Commit Graph

45 Commits

Author SHA1 Message Date
James Chen ffe52a157f Removed some unused codes about "enableRetinaDisplay". 2012-10-24 16:12:40 +08:00
johnangel a2e1400402 Merge remote branch 'upstream/gles20' into gles20 2012-10-16 08:42:30 +02:00
James Chen 04a4ebc571 issue #1486: Using relative coordinate for HelloLua. 2012-10-12 16:18:28 +08:00
johnangel ad7dacc281 Merge remote branch 'upstream/gles20' into gles20 2012-10-08 16:35:43 +02:00
walzer d18eecf247 UIInterfaceOrientationMaskLandscape -> UIInterfaceOrientationMaskAllButUpsideDown, developers still need to set orientation in xcode->targets 2012-09-27 10:28:00 +08:00
walzer c9772c76ec fix compilation error in xcodebuild command line, which are caused by ios6 deprecated marcos and enums 2012-09-27 00:44:40 +08:00
walzer 7088b19a1a add sample code in HelloCpp & SimpleGame to teach how to adapt design resolution to different iPhone screens (HVGA, 3.5 inch retina, and 4.0 inch retina) 2012-09-24 13:59:16 +08:00
walzer 5b3bb2a087 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
Conflicts fixed:
	cocos2dx/platform/ios/FontLabel/FontLabel.m
	cocos2dx/platform/ios/FontLabel/FontLabelStringDrawing.m
	template/xcode4/lib_js.xctemplate/TemplateInfo.plist
2012-09-24 11:03:26 +08:00
walzer c50a62be7a issue #1482, fix typos, mehod -> method. 2012-09-24 10:54:03 +08:00
Walzer 88b98faa88 fixed #1482, fix orientation problem caused by ios6 api change.
AppDelegate.mm & RootViewController.mm are updated.
2012-09-23 20:24:51 +08:00
minggo 0a1f0369e6 fixed #1481: merge Nicolas's pull request and do some bug fixes 2012-09-21 17:01:19 +08:00
johnangel fdec1ba4b9 Fixing include paths to be able to compile cocos2d-x using
external Visual Studio solution, without copying all files
2012-09-15 16:34:31 +02:00
YuLei 209e44ff09 [Lua] update HelloLua 2012-09-11 17:31:21 +08:00
James Chen 7d8b261ced fixed #1477: Abstracts Lua and JS binding protocol, some bugs fixes in lua-binding, adding custom menu on win32 and mac for switching resolutions. 2012-09-11 14:02:33 +08:00
YuLei 1254d08d5c [Lua] fix: HelloLua 2012-09-10 12:23:45 +08:00
YuLei 748d64ecc0 Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20 2012-08-31 09:47:03 +08:00
James Chen 7ccb720104 Resource file searching implementation for blackberry.
Updated the package names of blackberry samples.
2012-08-27 13:48:17 +08:00
James Chen 3d0b5bf455 fixed some warnings in java codes for android port. 2012-08-27 10:21:43 +08:00
James Chen 8e67592df2 Updated project configures of blackberry port. 2012-08-24 14:57:44 +08:00
James Chen 85304b9441 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into dale_lua 2012-08-24 10:27:20 +08:00
James Chen 26a31b21b3 issue #1429: Removed mGLView variable in HelloCpp/HelloLua/TestJavascript class. 2012-08-24 00:24:04 +08:00
minggo 37cb691600 fix some bugs while testing 2012-08-23 18:01:28 +08:00
James Chen 9553031196 fixed #1112: Lua support for blackberry port. 2012-08-22 18:48:57 +08:00
James Chen dbd02b2726 Merge branch 'gles20' of https://github.com/dducharme/cocos2d-x into dale_lua 2012-08-22 18:28:11 +08:00
Dale Ducharme d76d9a6451 Adding lua scripting to BlackBerry port. 2012-08-21 13:32:28 -04:00
James Chen 3eecc283d0 Merge branch 'iss1437_return_pointer' of https://github.com/minggo/cocos2d-x into iss1437_return_pointer 2012-08-21 16:57:41 +08:00
minggo ba2049d086 iss1438_android_template 2012-08-21 16:45:23 +08:00
minggo 07ddd43695 issue #1437:make CCApplication::sharedApplication() return pointer 2012-08-21 15:28:43 +08:00
minggo cfdc50fb60 issue #1437:make CCEGLView::sharedOpenGLView() return pointer 2012-08-21 14:58:31 +08:00
minggo c854562b03 use CCSprite::createWithSpriteFrame() to create a sprite 2012-08-20 17:28:17 +08:00
James Chen 0fce637ec7 issue #1429: First commit CCEditBox support, only valid on IOS. PLZ refer to ExtensionsTest/EditBoxTest. 2012-08-15 14:33:56 +08:00
mustime 42208f93aa issue #1425: change the interfaces in .pkg files to satisfy the current
version
2012-08-10 18:14:04 +08:00
James Chen 826dfe4102 issue #1405: multi resolution works ok on win32. Add CCFileUtils::getResourceDirectory() method. 2012-08-09 12:49:33 +08:00
minggo cc39dc55f4 issue #1405:remove unneeded functions of CCFileUtils 2012-08-08 18:39:33 +08:00
folecr 4d3df6145b Cleaner build scripts 2012-07-31 22:56:18 -07:00
Walzer 685b70e6fb fixed #1402, résolve conflicting "create" functions
1. Following https://docs.google.com/document/d/1eqvYjVah0R9nkjzJ_ga1-_cyjHnizVQ5dyESYNpYM0s/edit?pli=1
2. use CCSequence/CCSpawn::initWithTwoActions, createWithTwoActions instead of initOneTwo, create(one, two).
3. haven't re-generate lua-binding to resolve the conflicts yet.
2012-07-23 22:49:11 +08:00
Walzer cc23d0667d unify Bundle ID for all xcodeprojects to "org.cocos2d-x.*", add icons for iphone/ipad * retina. 2012-07-23 15:23:26 +08:00
James Chen 2ab5e4ab9c issue #1399: Added vs2010 support. 2012-07-23 11:57:34 +08:00
James Chen 8291b7aef6 Reverted 'cocosdenshion' to 'CocosDenshion'. 2012-07-23 11:07:31 +08:00
James Chen 5e5b008742 issue #1399: Built four android projects(HelloCpp, HelloLua, TestJavascript, TestCpp) successfully on Ubuntu System. 2012-07-21 13:49:20 +08:00
James Chen b2b0a0c3d5 Updated ios project settings and updated some files in CCBReader folder. 2012-07-20 18:02:18 +08:00
James Chen 755b29cb9d Updated ios project settings. 2012-07-20 17:38:21 +08:00
James Chen 557f654cf3 Built successfully on android. 2012-07-20 17:06:00 +08:00
James Chen 77f1fba566 issue #1399: Adjust folder structure, made it built successfully on win32. 2012-07-20 14:05:52 +08:00
minggo f9c40f7372 issue #1399: work ok on iOS after adjusting directory structure 2012-07-19 17:22:36 +08:00