yangxiao
9b117bf87c
resolve conflict
2015-02-13 15:46:19 +08:00
Justin Fraize
3667cc6e1f
Cleaned up CCAction.cpp
...
*Fixed tab/space issue.
*Removed unneeded if/else block.
*Added explicit braces around if block.
2015-02-12 21:00:12 -08:00
minggo
87e444873f
Merge pull request #10268 from kompjoefriek/Fixing-warnings
...
Fixed some compiler warnings
2015-02-13 10:04:19 +08:00
yangxiao
d4ace2a08c
Merge branch 'particle_merge' of https://github.com/super626/cocos2d-x into particle_merge
2015-02-13 09:49:07 +08:00
yangxiao
2789ad1393
remove unused code
2015-02-13 09:48:27 +08:00
kompjoefriek
a2ef1abef3
Fixed unwanted changes
2015-02-12 23:07:24 +01:00
zhukaixy
acc0476f01
Solve compile errors on win32 platform
2015-02-12 19:36:03 +08:00
CocosRobot
a643691795
[AUTO]: updating luabinding automatically
2015-02-12 10:47:08 +00:00
minggo
afd4e94c4c
Merge pull request #10160 from lite3/wildpointer
...
fix wild pointer
2015-02-12 18:01:10 +08:00
minggo
7fd6b5bfe7
Merge pull request #10172 from sergeant-wizard/make_tmx_object_group_name_getter_const
...
make CCTMXObjectGroup::getGroupName const
2015-02-12 18:00:49 +08:00
minggo
8716164a5d
Merge pull request #10206 from sergeant-wizard/specify_default_capacity_for_sprite_batch_node
...
Specify default capacity for sprite batch node
2015-02-12 17:58:59 +08:00
minggo
3a4e9ced46
Merge pull request #10442 from Dhilan007/v3-accelerometer-fix
...
Fixed Accelerometer has lagged on iOS
2015-02-12 17:20:07 +08:00
yangxiao
58bfae2e57
adjust and remove unused code
2015-02-12 16:58:34 +08:00
minggo
f44ea6468e
Merge pull request #10461 from ntotani/fix-lua-framework-v3
...
fix SpriteEx
2015-02-12 16:17:46 +08:00
yangxiao
8f290b2d24
modify according to minggo
2015-02-12 16:09:08 +08:00
minggo
9d6f399584
Merge pull request #10467 from minggo/audio-issue
...
audio resume issue
2015-02-12 15:39:48 +08:00
Wenhai Lin
eb7a7a9fb7
Fixed audio can't resume after the interruption of audio session has ended on iOS.
2015-02-12 15:38:44 +08:00
sawada_yasuharu
cf8a7cd6da
Changed the option to be passed to calculate bounding rect size for
...
strings.
As an option, NSStringDrawingUsesLineFragmentOrigin and
NSStringDrawingUsesFontLeading are passed, the result size is differ
from the size which actually strings are rendered.
2015-02-12 15:30:46 +08:00
Naoyuki Totani
2b43c12b88
fix SpriteEx
2015-02-12 15:16:48 +09:00
yangxiao
79a0c0152a
add 3d particle (Particle Universe)
2015-02-11 18:14:22 +08:00
WenhaiLin
20ad425407
Fixed Accelerometer has lagged on iOS
2015-02-11 16:28:43 +08:00
KompjoeFriek
7f28230311
Fixed merge error
2015-02-10 21:37:18 +01:00
kompjoefriek
00edc542cb
Merged with upstream/v3
...
Merged with upstream/v3 and resolved merge conflicts
2015-02-10 21:27:20 +01:00
minggo
1e11f3b3da
Merge pull request #10310 from perminovVS/v3
...
Fix visual studio project out of date
2015-02-10 14:18:13 +08:00
Chad
befbc0a14e
FIX for Build error when CC_USE_CULLING=0 #10373
...
