James Chen
|
ffe52a157f
|
Removed some unused codes about "enableRetinaDisplay".
|
2012-10-24 16:12:40 +08:00 |
johnangel
|
a2e1400402
|
Merge remote branch 'upstream/gles20' into gles20
|
2012-10-16 08:42:30 +02:00 |
James Chen
|
04a4ebc571
|
issue #1486: Using relative coordinate for HelloLua.
|
2012-10-12 16:18:28 +08:00 |
johnangel
|
ad7dacc281
|
Merge remote branch 'upstream/gles20' into gles20
|
2012-10-08 16:35:43 +02:00 |
walzer
|
d18eecf247
|
UIInterfaceOrientationMaskLandscape -> UIInterfaceOrientationMaskAllButUpsideDown, developers still need to set orientation in xcode->targets
|
2012-09-27 10:28:00 +08:00 |
walzer
|
c9772c76ec
|
fix compilation error in xcodebuild command line, which are caused by ios6 deprecated marcos and enums
|
2012-09-27 00:44:40 +08:00 |
walzer
|
7088b19a1a
|
add sample code in HelloCpp & SimpleGame to teach how to adapt design resolution to different iPhone screens (HVGA, 3.5 inch retina, and 4.0 inch retina)
|
2012-09-24 13:59:16 +08:00 |
walzer
|
5b3bb2a087
|
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
Conflicts fixed:
cocos2dx/platform/ios/FontLabel/FontLabel.m
cocos2dx/platform/ios/FontLabel/FontLabelStringDrawing.m
template/xcode4/lib_js.xctemplate/TemplateInfo.plist
|
2012-09-24 11:03:26 +08:00 |
walzer
|
c50a62be7a
|
issue #1482, fix typos, mehod -> method.
|
2012-09-24 10:54:03 +08:00 |
Walzer
|
88b98faa88
|
fixed #1482, fix orientation problem caused by ios6 api change.
AppDelegate.mm & RootViewController.mm are updated.
|
2012-09-23 20:24:51 +08:00 |
minggo
|
0a1f0369e6
|
fixed #1481: merge Nicolas's pull request and do some bug fixes
|
2012-09-21 17:01:19 +08:00 |
johnangel
|
fdec1ba4b9
|
Fixing include paths to be able to compile cocos2d-x using
external Visual Studio solution, without copying all files
|
2012-09-15 16:34:31 +02:00 |
YuLei
|
209e44ff09
|
[Lua] update HelloLua
|
2012-09-11 17:31:21 +08:00 |
James Chen
|
7d8b261ced
|
fixed #1477: Abstracts Lua and JS binding protocol, some bugs fixes in lua-binding, adding custom menu on win32 and mac for switching resolutions.
|
2012-09-11 14:02:33 +08:00 |
YuLei
|
1254d08d5c
|
[Lua] fix: HelloLua
|
2012-09-10 12:23:45 +08:00 |
YuLei
|
748d64ecc0
|
Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20
|
2012-08-31 09:47:03 +08:00 |
James Chen
|
7ccb720104
|
Resource file searching implementation for blackberry.
Updated the package names of blackberry samples.
|
2012-08-27 13:48:17 +08:00 |
James Chen
|
3d0b5bf455
|
fixed some warnings in java codes for android port.
|
2012-08-27 10:21:43 +08:00 |
James Chen
|
8e67592df2
|
Updated project configures of blackberry port.
|
2012-08-24 14:57:44 +08:00 |
James Chen
|
85304b9441
|
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into dale_lua
|
2012-08-24 10:27:20 +08:00 |
James Chen
|
26a31b21b3
|
issue #1429: Removed mGLView variable in HelloCpp/HelloLua/TestJavascript class.
|
2012-08-24 00:24:04 +08:00 |
minggo
|
37cb691600
|
fix some bugs while testing
|
2012-08-23 18:01:28 +08:00 |
James Chen
|
9553031196
|
fixed #1112: Lua support for blackberry port.
