子龙山人
f78ebf5843
Merge pull request #13312 from super626/animate3d
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Modify CCLOG to cocos2d::log
2015-08-12 13:57:31 +08:00
子龙山人
25d4f9fccc
Merge pull request #13326 from yangws/bug_22060
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fix bug: #22060 cpp-tests Scheduler -> Pause/Resume All User test cas…
2015-08-12 13:34:32 +08:00
Vincent Yang
9159b21c9a
fix bug: #22060 cpp-tests Scheduler -> Pause/Resume All User test case not correct.
2015-08-12 11:37:15 +08:00
pandamicro
3d65700400
Merge pull request #13295 from fusijie/refine_testcase_retro_pos
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fix retro effect pos bug.
2015-08-12 10:45:14 +08:00
pandamicro
dfc17edb27
Merge pull request #13291 from dabingnn/v3_FixShaderTestCrash
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fix shader test crash on android device
2015-08-12 10:40:14 +08:00
pandamicro
dbd0b6dd86
Merge pull request #13272 from yangws/bug_21800
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fixed bug #21800 [CppTest]Node: Scene3D when player outof terrain app…
2015-08-12 10:25:30 +08:00
子龙山人
5fb0135bc2
Merge pull request #13297 from yangws/bug_21861
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Fix bug: #21861 cpp-tests->Node:Sprite->Testing Sprite BatchNode's ef…
2015-08-11 15:55:26 +08:00
Vincent Yang
47ecb246b8
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into bug_21906
2015-08-11 14:24:02 +08:00
yangxiao
7b04dbca88
modify CCLOG to cocos2d::log
2015-08-11 11:54:08 +08:00
Vincent Yang
d0a5c02399
fix bug: #21906 Pause/Resume 's result not correct.
2015-08-10 17:58:49 +08:00
Vincent Yang
0d1dfbc440
Fix bug: #21861 cpp-tests->Node:Sprite->Testing Sprite BatchNode's effect not correct.
2015-08-10 17:07:46 +08:00
Huabing.Xu
d848da0e7d
change max parsing count to 5000
2015-08-10 16:41:16 +08:00
fusijie
4965a9a11c
fix retro effect pos bug.
2015-08-10 16:32:24 +08:00
Huabing.Xu
ea9d6e7997
refine test case to be more testing friendly
2015-08-10 16:12:15 +08:00
Huabing.Xu
b7c624805e
fix material parsing crash on WP8.1 because memory exhausted
2015-08-10 15:51:26 +08:00
Huabing.Xu
0dee83b154
fix shader test crash
2015-08-10 14:40:54 +08:00
pandamicro
acc5754f5e
Merge pull request #13269 from WenhaiLin/v3.8-audioengine-addtestcase
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Add test case for issue 11143.
2015-08-10 11:39:53 +08:00
子龙山人
f6569f24f4
Merge pull request #13273 from zilongshanren/android-editbox-reimplement-fix
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Re-implement Editbox on Android platform.
2015-08-09 10:25:19 +08:00
pandamicro
e825160750
Merge pull request #13266 from super626/fixtest
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Fix Sprite3D test background to foreground bug
2015-08-08 19:44:41 +08:00
pandamicro
395b6cb91f
Merge pull request #13263 from super626/v3
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avoid to trigger touch event multiple times
2015-08-08 17:58:41 +08:00
pandamicro
6644b06643
Merge pull request #13271 from WenhaiLin/v3.8-minorproblem-fix
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Fixed minor problems in test cases.
2015-08-08 12:04:30 +08:00
肖峰
4575587cf7
Fix cocostudio 3d test crash on mobile platform
2015-08-08 11:57:40 +08:00
geron-cn
744fd74b3b
make skeleton's debugdraw contorls all subbone's debug draw
2015-08-08 00:39:01 +08:00
WenhaiLin
772dab2002
Fixed minor problems in test cases.
2015-08-07 23:08:49 +08:00
pandamicro
4fe7c6de2a
Revert "remove unused code"
2015-08-07 20:21:24 +08:00
pandamicro
5293dcb5bb
Merge pull request #13274 from super626/animate3d
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remove unused code
2015-08-07 20:05:14 +08:00
yangxiao
d74245bfa9
remove unused code
2015-08-07 18:03:50 +08:00
Vincent Yang
354f64ec51
fixed bug #21800 [CppTest]Node: Scene3D when player outof terrain app will no response.
2015-08-07 17:36:35 +08:00
andyque
a35e89225e
Re-implement Editbox on Android platform.
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This PR also fixed issue:
https://github.com/cocos2d/cocos2d-x/issues/9572
For the new EditBox:
1. Added a ResizeLayout for updating layout when soft keyboard is shown.
This is because some Android devices won't refresh the view and when
the view is panned, the native EditText will turn black. This is really
a hack, but it works for many Android devices from 2.3 to 5.0.
When keyboard is beginning to show, the ResizeLayout's doLayout
method will be called 24 frames per second. Once the keyboard is closed,
or the user begins to input, the doLayout method will be disabled.
2. EditText is working in a different UI thread, so all the data
are passed to GL thread via callbacks in UI thead.
3. It also overrides onKeyDown method in Cocos2dxEditBox.
When the EditText got the focus, users could press back key to exit
the game. This behavior is not allowed. We give developer the choice to
handle back key event manually.
2015-08-07 17:27:15 +08:00
WenhaiLin
5c33f2f6ed
Add test case for issue 11143.
2015-08-07 16:50:54 +08:00
yangxiao
544c96385a
fix background to foreground
2015-08-07 16:16:43 +08:00
yangxiao
d744554a4b
avoid to trigger touch event multiple times
2015-08-07 15:09:01 +08:00
andyque
211dde38e9
Fix improper touch intercept event propagation.
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When the container widget is disabled, it shouldn't intercept touch.
https://github.com/cocos2d/cocos2d-x/issues/8316
2015-08-06 22:50:53 +08:00
子龙山人
a0a34deb78
Merge pull request #13242 from WenhaiLin/v3.8-cpptests-freeze
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CppTests: Avoid freeze when the program crashed on Android.
2015-08-06 15:03:30 +08:00
WenhaiLin
ffda8ace82
CppTests: Avoid freeze when the program crashed on Android.
2015-08-06 13:50:15 +08:00
子龙山人
41afa9695c
Merge pull request #13230 from WenhaiLin/v3.8-label-space-lost
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Spaces should not be lost if label created with Fingerpop.ttf
2015-08-06 11:01:35 +08:00
WenhaiLin
e81d5af12d
Spaces should not be lost if label created with Fingerpop.ttf
2015-08-05 23:46:41 +08:00
子龙山人
05e88ad279
Merge pull request #13211 from fusijie/v3
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[ci skip]fixed title.
2015-08-05 16:59:37 +08:00
fusijie
6072cf9a9d
[ci skip]fixed title.
2015-08-05 15:47:59 +08:00
WenhaiLin
2c220092e6
Fixed FontAtlasCache::purgeCachedData might cause crash.
2015-08-05 14:12:02 +08:00
pandamicro
25cb0d2896
Merge branch 'v3.7.1' of https://github.com/cocos2d/cocos2d-x into v3
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# Conflicts:
# web
2015-08-03 19:47:56 +08:00
pandamicro
4b7b85f113
Merge pull request #12889 from fusijie/fix_clippingRectangle_bug
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remove CCClippingRectangleNode transform error support.
2015-08-03 18:01:01 +08:00
geron-cn
d00e54ad8a
remove comment in test case
2015-08-03 16:55:55 +08:00
pandamicro
b13fddb18e
Merge pull request #13162 from super626/v3
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Terrain: Add light map support
2015-08-03 15:37:42 +08:00
yangxiao
0de2a3b33d
add terrain test with light map
2015-08-03 14:02:46 +08:00
pandamicro
702e667143
Merge pull request #13152 from zilongshanren/addVerticalPageView
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add PageView vertical scroll support
2015-08-03 13:00:48 +08:00
yangxiao
8a6c49b5a3
merge cocos
2015-08-03 09:54:29 +08:00
pandamicro
3c2e66e425
Merge branch 'v3.7.1' of https://github.com/cocos2d/cocos2d-x into v3
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# Conflicts:
# .travis.yml
# build/cocos2d_js_tests.xcodeproj/project.pbxproj
# build/cocos2d_tests.xcodeproj/project.pbxproj
# cocos/2d/CCFont.h
# cocos/2d/CCFontAtlas.cpp
# cocos/2d/CCFontAtlas.h
# cocos/2d/CCFontFreeType.cpp
# cocos/2d/CCFontFreeType.h
# cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Windows/libcocos2d_8_1.Windows.vcxproj
# cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.WindowsPhone/libcocos2d_8_1.WindowsPhone.vcxproj
# cocos/2d/libcocos2d_win10/libcocos2d.vcxproj
# cocos/cocos2d.cpp
# cocos/platform/android/jni/Java_org_cocos2dx_lib_Cocos2dxHelper.cpp
# cocos/scripting/js-bindings/auto/jsb_cocos2dx_studio_auto.cpp
# templates/cpp-template-default/proj.ios_mac/HelloCpp.xcodeproj/project.pbxproj
# templates/js-template-default/frameworks/runtime-src/proj.ios_mac/HelloJavascript.xcodeproj/project.pbxproj
# templates/js-template-runtime/frameworks/runtime-src/proj.ios_mac/HelloJavascript.xcodeproj/project.pbxproj
# templates/lua-template-default/frameworks/runtime-src/proj.ios_mac/HelloLua.xcodeproj/project.pbxproj
# tests/cpp-tests/Classes/LabelTest/LabelTestNew.cpp
# tests/cpp-tests/Classes/LabelTest/LabelTestNew.h
# tools/bindings-generator
# tools/simulator/frameworks/runtime-src/proj.ios_mac/simulator.xcodeproj/project.pbxproj
# tools/travis-scripts/generate-bindings.sh
# tools/travis-scripts/generate-cocosfiles.sh
# tools/travis-scripts/travis_mac.yml
2015-08-02 22:28:27 +08:00
pandamicro
00a3d572d1
Merge pull request #12899 from super626/v3
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Animate3D Callback and Bug fix
2015-08-01 18:24:05 +08:00
andyque
5f34c1f072
add PageView vertical scroll support
2015-08-01 18:18:46 +08:00
pandamicro
93c40d01c5
Merge pull request #13144 from WenhaiLin/v3.8-gradle-update
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[Android Studio Projects]Update Gradle from 2.2.1 to 2.4
2015-08-01 09:59:54 +08:00
pandamicro
3bdc7e4e1e
Merge pull request #13138 from fusijie/fix_spritepolygon_setflip
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fix polygon sprite setFlipped bug.
