CocosRobot
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b77f2c9058
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[ci skip][AUTO]: updating luabinding & jsbinding automatically
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2016-02-19 02:16:03 +00:00 |
CocosRobot
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38aaee2dd4
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[ci skip][AUTO]: updating luabinding & jsbinding automatically
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2016-02-19 02:15:27 +00:00 |
zilongshanren
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9a65b0c7a1
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Merge pull request #15065 from mogemimi/add-missing-reference-types
Add missing reference-return types
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2016-02-19 10:14:07 +08:00 |
zilongshanren
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3a2900494f
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Merge pull request #15080 from njh0602/somefix
fix return value
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2016-02-19 10:09:55 +08:00 |
zilongshanren
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a4f3826fa9
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Merge pull request #15083 from mogemimi/fix-docs-typo
Fix typos in documentation
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2016-02-19 10:09:32 +08:00 |
mogemimi
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1d9e688707
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Fix typos in documentation
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2016-02-18 16:16:36 +09:00 |
zilongshanren
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8e1c53b541
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Merge pull request #15074 from xiaofeng11/v3
Remove test/lua-tests/project/Classes/lua_module_register.h, use the one in libluacocos2d instead.
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2016-02-18 12:00:39 +08:00 |
肖峰
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4e501149a3
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Fix lua-test link error under linux
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2016-02-18 10:53:33 +08:00 |
NamJunHyone
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79c69d77d6
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fix return value
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2016-02-18 11:23:54 +09:00 |
mogemimi
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8280f06c1f
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Add missing reference-return types
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2016-02-18 05:10:42 +09:00 |
Mikhail Shulepov
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fb7044c535
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Add SpriteFrameCacheTest to Android, Windows, Linux project files
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2016-02-17 20:52:30 +03:00 |
James Chen
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0cb94cc373
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Merge branch 'v3_libwebsockets' of https://github.com/xiaofeng11/cocos2d-x into refactor-websocket
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2016-02-17 14:56:57 +08:00 |
James Chen
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7d43e35741
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Merge branch 'v3' of git://github.com/cocos2d/cocos2d-x into refactor-websocket
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2016-02-17 14:56:32 +08:00 |
XiaoFeng
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9224a9d03b
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Remove test/lua-tests/project/Classes/lua_module_register.h, use the one in libluacocos2d instead.
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2016-02-17 14:54:15 +08:00 |
James Chen
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5b55a453d9
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Updates config.json
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2016-02-17 14:44:07 +08:00 |
zilongshanren
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ced5493304
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Merge pull request #15064 from CocosRobot/update_lua_bindings_1455542820
[ci skip][AUTO]: updating luabinding & jsbinding automatically
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2016-02-17 09:34:17 +08:00 |
pandamicro
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cf4c18e90d
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Merge pull request #15070 from CocosRobot/update_lua_bindings_1455613548
[ci skip][AUTO]: updating luabinding & jsbinding automatically
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2016-02-16 17:08:32 +08:00 |
CocosRobot
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4d7186f5bd
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[ci skip][AUTO]: updating luabinding & jsbinding automatically
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2016-02-16 09:07:51 +00:00 |
zhangcheng
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2b1511096e
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Fix ValueVector read type error.
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2016-02-16 17:01:54 +08:00 |
pandamicro
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4952b4395d
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Merge pull request #15057 from natural-law/v3
Update the reference of submodule cocos2d-console
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2016-02-16 17:01:54 +08:00 |
zhangcheng
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53cbc2d32b
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Fix value type error when read value of bool type from .plist file.
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2016-02-16 16:50:54 +08:00 |
pandamicro
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ca836aa5cb
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Merge pull request #15067 from pandamicro/v3
Fix C++ project crash caused by CC_ENABLE_GC_FOR_NATIVE_OBJECTS macro
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2016-02-16 16:27:00 +08:00 |
pandamicro
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1030151047
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Fix C++ crash caused by CC_ENABLE_GC_FOR_NATIVE_OBJECTS macro
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2016-02-16 13:43:11 +08:00 |
CocosRobot
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e3e9e0cba6
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[ci skip][AUTO]: updating luabinding & jsbinding automatically
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2016-02-15 13:29:13 +00:00 |
zilongshanren
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9d8d003ac8
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Merge pull request #15039 from Shulepov/scale9sprite_shaders_support
Scale9Sprite: allow to set custom shaders (fix #12753)
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2016-02-15 21:24:14 +08:00 |
zilongshanren
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ca7fa1ecd2
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Merge pull request #15048 from aardvarkk/binaryfontfix
Bitmap font sizes are not loaded from binary .fnt files.
