Commit Graph

1297 Commits

Author SHA1 Message Date
子龙山人 86d674030e Merge pull request #13307 from fusijie/fix_cocostudio_skin_flip
fix cocostudio skin setfliped.
2015-08-12 14:34:46 +08:00
子龙山人 f3f67a10f9 Merge pull request #13232 from perminovVS/v3-dev-get-file-extension
Add getFileExtension to FileUtils
2015-08-11 15:54:55 +08:00
fusijie aa1b1831e9 fix cocostudio skin setfliped. 2015-08-11 10:34:22 +08:00
Ricardo Quesada 789da4edd8 compiles on xcode7 2015-08-07 14:00:18 -07:00
geron-cn 744fd74b3b make skeleton's debugdraw contorls all subbone's debug draw 2015-08-08 00:39:01 +08:00
geron-cn e1108c594c Merge branch 'v3.7.1' of github.com:cocos2d/cocos2d-x into 3.7.1
Conflicts:
	cocos/editor-support/cocostudio/ActionTimeline/CCBoneNode.cpp
2015-08-07 15:48:33 +08:00
geron-cn c7bc84e19b fix crash when BoneNode destruct after skeleton destructed. 2015-08-07 15:41:31 +08:00
geron-cn c6bc81d420 add destruct 2015-08-07 13:13:48 +08:00
geron-cn c569e70aea fix BoneNode::visit for visit other node that is not a BoneNode or SkinNode 2015-08-07 11:44:06 +08:00
geron-cn 7b572bed9d Fix crash when call removeChild from a bone which is already removed. 2015-08-07 09:37:18 +08:00
geron-cn 3ae3020d61 fix crash when fore call remove child bone from a bone which already removed from a skeleton. 2015-08-06 19:43:11 +08:00
Liam 34000f4bde fix particle3d crash with error file 2015-08-06 15:13:54 +08:00
Vladimir Perminov 7cacdaeaf1 Add getFileExtension to FileUtils
Gets filename extension is a suffix (separated from the base filename by
a dot) in lower case.

More code need get filename extension, everyone does it differently.
use check UPPER and lower case, use . and no(example ".csb", ".CSB",
"csb" )

And bag in AudioEngineImpl: find point from left( ext =
strchr(filePath.c_str(), '.'); )
If file path contains point. always unsupported media type
2015-08-05 22:21:16 +03:00
geron-cn ee6253319a delete useless code 2015-08-05 23:07:42 +08:00
pandamicro dae4385b61 Merge pull request #13214 from pandamicro/skeleton-fix
Make BoneNodes ordered in Skeleton
2015-08-05 16:36:18 +08:00
geron-cn 9980397081 Make BoneNodes ordered in Skeleton
1. Order skins differently than bones and draw them with unified local z order
2. Check children has been remove when its ansester remove
3. Checkout cocos2d::map exists iter before remove

Squashed from https://github.com/cocos2d/cocos2d-x/pull/13191
2015-08-05 16:33:32 +08:00
pandamicro b9602127a4 Merge pull request #13187 from xiaofeng11/v3.7.1
Remove file error notice label from TextBMFontReader
2015-08-04 13:38:17 +08:00
XiaoFeng 0f90999419 Remove file error notice label from TextBMFontReader to keep consistency with other components 2015-08-04 11:45:29 +08:00
pandamicro 25cb0d2896 Merge branch 'v3.7.1' of https://github.com/cocos2d/cocos2d-x into v3
# Conflicts:
#	web
2015-08-03 19:47:56 +08:00
pandamicro 6d3a00ad67 Merge pull request #13173 from geron-cn/3.7.1
fix bug: crash when use bone after erase it form Vector.