2015-08-01 09:59:25 +08:00
WenhaiLin
875d01573a
[Android Studio Projects]Update Gradle from 2.2.1 to 2.4
2015-07-31 21:20:42 +08:00
fusijie
dcef1e9d31
fix polygon sprite setflipped bug.
2015-07-31 15:49:44 +08:00
pandamicro
aed6b0719e
Merge pull request #13089 from yangws/issue_12692
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Fixed #12692 : UILayout viewing area cutting position calculation error
2015-07-31 12:02:00 +08:00
pandamicro
ede9195d14
Merge pull request #13073 from super626/fixtest
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Bug Fix
2015-07-31 09:58:14 +08:00
pandamicro
c9d23805e7
Merge pull request #12978 from yangws/issue_12249
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Fixed #12249 : Button touch doesn't work with setScale9Enabled.
2015-07-31 09:54:38 +08:00
pandamicro
c0066f9afd
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into audioengine
2015-07-30 20:25:57 +08:00
pandamicro
9b5c8d5d12
Merge pull request #12601 from super626/physics3d
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3d physics collider
2015-07-30 18:19:23 +08:00
pandamicro
8d8c7fe14b
Complete AudioEngineTest
2015-07-30 17:14:08 +08:00
pandamicro
39721c6eb6
Merge pull request #13105 from fusijie/fix_10487
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fix Sprite/Label/FastTMX auto-culling bug.
2015-07-30 17:12:37 +08:00
fusijie
17c7848e62
fix FastTiledMap auto-culling bug.
2015-07-30 15:07:03 +08:00
fusijie
f91a58c8ff
fix Label auto-culling bug.
2015-07-30 13:59:50 +08:00
子龙山人
6818a97311
Merge pull request #13104 from fusijie/fix_cpptests_androidstudio_compile
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[ci skip]fix android studio compile error.
2015-07-30 11:59:05 +08:00
fusijie
d2181e137e
fix android studio compile error.
2015-07-30 11:55:33 +08:00
子龙山人
c039c7a9bd
Merge pull request #13084 from WenhaiLin/v3.8-label-df-contentsize-fix
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Fixed the content size of Label is incorrect with GLOW effect.
2015-07-30 11:29:48 +08:00
pandamicro
9972bfb98c
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into audioengine
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# Conflicts:
# tests/js-tests/src/NativeTest/NativeTest.js
2015-07-29 21:01:56 +08:00
pandamicro
07fdea50de
Refine C++ test case
2015-07-29 20:47:38 +08:00
Vincent Yang
e1d4d22353
Fixed #12692 : UILayout viewing area cutting position calculation error
2015-07-29 18:43:11 +08:00
WenhaiLin
a9f27865d3
Fixed the content size of Label is incorrect with GLOW effect.
2015-07-29 16:30:07 +08:00
tangziwen
cee43ccebb
update terrain again
2015-07-29 14:32:36 +08:00
yangxiao
ad80c11235
sync render state
2015-07-29 10:35:37 +08:00
geron-cn
7e05538521
ADD SKELETON NEST TEST CASE
2015-07-29 10:23:03 +08:00
pandamicro
81842417c4
Merge pull request #13032 from xiaofeng11/v3
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Fix issue https://github.com/cocos2d/cocos2d-x/issues/12968
2015-07-29 09:54:43 +08:00
geron-cn
d2de5b1c85
add test case for bug: #13060 and #13005
2015-07-28 19:18:58 +08:00
pandamicro
66b21fb2a8
Merge pull request #12972 from yangws/issue_12145
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Fixed #12145 : formarRenderers in RichText doesn’t update container s…
2015-07-28 17:13:26 +08:00
XiaoFeng
bca6934786
Normalization function names
2015-07-28 14:05:56 +08:00
Vincent Yang
b92733c402
Add items as protected children.
2015-07-28 11:38:21 +08:00
子龙山人
3a58668d71
Merge pull request #12744 from fusijie/fix_pageturndown
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Fix PageTurn3D
2015-07-28 11:35:15 +08:00
pandamicro
3cc039b063
Merge pull request #13036 from fusijie/fix_12505
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fix shader-basic testcase 'center' uniform error.
2015-07-27 15:40:44 +08:00
fusijie
f8de67a0c4
fix shader-basic testcase 'center' uniform error.
2015-07-27 14:18:17 +08:00
子龙山人
7f383f961a
Merge pull request #13026 from fusijie/fix_13025
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fix 13025 wild pointer.
2015-07-27 13:38:38 +08:00
XiaoFeng
f410fcd737
Fix issue https://github.com/cocos2d/cocos2d-x/issues/12968
2015-07-27 11:55:18 +08:00
子龙山人
bd0bdae530
Merge pull request #12993 from WenhaiLin/v3.8-label-layout-refine
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Label:refine the implementation about text layout and support debug draw.
2015-07-27 11:10:31 +08:00
fusijie
f2f425d19c
fix 13025 wild pointer.
2015-07-27 10:39:31 +08:00
pandamicro
7ae3dd12a1
Merge pull request #12995 from fusijie/fix_12505
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fix blur shader compliant on win8 universal.
2015-07-25 12:42:35 +08:00
pandamicro
fa46a0abb4
Merge pull request #12992 from yangws/v3.7.1
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Fixed #12962 : Scene can't have std::vector member.
2015-07-25 09:52:00 +08:00
pandamicro
a666658764
Merge pull request #12998 from pandamicro/v3.7.1
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Add BoneNode/SkeletonNode/SkinNode JS bindings
2015-07-24 23:42:38 +08:00
WenhaiLin
a1e682ca65
Improves the test to reproduce issue 12996
2015-07-24 21:34:59 +08:00
fusijie
647848e843
fix blur sprite shader on win8 universal.
2015-07-24 21:04:44 +08:00
pandamicro
05bb775438
Sync timelineParser and fix issue
2015-07-24 20:16:56 +08:00
VisualSj
64d247d91b
Issue #12997 : Add JS test case (ccs.BoneNode)
2015-07-24 15:45:19 +08:00
fusijie
bd0a57242b
refine blur shader test case.
2015-07-24 13:52:40 +08:00
fusijie
d550dace35
fix blur shader compliant on win8 universal.
2015-07-24 12:47:38 +08:00
geron-cn
0b09fd5bcb
Merge branch 'v3.7.1' of github.com:cocos2d/cocos2d-x into 3.7.1
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Conflicts:
cocos/2d/libcocos2d.vcxproj.filters
cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Shared/libcocos2d_8_1.Shared.vcxitems.filters
tests/cpp-tests/Classes/ExtensionsTest/CocoStudioActionTimelineTest/ActionTimelineTestScene.cpp
tests/cpp-tests/Classes/ExtensionsTest/CocoStudioActionTimelineTest/ActionTimelineTestScene.h
2015-07-24 11:38:09 +08:00
Vincent Yang
e4a8aeee45
Fixed #12962 : Scene can't have std::vector member.
2015-07-24 11:16:45 +08:00
Dale Stammen
6669fec648
added missing bug test
2015-07-23 12:34:37 -07:00
Vincent Yang
35040e7bb1
Fixed #12249 : Button touch doesn't work with setScale9Enabled.
2015-07-23 17:27:04 +08:00
zhangcheng
012053e163
replace space to tab.
2015-07-23 17:04:08 +08:00
zhangcheng
4b8248c015
Optimization of Custom Data.
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replace ComExtensionData to ObjectExtensionData.
2015-07-23 16:30:23 +08:00
geron-cn
7255b5308b
config for mac
2015-07-23 15:13:14 +08:00
geron-cn
d46c8c6802
add lack file
2015-07-23 15:12:09 +08:00
geron-cn
915cefa208
bone node
2015-07-23 11:51:49 +08:00
Ricardo Quesada
b2b9bad83d
improves the test to reproduce bug 12847
2015-07-22 15:08:36 -07:00
pandamicro
6029ca3edd
Merge pull request #12949 from yangws/issue_12906
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Fixed #12906 : Can't add custom member to cocos2d::Scene subclass.
2015-07-22 16:17:14 +08:00
Liam
99c1c33c61
update resource
2015-07-22 15:56:35 +08:00
pandamicro
741163db40
Merge pull request #12938 from WenhaiLin/v3.8-deps70
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Update deps for support FullType.
2015-07-22 15:42:13 +08:00
pandamicro
e0e5ae9d99
Merge pull request #12924 from liamcindy/SkyBox_3.7.1
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update for Game3DNodeReader & UserCameraReader
2015-07-22 15:34:18 +08:00
子龙山人
bb9500769f
Merge pull request #12885 from zilongshanren/add-jumpToPage-api
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Fix PageView scrollToPage bug and the curPageIndex bug
2015-07-22 15:01:57 +08:00
fusijie
92e68cd9dc
add sprite frame flash line bug test case.
2015-07-22 13:42:10 +08:00
Vincent Yang
3addf38134
Fixed #12906 : Can't add custom member to cocos2d::Scene subclass.
2015-07-22 12:01:34 +08:00
andyque
fbfb3a9dac
update ccs-res submodule
2015-07-22 10:45:18 +08:00
WenhaiLin
979a9be1f5
Add test case for test font supported by FullType.
2015-07-21 17:09:27 +08:00
pandamicro
85d4ce0d5a
Merge branch 'v3.7-release' of https://github.com/cocos2d/cocos2d-x into v3
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Conflicts:
cocos/scripting/lua-bindings/auto/lua_cocos2dx_ui_auto.hpp
docs/RELEASE_NOTES.md
tools/cocos2d-console
tools/tojs/cocos2dx.ini
2015-07-21 11:39:24 +08:00
pandamicro
641ff2abf4
Merge pull request #12914 from WenhaiLin/v3.8-label-bmfont-opacity
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Label:Fixed opacity setting is invalid with bitmap font.
2015-07-20 18:02:49 +08:00
WenhaiLin
63326c2826
Label:Fixed opacity setting is invalid with bitmap font.
2015-07-20 11:10:17 +08:00
yangxiao
beda48124c
merge cocos
2015-07-17 17:54:00 +08:00
yangxiao
ef49e5a169
merge cocos
2015-07-17 17:43:32 +08:00
子龙山人
22ef262295
Merge pull request #12894 from zilongshanren/fixXcode5Warning
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fix xcode 5.1.1 warnings
2015-07-17 17:33:13 +08:00
子龙山人
309b563c5b
Merge pull request #12896 from yangws/v3
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[ci skip] Fix bug: the Back button in Node: UI->UIEditBoxTests click area has p…
2015-07-17 15:57:19 +08:00
Vincent Yang
f9e90f31f6
Fix bug: the Back button in Node: UI->UIEditBoxTests click area has positoin offset.
