Commit Graph

31 Commits

Author SHA1 Message Date
Vincent Yang 3addf38134 Fixed #12906 : Can't add custom member to cocos2d::Scene subclass. 2015-07-22 12:01:34 +08:00
Bin Zhang 01cb135e77 Solve the error in the VS project of templates. 2015-06-17 18:06:09 +08:00
andyque a6649e24fe fix resource not copy issue on windows 2015-06-01 18:59:27 +08:00
samuele3hu 074216bef9 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_physics3d
Conflicts:
	templates/lua-template-default/frameworks/runtime-src/Classes/lua_module_register.h
	tests/lua-tests/src/mainMenu.lua
2015-05-24 22:46:05 +08:00
andyque 73902a4063 fix simulator vs2015 support 2015-05-22 17:47:48 +08:00
andyque 03e8f16a8a add vs2015 support 2015-05-21 13:55:01 +08:00
samuele3hu 71595898ed Update the Lua binding for Physics3D ,related test cases and the template project 2015-05-15 16:25:07 +08:00
WenhaiLin c70bac7bb4 Add support for visual studio 2015. 2015-05-12 16:26:28 +08:00
samuele3hu 037c17fe5d Remove vs2012 support in v3 2015-05-05 16:11:26 +08:00
yinjimmy 587ee21e4b revert lua runtime 2015-04-02 18:27:53 +08:00
Vladimir Timofeev 0dc7da3e6d Fix lua-template-default win32 project
Modify project to copy resource files to folder where exe file located.
This commit should fix lua-template-default after https://github.com/cocos2d/cocos2d-x/pull/10431 was commited.
2015-03-10 00:19:23 +03:00
yinjimmy 6e8188d4ff Fix lang file path for vs project 2015-01-15 14:04:15 +08:00
yinjimmy bdf4393be0 Fix runtime output directory for Windows release mode 2015-01-14 10:18:00 +08:00
yinjimmy cf331c3abd update lua-template-default 2015-01-12 23:42:37 +08:00
yinjimmy 0978a88b7f Merge branch 'v3' into combine
Conflicts:
	templates/lua-template-default/frameworks/runtime-src/proj.android/jni/Android.mk
	templates/lua-template-default/frameworks/runtime-src/proj.ios_mac/HelloLua.xcodeproj/project.pbxproj
	templates/lua-template-default/frameworks/runtime-src/proj.win32/HelloLua.vcxproj
	templates/lua-template-runtime/frameworks/runtime-src/Classes/AppDelegate.cpp
	templates/lua-template-runtime/frameworks/runtime-src/proj.ios_mac/HelloLua.xcodeproj/project.pbxproj
	tools/simulator/frameworks/runtime-src/proj.android/jni/Android.mk
	tools/simulator/frameworks/runtime-src/proj.win32/simulator.vcxproj
2015-01-12 17:54:58 +08:00
yinjimmy d2a3a6a8c0 merge lua-template-default with lua-template-runtime 2015-01-09 04:08:41 +08:00
dualface 7046f508da update proj.win32 for templates 2015-01-09 03:10:54 +08:00
samuele3hu c9daa8244e Add include directories to fix compile error on the window and remove useless `PreBuildEvent` 2014-10-29 16:09:35 +08:00
andyque 36feb8e47b fix lua win32 template compile error 2014-09-15 15:10:55 +08:00
samuele3hu 33fd605a16 Adjust libcocos2d and libluacocos2d on the win32 platform and adjust related test cases. 2014-08-27 10:18:44 +08:00
samuele3hu 22a48fb760 Update cpp and lua template to support cocos3d lib 2014-08-18 19:23:03 +08:00
samuele3hu 1976b66ab8 Make lua-template-default support all modules 2014-08-14 21:27:02 +08:00
samuele3hu 032f5ea781 Adjust lua_debugger.h/c to lua runtime template and adjust related project configure 2014-08-14 00:06:28 +08:00
zhangbin e766a22bda Adjust the lua templates for the lua modules. 2014-08-13 14:29:14 +08:00
samuele3hu 3c3c05204f Split files in lua-bindings/script into different module and adjust related project 2014-08-11 12:54:30 +08:00
samuele3hu 00865c8abb Modify the mechanism that files copy to lua-empty-test and lua-template 2014-08-08 15:22:12 +08:00
samuele3hu 0421c24d16 Modify lua-template-default and lua-template-runtime project 2014-08-07 13:54:54 +08:00
samuele3hu d3487d2d3c close #4400: Use the newest version of LuaSocket for lua 2014-03-20 17:04:54 +08:00
andyque 2c2a5ee38e rename gui to ui 2014-03-12 10:46:49 +08:00
cw 133a68f614 add runtime template 2014-03-11 16:52:06 +08:00
James Chen cf5dacb24e Re-add lua template. 2014-03-10 19:33:57 +08:00