Dale Stammen
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27f2397142
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undefine ABSOLUTE for CC_PLATFORM_WINRT
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2015-10-02 18:04:31 -07:00 |
Martin Taylor
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62e36e8006
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fix typos and syntax error. A thorough check by tool VSSpellChecker.
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2015-09-22 16:08:23 +08:00 |
geron-cn
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f93cfac0f7
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rename setAnimationEndCallFunc
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2015-09-20 16:24:41 +08:00 |
geron-cn
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0cfc33e4d3
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format apis added in https://github.com/cocos2d/cocos2d-x/pull/13770
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2015-09-20 12:34:34 +08:00 |
pandamicro
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6bf54a3eda
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Merge pull request #13770 from geron-cn/v3
add Frame End Call Back and Animation Clip End Call Back
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2015-09-19 00:24:21 +08:00 |
WenhaiLin
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a17a702cd1
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Refine components to improve performance
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2015-09-18 14:34:02 +08:00 |
geron-cn
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e6fb2f8924
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fix ReEntry a same frame when scale action's speed.
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2015-09-16 15:44:43 +08:00 |
pandamicro
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5e037c9ad8
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Merge pull request #13806 from xiaofeng11/v3
Fix 1.6 version bone animation crash when perform getBoneAtPoint(0,0)
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2015-09-15 14:05:02 +08:00 |
pandamicro
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dbe3e062bc
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Merge pull request #13801 from chengstory/OptimizateDoLayout
Move "ui::Helper::DoLayout" to "CreateNode"。
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2015-09-15 13:37:00 +08:00 |
XiaoFeng
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12f0f7f580
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Fix 1.6 version bone animation crash when perform getBoneAtPoint(0,0)
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2015-09-14 17:36:19 +08:00 |
zhangcheng
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224f392a9c
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Add createNodeWithVisibleSize to CSLoader.
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2015-09-14 16:51:58 +08:00 |
geron-cn
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c800d0d824
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fix crash recall a cached timeline after exit scene
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2015-09-14 14:24:42 +08:00 |
zhangcheng
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f88b23f52b
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Move "ui::Helper::DoLayout" to "CreateNode".
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2015-09-14 13:07:15 +08:00 |
geron-cn
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966e568051
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add ActionTimeline Frame End Call Back and Animation Clip End Call Back
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2015-09-10 18:29:09 +08:00 |
pandamicro
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4fb34ba190
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Merge pull request #13703 from cocos2d/v3.8
Sync v3.8 to v3
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2015-09-07 14:56:37 +08:00 |
WenhaiLin
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5fdb041856
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Use string::empty() to check whether string is empty.
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2015-09-01 11:26:09 +08:00 |
子龙山人
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59c1b21d0b
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Merge pull request #13634 from WenhaiLin/v3.8-textreader-refine
This is a small optimization about TextReader.
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2015-09-01 09:40:52 +08:00 |
WenhaiLin
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df383de894
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This is a small optimization about TextReader.
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2015-08-31 17:06:11 +08:00 |
geron-cn
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e7c7b248d6
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fix bug: bone can be see by other cameras
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2015-08-31 16:04:17 +08:00 |
Liam
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ed49250b9b
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update for reader
1.update for sprite3d cullface
2.sync js code
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2015-08-27 18:29:45 +08:00 |
Dale Stammen
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161954da87
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fixed pdb file output location
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2015-08-26 09:41:23 -07:00 |
pandamicro
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405e6c24c8
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Merge pull request #13578 from geron-cn/v3.8
bone's color and opacity cannot cascade to bone
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2015-08-26 22:33:31 +08:00 |
geron-cn
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7d01b16f62
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bone's color and opacity cannot cascade to bone, also bone can not cascade from its parent.