2015-07-17 15:52:58 +08:00
andyque
8c31d70211
fix xcode 5.1.1 warnings
2015-07-17 15:20:49 +08:00
fusijie
d828c030cb
remove CCClippingRectangleNode transform error support.
2015-07-17 11:56:23 +08:00
子龙山人
89e5307f0c
Merge pull request #12867 from WenhaiLin/v3.8-label-letter-color
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Label:Fixed the color of letter will be overridden by fade action.
2015-07-17 11:29:58 +08:00
yangxiao
bf20145e35
animate3d callback and test
2015-07-17 11:08:27 +08:00
WenhaiLin
a6f8031af9
Label:support font that contains GB2312 char map.[except android]
2015-07-16 17:10:05 +08:00
andyque
96f6c44281
fix auto scrolling and curPageIdx issue
2015-07-16 16:50:47 +08:00
WenhaiLin
d5d5af5ac3
change ‘auto’ to ‘auto&&’
2015-07-16 14:08:59 +08:00
子龙山人
40f4e0b27b
Merge pull request #12864 from zilongshanren/add-jumpToPage-api
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add setCurPageIndex API to PageView.
2015-07-16 13:56:05 +08:00
andyque
517221a0df
add jumpToPage API to PageView.
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1. This commit also fix the default font size issue in ui::Button.
2015-07-16 11:33:57 +08:00
WenhaiLin
1c9a181c35
Label:Fixed the color of letter will be overridden by fade action.
2015-07-15 20:17:05 +08:00
songchengjiang
282dc23bb2
modify interfaces of Animate3DCallback
2015-07-15 17:34:14 +08:00
pandamicro
99e504e668
Merge pull request #12854 from yangws/issue_11310
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fixed #11310 : multiple camera case utils::captureScreen bug.
2015-07-15 15:00:29 +08:00
andyque
2f31f6baa6
fixed Scale9Sprite gray state issue.
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When call `setCapInsets`, the Scale9Sprite's inner sprite will be
rebuild and it's state will be lose.
This commit reset the shader state.
2015-07-15 14:35:13 +08:00
Vincent Yang
7a105ce1e1
fixed #11310 : multiple camera case utils::captureScreen bug.
2015-07-15 12:09:08 +08:00
andyque
e4cad50c2f
fix tons of warnings
2015-07-15 12:04:48 +08:00
songchengjiang
6c83e8d81c
Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
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Conflicts:
tests/cpp-tests/Classes/Sprite3DTest/Sprite3DTest.cpp
2015-07-15 11:13:27 +08:00
andyque
91dfb07a8c
add more descriptive message to ASSET macro.
2015-07-14 15:28:36 +08:00
andyque
ef5d4ddf86
Merge remote-tracking branch 'upstream/v3' into v3
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# Conflicts:
# tests/cpp-tests/proj.win8.1-universal/cpp-tests.Shared/cpp-tests.Shared.vcxitems.filters
2015-07-14 11:24:38 +08:00
Vincent Yang
0589c14302
Restructure CCFileUtils class, move platform related functions to CCFileUtilsXXX.
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Add TestIsDirectoryExist and TestUnicodePath in cpp-tests FileUtil test.
2015-07-14 09:44:36 +08:00
andyque
fc673ee502
Merge branch 'v3.7-release' into v3
2015-07-13 22:44:54 +08:00
Vincent Yang
74227eaf16
Add TestIsDirectoryExist and TestUnicodePath in cpp-tests FileUtil test.
2015-07-13 22:44:40 +08:00
子龙山人
cdc7e5205b
Merge pull request #11995 from MAUSMAUSgames/v3
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using Action::_tag as flag field
2015-07-13 22:19:03 +08:00
子龙山人
c151ba89e5
Merge pull request #12774 from WenhaiLin/v3-label-createfail
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Label:Fixed create fail if the font(TTF) not contain a Unicode charmap.
2015-07-13 21:58:39 +08:00
子龙山人
db71e073dd
Merge pull request #12742 from WenhaiLin/v3-audioengine-preload
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AudioEngine:support preload for audio
2015-07-13 17:06:17 +08:00
Vincent Yang
e65b01bdc0
Merge pr11866: FileUtilsWin32 correct use all unicode version winapi.
2015-07-13 17:06:01 +08:00
WenhaiLin
adfa6d4f0d
Add test case for issue 12775
2015-07-13 15:38:33 +08:00
songchengjiang
5a16748273
optimize Animate3DCallback
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add Animate3DCallbackTest
2015-07-13 11:43:13 +08:00
WenhaiLin
80dff7f1c4
Rollback pr12299
2015-07-13 11:32:25 +08:00
pandamicro
c167e249cd
Merge pull request #12790 from pandamicro/shaderNormal
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Use shader with normal while creating mesh with normals
2015-07-12 21:47:05 +08:00
pandamicro
600568fdba
Migrate test case from #10692 @babcca
2015-07-12 11:33:22 +08:00
Liam
4a53afc798
update for error resource,just for build
2015-07-10 17:24:35 +08:00
songchengjiang
21a8a8d567
fix mirrored Effect3DOutline
2015-07-10 16:30:45 +08:00
pandamicro
c30ce38cb5
Merge pull request #12766 from super626/v3.7-release
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Set default 3d animation quality to low
2015-07-10 15:35:22 +08:00
pandamicro
2d27091398
Merge pull request #12717 from jianglong0156/FileUtilsWriteFunctionMerge
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add write api in FileUtils
2015-07-10 15:13:21 +08:00
songchengjiang
a1956e2210
fix issue#9310 issue#10151 issue#12551
2015-07-09 18:05:47 +08:00
yangxiao
10fe728eee
animation quality default to low, do not interpolation
2015-07-09 17:54:21 +08:00
Liam
e50fc4f184
merge code
2015-07-09 17:12:48 +08:00
WenhaiLin
41bc3a1900
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3.8
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Conflicts:
AUTHORS
2015-07-09 11:11:34 +08:00
Liam
c6ebaa19ec
add scene 3d test
2015-07-09 10:19:07 +08:00
Jacky
02597eb369
Completed test case and comment.
2015-07-08 22:34:33 +08:00
Jacky
34d1cc0b1d
refactory Effects test case.
2015-07-08 21:56:14 +08:00
Jacky
4a9e9f3744
completed api.
2015-07-08 17:26:29 +08:00
子龙山人
155ac8c07e
Merge pull request #11583 from hannon235/v3-update-sio
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Updates socket.io network extension to correctly detect and manage connection to socket.io server versions 0.9.x - 1.x
2015-07-08 16:11:05 +08:00
Jacky
260ce177d7
refine GridNode with rect.
2015-07-08 15:57:27 +08:00
WenhaiLin
b395ef06d8
AudioEngine:support preload for audio[WIN32/WINRT 8.1/WP8.1]
2015-07-08 10:48:20 +08:00
XiaoFeng
8429cc1d90
Update CCDrawNode bug test
2015-07-08 09:35:29 +08:00
XiaoFeng
707b4d8b90
Fix windows universal project file
2015-07-07 19:44:18 +08:00
WenhaiLin
581f1ab42b
Add test case
2015-07-07 15:41:54 +08:00
jianglong0156
abee4a376a
add write api in FileUtils
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bool writeStringToFile(std::string dataStr, const std::string& fullPath);
bool writeDataToFile(Data retData, const std::string& fullPath);
bool writeValueMapToFile(ValueMap& dict, const std::string& fullPath);
bool writeValueVectorToFile(ValueVector vecData, const std::string& fullPath);
and
formate the FileUtils code
2015-07-07 14:06:59 +08:00
子龙山人
f28fbdd0c4
Merge pull request #12683 from neokim/add_scroll_bar_into_scroll_view
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Add scroll bar feature into ScrollView
2015-07-07 13:56:09 +08:00
肖峰
37674c3689
Add bug test to Mac & iOS cpp-test project
2015-07-07 11:17:08 +08:00
XiaoFeng
a9dfd8012c
Add new bug test to Android, Win 10, Win Universal, Linux project file
2015-07-07 11:02:00 +08:00
XiaoFeng
9a6ffd8904
Add bug test for PageView layout & CCNodeDraw::onDrawGLLine
2015-07-07 09:54:42 +08:00
jianglong0156
6f3b977c1e
add UserDefault api deleteValueForKey
2015-07-06 17:01:17 +08:00
Neo Kim
3ab4285960
Refactor code
2015-07-04 16:06:05 +09:00
Neo Kim
ceeca575f3
Replace 'margin' of scroll bar with 'positionFromCorner'
2015-07-04 14:05:47 +09:00
Neo Kim
60c32f6fb5
Refactor some codes
2015-07-04 09:56:53 +09:00
Neo Kim
c093bb18e2
Add scroll bar manipulation methods into ScrollView
2015-07-04 09:56:52 +09:00
Neo Kim
2cae17b462
Add scroll bar feature into ScrollView
2015-07-04 09:56:52 +09:00
pandamicro
99bad19cff
Merge pull request #12660 from pandamicro/merge-v3.7
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Merge v3.7-release
2015-07-03 11:08:50 +08:00
pandamicro
48c99d2ac4
Merge pull request #12635 from yangws/v3_scene3dtest
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Fix bug: spine animition can't show in Scene3DTest.
2015-07-03 11:04:23 +08:00
pandamicro
1b22438792
Merge branch 'v3.7-release' of https://github.com/cocos2d/cocos2d-x into merge-v3.7
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Conflicts:
cocos/ui/UICheckBox.cpp
2015-07-03 10:23:49 +08:00
子龙山人
5b971ee93d
Merge pull request #12607 from neokim/add_radio_button_and_group
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Add RadioButton and RadioButtonGroup widgets
2015-07-02 17:12:59 +08:00
Neo Kim
6550a9ccc2
Replace all tabs to 4 spaces to comply with the convention
2015-07-02 11:30:14 +09:00
Neo Kim
4b2bff4674
Change RadioButtonGroup not to be a node-parent of radio buttons but just a grouping node. And add one more test case.
2015-07-02 11:28:14 +09:00
Vincent Yang
46d25a45a0
Merge branch 'v3_scene3d_fixspineani' into v3_scene3dtest
2015-07-02 10:27:25 +08:00
Neo Kim
a3cbd13402
Update the resource sub module reference
2015-07-01 18:44:59 +09:00
Vincent Yang
dc6e966501
[ci skip] remove a unnecessary CCLOG info.
2015-07-01 14:55:31 +08:00
yangxiao
d35bf2305f
add clipping test
2015-07-01 14:48:37 +08:00
Vincent Yang
276ed46c01
Fixbug : issue 8194.