2015-08-03 19:45:54 +08:00
geron-cn e4c47c811f remove EMSCRIPTEN draw 2015-08-03 16:53:08 +08:00
geron-cn cfc8da579f fix bug: crash when use bone after erase it form Vector. move the operation after erase, make sure bone ref* is not realeaed 2015-08-03 16:47:54 +08:00
pandamicro 330eaf5239 Merge pull request #13161 from xiaofeng11/v3.7.1
Fix 3d particle can not show in simulator
2015-08-03 11:11:39 +08:00
XiaoFeng 17a5d07183 Fix 3d particle can not show in simulator 2015-08-03 09:53:16 +08:00
pandamicro 3c2e66e425 Merge branch 'v3.7.1' of https://github.com/cocos2d/cocos2d-x into v3
# Conflicts:
#	.travis.yml
#	build/cocos2d_js_tests.xcodeproj/project.pbxproj
#	build/cocos2d_tests.xcodeproj/project.pbxproj
#	cocos/2d/CCFont.h
#	cocos/2d/CCFontAtlas.cpp
#	cocos/2d/CCFontAtlas.h
#	cocos/2d/CCFontFreeType.cpp
#	cocos/2d/CCFontFreeType.h
#	cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Windows/libcocos2d_8_1.Windows.vcxproj
#	cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.WindowsPhone/libcocos2d_8_1.WindowsPhone.vcxproj
#	cocos/2d/libcocos2d_win10/libcocos2d.vcxproj
#	cocos/cocos2d.cpp
#	cocos/platform/android/jni/Java_org_cocos2dx_lib_Cocos2dxHelper.cpp
#	cocos/scripting/js-bindings/auto/jsb_cocos2dx_studio_auto.cpp
#	templates/cpp-template-default/proj.ios_mac/HelloCpp.xcodeproj/project.pbxproj
#	templates/js-template-default/frameworks/runtime-src/proj.ios_mac/HelloJavascript.xcodeproj/project.pbxproj
#	templates/js-template-runtime/frameworks/runtime-src/proj.ios_mac/HelloJavascript.xcodeproj/project.pbxproj
#	templates/lua-template-default/frameworks/runtime-src/proj.ios_mac/HelloLua.xcodeproj/project.pbxproj
#	tests/cpp-tests/Classes/LabelTest/LabelTestNew.cpp
#	tests/cpp-tests/Classes/LabelTest/LabelTestNew.h
#	tools/bindings-generator
#	tools/simulator/frameworks/runtime-src/proj.ios_mac/simulator.xcodeproj/project.pbxproj
#	tools/travis-scripts/generate-bindings.sh
#	tools/travis-scripts/generate-cocosfiles.sh
#	tools/travis-scripts/travis_mac.yml
2015-08-02 22:28:27 +08:00
takaken1994 93c47390c8 Fix : remove using namespace cocos2d from header file 2015-07-31 00:02:57 +09:00
pandamicro 3524af1ad6 Merge pull request #13059 from geron-cn/3.7.1
fix bug: BoneNode 's debugdraw can not be controlled by ancestor's vi…
2015-07-30 20:31:34 +08:00
geron-cn 0955b0f9de fix comment by pandamicro 2015-07-30 19:28:00 +08:00
Ricardo Quesada 642ccac5dc Merge pull request #12927 from ricardoquesada/spine-2.3
Adds support for Spine runtime 2.3
2015-07-29 13:33:15 -07:00
Liam c93d40869c fix simulator crash when sprite3d resource is error 2015-07-29 16:52:40 +08:00
pandamicro 16b03f0ebe Merge pull request #13065 from pandamicro/widget_onEnter
Ensure C++ classes onEnter, onExit can be safely override in JS
2015-07-29 15:36:12 +08:00
geron-cn fa5d70fc04 add SkeletonNode Nest test case 2015-07-28 23:49:25 +08:00
geron-cn d2de5b1c85 add test case for bug: #13060 and #13005 2015-07-28 19:18:58 +08:00
pandamicro 9fea134de1 Use sendNodeEventToJSExtended instead of sendNodeEventToJS in sub classes 2015-07-28 18:24:03 +08:00
XiaoFeng faee3e7807 Fix parser compatible for layer project file 2015-07-28 18:11:07 +08:00
geron-cn 0275e3b773 fix set visible 2015-07-28 17:25:40 +08:00
geron-cn c9991aea81 fix bug: BoneNode 's debugdraw can not be controlled by ancestor's visible 2015-07-28 16:31:06 +08:00
pandamicro 89c722ed4b Add script invocation for onEnter, onExit etc in other classes 2015-07-28 16:07:14 +08:00
XiaoFeng bca6934786 Normalization function names 2015-07-28 14:05:56 +08:00
XiaoFeng f410fcd737 Fix issue https://github.com/cocos2d/cocos2d-x/issues/12968 2015-07-27 11:55:18 +08:00
geron-cn a5d41aac0d fix bug:use wrong _modelviewTransform in director to draw bone 2015-07-24 19:48:05 +08:00
geron-cn 4327e4a532 remove include SkinNode.h in cpp 2015-07-24 12:31:45 +08:00
geron-cn 0b09fd5bcb Merge branch 'v3.7.1' of github.com:cocos2d/cocos2d-x into 3.7.1
Conflicts:
	cocos/2d/libcocos2d.vcxproj.filters
	cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Shared/libcocos2d_8_1.Shared.vcxitems.filters
	tests/cpp-tests/Classes/ExtensionsTest/CocoStudioActionTimelineTest/ActionTimelineTestScene.cpp
	tests/cpp-tests/Classes/ExtensionsTest/CocoStudioActionTimelineTest/ActionTimelineTestScene.h
2015-07-24 11:38:09 +08:00
geron-cn 3341fa0f85 fix the vars' initialize in construct func, and remove using namespace 2015-07-24 10:28:10 +08:00
geron-cn 1389fc3d31 some doxygen comments and copyright 2015-07-24 01:30:34 +08:00
pandamicro a15212dc76 Fix indent 2015-07-23 18:00:23 +08:00
gero 2037616a2d Merge pull request #4 from fusijie/3.7.1
fix compile on iOS/Android/Linux/Win8Universal.
