit ab2ed58c129dbc30a4c0970ed94568c5d271657b
Merge: 1978d2d 86fb75a
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 09:05:30 2014 -0700

    Merge branch 'v3' into v3_renameMathClassName

    Conflicts:
    	tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UIButtonTest/UIButtonTest_Editor.cpp
    	tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UICheckBoxTest/UICheckBoxTest_Editor.cpp
    	tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UISliderTest/UISliderTest_Editor.cpp
    	tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest.cpp
    	tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest_Editor.cpp

commit 1978d2d174877172ccddc083020a1bbf43ad3b39
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 08:51:45 2014 -0700

    rename vector2 in tests/cpp-empty-test folder

commit d4e0ff13dcce62724d2fece656543f26aa28e467
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:58:23 2014 -0700

    rename vector2 in tests/cpp-tests cpp files

commit be50ca2ec75e0fd32a6fcdaa15fe1ebb4cafe79f
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:52:57 2014 -0700

    rename vector2 in tests/cpp-tests head files

commit 6daef564400d4e28c4ce20859a68e0f583fed125
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:49:48 2014 -0700

    rename vector2 in extension folder

commit 8f3f0f65ceea92c9e7a0d87ab54e62220c5572e2
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:47:22 2014 -0700

    rename vector2 in cocos/2d cpp files

commit e1f3105aae06d595661a3030f519f7cc13aefbed
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:44:39 2014 -0700

    rename vector2 in cocos/2d head files

commit 6708d890bfe486109120c3cd4b9fe5c078b7108f
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:40:59 2014 -0700

    rename vector2 in cocos/base folder

commit d3978fa5447c31ea2f3ece5469b7e746dfba4248
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:40:43 2014 -0700

    rename vector2 in cocos/deprecated folder

commit 4bff45139363d6b9706edbbcf9f322d48b4fd019
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:40:26 2014 -0700

    rename vector2 in cocos/editor-support folder

commit 353d244c995f8b5d14f635c52aed8bc5e5fc1a6f
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:36:48 2014 -0700

    rename vector2 in cocos/ui folder

commit 758b8f4d513084b9922d7242e9b8f2c7f316de6c
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:32:39 2014 -0700

    rename vector2 in cocos/renderer folder

commit 0bd2710dd8714cecb993880bc37affd9ecb05c27
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:32:15 2014 -0700

    rename vector2 in cocos/physics folder

commit b7f0581c4587348bdbc1478d5374c2325735f21d
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:25:01 2014 -0700

    rename vector2 in cocos/math folder

commit a8631a8e1a4e2740807ccd9be9d70de6ecaad7dd
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:16:55 2014 -0700

    rename Vector2 to Vec2
    deprecate typedef Vector2
2014-05-14 10:07:09 -07:00
zifter 249dffa346 getter always must be a const method. 2014-05-13 23:28:04 +03:00
James Chen 86411837c6 PLEASE NEVER `using namespace cocos2d;` in header file 2014-05-13 16:15:21 +08:00
Ricardo Quesada 77c03fcf11 ShaderCache -> GLProgramCache 2014-05-09 18:39:25 -07:00
Ricardo Quesada 62d9c24518 moves shaders files from 2d/ to renderer/ 2014-05-08 18:01:48 -07:00
Ricardo Quesada 580ebf939f working Ok with new API 2014-05-08 15:43:12 -07:00
Ricardo Quesada 462338879e rolling back physics in layer 2014-05-01 16:42:35 -07:00
Ricardo Quesada 8bb8416c26 Improved directory structure 2014-04-29 17:37:36 -07:00
Ricardo Quesada 81c2d92355 yeah... love in includes
<3
2014-04-26 10:35:57 -07:00
Ricardo Quesada 9b118e5e96 Squashed commit of the following:
commit 519fcd7f68e3586c376fd5e8d4a0ee220a48d225
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 10:10:06 2014 -0700

    Updates templates files

commit 2b07843ebe592f56b2abc544ccf66d441bb19fc5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 10:08:19 2014 -0700

    compiles on Windows

commit b175522ef7205eaab3bd3f26c27c5d6514cbe2a4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:55:30 2014 -0700

    adds cocos2d.h

commit 4c3d14f929bac017b93ca843b4f149d352264a30
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:54:24 2014 -0700

    re-adds missing files

commit f729181728959260d14c4152555534f5beec8e05
Merge: 148da79 2adac67
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:51:12 2014 -0700

