Ricardo Quesada
20d22a1c8a
Users new `// MARK: ` feature to mark sections
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Instead of using `#praga mark` which was not compatible with other
compilers, it uses the `// MARK:` which is compatible with all compilers
2014-08-28 14:56:15 -07:00
teivaz
1d08acac08
* [WP8] Fixed project compilation. Removed references to deleted source files
2014-08-28 13:47:14 +03:00
minggo
50a2cb2b86
remove unneeded includes
2014-08-28 17:32:23 +08:00
minggo
7baf873bf6
remove unneeded includes
2014-08-28 17:03:29 +08:00
minggo
6a8270f33b
Merge pull request #7900 from minggo/setposition-optimize
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not create Vec as possible for setting position
2014-08-28 14:31:54 +08:00
minggo
681c3c06f1
Merge pull request #7558 from newnon/v3_actions_by_tag_improvements
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stopAllActionsByTag && removeAllActionsByTag
2014-08-28 14:24:37 +08:00
minggo
9fb977ff99
not create Vec as possible for setting position
2014-08-28 11:41:18 +08:00
yangxiao
74f98b36d6
merge cocos
2014-08-28 09:22:57 +08:00
Ricardo Quesada
3dda35b4ef
Adds `std::nothrow` to `new`
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Since cocos2d-x doesn't support exceptions, it is important to add
`std::nothrow` to all the `new` statements
2014-08-27 16:31:57 -07:00
minggo
17ab047b7d
fix compiling error on windows
2014-08-27 15:13:41 +08:00
minggo
04bfbdd5a1
fix conflict
2014-08-27 13:50:01 +08:00
minggo
d0ca9a4da5
remove unneeded include header files
2014-08-27 13:39:50 +08:00
minggo
ac029c3d0d
Merge pull request #7887 from super626/v3
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2d cull only for default camera
2014-08-27 13:39:13 +08:00
yangxiao
26f7345693
2d cull only for default camera
2014-08-27 12:09:23 +08:00
samuele3hu
33fd605a16
Adjust libcocos2d and libluacocos2d on the win32 platform and adjust related test cases.
2014-08-27 10:18:44 +08:00
minggo
b9c51e6994
remove unneeded codes
2014-08-26 18:19:28 +08:00
yangxiao
7d6b8ea706
merge cocos
2014-08-26 14:58:58 +08:00
yangxiao
03390a4f46
merge cocos
2014-08-26 14:05:59 +08:00
samuele3hu
07cf4d3526
Fix the win32 and android compile error
2014-08-25 14:10:13 +08:00
samuele3hu
74624f5ba1
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_3_new_module
2014-08-25 11:52:52 +08:00
samuele3hu
893e0b0a08
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_3_new_module
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
2014-08-25 11:45:29 +08:00
minggo
e5ac6e204b
Merge pull request #7864 from minggo/module-devide
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Module devide
2014-08-25 11:01:19 +08:00
minggo
e7050486d3
fix conflict
2014-08-24 18:56:51 +08:00
minggo
030f80a257
one static library for c++ and another one for lua-binding
2014-08-24 03:52:51 -07:00
zii
e8a5fc9fef
Update CCActionManager.cpp
2014-08-23 17:06:46 +08:00
zii
4763531085
Update CCActionManager.cpp
2014-08-23 17:03:26 +08:00
minggo
0701fe1dfb
Merge pull request #7853 from super626/v3
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Better reskin model support
2014-08-22 19:18:47 +08:00
samuele3hu
d1b4d43a0b
Remove CCModuleManager.h/cpp and adjust the related project
2014-08-22 15:10:46 +08:00
samuele3hu
70cba1f64a
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_3_new_module
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Conflicts:
cocos/Android.mk
2014-08-22 14:01:17 +08:00
samuele3hu
2f60e610a2
Integrate libcocosdenshion,libcocos3d,libnetwork,libcocostudio and libextension into cocos2d on the iOS/Mac platform
2014-08-22 13:49:21 +08:00
minggo
a0b19db670
Merge pull request #7840 from minggo/fix-warning
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fix warnings
2014-08-22 13:41:31 +08:00
yangxiao
7818b28ee3
Merge branch 'newcode' into v3
2014-08-22 13:32:57 +08:00
andyque
84cf0ee834
add disableCascadeOpacity to ProtectedNode and Scale9Sprite
2014-08-22 11:49:39 +08:00
minggo
2afbc7a698
fix warnings
2014-08-21 16:21:23 +08:00
pandamicro
34b93a24ff
Merge branch 'v3' of git://github.com/cocos2d/cocos2d-x into 3.2-cocos-engine-PR
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Conflicts:
cocos/platform/desktop/CCGLViewImpl.h
2014-08-21 16:07:19 +08:00
pandamicro
909dd0d397
Update #3897 : Refactor missed protected constructors
2014-08-21 15:11:33 +08:00
teivaz
aecdb832a2
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
2014-08-21 13:48:05 +03:00
teivaz
a70688dc96
+ [WINRT] Inserted newly added files to cocos WIN RT project
2014-08-21 13:47:53 +03:00
yangxiao
c26a81bb55
Merge branch 'newcode' into v3
2014-08-21 09:53:06 +08:00
yangxiao
fcf4d79b06
setGLProgramState support
2014-08-20 19:01:04 +08:00
minggo
bbf5c56e83
Merge pull request #7827 from andyque/ccRandom
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add c++11 random library support
2014-08-20 13:35:12 +08:00
andyque
34629f1014
fix windows & win8 & wp8 compile error
2014-08-20 12:02:12 +08:00
Sergey
055a143f9d
Label performance problem
2014-08-19 15:02:09 +04:00
teivaz
db805ee2c8
* Fixed WP8 cocos library project
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* Fixed profiling macros
2014-08-19 19:24:56 +03:00
minggo
22fa650bbf
Merge pull request #7807 from samuele3hu/v3_3_3d_module
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Split 3d module from cocos2d and adjust related cpp and Lua project setting on the different platforms except wp8
2014-08-18 22:38:58 +08:00
samuele3hu
6259aebdab
Split cocos3d from cocos2d on the android、win32 and linux platform and adjust the related test project
2014-08-17 23:45:56 +08:00
songchengjiang
2b1efc59cb
GLProgram Added Light Shader
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GLProgram Added Normal Matrix
2014-08-15 19:15:14 +08:00
Dmitry Bushtets
1257f642c7
- added export to dll for: ZipFile, CGAffineToGL, GLToCGAffine, XXH32 (in .def file)
2014-08-15 13:20:37 +03:00
songmiao
08a4ebba06
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into billboard
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Conflicts:
cocos/2d/libcocos2d.vcxproj.filters
tests/cpp-tests/Classes/Sprite3DTest/Sprite3DTest.cpp
tests/cpp-tests/Classes/Sprite3DTest/Sprite3DTest.h
2014-08-15 17:43:04 +08:00
songmiao
361770e0f3
add BillBorad and BillBoardTest
2014-08-15 16:15:29 +08:00
minggo
f2f8035724
Merge pull request #7708 from super626/obb
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AABB, OBB
2014-08-15 15:32:14 +08:00
songchengjiang
1e9c02dfa3
Added Light Class
2014-08-15 14:51:23 +08:00
minggo
aa052eb1c1
add CCModuleManager into vs project
2014-08-15 14:39:15 +08:00
songchengjiang
7ed40a8051
Added Light
2014-08-15 10:32:07 +08:00
teivaz
90e5870499
* Fixed WP compilation errors (added CCPrimitive, CCPrimitiveCommand, CCVertexIndexBuffer and CCVertexIndexData to the project)
2014-08-14 15:35:36 +03:00
teivaz
885fd16b9e
* Fixed WP8 compilation error (Added missing files CCCamera.h/cpp to the project)
2014-08-14 15:20:48 +03:00
teivaz
e9563696db
* Fixed WP8 compilation errors (added path to CCGLView.h)
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- Modified filters for CCCamera.h/cpp
2014-08-14 15:14:25 +03:00
yangxiao
a508477eda
remove unused code
2014-08-14 19:07:40 +08:00
yangxiao
2786e63824
Merge branch 'newcode' into obb
2014-08-14 18:58:46 +08:00
yangxiao
ab783d2702
merge cocos2d
2014-08-14 17:12:39 +08:00
yangxiao
1942a27a5c
Merge branch 'newcode' into v3_merge
2014-08-14 13:55:57 +08:00
yangxiao
032ba062a9
rename isVisibleByVisitingCamera to isVisitableByVisitingCamera
2014-08-14 10:26:37 +08:00
minggo
f9e6dab507
Merge pull request #7770 from Dhilan007/v3-label-issue
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close issue#5734:Label:The letters sometimes slightly cut.
2014-08-14 10:04:00 +08:00
yangxiao
4629d257e1
rename checkCameraMask to isVisibleByVisitingCamera
2014-08-14 09:58:11 +08:00
minggo
e468beea86
Merge pull request #7760 from dabingnn/v3_addCallBackForRenderTexture
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add comment for the limit of RenderTextue::saveToFile
2014-08-14 09:43:54 +08:00
minggo
0b86e129b0
Merge pull request #7762 from andyque/addAlignmentToUILabel
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add UITextField color & place hold color, fix double delete bug
2014-08-14 09:38:57 +08:00
minggo
7d2ca95988
Merge pull request #7749 from zawasp/virtual_pause_resume
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virtual Node::pause() / Node::resume()
2014-08-14 09:31:10 +08:00
Dhilan007
ff147b6cf8
close issue#5734:Label:The letters sometimes slightly cut.
2014-08-13 18:40:35 +08:00
yangxiao
76329f9e53
add camera mask check to visit
2014-08-13 12:06:51 +08:00
andyque
e2d609c05d
add UITextField color & place hold color, fix double delete bug
2014-08-13 11:28:37 +08:00
Huabing.Xu
5b99ee71c1
add comment for the limit of RenderTextue::saveToFile
2014-08-13 10:14:26 +08:00
minggo
d223629477
Merge pull request #7754 from dabingnn/v3_addCallBackForRenderTexture
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add callback for RenderTexture::saveToFile
2014-08-13 10:05:08 +08:00
Mircea Rila
0154f7a94a
virtual Node::pause() / Node::resume()
2014-08-12 21:05:09 +03:00
yangxiao
5ce9afbd69
create default camera at Scene constructor
2014-08-12 23:34:06 +08:00
yangxiao
46e59f1150
Merge branch 'newcode' into v3_merge
2014-08-12 17:34:58 +08:00
minggo
46cdd6f8dd
Merge pull request #7701 from dabingnn/v3_renderPrimitive
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V3 render primitive
2014-08-12 16:11:40 +08:00
yangxiao
32645c1622
fix default camera, add listener for projection change
2014-08-12 14:42:08 +08:00
Huabing.Xu
1145859d38
remove commented codes
2014-08-12 11:44:06 +08:00
Huabing.Xu
3a7b673164
add callback for RenderTexture::saveToFile
2014-08-12 10:50:57 +08:00
boyu0
790ef9e818
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into feature5537_physics_step
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Conflicts:
tests/cpp-tests/Classes/PhysicsTest/PhysicsTest.cpp
tests/cpp-tests/Classes/PhysicsTest/PhysicsTest.h
2014-08-12 10:20:34 +08:00
minggo
b34e97cfd6
Merge pull request #7729 from andyque/fixCascadedColor
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fixed Widget's Children reload textures change RGBA issue
2014-08-11 15:33:36 +08:00
andyque
cdb2b9f59f
fixed Widget's Children reload textures change RGBA issue
2014-08-11 15:04:00 +08:00
minggo
43a3603a8b
Merge pull request #7720 from samuele3hu/v3_module
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Modify the mechanism that files copy to lua-empty-test and lua-template and fix some bugs
2014-08-11 15:01:28 +08:00
Huabing.Xu
6aff707eab
windows work now for renderPrimitive
2014-08-11 14:18:07 +08:00
yangxiao
fd314261b7
Merge branch 'newcode' into obb
2014-08-11 13:21:44 +08:00
Huabing.Xu
2a28744dc5
Merge branch 'v3' into v3_renderPrimitive
2014-08-11 12:48:23 +08:00
yangxiao
6d15c26a61
move create default camera to Scene::initWithSize
2014-08-11 10:55:14 +08:00
yangxiao
2576622778
move create camera to Scene::initWithSize
2014-08-11 10:07:23 +08:00
minggo
437257e7e6
Merge pull request #7683 from andyque/fixWidgetDefaultCascadColorAndOpacity
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Let Widget class don't support cascaded opacity and cascaded color on default.
2014-08-11 09:37:51 +08:00
jimmystar
63c9780c49
Update CCScene.cpp
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in line 157, here need to create and add camera, if not ,in the function createWithPhysics, will show black screen.
2014-08-09 17:37:18 +08:00
samuele3hu
2dacbf6f26
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_module
2014-08-08 16:59:33 +08:00
yangxiao
ceb6549ec8
merge cocos2d
2014-08-08 16:25:52 +08:00
minggo
213f2f5a6c
Merge pull request #7702 from super626/v3_merge
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Camera and Camera test
2014-08-08 15:56:38 +08:00
yangxiao1
61eaa082a2
fix windows
2014-08-08 15:33:30 +08:00
samuele3hu
6aa667c912
Add CC_DLL for FontFNT
2014-08-08 15:22:43 +08:00
lvlong
fe58c43b2d
add abb and obb to vc2012-project
2014-08-08 14:06:54 +08:00
yangxiao
4dce59582b
visiting camera
2014-08-08 11:49:59 +08:00
minggo
800ab18457
Merge pull request #7700 from GavinThornton/patch-1
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Update CCSpriteBatchNode.cpp
2014-08-08 11:49:39 +08:00
minggo
b9e84370f6
Merge pull request #7699 from huangshiwu/v3_wp8fix
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V3 wp8fix
2014-08-08 11:49:02 +08:00
minggo
2f638c67fd
Merge pull request #7598 from AppleJDay/master
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Add Feature :EventMouse should support getDelta, getDeltaX, getDelt...
2014-08-08 10:43:32 +08:00
huangshiwu
8ee4340db3
fix winrt complie error
2014-08-07 18:38:11 +08:00
Huabing.Xu
ba2ae6826c
Merge branch 'v3_migrateFastTMX' into v3_renderPrimitive
2014-08-07 15:36:41 +08:00
GavinThornton
8cc5e66e73
Update CCSpriteBatchNode.cpp
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Setting opacity of a sprite (via setOpacity or FadeOut/In action) has the sprite turning black, it should simply be opaque.
Cause is in bool SpriteBatchNode::initWithTexture, third line, "if(tex->hasPremultipliedAlpha())"
Fix is making it "!if(!tex->hasPremultipliedAlpha())"
2014-08-07 00:31:33 -07:00
yangxiao
3c9483899e
camera, cameratest, drawNode3D squash
2014-08-07 15:23:31 +08:00
huangshiwu
0016c7af70
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_wp8fix
2014-08-07 11:58:01 +08:00
huangshiwu
24d68305e1
WP8 compile fix
2014-08-07 11:56:28 +08:00
minggo
7b11c6a74e
Merge pull request #7237 from martell/v3
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Cmake update and remove old scripts from build folder
2014-08-07 10:36:10 +08:00
minggo
4542b1882d
Merge pull request #7617 from rny/SpriteFrameCache
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SpriteFrameCache load from plist file content data
2014-08-07 10:20:36 +08:00
martell
75911658aa
Make CMake More Robust
2014-08-06 15:43:19 +01:00
andyque
ab33e6f9a2
Let Widget class don't support cascaded opacity and cascaded color on default.
2014-08-06 16:21:00 +08:00
minggo
6ee0c4171f
Merge pull request #7622 from rny/LabelTTF
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fix LabelTTF::getBoundingBox() position error
2014-08-06 14:33:28 +08:00
minggo
f786190349
Merge pull request #7652 from zhiqiangxu/labelbmfont_getboundingbox
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bug fix for LabelBMFont::getBoundingBox()
2014-08-06 14:28:52 +08:00
andyque
e2e8325f58
add safe guard when remove component from node componentContainer
2014-08-06 13:51:16 +08:00
minggo
9f51adfafa
Merge pull request #7461 from joshuastray/fix_constructor_access
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fix LabelAtlas constructor protected to CC_CONSTRUCTOR_ACCESS
2014-08-06 10:15:02 +08:00
Huabing.Xu
b1954ef516
clean up primitive code
2014-08-05 17:49:35 +08:00
Huabing.Xu
01b69c9e4f
Merge branch 'v3' into v3_migrateFastTMX
2014-08-05 17:30:11 +08:00
Huabing.Xu
56551e6787
fast_tmx migrate to primitive command
2014-08-05 15:08:01 +08:00
minggo
1bad9ddbc2
Merge pull request #7657 from huangshiwu/v3_wp8glviewhookpr
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V3 wp8glviewhookpr
2014-08-05 13:51:15 +08:00
minggo
cd98034f16
Merge pull request #7631 from maltium/v3
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added 3D rotation support to the RotateTo action
2014-08-05 13:30:43 +08:00
Huabing.Xu
f7ad98b15b
using primitve->draw in Fast_tmx on draw
2014-08-04 17:57:31 +08:00
huangshiwu
9c87522199
little more modefy
2014-08-04 17:34:50 +08:00
huangshiwu
9a3f231771
merge v3 into v3_wp8glviewhookpr
2014-08-04 16:49:42 +08:00
Huabing.Xu
414d67851f
add _vertexBuffer back in Fast_tmx
2014-08-04 16:36:20 +08:00
Huabing.Xu
bbf11f5d06
refactor vertex data
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using vertex data in fast_tmx
2014-08-04 16:08:54 +08:00
huangshiwu
efcb8b9962
wp8 glview hook solution 1
2014-08-04 14:17:14 +08:00
yangxiao
4452d9579a
merge cocos2d, fix lua
2014-08-04 12:07:27 +08:00
Huabing.Xu
a44f4c95e1
using indexBuffer instead of raw VBO
2014-08-04 10:40:07 +08:00
huangshiwu
372479d812
wp8 GLView Hook
2014-08-02 16:31:16 +08:00
xuzhiqiang
85dd898319
bug fix
2014-08-02 08:04:29 +08:00
Huabing.Xu
3d4bfe7780
using VertexBuffer instead of raw buffer
2014-08-01 17:50:22 +08:00
AppleJDay
2239fafade
Merge branch 'v3' of github.com:AppleJDay/cocos2d-x
2014-08-01 17:22:43 +08:00
huangshiwu
575c9787c0
Merge branch 'v3' into v3_pr
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Conflicts:
cocos/2d/libcocos2d.vcxproj.filters
2014-08-01 15:11:34 +08:00
AppleJDay
bcecf09b6c
Merge branch 'v3' of git@github.com:AppleJDay/cocos2d-x.git
2014-08-01 09:18:22 +08:00
maltium
baba808391
RotateBy action now uses just Vec3() to keep track of the state
2014-07-31 23:28:33 +02:00
maltium
98354e9f8e
RotateTo action now uses Vec3() to keep track of the state
2014-07-31 23:05:58 +02:00
yangxiao
e03d284e26
merge cocos2d
2014-07-31 18:55:41 +08:00
zhangbin
d224c77bd4
Move the CCProtectedNode.cpp & .h from ui to cocos2d on wp8.
2014-07-31 17:51:06 +08:00
samuele3hu
ee4e479ce1
Remove CCProtectedNode.h/.cpp from ui/base to 2d and modify the related project setting
2014-07-31 16:38:55 +08:00
songmiao
58c32e52c7
windows works
2014-07-31 14:08:05 +08:00
maltium
3d44439e2a
added 3D rotation support to the RotateTo action
2014-07-30 21:42:47 +02:00
huangshiwu
ef69faf3ba
GLView Hook
2014-07-31 00:53:04 +08:00
Ningyu
d53cdc39df
tab to spaces
2014-07-30 16:20:58 +08:00
Ningyu
52ca596b3d
code tidy
2014-07-30 16:19:05 +08:00
Ningyu
61a87e7e8b
fix LabelTTF::getBoundingBox() position error
2014-07-30 14:00:01 +08:00
Ningyu
aebe8317bd
spaces
2014-07-29 17:22:13 +08:00
Ningyu
d5242ef4fa
add
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SpriteFrameCache::addSpriteFramesWithFileContent()
SpriteFrameCache::removeSpriteFramesFromFileContent()
2014-07-29 17:06:43 +08:00
Ningyu
23e0ed3767
add
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SpriteFrameCache::addSpriteFramesWithFileContent()
SpriteFrameCache::removeSpriteFramesFromFileContent()
2014-07-29 16:58:33 +08:00
Huabing.Xu
ea802580a2
add script to copy sqllite3.dll to output dir on windows
2014-07-29 15:02:34 +08:00
minggo
5d63ce17ad
Merge pull request #7610 from dabingnn/v3_windowChangeModule
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V3 window change module
2014-07-29 14:29:01 +08:00
boyu0
c63d64e385
set emission rate when setTotalParticles()
2014-07-29 10:48:20 +08:00
Huabing.Xu
aaa65dcae4
Merge branch 'v3' into v3_windowChangeModule
2014-07-29 10:20:23 +08:00
AppleJDay
0bd4b608b7
Merge pull request #1 from cocos2d/v3
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Merge pull request #7604 from minggo/xcode-project-fix Xcode project fix
2014-07-29 08:34:15 +08:00
Huabing.Xu
4a4f05c827
change cocos2d to libcocos2d for windows
2014-07-28 20:55:58 +08:00
minggo
7ad7b5b3f7
Merge pull request #7585 from wagulu/patch-1
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Update CCParticleSystem.cpp
2014-07-28 10:54:05 +08:00
AppleJDay
bd5ca6a244
Add Feature #5633:EventMouse should support getDelta, getDeltaX, getDeltaY functions
2014-07-28 10:39:35 +08:00
Dhilan007
b9cfa4a8b5
fix warn
2014-07-25 14:38:02 +08:00
LiuZhuo
2f10e8e468
Update CCParticleSystem.cpp
2014-07-25 11:40:23 +08:00
Huabing.Xu
58cd01b2f6
reverse cocos2d.vcxproj
2014-07-24 10:37:54 +08:00
wagulu
46ac5d12b2
Update CCParticleSystem.cpp
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diff is base on WorldSpace, when you scale scene,you will get the wrong value.
2014-07-23 21:04:17 +08:00
minggo
3662077025
Merge pull request #7556 from Dhilan007/v3
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fixed FontAtlasCache::getFontAtlasCharMap may returns the same instance when using different arguments.
2014-07-23 11:29:26 +08:00
LinWenhai
0fe02b3636
Update CCFontAtlasCache.cpp
2014-07-22 22:07:19 +08:00
LinWenhai
815d063a0a
replace sprintf with snprintf
2014-07-22 22:05:56 +08:00
Sergey
84e82bf497
stopAllActionsByTag && removeAllActionsByTag
2014-07-22 17:14:27 +04:00
Sergey
2acce6771f
software per decompression support
2014-07-22 15:49:36 +04:00
Dhilan007
f38b48914f
fixed FontAtlasCache::getFontAtlasCharMap may returns the same instance when using different arguments.
2014-07-22 18:31:53 +08:00
zhangcheng
6cfc5b72dc
1. CocosStudio adapt to cocos2d-x v3.2.
2014-07-21 17:45:56 +08:00
Huabing.Xu
e666ab88ed
fix windows compile error
2014-07-21 14:59:47 +08:00
Jialong Zhai
012f5403d9
protected -> CC_CONSTRUCTOR_ACCESS
2014-07-21 11:17:58 +08:00
Huabing.Xu
23db16b0bd
convert indention to space
2014-07-18 14:53:00 +08:00
Huabing.Xu
8afd7614d1
Merge branch 'v3' into v3_dll
2014-07-18 14:01:17 +08:00
minggo
462f9bdd78
Merge pull request #7502 from visiblelight/render_texture_disabled
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The orientation of render texture should be rotated
2014-07-17 20:09:01 +08:00
visiblelight
7e7c3aeb1c
The orientation of render texture should be rotated when _keepMatrix is true
2014-07-17 19:53:35 +08:00
Huabing.Xu
52ac47aea8
Merge branch 'v3' into v3_dll
2014-07-17 18:27:36 +08:00
minggo
91a537dec6
Merge pull request #7493 from visiblelight/render_texture_disabled
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no need to save/restore for render texture when entering background
2014-07-17 17:07:54 +08:00
vision
a2413a6538
no need to save/restore for render texture when entering background
2014-07-17 17:03:10 +08:00
minggo
c482e2e14f
Merge pull request #7491 from Dhilan007/v3-320final
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fixed text line wrap issue in UITextField.
2014-07-17 16:48:41 +08:00
Dhilan007
8ac1398037
fixed text line wrap issue in UITextField.
