minggo
7bfc88c568
Merge pull request #1130 from mustime/bug1284
...
issue #1284 : using OpenSL for playing effects on I9100
2012-07-26 20:31:51 -07:00
mustime
bfc53e3453
issue #1284 : using OpenSL for playing effects on I9100
2012-07-26 15:30:09 +08:00
James Chen
18b1d097c7
Merge pull request #1126 from dumganhar/gles20
...
fixed a compile error on win32.
2012-07-25 22:56:46 -07:00
minggo
16c469fa4e
Merge pull request #1127 from mustime/bug1381
...
issue #1381 : change the setContentSize interface in the subclasses of CCNode
2012-07-25 21:39:44 -07:00
mustime
9ad241c8f8
issue #1381 : change the setContentSize interface in the subclasses of
...
CCNode
2012-07-26 12:03:37 +08:00
James Chen
b716f4ff62
fixed a compile error on win32.
2012-07-26 11:42:31 +08:00
Nat Weiss
9f0be2de05
Added Mac cpp HelloWorld and Tests.
2012-07-24 19:07:31 -07:00
minggo
ed6b396782
fixed #1403:support png8
2012-07-24 16:43:48 +08:00
minggo
0a2570fec7
fixed #1383:save UserDefault.xml to Library/caches
2012-07-24 11:34:20 +08:00
Walzer
685b70e6fb
fixed #1402 , résolve conflicting "create" functions
...
1. Following https://docs.google.com/document/d/1eqvYjVah0R9nkjzJ_ga1-_cyjHnizVQ5dyESYNpYM0s/edit?pli=1
2. use CCSequence/CCSpawn::initWithTwoActions, createWithTwoActions instead of initOneTwo, create(one, two).
3. haven't re-generate lua-binding to resolve the conflicts yet.
2012-07-23 22:49:11 +08:00
James Chen
9a6729551c
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1399
2012-07-23 11:59:47 +08:00
James Chen
2ab5e4ab9c
issue #1399 : Added vs2010 support.
2012-07-23 11:57:34 +08:00
James Chen
7f6ffef8cf
issue #1399 : Set the flag 'LinkIncremental' value to false.
2012-07-23 11:47:27 +08:00
minggo
ac70f8def5
Merge branch 'gles20-adjust-structure' into merge
2012-07-23 11:36:46 +08:00
minggo
f38629fbfc
Merge pull request #1109 from NatWeiss/addmac4
...
Adding Mac support!
2012-07-22 19:48:52 -07:00
Nat Weiss
fcfea04bbc
iPad detection is now where it belongs in CCApplication.
2012-07-21 11:46:42 -07:00
Nat Weiss
a4760698ca
Determines whether to use iPad graphics statically, so if the window is resized the graphics loaded are consistent.
2012-07-21 11:35:28 -07:00
Nat Weiss
dc7ce1cd0f
Improved mac file utils and event responsiveness.
2012-07-21 02:19:03 -07:00
James Chen
5e5b008742
issue #1399 : Built four android projects(HelloCpp, HelloLua, TestJavascript, TestCpp) successfully on Ubuntu System.
2012-07-21 13:49:20 +08:00
Nat Weiss
d4b6d1262b
Adding Mac support!
2012-07-20 21:23:40 -07:00
James Chen
557f654cf3
Built successfully on android.
2012-07-20 17:06:00 +08:00
James Chen
77f1fba566
issue #1399 : Adjust folder structure, made it built successfully on win32.
2012-07-20 14:05:52 +08:00
minggo
7467d254d4
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1399_adjust_structure
2012-07-19 17:26:39 +08:00
minggo
f9c40f7372
issue #1399 : work ok on iOS after adjusting directory structure
2012-07-19 17:22:36 +08:00
Yasith Vidanaarachchi
59a3bd1a9a
Fix the re-assigning of texture rectangle to consider sprite frame's orientation.
...
If the progress sprite is vertical, in the sprite sheet it's rendered incorrectly without this fix.
