Andy Duplain
0a227ef2d7
Don't use MTL_ pixelformat when building for iOS Simulator. ( #20198 )
2019-10-16 09:51:17 +08:00
coulsonwang
b8cf680342
update ProgramState usage in lua ( #20204 )
2019-10-16 09:48:38 +08:00
CocosRobot
bdf39670fd
[ci skip][AUTO]: updating luabinding & cocos_file.json automatically ( #20203 )
2019-10-16 09:44:05 +08:00
coulsonwang
67ae2e756e
fix ProgramState and Program performance ( #20189 )
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* fix ProgramState and Program performance
* fix review
* fix
* add autorelease
2019-10-15 09:40:59 +08:00
coulsonwang
327407d59b
fix full screen issue ( #20202 )
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need resize depth and stencil attachment texture as well.
2019-10-15 09:38:51 +08:00
coulsonwang
b553648a77
remove unused code ( #20195 )
2019-10-12 09:45:56 +08:00
coulsonwang
68aedd7ef0
revert error caused by fixC4244Warning ( #20190 )
2019-10-11 16:39:33 +08:00
coulsonwang
a91091e93a
fix triangle batch ( #20185 )
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* fix triangle batch
since it would be too expensive to check the uniforms, simplify enable batching for built-in program.
* enable user update the materialID
2019-10-10 09:41:39 +08:00
coulsonwang
c7020fbb5f
fix C4244 warning ( #20173 )
2019-10-09 17:50:32 +08:00
coulsonwang
ab04e037b7
fix PhysicsContactTest ( #20171 )
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modify the item relative position to avoid inappropriate operation.
2019-10-08 15:07:46 +08:00
coulsonwang
49a3b5b228
fix auto test fails ( #20183 )
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needs an integer position
2019-10-08 15:06:47 +08:00
CocosRobot
4116371053
[ci skip][AUTO]: updating luabinding & cocos_file.json automatically ( #20176 )
2019-09-26 17:35:39 +08:00
rh101
4ac3f94774
V4 RenderTexture PMA flag fix ( #20153 )
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* This is to ensure the RenderTexture internal texture2D PMA flag is set to the correct value.
[CCSprite.cpp] Blending mode needs to be set based on the PMA flag of the texture if using Sprite::initWithTexture().
* [CCSprite.cpp] Removed redundant code related to blending mode and opacityModifyRGB when creating a sprite with a texture.
2019-09-26 16:11:23 +08:00
Arnold
d3359c3e4a
[v4] update submodule cocos2d-console ( #20170 )
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disable compile lua scripts on linux
2019-09-26 16:10:53 +08:00
minggo
774a90792c
fix link error on iOS simulator ( #20172 )
2019-09-26 16:09:59 +08:00
minggo
42c43a53a1
fix crash when back with playing video ( #20169 )
2019-09-25 14:33:18 +08:00
coulsonwang
6de088ab98
fix C4244 warning ( #20162 )
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* fix C4244 warning
* fix warning C4244
* fix compile error
2019-09-25 14:32:26 +08:00
minggo
70bd4e967d
update external to fix compiling error on Xcode 11 ( #20165 )
2019-09-25 09:51:43 +08:00
Arnold
0d9b5ff442
rebase ( #20166 )
2019-09-25 09:13:23 +08:00
minggo
77a47957a7
set software mode will slow down performance ( #20155 )
2019-09-24 14:29:14 +08:00
coulsonwang
9ee9917047
fix Physics3DDebugDrawer ( #20160 )
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Since drawing type is ARRAY, should use instead.