2014-07-17 16:23:38 +08:00
Huabing.Xu
3c6e87d34e
Merge branch 'v3' into v3_dll
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Conflicts:
cocos/base/ccUtils.h
2014-07-17 14:12:10 +08:00
andyque
4f5cd2a368
change FastTileMap to TileMap
2014-07-17 14:09:53 +08:00
andyque
880c2c4c3f
change FastTiledMap namespace to cocos2d::experimental
2014-07-17 10:46:20 +08:00
minggo
2403bc2e50
Merge pull request #7343 from zhouxiaoxiaoxujian/feature/COC-10
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Add getChildByName method for get a node that can be cast to Type T
2014-07-17 10:02:57 +08:00
Huabing.Xu
a0be6d9ac7
remove Storage project, merge code into cocos2d
2014-07-16 14:49:05 +08:00
joshuastray
190460018f
use CC_CONSTRUCTOR_ACCESS in ParallaxNode
2014-07-16 11:40:09 +08:00
Huabing.Xu
0350186589
Merge branch 'v3' into v3_dll
2014-07-16 11:15:16 +08:00
joshuastray
da9563f623
fix LabelAtlas constructor to CC_CONSTRUCTOR_ACCESS
2014-07-15 15:26:37 +08:00
Huabing.Xu
63de5f6acc
add CC_DLL
2014-07-15 12:00:31 +08:00
Huabing.Xu
8bbce767f3
add CC_DLL for ActionEase
2014-07-14 22:42:44 +08:00
Dhilan007
5e10575ab0
disable warn on zero-sized structures.
2014-07-14 17:53:55 +08:00
Huabing.Xu
9806b37398
add CC_DLL of DrawPrimitive
2014-07-14 17:40:02 +08:00
minggo
981922eb95
Merge pull request #7432 from joshuastray/transition_ctor_access
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move constructors and destructors to CC_CONSTRUCTOR_ACCESS and add needed constructors for js bindings
2014-07-14 16:28:18 +08:00
Huabing.Xu
52c0bd365b
add chipmunk.lib for release
2014-07-14 14:47:00 +08:00
Huabing.Xu
469dbea7da
window dll version work now
2014-07-14 14:40:47 +08:00
joshuastray
98b1c0bbed
add needed constructors for js bindings
2014-07-14 14:25:36 +08:00
joshuastray
e14c2587b5
move constructors and destructors to CC_CONSTRUCTOR_ACCESS
2014-07-14 14:25:06 +08:00
minggo
cfc291e49d
Merge pull request #7379 from joshuastray/v3
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move JumoTo's copy constuctor and operator= to private
2014-07-12 20:19:03 +08:00
Dhilan007
d8cdb75851
Fix compile errors on WP8
2014-07-11 15:10:19 +08:00
minggo
6c37541657
Merge pull request #7363 from Dhilan007/v3-event-clear
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Dispatch EVENT_RENDERER_RECREATED event when renderer was recreated on android/wp8.
2014-07-11 13:36:52 +08:00
Huabing.Xu
60dd7a4514
Merge branch 'v3' into v3_dll
2014-07-11 11:10:26 +08:00
Huabing.Xu
f5cffba6c9
change pure virtual function to virtual function in action series
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remove unimplemented function to deprecated and give an empty implementation
add CC_DLL to Vec2
2014-07-11 10:19:49 +08:00
joshuastray
7396f447a4
move initWithDuration to CC_CONSTRUCTOR_ACCESS
2014-07-10 17:56:20 +08:00
minggo
831b0b332b
Merge pull request #7371 from minggo/enumerateChildren-fix
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Node::enumerateChildren just searches from itself
2014-07-10 15:46:04 +08:00
minggo
c7856b21fd
Merge pull request #7366 from Dhilan007/v3-fixed-warn
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fixed warn and replace NULL with nullptr.
2014-07-10 15:42:02 +08:00
joshuastray
30574af6c5
move JumoTo's copy constuctor and operator= to private
2014-07-10 14:30:08 +08:00
minggo
0ba3f6c1c9
Merge pull request #7376 from joshuastray/v3
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use CC_CONSTRUCTOR_ACCESS to replace protected/private
2014-07-10 14:14:08 +08:00
joshuastray
6b22870e27
use CC_CONSTRUCTOR_ACCESS to replace protected
2014-07-10 14:00:23 +08:00
minggo
316564d58a
Node::enumerateChildren just searches from itself
2014-07-10 11:07:39 +08:00
Dhilan007
6cff8cb564
fixed warn and replace NULL with nullptr.
2014-07-10 00:45:27 +08:00
Dhilan007
dbcb20b886
Dispatch EVENT_RENDERER_RECREATED event when renderer was recreated on android/wp8.
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Make clear EVENT_COME_TO_FOREGROUND event.
2014-07-09 23:03:04 +08:00
minggo
f7af8938bd
Merge pull request #7277 from darkdukey/fix_rotation3D
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Fix setRotation3D
2014-07-08 22:05:27 +08:00
Dhilan007
10defddc2e
fixed memory leak cause by singleton.
2014-07-08 18:22:48 +08:00
Frank.Xu
5db9fa6e4b
Add getChildByName method for get a node that can be cast to Type T
2014-07-08 15:58:34 +08:00
Dhilan007
e31abe3f54
fixed opacity issue in SpriteBatchNode.
2014-07-08 14:08:53 +08:00
Dale Stammen
021ee7d1e7
check if _itemsPerRow == 0 to avoid divide by zero
2014-07-07 11:17:05 -07:00
Dale Stammen
fa62f4273f
fixed missing zlib.h header path
2014-07-07 10:14:57 -07:00
mannewalis
f238593bfb
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
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# By chuanweizhang2013 (30) and others
# Via chuanweizhang2013 (19) and others
* 'v3' of https://github.com/cocos2d/cocos2d-x : (78 commits)
fix ui::Helper::seekWigetByName can not find pages in pageview
[AUTO][ci skip]: updating cocos2dx_files.json
add const for getter. fixed redefinition of 'registerListeners'
Update CCController-android.cpp
fixed missing function
issue #4689 : Refactoring game controller API[ios]
Add resources
version1.2
Remove useless codes
Refactoring game controller API
should not include android cpp files in win/wp project
Remove useless codes
Remove useless codes
Add Lua bindings for utils and CaptureScreen test case
revert Android.mk
issue #4689 : Refactor controller API.
add setXXTEAKeyAndSign
fix indent problems
initialize member variable
fix windows compile and running error
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2014-07-05 12:26:44 -07:00
minggo
83b7dccdfc
Merge pull request #7314 from joshuastray/fix_win_proj
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should not include android cpp files in win/wp project
2014-07-04 16:51:27 +08:00
joshuastray
8ab8caf751
should not include android cpp files in win/wp project
2014-07-04 16:44:10 +08:00
minggo
95fe74a34b
Merge pull request #7299 from dabingnn/fast_tmx
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Fast tmx
2014-07-04 09:49:30 +08:00
mannewalis
4b1f2ccc91
prefixing ivars
2014-07-03 10:16:10 -07:00
mannewalis
96605f801c
prefixing ivars
2014-07-03 10:13:46 -07:00
mannewalis
69341095fe
adding accessors to the on*Callback variables
2014-07-03 09:13:52 -07:00
mannewalis
92e08265cd
changes needed for swift bindings to work
2014-07-03 08:42:06 -07:00
Huabing.Xu
0214131bb2
optimise tile map rendering
2014-07-02 17:16:03 +08:00
minggo
d8c9f6a0a6
add regular support in Node::enumerateChildren()
2014-07-02 17:07:36 +08:00
Huabing.Xu
efa452e0c4
support for fast tmx hex
2014-07-02 15:19:11 +08:00
Nite Luo
4cb59683e4
Add Sprite3DRotation test
2014-07-01 12:36:53 -07:00
Nite Luo
a81bea886e
Rotate around anchor point
2014-07-01 10:26:47 -07:00
minggo
cc3a9d0737
fix crash caused by std::regex()
2014-07-01 16:09:25 +08:00
minggo
eb6ddea26e
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into fix-crash
2014-07-01 10:01:24 +08:00
Dhilan007
3eea298428
unbind the VAO anyway to for safety.
2014-06-30 21:08:43 +08:00
Dhilan007
79264daf1e
fix the crash on WP8 for FastTileMapTest
2014-06-30 20:56:59 +08:00
minggo
9bcc66912a
fix crash cause by std::regex
2014-06-30 20:45:01 +08:00
Dhilan007
26f3445311
add missing files for the projects
2014-06-30 17:07:55 +08:00
Huabing.Xu
d506cf613a
fix bug for tileset searching
2014-06-30 11:08:57 +08:00
Huabing.Xu
c50394c4f3
fix merge conflitcts on windows
2014-06-29 20:30:26 +08:00
Huabing.Xu
47471e202d
Merge branch 'v3' into fast_tmx
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Conflicts:
cocos/2d/cocos2d.vcxproj.filters
2014-06-29 20:23:43 +08:00
minggo
4f79176da2
Merge pull request #7234 from boyu0/iss5614_physics_transform
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closed #5614 : add transform support for physics
2014-06-29 17:23:20 +08:00
Huabing.Xu
9227c4f30a
refactor updateTiles
2014-06-27 19:41:34 +08:00
Huabing.Xu
46e5b8e5bd
refactor FastTMXTiledMap::tilesetForLayer to a more elegant implementation
2014-06-27 18:28:59 +08:00
Huabing.Xu
3771654e66
remove deprecated function
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rename enum to static const member of class
remove hex tile map(we do not support it yet)
2014-06-27 18:00:06 +08:00
boyu0
91126341bd
fix transform for physics.
2014-06-27 17:30:21 +08:00
Huabing.Xu
33a8b6563f
windows works for fast tmx
2014-06-27 16:56:26 +08:00
Huabing.Xu
eba84b5dea
fix wrong indentions
2014-06-27 14:45:30 +08:00
Huabing.Xu
1152f77ed7
clean up fast tmx code
2014-06-27 14:42:53 +08:00
Huabing.Xu
b232896f85
roll back fps compute logic
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fix crash bug
2014-06-27 13:41:06 +08:00
Huabing.Xu
6292ed05be
improvement for fast tmx rendering
2014-06-27 11:50:44 +08:00
Huabing.Xu
a04b5fc5d5
use custom command for fast_tmx rendering
2014-06-27 10:30:21 +08:00
yangxiao
392a769c8f
merge cocos2d v3
2014-06-26 22:48:42 +08:00
Huabing.Xu
81aa9c2c74
use custom command for rendering
2014-06-26 20:45:08 +08:00
Huabing.Xu
87e5e1460e
adjust some code to reduce indentions
2014-06-26 11:45:15 +08:00
minggo
6a3d3aa4a4
Merge pull request #7186 from billtt/v3_fixNodeSetScale
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fix a bug that Node::setScale(float) may not work properly
2014-06-25 14:41:15 +08:00
minggo
66703addb2
fixed #4693 : override addChild by name
2014-06-25 11:27:48 +08:00
Huabing.Xu
c1b5984ce8
using stable sort for quads
2014-06-25 11:08:47 +08:00
Huabing.Xu
290897af14
Merge branch 'v3' into fast_tmx
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
2014-06-25 10:10:08 +08:00
Huabing.Xu
bda9708206
clean up Fast TMX code2
2014-06-25 10:06:37 +08:00
Huabing.Xu
67f83f43b0
clean up Fast TMX code
2014-06-25 10:04:20 +08:00
minggo
7155eb4ebb
use reference instead
2014-06-24 18:23:10 +08:00
minggo
3336f7edad
use reference instead
2014-06-24 14:53:02 +08:00
Huabing.Xu
740372ceb3
new version of rendering for tile map
2014-06-24 11:04:17 +08:00
minggo
4bb6545250
Merge pull request #7166 from boyu0/bug5541_rotation_action_for_physics
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closed #5541 : Add rotation action support for physics.
2014-06-24 10:46:10 +08:00
boyu0
f2ecb31958
closed #5541 : add more warning for unsupported functions.
2014-06-24 10:33:21 +08:00
Zhou Yuntao
50a1449af9
fix a bug that Node::setScale(float) may not work properly if (_scaleX != _scaleY || _scaleX != _scaleZ)
2014-06-24 10:05:52 +08:00
boyu0
c40c461848
closed #5541 : add warning code and comment.
2014-06-23 13:55:52 +08:00
Dale Stammen
5e1f0b5799
added missing files and tests that broke wp8 build
2014-06-20 09:07:51 -07:00
yangxiao
2a6dfaf91b
Merge branch 'newcode' into v3
2014-06-20 22:55:27 +08:00
boyu0
2fc8889791
issue #5541 : change RotateTo/RotateBy for Physics.
2014-06-20 18:40:21 +08:00
Huabing.Xu
bb4128036c
use quad command for tile map rendering
2014-06-20 18:10:18 +08:00
lvlong
478ea8949a
Merge branch 'v3' of https://github.com/lvlonggame/cocos2d-x into v3
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Conflicts:
tools/bindings-generator
tools/cocos2d-console
2014-06-20 16:14:46 +08:00
lvlong
69436ddd65
Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
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Conflicts:
cocos/3d/CCBundle3D.cpp
cocos/3d/CCBundle3D.h
cocos/3d/CCBundle3DData.h
2014-06-20 16:02:22 +08:00
zhangbin
ec62f05b12
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
2014-06-20 10:51:13 +08:00
zhangbin
0019d9a061
Optimize the win32 projects configuration.
2014-06-20 10:50:43 +08:00
gin0606
3ae8e29ce5
Add new line at the end of a file to *.h
2014-06-19 20:45:49 +09:00
gin0606
bf4f30d14b
Add new line at the end of a file to *.cpp
2014-06-19 20:45:24 +09:00
Huabing.Xu
f82be936b5
Merge branch 'fast_tmx_copy' into fast_tmx
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Conflicts:
cocos/2d/CCFastTMXLayer.cpp
2014-06-19 18:10:44 +08:00
Huabing.Xu
e03c412e71
refactor fast tmx rendering
2014-06-19 18:05:21 +08:00
boyu0
5f10ff2c29
issue #4437 : change name TMXLayer2 and TMXTiledMap2 to FastTMXLayer and FastTMXTiledMap, change Point to Vec2
2014-06-19 15:57:13 +08:00
lvlong
8493c4579b
before switch branch save
2014-06-19 15:43:02 +08:00
minggo
136033c282
not set _orderOfArrival to 0 after visit
2014-06-19 15:09:27 +08:00
minggo
e60e3c217d
Merge pull request #7046 from Dhilan007/v3-label-improve
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1.Support setting up the line height and additional kerning of label.
2014-06-19 09:44:51 +08:00
boyu0
d89c2176c3
issue #4437 : add vertex z support, fix some bugs.
2014-06-18 18:19:13 +08:00
Dhilan007
9351172baf
add test case for new API of Label.
2014-06-18 18:01:55 +08:00
minggo
08453b911d
Merge pull request #7071 from pandamicro/Script_onEnter_fix
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Fixed #5563 : Wrap override onEnter function by script call detection code to solve bugs in JSB
2014-06-18 13:37:57 +08:00
pandamicro
94fdff1da9
Fixed #5563 : Make sendNodeEventToXXX as static functions of ScriptEngineManager in CCScriptSupport
2014-06-18 11:51:52 +08:00
minggo
6ecca08340
Merge pull request #7039 from minggo/get-child-by-name
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issue #4693 : add getName(), setName() and getChildByName()
2014-06-18 11:30:14 +08:00
Dale Stammen
da9a652868
added missing files to project
2014-06-17 09:27:36 -07:00
minggo
4da24dfade
issue #4693 : correct comment
2014-06-17 16:21:24 +08:00
lvlong
ef32bffceb
modify bundle3D load()
2014-06-17 13:59:03 +08:00
minggo
53963a2441
issue #4693:enumerateChildren() support regular expression
2014-06-17 11:43:03 +08:00
lvlong
ae5965f05f
test new version and modify vs2012 project
2014-06-17 10:52:55 +08:00
yangxiao
452fdc047a
Merge branch 'newcode' into v3
2014-06-16 22:36:01 +08:00
yangxiao
927d29f334
bug on Repeat when diff bigger than duration
2014-06-16 18:21:47 +08:00
pandamicro
d00c9fe70a
Fixed #5563 : Add sendNodeEventToJSExtended function to fix issues and remove lua event send (unnecessary)
2014-06-16 12:50:35 +08:00
minggo
111e08062f
Merge pull request #7056 from visiblelight/render_texture
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Use RGBA when saving a file from render texture
2014-06-16 10:44:30 +08:00
yangxiao
dd8f66ce57
merge loader
2014-06-16 00:01:38 +08:00
pandamicro
d524ba1013
Fixed #5563 : Wrap override onEnter function by script call detection code to solve bugs in JSB
2014-06-13 17:59:23 +08:00
vision
33fb1dd050
Make the API more extendable
2014-06-13 15:27:59 +08:00
vision
7e99121af7
Change the default pixel format from RGB to RGBA for render texture when saving as PNG.
2014-06-13 13:35:18 +08:00
boyu0
ee919b673f
issue #4437 : config for android and linux.
2014-06-13 11:07:21 +08:00
pandamicro
7ccff325b6
Issue #5554 : Define __NodeRGBA's constructor as CC_CONSTRUCTOR_ACCESS for JSB usage
2014-06-13 10:29:40 +08:00
lvlong
742ea7f2df
Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
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Conflicts:
cocos/2d/cocos2d.vcxproj.filters
cocos/3d/CCBundle3D.cpp
cocos/3d/CCBundle3D.h
2014-06-12 15:53:41 +08:00
boyu0
acb87f414e
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into fast_tmx
2014-06-12 14:44:28 +08:00
Dhilan007
b2d8e4fc93
add assert.
2014-06-12 14:41:01 +08:00
boyu0
a3f32cf894
closed #5537 : add setAutoStep, isAutoStep and step method for PhysicsWorld.
2014-06-12 12:45:21 +08:00
Dhilan007
3511d1e87e
1.Support setting up the line height and additional kerning of label.
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2.Add more annotation
2014-06-12 12:01:15 +08:00
minggo
5c718e27da
Merge pull request #7044 from Dhilan007/v3-label-improve
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Ensuring release cache texture in timely.
2014-06-12 11:39:36 +08:00
minggo
05a65a68bb
issue #4693 : added enumerateChildren()
2014-06-12 10:41:08 +08:00
lvlong
9fe7c1a9da
loader
2014-06-12 10:01:54 +08:00
Dale Stammen
775832a710
added missing files
2014-06-11 13:18:10 -07:00
Dhilan007
7cc3879257
Ensuring release cache texture in timely.
2014-06-11 22:03:10 +08:00
minggo
8a5bfb9840
issue #4693 : add getName(), setName() and getChildByName()
2014-06-11 16:57:43 +08:00
pandamicro
8bc531a0fb
Fixed #5533 : Fix usage of new SpriteFrame in engine
2014-06-10 12:04:20 +08:00
pandamicro
92a33225ff
Fixed #5533 : Make SpriteFrame's constructor and init functions public temporarily to avoid issues
2014-06-10 11:39:48 +08:00
pandamicro
bb7cf801e6
Fixed #5533 : Add SpriteFrame's constructor and make constructor & init functions protected
2014-06-10 11:28:34 +08:00
minggo
0ca9a98f4a
Merge pull request #6920 from minggo/orrderOfArrival
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don't have to set _orderOfArrival to 0 after visit
2014-06-10 10:28:38 +08:00
minggo
9517f9b852
Merge pull request #6996 from newnon/v3_setparent_fix
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move node from one parent to another fix
2014-06-09 17:13:59 +08:00
boyu0
3975f55de7
issue #4437 : fix crash when doesn't support VAO, and make calculation more precisely.
2014-06-09 15:28:49 +08:00
boyu0
dff0fada28
issue #4437 : fix some bugs.
2014-06-09 11:36:44 +08:00
Dhilan007
4e0759533b
close issue#5158:Label's display may go bonkers if using outline feature.
2014-06-09 10:12:22 +08:00
Sergey
904f157c2c
move node from one parent to another fix
2014-06-07 12:25:20 +04:00
boyu0
fc5e58b521
issue #4437 : add dirty tag.
2014-06-06 18:03:44 +08:00
boyu0
560053d23c
issue #4437 : add test and fix transform.
2014-06-06 17:33:27 +08:00
boyu0
a8a5f6b230
issue #4437 : add new tmx.
2014-06-06 16:15:46 +08:00
Ricardo Quesada
79ebc546f8
Merge remote-tracking branch 'cocos2d/v3' into normalized_position
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Conflicts:
CHANGELOG
cocos/ui/UILayout.cpp
2014-06-04 09:19:22 -07:00
andyque
d1e664fd44
fix win7 compile error
2014-06-04 15:43:53 +08:00
minggo
5432698674
Merge pull request #6969 from boyu0/bug5482_setPhysicsBody
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closed #5482 : Node::setPhysicsBody() doesn't work after node added to another node.
2014-06-04 13:52:43 +08:00
boyu0
dd0eecb905
closed #5482 : fix issue: Node::setPhysicsBody() doesn't work after node added to other node.
2014-06-04 11:58:04 +08:00
Ricardo Quesada
b24c674d25
Little fixes for setNormalized
2014-05-30 21:50:39 -07:00
Ricardo Quesada
1b8d0d88df
Adds setNormalizedPosition()
...
Changes in `visit()` were done in order to do it
in a robust and fast way.
2014-05-30 16:42:05 -07:00
minggo
e76feceada
fix coding style
2014-05-30 15:13:59 +08:00
minggo
402dc9f9ce
fix memory leak
2014-05-30 15:10:57 +08:00
minggo
2e7865a4f6
coding style fix
2014-05-28 17:41:34 +08:00
minggo
1618d2a4e2
don't have to set _orderOfArrival to 0 after visit
2014-05-28 15:50:42 +08:00
minggo
99290b83c7
Merge pull request #6871 from asuuma/v3_Repeat_fix
...
Fix Repeat will run one more over in rare situations
2014-05-27 16:22:42 +08:00
Ricardo Quesada
5601048829
Fixes compiler warnings for mac and ios
2014-05-22 16:34:16 -03:00
Ishiguro Yusuke
90cea76008
Fix Repeat will run one more over in rare situations
2014-05-22 15:59:47 +09:00
minggo
3b5417a325
Merge pull request #6854 from MSOpenTech/wp8-v3-fix
...
Wp8 v3 fix for precompiled shaders and precompiled headers
2014-05-21 14:31:18 +08:00
Dhilan007
d13ed93fc1
issue #5277:Label:It could be possible that for using outline and invoking 'Director::setContentScaleFactor' cause label show nothing.
2014-05-21 14:08:30 +08:00
Dhilan007
ac258439b0
close issue#5277:Label:It could be possible that for using outline and invoking 'Director::setContentScaleFactor' cause label show nothing.
2014-05-21 11:38:45 +08:00
minggo
40df6a28a2
Merge pull request #6844 from Dhilan007/v3-labelfix
...
closed issue#5252:Label:It could be possible that for using outline cause crash.
2014-05-21 11:19:12 +08:00
minggo
5a309fbc6e
Merge pull request #6721 from zifter/FixNodeConst
...
[ci skip]Getter always must be a const method.
2014-05-21 09:48:27 +08:00
Dale Stammen
3971666426
updated pch file for wp8
2014-05-20 10:06:24 -07:00
Dale Stammen
f0e4c97bc6
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into wp8-v3-fix
2014-05-20 07:50:12 -07:00
Dale Stammen
0efc070104
fixed shader compiler after cocos refactor
2014-05-20 07:48:12 -07:00
Dhilan007
55c1319426
closed issue#5252:Label:It could be possible that for using outline cause crash.
2014-05-20 16:54:51 +08:00
minggo
9a276c66a0
Merge pull request #6740 from zifter/FixProgressTo
...
Fix Progress Action. Not working with charging from 100 to 0.