2012-07-17 15:56:58 -03:00
Walzer
5bec3b3ac3
CCTextureCache.cpp:L532, tex -> texture
2012-07-14 23:44:56 +08:00
Walzer
a46c53421c
consistent the variable name in different functions.
2012-07-14 15:21:42 +08:00
Walzer
e6ae45e1b2
fixed issue #1395 , which was reported at https://github.com/cocos2d/cocos2d-x/issues/1095
2012-07-14 15:06:11 +08:00
Luis Vallejo
c9408b7b75
Fixed Spelling Error CCObject::isSingleRefrence to CCObject::isSingleReference
2012-07-14 09:56:07 +08:00
minggo
fd04f2024b
Merge pull request #1094 from NatWeiss/fixxcode42
...
Fixes a compilation error for Xcode 4.2
2012-07-10 21:08:32 -07:00
Nat Weiss
d77d10a974
Fixes a compilation error for Xcode 4.2 and still maintains compatibility with Xcode 4.5.
2012-07-10 21:01:32 -07:00
mustime
50289655a5
fixed #1381 : fixed different declaration on CCLayerColor::setContentSize
2012-07-10 09:13:49 +08:00
James Chen
502982fda7
Merge pull request #1091 from NatWeiss/fixwin32il
...
fixed #1390 : Fixes Win32 error "The application failed to initalize properly".
2012-07-09 01:37:20 -07:00
Nat Weiss
ee12785c6a
Fixes Win32 error "The application failed to initalize properly 0xc000000d"
2012-07-08 23:54:29 -07:00
mustime
e289ce628c
fixed #1379 : Fixed typing error in CCNode.cpp line74
2012-07-09 14:45:04 +08:00
Nat Weiss
43d40bd5a0
Fixes a few Xcode 4.5-specific error messages.
2012-07-08 22:37:19 -07:00
James Chen
cc718ea406
Merge pull request #1087 from ngocdaothanh/patch-4
...
fixed #1372 : Fix compilation error: platform/android/CCEGLView.h:30.
2012-07-08 18:57:16 -07:00
Ngoc Dao
14a23ced56
Fix compilation error: platform/android/CCEGLView.h:30:39: error: platform/CCPlatFormMacros.h: No such file or directory
2012-07-06 10:32:54 +09:00
simdm
d3d42f12c4
fixed #1081 cocosbuilder , error when loading CCControlButton from ccbi
2012-07-05 00:49:51 +08:00
James Chen
fa1f8fe8f6
fixed #1371 : Particle crashes if setAutoRemoveOnFinish(true).
...
Scheduler: removeUpdateFromHash calls [target release] at the very end to prevent a possible crash.
2012-07-01 21:17:44 +08:00
minggo
7348fa12c3
update CHANGELOG and delete some unneeded files
2012-06-28 11:47:54 +08:00
James Chen
a20a80323b
fixed #1367 : using CCString::createWithContentOfFile in CCBMFontConfiguration::parseConfigFile.
2012-06-27 17:04:54 +08:00
James Chen
bde351dda7
fixed a bug in CCSpriteFrame::getTexture.
...
if( m_strTextureFilename.length() <= 0 ) // logic error, must be > 0
{
return CCTextureCache::sharedTextureCache()->addImage(m_strTextureFilename.c_str());
}
2012-06-27 15:04:42 +08:00
James Chen
a901b0bb12
fixed #1367 : Refactor "createWith***" to "create".
2012-06-27 14:21:29 +08:00
minggo
4f5d1d06e5
modify cocos2d-x version
2012-06-26 15:37:47 +08:00
minggo
16310cb544
fixed #1364:add paused state
2012-06-26 11:02:19 +08:00
James Chen
5274fc378d
fixed a typo in CCScene.h.