2019-09-24 14:28:44 +08:00
Arnold
391780d5e2
[v4] update external version to metal-support-16 ( #20161 )
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recompile libfreetype.a for ubuntu 18
2019-09-24 14:28:22 +08:00
coulsonwang
03a4ddf764
fix warning ( #20146 )
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* fix warning
fix warning
* remove integer type constructor for Vec2
2019-09-24 11:31:35 +08:00
Arnold
18165adf5b
\[v4\] update submodule console ( #20147 )
2019-09-21 08:43:43 +08:00
Arnold
9791ad635c
[v4] update console submodule: remove cmake toolchain file ( #20138 )
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remove parameter CMAKE_TOOLCHAIN_FILE
2019-09-20 18:03:58 +08:00
coulsonwang
1888267fa9
add particle texture ( #20144 )
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add particle texture
2019-09-20 17:31:08 +08:00
coulsonwang
5918758904
fixLuaNodeTest ( #20145 )
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set depth write mask correctly
2019-09-20 17:30:52 +08:00
minggo
b3dba7b93e
Merge pull request #20131 from Mee-gu/checkMemoryLeak
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fix memory leak on metal app
2019-09-20 14:37:02 +08:00
minggo
965ea379a7
Merge pull request #20139 from Mee-gu/fixWarning
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fix warning
2019-09-20 14:36:36 +08:00
coulsonwang
0dbe3419d2
fix warning
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fix warning
2019-09-20 11:20:07 +08:00
minggo
00f8713f26
Merge pull request #20133 from PatriceJiang/v4_update_console_submodule_luajit
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[v4] update submodule cocos2d-console
2019-09-20 09:26:03 +08:00
minggo
6287aaf5f0
Merge pull request #20135 from Mee-gu/fixWarings
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Fix warnings
2019-09-20 09:21:25 +08:00
minggo
edb6d90f39
Merge pull request #20130 from Mee-gu/fixParticleIssue
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add particle texture
2019-09-20 09:19:34 +08:00
coulsonwang
fb39795d27
fix warning
2019-09-19 18:43:31 +08:00
patricejiang
ca39907660
[v4] update submodule cocos2d-console
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recompile luajit-mac with -DLUAJIT_ENABLE_GC64
2019-09-19 15:49:16 +08:00
coulsonwang
e9a33903f0
fix memory leak for metal app
2019-09-19 15:31:05 +08:00
coulsonwang
4c3375bc41
add particle texture
2019-09-18 10:02:33 +08:00
minggo
302007976a
getting correctly uniform location value ( #20127 )
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* fix uniformLocation
* set the right position of uniform location
2019-09-18 09:44:44 +08:00
coulsonwang
83dd39ec0b
remove unneeded codes ( #20126 )
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was removed from Sprite3D. Should not be call from lua.
2019-09-18 09:22:15 +08:00
Arnold
96ae05d511
[bugfix] Android compile error on arm64 ( #20128 )
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* add --no-warn-shared-textrel only in android/x86
* update comment position
2019-09-18 09:21:56 +08:00
coulsonwang
c17417f3cb
set the right position of uniform location
2019-09-17 17:15:16 +08:00
coulsonwang
dc910efee7
fix uniformLocation
2019-09-17 15:09:44 +08:00
minggo
f3b09563f8
Mac label v4 ( #20125 )
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* fix system font issue on macOS Catalina
2019-09-17 13:35:19 +08:00
Arnold
f3caa09fd6
code review update: cmake ios simulator limitation MacOS 10.15 ( #20120 )
2019-09-16 15:09:01 +08:00
Arnold
860b537b3e
update readme ( #20109 )
2019-09-06 18:51:12 +08:00
minggo
9df47ef6fd
use WKWebview instead ( #20103 )
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UIWebView is removed in iOS 13.
2019-09-06 09:57:38 +08:00
coulsonwang
d9e6c74ea6
particle use tiff issue ( #20105 )
2019-09-06 09:46:15 +08:00
Arnold
eed319938d
[lua tests] MaterialSystemTest update u_Time uniform ( #20083 )
2019-09-05 15:56:39 +08:00
minggo
dcf7baf8c0
remove tiff
2019-09-05 09:33:54 +08:00
coulsonwang
816289ccf5
fix clipping node issue ( #20100 )
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Children are not correctly clipped.
2019-09-05 09:17:43 +08:00