2014-05-20 15:36:10 +08:00
GameEgg
9c5f7f0ce3
bug fix FontFNT.cpp
2014-05-19 18:42:11 +09:00
Ricardo Quesada
6461e26c9f
Squashed commit of the following:
...
commit 64722e414c6cacc108fa6015d6af84bd9a4d79ec
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun May 18 14:03:53 2014 -0700
More WP8 fixes
commit 7934be32741cddee6d04cd4f32c7e9718ba83b4c
Merge: c2b1619 fea335f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun May 18 12:19:41 2014 -0700
Merge branch 'mesh3d' of github.com:ricardoquesada/cocos2d-x into mesh3d
commit c2b1619005b5a62ef77afe727429584d6a57010e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun May 18 12:19:19 2014 -0700
Adds missing resources for Windows Phone 8
commit fea335f573f975d9d2f6eafeb3ad4d3ea8095ee5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun May 18 11:54:15 2014 -0700
Updates CHANGELOG
commit b8b93da914de97662c9df55cfc351ad8b74ea779
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun May 18 11:48:59 2014 -0700
Adds Sprite3d files and tests
commit 059c842938e19068427bb2276d52f3e0ea1cc51f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun May 18 11:16:13 2014 -0700
fixes compiler warnings for windows
commit d3299f4cf443c9603f9120e431dbcb6ce8b8e26f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun May 18 10:53:34 2014 -0700
fixes for Sprite3D
Adds copyright header
removes compilation warnings
cleans code a bit
commit 1377787a4bcebdf349f9de0a05c329066c6eb626
Merge: f89725f 9a3c2d0
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 20:46:26 2014 -0700
Merge pull request #34 from dumganhar/pull/6731
fix compilation error of missing bind Mesh for luabindings.
commit f89725f65ca604efb9abbcfe336c9d50135016b2
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 20:45:12 2014 -0700
use const & and changed typo
commit 9a3c2d0df9abcd76292cc1f71b6615931aa807d5
Author: James Chen <jianhua.chen@cocos2d-x.org>
Date: Sat May 17 11:43:10 2014 +0800
fix compilation error of missing bind Mesh for luabindings.
commit 59524b3850b27342f3cb4c390751bdf97362a794
Merge: ee4ec94
5c5a6b9
Author: James Chen <jianhua.chen@cocos2d-x.org>
Date: Sat May 17 11:33:01 2014 +0800
Merge commit 'refs/pull/6731/head' of git://github.com/cocos2d/cocos2d-x into pull/6731
commit 5c5a6b9bde410027db948b539bc3111dc243cf0b
Merge: d4285e3 5f41732
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 20:23:58 2014 -0700
Merge branch 'mesh3d' into mesh3d_work
commit d4285e336808699f828b82c6b90a83b1b0c0978c
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 20:22:49 2014 -0700
remove empty lines
commit 5f4173271101e2411ffb6cbf600066e204df98d3
Merge: e272583 ac8cf25
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 20:15:44 2014 -0700
Merge pull request #33 from dabingnn/mesh3d_work
Mesh3d work
commit ac8cf2571d92b03c9632d0415078d08526322289
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 20:14:01 2014 -0700
added mesh3d file to template
commit e272583cb8a7f41d8d74dbf7d7db71584187a779
Merge: 6a1b847 5d3a955
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 19:10:45 2014 -0700
Merge pull request #32 from dabingnn/mesh3d_work
Mesh3d work
commit 5d3a95543f66f7ec90bf06e6e1761722b8a33cca
Merge: 4feae11 97cae73
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 18:18:13 2014 -0700
Merge branch 'v3' into mesh3d_work
commit 6a1b847065a1b9d369892ab011478c47e80c9195
Merge: 4feae11 4ece4b3
Author: Trace0429 <yangtuo0429@gmail.com>
Date: Fri May 16 17:15:39 2014 -0700
Merge pull request #31 from Trace0429/mesh3d_work
windows work now
commit 4ece4b3255d84f2749298fdbdecc5ad0302c36a3
Author: Trace0429 <yangtuo@chukong-inc.com>
Date: Sat May 17 08:12:46 2014 +0800
windows work now
commit 4feae11577f64c3aff943af51adc37dcb987bdc1
Merge: 510fc0c fdf82d3
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 16:32:58 2014 -0700
Merge pull request #30 from dabingnn/mesh3d_work
Mesh3d work
commit fdf82d36d97ab68fdb7bab54241fdd94f18a53eb
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 16:32:00 2014 -0700
fix compile error after merge (MAC can work)
commit 4bef832c3f4d5e5f3c19ca36f13ceba9e4ff1dbe
Merge: 510fc0c d19de29
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 16:24:11 2014 -0700
Merge branch 'v3' into mesh3d_work
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/2d/cocos2d.vcxproj
cocos/2d/cocos2d.vcxproj.filters
cocos/Android.mk
cocos/CMakeLists.txt
cocos/renderer/CMakeLists.txt
commit 510fc0cea76bdedfae858bb930d98715ce54f7e9
Merge: e098ed7 7fea347
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 16:11:39 2014 -0700
Merge pull request #29 from dabingnn/mesh3d_work
Mesh3d work
commit 7fea34782f30ef0498a7a993016f45fcb786b771
Merge: a8a409a e098ed7
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 16:08:01 2014 -0700
Merge branch 'mesh3d' into mesh3d_work
commit a8a409a7d5280b1075eb6258ee556611a5cba7b3
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 16:05:37 2014 -0700
bind ARRAY_BUFFER and ELEMENT_ARRAY_BUFFER to 0 after draw
commit e098ed7a5c187256be8313ec5d66294d3554c914
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 16:02:27 2014 -0700
bind buffer to 0 when finish draw
commit d13f637a3777e81085e0285faf00105c58229d7c
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 14:00:38 2014 -0700
fix outline width
commit 8a79c98b163ad862a2e09cbcc19a939f06556358
Merge: e208712 a0cf4ef
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 13:47:17 2014 -0700
Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d
commit e20871233915f8b6010e59595c38793ec3d6956e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 13:47:12 2014 -0700
make some member protected
commit a0cf4efc48af801636a55d1c330fb6841896d33b
Merge: c0b8902 8b723e8
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 13:06:17 2014 -0700
Merge branch 'mesh3d' of github.com:super626/cocos2d-x into mesh3d
commit c0b89021cbbdb13db00b8844aac1f4ff9c90e968
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 13:04:27 2014 -0700
linux work now
commit 8b723e82d81cbffd78e7378cab6d11df30baa044
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 12:48:34 2014 -0700
inc drawcall
commit 5d0b6304b3e5c9bcb2354c3245511706438dc23c
Merge: 1e7032b e783da9
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 12:31:44 2014 -0700
Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d
commit e783da91fe6c14c8594d3da865e965256376dd10
Merge: 5da20fd 8f7a19a
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 12:31:31 2014 -0700
Merge pull request #28 from dabingnn/mesh3d_work
Mesh3d work
commit 1e7032b448bc79d76a445258f2b0c5bd6dba5fea
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 12:30:01 2014 -0700
optimize code
commit 8f7a19a7b643ac63cbcd776095d6e8a2adb7ca64
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 12:29:37 2014 -0700
adjust code style
commit 5da20fd2e75001451ec790f775fc4fe9cb87aa1b
Merge: 659fbd6 553acfb
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 12:06:53 2014 -0700
Merge pull request #27 from dabingnn/mesh3d_work
Mesh3d work
commit 553acfb3ee685f5461a6d2a68779200abcca8670
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 12:06:02 2014 -0700
fix visual error for outline
commit 659fbd652aa7f4c2d3629fe446051c3dd0377510
Merge: 056c3e1 c617bb7
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 11:54:54 2014 -0700
Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d
commit 056c3e1394b9c1588395ac8a7f70db1e63c88c31
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 11:54:47 2014 -0700
fix shader, add multiple sprite to Sprite3DEffectTest
commit c617bb74b6bc1e691ee488fd9ca43fa618710bfa
Merge: 94d7896 7b19c56
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 11:33:31 2014 -0700
Merge pull request #26 from dabingnn/mesh3d_work
Mesh3d work
commit 7b19c564e4053ad883617873b11043df1fb98a45
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 11:30:34 2014 -0700
share the same glprogram in effect3DOutline
commit 377d3bccd85dc566554c4fe7b529a9d0e82199e7
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 11:19:56 2014 -0700
add class static variable for EffectOutline
commit d4913bf735dbc74a21bd8327af0b74325bbf9d1d
Merge: 213bbb0 6837cea
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 11:07:04 2014 -0700
Merge branch 'v3' into mesh3d_work
commit 213bbb0c289e579895e92620153b95a8cf374521
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 10:55:28 2014 -0700
add mesh.h in cocos2d.h
commit 94d789610c9d4426b14e655a73197c652afc74f6
Merge: fa69e09 9af9da5
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 10:41:24 2014 -0700
Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d
commit fa69e09ce0265b1fe3f4e76fa4dbc952abf17812
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 10:41:05 2014 -0700
remove namespace
commit 9af9da50a91804d11537cffe0750e486cf95c8a5
Merge: ff15926 8a38a38
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 10:30:23 2014 -0700
Merge pull request #25 from dabingnn/mesh3d_work
Mesh3d work
commit 8a38a384742ba130946de8ad1759b61ed2f70495
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 10:27:28 2014 -0700
remove redundant uniform CC_Texture0
commit db80bf7c7597fd20a1ca5e4ca89ad067b527f034
Merge: ff15926 511295e
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 10:20:01 2014 -0700
Merge branch 'v3' into mesh3d_work
commit ff15926f47edfbb1250440b060c1d887cfecd033
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 09:11:36 2014 -0700
warning more than one texture
commit 5debbf8d6de4563361974b67aa52e572f7df9dd6
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 08:45:03 2014 -0700
remove redundant line
commit ed357e7484a63bc3eb208d589943f802b7832e4d
Merge: a1e2306 25dd07e
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Thu May 15 22:53:10 2014 -0700
Merge pull request #24 from dabingnn/mesh3d_work
Mesh3d work
commit 25dd07edb7005f593003e90120d6e6439686e5f6
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 22:52:33 2014 -0700
fix memory leak
commit 945ae3444fc2d5eb7c6293960e9c11dfbc5b7cb3
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 22:49:04 2014 -0700
remove unused member variable
commit a1e23064140328f4c9bbe434383ca6f25fcb7548
Merge: bac54fc 712e816
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Thu May 15 22:37:16 2014 -0700
Merge pull request #23 from dabingnn/mesh3d_work
Mesh3d work
commit 712e81606f2782ac41276c1e8a87d32217ac9d28
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 22:35:48 2014 -0700
fix memory leak
commit bac54fce097edd4040b0a7cd522d15644e6b482a
Merge: 8ed28c4 54538e8
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Thu May 15 20:01:49 2014 -0700
Merge pull request #22 from dabingnn/mesh3d_work
Mesh3d work
commit 54538e89a2bf33ad6936130d1cbb3ef153db01a5
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 20:01:29 2014 -0700
android work now
commit a6cc0f77875e045d169758adf0cde87360f41475
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 19:53:39 2014 -0700
remove sprite3dEffect include
commit d8482fda09d414de76d1dc1a28c0d0b8bcc5aa32
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 19:50:17 2014 -0700
remove unused Sprite3dEffect
commit c5e2d5579daca64b0e9394a2b07613352847eca8
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 19:48:12 2014 -0700
remove unused outline shader files
commit 09a100cf388d80aa1389d96994ae189cbb0652b2
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 19:43:17 2014 -0700
fix error on IOS
commit 8ed28c4854d0b51ed0251f09c27a5ce328599ad5
Merge: d23ffe3 c0e8ea2
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Thu May 15 18:47:37 2014 -0700
Merge pull request #21 from dabingnn/mesh3d_work
Mesh3d work
commit c0e8ea26ff29fc6a3cd04e7f9e122d4ea0a67e2c
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 18:46:54 2014 -0700
adjust indent, and line to the end of the file
commit 661ceb72831d6eccfa522a09cedf994541af6f88
Merge: 8e764e7 d23ffe3
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 18:35:18 2014 -0700
Merge branch 'mesh3d' into mesh3d_work
Conflicts:
cocos/3d/CCSprite3D.cpp
cocos/3d/CCSprite3D.h
tests/cpp-tests/Classes/Sprite3DTest/Sprite3DTest.cpp
commit 8e764e74dd019852a0ef35b257895a7e79cd9a14
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 18:31:06 2014 -0700
add testCase for outline
commit c2ced288851892299fd7258e51f32303959b374d
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 18:03:34 2014 -0700
extract base class Effect3D
commit d23ffe3167476d10740df321e579bf647a3698d0
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 18:02:45 2014 -0700
RendeMeshData member rename
commit fb8f25553cd317a277c1b924da2c11b9f3188666
Merge: 73cb4b4 819db70
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 17:57:29 2014 -0700
Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d
commit 819db702d5ffa9461fc9d1d232cea7d373536664
Merge: 2676911 b408f43
Author: Trace0429 <yangtuo0429@gmail.com>
Date: Thu May 15 17:54:24 2014 -0700
Merge pull request #20 from Trace0429/mesh3d_work
Mesh3d work
commit 73cb4b444b222d34e135b0d09b426b9c73c1b790
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 17:54:03 2014 -0700
android meshcommand
commit b408f4343e47766416b19a583bc6bb5167439693
Author: Trace0429 <yangtuo@chukong-inc.com>
Date: Fri May 16 08:50:38 2014 +0800
windows work now
commit afbde9c25cfcdc4a6600a9e7607bc9489ea6b6f9
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 17:38:41 2014 -0700
raw EffectSprite
commit 2676911bb71ef92b3d9cf198021169d9e4466525
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 16:37:20 2014 -0700
remove SpriteEffect from Sprite3D
commit 83dc4cfc3609d14024c3966e49ee34bf36bbd77f
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 16:34:36 2014 -0700
raw effectSpriteTest
commit 39e372ef2037090317c9c4a2287b06cadf83c9c5
Merge: 734633e 6d27912
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 16:14:57 2014 -0700
use meshcommand
commit 734633ec1ffc66e590b2ad2da94f6477d78146f2
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 15:38:30 2014 -0700
use meshcommand
commit 4ec56afaa9a660e8eaad6afe18ffded8ca858eb1
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 15:31:43 2014 -0700
comment out effect framework
commit 6d27912f148e03acc07da3e3b4d0c565af8afefa
Merge: d6f6f63 61a9011
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Thu May 15 15:11:25 2014 -0700
Merge pull request #19 from dabingnn/mesh3d_work
Mesh3d work
commit 61a9011d6c78ea6918664bb608dc51344e0236e5
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 14:55:06 2014 -0700
fix compile error in testcases
commit 5f2f585bb8584590ecd3ebcefbb49de45b8f4bed
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 14:52:43 2014 -0700
fix compile error after merge with v3
commit 1a0de47740be51e586cc5615bc28e44ec8a1fc47
Merge: d6f6f63 760ee57
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 14:48:19 2014 -0700
Merge branch 'v3' into mesh3d_work
commit d6f6f633927eb00df984ec4239555f9ce2c7e44d
Merge: c6fbd6e 76d2523
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Thu May 15 14:26:40 2014 -0700
Merge pull request #18 from dabingnn/mesh3d_work
Mesh3d work
commit 76d2523ae735384533a1e37f06e370cb3481b0f2
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 14:25:40 2014 -0700
move 3d shaders to shader cache
commit 9b68032c809dc6667ffd5c1af37b7ad4d84fe2de
Merge: 2c9a573 c6fbd6e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 13:56:00 2014 -0700
Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d
commit 2c9a5738c2d24c33d4994e8e44e32fcc8d9ceece
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 13:55:49 2014 -0700
meshcommand
commit 0631a51c5d9c0aae55447105b962a888e1158cd3
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 13:21:36 2014 -0700
add mesh rebuild when come to foreground in android
commit 8695016869ab56f3a046f488485f9fdfb6532417
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 13:13:59 2014 -0700
android work now
commit c6fbd6e67d29b2fdfeed74f96de0ff5a6cdae1f5
Merge: cd7b235 0466a38
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Thu May 15 12:21:40 2014 -0700
Merge pull request #17 from dabingnn/mesh3d_work
Mesh3d work
commit 0466a38e77ca1bc6be09bf18b42a6290db8dace8
Merge: e349e4e cd7b235
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 12:19:24 2014 -0700
Merge branch 'mesh3d' into mesh3d_work
commit e349e4e0a7047ed49c2bfa9b2e3e5cae5cbc8f67
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 12:18:49 2014 -0700
commit the changed IOS/MAC project file
commit a7c9a65d5603622b1d40cc009dfceee60c376f50
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 12:17:57 2014 -0700
remove MeshPart
commit cd7b235b5ec5b3ce21bc856888d383e6224fd047
Merge: e666045 3b7b406
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Thu May 15 11:03:54 2014 -0700
Merge pull request #16 from dabingnn/mesh3d_work
Mesh3d work
commit 3b7b406caff0b6f79fe044612a32e909f778d1e3
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 10:59:10 2014 -0700
raw version of single Mesh
commit e666045aa4768199c530f494f0a1fb402f2ce922
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 10:44:04 2014 -0700
fix outline
commit 5d4f304c5f9e5b35dbb1d1176232ab5189c98c0e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 10:09:45 2014 -0700
without normal no outline effect
commit 3f6bd0ffbca804dd9ca6776c8cc2b37643911d63
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 22:39:03 2014 -0700
android listenBackToForeground
commit 6bec670319ea154474c32c941c250bc3909a7e2e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 21:58:09 2014 -0700
add boss1 with normal
commit 35c1b8d5fcec188cbef92457e24721ae53820328
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 21:54:20 2014 -0700
change cache
commit 076166fba142d5432bbadaf3e75d6c35bcb6905a
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 21:35:59 2014 -0700
depress no .mtl crash
commit 498c9693a7e7009615382c5769b7493c3ff6be68
Merge: 8a63b49 d4fd946
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 15:58:50 2014 -0700
Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d
commit 8a63b4959cbb5e2b749d7f63f5b4ebe2bc5a6970
Merge: b4a8fee f395cc5
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 15:58:36 2014 -0700
merge dabingnn
commit d4fd946fc8afdc95741f6a170e489d3dca9e2519
Merge: f395cc5 a17f074
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Wed May 14 15:53:58 2014 -0700
Merge pull request #15 from dabingnn/mesh3d_work
Mesh3d work
commit a17f074302d10ff03881cba7e634e094d31feb0a
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 15:52:58 2014 -0700
android can work now
commit b4a8fee4b9735e16331a5656055572db9e551367
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 15:33:07 2014 -0700
refactoring render code
commit f395cc50cdd8f2f15204ad9a126338d5c2fa72d2
Merge: f129e02 a2c12df
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Wed May 14 15:27:21 2014 -0700
Merge pull request #14 from dabingnn/mesh3d_work
Mesh3d work
commit a2c12df8d8908abe4dcb1a0c91711a28d9f05cac
Merge: 1932e22 f129e02
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 15:26:19 2014 -0700
Merge branch 'mesh3d' of github.com:super626/cocos2d-x into mesh3d_work
commit 1932e22962a79530adf583f24070efcee32251d3
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 15:25:55 2014 -0700
android can compile now(can not work)
commit f129e02ef21a0d44b8517c53d8c6bed0aaf85def
Merge: ae2aa0d c0d9097
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Wed May 14 14:21:09 2014 -0700
Merge pull request #13 from dabingnn/mesh3d_work
Mesh3d work
commit c0d90973c2b87582e99966256c74dcdf23712d6a
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 14:15:16 2014 -0700
include Sprite3DEffect in the cocos2d header
commit ae2aa0dd705bf1a961164f9059eec4e5c2281bb5
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 12:51:09 2014 -0700
outline sprite
commit e7a542d9c95c145241314fc63fbe12ba0b80ec6a
Merge: 1c76d4c 48e9f39
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 10:48:55 2014 -0700
meshvertexattrib work
commit 1c76d4ca319c15dadd7243ce4230fa35dfb7a1bb
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 10:40:55 2014 -0700
use meshvertexattribute
commit 48e9f3991dd7aafc90e99e1721d04f28d01f94e6
Merge: b70bf52 e0d87a9
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Wed May 14 09:41:57 2014 -0700
Merge pull request #12 from dabingnn/mesh3d_work
Mesh3d work
commit e0d87a99f42f808429917c8b586509ca75e8a5e2
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 09:40:14 2014 -0700
remove compile error
commit c445e07c895fc2352f1220459d91f41f77690cd8
Merge: b70bf52 86fb75a
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 09:31:14 2014 -0700
Merge branch 'v3' into mesh3d_work
commit b70bf522ef139da670cf41791a3d0ddad3dfa1cc
Merge: da24c48 5a2127d
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 00:25:47 2014 -0700
vertex attrib
commit da24c48c981029493900bcd2143495e546faa75e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Tue May 13 23:49:09 2014 -0700
mesh vertex attribute
commit 5a2127d718e6a9cb9f2ca3e1ac353ce1e5c0ebfd
Merge: d98adb7 5148f76
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Tue May 13 19:06:38 2014 -0700
Merge pull request #11 from dabingnn/mesh3d_work
Mesh3d work
commit 5148f76c43bf1e3dc5a49ad6bf112d166d6b1c93
Merge: 02deb39 d98adb7
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 19:05:40 2014 -0700
Merge branch 'mesh3d' into mesh3d_work
commit 02deb399314f01ec1222d78f2383a65614e33a34
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 19:04:15 2014 -0700
fix texcoord y flipped
commit d98adb7d9d906f8376e45a2ba57bffc4e17e1775
Merge: 300eb4e 946283b
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Tue May 13 18:35:08 2014 -0700
Merge pull request #10 from dabingnn/mesh3d_work
Mesh3d work
commit 946283b83218de893c727dc9780291fe1683a4f9
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 18:22:16 2014 -0700
added blendFunc
commit 300eb4e31783452cf16b77f85c3ef6f9dba19fc6
Merge: da7d6a0 ccc0baf
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Tue May 13 16:03:01 2014 -0700
Merge pull request #9 from dabingnn/mesh3d_work
Mesh3d work
commit ccc0bafd32b3375c2fe2163e0eb32714d06f8525
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 16:01:59 2014 -0700
fix compile error after merge
commit 5bfc30b2b930131d23058d99a6862061c2217f38
Merge: da7d6a0 0171e27
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 15:56:46 2014 -0700
Merge branch 'v3' into mesh3d_work
commit da7d6a087f22f4a11827ff3410fbcd2561f155fc
Merge: 0caad32 f413b4e
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Tue May 13 14:19:24 2014 -0700
Merge pull request #8 from dabingnn/mesh3d_work
Mesh3d work
commit f413b4e55764d27863ae6978f1dbb2a0a3ca35e0
Merge: f47cfc6 0caad32
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 14:17:01 2014 -0700
Merge branch 'mesh3d' into mesh3d_work
commit f47cfc67041ed4655a916623a6731876758a5182
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 14:15:06 2014 -0700
add new interface for createSprite3D
commit 0caad32f2aa40c45e42d5d61c83419ee06e65a97
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Tue May 13 13:58:35 2014 -0700
default GLProgram to object
commit 901ccef93593e2c39cca190784b4fc9684dfa9d0
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 13:13:24 2014 -0700
remove compile warning
commit a6f9cdfcdd001d4486eb8206c3bd9d85e9fc9bc8
Merge: 68bdd0b 3eef54c
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 13:01:20 2014 -0700
Merge branch 'mesh3d' into mesh3d_work
commit 68bdd0be68e3a11bb7bc5312e61ba5fb628c439b
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 12:59:59 2014 -0700
rename init->initWithFile in Sprite3D
commit 3eef54ca06c83f72e248ce91fe639a8446ef1be5
Merge: f719f45 1c8773c
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Tue May 13 12:58:23 2014 -0700
Merge pull request #7 from super626/mesh3d_tmp
Mesh3d
commit 1c8773c53ff0bb87cb249d6392a900cd572dac1e
Merge: 23e8786 f719f45
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Tue May 13 12:56:06 2014 -0700
Merge branch 'mesh3d_tmp' into mesh3d
commit f719f45aba37791ffdfe107569350a1af94cbeb0
Merge: 6bd3f28 1b76467
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Tue May 13 11:59:46 2014 -0700
Merge pull request #6 from dabingnn/mesh3d_work
Mesh3d work
commit 1b7646759d9efcdf0942a42c0c22964a99309853
Merge: 6bd3f28 87adf9d
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 11:53:17 2014 -0700
Merge branch 'mesh3d' into mesh3d_work
commit 87adf9df61e76f765f78a2bae4ec980ffb73ce57
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 11:52:41 2014 -0700
adjust line indent and header file define
commit 23e8786892b89e25d1add091a7c3bc618990e579
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Tue May 13 11:44:22 2014 -0700
using vbo
commit 6bd3f28440eca3530379b4610d6f87cc88eb54c5
Merge: 56fc0f4 a239a7e
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Tue May 13 11:42:10 2014 -0700
Merge pull request #5 from dabingnn/mesh3d_work
Mesh3d work
commit a239a7e35a82f497c337d96a025125b92c8daefd
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 11:39:06 2014 -0700
add CCSprite3d include into cocos2d.h
commit 8d580c28a084c1dab2a5ce925871f3361e6b970a
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 11:33:18 2014 -0700
remove cocos2d.h include in Sprite3DTest.h
commit 56fc0f4cbccb07cda972efda302ff6689b958ab2
Merge: ab16a26 8bb75e3
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Tue May 13 11:28:47 2014 -0700
Merge pull request #4 from dabingnn/mesh3d
Mesh3d
commit 8bb75e3dd96131da1c2dd9bc622d7bdbb2ad0514
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 11:26:40 2014 -0700
fix compile error after rename
commit 230a73132c09c66b449efbacbc417974616694c6
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 11:07:30 2014 -0700
rename FileXXX to CCFileXXX
commit ab16a26376f7deddf1a82f3085668e3fd9f09a12
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Tue May 13 10:52:36 2014 -0700
rename _model to _mesh
commit 92ac7f75d06ad081282bbddcad5920a1f7584264
Merge: 6b911b5 df147d1
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Mon May 12 22:23:59 2014 -0700
Merge pull request #3 from dabingnn/mesh3d
Mesh3d
commit df147d14ddb8e61d907a44c6f03f404c8a68103f
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Mon May 12 22:21:22 2014 -0700
fix retain/release in sprite3D
commit 0b38939fd79168699ab737a8dc8e97c9417cf4ce
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Mon May 12 20:04:16 2014 -0700
remove compile warnings
commit 090f81b8198d18bc0b31bbba28c3e2e6d73e9f92
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Mon May 12 19:16:25 2014 -0700
using glprogramstate work ok
commit 0b4f36a964c28f5f4b3224522f27402e0efbe123
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Mon May 12 18:38:52 2014 -0700
add obj
commit e8917d7427f3ff0e7c3d874b908e0058adecf2f7
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Mon May 12 18:33:23 2014 -0700
use glprogramstate
commit 6b911b52c86cd79e1fd3efc0536a5ca7ab04ab7a
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Mon May 12 13:01:56 2014 -0700
sprite3d
commit 2a490c344f2db27d467506cf28c910410bb892e6
Merge: 23a5232 01b015d
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Mon May 12 10:52:17 2014 -0700
Merge pull request #1 from dabingnn/newcode
Newcode
commit 01b015d1238c89b6837ea276a95ce359cf0da5a7
Merge: 23a5232 5d24b3d
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Mon May 12 10:50:14 2014 -0700
Merge branch 'v3' into newcode
commit 23a5232fe5bb4c0b0bc821d1945426486dafe253
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Mon May 12 09:44:41 2014 -0700
3d mesh initial code
2014-05-18 14:49:16 -07:00
zifter
d875f27c67
Merge branch 'FixNodeConst' of https://github.com/zifter/cocos2d-x into FixNodeConst
...