|
2012-08-22 18:48:57 +08:00 |
James Chen
|
dbd02b2726
|
Merge branch 'gles20' of https://github.com/dducharme/cocos2d-x into dale_lua
|
2012-08-22 18:28:11 +08:00 |
Dale Ducharme
|
d76d9a6451
|
Adding lua scripting to BlackBerry port.
|
2012-08-21 13:32:28 -04:00 |
James Chen
|
3eecc283d0
|
Merge branch 'iss1437_return_pointer' of https://github.com/minggo/cocos2d-x into iss1437_return_pointer
|
2012-08-21 16:57:41 +08:00 |
minggo
|
ba2049d086
|
iss1438_android_template
|
2012-08-21 16:45:23 +08:00 |
minggo
|
07ddd43695
|
issue #1437:make CCApplication::sharedApplication() return pointer
|
2012-08-21 15:28:43 +08:00 |
minggo
|
cfdc50fb60
|
issue #1437:make CCEGLView::sharedOpenGLView() return pointer
|
2012-08-21 14:58:31 +08:00 |
minggo
|
c854562b03
|
use CCSprite::createWithSpriteFrame() to create a sprite
|
2012-08-20 17:28:17 +08:00 |
James Chen
|
0fce637ec7
|
issue #1429: First commit CCEditBox support, only valid on IOS. PLZ refer to ExtensionsTest/EditBoxTest.
|
2012-08-15 14:33:56 +08:00 |
mustime
|
42208f93aa
|
issue #1425: change the interfaces in .pkg files to satisfy the current
version
|
2012-08-10 18:14:04 +08:00 |
James Chen
|
826dfe4102
|
issue #1405: multi resolution works ok on win32. Add CCFileUtils::getResourceDirectory() method.
|
2012-08-09 12:49:33 +08:00 |
minggo
|
cc39dc55f4
|
issue #1405:remove unneeded functions of CCFileUtils
|
2012-08-08 18:39:33 +08:00 |
folecr
|
4d3df6145b
|
Cleaner build scripts
|
2012-07-31 22:56:18 -07:00 |
Walzer
|
685b70e6fb
|
fixed #1402, résolve conflicting "create" functions
1. Following https://docs.google.com/document/d/1eqvYjVah0R9nkjzJ_ga1-_cyjHnizVQ5dyESYNpYM0s/edit?pli=1
2. use CCSequence/CCSpawn::initWithTwoActions, createWithTwoActions instead of initOneTwo, create(one, two).
3. haven't re-generate lua-binding to resolve the conflicts yet.
|
2012-07-23 22:49:11 +08:00 |
Walzer
|
cc23d0667d
|
unify Bundle ID for all xcodeprojects to "org.cocos2d-x.*", add icons for iphone/ipad * retina.
|
2012-07-23 15:23:26 +08:00 |
James Chen
|
2ab5e4ab9c
|
issue #1399: Added vs2010 support.
|
2012-07-23 11:57:34 +08:00 |
James Chen
|
8291b7aef6
|
Reverted 'cocosdenshion' to 'CocosDenshion'.
|
2012-07-23 11:07:31 +08:00 |
James Chen
|
5e5b008742
|
issue #1399: Built four android projects(HelloCpp, HelloLua, TestJavascript, TestCpp) successfully on Ubuntu System.
|
2012-07-21 13:49:20 +08:00 |
James Chen
|
b2b0a0c3d5
|
Updated ios project settings and updated some files in CCBReader folder.
|
2012-07-20 18:02:18 +08:00 |
James Chen
|
755b29cb9d
|
Updated ios project settings.
|
2012-07-20 17:38:21 +08:00 |
James Chen
|
557f654cf3
|
Built successfully on android.
|
2012-07-20 17:06:00 +08:00 |
James Chen
|
77f1fba566
|
issue #1399: Adjust folder structure, made it built successfully on win32.
|
2012-07-20 14:05:52 +08:00 |
minggo
|
f9c40f7372
|
issue #1399: work ok on iOS after adjusting directory structure
|
2012-07-19 17:22:36 +08:00 |