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2016-02-15 21:17:04 +08:00 |
zilongshanren
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c1013d153a
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Merge pull request #15061 from xiaofeng11/v3
make UIEditBox code compatible with 32bit MacOSX project
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2016-02-15 21:16:49 +08:00 |
zilongshanren
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79e770628c
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Merge pull request #15047 from Zzzen/v3
Let ScrollView swallow touch events by default.
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2016-02-15 21:16:18 +08:00 |
pandamicro
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cb60561053
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Merge pull request #15060 from pandamicro/v3
Cleanup log for New memory model
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2016-02-15 17:59:28 +08:00 |
肖峰
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57badc99aa
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make UIEditBox code compatible with 32bit project
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2016-02-15 17:38:54 +08:00 |
pandamicro
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6e7c9ab8db
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Cleanup log
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2016-02-15 17:19:37 +08:00 |
pandamicro
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94c62bed53
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Remove ScriptingCore::retainCount
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2016-02-15 16:32:00 +08:00 |
pandamicro
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bbf89cf016
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Fix director restart issue
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2016-02-15 16:30:32 +08:00 |
Wenhai Lin
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a0724fc08e
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Merge pull request #15032 from mogemimi/fix-format-string
Fix format string warnings
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2016-02-15 16:17:25 +08:00 |
zhangbin
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077b5e7bfc
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Update the reference of submodule cocos2d-console
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2016-02-15 10:49:57 +08:00 |
mogemimi
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4c1c238f74
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Fix format string warnings
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2016-02-15 01:41:08 +09:00 |
pandamicro
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3177f3431e
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Merge pull request #15055 from CocosRobot/update_lua_bindings_1455432660
[ci skip][AUTO]: updating luabinding & jsbinding automatically
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2016-02-14 15:05:49 +08:00 |
CocosRobot
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f1f0a7130f
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[ci skip][AUTO]: updating luabinding & jsbinding automatically
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2016-02-14 06:53:19 +00:00 |
pandamicro
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cb4d24e1ee
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Merge pull request #14759 from pandamicro/hbmemory
Implement Full GC Relied memory model
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2016-02-14 14:48:01 +08:00 |
pandamicro
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39e7759e77
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Fix LuaEngine compilation issue
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2016-02-14 10:18:27 +08:00 |
XiaoFeng
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85fc074e29
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libwebsockets have been compiled as static lib, remove libwebsockets.dll from win10 & win8.1 project
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2016-02-14 10:07:00 +08:00 |
XiaoFeng
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c6bfe24d5b
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Merge commit 'refs/pull/14867/head' of https://github.com/cocos2d/cocos2d-x into v3_libwebsockets
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2016-02-14 10:05:31 +08:00 |
pandamicro
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6bbfc846da
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Update bindings generator and Activate new memory model by default
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2016-02-14 09:48:29 +08:00 |
Mikhail Shulepov
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014f8e107f
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fix: ensure calling opengl only when app is active
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2016-02-13 11:17:55 +03:00 |
Mikhail Shulepov
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ab17455b18
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fix: ensure drawing in main thread (layoutSubviews may be called in web thread due to banners)
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2016-02-13 11:16:35 +03:00 |
Ian Clarkson
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1dbac01659
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Bitmap font sizes are not loaded from binary .fnt files.
This problem causes bitmap fonts based on .fnt files to not appear at all, and no error is thrown.
Fixes #15042.
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2016-02-12 14:21:18 -05:00 |
Mikhail Shulepov
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c26fe122ad
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SpriteFrameCacheTest: test for PixelFormat
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2016-02-12 19:06:16 +03:00 |
Mikhail Shulepov
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15f0aaa598
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Texture2D::getStringForFormat - added missed formats
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2016-02-12 19:04:30 +03:00 |
Mikhail Shulepov
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ec664bc08b
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Added aliases for PixelFormat names
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2016-02-12 17:25:11 +03:00 |
Mikhail Shulepov
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112fceae81
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Texture2D: RGB888 -> A8 conversion (white - full opacity, black - full transparency)
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2016-02-12 17:23:56 +03:00 |