2012-06-21 13:48:57 +08:00
Ngoc Dao
28cc77008d
"node" -> "create"
2012-06-21 14:33:27 +09:00
Walzer
9eab0c19f8
add groups to all classes for doxygen
2012-06-20 18:09:11 +08:00
Walzer
d7162fcfc5
Add groups in all classes for doxygen. Upgrade doxygen to 0.8.1
2012-06-20 18:07:27 +08:00
James Chen
f8ebbccb98
fixed #1292 : Renamed CCFileUtils::popupNotify to CCFileUtils::setPopupNotify
2012-06-20 14:38:13 +08:00
James Chen
24e3ec7499
fixed #1336 : Updated comment information for deprecated apis.
2012-06-20 14:31:36 +08:00
James Chen
d3d3288e09
fixed #1336 : Updated CCScene.h.
2012-06-20 12:03:50 +08:00
James Chen
b818c0afa6
fixed #1336 : Used CC_DEPRECATED_ATTRIBUTE macro to mark deprecated interfaces.
2012-06-20 11:48:31 +08:00
James Chen
07b9db8e91
Merge branch 'gles20' into gles20-ccbi
2012-06-19 17:28:31 +08:00
James Chen
c4056b1bb0
fixed #1269 : Updated include search paths for win32 and android.
2012-06-19 17:22:55 +08:00
James Chen
591566b43a
fixed #1335 : Memory leaks in cocos2dx and CCBReader.
2012-06-19 16:31:26 +08:00
minggo
90448ec7d0
issue #1269:fix some compiling error because of including error header files
2012-06-19 16:20:46 +08:00
minggo
2666df9472
issue #1269:mrege latest code and fix conflict
2012-06-19 13:57:33 +08:00
minggo
9ec29d715a
issue #1269:make tests HelloWorld HelloLua and testjs refer subproject cocos2dx
2012-06-19 13:50:11 +08:00
James Chen
c1883c1237
fixed #1334 : Updated CCScrollView.h
2012-06-19 10:55:52 +08:00
James Chen
da85a36cd1
Merge branch 'gles20-ccbi' of https://github.com/nicolasgramlich/cocos2d-x into gles20-ccbi
...
Conflicts:
cocos2dx/extensions/CCScrollView/CCScrollView.h
2012-06-19 10:51:40 +08:00
James Chen
9fa74721a7
fixed #1334 : Add ScrollViewTest to CocosBuilderTest.
2012-06-19 10:34:15 +08:00
Nicolas Gramlich
ac4a56a38c
Fixed CCScrollView (since it was behaving differently compared to the cocos2d-iphone version).
2012-06-18 18:43:53 -07:00
Nicolas Gramlich
6f26ea7a56
Added actual implementation of CCScrollViewLoader. Added ScrollViewTest to CococsBuilderTest.
2012-06-18 13:59:45 -07:00
Nicolas Gramlich
fea4401681
CCBReader: Named a whole bunch of parameters in the CCNodeLoader headers.
2012-06-18 13:41:48 -07:00
Nicolas Gramlich
227683bfa4
Cleaned up CCNodeLoaders by using the Marco instead of having a boilerplate createCCNode method in all the cpp files.
2012-06-18 13:33:19 -07:00
Nicolas Gramlich
aa83408ba7
Addded virtual destructors to all classes in the CCBReader extension. CCBReader: named some parameters in the header.
2012-06-18 12:03:06 -07:00
Nicolas Gramlich
2f3fed2562
CCNodeLoader: Replaced manual deletes with 'safe' Macros.
2012-06-18 11:43:46 -07:00
minggo
6d0608d0f1
fixed #1333 : add CCScrollView for iOS
2012-06-18 19:24:47 +08:00
James Chen
c3653f651a
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20-ccbi
2012-06-18 19:02:02 +08:00
James Chen
f346d09449
issue #1333 : Added CCScrollViewLoader. Not implement.
2012-06-18 19:00:26 +08:00
James Chen
579e6a1100
issue #1333 : export CCTouch class.