Conflicts:
cocos/ui/UIListView.h
cocos/ui/UIPageView.h
2014-05-17 10:40:36 +03:00
Ricardo Quesada
a1243ca9ed
Squashed commit of the following:
...
commit 8342086a358287a77d6f6bf8dd6e2ae0a488aef7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 17:37:58 2014 -0700
little fixes in project
commit 832397c96cc63523a2ad0490ac9d8ad3e3bf7d5d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 17:33:11 2014 -0700
CopyTemplates working
commit 8c1555cb0369bf123f84733839ef30c30f70f4ff
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 17:22:05 2014 -0700
Re-adds CopyTemplate to VS solution
commit fef2ad65596fd0ff60846e3a0b09dfea82c692a4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 16:40:22 2014 -0700
Updated shaders
and project fixes
2014-05-16 17:38:52 -07:00
Ricardo Quesada
0f67247325
Squashed commit of the following:
...
commit a794d107ad85667e3d754f0b6251fc864dfbf288
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 14:33:49 2014 -0700
Yeah... everything compiles on win32 and wp8
commit 4740be6e4a0d16f742c27996e7ab2c100adc76af
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 13:58:38 2014 -0700
CCIME moved to base
and compiles on Android
commit ff3e1bf1eb27a01019f4e1b56d1aebbe2d385f72
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 13:02:57 2014 -0700
compiles Ok for Windows Phone 8
commit 8160a4eb2ecdc61b5bd1cf56b90d2da6f11e3ebd
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 12:25:31 2014 -0700
fixes for Windows Phone 8
commit 418197649efc93032aee0adc205e502101cdb53d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 11:15:13 2014 -0700
Compiles on Win32
commit 08813ed7cf8ac1079ffadeb1ce78ea9e833e1a33
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 10:08:31 2014 -0700
Compiles on linux!
commit 118896521e5b335a5257090b6863f1fb2a2002fe
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 09:30:42 2014 -0700
moves cocos/2d/platform -> cocos/platform
commit 4fe9319d7717b0c1bccb2db0156eeb86255a89e0
Merge: bd68ec2 511295e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 08:24:41 2014 -0700
Merge remote-tracking branch 'cocos2d/v3' into files
commit bd68ec2f0e3a826d8b2f4b60564ba65ce766bc56
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu May 15 19:36:23 2014 -0700
files in the correct directory
2014-05-16 14:36:00 -07:00
Jason Xu
67a558c83d
for 93562d6aa6
...
update Cocos2dxHelper and AndroidManifest.xml template.
2014-05-16 15:55:00 +08:00
James Chen
d6007a395c
Adds a virtual method for loading native libraries.
2014-05-16 10:20:49 +08:00
Ricardo Quesada
7e4597508c
Does not crash on Mac if the .ttf file is not found
2014-05-15 17:22:53 -07:00
andyque
fc8d286fcb
closed #5188 , fixed android NULL pointer exception
2014-05-15 12:11:11 +08:00
Ricardo Quesada
dc711643cd
Squashed commit of the following:
...
commit a9572b8913f3a38b59adbd7b4017ab9848a6b2b5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed May 14 10:03:44 2014 -0700
math renames
`Vector2` -> `Vec2`
`Vector3` -> `Vec3`
`Vector4` -> `Vec4`
`Matrix` -> `Mat4`
commit 4e107f4bd854c26bfceb52b063d6bd9cea02d6a3
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 09:24:28 2014 -0700
raw version of rename Vector3
commit 1d115573ebe96a5fc815fa44fbe6417ea7dba841
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 09:07:14 2014 -0700
rename Vector2 after merge
commit ab2ed58c129dbc30a4c0970ed94568c5d271657b
Merge: 1978d2d 86fb75a
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 09:05:30 2014 -0700
Merge branch 'v3' into v3_renameMathClassName
Conflicts:
tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UIButtonTest/UIButtonTest_Editor.cpp
tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UICheckBoxTest/UICheckBoxTest_Editor.cpp
tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UISliderTest/UISliderTest_Editor.cpp
tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest.cpp
tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest_Editor.cpp
commit 1978d2d174877172ccddc083020a1bbf43ad3b39
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 08:51:45 2014 -0700
rename vector2 in tests/cpp-empty-test folder
commit d4e0ff13dcce62724d2fece656543f26aa28e467
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:58:23 2014 -0700
rename vector2 in tests/cpp-tests cpp files
commit be50ca2ec75e0fd32a6fcdaa15fe1ebb4cafe79f
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:52:57 2014 -0700
rename vector2 in tests/cpp-tests head files
commit 6daef564400d4e28c4ce20859a68e0f583fed125
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:49:48 2014 -0700
rename vector2 in extension folder
commit 8f3f0f65ceea92c9e7a0d87ab54e62220c5572e2
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:47:22 2014 -0700
rename vector2 in cocos/2d cpp files
commit e1f3105aae06d595661a3030f519f7cc13aefbed
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:44:39 2014 -0700
rename vector2 in cocos/2d head files
commit 6708d890bfe486109120c3cd4b9fe5c078b7108f
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:40:59 2014 -0700
rename vector2 in cocos/base folder
commit d3978fa5447c31ea2f3ece5469b7e746dfba4248
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:40:43 2014 -0700
rename vector2 in cocos/deprecated folder
commit 4bff45139363d6b9706edbbcf9f322d48b4fd019
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:40:26 2014 -0700
rename vector2 in cocos/editor-support folder
commit 353d244c995f8b5d14f635c52aed8bc5e5fc1a6f
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:36:48 2014 -0700
rename vector2 in cocos/ui folder
commit 758b8f4d513084b9922d7242e9b8f2c7f316de6c
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:32:39 2014 -0700
rename vector2 in cocos/renderer folder
commit 0bd2710dd8714cecb993880bc37affd9ecb05c27
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:32:15 2014 -0700
rename vector2 in cocos/physics folder
commit b7f0581c4587348bdbc1478d5374c2325735f21d
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:25:01 2014 -0700
rename vector2 in cocos/math folder
commit a8631a8e1a4e2740807ccd9be9d70de6ecaad7dd
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:16:55 2014 -0700
rename Vector2 to Vec2
deprecate typedef Vector2
2014-05-14 10:07:09 -07:00
zifter
6fcef92708
Fix Progress Action.
2014-05-14 19:13:14 +03:00
minggo
abc08e703f
Merge pull request #6728 from pandamicro/FixParticlesInit
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Fixed #5040 : Remove memory allocation assertion to permit multiply init
2014-05-14 18:39:13 +08:00
minggo
fba3bf2d15
Merge pull request #6735 from Dhilan007/v3_labelfix
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label's small improvement.
2014-05-14 17:58:46 +08:00
Dhilan007
059ea3dd8a
label's small improvement.
2014-05-14 16:41:26 +08:00
pandamicro
a463a1630f
Fixed #5040 : Remove memory allocation assertion to permit multiply init
2014-05-14 11:49:09 +08:00
Ricardo Quesada
723938e292
Adds effectNode in ShaderTest2
2014-05-13 18:12:58 -07:00
Ricardo Quesada
0171e27747
Merge pull request #6714 from Dhilan007/v3_nodefix
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Fix a bug that if a node changes parent, parent's matrix will not update to reflect this change.
2014-05-13 14:14:27 -07:00
zifter
249dffa346
getter always must be a const method.
2014-05-13 23:28:04 +03:00
Ricardo Quesada
31dd70dba2
Matrix::identity() -> IDENTITY
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consistency with the rest of the cocos2d API
2014-05-13 10:26:25 -07:00
minggo
05c16de87a
Merge pull request #6715 from dumganhar/iss5160-animation-notification
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closed #5160 : Dispatch a custom event after an animation frame is displayed
2014-05-13 18:38:44 +08:00
James Chen
1ced31a2d3
issue #5160 : Don't use static variables, use member variables
2014-05-13 17:29:05 +08:00
James Chen
0cd2196b88
closed #5160 : Dispatch a custom event after an animation frame is displayed
2014-05-13 17:08:30 +08:00
James Chen
86411837c6
PLEASE NEVER `using namespace cocos2d;` in header file
2014-05-13 16:15:21 +08:00
Nite Luo
7d8cfc4cca
set parent transform dirty when addChild
2014-05-12 23:28:20 -07:00
Ricardo Quesada
012f1020ca
GLProgramState fixes
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It is possible to submit to the Renderer a Sprite with custom uniforms
(although it won't be batched).
It is possible to use a custom shader + uniforms on Sprite with
subclassing Sprite
2014-05-12 19:12:56 -07:00
Dale Stammen
78df412669
updated project files to latest version of cocos2d
2014-05-12 09:27:52 -07:00
Dale Stammen
34b0245cfe
updated WP8 precompiled shaders
2014-05-12 09:27:27 -07:00
Dale Stammen
50336dca40
updated to latest version of cocos2d
2014-05-12 09:25:37 -07:00
minggo
9ab2dae212
Merge pull request #6635 from dumganhar/iss4660-unicode
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issue #4660 : ccUTF8 uses utf8-utf16 conversion in llvm3.4
2014-05-12 17:57:25 +08:00
Dhilan007
64b2562e1f
fixed compile fail on android.
2014-05-12 15:22:57 +08:00
Dhilan007
fc72dc040d
Label:fixed wrong logic of alignment.
2014-05-12 14:34:25 +08:00
minggo
b23056537b
Merge pull request #6602 from minggo/remove-unneeded-codes
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remove unneeded codes
2014-05-12 13:41:12 +08:00
James Chen
3d22c30933
issue #4660 : Warning fix in CCLabel.cpp and ConvertUTF.c
2014-05-11 11:24:01 +08:00
James Chen
602fa28577
issue #4660 : Updates comments and doc for deprecated ccutf8 api
2014-05-10 21:51:42 +08:00
James Chen
448c1ad352
issue #4660 : Removes unused function in ccUTF8.cpp
2014-05-10 19:34:49 +08:00
Dhilan007
4692c67b78
issue #4660:remove unnecessary API.
2014-05-10 19:33:05 +08:00
James Chen
645a9761c8
issue #4660 : CCTweenFunction.h/.cpp must be in 'action' filter
2014-05-10 19:33:05 +08:00
James Chen
f0cf415228
issue #4660 : Fix windows include path doesn't contain `external/ConvertUTF`
2014-05-10 19:33:05 +08:00
James Chen
3a30adde0f
issue #4660 : A warning fix in CCFontAtlas.cpp
2014-05-10 19:33:05 +08:00
James Chen
07204a0602
issue #4660 : Updates win32 project
2014-05-10 19:33:05 +08:00
James Chen
e693a51c6e
issue #4660 : Linux build ok
2014-05-10 19:24:04 +08:00
James Chen
20adf418fd
Updates 2d/CMakeLists.txt
2014-05-10 19:24:04 +08:00
James Chen
e003a09a2c
Updates CMakeLists.txt
2014-05-10 19:24:04 +08:00
James Chen
b003ba5eb0
issue #4660 : Oops, utf16 is 2 bytes.
2014-05-10 19:24:03 +08:00
James Chen
a61b1097db
issue #4660 : Adds ConvertUTFWrapper.cpp, using llvm::ConvertUTF8toWide and llvm:: convertUTF16ToUTF8String
2014-05-10 19:24:03 +08:00
James Chen
5fda13639d
issue #4660 : Uses new utf api for Label.
2014-05-10 19:24:03 +08:00
James Chen
20a8808b78
issue #4660 : Refactors utf8 api, make it safer and easier to use.
2014-05-10 19:24:03 +08:00
Ricardo Quesada
4d579892b1
Merge pull request #6668 from dabingnn/v3_fix_accident_changes
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V3 fix accident changes
2014-05-09 21:38:09 -07:00
Huabing.Xu
ba63befa5e
roll back target=android-10
2014-05-09 21:36:35 -07:00
Ricardo Quesada
a8c2fb5431
Fixes deprecated warnings
2014-05-09 21:29:24 -07:00
Ricardo Quesada
32d96ca9ad
Compiles on Windows Phone 8
...
... but does not run
2014-05-09 19:42:57 -07:00
Ricardo Quesada
e8d2cf7871
Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into improved_glprogram
2014-05-09 19:08:08 -07:00
Ricardo Quesada
8f71e65482
Compiles on windows, sort of
2014-05-09 19:07:22 -07:00
yangxiao
d46729862c
android rename ShaderCahe to GLProgramCache
2014-05-09 19:05:39 -07:00
Ricardo Quesada
77c03fcf11
ShaderCache -> GLProgramCache
2014-05-09 18:39:25 -07:00
Ricardo Quesada
faf617bc37
fixes for Linux
2014-05-09 16:57:11 -07:00
yangxiao
1be6ba961c
Merge branch 'newcode' into improved_glprogram
2014-05-09 16:05:42 -07:00
yangxiao
877d8dd771
android works!!
2014-05-09 15:59:49 -07:00
Ricardo Quesada
9cad6cf027
removes some unused directories from the propery sheet
...
... for Visual Studio
2014-05-09 15:35:53 -07:00
Ricardo Quesada
4c623f1f5e
compiles and runs on Windows Phone 8
...
What's missing is to have the pre-compiled shaders from MS
to test the the ShaderTest
2014-05-09 15:14:50 -07:00
Ricardo Quesada
9ffaeec515
Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into improved_glprogram
2014-05-09 12:00:33 -07:00
Ricardo Quesada
16c6b2163d
More VisualStudio fixes
2014-05-09 11:59:52 -07:00
Huabing.Xu
e72633c066
Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into tony_improved_glprogram
2014-05-09 11:53:22 -07:00
Huabing.Xu
a8b27de799
fix bug for y flipped coord (particle system)
2014-05-09 11:50:37 -07:00
Ricardo Quesada
78dd92a7ef
Merge remote-tracking branch 'cocos2d/v3' into improved_glprogram
...
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
2014-05-09 11:40:13 -07:00
Ricardo Quesada
8565e899f9
adds missing files to VisualStudio
2014-05-09 11:38:43 -07:00
Ricardo Quesada
34a87f8332
Merge remote-tracking branch 'super626/improved_glprogram' into improved_glprogram
2014-05-09 11:28:16 -07:00
Ricardo Quesada
00834b1d6e
adds missing files for Windows
2014-05-09 11:28:06 -07:00
yangxiao
95e036dd1b
GLProgramStateCache
2014-05-08 21:54:49 -07:00
Ricardo Quesada
7fee9cc266
Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into improved_glprogram
2014-05-08 18:02:27 -07:00
Ricardo Quesada
62d9c24518
moves shaders files from 2d/ to renderer/
2014-05-08 18:01:48 -07:00
Huabing.Xu
1d5bfb5a10
roll back _yCoordFlipped changes
2014-05-08 16:45:08 -07:00
Ricardo Quesada
51f498fc94
fixed deprecation warnings
2014-05-08 16:42:36 -07:00
Ricardo Quesada
2e669c1d28
GLProgram::create() returns a linked GLProgram
2014-05-08 16:04:59 -07:00
Ricardo Quesada
580ebf939f
working Ok with new API
2014-05-08 15:43:12 -07:00
Ricardo Quesada
453b670ad2
Removes CCVertexAttribBind
2014-05-08 14:01:26 -07:00
Ricardo Quesada
9ea4aa1e16
Simplified VertexAttrib
2014-05-08 14:01:03 -07:00
Ricardo Quesada
8f2ba467ff
Yeahhhhhh
...
it is working
2014-05-08 12:34:26 -07:00
Ricardo Quesada
a2361b30de
Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into improved_glprogram
2014-05-08 10:16:49 -07:00
Ricardo Quesada
087378926f
Merge remote-tracking branch 'cocos2d/v3' into improved_glprogram
...
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
2014-05-08 10:16:09 -07:00
yangxiao
815f0b7bd9
useCallback to false
2014-05-08 10:12:12 -07:00
Dale Stammen
eea1ba6946
added missing files to projects
2014-05-08 10:11:42 -07:00
Dhilan007
bda8a73ae5
issue #4867:Use system widget to play video on Android
2014-05-08 18:12:03 +08:00
minggo
c886bf21a8
Merge pull request #6631 from Dhilan007/v3_labelhotfixed
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closed #5054:Label:Text have black border if it's created with system font on WP8/WINRT.
2014-05-08 17:24:08 +08:00
minggo
d84e26c7b4
Merge pull request #6626 from Ryeeeeee/v3_pause_sound_background
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sounds pause automatically when switching background
2014-05-08 17:11:29 +08:00
Ryeeeeee
80103487fe
rename variable
2014-05-08 16:53:24 +08:00
Dhilan007
966e7e2b20
closed #5054:Label:Text have black border if it's created with system font on WP8/WINRT.
2014-05-08 15:47:37 +08:00
minggo
a8d728ffc9
Merge pull request #6610 from zawasp/vs2013project
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upgrade win32 projects for Visual Studio 2013
2014-05-08 15:40:02 +08:00
Ryeeeeee
eec96e9e96
sounds pause automatically when switching background
2014-05-08 14:44:47 +08:00
Ricardo Quesada
4b15b884e7
Uniform is a struct
2014-05-07 20:38:15 -07:00
andyque
f6d0135b9b
Merge branch 'v3' into focus3861
2014-05-08 11:27:57 +08:00
Ricardo Quesada
90ec7dd9ec
Merge branch 'improved_glprogram' of https://github.com/super626/cocos2d-x into improved_glprogram
2014-05-07 20:21:03 -07:00
Ricardo Quesada
b401f6adc1
Lots of new code
...
Adds GLProgramState
2014-05-07 20:20:19 -07:00
Dhilan007
7495f22708
closed #4906:Fixed the label continue to appear when its opacity is set to 0.
2014-05-08 10:12:29 +08:00
Huabing.Xu
41f48e7fa9
Merge branch 'v3' into tony_improved_glprogram
2014-05-07 15:30:04 -07:00
Ricardo Quesada
98454eeb69
Adds GLProgram::createXXX()
2014-05-07 14:38:41 -07:00
Ricardo Quesada
02405a8efe
Improved samples
2014-05-07 12:41:04 -07:00
Ricardo Quesada
a2c4ddf028
beautify Uniform and VertexAttrib
2014-05-07 11:26:26 -07:00
Ricardo Quesada
b1ed7178fe
Improved API for Uniforms
2014-05-07 10:44:45 -07:00
yangxiao
5190fb27c8
use proposed vertex attribute api
2014-05-07 09:27:44 -07:00
Mircea Rila
b66b4c6f1d
upgrade win32 projects for Visual Studio 2013 (solves Platform Toolset v100 not found).
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remove C4005 warnings after upgrading projects
2014-05-07 17:41:04 +03:00
minggo
1cbe29071b
remove unneeded codes
2014-05-07 16:49:32 +08:00
James Chen
9862fab58f
Comments fix in CCRenderTexture.h
2014-05-07 16:37:21 +08:00
andyque
657720e509
Merge remote-tracking branch 'upstream/v3' into focus3861
2014-05-07 11:42:09 +08:00
Ricardo Quesada
db759005e0
Improvements for Attributes and Uniform API
2014-05-06 17:58:14 -07:00
Ricardo Quesada
21dd6fef69
Improves code a little bit
2014-05-06 12:46:35 -07:00
Trace
cf9e8ff0bd
Merge branch 'newV3' into improved_glprogram
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Conflicts:
cocos/2d/CCGLProgram.cpp
cocos/2d/CCGLProgram.h
2014-05-06 12:07:42 -07:00
Trace
69fd841b30
fix the include error
2014-05-06 11:19:51 -07:00
Ricardo Quesada
720852681e
Adds license to VertexAttribBind
2014-05-06 11:15:40 -07:00
yangxiao
bbd4533c5e
Improves GLProgram
...
Adds vetex attrib bind class
2014-05-06 11:03:24 -07:00
minggo
7830818fc0
Merge pull request #6553 from Dhilan007/v3_labelhotfixed
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[hot fixed]closed issue#4999:fixed label is unsharp if it's created by smaller font.
2014-05-06 11:41:24 +08:00
Dhilan007
989b3830aa
fixed indent
2014-05-06 11:22:23 +08:00
Dhilan007
e412f91103
[hot fixed]closed issue#4999:fixed label is unsharp if it's created by smaller font.
2014-05-06 10:36:55 +08:00
minggo
302ec843e7
Merge pull request #6577 from MSOpenTech/v3-wp8-fix
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V3 wp8 fix
2014-05-06 10:26:19 +08:00
andyque
e65b144ee6
issue #3861 , fixs windows compile error
2014-05-06 10:17:10 +08:00
Ricardo Quesada
e413b86295
Revert `new Sprite` change done a few days ago
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Use `std::nothrow` for new in Sprite (should be done in all `new` code)
2014-05-05 16:53:37 -07:00
Ricardo Quesada
0e6dd9afe5
Particles can be created without texture
...
Needed for complex particles like in EarthWarrior3D
2014-05-05 15:50:08 -07:00
Dale Stammen
9a05e86ab6
updated missing files
2014-05-05 13:26:28 -07:00
Dale Stammen
78204c7c91
removed obsolete headers
2014-05-05 13:25:57 -07:00
andyque
0d9d2a57dc
issue #3861 . fix a indent problem
2014-05-05 17:54:21 +08:00
andyque
33f7a500f3
issue #4861 . add android keypad support
2014-05-05 11:37:38 +08:00
James Chen
8cbcf17163
issue #4674 : Re-added deleted source files.
2014-05-04 14:37:55 +08:00
James Chen
3b3c1c4dbb
issue #4674 : Removed large files and updated .gitignore
2014-05-04 14:36:16 +08:00
Ricardo Quesada
207e67318d
rolling back tests
2014-05-01 16:55:28 -07:00
Ricardo Quesada
462338879e
rolling back physics in layer
2014-05-01 16:42:35 -07:00
Ricardo Quesada
32f3fedb37
Moves cocos/2d/Android.mk to cocos/Android.mk
...
Easier to find Android.mk
2014-05-01 14:09:26 -07:00
Ricardo Quesada
25213c81f6
linux cmake improvements
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Added cocos/CMakeLists.txt
which controls all the rest of the Cmake files
2014-05-01 13:01:51 -07:00
Ricardo Quesada
1cfd133555
fixes tmx maps
2014-05-01 11:51:11 -07:00
Ricardo Quesada
40fe815ab9
Squashed commit of the following:
...
commit c16dcfaaea0922039aad05bce1f4efed18e04871
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 30 19:05:18 2014 -0700
more linux fixes
commit 1553795976c9090a1b46deb53d12910fe0676008
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 30 19:04:04 2014 -0700
more linux fixes
commit 1e43a8cabff33cbf25aa5eb5412f53a878222d83
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 30 19:02:07 2014 -0700
fixes linux isuses
commit 723a445dd6411f91846da2b801248ad8298174f1
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 30 18:58:50 2014 -0700
more linux fixes
commit 533c8025e794fc76cef02f396b3a93b3d7f4cfc8
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 30 18:57:33 2014 -0700
more linux fixes
commit 4ba1e84959670bcbf044f18d1c0d4b3cb3be4090
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 30 18:53:43 2014 -0700
more linux fixes
commit 1f8e011f306a47ed4134224e5e349929201f0539
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 30 18:49:28 2014 -0700
more linux fixes
commit 3e2033100822ff6d532a1b4f012337491dc11920
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 30 18:47:43 2014 -0700
more linux fixes
commit 2e708863c75fd032f1b2396dfdf1d31f7a62b713
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 30 18:46:00 2014 -0700
more linux fixes
commit 861b5b92a6efd4de7b926c20d636ce9d749b293f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 30 18:43:15 2014 -0700
more linux fixes
commit 2a43365a0c1755e9b9cada53301be1a20adb31cf
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 30 18:36:06 2014 -0700
more fixes for linux
commit 7d332bf911892f87c7824d2a5da7bf73ce7ec411
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 30 18:35:29 2014 -0700
more fixes for linux
commit f1becc17d3316dfe3678c23c9dcedb7a447d9235
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 30 18:34:44 2014 -0700
more fixes for linux
commit d2e5959bb0dde921dd5e73be1d8acc3b3f50e51d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 30 18:33:45 2014 -0700
fixes for linux
commit ad9b633c352107cf0e8b060a0e23d6e6a3f5e80f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 30 18:16:48 2014 -0700
compiles on Windows
commit 4425ee8e5de8f42a2d6050e4470109600dce8b5d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 30 18:07:20 2014 -0700
fix builder
2014-04-30 19:09:13 -07:00
Ricardo Quesada
598bb91133
you should be 10
2014-04-30 17:56:14 -07:00
Ricardo Quesada
53b293e85f
Merge branch 'v3' into improved_directory_structure
2014-04-30 17:52:52 -07:00
Ricardo Quesada
98f26b4987
Compiles on Windows
2014-04-30 17:44:41 -07:00
Ricardo Quesada
b5f513ce16
Merge branch 'v3' into improved_directory_structure
2014-04-30 13:15:10 -07:00
Huabing.Xu
183dd1ec64
inverse and conjugate, negate for matrix
2014-05-01 01:59:36 +08:00
Huabing.Xu
16105df503
getNormalize->getNormalized
2014-05-01 01:10:18 +08:00
Huabing.Xu
c722b74e36
Merge branch 'v3' into v3_refactor_normalize
2014-04-30 20:08:37 +08:00
Huabing.Xu
ea4fee2c31
refactor normalize in Vector2
2014-04-30 18:07:05 +08:00
minggo
2cbbaed5b3
Merge pull request #6512 from dabingnn/v3_renderTextureBug
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V3 render texture bug
2014-04-30 17:52:14 +08:00
boyu0
489adaf315
fix indent
2014-04-30 16:33:35 +08:00
boyu0
c1d60f4b33
Fix ParticleSystem yCoordFlipped bug.