    Merge branch 'includes_fixes' of github.com:ricardoquesada/cocos2d-x into includes_fixes

commit 148da79010c5dffeab885933624cffaf3d588852
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:49:12 2014 -0700

    Adds SimpleAudioEngine

commit 2adac67019180ec82b7bd03f0b67c12f62e29e77
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:47:45 2014 -0700

    Compiles for Android

commit 4a300d1b9225fa5708f25a69a50bb531f0ac1a32
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:13:35 2014 -0700

    Fixes the includes
2014-04-26 10:11:22 -07:00
Ricardo Quesada b053a9145a Compiles on Windows32 2014-04-25 22:03:25 -07:00
Huabing.Xu feec24e3ef Merge branch 'v3' into develop_migrate_math_lib_merge
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
	cocos/2d/CCNode.cpp
	cocos/2d/CCRenderTexture.cpp
	cocos/2d/platform/wp8/CCGLView.h
	cocos/physics/CCPhysicsBody.cpp
	extensions/physics-nodes/CCPhysicsSprite.cpp
	extensions/physics-nodes/CCPhysicsSprite.h
	tests/cpp-tests/Classes/PhysicsTest/PhysicsTest.cpp
2014-04-25 16:20:24 +08:00
Huabing.Xu 30dec564e6 remove kazmath/kazmath.h include 2014-04-15 23:50:28 +08:00
Huabing.Xu 9c33b48b50 remove Point in CCNode.h and CCSprite.h 2014-04-15 17:09:18 +08:00
Huabing.Xu 511e868ac4 migrate getAnchorPoint, getAnchorPointInPoints and relative member variable to Vector2 2014-04-15 16:59:16 +08:00
Huabing.Xu e351b778c1 migrate setAnchorPoint to Vector2 2014-04-15 16:47:29 +08:00
Huabing.Xu 6686b657a4 Migrate getPostion and correspondent member variable to Vector2 2014-04-15 16:28:59 +08:00
Huabing.Xu 071cbc7565 migrate setPosition to Vector2 2014-04-15 16:16:14 +08:00
Huabing.Xu ec2ef0f64b migrate convertXXXX to Vector2 step2 2014-04-15 14:41:09 +08:00
Huabing.Xu 633173005b migrate convertXXXX to Vector2 2014-04-15 14:29:12 +08:00
Huabing.Xu 44be9a38ec Node convertToNodeSpace and convertToWorldSpace use Vector2 2014-04-15 14:09:46 +08:00
boyu0 b53961b78d issue $4771: fix lua test and fix some bugs 2014-04-15 13:40:44 +08:00
boyu0 c98f50026f issue $4771: move PhysicsWorld to layer. 2014-04-15 03:21:18 +08:00
Huabing.Xu 1670e07300 Merge branch 'develop' into develop_migrate_math_lib_merge
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
	build/cocos2d_tests.xcodeproj/project.pbxproj
2014-04-11 11:18:13 +08:00
James Chen 43d6e1176a issue #4729: Compilation error fixes for linux 2014-04-10 00:36:42 +08:00
Huabing.Xu 409b696bab remove kmMat4 interface in class Node 2014-04-08 23:05:33 +08:00
Huabing.Xu fcff284fd5 getParentToNodeTransform return Matrix 2014-04-08 22:13:59 +08:00
Huabing.Xu 3837c23ebe draw() using Matrix instead of kmMat4 2014-04-08 22:07:35 +08:00
Huabing.Xu b9af100493 visit() using Matrix instead of kmMat4 2014-04-08 21:45:54 +08:00
Huabing.Xu 5d70170a4b getNodetoParentTransform getNodeToWorldTransform return Matrix instead of kmMat4 2014-04-04 18:41:29 +08:00
Huabing.Xu 49de7511f5 migrate Vertex3f to Vector3 2014-04-02 15:06:16 +08:00
andyque 57d8f155df issue #4401. resolve conflicts 2014-03-26 14:54:50 +08:00
minggo a374241f65 Merge pull request #5924 from MSOpenTech/wp8-3.0-cocos2d-changes
Windows Phone 8,0 cocos2d-x 3.0  changes
2014-03-26 13:58:46 +08:00
James Chen 45b98e7dc0 issue #4541: s_globalOrderOfArrival is an static variable of Node class. 2014-03-25 15:07:11 +08:00
Dale Stammen 44e6efea64 #pragma mark for ios and mac only 2014-03-22 06:08:05 -07:00
James Chen f51c39c034 closed #3897 : Constructors should be protected, but should be a way to disable them, added CC_CONSTRUCTOR_ACCESS.
Thank @pandamicro.
2014-03-21 13:44:29 +08:00
heliclei c26b103b23 remove node name related features from v3.0 2014-03-13 10:45:02 +08:00
heliclei 2a3cb0847e refactor api name 2014-03-12 18:10:45 +08:00
heliclei a907580d0a use lambda callback 2014-03-12 14:15:45 +08:00
heliclei 80417f0f35 correct naming convetion 2014-03-11 15:27:28 +08:00
heliclei 8db680b9ee add EnumChildNodesByName, walk node tree with callback 2014-03-11 13:58:43 +08:00
James Chen 63292b5ba6 Merge pull request #5544 from heliclei/node-string-tag
CCNode:Add String tag, to support runtime manipulation
2014-03-10 18:26:51 +08:00
heliclei 83c4d5b479 fix comments 2014-03-10 18:21:53 +08:00
Ricardo Quesada 77d19e9bc2 better doctrings
improved documentation for Node
2014-03-06 14:04:19 -08:00
heliclei 73a3011b11 fix comments 2014-03-06 10:31:29 +08:00
heliclei 55080d713b refactor string tag to name 2014-03-05 17:03:25 +08:00
heliclei cbec0f9a15 CCNode:Add String tag, to support runtime manipulation 2014-03-05 00:15:01 +08:00
Ricardo Quesada 8bdfce9bbe Merge branch 'develop' into visit_draw_improved 2014-03-03 17:31:29 -08:00
Ricardo Quesada 81f5254e15 Removes setNormalizedPosition
This funciton is useful, but the code is buggy.
In should check the parents' position instead of Director::Size()
Let's do it correctly, and then re-add this function
2014-03-03 16:08:30 -08:00
Ricardo Quesada c386f88e32 Merge branch 'develop' into visit_draw_improved
Conflicts:
	CHANGELOG
	cocos/gui/UILayout.h
2014-03-03 11:27:42 -08:00
Ricardo Quesada cdc19eea1c Nodes: setAdditionalTransform() receives a pointer
and not a const reference.
If the pointer is `NULL`, then it won't use the additionalTransform
2014-03-01 08:26:54 -08:00
Ricardo Quesada d78304599d Cache working OK.
Performance increased in 20% for static objects.
2014-02-28 16:10:48 -08:00
Ricardo Quesada 6920bec6ef transform object returns the MV
code cleaner.
the kmGL code is altogether
2014-02-28 11:20:53 -08:00
boyu0 a934d29c57 issue #4150: Correct body position with the node has a parent. Add set/getPosition/Rotation method. 2014-02-28 15:31:25 +08:00
Ricardo Quesada eb66ddd931 visit and draw improved.
`visit()` and `draw()` are improved.
they both receive:
 - `Renderer`
 - `kmMat4` for transformation
 - `bool` whether or not the transform changed from the previous frame

