Commit Graph

1514 Commits

Author SHA1 Message Date
James Chen a258df38a9 closed #4744: EventDispatcher::setDirtyForNode doesn't consider node's children 2014-04-10 15:31:22 +08:00
James Chen 7ec9d6907e Moved the constructor and init function of SpriteBatchNode to protected access. 2014-04-10 14:11:40 +08:00
James Chen 6bdef136a7 Merge pull request #6145 from wefiends/set_fullscreen_videomode
CCGLView: Add createWithFullscreen overloaded method that sets video mode.
2014-04-10 12:45:57 +08:00
James Chen efb443dea0 Merge pull request #6200 from dumganhar/iss4729-deprecated-folder
issue #4729: Move deprecated stuff to deprecated folder
2014-04-10 11:17:21 +08:00
James Chen ba1f535201 Merge pull request #6199 from Dhilan007/develop_label
closed #4743: Label:Makes the create functions of Label clearer.
2014-04-10 11:15:56 +08:00
James Chen 117f248a3b Fix for FileUtils::getData 2014-04-09 20:07:00 -07:00
Dhilan007 8ab372fdd9 Label:Add compatible API of the create functions. 2014-04-10 10:58:49 +08:00
James Chen 782d3cd3be issue #4729: Linux fixes 2014-04-09 19:51:05 -07:00
Dhilan007 390685ae93 Label:Change setter of system font name. 2014-04-10 10:23:00 +08:00
James Chen 7db741cf42 Fix for CC_CALLBACK_3 macro 2014-04-10 10:07:01 +08:00
James Chen 890dd64d38 issue #4729: some warning fixes and compilation error fixes on win32. 2014-04-10 01:29:13 +08:00
James Chen 5dc6dd87e9 issue #4729: include "ccTypes.h" in ccCArray.cpp for CC_INVALID_INDEX 2014-04-10 00:36:43 +08:00
James Chen 5615717617 issue #4729: NULL -> nullptr in constructor or setXXX(NULL) 2014-04-10 00:36:43 +08:00
James Chen e59374de81 issue #4729: Move CC_INVALID_INDEX from ccCArray.h to ccTypes.h,
probably there is a better place to define this variable, but let's just
choose ccTypes.h now.
2014-04-10 00:36:42 +08:00
James Chen 9d8d256bee issue #4729: Android build works ok. 2014-04-10 00:36:42 +08:00
James Chen a240c7b240 issue #4729: Moved CCNotificationCenter.h/.cpp to deprecated folder. 2014-04-10 00:36:42 +08:00
James Chen 0bb8f3da78 issue #4729: Updates win32/winrt xxx_headers.props 2014-04-10 00:36:42 +08:00
James Chen 43d6e1176a issue #4729: Compilation error fixes for linux 2014-04-10 00:36:42 +08:00
James Chen 2fc6c0150c issue #4729: iOS/Mac works fine 2014-04-10 00:36:41 +08:00
James Chen 5b296a62e9 issue #4729: Moved deprecated classes to 'cocos/deprecated' folder 2014-04-10 00:36:41 +08:00
minggo 2beed5d398 Merge pull request #6166 from dabingnn/develop_fix_rendererBug
Develop fix renderer bug
2014-04-10 00:27:33 +08:00
Nick Barrios 64fc13cae2 CCGLView.h: Remove createWithFullscreen declaration. 2014-04-09 12:15:24 -04:00
Dhilan007 05b8123803 Label:Makes the create functions of Label just do one thing. 2014-04-09 23:31:05 +08:00
Dhilan007 67652357e1 1.Makes the create functions of Label clear. 2014-04-09 21:35:08 +08:00
James Chen 61134426a8 Some fixes detected by xcode analyze 2014-04-09 20:41:09 +08:00
Anton Sokolchenko 87015ae888 2026:72: Result of 'malloc' is incompatible with type 'unsigned char *'
2026:72: Result of 'malloc' is converted to a pointer of type 'unsigned char', which is incompatible with sizeof operand type 'unsigned char *'
2014-04-09 11:37:56 +03:00
James Chen d71483632f Merge pull request #6187 from Dhilan007/develop_activity
closed #4659:Remove the usage of OpenSL
2014-04-09 15:39:06 +08:00
Dhilan007 d310d8d099 closed #4659:Remove the usage of OpenSL 2014-04-09 14:57:07 +08:00
James Chen c344a1e349 Merge pull request #6182 from Dhilan007/develop_activity
closed #4714:Fixed Cocos2dxHelper.runOnGLThread() can not work
2014-04-09 14:08:06 +08:00
Nick Barrios 9c2a148256 CCGLView: Remove createWithFullScreen(const std::string& viewName, Size size) overload. Use more specific createWithFullScreen(const std::string& viewName, const GLFWvidmode &videoMode, GLFWmonitor *monitor) instead. 2014-04-08 14:02:36 -04:00