2015-07-01 14:39:35 +08:00
Neo Kim
00e360f438
Add the missing file into CMake and Windows project configurations.
2015-07-01 15:36:53 +09:00
yangxiao
269feeb1f9
remove stencil from Renderstate
2015-07-01 14:06:37 +08:00
Neo Kim
3f05ad2b98
Replace all tabs to 4 spaces to comply with the convention
2015-06-30 20:31:31 +09:00
Neo Kim
f5e7184f0b
Add new cpp files into Android.mk
2015-06-30 18:50:13 +09:00
Neo Kim
bed90606d3
Add RadioButton feature and a test case for it.
2015-06-30 18:50:13 +09:00
yangxiao
538daf5bce
add empty line
2015-06-30 14:19:58 +08:00
yangxiao
2ed5ee123e
improve collider
2015-06-30 14:16:05 +08:00
Vincent Yang
1105111fab
Merge v3 branch.
2015-06-30 11:59:56 +08:00
子龙山人
29cccf631e
Merge pull request #12550 from kompjoefriek/v3-vibrate
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Vibrate support in v3
2015-06-30 10:28:59 +08:00
子龙山人
265c9b55e0
Merge pull request #12586 from fusijie/add-autoculling-bug-testcase
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add auto culling test case.
2015-06-30 09:33:36 +08:00
Jacky
0be9763a9c
add auto culling test case.
2015-06-29 17:25:13 +08:00
子龙山人
c997284825
Merge pull request #12352 from andyque/add-two-events-to-ui-slider
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Improve ui::Slider
2015-06-29 17:01:27 +08:00
songchengjiang
7befab0f7b
add Physics3DCollider
2015-06-29 10:26:09 +08:00
pandamicro
88aeaa36f4
Merge pull request #12534 from super626/skybox
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Skybox improvement
2015-06-26 17:05:17 +08:00
pandamicro
d29c5643bc
Merge pull request #12559 from WenhaiLin/v3-37-crashfix
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[Cpp-tests-->SpriteOffsetAnchorRotation]Fixed crash when enter `SpriteOffsetAnchorRotation` again after a auto-tested.
2015-06-26 12:51:07 +08:00
Wenhai Lin
94c0c0c3fc
[Cpp-tests-->SpriteOffsetAnchorRotation]Fixed crash when enter `SpriteOffsetAnchorRotation` test case again after a auto-tested.
2015-06-26 12:02:15 +08:00
pandamicro
ddb982246f
Merge pull request #12553 from VisualSJ/v3-aa
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Encoded into AVC
2015-06-26 10:15:02 +08:00
pandamicro
d2764918b9
Merge pull request #12545 from WenhaiLin/v3-37-removeUInclude
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Remove unneeded include files and fixed warns.
2015-06-26 09:31:51 +08:00
kompjoefriek
6eca03fdd2
Merged changes from "Vibrate support in v4" into v3 branch.
2015-06-26 01:02:44 +02:00
WenhaiLin
1494f09f06
Remove unneeded include files and fixed warns.
2015-06-25 23:15:39 +08:00
pandamicro
1ab369a70b
Merge pull request #12542 from andyque/fix-v3.7-stuio-percent-mode
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Fix v3.7 cocosStudio percent position bug
2015-06-25 21:37:12 +08:00
pandamicro
a81d7aa8b4
Merge pull request #12541 from VisualSJ/v3-aa
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[ci skip] Encoded into AVC
2015-06-25 20:32:53 +08:00
andyque
516d45db62
update submodule
2015-06-25 20:16:43 +08:00
VisualSJ
110e51d0bc
Encoded into AVC
2015-06-25 19:01:55 +08:00
andyque
8f7b439dfe
add cocostudio 1.6 tests
2015-06-25 18:06:45 +08:00
samuele3hu
7feaa18d82
Fix the compile error for cpp-tests based on android studio
2015-06-25 16:08:48 +08:00
yangxiao
63f948c822
modify skybox to projection space
2015-06-25 15:01:39 +08:00
pandamicro
117a72fa07
Merge pull request #12514 from WenhaiLin/v3-37-autotest-timeoutfix
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[Cpp-tests]Fixed cannot start auto test again if the timeout has occurred.
2015-06-24 23:07:38 +08:00
pandamicro
f9db471026
Merge pull request #12495 from super626/v3
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Fix terrain getIntersectionPoint
2015-06-24 18:36:52 +08:00
WenhaiLin
a7632a962f
[Cpp-tests]Fixed cannot start auto test again if the timeout has occurred.
2015-06-24 18:24:16 +08:00
pandamicro
6638a53d69
Merge pull request #12509 from xiaofeng11/v3_xiaofeng
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Add a text label to Node3DReader Test, notice user there has no content to show
2015-06-24 17:10:08 +08:00
Bin Zhang
c9c212d0e1
Solve the error when run tests projects with `cocos run`.
2015-06-24 15:33:13 +08:00
XiaoFeng
0846dadbc3
Add a text label to Node3DReader Test, notice user there has no content to show
2015-06-24 14:58:14 +08:00
yangxiao
c3593c9d64
merge cocos
2015-06-23 18:29:39 +08:00
yangxiao
251c81d7be
Merge branch 'newcode' into v3
2015-06-23 18:25:41 +08:00
WenhaiLin
f95245312a
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3-37alpha0
2015-06-23 17:08:25 +08:00
WenhaiLin
cbb073e905
Fixed Application may be created more than once on Android.
2015-06-23 16:58:38 +08:00
子龙山人
fca9b89a4c
Merge pull request #12480 from andyque/fix-rapidjson-assert-error
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fix rapidjson assert error
2015-06-23 15:34:47 +08:00
andyque
70b709f4a8
fix rapidjson assert error
2015-06-23 13:54:11 +08:00
pandamicro
4823cc3bc2
Merge pull request #12476 from super626/fps
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show fps in scene3d demo
2015-06-23 13:42:26 +08:00
子龙山人
d8a2695620
Merge pull request #12473 from WenhaiLin/v3-37-ParticleDemo-crashfix
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[cpp-tests] ParticleIssue12310:Fixed crash when tap left/right arrow to move to another test case.
2015-06-23 13:36:36 +08:00
yangxiao
a433d57807
show fps
2015-06-23 11:56:50 +08:00
WenhaiLin
a68874d3cb
Node: Particles --> ParticleIssue12310:Fixed crash when tap left/right arrow to move to another test case.
2015-06-23 11:00:23 +08:00
andyque
931011809d
fixed unintended spaces in string
2015-06-23 10:38:43 +08:00
pandamicro
b1e24ee8f2
Merge pull request #12455 from natural-law/v3
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Solve the error when build tests projects with cocos command on win32.
2015-06-22 13:04:17 +08:00
WenhaiLin
6bd46fcfcc
[ci skip]UIRichTextTest:Fixed text don't render properly in the Windows 8.1 Store App.
2015-06-20 17:07:11 +08:00
Bin Zhang
85fe9e8816
Solve the error when build tests projects with cocos command on win32.
2015-06-19 18:32:32 +08:00
WenhaiLin
45de0b650a
[ci skip]Fixed resources.
2015-06-19 16:26:03 +08:00
WenhaiLin
d32a317ea0
Label:Fixed line wrap error without space.
2015-06-19 13:39:19 +08:00
tangziwen
1989de7a04
fix terraintest and Terrain::getInstersectionPoint()
2015-06-18 12:20:44 +08:00
Vincent Yang
27bf636eab
Fix bug: spine animition can't show in Scene3DTest.
2015-06-18 11:45:17 +08:00
tangziwen
4187ea2241
fix Scene3D test
2015-06-18 10:17:46 +08:00
Vincent Yang
0e0c8cf72e
Modify Scene3DTest to composite 2D/3D scene by moving UI and camera far away.
2015-06-18 09:54:48 +08:00
pandamicro
4fa1cdc302
Update submodules
2015-06-17 15:43:35 +08:00
Jacky
3c5ab4f518
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into fix_spritepolygon2
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# Conflicts:
# cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Shared/libcocos2d_8_1.Shared.vcxitems.filters
2015-06-17 13:04:24 +08:00
WuHao
aeeed0f4ab
Merge remote-tracking branch 'origin' into fix_spritepolygon
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# Conflicts:
# external/config.json
2015-06-16 11:19:20 +08:00
Dale Stammen
8d8e7d6cb9
Merge branch 'v3' into v3-winrt-librecast
2015-06-15 19:27:40 -07:00
Dale Stammen
0781978788
added librecast. Updated build properties
2015-06-15 18:44:14 -07:00
andyque
b8826d9de4
improve the enum naming
2015-06-16 09:42:06 +08:00
Dale Stammen
e14fdedf67
added missing NavMeshTest files
2015-06-15 18:19:51 -07:00
Ricardo Quesada
b167ab3e78
StateBlock() is public
2015-06-15 17:43:37 -07:00
Ricardo Quesada
ca3da86da7
StateBlock::restore() is public
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It is possible to restore to default state
2015-06-15 14:12:44 -07:00
andyque
c1108db31e
Improve ui::Slider
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1. Add two APIs to gain big precision
2. Add three type events in Slider's callback.
2015-06-15 18:31:21 +08:00
WuHao
27d0f51e9b
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into fix_spritepolygon
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
build/cocos2d_tests.xcodeproj/project.pbxproj
cocos/2d/libcocos2d.vcxproj.filters
tools/cocos2d-console
web
2015-06-15 16:13:36 +08:00
pandamicro
0216d05eee
Merge pull request #12102 from super626/navigation2
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3D Navigation
2015-06-15 13:39:05 +08:00
yangxiao
97ef7974bb
create agent in the onEnter
2015-06-15 11:57:05 +08:00
Ricardo Quesada
a8cf72dc43
pass bits to invalidate
2015-06-12 17:14:09 -07:00
Ricardo Quesada
4278bf51b1
Adds RenderState::StateBlock::invalidate();
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handy function to restore the GL state to the default one.
Only use it if calling GL calls directly
2015-06-12 16:47:08 -07:00
Ricardo Quesada
d9b0b2ca38
more fixes
2015-06-12 15:28:29 -07:00
pandamicro
9806c09b0e
Merge pull request #12299 from WenhaiLin/v3-label-cropped
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Label:the texture of character have not cropped if character cross the axis-aligned bounding-box.
2015-06-12 21:33:09 +08:00
子龙山人
c01d1fe00a
Merge pull request #12310 from WenhaiLin/v3-particlefile-key
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Fixed ParticleSystem may using wrong texture if the particle PLIST file created via ParticleDesigner.