2015-07-23 17:46:28 +08:00
geron-cn 4d58aa2668 remove setcontentsize in skeletonnode 2015-07-23 17:41:37 +08:00
fusijie e9cbb6b084 fix compile on iOS/Android/Linux/Win8Universal. 2015-07-23 17:32:52 +08:00
zhangcheng 4b8248c015 Optimization of Custom Data.
replace ComExtensionData to ObjectExtensionData.
2015-07-23 16:30:23 +08:00
geron-cn 7255b5308b config for mac 2015-07-23 15:13:14 +08:00
geron-cn 16ee74b845 add bonenode to CocoStudio.h 2015-07-23 13:34:11 +08:00
geron-cn 915cefa208 bone node 2015-07-23 11:51:49 +08:00
pandamicro e0e5ae9d99 Merge pull request #12924 from liamcindy/SkyBox_3.7.1
update for Game3DNodeReader & UserCameraReader
2015-07-22 15:34:18 +08:00
Liam d8155a20ae update for code format 2015-07-22 14:11:20 +08:00
Ricardo Quesada 301b55c686 Adds support for Spine runtime 2.3 2015-07-20 10:39:34 -07:00
andyque e4cad50c2f fix tons of warnings 2015-07-15 12:04:48 +08:00
andyque 91dfb07a8c add more descriptive message to ASSET macro. 2015-07-14 15:28:36 +08:00
andyque fc673ee502 Merge branch 'v3.7-release' into v3 2015-07-13 22:44:54 +08:00
Liam c61e09a9e7 update for reader 2015-07-13 10:29:22 +08:00
XiaoFeng 92d78efce0 Fix percentage setting won't effect when UISlider's background resource set to null 2015-07-10 17:00:16 +08:00
Liam e50fc4f184 merge code 2015-07-09 17:12:48 +08:00
pandamicro 893d39c543 Merge pull request #12737 from chengstory/FixReaderBug
Fix cocos reader bug.
2015-07-09 10:33:45 +08:00
Liam c6ebaa19ec add scene 3d test 2015-07-09 10:19:07 +08:00
zhangcheng 0862d313b2 Fix cocos reader bug.
Fixes child nodes can't be rendered when particle and TiledMap as parent and their resource have been removed from disk.
2015-07-08 16:13:38 +08:00
xpol 8179fe04f0 And more warnings. 2015-07-07 23:10:04 +08:00
xpol 29dcbe6685 Fixes some warnings and a related bug in CCSprite.
This story tells us that we should not just ignore warnings.