2012-06-18 18:32:17 +08:00
James Chen
b66be55156
issue #1333 : Use CC_PROPERTY instead of CC_PROPERTY_PASS_BY_REF for m_tContenSize
2012-06-18 18:31:29 +08:00
James Chen
85ff705415
fixed #1333 : added CCScrollView to extension.
2012-06-18 18:30:07 +08:00
minggo
c1f5d173ef
fixed #1332 : add cocos2d version
2012-06-18 16:16:09 +08:00
James Chen
453a7c63d3
issue #1330 : Some memory leaks fixes.
2012-06-16 14:31:57 +08:00
James Chen
ec75695a4f
issue #1330 : Added virtual destructor for interfaces.
2012-06-16 13:04:23 +08:00
James Chen
73c9707d5d
CCBIReader fixes + building and running flawless on iOS and Android.
...
Made it works on win32.
2012-06-16 12:48:20 +08:00
James Chen
ab3dd66167
Merge branch 'gles20-ccbi' of https://github.com/nicolasgramlich/cocos2d-x into gles20-ccbi
2012-06-16 11:05:28 +08:00
Nicolas Gramlich
13bcf2180c
Merge with gles20.
2012-06-15 16:26:10 -07:00
Nicolas Gramlich
54944ab1f9
Fixed a comment.
2012-06-15 16:06:54 -07:00
Nicolas Gramlich
f0c1a4001c
Removed CC_FONT_LABEL_SUPPORT since it wasn't defined anywhere and now custom TTF fonts work.
2012-06-15 14:06:01 -07:00
Nicolas Gramlich
420d9ef41b
Fixed fntFile and fontTTF properties not having the full path prexifed, if they are non system fonts.
2012-06-15 14:01:57 -07:00
folecr
90a6a65404
Modify source.dir to match updated directory name
2012-06-15 09:24:10 -07:00
James Chen
cc572ab8e7
fixed #1329 : Moved all java files part of engine into a certain directory, then all projects refer to them.
2012-06-15 18:15:43 +08:00
James Chen
24cc0796b6
Merge branch 'cocos2dxandroidlibrary' of https://github.com/folecr/cocos2d-x into folecr_android
2012-06-15 17:47:04 +08:00
minggo
899022d107
fixed #1292:fix some bugs that caused by modify function name
2012-06-15 17:39:13 +08:00
James Chen
1d0fa4a9aa
fixed #1292 : Updated lua bindings.
2012-06-15 17:26:11 +08:00
James Chen
61719d813e
fixed #1292:make some function names more readable.
2012-06-15 16:47:54 +08:00
James Chen
595a402c83
fixed #1292:make some function names more readable.
2012-06-15 16:47:30 +08:00
James Chen
e7628de857
fixed a warning in CCScale9Sprite::initWithBatchNode.
2012-06-15 15:36:36 +08:00
James Chen
0afdfe33da
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
2012-06-15 15:25:37 +08:00
James Chen
c17091ac70
fixed #1310 : Updated vs2010 project configuration after synchronizing to rc2.
2012-06-15 15:24:22 +08:00
minggo
266a5e5e66
Merge pull request #1028 from minggo/iss1292_moidify_function_name
...
issue #1292:make some function names more readable
2012-06-15 00:14:13 -07:00
minggo
d0f905992a
issue #1292:make some function names more readable
2012-06-15 15:10:40 +08:00
folecr
6fc2dc5ed9
Use Java code instead of XML to define layout
...
* Android layout for cocos apps are very simple (full screen)
* Avoids creation of R.java for loading the layout
* Can package entire library in jar
* Remove unused layout resource
2012-06-14 19:52:45 -07:00
folecr
4e5a64fd9e
Minimal layout directives in XML
2012-06-14 19:52:45 -07:00
James Chen
3a5ba4a24c
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
2012-06-15 10:52:31 +08:00
James Chen
4c1ca36aa8
fixed #1326 : The compilation of Hellolua and testjs project was broken after synchronizing to rc2.
2012-06-15 10:51:53 +08:00