James Chen
0f77af8012
fixed #2142 : Reset the build status to my repo.
2013-05-10 15:16:33 +08:00
James Chen
fe27a5f75d
fixed #2142 : Adding travis-ci support for android.
2013-05-10 15:15:56 +08:00
James Chen
cbafaf67a6
fixed #2142 : Adding CCDataVisitor and Implementing CCPrettyPrinter, iOS port is ok.
2013-05-10 15:07:05 +08:00
James Chen
c25c89e5a8
Update AUTHORS
2013-05-09 18:36:25 +08:00
James Chen
bc4bf29f51
Merge pull request #2526 from djh-/master
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fixed #2140 : The displayed color of CCDrawNode is incorrect when VAO is disabled.
2013-05-09 03:34:49 -07:00
James Chen
22823d6ce8
Merge pull request #2536 from sunzhuoshi/master
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fixed #2106 : Adding compile tool of JS bytecode for win32.
2013-05-09 03:02:29 -07:00
minggo
ee8ec25f6a
Merge pull request #2541 from j4m3z0r/emscriptenate
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Compile for Emscripten in asm.js mode
2013-05-08 18:53:35 -07:00
James Chen
7900979f0b
Update AUTHORS
2013-05-09 08:55:22 +08:00
James Chen
4b8d60bfe1
Merge pull request #2538 from FlowerpotGames/ccCArray-Fix
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fixed #2127 : Fix for broken of ccArrayGetIndexOfObject after merging this commit(076f38c).
2013-05-08 17:53:19 -07:00
James Gregory
7f03838639
Use asm.js by default.
2013-05-08 14:59:48 -07:00
Ed Bartley
8b55f1285f
Fix ccCArray
2013-05-08 15:22:05 -04:00
minggo
c4965f8ca5
Update AUTHORS
2013-05-08 22:32:57 +08:00
minggo
eb6c79b745
Merge pull request #2458 from FlowerpotGames/TexturePacker-SpriteSheetProtection
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Add encrypted PVR.CCZ support to ZipUtils + Tests
2013-05-08 07:29:56 -07:00
Ed Bartley
2e8abad402
Merge pull request #1 from minggo/TexturePacker-SpriteSheetProtection
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Add TexturePackerEncryptionTest for other platforms
2013-05-08 07:25:09 -07:00
Ed Bartley
3216995d4a
Merge branch 'master' into TexturePacker-SpriteSheetProtection
2013-05-08 10:22:14 -04:00
sunzhuoshi
4a25684292
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into cocos2d-master
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Conflicts:
tools/jsbcc/src/main.cpp
2013-05-08 18:22:18 +08:00
sunzhuoshi
2b3d126b48
Updated README
2013-05-08 17:59:18 +08:00
sunzhuoshi
8850262640
Merge branch 'master' of https://github.com/sunzhuoshi/cocos2d-x
2013-05-08 17:46:19 +08:00
sunzhuoshi
7c4d72239b
Added win32 support
2013-05-08 17:22:58 +08:00
minggo
87a15d1089
Update AUTHORS
2013-05-08 13:56:16 +08:00
minggo
98e3e8b37e
Merge pull request #2434 from ggggamer/master
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memory leak when preloadEffect
2013-05-07 22:49:55 -07:00
James Chen
22affb2a47
Merge pull request #2532 from dumganhar/master
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Moving CC_DEPRECATED_ATTRIBUTE to the front of functions in HttpRequest.h
2013-05-07 20:47:09 -07:00
minggo
e5155eedca
export ZipUtils
2013-05-08 11:45:27 +08:00
minggo
5e660e9c71
add TexturePackerEncryptionTest into vs2010 project
2013-05-08 11:32:59 +08:00
James Chen
7a472f7f5d
Moving CC_DEPRECATED_ATTRIBUTE to the front of functions in HttpRequest.h
2013-05-08 11:32:09 +08:00
James Chen
c399b6408a
Merge pull request #2531 from dumganhar/master
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Don't use "recursive" property to search header file in "cocos2d-x/external" folder for TestCpp project.
2013-05-07 20:25:14 -07:00
James Chen
3c39cb336c
Don't use "recursive" property to search header file in "cocos2d-x/external" folder for TestCpp project.