2015-06-12 16:44:12 +08:00
Jacky
29c108bdef
Merge remote-tracking branch 'origin' into fix_spritepolygon2
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# Conflicts:
# cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Shared/libcocos2d_8_1.Shared.vcxitems.filters
2015-06-12 16:28:41 +08:00
WenhaiLin
4d97d5075b
Add test case for issue12310.
2015-06-12 15:39:57 +08:00
子龙山人
7a9b48bd83
Merge pull request #12214 from andyque/optimize-ui-memory-usage
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Optimize ui memory usage
2015-06-12 10:11:21 +08:00
WenhaiLin
5aa31ea83a
Label:the texture of character have not cropped if character cross the axis-aligned bounding-box.
2015-06-11 17:16:44 +08:00
子龙山人
43555272d5
Merge pull request #12236 from WenhaiLin/v3-box2d-compilefix
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Fixed compile error cause by enable CC_ENABLE_BOX2D_INTEGRATION.
2015-06-11 16:34:45 +08:00
yangxiao
44c2b0d5ad
merge cocos
2015-06-11 15:54:42 +08:00
WenhaiLin
aff2f8c2c4
Fixed compile error.
2015-06-11 14:42:03 +08:00
samuele3hu
1b20e463d8
Update the Lua binding about the Polygon and update the test case.
2015-06-11 14:38:38 +08:00
Jacky
b41c60dbdb
Merge remote-tracking branch 'origin/v3' into fix_spritepolygon2
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# Conflicts:
# external/config.json
2015-06-10 10:23:43 +08:00
Huabing.Xu
10352c40b2
Merge branch 'v3' into v3FrameBufferObject
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# Conflicts:
# cocos/2d/CCCamera.h
2015-06-10 10:16:42 +08:00
Huabing.Xu
3e331128c6
file rename CCFrameBufferObject->CCFrameBuffer
2015-06-09 15:32:12 +08:00
Huabing.Xu
97b387560b
revert some accidental changes
2015-06-09 14:06:11 +08:00
Jacky
562d4b9a78
fix on the windows.
2015-06-09 11:23:37 +08:00
Huabing.Xu
9acab65e4f
rename FrameBufferObject->FrameBuffer
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Move FrameBufferObject related class to experimental namespace
2015-06-09 10:59:43 +08:00
WuHao
a67e570ef7
deleted more leftover comments, placed polygon test further down the tests
2015-06-08 15:40:18 +08:00
WuHao
2650de030c
modified tests to show current epsilon
2015-06-08 15:08:16 +08:00
WuHao
0808b6aff9
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into fix_spritepolygon
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Conflicts:
cocos/2d/MarchingSquare.cpp
2015-06-08 13:59:26 +08:00
WenhaiLin
784f142f91
Fixed compile error cause by enable CC_ENABLE_BOX2D_INTEGRATION.
2015-06-08 11:06:02 +08:00
Jacky
3e62dd0473
remove unused file and code.
2015-06-06 13:31:25 +08:00
Dale Stammen
d4c9a81908
Merge branch 'v3' into v3-winrt-ogg
2015-06-05 16:03:54 -07:00
Ricardo Quesada
453a3d93bc
samplers are treated as uniforms
2015-06-05 14:55:33 -07:00
Dale Stammen
bc1ea87adf
updated app guid and disables auto version increment for App Cert tests
2015-06-05 06:21:03 -07:00
andyque
56b7037c5f
optimize uislider memory usage
2015-06-05 17:16:10 +08:00
pandamicro
399ecfcb9f
Merge pull request #12176 from super626/fixphysics3d
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rename syncToNode and syncToPhysics
2015-06-05 16:02:45 +08:00
andyque
6390f063fe
optimize UILoadingBar memory usage
2015-06-05 15:57:39 +08:00
yangxiao
d50c1823d4
merge cocos
2015-06-05 14:25:37 +08:00
andyque
a7141bab38
improve imageView memory usage
2015-06-05 14:19:05 +08:00
andyque
91ddb802e1
optimize ui::CheckBox memory consumption
2015-06-05 10:32:22 +08:00
WuHao
5b572ab803
Polyinfo is no longer a pointer
2015-06-04 16:20:00 +08:00
WuHao
0a51c9bd27
Finished AutoPolygon and Sprite
2015-06-04 15:43:31 +08:00
zhangcheng
8d3d3a0348
1, Add onAdd and onRemove function to replace onEnter and onCancel used in onAdd and onRemove of ComponentContainer.
2015-06-04 14:06:31 +08:00
yangxiao
8b5333a5c9
Merge branch 'newcode' into navigation2
2015-06-04 12:44:39 +08:00
yangxiao
73d815b0ab
rename syncToNode and syncToPhysics
2015-06-04 12:04:41 +08:00
Huabing.Xu
ad1f7c472c
add render buffer render target for color attachment
2015-06-04 11:18:35 +08:00
子龙山人
95934bf310
Merge pull request #12168 from MSOpenTech/v3-winrt-js-fix
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V3: Fixes for Windows 8.1 Universal App JavaScript
2015-06-04 09:22:21 +08:00
Ricardo Quesada
6a19661a80
Merge pull request #12150 from ricardoquesada/material_custom_uniforms
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Material custom uniforms
2015-06-03 13:08:04 -07:00
Dale Stammen
18ce48dc2a
/NODEFAULTLIB:MSVCRT to fix linker warning
2015-06-03 09:26:15 -07:00
zhukaixy
76ad42bb0b
configure recast project for win8.1 project
2015-06-03 14:31:12 +08:00
Ricardo Quesada
ff81078062
fixes bug when calculating the dynamic values
2015-06-02 17:48:50 -07:00
Chris Hannon
6bcf325630
[v3-update-sio] updates usage of log function to CCLOG macros, ensures correct data type is passed to log function
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Signed-off-by: Chris Hannon <himynameschris@gmail.com>
2015-06-02 20:17:34 -04:00
Chris Hannon
fb10217e2b
[v3-update-sio] updates SocketIO tests and examples for using the SocketIO extension
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Signed-off-by: Chris Hannon <himynameschris@gmail.com>
2015-06-02 20:17:33 -04:00
Ricardo Quesada
5f6f38616a
Merge remote-tracking branch 'cocos2d/v3' into material_custom_uniforms
2015-06-02 17:05:05 -07:00
Ricardo Quesada
87a3a1844a
Adds support for Autobindings in Shader
...
...part of Material
2015-06-02 16:56:59 -07:00
jianglong0156
0c821379f8
modify video mp4 formate
2015-06-02 17:07:11 +08:00
yangxiao
3d4606921b
merge cocos
2015-06-02 14:27:31 +08:00
WuHao
3c5326ba1f
removed spritePolygon, merge into sprite and draft of AutoPolygon
2015-06-02 10:10:09 +08:00
yangxiao
a0adf507c0
getTriangleList instead of load obj
2015-06-01 10:56:17 +08:00
Dale Stammen
494a7079d3
fixed test for Windows 10 CC_PLATFORM_WINRT
2015-05-29 09:35:53 -07:00
Dale Stammen
a16d51cad9
keyboard events now available in Windows Universal Apps
2015-05-29 08:15:04 -07:00
Dale Stammen
e0c65c203a
Merge branch 'v3' into v3-uwp
2015-05-29 08:09:05 -07:00
WuHao
3d62805d04
Merge branch 'v3' into fix_spritepolygon
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# Conflicts:
# build/cocos2d_libs.xcodeproj/project.pbxproj
# cocos/2d/MarchingSquare.cpp
2015-05-29 18:10:41 +08:00
yangxiao
c782d63bef
add 3d navigation
2015-05-29 16:45:33 +08:00
Huabing.Xu
b5e76c7521
Merge branch 'v3_origin' into v3FrameBufferObject
2015-05-29 15:59:38 +08:00
Jacky
8df4920f6e
fixed file name.
2015-05-29 15:03:36 +08:00
子龙山人
a968bc2d15
Merge pull request #12062 from jianglong0156/jsWebviewTest
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Js webview test
2015-05-29 11:35:30 +08:00
Huabing.Xu
22ddf53539
Merge branch 'v3FrameBufferObject' into v3
2015-05-29 10:38:42 +08:00
Huabing.Xu
df09bef567
use a different size to create fbo
2015-05-29 10:00:48 +08:00
Dale Stammen
d702012972
don't auto update version number for each windows app certification test
2015-05-28 15:04:09 -07:00
Dale Stammen
2a71407501
fixed double to float conversion compiler warning
2015-05-28 15:00:49 -07:00
Dale Stammen
dadbbc18d6
added Windows 10 UWP project files
2015-05-28 13:51:25 -07:00
Dale Stammen
736de4e37c
fixed compiler warning for double to float conversion
2015-05-28 13:32:40 -07:00
Dale Stammen
7623ee390b
disable CURL and AssetsManager for Windows 10 UWP
2015-05-28 13:32:08 -07:00
Huabing.Xu
727231a888
change test cases
2015-05-28 17:04:49 +08:00
MAUSMAUSgames
847cba026c
added _flags to Action, change API to stopActionsByFlags
2015-05-28 09:52:49 +02:00
samuele3hu
a89e000f80
Synchronize the modification of filenames about shaders to fix the bug of MateriaSystemTest .
2015-05-28 10:46:44 +08:00
Dale Stammen
9ee4b4af1e
Merge branch 'v3' into v3-winrt-audio
2015-05-27 11:54:21 -07:00
jianglong0156
e105c47cb0
improve testcase
2015-05-27 18:23:56 +08:00
andyque
74f0b3b436
add bmfont test
2015-05-27 16:58:52 +08:00
子龙山人
c8d8a9cfd2
Merge pull request #12022 from jianglong0156/modifyTestResource
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Modify test resource
2015-05-27 15:05:32 +08:00
子龙山人
4cd5d479c0
Merge pull request #12028 from samuele3hu/v3_issue10302
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issue #10302 : Remove duplicated test cases
2015-05-27 15:05:10 +08:00
子龙山人
4a1c5954a3
Merge pull request #12045 from andyque/v3
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fix iOS 64bit implicit conversion error.
2015-05-27 15:04:41 +08:00
andyque
452248c0dd
fix iOS 64bit implicit conversion error.
2015-05-27 13:45:07 +08:00
子龙山人
fc8f556f98
Merge pull request #12027 from jianglong0156/modifyShaderSample
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rename shader file name
2015-05-27 13:33:02 +08:00
Huabing.Xu
471547e0b0
refactor FrameBufferObject to FrameBufferObject and RenderTarget
2015-05-27 11:40:12 +08:00
Vincent Yang
8105e9c714
Fix bug: terrain can't move to other position except origin point.