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2015-08-26 20:24:20 +08:00 |
Liam
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5a997cec1c
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update reader with skybox valid
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2015-08-26 10:22:20 +08:00 |
Liam
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c998639c30
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update interface for gamenode3d
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2015-08-25 15:18:09 +08:00 |
Liam
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650a5c2318
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update reader with new skybox
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2015-08-25 13:20:19 +08:00 |
pandamicro
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11113c85da
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Improved logic of skybox reader fix
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2015-08-24 10:02:38 +08:00 |
Liam
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110de9ee3e
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fix skybox crash with error data
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2015-08-24 10:02:37 +08:00 |
Dale Stammen
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d55bc653e0
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update c++ debug info settings
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2015-08-20 13:25:17 -07:00 |
pandamicro
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81ca089d27
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Merge pull request #13479 from liamcindy/V3.8_reader
fix object size error while data is error
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2015-08-20 18:09:28 +08:00 |
Liam
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788be3016a
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update annotation
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2015-08-20 18:04:49 +08:00 |
XiaoFeng
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6bdb5431f1
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Update code, using condition macro to determine studio or user project
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2015-08-20 13:33:48 +08:00 |
Liam
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aa6f2ec4b6
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fix object size error while data is error
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2015-08-20 11:27:01 +08:00 |
XiaoFeng
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93f026f8e6
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Fix https://github.com/cocos2d/cocos2d-x/issues/9488
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2015-08-20 11:18:59 +08:00 |
XiaoFeng
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935b0f006b
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Fix https://github.com/cocos2d/cocos2d-x/issues/10205
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2015-08-20 10:55:30 +08:00 |
Dale Stammen
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8493365be7
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updates to pass Windows App Certification tests
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2015-08-18 11:06:47 -07:00 |
肖峰
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0473b08dbb
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Fix gamenode3d parse failed error
- Fix the parser issue
- Add GameNode3DReader to win8 universal project
- Add GameNode3d reader to Android & Linux project
Squashed from https://github.com/cocos2d/cocos2d-x/pull/13369
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2015-08-17 22:42:21 +08:00 |
pandamicro
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f1cbd00b30
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Merge pull request #13414 from liamcindy/V3.8_reader
fix code informal
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2015-08-17 17:21:01 +08:00 |
Liam
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b40ef51337
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fix code informal
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2015-08-17 17:16:26 +08:00 |
pandamicro
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d0580f09e8
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Merge pull request #13383 from geron-cn/3.7.1
add blendfunc cascade to its skin in BoneNode
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2015-08-17 17:12:04 +08:00 |
pandamicro
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096410a31a
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Merge pull request #13406 from xiaofeng11/v3_reader_update
Add BlendFrame supporting to Skeleton Animation
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2015-08-17 17:09:25 +08:00 |
pandamicro
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66d99d392c
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Merge pull request #13409 from liamcindy/V3.8_reader
fix userCamera flag error with old version files
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2015-08-17 17:01:59 +08:00 |
XiaoFeng
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442669d6f1
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Remove unused easing data processing in blend frame parsing
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2015-08-17 16:19:29 +08:00 |
Liam
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e3ac9414f4
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fix userCamera flag error with olg version files
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2015-08-17 14:37:28 +08:00 |
geron-cn
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008b06c01c
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set blendfunc cascade to its skin in BoneNode
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2015-08-17 13:44:00 +08:00 |
XiaoFeng
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72d21ff810
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Update reader, add BlendFrame supporting to Skeleton Animation
Update json parser to prepare compatible for both current version output json description file and future optimized version json description file.
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2015-08-17 13:05:29 +08:00 |
Liam
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7aa36d14be
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fix the skybox display error from editor files
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2015-08-17 13:04:25 +08:00 |
minggo
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bc964e8314
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Merge pull request #13335 from pandamicro/v3
Upgrade Spine runtime
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2015-08-12 18:46:59 +08:00 |
pandamicro
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cb143963ce
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Upgrade Spine runtime
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2015-08-12 18:07:28 +08:00 |
andyque
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82f597ce98
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Merge branch 'v3.7.1' into v3
# Conflicts:
# cocos/scripting/lua-bindings/auto/api/CheckBox.lua
# cocos/ui/UICheckBox.cpp
# cocos/ui/UICheckBox.h
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2015-08-12 17:59:50 +08:00 |