2014-04-30 16:18:39 +08:00
yangxiao
11dc9367ff
wrong rotation
2014-04-29 18:19:30 -07:00
yangxiao
3237d7b23d
Revert "wrong rotation"
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This reverts commit 3c9560017e
.
2014-04-29 18:14:41 -07:00
Ricardo Quesada
8bb8416c26
Improved directory structure
2014-04-29 17:37:36 -07:00
yangxiao
3c9560017e
wrong rotation
2014-04-29 17:27:32 -07:00
Huabing.Xu
331c2d3872
readd wp8 code which is removed by accident
2014-04-29 16:03:50 +08:00
Huabing.Xu
faa0f67644
using pointer instead of Director::getInstance() in RenderTexture
2014-04-29 15:13:24 +08:00
Huabing.Xu
bd93a5cb76
fix bug for renderTexture created which is bigger than screen size
2014-04-29 15:08:44 +08:00
James Chen
35207fd8ba
Merge pull request #6399 from dumganhar/v3
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fullPathForFilename optimization: Checking whether the path is an empty string.
2014-04-28 14:56:01 +08:00
James Chen
4f41b9d3ac
fullPathForFilename optimization: Checking whether the path is an empty string.
2014-04-28 14:53:30 +08:00
James Chen
8538b27385
Merge pull request #6391 from dabingnn/v3_optimize
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V3 optimize
2014-04-28 13:39:15 +08:00
Huabing.Xu
e6f7854225
clean for kazmath in project file
2014-04-28 13:14:22 +08:00
James Chen
6e0ee08d84
Merge pull request #6390 from Dhilan007/v3
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fixed compile fail on wp8
2014-04-28 11:59:06 +08:00
Dhilan007
b4a9381238
fixed return type is not right
2014-04-28 11:55:45 +08:00
Dhilan007
35f83fc40a
fixed compile fail
2014-04-28 11:42:54 +08:00
James Chen
cbcf2e2bc8
Merge pull request #6384 from dabingnn/v3_optimize
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change tab to space for CCDirector.cpp
2014-04-28 09:54:43 +08:00
Huabing.Xu
64d7a6bd37
change tab to space
2014-04-28 09:51:10 +08:00
Ricardo Quesada
d0ebc14076
compiles on linux
2014-04-26 10:41:57 -07:00
Ricardo Quesada
81c2d92355
yeah... love in includes
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<3
2014-04-26 10:35:57 -07:00
Ricardo Quesada
9b118e5e96
Squashed commit of the following:
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commit 519fcd7f68e3586c376fd5e8d4a0ee220a48d225
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 10:10:06 2014 -0700
Updates templates files
commit 2b07843ebe592f56b2abc544ccf66d441bb19fc5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 10:08:19 2014 -0700
compiles on Windows
commit b175522ef7205eaab3bd3f26c27c5d6514cbe2a4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:55:30 2014 -0700
adds cocos2d.h
commit 4c3d14f929bac017b93ca843b4f149d352264a30
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:54:24 2014 -0700
re-adds missing files
commit f729181728959260d14c4152555534f5beec8e05
Merge: 148da79 2adac67
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:51:12 2014 -0700
Merge branch 'includes_fixes' of github.com:ricardoquesada/cocos2d-x into includes_fixes
commit 148da79010c5dffeab885933624cffaf3d588852
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:49:12 2014 -0700
Adds SimpleAudioEngine
commit 2adac67019180ec82b7bd03f0b67c12f62e29e77
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:47:45 2014 -0700
Compiles for Android
commit 4a300d1b9225fa5708f25a69a50bb531f0ac1a32
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:13:35 2014 -0700
Fixes the includes
2014-04-26 10:11:22 -07:00
Ricardo Quesada
b053a9145a
Compiles on Windows32
2014-04-25 22:03:25 -07:00
Ricardo Quesada
c7a606fc78
Adds auto-culling for labels!
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yeah!
2014-04-25 19:00:22 -07:00
Ricardo Quesada
22fb1a774a
version is v3.1-alpha0
2014-04-25 18:03:35 -07:00
Ricardo Quesada
b801995bbe
Merge branch 'v3' into develop_migrate_math_lib
2014-04-25 17:56:52 -07:00
James Chen
d868196aae
Merge pull request #6372 from twhittock/mac-application-retcodes
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Returns correct value for Application::run on Mac platform
2014-04-25 17:19:51 +08:00
Tom Whittock
ec42b7c76a
Use correct return codes from mac CCApplication
2014-04-25 10:01:10 +01:00
Huabing.Xu
85e97f246d
Merge branch 'develop_migrate_math_lib_merge' into develop_migrate_math_lib
2014-04-25 16:37:31 +08:00
Huabing.Xu
dbf241c38d
fix compile error after merge
2014-04-25 16:30:51 +08:00
Huabing.Xu
feec24e3ef
Merge branch 'v3' into develop_migrate_math_lib_merge
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/2d/CCNode.cpp
cocos/2d/CCRenderTexture.cpp
cocos/2d/platform/wp8/CCGLView.h
cocos/physics/CCPhysicsBody.cpp
extensions/physics-nodes/CCPhysicsSprite.cpp
extensions/physics-nodes/CCPhysicsSprite.h
tests/cpp-tests/Classes/PhysicsTest/PhysicsTest.cpp
2014-04-25 16:20:24 +08:00
Huabing.Xu
613ba6e5b6
work on linux now
2014-04-25 15:10:37 +08:00
James Chen
828401a23d
Merge pull request #6302 from zifter/FixParticle
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closed #4880 : Particle systems loading incorrectly in CocosBuilder
2014-04-25 14:15:44 +08:00
James Chen
8ffd663eb6
Merge pull request #6154 from newnon/develop_jni_improvements
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[android] Adds onActivityResult listeners
2014-04-25 13:51:36 +08:00
James Chen
cd6fe294b8
Merge pull request #6288 from boyu0/bug4771_move_physicsworld_2_layer
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closed #4771 : Move PhysicsWorld to Layer
2014-04-25 11:52:32 +08:00
James Chen
7beb8b78fe
Merge pull request #6325 from MSOpenTech/wp8-3.0-update
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Wp8 3.0 update:
Background texture is now correctly oriented in Transition Effects
Accelerometer now works for WP8. Refactor of InputEvents was required to support adding Accelerometer event to rendering queue.
Console support for WP8.
Fixed cpp template for WP8. Added missing projects. Fixed property sheets.
Updates precompiled shaders
2014-04-25 10:41:58 +08:00
Huabing.Xu
adcacbf5eb
Merge branch 'develop' into develop_migrate_math_lib_merge
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Conflicts:
cocos/2d/CCLabelAtlas.cpp
cocos/2d/CCLabelAtlas.h
cocos/2d/CCLabelBMFont.cpp
cocos/2d/CCLabelBMFont.h
cocos/editor-support/cocostudio/CCSGUIReader.cpp
2014-04-24 16:58:46 +08:00
Dhilan007
a4ac5ab054
fixed drawDebugData of LabelBMFont/LabelAtlas.
2014-04-23 15:05:02 +08:00
Huabing.Xu
587f65098f
Fix compile error after merging
2014-04-23 14:59:45 +08:00
Huabing.Xu
f65973d9f0
Merge branch 'develop' into develop_migrate_math_lib_merge
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Conflicts:
cocos/2d/CCActionInterval.cpp
cocos/2d/CCLabelAtlas.cpp
cocos/2d/CCLabelBMFont.cpp
tests/cpp-tests/Classes/ClippingNodeTest/ClippingNodeTest.cpp
2014-04-23 14:46:14 +08:00
Dhilan007
75772af82b
fixed compilation fails if CC_LABELBMFONT_DEBUG_DRAW or CC_LABELATLAS_DEBUG_DRAW is enabled.
2014-04-22 23:18:23 +08:00
minggo
506d628619
Merge pull request #6352 from natural-law/develop
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Solve compiling errors when some macros changed in ccConfig.h.
2014-04-22 17:00:28 +08:00
minggo
ccc935137b
Merge pull request #6343 from dumganhar/fixed-tilemaptest-crash
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Fixed tilemaptest crashes when clicking 'next' button quickly, it could be reproduced on win32
2014-04-22 16:53:32 +08:00
zhangbin
2305ba59e6
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
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Conflicts:
cocos/2d/CCActionInterval.cpp
2014-04-22 16:49:27 +08:00
zhangbin
093bd20a74
Solve compiling errors when some macros changed in ccConfig.h.
2014-04-22 16:42:13 +08:00
James Chen
b8e77d8968
Fixed compilation errors when disabling CC_ENABLE_STACKABLE_ACTION
2014-04-21 22:38:15 -07:00
James Chen
99654289ed
Invokes 'Node::onExit' only when the node is running.
2014-04-21 22:31:34 +08:00
James Chen
8038d3daa5
Fixed tilemaptest crashes when click 'next' button quickly
2014-04-21 22:24:44 +08:00
Huabing.Xu
7a38050e09
Merge branch 'develop' into develop_migrate_math_lib_merge
2014-04-21 17:47:34 +08:00
Huabing.Xu
83ee1b4bdc
android OK
2014-04-21 17:38:10 +08:00
minggo
3ac08b7349
Merge pull request #6300 from elvman/develop
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Flipping RenderTexture's sprite instead of scaling it by -1
2014-04-21 15:23:10 +08:00
minggo
8a75bccdc1
Merge pull request #6332 from minggo/develop
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update version
2014-04-21 13:44:40 +08:00
minggo
b53b9ceb3e
update version
2014-04-21 13:43:42 +08:00
boyu0
710fe9d940
closed #4771 : modify test.
2014-04-21 13:32:47 +08:00
minggo
1c44dbe385
Merge pull request #6327 from boyu0/bug4904_Image_safeToFile_crashes_ios
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closed #4904 : fix ios Image::saveToFile crashes when save jpg file.
2014-04-21 11:02:11 +08:00
boyu0
a1024353f1
issue #4904 : fix iOS Image::safeToFile crashes when save jpg file.
2014-04-21 10:25:34 +08:00
Dale Stammen
9792a4708a
fixed curl DEBUGASSERT for release builds
2014-04-19 10:33:40 -07:00
Dale Stammen
6646e6c860
input event refactor. console enabled for wp8
2014-04-19 10:12:34 -07:00
Dale Stammen
d235539b39
added missing include paths
2014-04-19 10:12:06 -07:00
Dale Stammen
8d6fe7be1a
added missing files
2014-04-19 10:11:44 -07:00
Dale Stammen
4a7fa029cc
updated property sheet include paths and warnings
2014-04-19 10:09:10 -07:00
Dale Stammen
467ededeff
enabled console for wp8
2014-04-19 10:08:01 -07:00
Dale Stammen
b0adaee331
added missing WP8 device orientation
2014-04-19 10:06:27 -07:00
Dale Stammen
768e0bd53f
updated wp8 precompiled shaders
2014-04-19 10:05:21 -07:00
Dale Stammen
8f14597717
check if _currentUTF16String is null
2014-04-19 09:38:45 -07:00
Dale Stammen
9cf463bf6a
start of input queue support
2014-04-19 09:37:54 -07:00
Dale Stammen
12b01dcb25
input events refactor
2014-04-19 09:32:59 -07:00
Dale Stammen
1a56f435fe
added missing files
2014-04-19 09:32:12 -07:00
Dale Stammen
bebfe31b48
removed input files from refactor
2014-04-19 09:28:37 -07:00
Dale Stammen
66ed186a56
added missing files
2014-04-19 09:27:28 -07:00
Dale Stammen
f2b5d7c395
updated winrt project file
2014-04-19 09:26:52 -07:00
Dale Stammen
d19e898f21
removed ccset.h
2014-04-19 09:26:38 -07:00
Dale Stammen
4baa7ebacf
added CC_PLATFORM_WINRT
2014-04-19 09:25:54 -07:00
Dale Stammen
1403737d2d
added functions to display ip address of device
2014-04-19 09:12:20 -07:00
Dale Stammen
f233251f4f
added functions to display ip address of device
2014-04-19 09:12:04 -07:00
Dale Stammen
008bde1e27
fixed font path when fontname is empty string
2014-04-19 09:11:20 -07:00
Dale Stammen
b54a1064fd
fixed accelerometer for wp8
2014-04-19 09:10:34 -07:00
Huabing.Xu
3b83d52f95
Merge branch 'develop' into develop_migrate_math_lib_merge
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Conflicts:
cocos/ui/UIButton.cpp
cocos/ui/UIButton.h
cocos/ui/UICheckBox.cpp
cocos/ui/UICheckBox.h
cocos/ui/UIImageView.cpp
cocos/ui/UIImageView.h
cocos/ui/UILayout.cpp
cocos/ui/UILayout.h
cocos/ui/UILoadingBar.cpp
cocos/ui/UIRichText.h
cocos/ui/UISlider.cpp
cocos/ui/UIText.cpp
cocos/ui/UIText.h
cocos/ui/UITextAtlas.cpp
cocos/ui/UITextAtlas.h
cocos/ui/UITextBMFont.cpp
cocos/ui/UITextBMFont.h
cocos/ui/UITextField.cpp
cocos/ui/UITextField.h
cocos/ui/UIWidget.cpp
tests/cpp-tests/Classes/ExtensionsTest/CocoStudioGUITest/UIButtonTest/UIButtonTest.cpp
tests/cpp-tests/Classes/ExtensionsTest/CocoStudioGUITest/UIImageViewTest/UIImageViewTest.cpp
tests/cpp-tests/Classes/ExtensionsTest/CocoStudioGUITest/UILayoutTest/UILayoutTest.cpp
tests/cpp-tests/Classes/ExtensionsTest/CocoStudioGUITest/UIScrollViewTest/UIScrollViewTest.cpp
2014-04-19 00:30:34 +08:00
minggo
8e83cd7900
Merge pull request #6261 from iSevenDays/patch-9
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Fix memory leak
2014-04-18 14:19:17 +08:00
minggo
0e7280b1ca
Merge pull request #6304 from dumganhar/iss4568-crash
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closed #4568 : Application crashes on closing if CC_ENABLE_CACHE_TEXTURE_DATA is enabled.
2014-04-18 14:00:40 +08:00
minggo
a8a8ef85e6
add comment for EventListenerTouchOneByOne::checkAvailable()
2014-04-17 14:46:52 +08:00
James Chen
30e1d41dbf
Makes 'compareRenderCommand' as a static function instead of a global function
2014-04-17 10:16:37 +08:00
James Chen
63f54cb5f7
closed #4568 : Application crashes on closing if CC_ENABLE_CACHE_TEXTURE_DATA is enabled.
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CC_SAFE_RELEASE(_eventDispatcher); should be after 'delete _renderer;'
in Director's destructor.
2014-04-17 10:15:11 +08:00
zifter
08d975268d
Fix for issue http://www.cocos2d-x.org/issues/4880 .
2014-04-17 03:15:43 +03:00
Elviss Strazdins
5ddef013ba
Flipping RenderTexture's sprite instead of scaling it by -1
2014-04-17 02:22:34 +03:00
Huabing.Xu
d14d3007d0
remove kazmath include file
2014-04-16 14:08:58 +08:00
Huabing.Xu
346d42f723
remove warning message---finished
2014-04-16 11:20:45 +08:00
Huabing.Xu
30dec564e6
remove kazmath/kazmath.h include
2014-04-15 23:50:28 +08:00
Huabing.Xu
debad86ec1
fix compile error after merge
2014-04-15 22:35:35 +08:00
Huabing.Xu
95cb7721f6
Merge branch 'develop' into develop_migrate_math_lib_merge
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Conflicts:
cocos/2d/CCSprite.cpp
tests/cpp-tests/Classes/NewRendererTest/NewRendererTest.cpp
2014-04-15 22:21:04 +08:00
Huabing.Xu
63b52dd287
replace Point with Vector2 in cocos folder cpp file
2014-04-15 18:13:57 +08:00
Huabing.Xu
e2a24dec84
replace Point with Vector2
2014-04-15 18:08:29 +08:00
Huabing.Xu
5303f50904
Migrate to Vector2 in DrawPrimitive.h
2014-04-15 17:29:23 +08:00
Huabing.Xu
9c33b48b50
remove Point in CCNode.h and CCSprite.h
2014-04-15 17:09:18 +08:00
Huabing.Xu
511e868ac4
migrate getAnchorPoint, getAnchorPointInPoints and relative member variable to Vector2
2014-04-15 16:59:16 +08:00
Huabing.Xu
e351b778c1
migrate setAnchorPoint to Vector2
2014-04-15 16:47:29 +08:00
Huabing.Xu
6686b657a4
Migrate getPostion and correspondent member variable to Vector2
2014-04-15 16:28:59 +08:00
Huabing.Xu
071cbc7565
migrate setPosition to Vector2
2014-04-15 16:16:14 +08:00
Huabing.Xu
ec2ef0f64b
migrate convertXXXX to Vector2 step2
2014-04-15 14:41:09 +08:00
Huabing.Xu
633173005b
migrate convertXXXX to Vector2
2014-04-15 14:29:12 +08:00
Huabing.Xu
4df714b9d8
Migrate to Vector2 in class Director
2014-04-15 14:18:40 +08:00
Huabing.Xu
44be9a38ec
Node convertToNodeSpace and convertToWorldSpace use Vector2
2014-04-15 14:09:46 +08:00
minggo
46e7058587
update version information
2014-04-15 13:58:51 +08:00
minggo
38b982f938
Merge pull request #6286 from dumganhar/rename-listener-method
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Renames the protected method: 'EventListener::(s|g)etSceneGraphPriority'-> 'EventListener::(s|g)etAssociatedNode'
2014-04-15 13:43:25 +08:00
boyu0
b53961b78d
issue $4771: fix lua test and fix some bugs
2014-04-15 13:40:44 +08:00
James Chen
8134404734
Renames the protected method: 'EventListener::(s|g)etSceneGraphPriority'
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-> 'EventListener::(s|g)etAssociatedNode'
2014-04-15 12:50:33 +08:00
Ricardo Quesada
3978cee2ee
compiles on windows
2014-04-14 20:00:06 -07:00
Ricardo Quesada
584ccf65e4
Culling working again
2014-04-14 16:46:19 -07:00
boyu0
c98f50026f
issue $4771: move PhysicsWorld to layer.
2014-04-15 03:21:18 +08:00
Huabing.Xu
15cc63c2ba
remove kmVec3 in ActionCamera
2014-04-14 15:26:05 +08:00
minggo
26494c000b
Merge pull request #6257 from dumganhar/group-command-manager-not-singleton
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GroupCommandManager should not be a singleton, it should be managed by Renderer.
2014-04-14 14:52:39 +08:00
minggo
bb15d0ecf9
Merge pull request #6267 from dabingnn/develop_add_culling_enabled_option
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Add interface setCullingEnabled(), culling is disabled by default
2014-04-14 14:50:11 +08:00
Huabing.Xu
3601fe9297
android can work
2014-04-14 14:30:17 +08:00
Huabing.Xu
c3bf78494a
remove CCFrustum.cpp, we will use new instead
2014-04-14 14:18:32 +08:00
James Chen
eb651a6ae4
Merge pull request #6272 from Dhilan007/develop
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LabelTTF:fixed display incorrect if create by FontDefinition.
2014-04-14 14:09:50 +08:00
Huabing.Xu
ec5398e7c6
Merge branch 'develop' into develop_migrate_math_lib_merge
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Conflicts:
tests/cpp-tests/Classes/RenderTextureTest/RenderTextureTest.h
2014-04-14 14:08:19 +08:00
Dhilan007
aef2767d23
change variable name.
2014-04-14 13:42:37 +08:00
Dhilan007
6fe64b83f8
LabelTTF:fixed display incorrect if create by FontDefinition.
2014-04-14 11:33:46 +08:00
Huabing.Xu
9935e8ddfb
setCullingEnabled set to public access
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changed renderer->culling test case
2014-04-14 11:33:40 +08:00
minggo
9f9a87f09d
Merge pull request #6254 from dumganhar/clippingnode-leak
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Memory leak fix for ClippingNode
2014-04-14 10:17:37 +08:00
James Chen
44a01be0f5
Merge pull request #6266 from dumganhar/develop
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Const love: std::function<void(Texture2D*)> -> const std::function<void(Texture2D*)>&
2014-04-14 10:04:44 +08:00
James Chen
5000873778
Const love: std::function<void(Texture2D*)> -> const
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std::function<void(Texture2D*)>&
2014-04-14 10:01:17 +08:00
Huabing.Xu
37bfeff8f0
Add interface setCullingEnabled(), culling is disabled by default
2014-04-14 09:56:01 +08:00
Huabing.Xu
80f96398b3
1. changed comment message in CCNode.cpp
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2. changed Director projection to Matrix
2014-04-14 09:30:51 +08:00
Sachin Garg
69223549f3
Add support for orientation change callback (applicationScreenSizeChanged) in Android Java activity.
2014-04-14 05:46:30 +05:30
Anton Sokolchenko
65cf2e1256
Update CCImage.cpp
2014-04-13 01:13:58 +03:00
Anton Sokolchenko
a9ccb812ed
Fix memory leak
2014-04-12 18:47:00 +03:00
Sergey
436285accd
isActivityVisible method
2014-04-12 12:38:01 +04:00
James Chen
b276c42ae6
GroupCommandManager should not be a singleton, it should be managed by Renderer.
2014-04-12 13:01:42 +08:00
James Chen
922b399ef2
Memory leak fix for ClippingNode
2014-04-12 12:56:36 +08:00
Huabing.Xu
a8378a2b99
adjust comment
2014-04-11 17:31:35 +08:00
Huabing.Xu
7c027b16b0
change assert message
2014-04-11 16:07:55 +08:00
Huabing.Xu
51289e8a4c
1. add assert condition of rendering when adding command
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2. fix bug: renderTexture->SpriteRenderTextureBug
2014-04-11 16:05:22 +08:00
Huabing.Xu
554ede75f0
remove kmMat4 in ActionCamera.cpp
2014-04-11 14:00:55 +08:00
Huabing.Xu
e5802a56da
remove kmMat4 in RenderTexture.cpp
2014-04-11 13:58:42 +08:00
James Chen
588d825691
Merge pull request #6236 from dumganhar/develop
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Small fix in CCRenderer.cpp, 'auto i = 0' -> 'ssize_t i = 0' in for loop
2014-04-11 13:53:54 +08:00
James Chen
85cc100ac4
Small fix in CCRenderer.cpp, 'auto i = 0' -> 'ssize_t i = 0' in for loop
2014-04-11 13:51:40 +08:00
Huabing.Xu
685b9ea297
android can work now
2014-04-11 12:02:56 +08:00
Huabing.Xu
1670e07300
Merge branch 'develop' into develop_migrate_math_lib_merge
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
build/cocos2d_tests.xcodeproj/project.pbxproj
2014-04-11 11:18:13 +08:00
Huabing.Xu
ad18add1af
remove kmMat4 in Sprite.cpp
2014-04-11 11:00:08 +08:00
James Chen
48a5fd555b
Compilation error fix in CCQuadCommand.cpp
2014-04-11 10:50:38 +08:00
James Chen
dbeefcdff2
Merge commit 'refs/pull/6230/head' of git://github.com/cocos2d/cocos2d-x into pull/6230
2014-04-11 10:48:29 +08:00
Huabing.Xu
591b1e9231
remove kmMat4 in Node.cpp
2014-04-10 23:12:29 +08:00
minggo
951bf1cbfa
remove unneeded codes
2014-04-10 22:56:40 +08:00
Huabing.Xu
d70305cf3b
remove kmMat4 in Render.cpp GLProgram, Grid, Layer
2014-04-10 22:38:57 +08:00
James Chen
6b21e598c5
[win32] Fix typo in cocos2d_(winrt_|wp8_)headers.props, gui -> ui
2014-04-10 21:14:24 +08:00
James Chen
1fdcaaa2c6
Initialzies member variables for QualCommand class.