Although `draw` and `visit` are not using the 3 new parameters,
they will start using it in the coming days (or weeks, or months).

Those parameters are needed for:
 - `Renderer` shouldn't be a singleton. There should be one renderer per Director. There could be more than one renderer
 - we should get rid of `kmGLXXX` functions since nodoby knows what is happening. the `kmMat4` is for that.
 - whenever possible, we should try to optimize the multiplications. the `dirty` flag is for that.

We need those changes, so, it is better to change the API now, and not right after v3.0-final is released.
2014-02-27 21:43:54 -08:00
boyu0 a4cc0edb4a issue #4118: refactor physics update 2014-02-24 16:17:42 +08:00
Ricardo Quesada 04460750b8 culling working for both 2d and 3d projections 2014-02-23 01:09:52 -08:00
Ricardo Quesada fe1160cd8c changes in API to support 3D 2014-02-22 19:16:42 -08:00
James Chen 0d8846d876 closed #4097: Adds a macro to disable inserting script binding relevant codes. 2014-02-20 16:40:46 +08:00
James Chen 5e6130c92c issue #4058: Get rid of Object ,rename it to Ref. 2014-02-20 10:53:49 +08:00
Ricardo Quesada 7a8707cb08 Merge branch 'develop' into local_z_Order_fixes
Conflicts:
	cocos/2d/CCNode.cpp
	cocos/2d/CCNode.h
2014-01-21 10:10:50 -08:00
Ricardo Quesada f1444a26a1 Improves documentation with local z order 2014-01-21 09:26:58 -08:00
James Chen 0f9c3fa59c closed #3789: EventDispatcher supports sorting listeners by global Z and local Z order. And adds relevant test case. 2014-01-21 10:23:05 +08:00