2015-05-26 17:51:26 +08:00
jianglong0156
7820610f13
Merge branch 'modifyTestResource' into jsWebviewTest
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Conflicts:
cocos/scripting/js-bindings/proj.ios_mac/cocos2d_js_bindings.xcodeproj/project.pbxproj
tests/js-tests/project.json
tests/js-tests/src/GUITest/UIWebViewTest/UIWebViewTest.js
tools/tojs/genbindings.py
2015-05-26 17:49:17 +08:00
jianglong0156
4d6b763eb6
rename shader file name
2015-05-26 17:21:35 +08:00
jianglong0156
5b7cf14384
rename shader file name
2015-05-26 17:20:48 +08:00
samuele3hu
ea75e222ba
issue #10302 : Remove duplicated test cases
2015-05-26 17:20:46 +08:00
jianglong0156
6f67ec1e6c
Merge branch '2d-xv3' into modifyTestResource
2015-05-26 16:23:25 +08:00
jianglong0156
fe677f32dd
delete js resource
2015-05-26 14:28:53 +08:00
jianglong0156
fd05998b5f
fix the bug: shader in jsb can not run correctly.
2015-05-25 17:48:34 +08:00
Bin Zhang
c491b6a5c1
Merge branch 'v3' of github.com:cocos2d/cocos2d-x into v3
2015-05-25 17:01:29 +08:00
Huabing.Xu
c22a8e81ce
Merge branch 'v3' into v3FrameBufferObject
2015-05-25 16:56:22 +08:00
Bin Zhang
3298145eb5
Support build & run Android Studio project in console.
2015-05-25 16:53:36 +08:00
jianglong0156
82c5fbbc76
add js resource for web tests
2015-05-25 16:50:27 +08:00
anniruddh.koppal
b2eb946c14
Added MP3 support
2015-05-23 19:13:12 -07:00
Huabing.Xu
6d9f850e2c
use trianglescommand for sprite
2015-05-22 15:54:56 +08:00
Bin Zhang
3d0c716ee9
Add script in build.gradle for sign the release apk.
2015-05-22 15:52:41 +08:00
minggo
d5d329b74f
Merge pull request #11946 from andyque/v3-final-android-9-patch-feature
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add Android 9-patch image format support
2015-05-22 09:52:12 +08:00
minggo
1a1860e126
Merge pull request #11949 from jianglong0156/modifyTestResource
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Modify test resource
2015-05-22 09:49:08 +08:00
minggo
10fb660fca
Merge pull request #11947 from dabingnn/v3_bugForCameraVisitingScene
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add test case to reproduce the bug for visiting scene by multiple camera
2015-05-22 09:47:18 +08:00
Dale Stammen
7d0ca21167
use stringstream instead to to_string
2015-05-21 12:39:00 -07:00
Dale Stammen
8bb393f16f
use stringstream instead to to_string
2015-05-21 12:20:43 -07:00
Dale Stammen
52546112a5
added tests for saving cocos2d::Data buffers
2015-05-21 11:22:37 -07:00
Bin Zhang
94e2e1cb00
Modify the configuration for android studio support in console.
2015-05-21 18:27:30 +08:00
jianglong0156
9ed290e64e
Merge branch 'jsTest' into modifyTestResource
2015-05-21 17:35:13 +08:00
Huabing.Xu
2d147f0b97
[ci skip] and an empty line at the end of file
2015-05-21 17:12:35 +08:00
Huabing.Xu
c202cad712
add test case to reproduce the bug for visiting scene by multiple camera
2015-05-21 16:57:13 +08:00
Bin Zhang
41792caa6b
Add files & configuration for android studio support in console.
2015-05-21 16:34:03 +08:00
andyque
0352a7a3ea
add Android 9-patch image format support
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commit c214c4a7a457275785d6377031b5a267d543ffbb
Author: andyque <guanghui8827@126.com>
Date: Mon May 18 17:16:09 2015 +0800
Add Android 9-patch format support.
Squashed commit of the following:
commit a5a5a7a8f25b5bddae0ba21c56676a3f8d84102a
Author: andyque <guanghui8827@126.com>
Date: Mon May 18 17:08:05 2015 +0800
finish refactoring
commit 730bf817f833de56999c616779fc0279890e14bf
Author: andyque <guanghui8827@126.com>
Date: Mon May 18 11:47:08 2015 +0800
refactoring 9-patch
commit b45be6d54ac6e70a3fb9aa3eb700b252e4e72a54
Author: andyque <guanghui8827@126.com>
Date: Mon May 18 09:42:06 2015 +0800
refactor
commit 384110193f1d581c4a0fb7a2c771c55f1db63cbf
Author: andyque <guanghui8827@126.com>
Date: Fri May 15 17:59:21 2015 +0800
fix lua and Android compile error
commit 2877538fb3a436f95400b2ad637ea147b9df81d7
Author: andyque <guanghui8827@126.com>
Date: Fri May 15 11:32:43 2015 +0800
Add Android 9-patch image format support.
The 9-patch format is used for creating Scale9Sprite.
2015-05-21 16:04:37 +08:00
Bin Zhang
78d4089215
Add the project.properties for the ndk-build of proj.android-studio.
2015-05-21 15:43:01 +08:00
jianglong0156
5af04be9ad
add js-test resources
2015-05-21 15:38:41 +08:00
Bin Zhang
37dddf9b15
Add execute permission for the gradlew in proj.android-studio.
2015-05-21 15:31:18 +08:00
Dale Stammen
209e7c62f4
added libbullet to Windows 8.1 Universal App projects
2015-05-20 08:01:01 -07:00
WenhaiLin
a569d877ba
[ci skip]Remove unnecessary code.
2015-05-20 18:05:46 +08:00
minggo
7024d3129c
Merge pull request #11893 from MSOpenTech/v3-winrt-audio
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New audio engine support in winrt win8.1-universal
2015-05-20 13:40:41 +08:00
WenhaiLin
df3548673f
Remove unnecessary files.
2015-05-20 10:19:32 +08:00
anniruddh.koppal
8432323450
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3-winrt-audio
2015-05-19 16:01:10 -07:00
Ricardo Quesada
aa027fbe0f
Properties fixes
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`createNonRefCounted` instead of `CrateWithoutAutorelease`
`readlines()` code is easier to read. Same performance
2015-05-19 13:51:52 -07:00
Jacky
514c8ae965
move sprite polygon logic to sprite polygon cache.
2015-05-19 11:25:53 +08:00
anniruddh.koppal
e0b3091dcf
Merge branch 'v3' of https://github.com/MSOpenTech/cocos2d-x into v3-winrt-audio
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Conflicts:
tests/cpp-tests/proj.win8.1-universal/cpp-tests.Shared/cpp-tests.Shared.vcxitems.filters
2015-05-18 19:21:48 -07:00
anniruddh.koppal
9081304e80
reduced audio file sizes
2015-05-18 19:00:59 -07:00
minggo
e700ef6d30
Merge pull request #11856 from WenhaiLin/v3-support-android-studio
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Add Android Studio support
2015-05-18 16:17:24 +08:00
WenhaiLin
26f094b1a7
Remove unnecessary files
2015-05-18 16:02:05 +08:00
WenhaiLin
54b6260dfd
Rename module
2015-05-18 15:17:05 +08:00
WenhaiLin
6dd3108e42
Rename module
2015-05-18 15:01:20 +08:00
Huabing.Xu
f96e704f7d
Merge branch 'v3' into v3FrameBufferObject
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/cocos2d.h
cocos/renderer/CCGLProgramCache.cpp
2015-05-18 13:48:50 +08:00
WenhaiLin
68188f7424
Add native code for AS project.
2015-05-18 13:41:58 +08:00
minggo
8068a2c220
Merge pull request #11836 from dabingnn/v3_CameraMaskFor2DAnd3DRendering
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V3 camera mask for2 d and3 d rendering
2015-05-18 13:32:26 +08:00
WenhaiLin
7caa6bb2fc
Update Copyright.
2015-05-18 09:59:50 +08:00
anniruddh.koppal
2db5a89b87
Added new audio engine with wav support
2015-05-15 18:17:52 -07:00
samuele3hu
562c711cda
Update CocoStudioUIEditorTest for Lua and replace some deprecated functions.
2015-05-15 18:26:21 +08:00
WenhaiLin
dc8492948e
Add Android Studio support
2015-05-15 16:37:43 +08:00
Huabing.Xu
c994f28914
Merge branch 'v3' into v3_CameraMaskFor2DAnd3DRendering
2015-05-15 09:55:51 +08:00
minggo
973d169cd5
Merge pull request #11841 from xiaofeng11/v3
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shorten csb file name in ccs-res
2015-05-15 09:33:31 +08:00
Ricardo Quesada
989848a358
fixes memory leak
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improves performance a little bit
2015-05-14 17:24:27 -07:00
minggo
9f3284d62f
Merge pull request #11833 from super626/v3
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getTriangleList to bundle and add terrain to 3d render queue
2015-05-14 18:16:27 +08:00
yusheng.lu
60190a1be6
changed csb names in ccs-res to shorter
2015-05-14 18:08:37 +08:00
Vincent Yang
efc3f7cb73
Add Scene3DTest source to cpp-tests win32/win8 project.
2015-05-14 15:19:39 +08:00
Huabing.Xu
9963480abd
linux works
2015-05-14 14:49:48 +08:00
Huabing.Xu
8bdb8125a2
fix android compile error
2015-05-14 14:36:45 +08:00
Huabing.Xu
84540c1ff4
Merge branch 'v3' into v3_CameraMaskFor2DAnd3DRendering
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Conflicts:
cocos/renderer/CCGLProgramCache.cpp
tests/cpp-tests/Classes/controller.cpp
2015-05-14 11:55:10 +08:00
yangxiao
5b8b4fed50
multiply scale before construct physics
2015-05-14 10:44:08 +08:00
Huabing.Xu
e6e0a1d15c
refactor: FrameBufferObject will contain an Texture2D instead of inheriting from Texture2D
2015-05-14 10:36:49 +08:00
yangxiao
e659373648
add getTriangleList to bundle
2015-05-14 10:30:20 +08:00
minggo
7732cd6e77
Merge pull request #11814 from super626/issue9767
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add issue9767 test
2015-05-14 10:20:09 +08:00
minggo
3b60f67041
Merge pull request #11816 from fusijie/fix_spritepolygon
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fix memory leakage.