2014-04-10 20:31:44 +08:00
James Chen
7b4bec1395
Merge pull request #6226 from dumganhar/develop
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Initializes member variables for TransitionScene class
2014-04-10 19:33:17 +08:00
James Chen
e7a4ac531a
Initializes member variables for TransitionScene class
2014-04-10 19:29:07 +08:00
Huabing.Xu
84cf5ca895
remove kmMat4 in Director.cpp
2014-04-10 17:36:47 +08:00
James Chen
167682fb46
Merge pull request #6222 from Dhilan007/develop
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Add CCFontFNT.h to cocos2d.h
2014-04-10 17:33:36 +08:00
Dhilan007
8472e51b85
Add CCFontFNT.h to cocos2d.h
2014-04-10 17:31:42 +08:00
James Chen
5d882cea23
Merge pull request #6213 from koowolf/wp8_fix
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fix compiler error in wp8
2014-04-10 17:10:08 +08:00
James Chen
a258df38a9
closed #4744 : EventDispatcher::setDirtyForNode doesn't consider node's children
2014-04-10 15:31:22 +08:00
koowolf
aa51e5dd22
fix compiler error in wp8
2014-04-10 15:15:17 +08:00
James Chen
7ec9d6907e
Moved the constructor and init function of SpriteBatchNode to protected access.
2014-04-10 14:11:40 +08:00
James Chen
6bdef136a7
Merge pull request #6145 from wefiends/set_fullscreen_videomode
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CCGLView: Add createWithFullscreen overloaded method that sets video mode.
2014-04-10 12:45:57 +08:00
James Chen
efb443dea0
Merge pull request #6200 from dumganhar/iss4729-deprecated-folder
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issue #4729 : Move deprecated stuff to deprecated folder
2014-04-10 11:17:21 +08:00
James Chen
ba1f535201
Merge pull request #6199 from Dhilan007/develop_label
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closed #4743 : Label:Makes the create functions of Label clearer.
2014-04-10 11:15:56 +08:00
Huabing.Xu
231cdcb906
adjust comment message
2014-04-10 11:14:46 +08:00
James Chen
117f248a3b
Fix for FileUtils::getData
2014-04-09 20:07:00 -07:00
Dhilan007
8ab372fdd9
Label:Add compatible API of the create functions.
2014-04-10 10:58:49 +08:00
Huabing.Xu
07ac817a7c
Merge branch 'develop' into develop_migrate_math_lib_merge
2014-04-10 10:52:15 +08:00
James Chen
782d3cd3be
issue #4729 : Linux fixes
2014-04-09 19:51:05 -07:00
Dhilan007
390685ae93
Label:Change setter of system font name.
2014-04-10 10:23:00 +08:00
James Chen
7db741cf42
Fix for CC_CALLBACK_3 macro
2014-04-10 10:07:01 +08:00
James Chen
890dd64d38
issue #4729 : some warning fixes and compilation error fixes on win32.
2014-04-10 01:29:13 +08:00
James Chen
5dc6dd87e9
issue #4729 : include "ccTypes.h" in ccCArray.cpp for CC_INVALID_INDEX
2014-04-10 00:36:43 +08:00
James Chen
5615717617
issue #4729 : NULL -> nullptr in constructor or setXXX(NULL)
2014-04-10 00:36:43 +08:00
James Chen
e59374de81
issue #4729 : Move CC_INVALID_INDEX from ccCArray.h to ccTypes.h,
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probably there is a better place to define this variable, but let's just
choose ccTypes.h now.
2014-04-10 00:36:42 +08:00
James Chen
9d8d256bee
issue #4729 : Android build works ok.
2014-04-10 00:36:42 +08:00
James Chen
a240c7b240
issue #4729 : Moved CCNotificationCenter.h/.cpp to deprecated folder.
2014-04-10 00:36:42 +08:00
James Chen
0bb8f3da78
issue #4729 : Updates win32/winrt xxx_headers.props
2014-04-10 00:36:42 +08:00
James Chen
43d6e1176a
issue #4729 : Compilation error fixes for linux
2014-04-10 00:36:42 +08:00
James Chen
2fc6c0150c
issue #4729 : iOS/Mac works fine
2014-04-10 00:36:41 +08:00
James Chen
5b296a62e9
issue #4729 : Moved deprecated classes to 'cocos/deprecated' folder
2014-04-10 00:36:41 +08:00
minggo
2beed5d398
Merge pull request #6166 from dabingnn/develop_fix_rendererBug
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Develop fix renderer bug
2014-04-10 00:27:33 +08:00
Nick Barrios
64fc13cae2
CCGLView.h: Remove createWithFullscreen declaration.
2014-04-09 12:15:24 -04:00
Dhilan007
05b8123803
Label:Makes the create functions of Label just do one thing.
2014-04-09 23:31:05 +08:00
Dhilan007
67652357e1
1.Makes the create functions of Label clear.
2014-04-09 21:35:08 +08:00
James Chen
61134426a8
Some fixes detected by xcode analyze
2014-04-09 20:41:09 +08:00
Sergey
fdb863ae00
merge error fix
2014-04-09 13:59:22 +04:00
Anton Sokolchenko
87015ae888
2026:72: Result of 'malloc' is incompatible with type 'unsigned char *'
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2026:72: Result of 'malloc' is converted to a pointer of type 'unsigned char', which is incompatible with sizeof operand type 'unsigned char *'
2014-04-09 11:37:56 +03:00
James Chen
d71483632f
Merge pull request #6187 from Dhilan007/develop_activity
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closed #4659:Remove the usage of OpenSL
2014-04-09 15:39:06 +08:00
Sergey
a6dc241986
On activity result listener added
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it is strongly need fro most extensions like Game Center and In app billing
2014-04-09 11:27:53 +04:00
Dhilan007
d310d8d099
closed #4659:Remove the usage of OpenSL
2014-04-09 14:57:07 +08:00
Huabing.Xu
504fa2aa60
remove kmMat4 interface in AffineTransform
2014-04-09 14:21:41 +08:00
James Chen
c344a1e349
Merge pull request #6182 from Dhilan007/develop_activity
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closed #4714:Fixed Cocos2dxHelper.runOnGLThread() can not work
2014-04-09 14:08:06 +08:00
Huabing.Xu
8d01d4e07d
remove kmMat4 interface in cocos/2d folder
2014-04-09 11:53:01 +08:00
Huabing.Xu
491c97bfeb
remove kmMat4 interface in class RenderTexture and TextureFieldTTF file
2014-04-09 11:41:20 +08:00
Huabing.Xu
092d8d9ae9
remove kmMat4 interface in class Sprite
2014-04-09 11:28:34 +08:00
Huabing.Xu
e3a9972c4c
remove kmMat4 interface in class MotionStreak and ProgressTimer
2014-04-09 11:21:05 +08:00
Huabing.Xu
9496399cd0
remove kmMat4 interface in class Layer
2014-04-09 10:37:41 +08:00
Huabing.Xu
be4901d078
remove kmMat4 interface in class Label
2014-04-09 10:06:30 +08:00
Huabing.Xu
3e16857c92
remove kmMat4 interface in class DrawNode
2014-04-09 09:59:56 +08:00
Nick Barrios
9c2a148256
CCGLView: Remove createWithFullScreen(const std::string& viewName, Size size) overload. Use more specific createWithFullScreen(const std::string& viewName, const GLFWvidmode &videoMode, GLFWmonitor *monitor) instead.
2014-04-08 14:02:36 -04:00
Nick Barrios
6b8d5dd090
CCGLView: Add support for specifying video mode and monitor for fullscreen window creation.
2014-04-08 13:33:24 -04:00
Darragh Coy
117f22d895
Tweak formatting and change spaces to tabs so indentation appears consistent on github.
2014-04-08 08:47:26 -07:00
Darragh Coy
0082900d10
Small dangling pointer tweak/fix to CCEventDispatcher
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If cleaning a target node that has a listener in the 'to be added' listeners list then ensure that listener does not have a stale reference to the node. This is a minor tweak in addition to pull request 6160 (https://github.com/cocos2d/cocos2d-x/pull/6160 ).
2014-04-08 08:46:09 -07:00
Huabing.Xu
409b696bab
remove kmMat4 interface in class Node
2014-04-08 23:05:33 +08:00
Huabing.Xu
fcff284fd5
getParentToNodeTransform return Matrix
2014-04-08 22:13:59 +08:00
Huabing.Xu
3837c23ebe
draw() using Matrix instead of kmMat4
2014-04-08 22:07:35 +08:00
Huabing.Xu
b9af100493
visit() using Matrix instead of kmMat4
2014-04-08 21:45:54 +08:00
Dhilan007
c378b42191
closed #4714:Fixed Cocos2dxHelper.runOnGLThread() can not work
2014-04-08 21:08:20 +08:00
minggo
3703c6f73a
update version
2014-04-08 18:14:46 +08:00
minggo
e2252cafe3
Merge pull request #6174 from minggo/change-to-private
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change QuadCommand::generateMaterialID() to private
2014-04-08 17:54:36 +08:00
minggo
ccbd77309d
change QuadCommand::generateMaterialID() to private
2014-04-08 17:49:18 +08:00
minggo
0c2b654410
Merge pull request #6171 from minggo/iss4683-assert_not_thread_safe
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use assert because CCASSERT is not thread safe
2014-04-08 17:16:28 +08:00
Huabing.Xu
e8596094a4
Merge branch 'develop' into develop_migrate_math_lib_merge
2014-04-08 16:58:51 +08:00
Huabing.Xu
7f1fb13113
closed #4629 : remove unused _renderStack
2014-04-08 16:54:00 +08:00
James Chen
e1f2b71429
Merge pull request #6161 from DarraghCoy/check_node_not_running_when_destroyed
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Adding extra CCNode verification in Node's destructor
2014-04-08 15:49:22 +08:00
James Chen
5df765ef0c
Merge pull request #6169 from dumganhar/iss4710-eventdispatcher-crash
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closed #4710 : [win32] Crash in EventDispatcher if game starts up with mouse moving frequently
2014-04-08 15:31:52 +08:00
James Chen
e04b820cfc
closed #4711 : [win32] Passing empty string to FileUtils::isFileExist may also return true
2014-04-08 15:24:47 +08:00
James Chen
8f451d48a1
issue #4710 : Fixed wrong indention.
2014-04-08 15:11:04 +08:00
James Chen
49bba30409
closed #4710 : [win32] Crash in EventDispatcher if game starts up with mouse moving frequently
2014-04-08 15:08:34 +08:00
minggo
e28093ee1a
closed #4683 : use assert because CCASSERT is not thread safe
2014-04-08 14:53:57 +08:00
James Chen
546db2de4a
Unregistered listener when it's removed from _toAddedListeners.
2014-04-08 11:17:38 +08:00
Darragh Coy
9a6b93eae1
Add extra CCNode verification
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Add a check to the CCNode destructor to catch a common cocos2d-x programming mistake - forgetting to call base class onExit() in derived class onExit() implementations. We can check for this invalid API usage by checking if the node is still marked as running on destruction. If the node still thinks it's running then it's likely the cleanup logic performed by Node::onExit() was not done.
2014-04-07 17:05:42 -07:00
Darragh Coy
79b5dff795
CCEventDispatcher crash fix
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Fix possible crashes which could be caused by the EventDispatcher having listeners associated with nodes are destroyed. Catch the case where a node registers a listener while we are dispatching events and gets destroyed while that event is still being dispatched. Check the list of nodes to be added into the event dispatcher fully when we are cleaning listeners for a target node.
This issue was found using the extra debug verification in this pull request:
https://github.com/cocos2d/cocos2d-x/pull/6011
2014-04-07 16:19:26 -07:00
Huabing.Xu
1a7f46598f
closed #4629 : fix bug for group command
2014-04-07 22:51:32 +08:00
dbaack
6262c9c910
Fixed a bug where an event listener removed from the event dispatcher while it is still in the _toAddedListeners vector would never have _isRegistered set to false on removal. This causes it to fail an assert if it is attempted to be added to the event dispatcher again later.
2014-04-06 21:59:40 -07:00
Ricardo Quesada
f1a2db9006
Merge pull request #6140 from dumganhar/render-clean
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Adds `Renderer::clean`, and fixes crash in `PerformanceTest/Node children Test`.
2014-04-04 13:34:29 -07:00
Huabing.Xu
29c345bd02
Merge branch 'develop' into develop_migrate_math_lib_merge
2014-04-04 18:45:21 +08:00
Huabing.Xu
5d70170a4b
getNodetoParentTransform getNodeToWorldTransform return Matrix instead of kmMat4
2014-04-04 18:41:29 +08:00
Nick Barrios
eae1ccb279
CCGLView: Remove frameZoomFactor param from createWithFullScreen overload.
2014-04-04 06:26:00 -04:00
Huabing.Xu
6b4451482f
remove matrixToKmMat4 function
2014-04-04 18:13:10 +08:00
Huabing.Xu
70561088df
remove kmMat4ToMatrix function
2014-04-04 18:04:29 +08:00
Nick Barrios
58224d9b23
CCGLView: Add createWithFullscreen overloaded method that allows passing in Size, to set video mode.
2014-04-04 06:02:29 -04:00
minggo
439b30434e
Merge pull request #6097 from newnon/android_crash_fix
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Android crash fix on new devices
2014-04-04 18:01:59 +08:00
Huabing.Xu
184f10ae0f
add conversion from kmMat4 to Matrix
2014-04-04 17:58:37 +08:00
Huabing.Xu
f1b1678900
Director::getMatrix returns Matrix instead of kmMat4
2014-04-04 17:31:21 +08:00
Huabing.Xu
ea6d8e4e42
replace kmMat4 in director
2014-04-04 17:16:57 +08:00
James Chen
7b4a1308ea
Adds `Renderer::clean`, and fixes crash in `PerformanceTest/Node
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children Test`.
2014-04-04 12:48:16 +08:00
Huabing.Xu
f9405e0ea9
Merge branch 'develop' into develop_migrate_math_lib_merge
2014-04-03 17:47:16 +08:00
Huabing.Xu
1b8e45fe19
remove kmGLFreeAll call
2014-04-03 17:40:14 +08:00
Huabing.Xu
14f004b12a
remove reference to kmGL in director
2014-04-03 17:32:40 +08:00
Huabing.Xu
67e62ce73d
readied director::getMatrix again. remove kmGLgetMatrix
2014-04-03 17:26:06 +08:00
James Chen
a2081ea210
issue #4557 : Updates comments for EventListener::setPaused.
2014-04-03 17:20:16 +08:00
James Chen
a3214b7505
issue #4557 : Updates comments for EventListener::setEnabled/setPaused.
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Also does whitespace cleanup and untabify codes. Thanks emacs. :)
2014-04-03 17:02:17 +08:00
James Chen
7a5dba9eb9
issue #4557 : Adds const for `EventListener::isEnabeld`.
2014-04-03 16:46:16 +08:00
James Chen
89048dd6bd
closed #4557 : Comment fixes in CCEventListener.h.
2014-04-03 15:35:18 +08:00
James Chen
f6859a3ca9
closed #4557 : Adds `EventListener::setEnabled/isEnabled`.
2014-04-03 15:32:16 +08:00
Huabing.Xu
67971e9f0b
migrate sprite spriteBatchNode to director matrix stack
2014-04-03 14:55:36 +08:00
Huabing.Xu
46b4f1b5d8
migrate Grid, Label, RenderTexture to director matrix stack
2014-04-03 14:32:49 +08:00
Huabing.Xu
79f62f4351
comment out director::getMatrix temporarily
2014-04-03 10:33:59 +08:00
Huabing.Xu
dd4d45ea90
migrate particleBatchNode to director matrix stack
2014-04-02 22:52:41 +08:00
Huabing.Xu
c593938ed2
migrate nodeGrid
2014-04-02 22:50:39 +08:00
Huabing.Xu
02d1816dde
migrating ClippingNode
2014-04-02 22:48:22 +08:00
Huabing.Xu
4ea56522e3
call director matrix stack will also call kmGLXXX functions
2014-04-02 22:46:37 +08:00
James Chen
16e51a8489
Merge pull request #6110 from dumganhar/iss4639-isfileexist
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closed #4639 : FileUtils::isFileExist doesn't consider SearchPaths and ResolutionOrders
2014-04-02 18:12:29 +08:00
James Chen
c8e6f8d3ff
Merge pull request #6106 from pandamicro/AnimLoopFix
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Fixed #4637 : Add loop parameter to Animation::initWithSpriteFrames
2014-04-02 18:08:03 +08:00
pandamicro
e5bf6c438f
Fixed #4638 : Add loop parameter to Animation::createWithSpriteFrames
2014-04-02 18:06:17 +08:00
James Chen
4edf923cf8
Merge pull request #6108 from Dhilan007/develop_label
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Label: Better API order for Label class
2014-04-02 17:47:44 +08:00
James Chen
7f702b3fe4
Merge pull request #6107 from boyu0/iss3509_physicsbody_moves_randomly_when_switch_foreground_background
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closed #3509 : Skip one frame when _deltaTime equal to zero.
2014-04-02 16:52:43 +08:00
Huabing.Xu
78eea4a735
add loadIdentityMatrix in Director
2014-04-02 16:47:23 +08:00
Huabing.Xu
106a0da87b
add matrix stack in director(will replace kmGLfunctions)
2014-04-02 16:36:11 +08:00
James Chen
1178d67dd6
issue #4639 : Reverts the definition of FileUtils::isFileExist, remove
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the second parameter(outFullPath).
2014-04-02 16:33:05 +08:00
James Chen
236695fd08
Merge pull request #6104 from dumganhar/iss4635-constrolswitch
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closed #4635 : ControlSwitch's marksprite is shown at a wrong place
2014-04-02 15:39:33 +08:00
James Chen
5fa839b16b
closed #4639 : FileUtils::isFileExist doesn't consider SearchPaths and ResolutionOrders
2014-04-02 15:35:09 +08:00
Huabing.Xu
2e315fb215
migrate Vertex2f to Vector2
2014-04-02 15:25:37 +08:00
Huabing.Xu
49de7511f5
migrate Vertex3f to Vector3
2014-04-02 15:06:16 +08:00
Dhilan007
5aafec462f
Label:Fine tune the declaration order of API.
2014-04-02 14:57:00 +08:00
boyu0
31be60fea7
closed #3509 : Skip one frame when _deltaTime equal to zero.
2014-04-02 14:05:07 +08:00
pandamicro
7019b6e1ab
Fixed #4637 : Add predefined value indication in cpp
2014-04-02 12:03:42 +08:00
pandamicro
9376c7817f
Reverse CONSTRUCTOR_ACCESS to protected
2014-04-02 11:57:23 +08:00
pandamicro
05899d5f6a
Fixed #4637 : Add loop parameter to Animation::initWithSpriteFrames function
2014-04-02 11:48:49 +08:00
James Chen
48839b9d4d
closed #4635 : ControlSwitch's marksprite is shown at a wrong place
2014-04-02 11:26:39 +08:00
Huabing.Xu
8561569885
iOS can compile now
2014-04-02 11:21:48 +08:00
Ricardo Quesada
b36ab33281
performance fixes in QuadCommand
2014-04-01 16:13:41 -07:00
Sergey
b153131097
Android crash fix on new devices
2014-04-01 15:14:25 +04:00
James Chen
1a5de6cfa7
Merge pull request #6091 from Dhilan007/develop_label
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Label:fixed possible appear OpenGL error 0x500.
2014-04-01 15:15:01 +08:00
Dhilan007
c63baa388b
remove unused local variable.
2014-04-01 15:10:24 +08:00
James Chen
70dd83512c
Renames s_isIOS7 to s_isIOS7OrHigher
2014-04-01 15:08:08 +08:00
Dhilan007
540c67f701
Label:fixed possible appear OpenGL error 0x500.
2014-04-01 15:03:17 +08:00
James Chen
47320e7c7c
closed #4383 : Fixed missing letters if using old LabelTTF and running on
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iphone 64bit simulator(device).
2014-04-01 14:47:52 +08:00
minggo
c3334cb4ac
Merge pull request #6089 from Dhilan007/develop_label
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Fixed logical error in Label::enableShadow
2014-04-01 14:18:48 +08:00
Dhilan007
eadbca8ee7
1.fixed logical error in Label::enableShadow.
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2.Add test case for shadow and outline take effect at the same time.
2014-04-01 14:15:35 +08:00
minggo
566fa7110d
Merge pull request #6087 from Dhilan007/develop_label
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fixed shadow and outline can't take effect at the same time
2014-04-01 14:03:42 +08:00
Dhilan007
3a556c24aa
fixed shadow and outline can't take effect at the same time
2014-04-01 11:37:36 +08:00
minggo
7fb5e1f13a
Merge pull request #6066 from minggo/quadcommand-optimize
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use xxhash to generate material id
2014-04-01 11:27:51 +08:00
James Chen
d7ca1999ab
Merge pull request #5998 from bmanGH/feature/fix_STRING_TEXTURE_label_sortAllChildren_crash
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closed #4626 : Crash if label's type is STRING_TEXTURE and label->sortAllChildren is called.
2014-04-01 10:02:35 +08:00
koowolf
36aeb88a9d
Merge branch 'quadcommand-optimize' of https://github.com/minggo/cocos2d-x into quadcommand-optimize
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Conflicts:
cocos/2d/cocos2d_wp8.vcxproj
cocos/2d/cocos2d_wp8.vcxproj.filters
2014-04-01 09:39:03 +08:00
koowolf
ad653c6cf9
use xxhash in win32 and wp8
2014-03-31 18:38:39 +08:00
Dhilan007
f485d3b6d5
Label:fixed possible blink if label contains shadow.
2014-03-31 18:16:08 +08:00
koowolf
75ec817ac5
use xxhash in win32 and wp8
2014-03-31 17:15:04 +08:00
Dhilan007
d39a419eeb
fixed logical error in Label::create.
2014-03-31 16:06:20 +08:00
Dhilan007
89eba4424f
fixed logical error.
2014-03-31 15:45:06 +08:00
Dhilan007
774debd142
fixed logical error in Label::updateFont.
2014-03-31 15:29:24 +08:00
minggo
504eea0269
use xxhash to generate material id
2014-03-31 13:47:07 +08:00
Dhilan007
cffdb129c9
change type of Label::_shadowNode
2014-03-31 11:47:28 +08:00
Dhilan007
08beaa3532
TextFieldTTF:fixed display incorrect color.
2014-03-31 11:16:12 +08:00
bmanGH
c86ab37685
Label ignore sort children.
2014-03-30 21:08:43 +08:00
bmanGH
503fed5313
fix crash when sort children while label type is STRING_TEXTURE. since the only one child sprite is not add with batch mode
2014-03-30 21:08:43 +08:00
minggo
f80bdfff76
Merge pull request #6055 from MSOpenTech/wp8-3.0
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Cocos2d-x 3.0 Windows Phone 8 support
2014-03-29 23:21:34 +08:00
Dale Stammen
958c7fdf9d
added winrt and wp8 project files and property sheets
2014-03-28 16:02:23 -07:00
Dale Stammen
afe561cccc
added wp8 and winrt support files and projects
2014-03-28 12:52:16 -07:00
Dale Stammen
77efd401a7
intialize _hasMipmaps to false in constructor
2014-03-28 11:25:57 -07:00
Dale Stammen
6ad8ec00ed
added missing variadicCreate for wp8
2014-03-28 11:25:39 -07:00
Maks Naumov
9644d68259
fix cmake win32 project generation
2014-03-28 19:06:13 +02:00
pandamicro
610524a6e9
Reverse CONSTRUCTOR_ACCESS to public
2014-03-28 18:05:17 +08:00
James Chen
15e584a83c
Merge pull request #6048 from pandamicro/ConstructorAccess2
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Issue #3897 : Add missed constructors
2014-03-28 18:03:35 +08:00
pandamicro
74a4aa793d
Issue #3897 : Move OrbitCamera constructor into cpp
2014-03-28 18:00:25 +08:00
pandamicro
26f5107381
Reverse CONSTRUCTOR_ACCESS to protected
2014-03-28 17:45:35 +08:00
pandamicro
5fc8050d9e
Issue #3897 : Add missed constructors
2014-03-28 17:45:06 +08:00
Dhilan007
cb50741f5d
Fixed possible crash if invoking FontAtlasCache::purgeCachedData.
2014-03-28 16:52:48 +08:00
Dhilan007
8ab057550f
fixed got wrong Rect by LabelTTF::getBoundingBox / LabelBMFont::getBoundingBox.
2014-03-28 15:58:28 +08:00
James Chen
ecad5ea3ce
Fixed `ExtensionTest/CocoStudioComponentsTest` crash after applying PR #6011 .
2014-03-28 14:55:15 +08:00
James Chen
fd9ab5c4d1
Merge pull request #6039 from Dhilan007/develop_label
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LabelTTF and LabelBMFont tagged as deprecated
2014-03-28 14:31:11 +08:00
Dhilan007
dd73be16e0
fixed indention.
2014-03-28 14:22:51 +08:00
Dhilan007
898e2136b1
LabelTTF and LabelBMFont tagged as deprecated
2014-03-28 14:18:01 +08:00
James Chen
e87f6991cf
User object has to be released before others, since userObject may have a weak reference of this node.