Fix for build error when using CC_USE_CULLING
2015-02-09 18:15:22 -08:00
yangxiao
2ac0b35283
fix render state
2015-02-06 10:09:23 +08:00
Nite Luo
ee2781e6a6
Merge pull request #10223 from vovkasm/cmake-msvc-fixes-core
...
Cmake build system fixes for MSVC (partial)
2015-02-04 23:18:08 -08:00
Nite Luo
6f53719772
Merge pull request #10317 from darkdukey/G17hao-patch-12
...
Improve group command
2015-02-02 14:12:50 -08:00
Nite Luo
e9b4e4e19c
Merge branch 'patch-13' of https://github.com/G17hao/cocos2d-x into G17hao-patch-12
2015-01-31 09:46:59 -08:00
Nite Luo
07cda0db37
Merge branch 'patch-12' of https://github.com/G17hao/cocos2d-x into G17hao-patch-12
2015-01-31 09:46:31 -08:00
samuele3hu
fec0d9c41d
Set default value for `Content-Type` of headfield in `PUT` method
2015-01-31 22:15:15 +08:00
samuele3hu
75dc45bfea
Remove useless blank line
2015-01-31 15:21:03 +08:00
samuele3hu
e6d50d7086
Fix the error that the binary data would be truncated
2015-01-31 14:31:24 +08:00
Vladimir Perminov
bb2d2c9a07
Fix visual studio project out of date
...
Remove 3dExport.h from project.
Change location CCPlatformConfig.h and CCPlatformMacros.h from ..\base\
to ..\platform\
2015-01-30 17:37:19 +03:00
minggo
8efbafd09e
Merge pull request #10281 from Dhilan007/v3-win32-fix
...
Fixed compile error on win32
2015-01-29 19:48:29 +08:00
WenhaiLin
6873713c31
Fixed compile error on win32
2015-01-29 19:38:55 +08:00
minggo
dff7d6f639
Merge pull request #10277 from super626/v3
...
fix bug on loading .mtl
2015-01-29 19:21:31 +08:00
huangshiwu
cd00de572d
add glBindBuffer for drawnode and clippingnode to avoid crash
2015-01-29 18:06:20 +08:00
yangxiao
3eeeaf051f
fix load mtl
2015-01-29 17:54:22 +08:00
kompjoefriek
89152b2856
Tabs to spaces
...
Changed indenting tabs to spaces
2015-01-29 10:40:00 +01:00
minggo
73e8026336
Merge pull request #10274 from darkdukey/forceDepthTest
...
Force depth test
2015-01-29 16:29:13 +08:00
Nite Luo
f914297703
Fix force depth write logic
2015-01-28 23:55:26 -08:00
minggo
18a45e36eb
Merge pull request #10271 from Dhilan007/v3-systemfont-win32-fix
...
Label:Fixed system font can't display the proper text when the text contains '&' on win32.
2015-01-29 13:56:11 +08:00
Dale Stammen
652baed1ee
increase build heap memory option to /Zm384
2015-01-28 20:37:39 -08:00
Dale Stammen
be8075b29c
increase build heap memory option to /Zm384
2015-01-28 20:32:32 -08:00
WenhaiLin
05db3bfd72
Fixed system font can't display the proper text when the text contains '&' on win32.
2015-01-29 11:55:49 +08:00
CocosRobot
fcf0a2272f
[AUTO]: updating luabinding automatically
2015-01-29 02:27:42 +00:00
minggo
de3e9be2c5
Merge pull request #10265 from samuele3hu/v3_4_fi
...
Add AsyncLoadSprite3D test case and update the related lua binding
2015-01-29 10:16:49 +08:00
minggo
8b635fea1c
Merge pull request #10250 from samuele3hu/v3_4_rc1
...
Fix the error that HttpClient-android didn’t set responseCode when connecting failed
2015-01-29 10:14:00 +08:00
minggo
2f04e7a6ac
Merge pull request #10239 from super626/v3
...
fix bug on uniform cache
2015-01-29 10:13:11 +08:00