2015-07-07 23:01:24 +08:00
XiaoFeng 9a6ffd8904 Add bug test for PageView layout & CCNodeDraw::onDrawGLLine 2015-07-07 09:54:42 +08:00
Ricardo Quesada 4c88be9520 removes -fno-excpetion and -fexception from cmake 2015-07-06 12:09:50 -07:00
Liam 51993d5733 update for reader 2015-07-06 16:14:41 +08:00
Liam fff4e2f34c update for reader 2015-07-06 14:05:06 +08:00
Liam 64b8660873 update for skybox reader 2015-07-03 17:52:42 +08:00
Vincent Yang d26c08de46 Merge branch 'v3_scene3d_fixvisitingcamera' into v3_scene3dtest 2015-07-01 14:47:42 +08:00
andyque 0c1ee8b26a fix studio json reader percentage mode bug 2015-06-25 16:14:22 +08:00
pandamicro ac138a3287 Merge pull request #12474 from xiaofeng11/v3_xiaofeng
Update 3d reader for compatible with cocosstudio 3.1.2 version csd file
2015-06-23 16:27:32 +08:00
andyque 70b709f4a8 fix rapidjson assert error 2015-06-23 13:54:11 +08:00
XiaoFeng 375e80bd70 Update 3d reader for compatible with cocosstudio 3.1.2 version csd file
Update easing default speed
2015-06-23 11:31:16 +08:00
Vincent Yang 187437068f Fixed bug: wrong usage of isVisitableByVisitingCamera, which should only effect draw call. 2015-06-18 10:32:30 +08:00
zhangcheng 1c983f1f39 GBKToUTF8 2015-06-17 13:16:06 +08:00
Dale Stammen 0781978788 added librecast. Updated build properties 2015-06-15 18:44:14 -07:00
pandamicro c9c05ff982 Merge pull request #12314 from xiaofeng11/v3_xiaofeng
Fix when button reader bug
2015-06-15 13:13:39 +08:00
pandamicro 707e9d4d7b Merge pull request #12205 from ffskyfan/v3
Update extension.h, amend a really  dangerous macros that may cause memory allocation error
2015-06-14 20:09:57 +08:00
XiaoFeng 8d19ea7320 Fix when button set to disabled mode and won't have a disable texture will cause simulator won't show button in disabled gray mode 2015-06-12 15:47:34 +08:00
pandamicro 8e3e928efd Merge pull request #12040 from geron-cn/v3
fix bug:  fix actiontimeline can not step to last frame when loop play
2015-06-11 14:36:08 +08:00
XiaoFeng 20a6151f4c Fix indent 2015-06-09 17:40:42 +08:00
XiaoFeng f6083f3490 Fix issue 10258 & 10408 2015-06-09 14:38:48 +08:00
ffskyfan b8a022238f Update extension.h
#define MALLOC(TYPE,COUNT) ((TYPE*)_malloc(sizeof(TYPE) * COUNT, __FILE__, __LINE__))

It is a really dangerous macros here.
If use it like this "MALLOC(Type, n+2)", it will alloc sizeof(TYPE) * COUNT + 2 byte memory.but I want it alloc sizeof(TYPE) * (COUNT + 2) byte. It is a typical macro unwind error.
2015-06-05 12:14:27 +08:00
zhangcheng 8d3d3a0348 1, Add onAdd and onRemove function to replace onEnter and onCancel used in onAdd and onRemove of ComponentContainer. 2015-06-04 14:06:31 +08:00
Dale Stammen dadbbc18d6 added Windows 10 UWP project files 2015-05-28 13:51:25 -07:00
Dale Stammen 9ee4b4af1e Merge branch 'v3' into v3-winrt-audio 2015-05-27 11:54:21 -07:00
anniruddh.koppal 4501a53cfa Added MP3 support to simple audio engine 2015-05-27 10:57:26 -07:00
子龙山人 e044b1ab11 Merge pull request #11785 from geron-cn/fixbug
fix crash when run TestTimelineFrameEvent in cpp-test
2015-05-27 16:28:13 +08:00
geron-cn c19adbdc3c fix bug: fix actiontimeline can not step to last frame when loop play 2015-05-27 10:24:50 +08:00
andyque c668001e73 fix assert failure of NinePatchImageParser and rapidjson 2015-05-26 17:20:10 +08:00
andyque 81d562803b upgrade rapidjson to 1.0.2 2015-05-25 11:43:03 +08:00
XiaoFeng e94bcbd28c Remove missing resource label from all UI widget 2015-05-22 18:21:59 +08:00
Dale Stammen 46a69cf00b ignore warning 4996 2015-05-20 07:59:17 -07:00
XiaoFeng be20666b65 Fix ArmatureAnimation crash 2015-05-18 12:08:26 +08:00
minggo 56d21b6040 Merge pull request #11680 from kaplad/vk_fix_logical_bug
Fix a logical bug that may make wrong behavior
2015-05-13 09:41:20 +08:00
WenhaiLin c70bac7bb4 Add support for visual studio 2015. 2015-05-12 16:26:28 +08:00