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It may invoke `node->stopAllAction();` while `_actionManager` is null if the next line is after `CC_SAFE_RELEASE_NULL(_actionManager)`.
2014-03-28 14:09:51 +08:00
James Chen
c266647447
ParticleSystem should also override `onExit` to unschedule update since in `onEnter`, it will be scheduled again. Otherwise, it'll trigger an assert.
2014-03-28 14:05:38 +08:00
pandamicro
65f4c23004
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2014-03-28 13:56:09 +08:00
James Chen
5c77b4d4b1
Merge pull request #6011 from DarraghCoy/event_listener_crash_fixes
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closed #4586 : Fix crashes in event dispatch other related safety checks/fixes
2014-03-28 11:28:41 +08:00
minggo
688ac51546
Merge pull request #6036 from Dhilan007/develop_label
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fixed got wrong Rect by Label::getBoundingBox.
2014-03-28 11:18:50 +08:00
Darragh Coy
0f729126f0
Find another instance where we should null out the node pointer for the current listener after it has been disassociated with the node.
2014-03-27 20:11:37 -07:00
Dhilan007
3da695b184
fixed got wrong Rect by Label::getBoundingBox.
2014-03-28 11:03:39 +08:00
minggo
2c1eb04124
[ci skip]
2014-03-28 10:45:45 +08:00
minggo
de9c5b34c1
Merge pull request #6032 from boyu0/4573_Particle_setVisible_crash
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closed #4573 : Set particle visible to false then set to true cause crashes.
2014-03-28 10:08:39 +08:00
Dhilan007
2bf256db0a
using 'struct' for reduce looks up in the map.
2014-03-28 09:44:16 +08:00
Darragh Coy
83495e6e9b
Macro wrap some of the other debug checks related to event listeners.
2014-03-27 15:39:52 -07:00
Darragh Coy
c6cd927ea5
When an event listener is removed from the scene and has a node associated with it, NULL out the node pointer so as not to leave any dangling pointers.
2014-03-27 15:37:16 -07:00
Darragh Coy
a778d07ecc
Undo most of the rest of the event dispatcher related changes in this fix. Will update with a much more elegant solution that does not disturb the existing code so much and which ensures no dangling pointers.
2014-03-27 15:22:11 -07:00
Darragh Coy
824efceb3f
Revert "Review feedback: fix memory leak discovered."
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This reverts commit 07646f1c82
.
2014-03-27 15:14:37 -07:00
Darragh Coy
8ee90389b4
Review feedback: Wrap the debug verification in additional macros which are disabled by default.
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Require the user to enable 'CC_NODE_DEBUG_VERIFY_EVENT_LISTENERS' in ccConfig.h in order to enable the debug checks in debug builds.
2014-03-27 12:29:28 -07:00
Darragh Coy
6e19da12c3
Review feedback: Remove unnecessary check of EventListener::getSceneGraphPriority() for fixed event listeners.
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Fixed priority event listeners never have an associated node.
2014-03-27 11:59:07 -07:00
Darragh Coy
07646f1c82
Review feedback: fix memory leak discovered.
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Always safe release the listener we retain - shift where release happens to the end of the block. Reproduced the leak using the Xcode Leaks instrument in the RemoveListenerAfterAddingTest and verified fixed after apply this change.
2014-03-27 11:28:27 -07:00
Dhilan007
f2cc3a3ce2
Update variable name.
2014-03-27 17:48:16 +08:00
Dhilan007
5a572c1797
closed #4561:Fixed read file more than once for label created by different font size.
2014-03-27 17:04:05 +08:00
boyu0
cb1c3ccd1a
closed #4573 : Set particle visible to false then set to true cause crashes.
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Because of the update order, _particleIdx may equal to zero.
2014-03-27 16:47:21 +08:00
Dhilan007
408107ff24
closed #4494::Easy to sets texture parameters of label's cache textures.
2014-03-27 15:35:51 +08:00
Dhilan007
cac4e0bbbc
closed #4569:Texture2D support for update partial texture
2014-03-27 15:11:04 +08:00
James Chen
c62144c350
Merge pull request #6022 from Dhilan007/develop_label4565
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closed #4565:fixed logical error in Label::setFontAtlas.
2014-03-27 14:39:30 +08:00
Dhilan007
8a8fa743eb
closed #4565:fixed logical error in Label::setFontAtlas.
2014-03-27 14:28:32 +08:00
minggo
e52fc981cc
Merge pull request #5977 from dabingnn/develop_fixID_Android_bug
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Develop fix id android bug
2014-03-27 13:49:53 +08:00
pandamicro
f0bb69bc5f
Revert "Reverse CONSTRUCTOR_ACCESS"
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This reverts commit 44d446ef1d
.
2014-03-27 10:59:47 +08:00
pandamicro
87384d8ffa
Fixed #4566 : Move LayerGradient's init functions into CC_CONSTRUCTOR_ACCESS section
2014-03-27 10:55:41 +08:00
pandamicro
7f2255e485
Fixed #4566 : Fix coding style problems
2014-03-27 10:01:46 +08:00
Darragh Coy
0ee1095e37
Fix crashes in event dispatch other related safety checks/fixes
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1: Add a fix to prevent events from being sent to scene nodes which are destroyed. Previously when a node was being destroyed it would try to unregister any event listeners it would have. This process would fail however in the case where event dispatching was already underway because we can't modify the listeners list while we are iterating through it. This is a pretty common occurrence since we often tear down & switch scenes in response to button clicks etc. Fix the problem by nulling out the slot for the listener we are removing in this case, so that it's node no longer receives any events after it is destroyed. The event dispatching code will cleanup this unused/nulled slot once the event processing loop has terminated.
2: When removing an event listener in cocos2d::EventDispatcher, ensure immediately it gets removed from the node priority map and dirty nodes set in order to ensure we don't inadvertently access any dangling pointers to nodes.
3: Add debug checks to ensure nodes have no associated event listeners after they are destroyed. This check will catch the problem fixed by (1) if it is still present.
4: Add some extra debug sanity checks in the event dispatcher to ensure nodes are not added to the lists twice and that they are being properly removed from the lists under certain conditions.
5: In cocos2d::Node's destructor NULL out members after releasing them in case they somehow happen to be accessed during the destructor. Move the release of the event dispatcher to the very end, since we need to check against it in debug.
2014-03-26 13:12:44 -07:00
pandamicro
44d446ef1d
Reverse CONSTRUCTOR_ACCESS
2014-03-26 18:48:01 +08:00
pandamicro
c08bf69370
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into LayerGradientCtor
2014-03-26 18:46:00 +08:00
pandamicro
63772f7d72
Fixed #4566 : Constructor added for LayerGradient
2014-03-26 18:45:08 +08:00
James Chen
849d7b9109
Merge pull request #5996 from chengstory/AddNewCreateNodeWay
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Adding support of using CCComRender as parent for attached component
2014-03-26 18:20:34 +08:00
zhangcheng
1e6b9f7d9f
remove isRenderer.
2014-03-26 17:02:37 +08:00
zhangcheng
58a61d94fb
add use CCComRender as parent for attaching component
2014-03-26 16:39:32 +08:00
James Chen
22fdbbb198
Merge pull request #5980 from Dhilan007/develop_label2
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Refactor implementation of label's shadow and fixed stroke was not 'outside stroke' for Label generated by 'Font name'
2014-03-26 16:32:04 +08:00
James Chen
1003847cd1
Mac build fix after merging https://github.com/cocos2d/cocos2d-x/pull/5989
2014-03-26 15:44:38 +08:00
James Chen
21ba509a35
Merge pull request #5989 from dumganhar/iss4559-ios-64bit
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closed #4559 : Wrong behavior of multi-touch on iphone5s/ipadAir (arm64 arch)
2014-03-26 15:27:57 +08:00
James Chen
691442d80d
closed #4559 : Wrong behavior of multi-touch on iphone5s/ipadAir (arm64 arch)
2014-03-26 15:04:11 +08:00
andyque
57d8f155df
issue #4401 . resolve conflicts
2014-03-26 14:54:50 +08:00
Dhilan007
fa91bf1167
remove unused code and fixed warning.
2014-03-26 14:11:40 +08:00
minggo
a374241f65
Merge pull request #5924 from MSOpenTech/wp8-3.0-cocos2d-changes
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Windows Phone 8,0 cocos2d-x 3.0 changes
2014-03-26 13:58:46 +08:00
James Chen
7a8db8271f
Merge pull request #5930 from andyque/Branch_issue4429
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closed #4429 : Boolean value could not be written to specified plist file
2014-03-26 11:46:56 +08:00
Dhilan007
1247760d95
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop_label_fixs
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Conflicts:
cocos/2d/CCLabel.cpp
2014-03-26 11:15:48 +08:00
Dhilan007
41ffa372e8
label: Refactor implementation of shadow.
2014-03-26 11:09:16 +08:00
Huabing.Xu
bc15ac1415
closed #4552 : change assert log message
2014-03-26 10:07:50 +08:00
James Chen
f6c6d428ad
Merge pull request #5926 from andyque/fix_tests_warnings
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issue #4401 , remove warnings under win32
2014-03-25 18:17:42 +08:00
Huabing.Xu
9aa8327d9c
closed #4552 : separate material ID and openGL ProgramID
2014-03-25 16:54:29 +08:00
James Chen
b6589b0b5a
Merge pull request #5931 from Dhilan007/develop_label
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label: Support to clip transparent area of Label, content size will be updated with only non-transparent area.
2014-03-25 16:47:12 +08:00
LinWenhai
4b454fe7bb
Update getter of ClipMarginEnabled.
2014-03-25 16:37:34 +08:00
zhangbin
36892c3a98
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into issue2880
2014-03-25 16:21:41 +08:00
zhangbin
d6ad9274c4
closed #2880 , Generate mipmap for the texture has mipmaps when reload textures.
2014-03-25 16:19:34 +08:00
Dhilan007
674dffce21
Merge branch 'develop-label-stroke' of https://github.com/dumganhar/cocos2d-x into develop_label_fixs
2014-03-25 16:10:47 +08:00
James Chen
34245d4bd0
Merge pull request #5953 from dumganhar/merge5934
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closed #4541 : [ui] Removed Widget::addNode, added ProtectedNode.
2014-03-25 15:46:56 +08:00
minggo
3fc15e5e7d
Merge pull request #5896 from splhack/remove_nativeactivity
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Remove NativeActivity
2014-03-25 15:37:12 +08:00
minggo
cab21adf4a
Merge pull request #5919 from boyu0/bug4499_ParticleSystem_endRadiusVar_bug
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closed #4499 : Read ParticleSystem::modeB.endRadiusVar from "minRadiusVariance...
2014-03-25 15:34:36 +08:00
James Chen
45b98e7dc0
issue #4541 : s_globalOrderOfArrival is an static variable of Node class.
2014-03-25 15:07:11 +08:00
LinWenhai
19341ceaf4
add getter of ClipMarginEnabled.
2014-03-25 14:54:42 +08:00
CaiWenzhi
2dffcb9808
Add ProtectedNode and remove "addNode"
2014-03-25 14:28:58 +08:00
James Chen
093b792221
Merge pull request #5946 from boyu0/iss3804_change_image_private_to_protected
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closed #3804 : Change private functions and variables in Image class to protected, since its subclasses may need them.
2014-03-25 14:07:58 +08:00
James Chen
32f647d38b
Merge pull request #5940 from boyu0/iss4513_particle_readd_bug
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closed #4513 : Particle doesn't animate when it was removed and re-added to another node.
2014-03-25 14:05:12 +08:00
James Chen
8d28884c9f
Merge pull request #5806 from Dhilan007/develop_reImplementationWithLabel
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issue #3821 : Uses new label instead of LabelTTF in engine.
2014-03-25 13:46:17 +08:00
James Chen
5625c98443
Merge pull request #5942 from Dhilan007/develop_label2
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label: 1) change default value of anchor point to Middle.
2) Shadow offset and outline size passed to new Label consider 'contentScaleFactor'
2014-03-25 11:39:53 +08:00
boyu0
db0fe60974
closed #3804 : Change Image private function and variable to protected, for the subclasses can use them.
2014-03-25 11:13:44 +08:00
Kazuki Sakamoto
3fba61f384
Remove NativeActivity
2014-03-24 19:57:29 -07:00
Dhilan007
8278a510aa
Label:fixed shadow offset didn't consider 'contentScaleFactor'
2014-03-25 10:41:53 +08:00
Dhilan007
859fe98502
label:1.change default value of anchor point. 2.Shadow offset and outline size passed to new Label didn't consider 'contentScaleFactor'
2014-03-25 09:58:16 +08:00
Dale Stammen
04b529d328
fixed use of nullptr in variable args for wp8
2014-03-24 15:09:24 -07:00
pandamicro
45d4397d20
Issue #3897 : Make Constructors public in Cocos2d-JS
2014-03-24 22:05:19 +08:00
boyu0
759ec61639
closed #4513 : Particle doesn't animate when readd it.
2014-03-24 18:08:55 +08:00
pandamicro
bdfcc6c8cc
Issue #3897 : Add missed constructors
2014-03-24 17:44:01 +08:00
James Chen
6defa062a8
closed #4530 : Using 'Outside stroke' instead of 'Inside Stroke' for Label generated by 'Font name'. And fix stroke could not work on iOS7.
2014-03-24 16:58:31 +08:00
James Chen
db7057e6f2
closed #4529 : Stroke size and shadow offset don't consider ContentScaleFactor
2014-03-24 16:58:31 +08:00
James Chen
892662c5ef
Merge pull request #5932 from pandamicro/ComponentScriptSupport
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Component script support
2014-03-24 14:41:16 +08:00
pandamicro
6a8dfc4664
Fixed #4512 : JSB script support added to Component
2014-03-24 14:24:27 +08:00
Dhilan007
538c01e76e
label:support clip blank of upper and lower margin.
2014-03-24 14:16:27 +08:00
andyque
4a974e24df
revert vcxproj files
2014-03-24 10:50:48 +08:00
andyque
f5795c25b6
remove warnings under win32
2014-03-24 10:12:40 +08:00
Dale Stammen
aa0dae4d1f
added CC_PLATFORM_WINRT and WP8
2014-03-22 06:10:07 -07:00
Dale Stammen
6ee7f5d325
added CC_PLATFORM_WINRT and WP8
2014-03-22 06:09:48 -07:00
Dale Stammen
bfaa5882fe
fix for RELATIVE reserved word in wp8 compiler
2014-03-22 06:09:16 -07:00
Dale Stammen
44e6efea64
#pragma mark for ios and mac only
2014-03-22 06:08:05 -07:00
Dale Stammen
b50a158b62
need to terminate variable args list with NULL. nullptr will not work with wp8 compiler
2014-03-22 06:04:36 -07:00
Dale Stammen
2577fc39d8
#pragma mark for ios and mac only
2014-03-22 05:58:37 -07:00
Dale Stammen
fb574697aa
added support for precompiled shaders in wp8
2014-03-22 05:58:07 -07:00
Dale Stammen
5e402ee433
fix for generic already defined in wp8
2014-03-22 05:56:49 -07:00
Dale Stammen
294341d0ab
fixed texture memory leak and added comments to indicate problem
2014-03-22 05:56:08 -07:00
Dale Stammen
65400bf87b
added wp8 device orientation. added purge for FontAtlasCache. Disabled console for wp8/winrt until networking code is added
2014-03-22 05:55:08 -07:00
Dale Stammen
f6b57df505
added WP8 and WINRT platforms
2014-03-22 05:53:09 -07:00
Dale Stammen
77ab59ebab
#pragma mark for ios and mac only
2014-03-22 05:52:45 -07:00
Dale Stammen
409ad77b6c
disabled webp for wp8 and winrt
2014-03-22 05:51:39 -07:00
Dale Stammen
e3e4e88bce
added WP8 and WINRT platforms
2014-03-22 05:50:55 -07:00
James Chen
da0c15c982
Merge pull request #5847 from newnon/develop_small_improvements
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Adds getCurrentLanguageCode() which returns iso 639-1 language code
2014-03-21 16:33:43 +08:00
boyu0
5edb9b9f86
closed #4499 : Read ParticleSystem::_endRadiusVar from "minRadiusVariance" in plist.
2014-03-21 16:25:22 +08:00
James Chen
c30f466d56
Merge pull request #5915 from boyu0/iss3509_physicsbody_moves_randomly_when_switch_foreground_background
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closed #3509 : PhysicsBody moves randomly when switch foreground/background
2014-03-21 15:25:52 +08:00
boyu0
bc13956981
closed #3509 : PhysicsBody moves randomly when switch foreground/background.
2014-03-21 15:16:55 +08:00
James Chen
cecc00c650
Merge pull request #5893 from Dhilan007/develop_label
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closed #4489 : Label: Refactoring relevant functions of setting text color.
2014-03-21 14:52:55 +08:00
Dhilan007
1a08cd9b32
fix typo.
2014-03-21 13:52:12 +08:00
James Chen
f51c39c034
closed #3897 : Constructors should be protected, but should be a way to disable them, added CC_CONSTRUCTOR_ACCESS.
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Thank @pandamicro.
2014-03-21 13:44:29 +08:00
Dhilan007
6b74794c74
fix typo and mistake in Label::setTextColor.
2014-03-21 09:47:29 +08:00
Dhilan007
9dfa099bef
Label:Refactoring related functions of color.
2014-03-20 20:56:10 +08:00
andyque
f26ae8a019
remove unused params warnings
2014-03-20 16:34:42 +08:00
andyque
7ab639ec0f
fix lots compile warnings
2014-03-20 16:24:55 +08:00
andyque
8c1bf48357
fixed label font size: from int to float
2014-03-20 15:03:48 +08:00
andyque
2dcc600fa1
remove unused accelerometer
2014-03-20 14:29:05 +08:00
andyque
8a409db1b6
change setFontSize from int to float
2014-03-20 14:14:02 +08:00
andyque
957eb9363e
fix win32 compile error
2014-03-20 13:42:09 +08:00
andyque
ca6851f114
fix warnings of font and RichText
2014-03-20 11:58:36 +08:00
andyque
6c16f16b1d
fix CCDirectorCaller warnings
2014-03-20 11:32:43 +08:00
andyque
7ae77c9335
fix cocos2dx engine internal warnings
2014-03-20 10:58:04 +08:00
Sergey
13df593ae7
file attributes fixed
2014-03-19 18:58:19 +04:00
James Chen
bed76d4460
Merge pull request #5870 from dabingnn/fix_scale0Bug
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closed #4382 : added missed scaleZ feature in ScaleTo and ScaleBy.
2014-03-19 18:28:12 +08:00
James Chen
db4dd81030
Merge pull request #5871 from dumganhar/iss4450-missing-slash
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closed #4450 : FileUtils::addSearchResolutionsOrder doesn't check whether there is a 'slash' at the end of path.
2014-03-19 17:57:40 +08:00
James Chen
a84873a67b
closed #4450 : FileUtils::addSearchResolutionsOrder doesn't check whether there is a 'slash' at the end of path.
2014-03-19 17:56:29 +08:00
James Chen
740aa30713
closed #4447 : [Desktop] Can't receive touchEnded event when mouse up outside of window
2014-03-19 17:09:10 +08:00
andyque
c90ef00668
add bool support for other platform
2014-03-19 16:47:57 +08:00
andyque
cadbfbe9b1
add Bool Integer Float Double support to CCDictionary
2014-03-19 16:47:57 +08:00
andyque
00249328a6
add boolean support for mac and ios
2014-03-19 16:47:57 +08:00
Huabing.Xu
dc9baa7c72
closed #4382 : added missed scaleZ feature for scaleZ
2014-03-19 16:23:14 +08:00
James Chen
7061641dd8
Merge pull request #5860 from Dhilan007/develop_label
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closed #4434 : Label's color is incorrect if it's created by font name
2014-03-19 14:09:32 +08:00
Dhilan007
bb17da8f88
add override for Label::updateDisplayedColor
2014-03-19 10:36:44 +08:00
Dhilan007
f76460aee8
closed issue#4434:fixed display incorrect color of label if create by font name.
2014-03-19 10:10:47 +08:00
James Chen
a5e9630db1
Merge pull request #5843 from Dhilan007/develop_label
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closed #4428 : fixed display incorrect of multi-line label if invoking 'getLetter'.
2014-03-19 09:52:14 +08:00
Dhilan007
a286ed8374
fixed typo.
2014-03-18 13:48:41 +08:00
samuele3hu
76abe8d1c9
make FileUtilsWin32::getWritablePath() return value unified whether release or debug
2014-03-18 10:51:07 +08:00
Sergey
f65ef462e5
getCurrentLanguageCode() for all platforms return iso 639-1 language code
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iPhone template improvements(for game center support)
2014-03-17 22:34:21 +04:00
Dhilan007
46a4c17097
change access specifier of SpriteBatchNode::addSpriteWithoutQuad.
2014-03-17 19:31:58 +08:00
Dhilan007
cc671835f8
closed issue#4428:fixed label display incorrect if invoking getLetter and it's multi-line.
2014-03-17 18:33:15 +08:00
James Chen
2e13d45848
Merge pull request #5819 from Dhilan007/develop_menu
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fixed content size of MenuItem is incorrect when font size or font name ...
2014-03-15 01:27:05 +08:00
Dhilan007
e20676f939
fixed content size of MenuItem is incorrect when font size or font name change.
2014-03-15 01:24:23 +08:00
James Chen
a47923e06d
Fix potential overflow in Texture::getCachedTextureInfo.
2014-03-15 01:09:22 +08:00
James Chen
c033591e6a
[win32] Overflow fix when using MultiByteToWideChar and WideCharToMultiByte.
2014-03-15 01:05:04 +08:00
James Chen
306df0537e
Reverts changes in CCApplication.cpp/.mm, pollEvent must after main loop, otherwise, potential crash will happen.
2014-03-15 00:10:39 +08:00
Dhilan007
e512235299
Remove the old implementation of LabelTTF
2014-03-14 21:06:40 +08:00
James Chen
9bc48a7ac1
PollEvents before main loop and beautifies codes in CCApplication.cpp/.mm.
2014-03-14 18:40:04 +08:00
James Chen
a5775e9e6a
Merge pull request #5793 from koowolf/win32_crash
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Crash while clicking close button on desktop platforms
2014-03-14 18:26:34 +08:00
James Chen
edde48e132
Merge pull request #5798 from Dhilan007/develop_label
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closed #4377 : LabelAtlas::setColor takes no effect.
2014-03-14 18:07:36 +08:00
Dhilan007
c4d91f512d
LabelAtlas:fixed display incorrect color.
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MenuItem:using Label to replace LabelTTF.
2014-03-14 17:36:05 +08:00
koowolf
ad5f870f7c
fix close crash in linux and mac
2014-03-14 17:21:27 +08:00
koowolf
90f5d6511e
fix win32 crash while click close button.
2014-03-14 16:13:32 +08:00
James Chen
8c7bc11931
Merge pull request #5790 from dumganhar/warning-fix-and-project-update
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Warning fix and update VS project to fix compilation errors when building in Release mode
2014-03-14 15:48:55 +08:00
James Chen
177bf4df9d
Some warning fixes.
2014-03-14 15:38:43 +08:00
James Chen
a94b82e738
Updates VS project to fix compilation errors when building in Release mode.
2014-03-14 15:30:12 +08:00
Dhilan007
5f6fbc6a33
label:fixed getter for font size and font name.
2014-03-14 15:18:45 +08:00
Dhilan007
971b1dd557
Label:fixed text display incorrect when come to foreground on android.
2014-03-14 14:59:26 +08:00
Dhilan007
36bfd6d2c2
label:fixed incorrect effect of outline.
2014-03-14 09:51:39 +08:00
James Chen
8743b00d9f
Merge pull request #5768 from Dhilan007/develop_label2
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Refactor setter of label's font name and font size.
2014-03-13 21:14:36 +08:00
Dhilan007
fe6f485a6b
label:rename some API for clearly.
2014-03-13 21:00:36 +08:00
Dhilan007
62d0fa8564
label:rename some API for clearly.
2014-03-13 20:52:33 +08:00
andyque
c4e20dd63a
fix ease action error
2014-03-13 19:53:06 +08:00
Dhilan007
bc68c6b629
Refactor setter of label's font name and font size.
2014-03-13 18:46:35 +08:00
heliclei
c26b103b23
remove node name related features from v3.0
2014-03-13 10:45:02 +08:00
James Chen
ac0aecb394
Merge pull request #5737 from dumganhar/runtime-fix
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Lua Runtime fix
2014-03-12 21:48:35 +08:00
James Chen
77a8476c80
GLView::end needs to release self.
2014-03-12 21:45:57 +08:00
James Chen
ac4faeb8c4
Merge pull request #5730 from Dhilan007/develop_label
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Label:Fixes the font rendering on Windows and possible crash when create the label by font name.
2014-03-12 21:25:38 +08:00
Dhilan007
3acaf3ece5
1.Label:Fixes the font rendering on Windows.
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2.fixed Label::setColor crash when create the label by font name.
