Commit Graph

484 Commits

Author SHA1 Message Date
halx99 a708c2f904 Improve lua framework code 2020-11-17 23:17:40 +08:00
halx99 cd4d079d6f Add missing .a files [ci build] 2020-11-16 16:20:21 +08:00
halx99 dcb6d22eb3 Embed third parties 2020-11-16 14:47:43 +08:00
HALX99 6a80c23885
Update config.json [ci build] 2020-11-15 22:55:41 +08:00
HALX99 9db5685623
Update config.json [ci build] 2020-11-15 00:46:11 +08:00
halx99 0975901da6 Update config.json [ci build] 2020-11-14 13:32:51 +08:00
HALX99 846966f823
Update config.json [ci build] 2020-11-13 00:52:41 +08:00
HALX99 ffea9bc6c9
Update config.json [ci build] 2020-11-12 17:18:19 +08:00
HALX99 e4985af560
Update config.json [ci build] 2020-11-11 19:51:51 +08:00
halx99 84741ab567 Update config.json [ci build] 2020-11-11 16:30:44 +08:00
halx99 465831759e Make nasm compiler optional [ci build] 2020-11-11 13:27:52 +08:00
HALX99 6d3f321694
Update config.json [ci build] 2020-11-11 13:05:10 +08:00
HALX99 a8f0cc442a
fix #242 [ci build] 2020-11-10 14:08:46 +08:00
HALX99 ab21e1f750
Update config.json [ci build] 2020-11-09 23:59:26 +08:00
halx99 c72d21b1a3 fix android ci [ci build] 2020-11-09 19:40:43 +08:00
halx99 b5e9f00307 fix ci [ci build] 2020-11-09 18:27:52 +08:00
HALX99 5f66e77575
Update config.json [ci build] 2020-11-09 16:57:03 +08:00
HALX99 8faa3c9fd8
Update config.json [ci build] 2020-11-08 15:58:55 +08:00
halx99 f80a6ef25c Update config.json [ci build] 2020-11-07 11:53:01 +08:00
halx99 520cc31f1b Add cmake option -DLUA_ENGINE=luajit to switch lua engine to luajit [ci build] 2020-11-07 10:36:22 +08:00
HALX99 403e831251
Update config.json [ci build] 2020-11-03 12:31:07 +08:00
HALX99 badfdc47ef
Update config.json 2020-10-26 22:48:07 +08:00
HALX99 18019a9b89
Update config.json 2020-10-26 15:59:57 +08:00
HALX99 4e5fdb20ce
Update deps to v82 (#250) 2020-10-26 00:03:48 +08:00
HALX99 8e288ea844
Update deps to v81 (#249) 2020-10-25 21:09:57 +08:00
halx99 863bd35676 Finish #244 2020-10-25 16:25:08 +08:00
halx99 975ef2ff61 Lock name 2020-10-24 21:57:36 +08:00
halx99 0fcde54bc2 Sync rename engine 2020-10-22 10:23:41 +08:00
HALX99 0a1af78a0e
Build pugixml from sources for all platforms (#241) 2020-10-21 12:28:34 +08:00
halx99 25cc511532 fix lua build link on android 2020-10-19 23:21:40 +08:00
halx99 bacba846af Sync SharedLoader template. 2020-10-19 19:19:17 +08:00
halx99 72451253bd Update deps to v76 2020-10-17 23:48:16 +08:00
HALX99 90ecc475f0
Refactor modules (#238) 2020-10-17 16:32:16 +08:00
HALX99 d907a1a7a5
Build mac with alsoft support (#226)
* Build mac with alsoft support

* Add missing dep for mac

* Update CocosConfigDepend.cmake
2020-10-06 20:55:38 +08:00
HALX99 235f09f635
Refactor pixel format manipulate (#217)
* PixelFormat use table

* Correct PixelFormat name to match 'GL_LUMINANCE'

* Up

* fix cube update texture enum

* linux build

* Refine ci

* fix linux build

* Remove unused function, match mtl framebuffer pixel format

* readPixels always RGBA format

* fix ci for linux

* fix linux build

* Remove unused functions

* fix travis

* fix android ci

* Update config.json

* linux glad

* Update CCGLViewImpl-desktop.cpp

* fix linux build

* Fix linux build

* Link issue [skip appveyor][skip travis]

* Update CMakeLists.txt

* Refine GL enums use

* Update test case name [skip appveyor][skip travis]

* fix linux link issue

* for mtl

* fix ci

* Tidy pixelformat enums

* fix ci

* fix rgba8 to abgr4 error

* fix ci

* fix ci for GLES

* Fix linux build, require glibc-2.27+

* Use properly dist for travis [skip appveyor]

* fix linux build [skip appveyor]

* Update install-deps-linux.sh

* Remove unused members for pixel block info, update external to v73

* Sync from compile linux warnings

* Remove unused check, and PixelFormat::A8 is ordinary format, not compressed format

* metal doesn't support rgb8 (#3)

* Update CCTexture2D.cpp

* Refine code

* Pixel Format Descriptor Table

* fix ci

* BGR5A1

* Simplfy texture format convert function name

* Update

* rgba4 match mtl render format

* Add note about RGBA4

* Remove unused function

* fix osx

* Already converted at texture2d

* Clearly comment

* fixup
2020-09-25 11:07:56 +08:00
HALX99 09937c97a7
Refactor render pipeline state (#211)
* Refactor pipeline state
* Cache DepthStencil state for MTL renderer backend
2020-09-22 16:32:17 +08:00
halx99 2d2d0e7ee6 Take care PBO use on android 2020-09-15 16:01:44 +08:00
halx99 185d0f9ec0 Sync config file 2020-09-12 15:02:47 +08:00
halx99 2b991b20b2 a. Refine captureScreen, glReadPixels shoud from glviewport's origin.
b. Sets desktop GL min version from 2.0 to 2.1
2020-09-12 14:50:48 +08:00
HALX99 e909cf9c4a
Update config.json 2020-09-05 23:57:38 +08:00
HALX99 afc2490d56
fix ci ios link issue 2020-08-17 20:17:06 +08:00
halx99 67ef8bb624 Improve shared library for android, remove mojoal,sdl2, still use OpenAL.framework on apple platform, alsoft on other platforms. 2020-08-17 18:45:14 +08:00
halx99 a8a9040322 Use CC0-1.0 licensed decoder 'minimp3' to replace LGPL licensed decoder 'mpg123' 2020-08-17 14:56:53 +08:00
halx99 5ebb78853b Update 3rd version 2020-08-15 17:59:53 +08:00
halx99 bcc00eaffe Sets Gradle Plugin version to 3.4.0 to fix cmake can't recognize ninja 2020-08-10 15:04:12 +08:00
halx99 0f1dcc86dc Disable double use in chipmunk_types.h instead CMakeLists.txt more stable for ENGX 2020-08-09 22:41:06 +08:00
halx99 f38f76c1a1 Sync spine code and resource to 3.8 2020-08-05 17:04:57 +08:00
halx99 b0307e188f Update deps to v56 2020-08-03 17:54:07 +08:00
halx99 0055deafe4 fix #128 2020-07-31 23:32:55 +08:00
halx99 786eaafe56 Tidy audio source, unify headers: AudioEngineImpl.h AudioPlayer.h 2020-07-31 14:32:08 +08:00