Nick Barrios 6b8d5dd090 CCGLView: Add support for specifying video mode and monitor for fullscreen window creation. 2014-04-08 13:33:24 -04:00
Darragh Coy 117f22d895 Tweak formatting and change spaces to tabs so indentation appears consistent on github. 2014-04-08 08:47:26 -07:00
Darragh Coy 0082900d10 Small dangling pointer tweak/fix to CCEventDispatcher
If cleaning a target node that has a listener in the 'to be added' listeners list then ensure that listener does not have a stale reference to the node. This is a minor tweak in addition to pull request 6160 (https://github.com/cocos2d/cocos2d-x/pull/6160).
2014-04-08 08:46:09 -07:00
Dhilan007 c378b42191 closed #4714:Fixed Cocos2dxHelper.runOnGLThread() can not work 2014-04-08 21:08:20 +08:00
minggo e2252cafe3 Merge pull request #6174 from minggo/change-to-private
change QuadCommand::generateMaterialID() to private
2014-04-08 17:54:36 +08:00
minggo ccbd77309d change QuadCommand::generateMaterialID() to private 2014-04-08 17:49:18 +08:00
minggo 0c2b654410 Merge pull request #6171 from minggo/iss4683-assert_not_thread_safe
use assert because CCASSERT is not thread safe
2014-04-08 17:16:28 +08:00
Huabing.Xu 7f1fb13113 closed #4629: remove unused _renderStack 2014-04-08 16:54:00 +08:00
James Chen e1f2b71429 Merge pull request #6161 from DarraghCoy/check_node_not_running_when_destroyed
Adding extra CCNode verification in Node's destructor
2014-04-08 15:49:22 +08:00
James Chen 5df765ef0c Merge pull request #6169 from dumganhar/iss4710-eventdispatcher-crash
closed #4710: [win32] Crash in EventDispatcher if game starts up with mouse moving frequently
2014-04-08 15:31:52 +08:00
James Chen e04b820cfc closed #4711: [win32] Passing empty string to FileUtils::isFileExist may also return true 2014-04-08 15:24:47 +08:00
James Chen 8f451d48a1 issue #4710: Fixed wrong indention. 2014-04-08 15:11:04 +08:00
James Chen 49bba30409 closed #4710: [win32] Crash in EventDispatcher if game starts up with mouse moving frequently 2014-04-08 15:08:34 +08:00
minggo e28093ee1a closed #4683: use assert because CCASSERT is not thread safe 2014-04-08 14:53:57 +08:00
James Chen 546db2de4a Unregistered listener when it's removed from _toAddedListeners. 2014-04-08 11:17:38 +08:00
Darragh Coy 9a6b93eae1 Add extra CCNode verification
Add a check to the CCNode destructor to catch a common cocos2d-x programming mistake - forgetting to call base class onExit() in derived class onExit() implementations. We can check for this invalid API usage by checking if the node is still marked as running on destruction. If the node still thinks it's running then it's likely the cleanup logic performed by Node::onExit() was not done.
2014-04-07 17:05:42 -07:00
Darragh Coy 79b5dff795 CCEventDispatcher crash fix
Fix possible crashes which could be caused by the EventDispatcher having listeners associated with nodes are destroyed. Catch the case where a node registers a listener while we are dispatching events and gets destroyed while that event is still being dispatched. Check the list of nodes to be added into the event dispatcher fully when we are cleaning listeners for a target node.

This issue was found using the extra debug verification in this pull request:
https://github.com/cocos2d/cocos2d-x/pull/6011
2014-04-07 16:19:26 -07:00
Huabing.Xu 1a7f46598f closed #4629: fix bug for group command 2014-04-07 22:51:32 +08:00
dbaack 6262c9c910 Fixed a bug where an event listener removed from the event dispatcher while it is still in the _toAddedListeners vector would never have _isRegistered set to false on removal. This causes it to fail an assert if it is attempted to be added to the event dispatcher again later. 2014-04-06 21:59:40 -07:00
Ricardo Quesada f1a2db9006 Merge pull request #6140 from dumganhar/render-clean
Adds `Renderer::clean`, and fixes crash in `PerformanceTest/Node children Test`.
2014-04-04 13:34:29 -07:00