SunLightJuly
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aaf6ad03c8
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called initGLContextAttrs() before create glview
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2015-02-13 13:45:15 +08:00 |
minggo
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e017511c65
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disable travis notification
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2015-02-12 18:39:42 +08:00 |
minggo
|
49489ba3ad
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update console
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2015-01-30 20:06:43 +08:00 |
minggo
|
f4266c9ae3
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update console submodule
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2015-01-30 14:58:20 +08:00 |
samuele3hu
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80c2e0c153
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Add AsyncLoadSprite3D test case and update the related lua binding
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2015-01-28 21:47:52 +08:00 |
samuele3hu
|
6208e9cba5
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Add more test cases about 3D
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2015-01-28 09:40:20 +08:00 |
samuele3hu
|
d74fb0e8b5
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Update LayoutComponent Test case of UIEditTest
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2015-01-22 10:21:38 +08:00 |
samuele3hu
|
3dd590cf9d
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Update bindings-generator submodule
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2015-01-21 17:18:54 +08:00 |
minggo
|
08d392dd5f
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Merge pull request #10132 from samuele3hu/v3_4_issue9537
Rename lua-coco-studio-conversions.cpp/h to lua-cocos-studio-conversions.cpp/h
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2015-01-21 13:39:29 +08:00 |
samuele3hu
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205ead5b63
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Rename lua-coco-studio-conversions.cpp/h to lua-cocos-studio-conversions.cpp/h
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2015-01-21 11:48:34 +08:00 |
minggo
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abc6511ceb
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Merge pull request #10125 from samuele3hu/v3_4_issue9537
issue #10107: Binding AnimationInfo to lua
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2015-01-21 11:02:11 +08:00 |
samuele3hu
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a3fbe04c10
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issue #10107: Update the bindings-generator submodule
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2015-01-21 10:07:21 +08:00 |
samuele3hu
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666af29681
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issue #10107: Binding AnimationInfo to lua
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2015-01-21 10:06:48 +08:00 |
yusheng.lu
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7fde1d0e0d
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When reading csd/csb and the simulator's resolution is changed, change the root node's size to fit the simulator windows size. It will make sure the layout component feature works.
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2015-01-19 18:10:30 +08:00 |
dualface
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bc75849ac7
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update template/runtime version
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2015-01-16 23:22:03 +08:00 |
dualface
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63fba4f86f
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fix compile win32
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2015-01-16 23:19:00 +08:00 |
zhangbin
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b1f9fb4b8e
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Rename the Xcode target of libsimulator.
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2015-01-16 14:29:48 +08:00 |
yinjimmy
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ccdf723d20
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Optimize OutDir and IntDir for libsimulator
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2015-01-15 14:39:56 +08:00 |
yinjimmy
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f652e1359a
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1. Compatible vs2012 for libsimulator
2. Adjust output directory for simulator
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2015-01-15 11:10:32 +08:00 |
minggo
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825f90564c
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Merge pull request #9992 from samuele3hu/v3_4_issue9986
issue #9986:Add lua bindings for Component and related test cases
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2015-01-14 17:05:51 +08:00 |
samuele3hu
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77912270f9
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issue #9986:Add lua bindings for Component and related test cases
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2015-01-14 16:58:35 +08:00 |
yinjimmy
|
f2ab171fab
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Merge branch 'v3' into combine
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2015-01-14 16:38:06 +08:00 |
samuele3hu
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951324a230
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Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_4_issue9820
Conflicts:
cocos/scripting/lua-bindings/manual/3d/lua_cocos2dx_3d_manual.cpp
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2015-01-14 13:58:12 +08:00 |
samuele3hu
|
1d5350e648
|
Update bindings-generator submodule
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2015-01-14 13:51:33 +08:00 |
samuele3hu
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1d94ae4302
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issue #9820:Inconsistent :setBlendFunc(...) function binding for Sprite and LabelBMFont classes
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2015-01-14 13:51:09 +08:00 |
yinjimmy
|
532be9fb20
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Fix compile error on windows
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2015-01-13 19:22:11 +08:00 |
yinjimmy
|
dc019defc1
|
Merge branch 'v3' into combine
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2015-01-13 18:32:32 +08:00 |
zhangbin
|
9766e9f748
|
Update the reference of submodule cocos2d-console.