2015-05-14 10:19:48 +08:00
Ricardo Quesada
fde5f8d63c
Adds better sample
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adds clone support as well
2015-05-13 17:39:39 -07:00
Ricardo Quesada
e95de4de62
fixes mipmap issue with parsing Sampler
2015-05-13 10:24:32 -07:00
Huabing.Xu
8311cf8920
Fix clearcolor overwrite bug
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change test case for FrameBufferObject
2015-05-13 17:40:10 +08:00
Jacky
c7acb9b83d
fix memory leakage.
2015-05-13 17:21:57 +08:00
Huabing.Xu
6097b4ddd2
add clearAllFBOs function in FrameBufferObject
2015-05-13 17:17:54 +08:00
yangxiao
ec69a34c51
add issue9767 test
2015-05-13 16:16:45 +08:00
Huabing.Xu
42514ee62f
FrameBufferObject works
2015-05-13 14:24:53 +08:00
Ricardo Quesada
f23b15c6d3
Merge pull request #11810 from ricardoquesada/api_fixes
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More material samples
2015-05-12 23:03:40 -07:00
minggo
50aa8dba47
Merge pull request #11806 from MSOpenTech/v3-winrt-ad-fix
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V3: updates to app.xaml code to correctly support touches on Microsoft Ads
2015-05-13 13:39:29 +08:00
Ricardo Quesada
c693573d77
more samples
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and API fixes
2015-05-12 22:24:52 -07:00
Ricardo Quesada
a83c10fdbf
Merge pull request #11807 from ricardoquesada/material_vertexattrib
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Adds support of VertexAttribBinding per Pass
2015-05-12 21:05:02 -07:00
Ricardo Quesada
d23ff0ea2c
Adds support of VertexAttribBinding per Pass
2015-05-12 19:58:09 -07:00
Dale Stammen
40c19b31c8
updates to app.xaml code to correctly support touches on Microsoft AdControls for WP8.1
2015-05-12 19:39:40 -07:00
minggo
a587b28e38
Merge pull request #11792 from super626/v3
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particle3d can not be seen when added to scene with terrain
2015-05-13 09:38:21 +08:00
minggo
9a479b59f8
Merge pull request #11800 from WenhaiLin/v3-pt-sprite
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Fix the performance test of sprite
2015-05-13 09:37:27 +08:00
Wenhai Lin
7af99d1991
Fix the performance test of sprite
2015-05-12 17:59:22 +08:00
WenhaiLin
c70bac7bb4
Add support for visual studio 2015.
2015-05-12 16:26:28 +08:00
Ricardo Quesada
1937431596
Material uses new file format
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The new file format is easier to read and less error prone
It also fixes many bugs and adds new test cases
2015-05-11 21:31:33 -07:00
yangxiao
4d71175318
resove conflict
2015-05-12 12:12:29 +08:00
Huabing.Xu
35940ba8ef
Merge branch 'v3_addClearforCamera' of github.com:dabingnn/cocos2d-x into v3_addClearforCamera
2015-05-12 10:08:12 +08:00
Huabing.Xu
cc0b3ffd2e
Merge branch 'v3' into v3_addClearforCamera
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Conflicts:
cocos/renderer/CCGLProgramCache.cpp
tests/cpp-tests/Classes/controller.cpp
2015-05-12 09:49:15 +08:00
minggo
b5d932668c
Merge pull request #11778 from WenhaiLin/v3-per-test
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Put back the test cases of performance.
2015-05-11 18:16:37 +08:00
WenhaiLin
1e1d14ec40
Remove unused variable.
2015-05-11 17:33:27 +08:00
WenhaiLin
22d04c7c39
Put back the test cases of performance.
2015-05-11 16:26:14 +08:00
Vincent Yang
761da2fd20
Scene3DTest ok.
2015-05-11 14:41:50 +08:00
songchengjiang
f25c02f230
fix bugs of terrain
2015-05-11 12:02:32 +08:00
Dale Stammen
351a898a70
removed CC_PLATFORM_WP8
2015-05-08 09:19:13 -07:00
Vincent Yang
3bf16dcc4d
Add skybox and partile 3d in Scene3DTest.
2015-05-08 18:28:12 +08:00
yangxiao
2391558c96
add physics3d support
2015-05-08 15:49:33 +08:00
Vincent Yang
966f3b6a3f
Add terrain in Scene3DTest.
2015-05-08 11:46:27 +08:00
Vincent Yang
60aa223065
Add dialog in Scene3DTest.
2015-05-07 18:43:07 +08:00
Vincent Yang
1daca7fac9
Merge bug fix code.
2015-05-07 16:52:37 +08:00
Vincent Yang
a8f0ad9d68
Add Scene3DTest.
2015-05-07 16:22:30 +08:00
samuele3hu
23e4e0d4e3
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_7_remove_vs2012
2015-05-07 16:21:03 +08:00
WenhaiLin
03bdb7055a
Fixed typo
2015-05-07 11:48:55 +08:00
minggo
fb112995d8
Merge pull request #11491 from milos1290/tween
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Adding FloatAction to animate any property over time.
2015-05-07 09:34:44 +08:00
minggo
ba1e77d656
Merge pull request #11720 from WenhaiLin/v3-label-outline
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Label:Fixed outline doesn't match with the characters exactly.
2015-05-07 09:30:37 +08:00
WenhaiLin
b1803d40db
Label:Fixed outline doesn't match with the characters exactly.
2015-05-06 17:17:30 +08:00
Ricardo Quesada
fe59b093b5
adds love to header files
2015-05-05 21:48:05 -07:00
minggo
074b335d83
Merge pull request #11711 from super626/texturecube
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Make the skybox seamless
2015-05-06 10:17:40 +08:00
Ricardo Quesada
26bca75e0e
Merge pull request #11708 from ricardoquesada/no_exceptions
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No throws in cocos2d-x code
2015-05-05 17:57:28 -07:00
Ricardo Quesada
10b71464a7
No throws in cocos2d-x code
2015-05-05 17:17:41 -07:00
Ricardo Quesada
90c9dffc1a
cleanup Material Code
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- removes unused code
- removes experimental code
2015-05-05 15:59:41 -07:00
Ricardo Quesada
ce95bfe059
Squashed commit of the following:
...
commit 3676fd8b4fe09be74fe10a6e2b8d6043cd016a2a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue May 5 11:46:57 2015 -0700
compiles on win32
commit 0b8d30a3f8b2656e714846a62ca8a94b303efbdc
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue May 5 11:01:04 2015 -0700
compiles on windows!
commit 8cad22273ec2d9b74ef22196afcb8aa2f2bd8a6c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue May 5 10:20:13 2015 -0700
windows fix
CALLBACK is defined in windows. Use CALLBACK_FN instead
commit 33eff5c09c30e5ba6c8e61a69d1be0696d0b5d15
Merge: 17c5102 f843466
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue May 5 09:51:02 2015 -0700
Merge remote-tracking branch 'cocos2d/v3' into material_system
commit 17c5102215e60c9e9b8b69ceb6b61b84b657ec91
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon May 4 17:05:49 2015 -0700
Material system works Ok.
Deftaul states are being applyied to RenderState::StateBlock::_default
state as well!
commit 3f5285102ef95c77c505d0f2174f8f77b9bd86e1
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon May 4 15:52:09 2015 -0700
more fixes for material
blending works as expected
commit 347eaea42248eb07bc77844dcee56dcbcf0fbcb2
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon May 4 12:14:00 2015 -0700
compiles on Android
compiles on Android
commit 5feef67410a6e8408414230887c177a5cc3d8c35
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon May 4 11:01:46 2015 -0700
Cmakefiles
works with Cmake again
commit 1366da20efd4f63f683ac9264e18aa71d84bcc71
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat May 2 18:17:50 2015 -0700
Particle3D working Ok with its own uniforms
commit c6cfa32e1f693e6d71d00e0cd9dd9610ca1e7663
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 1 17:32:00 2015 -0700
MeshCommand now works 100% on Material!
commit 92d641e29675ffc58daba48fcdcc5ec6459be02f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 1 15:49:14 2015 -0700
multiple meshes work Ok
commit 842927d18b5605b2fd1bd3a679fc25418c7eeab8
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 1 13:43:56 2015 -0700
Adds `clone` to GLProgramState
commit c4b8e222f8e852254b1f23f0e17c16dfca7cc5ca
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 30 18:54:34 2015 -0700
adds comment about the glprogramstate bug
commit 2d008ec90557025507e0b17284e60b39fc9b42d3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 30 18:28:39 2015 -0700
some uniforms moved to Material
commit 11f59f87079a6cb698c7e9b5a55735f6d51cf420
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 30 16:52:07 2015 -0700
depth test moved to Material!
commit 4dabb53641c293bfe8c417fe3491ec33b33ffc4e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 30 13:12:28 2015 -0700
Material/Technique/Pass subclass of RenderState
Inheritance of RenderState. Code from GamePlay3D
commit a8b888dc30cf7ab4fae186acec2a366dfb967116
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 30 12:05:26 2015 -0700
same as v3
commit c026de5318a2a03beed1de6d7a0efda431569a5c
Merge: 4561e3f 254a4b0
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 30 11:37:40 2015 -0700
Merge remote-tracking branch 'cocos2d/v3' into material_system
commit 4561e3f5763849872d888a3be9ebbdcfb1a7bf9d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 29 18:02:21 2015 -0700
fixes on blending
commit 1b4cd8fd1c7b2a489b6a52ab6d42548eb7c7fac0
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 29 17:51:05 2015 -0700
better defaults for StateBlock
commit 3a661c35908aa075754d7b9dfac45be1af3b38e9
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 29 17:46:36 2015 -0700
RenderState::bind() binds lots of states
commit 074d5fb4a485e4ac32996c345e314594806e3cf0
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 29 16:40:07 2015 -0700
Adds REnderState parsing in .material
commit 7c0f098b7e2e198aa4a821bfbdec661eeba2587e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 29 16:06:31 2015 -0700
RenderState added into RenderState
Code based on GamePlay3D. Adds GamePlay3d License.
commit 04a6295ca5839e2e1202881b8a10733685c113d6
Merge: 52c916f 5671818
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 29 11:27:55 2015 -0700
Merge branch 'v3' into material_system
commit 52c916fb4df04558433b1370102a5e9269f73607
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Apr 28 18:15:12 2015 -0700
order files alphabetically
order files alphabetically
commit a5f54f0c1ca5d997a87e0231ce1b28d3c8d9ca64
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Apr 28 17:46:07 2015 -0700
Adds cmake and android support
commit 2432b1dd2ec3c7db78d4d9e5e7b9fbe491b95884
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Apr 28 16:33:50 2015 -0700
for some reason the callback was crashing
... bug in the callback code?
in any case, we didn't need it and it was making the code slower.