2013-05-08 11:23:05 +08:00
minggo
806c728a2d
add TexturePackerEncryptionTest into android, mac, linux, native client, marmalade project
2013-05-08 10:53:24 +08:00
minggo
8e78f8a7eb
Merge branch 'TexturePacker-SpriteSheetProtection' of https://github.com/FlowerpotGames/cocos2d-x into TexturePacker-SpriteSheetProtection
2013-05-08 10:32:26 +08:00
James Chen
a5db47d0df
Merge pull request #2530 from dumganhar/master
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Removing CocosPlayer project since it was moved to https://github.com/cocos2d/cocos2d-player
2013-05-07 19:23:45 -07:00
James Chen
cb6d274fd3
Removing CocosPlayer project since it was moved to https://github.com/cocos2d/cocos2d-player
2013-05-08 10:08:32 +08:00
minggo
b18ddf8b5a
Merge pull request #2524 from samuele3hu/FirstBranch
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issue #2103 : Add more lua test case
2013-05-07 19:01:37 -07:00
James Chen
576ac4d803
Update AUTHORS
2013-05-08 09:59:40 +08:00
James Chen
36cc495dd9
Merge pull request #2529 from rohankuruvilla/cocosplayer
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fixed #2128 : Bug fixes in CCBReader.
2013-05-07 18:55:38 -07:00
James Gregory
25bded7faf
Now validates as asm.js: Disable HttpClient, pthread_cond_signal and eglReleaseThread in Emscripten.
2013-05-07 17:25:39 -07:00
James Gregory
a33e2965af
Add libwebp linkage (needed for asm.js validation)
2013-05-07 17:24:24 -07:00
Rohan Kuruvilla
b7aa71dcfc
Fixing crash while trying to load sprite frame when the file is missing. Reports error instead
2013-05-07 14:53:41 -07:00
Rohan Kuruvilla
3d356d0a8f
Removing setting ignoreAnchorPoint for child CCB files. Was causing a bug with positioning
2013-05-07 14:53:41 -07:00
imbahom
8d14627dd8
Update CCNode.cpp
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注释错误
2013-05-07 14:53:41 -07:00
Ed Bartley
3ff7e5871c
Added function ccSetPvrEncryptionKey(…) to set the encryption key in a single function call.
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Updated the TextureAtlasEncryptionTest to show how to use the ccSetPvrEncryptionKey(…) function.
Updated the notes and header docs for improved clarity.
2013-05-07 10:14:38 -04:00
danielhaaser
8acf2644b6
Fix incorrect colors in CCDrawNode.
2013-05-07 10:15:50 -03:00
James Chen
70472d558d
Merge pull request #2430 from imbahom/master
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Fix a typo in CCNode.cpp.
2013-05-07 01:48:31 -07:00
James Chen
bdecd6f4a9
Update AUTHORS
2013-05-07 16:42:20 +08:00
James Chen
c45ebfa628
Merge pull request #2422 from brawsome/master
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fixed #2127 : Adding CCLOG before original path is returned in CCFileUtils::fullPathForFileName to aid in debugging.
The PR has fix two issues:
1) Added additional CCLOG to CCFileUtils::fullPathForFilename:
There's currently no way to be sure, from a calling function, that
fullPathForFilename has returned an invalid file path, which makes it
difficult to quickly track down missing, or incorrect file paths. Added
a CCLOG before the original string is returned to make debugging
missing or incorrect file paths easier.
2) Optmization to ccArrayGetIndexOfObject …
Optimized loop of ccArrayGetIndexOfObject to remove the overhead of 3
pointer dereferences per iteration, and pre-increment the int for
speed. If this function is called a lot, and with a large list, this
will result in a good performance win.
This can probably be done with just pointers, but I haven't taken the
time to validate all function calls to make sure it would be
appropriate. Though I can guarantee that if this worked fine before, it
will work fine with this change.
2013-05-07 01:40:57 -07:00
samuele3
305c7d9deb
Add a newline
2013-05-07 16:14:23 +08:00
James Chen
d8d9e89601
Update AUTHORS
2013-05-07 15:55:35 +08:00
James Chen
d313dcd923
Merge pull request #2523 from dumganhar/iss2133-curl_raii
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fixed #2123 : Refactoring network extension, fixing unlikely memory leaks, adding PUT/DELETE methods.
2013-05-07 00:53:20 -07:00
James Chen
288838ec92
Fixing compilation errors.
2013-05-07 15:51:58 +08:00
James Chen
d5b5b9b6bf
Merge branch 'iss2133-curl_raii' of https://github.com/dumganhar/cocos2d-x into dumganhar-iss2133-curl_raii
2013-05-07 15:44:27 +08:00
James Chen
912905054e
fixed #2123 : Refactoring network extension, fixing unlikely memory leaks, adding PUT/DELETE methods.
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Merge branch 'curl_raii' of https://github.com/sergey-shambir/cocos2d-x into sergey-shambir-curl_raii
Conflicts:
extensions/network/HttpClient.cpp
samples/Cpp/TestCpp/Classes/ExtensionsTest/NetworkTest/HttpClientTest.cpp
2013-05-07 15:37:25 +08:00