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2015-01-13 11:16:54 +08:00 |
yinjimmy
|
cf331c3abd
|
update lua-template-default
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2015-01-12 23:42:37 +08:00 |
yinjimmy
|
43c4f563d8
|
enable debug for iOS / Android platform
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2015-01-12 22:59:46 +08:00 |
yinjimmy
|
e700d47dbd
|
Fix compile error on Windows
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2015-01-12 20:55:36 +08:00 |
yinjimmy
|
0978a88b7f
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Merge branch 'v3' into combine
Conflicts:
templates/lua-template-default/frameworks/runtime-src/proj.android/jni/Android.mk
templates/lua-template-default/frameworks/runtime-src/proj.ios_mac/HelloLua.xcodeproj/project.pbxproj
templates/lua-template-default/frameworks/runtime-src/proj.win32/HelloLua.vcxproj
templates/lua-template-runtime/frameworks/runtime-src/Classes/AppDelegate.cpp
templates/lua-template-runtime/frameworks/runtime-src/proj.ios_mac/HelloLua.xcodeproj/project.pbxproj
tools/simulator/frameworks/runtime-src/proj.android/jni/Android.mk
tools/simulator/frameworks/runtime-src/proj.win32/simulator.vcxproj
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2015-01-12 17:54:58 +08:00 |
yinjimmy
|
53cc07a2f6
|
Add setEventTrackingEnable for event tracking
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2015-01-12 15:18:30 +08:00 |
yinjimmy
|
dea3cf9863
|
move runtime source to libsimulator project
|
2015-01-12 12:52:44 +08:00 |
zhangbin
|
489dc2da16
|
Update the reference of submodule cocos2d-console.
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2015-01-12 10:27:14 +08:00 |
yinjimmy
|
e309dd69b1
|
add missing files
|
2015-01-09 11:33:24 +08:00 |
yinjimmy
|
d2a3a6a8c0
|
merge lua-template-default with lua-template-runtime
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2015-01-09 04:08:41 +08:00 |
yinjimmy
|
650b398419
|
move files
|
2015-01-08 21:12:44 +08:00 |
yinjimmy
|
82f37fcf72
|
add libsimulator
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2015-01-08 14:10:28 +08:00 |
yinjimmy
|
dee536def2
|
support win32
|
2015-01-08 13:36:59 +08:00 |
yinjimmy
|
197ab05a99
|
cleanup
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2015-01-08 08:56:31 +08:00 |
yinjimmy
|
f1f4e5f3c2
|
support android
|
2015-01-07 22:19:46 +08:00 |
yinjimmy
|
4fee8a5926
|
support iOS
|
2015-01-07 22:18:27 +08:00 |
yinjimmy
|
9122e15f2c
|
move simulator
|
2015-01-07 17:50:15 +08:00 |
zhangbin
|
d80830c264
|
Update the reference of submodule cocos2d-console.
|
2015-01-07 17:48:10 +08:00 |
minggo
|
fbf565fd59
|
Merge pull request #9798 from samuele3hu/v3_4_packagesize
issue #9796: Extract related physical auto-binding codes to manual-binding to add `CC_USE_PHYSICS` limit
|
2015-01-07 11:14:22 +08:00 |
zhangbin
|
1837b083f7
|
Update the reference of submodule cocos2d-console.
|
2015-01-06 18:13:48 +08:00 |
samuele3hu
|
58d946b578
|
issue #9796: Extract related physical auto-binding codes to manual-binding to add `CC_USE_PHYSICS` limit
|
2015-01-05 17:10:25 +08:00 |
zhangbin
|
6adedee781
|
Update the reference of submodule cocos2d-console.
|
2014-12-31 14:55:14 +08:00 |
zhangbin
|
98e24b1cdc
|
Update the reference of submodule cocos2d-console.
|
2014-12-30 16:28:23 +08:00 |