commit 7844d32d04cb411ddae139d9598adcb04b899606
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Apr 28 14:00:24 2015 -0700
more little fixes
commit 2992a5e0f4a8dfac87d6aab37e101154f8b41519
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Apr 28 12:11:28 2015 -0700
MeshCommand using Material internally
works
commit 67a435d66b4e554b4d24e462ca2ad42408157e69
Merge: 6dee7ca b9a994f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Apr 28 10:34:03 2015 -0700
Merge remote-tracking branch 'cocos2d/v3' into material_system
commit 6dee7cac6a51b4c123aabb111b0f8951082b1507
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Apr 27 17:41:27 2015 -0700
improved readebility of MeshCommand code
commit 3a57eb200f7cba4a17f512060dd3f121d83e32fd
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Apr 27 15:41:07 2015 -0700
mesh supports Material
`Mesh` supports `Material`
Now `MeshCommand` needs to implement it correctly.
commit 2fc745c787555fbd5c6b100b0a2833ef0e65ad73
Merge: 05b16f5 bd5f4e0
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Apr 27 11:23:28 2015 -0700
Merge branch 'v3' into material_system
commit 05b16f5c6f783ff38b4ae54528f9b949d8bb39a4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Apr 24 17:40:48 2015 -0700
Adding Material into Mesh
WIP.
commit bc62f1a146ff9ad9864d8ff317f6a9540760066a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Apr 24 16:39:54 2015 -0700
cosmetic
commit 2f86d50cee15c6af20abb512368aa36dc4ed3ccf
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Apr 24 16:26:41 2015 -0700
moves even more code form Sprite3D to Mesh
commit 04643bed3c277f0a775e962a5c87f550b1a59e74
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Apr 24 16:15:21 2015 -0700
Moves "draw" from `Sprite3D` to `Mesh`
commit 4bf884cdcb1a8df7522adeab364368493aba11e0
Merge: 2f305fc 2199bf1
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Apr 24 15:00:50 2015 -0700
Merge remote-tracking branch 'cocos2d/v3' into material_system
commit 2f305fc68ad847fd4bdf855611c6f6f6a4bf63d2
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Apr 24 14:46:28 2015 -0700
cosmetic
commit a697b43a96e5f9440787aa2a1c4e178d98b2e5bc
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 23 16:44:21 2015 -0700
revert my changes...
...actually the GLProgramState code was Ok... ouch
commit 36323c62eae2f8dbdcd7e13075758752cce44132
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 23 15:40:54 2015 -0700
parsing GLProgramState validates the attributes
commit a406d6236a78244f73e81ded0b4148199a8677e5
Merge: 3be7fde cf177bb
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 23 12:10:31 2015 -0700
Merge remote-tracking branch 'cocos2d/v3' into material_system
commit 3be7fdee9d88a14916b4f25b1c0b6f50cb619c04
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 22 17:45:34 2015 -0700
little progress on Sprite3D + Material
GLProgramState needs to decouple Uniforms from Attributes in
`applyGLProgram`.
binding the attributes is something that needs to be done
at a different order.
Perhaps the attributes are part of a VAO or something else.
the method `applyAttributes()` has a variable to avoid that...
but everything looks very hackish.
commit f82496c61c9cb5a0787f883a4fb2d475889fa711
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 22 15:46:02 2015 -0700
doesn't crash :)
but doesn't show anything either
commit 0593fb09dc987aa2dd22af3a6c3aa8241fedfe5f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 22 13:35:45 2015 -0700
adding sprit3d test
commit e716da63fe053b48db06f2aed9e0280256dd5f1b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 22 12:10:32 2015 -0700
MeshCommand: initial draw with Material
commit d758041d81c3e6275997205e6395c46006bcc4ca
Merge: 8cdc99f ca1a95f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 22 10:41:05 2015 -0700
Merge remote-tracking branch 'cocos2d/v3' into material_system
commit 8cdc99fca664b0c9c2a536d431ffcc7844d69b3e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Apr 21 21:57:28 2015 -0700
adding Material to MeshCommand
commit 0121872709c5e584b9b9f102e0f8dfc9c836841b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Apr 21 19:39:09 2015 -0700
pre commit before merging MeshCommand
commit 06c0ac2a67e303bde98dff75ac436ec22de59263
Merge: 736feb1 0287b42
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Apr 21 18:19:00 2015 -0700
Merge remote-tracking branch 'cocos2d/v3' into material_system
commit 736feb1b6495b7411525afb130015bdb31b5c471
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Apr 20 17:22:03 2015 -0700
Pass conforms to create()/init() pattern
commit 6103ffbb8479681b6665e81f0572bc3287919d07
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Apr 20 17:04:19 2015 -0700
defines are strings
better error checking when creating objects
autorelase added in Pass, Material, Technique
commit 1efcbab63c7ca4259d50825144184baee1b577ac
Merge: 5b233bc fd3e38b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Apr 20 11:23:47 2015 -0700
Merge remote-tracking branch 'cocos2d/v3' into material_system
commit 5b233bc879bd65123092d366257843465ec1d306
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Apr 17 15:31:37 2015 -0700
blur effect works with alpha
commit 836d3c4a0dcc3a363e1b0290e628b7ac2a973c89
Merge: e4c1dd2 425b2b6
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Apr 17 15:04:35 2015 -0700
Merge remote-tracking branch 'cocos2d/v3' into material_system
commit e4c1dd23d8b28f2631efe30f6cc9da9eda4501bb
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Apr 17 15:04:07 2015 -0700
Material, Technique, Pass: they have parent
commit 7c3f258a1c9e4ff319db4e3eebfd39006d673d91
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 16 21:48:06 2015 -0700
multipass works
commit b73ede73b72d8305f6f9d7898b4a5aa2336e9e32
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 16 17:31:04 2015 -0700
yeah!
more materials... a lot to do yet
commit d54d24ed185071ce1350bbf71914a64c9f6f228e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 16 17:06:46 2015 -0700
yeah! works!
commit 1e70cb553148e6c136df42a789bf85184e73762d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 16 16:43:54 2015 -0700
simple test of material system works!!!
commit c8581dfe9e970a3004254987416d75cccc644ccd
Merge: 83aeec4 5d5fa3d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 16 13:51:45 2015 -0700
Merge remote-tracking branch 'cocos2d/v3' into material_system
commit 83aeec41c7933ee46f5763ad64dcdc71a50885dc
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 15 18:04:23 2015 -0700
JSON file curated
fixes minor bugs
commit 35f669e7fad6257ff6e60023e95ec757fdfe23f5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 15 17:22:36 2015 -0700
parsers shaders!
including uniforms
commit 3f58bad0b2bc7ebbcfcf74e1eb02048f9d574340
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Apr 14 23:24:18 2015 -0700
Material parses texture
commit 1f678faf9d6c25f6405591f052da511281be8768
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Apr 14 18:22:33 2015 -0700
material parsing almost working
commit 9a79c45fe4d735a772d5e6d9e1f8bcb02546560d
Merge: d0ff296 d54ddbd
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Apr 14 09:23:23 2015 -0700
Merge branch 'v3' into material_system
commit d0ff2960f4f9edc4714f9d3edf921f3365d305c7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Apr 13 18:42:42 2015 -0700
json parsing broken
ha... I need to parse the content of the file, to the name of the file.
to be fixed tomorrow
commit e5aab39e5774d997f848155fc7209e9fbbd03bbc
Merge: 81e93fa bc34554
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Apr 13 10:19:11 2015 -0700
Merge branch 'v3' into material_system
commit 81e93faac9d80888e975ee19d7412c54daf439a0
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Apr 10 17:41:12 2015 -0700
Adds more dummy files for material
commit 5552a1e099bcf960d962c5369973ea663f802895
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Apr 10 17:01:16 2015 -0700
adds empty test
commit 7027c85fb24109f1ed4c50877dbec35618b5b39c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Apr 10 15:36:24 2015 -0700
more material fixes
multiple passes added in renderer
commit db6745ead9879c6ce66b1921f32bf927421c54d9
Merge: 58d2412 8a160d7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Apr 10 11:52:30 2015 -0700
Merge branch 'v3' into material_system
commit 58d241266bdbd88162bb7ae9a7e868af173e6375
Merge: 0eccb23 b409f20
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 9 15:42:35 2015 -0700
Merge branch 'v3' into material_system
commit 0eccb236aa933eb471416258c5bb55a7ca3a24f0
Merge: 83494de 967f35a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 9 15:18:34 2015 -0700
Merge branch 'cpp_compiles_on_mac' into material_system
commit 83494dedd0f4e7092f0267187cf07bd7de7723c2
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 9 15:09:59 2015 -0700
compiles on Mac
commit cca5b060164182b67df21fa330dce938e17fb324
Merge: dfc3740 09c50c4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 9 13:54:59 2015 -0700
Merge branch 'v3' into material_system
commit dfc374099ca02e547478d24fa8fd61817a85862c
Merge: fa2152b 64c45fa
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 8 14:16:27 2015 -0700
Merge branch 'v3' into material_system
commit fa2152b3402e3519d35f98309c4acc03b6790370
Merge: 90b7b6f b648d1f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Apr 3 10:15:28 2015 +0800
Merge branch 'v3' into material_system
commit 90b7b6f6540edff156e22fdf38021a5c83194deb
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Apr 3 10:13:24 2015 +0800
little changes to pass
commit 7f8b83017f03572a3698f431b6af497d62fcfa25
Merge: 7460614 0779d05
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 2 08:36:43 2015 +0800
Merge branch 'v3' into material_system
commit 7460614dd8b7eff5d8c759be54dd205333b26033
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 2 08:23:17 2015 +0800
small changes
commit fa0354e74983795adafad3bedc9c50f6e8e328c9
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Mar 26 18:20:46 2015 -0700
initial Material system
2015-05-05 13:07:32 -07:00
minggo
902c033838
Merge pull request #11683 from WenhaiLin/v3-label-i10576
...
Label:Fixed the character positions could be wrong if `getLetter(letterIndex)` get called.
2015-05-05 18:19:33 +08:00
samuele3hu
f1b5729183
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_7_remove_vs2012
2015-05-05 16:14:57 +08:00
samuele3hu
037c17fe5d
Remove vs2012 support in v3
2015-05-05 16:11:26 +08:00
minggo
701d5fa827
Merge pull request #11673 from vovkasm/dev/v3-cleanup
...
Fix warnings in v3.
2015-05-05 11:26:10 +08:00
zhangbin
23ed3dbe4c
Merge branch 'v3' of github.com:cocos2d/cocos2d-x into v3
2015-05-05 10:53:04 +08:00
zhangbin
b4f2d94109
Update js bindings & js tests.
2015-05-05 10:50:19 +08:00