2014-03-12 20:39:13 +08:00
James Chen
f609d57a00
Merge pull request #5671 from heliclei/walk-node-tree
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Add enumerateChildrenByName for walking through node tree with callback
2014-03-12 18:23:43 +08:00
heliclei
2a3cb0847e
refactor api name
2014-03-12 18:10:45 +08:00
James Chen
f01ca554aa
Merge pull request #5708 from Dhilan007/develop_label
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fixed incorrect initial value of label's TextVAlignment.
2014-03-12 16:46:22 +08:00
Dhilan007
c11ef679da
fixed incorrect initial value of label's TextVAlignment.
2014-03-12 16:11:12 +08:00
James Chen
2ae283d506
Merge pull request #5702 from dumganhar/glview-inherit-order
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Changes the order of inheritance for GLView. Reason:
2014-03-12 15:34:53 +08:00
James Chen
a974e5e42b
Merge pull request #5704 from Dhilan007/develop_label
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label: Change default font size from `32` to `12`, it's compatible with old LabelTTF.
2014-03-12 15:33:30 +08:00
Dhilan007
f5daf1af24
label:change default font size
2014-03-12 15:30:14 +08:00
James Chen
ca27bc4d6f
Merge pull request #5703 from Dhilan007/develop_label
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label:fixed crash and incorrect getter.
2014-03-12 15:23:06 +08:00
Dhilan007
2786b40dc3
using string::empty() for judge whether string is empty.
2014-03-12 15:03:22 +08:00
Dhilan007
233b04269b
label:
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1.fixed crash if create label by font name and text is empty.
2.fixed getter of font name and font size is incorrect.
2014-03-12 14:49:19 +08:00
James Chen
42c724a59d
Changes the order of inheritance for GLView. Reason:
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```
bool ok = true;
JSObject *obj = JS_THIS_OBJECT(cx, vp);
js_proxy_t *proxy = jsb_get_js_proxy(obj);
cocos2d::GLViewProtocol* cobj = (cocos2d::GLViewProtocol *)(proxy ? proxy->ptr : NULL); // This line will cause the 'cobj' to be an invalid object, since the instance is a 'GLView', but we force cast it to 'GLViewProtocol*'.
JSB_PRECONDITION2( cobj, cx, false, "js_cocos2dx_GLViewProtocol_setDesignResolutionSize : Invalid Native Object");
if (argc == 3) {
double arg0;
```
After changing the order, the result could be fixed. But I don't know whether it's the best way to fix it. Anyway, it wouldn't break anything right now.
2014-03-12 14:43:51 +08:00
heliclei
d57d2f3059
Merge remote-tracking branch 'upstream/develop' into walk-node-tree
2014-03-12 14:19:55 +08:00
heliclei
a907580d0a
use lambda callback
2014-03-12 14:15:45 +08:00
James Chen
4b4b706066
Merge pull request #5635 from andyque/fix_ease_action
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fix wrong display of ease elastic action test.
2014-03-12 12:07:26 +08:00
James Chen
0bf58c8096
Merge pull request #5690 from Dhilan007/develop_labelttf
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issue #3821 : LabelTTF was re-implemented as a wrapper of Label.
2014-03-12 11:18:40 +08:00
Dhilan007
6f165bb592
fixed incorrect initial value of label type.
2014-03-12 11:06:51 +08:00
Dhilan007
aefafdbe77
Add conditions to evaluate for setter of font size and font name.
2014-03-12 10:53:51 +08:00
Dhilan007
bc7e39283f
issue #3821:LabelTTF re-implemented as a wrapper of Label.
2014-03-12 10:19:33 +08:00
Dhilan007
d96cc9ecb9
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2014-03-12 10:08:57 +08:00
minggo
b2e27947a3
Merge pull request #5654 from dabingnn/develop_RenderTextureImprovement
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Develop render texture improvement
2014-03-11 18:50:51 +08:00
Dhilan007
df12ca963e
issue #4337:label support create by font name,compatible with old labelTTF
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1.fixed color and opacity has not yet gone into effect.
2.fixed display is not consistent with old LabelTTF when content scale factor of Director not equal to 1.
2014-03-11 18:06:14 +08:00
Dhilan007
b72d009eac
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2014-03-11 16:16:07 +08:00
heliclei
80417f0f35
correct naming convetion
2014-03-11 15:27:28 +08:00
Dhilan007
c2ef7b8796
fix incorrect implementation of Label::getContentSize
2014-03-11 15:03:16 +08:00
Dhilan007
792e182e12
typo fix and coding style improvements.
2014-03-11 14:32:07 +08:00
heliclei
8db680b9ee
add EnumChildNodesByName, walk node tree with callback
2014-03-11 13:58:43 +08:00
minggo
2aa5c7aadd
Merge pull request #5649 from dabingnn/develop_fix_clippingNodeShaderBug
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closed #4315 : fixed clippingNode alphaTest Bug
2014-03-10 21:45:47 +08:00
Dhilan007
11d3acd478
fixed inappropriate usage of inline.
2014-03-10 20:35:36 +08:00
Dhilan007
8bac35ae2a
closed #4337:label support create by font name,compatible with old labelTTF.
2014-03-10 19:42:43 +08:00
James Chen
63292b5ba6
Merge pull request #5544 from heliclei/node-string-tag
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CCNode:Add String tag, to support runtime manipulation
2014-03-10 18:26:51 +08:00
heliclei
83c4d5b479
fix comments
2014-03-10 18:21:53 +08:00
Huabing.Xu
f0ae3fd4dc
Merge branch 'develop' into develop_RenderTextureImprovement
2014-03-10 18:11:55 +08:00
Huabing.Xu
e15d0a9d20
RenderTexture saveToFile will return true
2014-03-10 17:42:27 +08:00
Huabing.Xu
f8f2373c2a
closed #4315 : fixed clippingNode alphaTest Bug
2014-03-10 15:12:44 +08:00
James Chen
eca0bce1be
Merge pull request #5633 from huangml/patch-1
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closed #4319 : Node::removeAllChildrenWithCleanup() does not remove PhysicsBody.
2014-03-10 10:55:54 +08:00
James Chen
2784955845
Merge pull request #5636 from dumganhar/iss3290-onenter-order
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closed #3290 : The order of onEnter / onExit work correctly on JSB and LuaBindings.
2014-03-08 22:35:09 +08:00
James Chen
7aec578b35
closed #3290 : The order of onEnter works correctly on JSB and LuaBindings.
2014-03-08 22:07:55 +08:00
andyque
82fcf939d0
fix ease elastic action error
2014-03-08 21:51:17 +08:00
黄梦龙
8b737d8aab
Update CCNode.cpp
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removeAllChildrenWithCleanup() not remove PhysicsBody
2014-03-08 17:42:35 +08:00
minggo
c291cb32a0
Merge pull request #5624 from Dhilan007/develop_label
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label:fixed vertical alignment is incorrect.
2014-03-07 21:07:09 +08:00
James Chen
84a76db060
Merge pull request #5622 from pandamicro/MotionStreakFix
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closed #4294 : Added unimplemented position getter/setter in MotionStreak.
2014-03-07 19:10:02 +08:00
pandamicro
2427314a65
Issue #4294 : MotionStreak: Improve position setters
2014-03-07 19:06:51 +08:00
Dhilan007
4905acfa0b
label:fixed vertical alignment is incorrect.
2014-03-07 18:31:33 +08:00
pandamicro
e94cd2357d
Issue #4294 : Add override declaration
2014-03-07 18:11:37 +08:00
Huabing.Xu
ad9c104cfd
migrate saveToFile compatible with new renderer
2014-03-07 17:41:51 +08:00
pandamicro
a005fa1dce
Issue #4294 : Add unimplemented position getter/setter in MotionStreak
2014-03-07 16:32:00 +08:00
minggo
07c0fac44f
Merge pull request #5620 from Dhilan007/develop_label
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closed #4301:Label support vertical alignment and assign dimensions.
2014-03-07 16:12:21 +08:00
Dhilan007
ac944cd42b
fixed incorrect display when the size of label not enough to support display all text.
2014-03-07 15:58:49 +08:00
minggo
4251bcf425
Merge pull request #5469 from natural-law/issue3991
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Add method to reload cached texture & update the nodes used the texture.
2014-03-07 15:58:17 +08:00
Dhilan007
c233b636cd
closed #4301:Label support vertical alignment and assign dimensions.
2014-03-07 14:58:44 +08:00
James Chen
9b0c0ab44e
Merge pull request #5616 from dumganhar/glview-refactor
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Refactoring GLView for desktop platforms, and adding protected method `updateDesignResolutionSize` for GLViewProtocol class.
2014-03-07 14:15:20 +08:00
James Chen
e0e9e1723c
Merge pull request #5612 from Dhilan007/develop_label
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fixed #4300:fixed Label:draw location and BBOX is incorrect.
2014-03-07 14:09:39 +08:00
James Chen
1cfd14f27d
Tab -> 4 spaces, remove unused spaces for CCGLView.h
2014-03-07 14:03:57 +08:00
James Chen
ae2f7a4a7d
updateDesignResolution -> updateDesignResolutionSize.
2014-03-07 14:01:30 +08:00
James Chen
d699f62193
Tab -> 4 spaces, remove unused spaces.
2014-03-07 13:59:56 +08:00
James Chen
8b359dd90e
Refactoring GLView for desktop platforms, and adding protected method `updateDesignResolutionSize` for GLViewProtocol class.
2014-03-07 13:51:12 +08:00
Dhilan007
f0119ef62f
fixed horizontal kerning is incorrect.
2014-03-07 12:03:45 +08:00
Dhilan007
063bde51c3
fixed #4300:fixed Label:draw location and BBOX is incorrect.
2014-03-07 11:42:13 +08:00
Huabing.Xu
5c1be5f2ef
Merge branch 'develop' into develop_fix_node_transform_bug
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* develop:
Improved documentation
better doctrings
fixes for linux
small setup.py fixes
Update CHANGELOG [ci skip]
closed #4291:open CCEditBox as modal dialog
Fixes 'schedule test/issue#2268' crashes
closed #4150 : fix physics position/rotation tag bug.
2014-03-07 10:07:19 +08:00
Huabing.Xu
9fc6177570
fix bug for outdated transform status
2014-03-07 10:03:34 +08:00
Ricardo Quesada
57b6478de7
Improved documentation
2014-03-06 16:14:06 -08:00
Ricardo Quesada
77d19e9bc2
better doctrings
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improved documentation for Node
2014-03-06 14:04:19 -08:00
zhangbin
56a46892fe
closed #3991 , Remove the method CCTextureCache::updateTexture().
2014-03-06 17:38:18 +08:00
zhangbin
822ef8d588
Merge branch 'develop' into issue3991
2014-03-06 17:28:20 +08:00
zhangbin
fec04dd6ae
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2014-03-06 11:03:49 +08:00
James Chen
87b657b5bb
Merge pull request #5575 from dumganhar/iss4286-event-crash
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closed #4286 : 'EventDispatcherTest/Issue 4129' crashes on Windows.
2014-03-06 11:03:34 +08:00
Ricardo Quesada
273d0d22f1
little performance improvement in quad command
2014-03-05 18:50:09 -08:00
James Chen
183622c718
'EventDispatcherTest/Issue 4129' crashes on Windows.
2014-03-06 10:45:29 +08:00
heliclei
73a3011b11
fix comments
2014-03-06 10:31:29 +08:00
heliclei
08d0cde490
Merge remote-tracking branch 'upstream/develop' into node-string-tag
2014-03-06 10:02:50 +08:00
zhangbin
6da0afdd03
Solve the crash in CocoStudioComponentsTest.
2014-03-06 09:23:27 +08:00
Ricardo Quesada
a0ab8fcdf3
onDraw() updated
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`onDraw()` receives `const kmMat4 &transform` and `bool
transformUpdated`.
`CC_NODE_DRAW_SETUP()` is no longer used in our code.
`_modelViewTransform` is only used as a cache.
2014-03-05 15:49:08 -08:00
Ricardo Quesada
0cb759cab8
Better names for tests
2014-03-05 11:50:12 -08:00
minggo
b7df75745e
Merge pull request #5562 from Dhilan007/develop_label
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issue #3629:new label support customize the effects such as Shadow[blur is unsupported], Outline
2014-03-05 17:28:37 +08:00
heliclei
55080d713b
refactor string tag to name
2014-03-05 17:03:25 +08:00
Dhilan007
dfdf19daff
remove unused shader and also did adjust FontAtlas::getTexture
2014-03-05 16:51:16 +08:00
Dhilan007
23501b40aa
issue #3629:new label support customize the effects such as Shadow[blur is unsupported], Outline
2014-03-05 15:54:40 +08:00
James Chen
20146c3ecb
Merge pull request #5558 from Dhilan007/develop_label
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close #4276:fixed crash on CocoStudioGuiTest->LabelBMFontTest.
2014-03-05 15:24:36 +08:00
James Chen
9652da06f8
Merge pull request #5554 from koowolf/#5550_win
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closed #4278 : Upgrading kazmath to the latest version.
2014-03-05 14:58:24 +08:00
James Chen
ec70d067d7
Merge pull request #5556 from boyu0/v3.0_final_test
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Fix particle test->AddAndRemove test crash.
2014-03-05 14:53:05 +08:00
Dhilan007
c3c3e12ee6
close #4276:fixed crash on CocoStudioGuiTest->LabelBMFontTest.
2014-03-05 14:41:59 +08:00
boyu0
06faad7020
Fix partical test->add and remove particle system crash.
2014-03-05 14:32:22 +08:00
koowolf
3365280a0a
build kazmath on win32
2014-03-05 14:30:55 +08:00
James Chen
02572da9dc
Adds EventListenerTouchOneByOne::isSwallowTouches, fixes a typo for Director::EVENT_AFTER_UPDATE.
2014-03-05 11:28:21 +08:00
samuele3
3edeba5001
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into bug_fix
2014-03-05 09:52:37 +08:00
samuele3
53851151d9
fix:TimerScriptHandler can’t do anything in the `cancel` function
2014-03-05 09:51:57 +08:00
Ricardo Quesada
c63f210e26
Compiles on Android
2014-03-04 16:59:39 -08:00
Ricardo Quesada
4fe3b16287
Updates to latest version of kazmath
2014-03-04 16:33:00 -08:00
Ricardo Quesada
7ac663e02c
GL Program API fixes
2014-03-04 13:51:43 -08:00
heliclei
cbec0f9a15
CCNode:Add String tag, to support runtime manipulation
2014-03-05 00:15:01 +08:00
James Chen
bb86a9e350
Merge pull request #5517 from bmanGH/feature/fix_timer_cancel_bug
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closed #4272 : Timer::cancel always call Director::getInstance()->getScheduler() even in another Scheduler
2014-03-04 22:08:55 +08:00
minggo
6cb665b637
Merge pull request #5534 from dabingnn/develop_RenderTextureImprovement
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Develop render texture improvement
2014-03-04 18:30:37 +08:00
Huabing.Xu
3d0cd62e12
add comment to make interface clearer
2014-03-04 17:34:48 +08:00
James Chen
98e1099370
Fixes crash of PerformanceTest/EventDispatcherTest.
2014-03-04 16:43:04 +08:00
Huabing.Xu
99d0ce160a
rename setVirtualViewPort->setVirtualViewport
2014-03-04 15:41:36 +08:00
Huabing.Xu
ec397611f6
remove blank line,adjust indent
2014-03-04 15:30:05 +08:00
Huabing.Xu
756024e9f1
implement interface setKeepMatrix, setVirtualViewPort
2014-03-04 15:07:28 +08:00
James Chen
387174d633
issue #4234 : Acceleration -> const Acceleration&
2014-03-04 13:42:36 +08:00
James Chen
5c70548742
issue #4234 : 'Event* event' needs to be in 'TouchScriptData' struct.
2014-03-04 13:42:06 +08:00
Huabing.Xu
68130fb4d0
fix matrix push/pop bug
2014-03-04 11:06:39 +08:00
Huabing.Xu
a759d9ae60
calculate viewport based on _fullRect _rtRect and _fullRectViewport
2014-03-04 10:57:57 +08:00
Huabing.Xu
7949cb2cd9
add interface for keep Matrix
2014-03-04 10:41:03 +08:00
Ricardo Quesada
8bdfce9bbe
Merge branch 'develop' into visit_draw_improved
2014-03-03 17:31:29 -08:00
Ricardo Quesada
81f5254e15
Removes setNormalizedPosition
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This funciton is useful, but the code is buggy.
In should check the parents' position instead of Director::Size()
Let's do it correctly, and then re-add this function
2014-03-03 16:08:30 -08:00
Ricardo Quesada
c386f88e32
Merge branch 'develop' into visit_draw_improved
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Conflicts:
CHANGELOG
cocos/gui/UILayout.h
2014-03-03 11:27:42 -08:00
bmanGH
d0f8dbd4be
Fix Timer::cancel always call Director::getInstance()->getScheduler() even in another Scheduler;
2014-03-03 19:12:59 +08:00
minggo
594342ea3e
Merge pull request #5505 from dumganhar/event-dispatcher-refactor
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[EventDispatcher] Adds 'pauseEventListenersForTarget', 'resumeEventListenersForTarget' and 'removeEventListenersForTarget'.
2014-03-03 17:56:57 +08:00
minggo
be0ac5dc1c
Merge pull request #5493 from boyu0/bug4150_physics_position_rotation
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closed #4150 : fix physics position and rotation bug.
2014-03-03 14:57:33 +08:00
James Chen
1d2d2df1e9
issue #4165 : Adds missing deprecated methods in Scheduler class.
2014-03-03 11:57:36 +08:00
James Chen
1aa9e35fb2
Merge pull request #5500 from dumganhar/scheduler-refactor
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closed #4165 : Refactors Scheduler class.
2014-03-03 11:20:06 +08:00
James Chen
04663b4a9c
closed #4165 : Updates comments.
2014-03-03 11:12:04 +08:00
James Chen
09c0bae4a1
closed #4165 : Deprecates old methods: Scheduler::(un)scheduleSelector, Scheduler::isScheduleForTarget.
2014-03-03 11:07:48 +08:00
James Chen
757425c54b
issue #4165 : Scheduler::scheduleCallback -> Scheduler::schedule, Scheduler::scheduleSelector -> Scheduler::schedule. APIs are clear for c++ developers now.
2014-03-03 11:00:30 +08:00
boyu0
c99b0a0b6a
closed #4150 : Fix missing "!"
2014-03-03 01:48:56 +08:00
James Chen
dceb047ba6
TimerTargetCallback::initWithLambda -> TimerTargetCallback::initWithCallback.
2014-03-02 18:43:17 +08:00
James Chen
f3949e078b
[EventDispatcher] Adds 'pauseEventListenersForTarget', 'resumeEventListenersForTarget' and 'removeEventListenersForTarget'.
2014-03-02 17:41:18 +08:00
James Chen
30d7130eb0
closed #4160 : Out of range exception in EventDispatcher
2014-03-02 16:16:03 +08:00
Ricardo Quesada
cdc19eea1c
Nodes: setAdditionalTransform() receives a pointer
...
and not a const reference.
If the pointer is `NULL`, then it won't use the additionalTransform
2014-03-01 08:26:54 -08:00
Ricardo Quesada
219ef6d897
removes CC_TEXTURE_ATLAS_USE_TRIANGLE_STRIP support
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It was never used. And it is slower.
2014-02-28 22:09:18 -08:00
James Chen
e6d2c4ec73
Refactors Scheduler class.
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* Timer is an abstract class now.
* Adds three new timers ( `TimerTargetSelector`, `TimerTargetCallback`, `TimerScriptHandler`) which are inherited from Timer.
* Adds new API 'scheduleCallback` / `unscheduleCallbackForKey', and callback's target could be any classes since we're using `void*` to identify target.
* `Scheduler::scheduleCallback` use `std::function`, therefore, it supports passing `lambda`, `member_function` and `global_function`.
* The old selector API is still kept since it's very useful when schedule callback is a member function, it doesn't need a `key` to identify the callback function. (+1 squashed commit)
* Adds relevant test cases.
2014-03-01 14:09:09 +08:00
Ricardo Quesada
b50a787f6d
Adds new ParticleTest for auto-batching
2014-02-28 22:03:36 -08:00
Ricardo Quesada
3588041409
removed empty spaces
2014-02-28 16:39:04 -08:00
Ricardo Quesada
9d501479c1
removes unused ivar from ParticleSystemQuad
2014-02-28 16:19:27 -08:00
Ricardo Quesada
da8e571862
shaders set in the correct position
2014-02-28 16:14:55 -08:00
Ricardo Quesada
d78304599d
Cache working OK.
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Performance increased in 20% for static objects.
2014-02-28 16:10:48 -08:00
Ricardo Quesada
13b60c8759
Applies Wu Hao's patch for 2.5D
2014-02-28 13:48:00 -08:00
Ricardo Quesada
6920bec6ef
transform object returns the MV
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code cleaner.
the kmGL code is altogether
2014-02-28 11:20:53 -08:00
Ricardo Quesada
ff79c0d9ad
Merge branch 'develop' into visit_draw_improved
2014-02-28 10:59:07 -08:00
James Chen
225b5e0e4f
Merge pull request #5492 from dumganhar/iss4129-remove-all-listener
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closed #4129 : Event listeners used in engine shouldn't be removed by method removeAllEventListeners().
2014-02-28 16:09:54 +08:00
James Chen
d33017f27a
issue #4129 : Adds default argument(nullptr) for dispatchCustomEvent.
2014-02-28 15:40:45 +08:00
boyu0
a934d29c57
issue #4150 : Correct body position with the node has a parent. Add set/getPosition/Rotation method.
2014-02-28 15:31:25 +08:00
James Chen
7774bb4c6c
closed #4129 : Event listeners in engine shouldn't be removed by method removeAllEventListeners().
2014-02-28 15:09:53 +08:00
James Chen
bbc1c385c2
issue #4129 : EventTouch::getTouches return const reference.
2014-02-28 15:08:18 +08:00
Ricardo Quesada
eb66ddd931
visit and draw improved.
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`visit()` and `draw()` are improved.
they both receive:
- `Renderer`
- `kmMat4` for transformation
- `bool` whether or not the transform changed from the previous frame
Although `draw` and `visit` are not using the 3 new parameters,
they will start using it in the coming days (or weeks, or months).
Those parameters are needed for:
- `Renderer` shouldn't be a singleton. There should be one renderer per Director. There could be more than one renderer
- we should get rid of `kmGLXXX` functions since nodoby knows what is happening. the `kmMat4` is for that.
- whenever possible, we should try to optimize the multiplications. the `dirty` flag is for that.
We need those changes, so, it is better to change the API now, and not right after v3.0-final is released.
2014-02-27 21:43:54 -08:00
James Chen
658cf72d31
issue #4129 : Uses 'const reference' when getting touches by EventTouch::getTouches.
2014-02-28 13:43:28 +08:00
James Chen
8a04fbabf1
issue #4129 : EventDispatcher::_listeners -> _listenerMap.
2014-02-28 12:01:47 +08:00
zhangbin
ddf5957a9c
closed #3684 , Set shader program before TextureAtlas is rendered.
2014-02-28 11:43:41 +08:00
James Chen
4277509966
Merge pull request #5463 from andyque/refactor3877
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closed #3877 . make fadeIn and fadeOut behaviours correct
2014-02-27 21:49:38 +08:00
James Chen
a96f44f31d
Adds override for override functions (onEnter, onExit) in cpp-tests.
2014-02-27 21:10:03 +08:00
andyque
32d3bf03bd
fixed #3877 . make fadeIn and fadeOut behaviours correct
2014-02-27 21:00:25 +08:00
boyu0
8c536589df
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss4118_physical_performance_improve
2014-02-27 20:04:04 +08:00
minggo
8d47d5f16a
return immediately when no changing
2014-02-27 15:12:57 +08:00
boyu0
b63641c7a5
issue #4118 : delete physicsSetPosition/Rotation method and add physics position/rotation tag.
2014-02-27 14:36:09 +08:00
boyu0
f400c1ac68
issue #4118 : edit contact test and fix node setPhysicsBody bug
2014-02-27 13:35:37 +08:00
boyu0
75ec508f0a
issue #4118 : improve performance. add Node and Sprite physicsSetPosition and physicsSetRotation method.
2014-02-27 09:45:35 +08:00
Huabing.Xu
cd7b075900
closed #3874 : fix bug, blendID should be shifted by 50 bits
2014-02-27 09:27:33 +08:00
boyu0
4df1e104f3
issue #4118 : improve performance.
2014-02-26 19:56:52 +08:00
Huabing.Xu
c7315a2e3e
closed #3874 : expand textureID bit to 32bits
2014-02-26 15:01:45 +08:00
zhangbin
24ba47a43a
closed #3991 , Add method to reload cached texture & update the nodes used the texture.
2014-02-26 11:44:54 +08:00
James Chen
5e315273f9
Merge pull request #5467 from boyu0/bug4144_node_setphysicsbody
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closed #4144 : fix bug: Can not use Node::setPhysicsBody to reset a physics body.
2014-02-26 11:43:19 +08:00
James Chen
2b2979551e
Merge pull request #5460 from boyu0/iss4118_physical_performance_improve
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issue #4118 : Physical performance improve.
2014-02-26 11:37:13 +08:00
boyu0
912dad7a71
closed #4144 : fix bug: Node::setPhysicsBody doesn't work at the second time.
2014-02-26 10:53:41 +08:00