Commit Graph

2873 Commits

Author SHA1 Message Date
Ricardo Quesada 1b6dfcda40 Merge branch 'develop' into cceglview_in_desktop
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
2014-01-22 11:21:16 -08:00
pandamicro 7e4f82db1d Issue #3806: Update shared tests_v3.0 of js test cases 2014-01-22 22:57:34 +08:00
pandamicro 29fcf46497 Fixed #3806: Update tests 3.0 2014-01-22 22:41:30 +08:00
James Chen 1b89a058fa Merge pull request #5160 from samuele3hu/developBugFix
fix:Update the some test cases for lua
2014-01-22 01:21:50 -08:00
samuele3hu e1476c8d60 fix:Replace cc.TextureCache:getInstance() —> cc.Director:getInstance():getTextureCache() 2014-01-22 17:09:33 +08:00
zhangbin 462b9a7ace issue #2572, Optimize the code of test case for issue 2572. 2014-01-22 17:04:54 +08:00
minggo 9c6a65baba Merge pull request #5156 from minggo/deprecate-function
deprecated some functions in Object
2014-01-22 00:51:50 -08:00
samuele3hu e848167b25 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developBugFix 2014-01-22 15:44:33 +08:00
samuele3hu c4d2f1d83c fix:Add the deprecated function for the “dumpCachedTextureInfo” and update the related test case 2014-01-22 15:41:46 +08:00
zhangbin 3c2ef04f2b Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2014-01-22 15:39:28 +08:00
zhangbin 3007f34240 issue #2572, Add test case for issue 2572. 2014-01-22 15:38:59 +08:00
samuele3hu 0d8d517c2b fix:Update the TestLua/TouchesTest by using the new event-dispatcher 2014-01-22 15:18:47 +08:00
James Chen 444a30e226 issue #3677: Wrong include fix. 2014-01-22 14:12:25 +08:00
James Chen 32572e257e issue #3677: File rename. PerformanceEventDispatcher.h/.cpp -> PerformanceEventDispatcherTest.h/.cpp. 2014-01-22 14:10:42 +08:00
James Chen e3e248c0f0 issue #3677: Updates Windows project to add PerformanceEventDispatcherTest. 2014-01-22 13:53:54 +08:00
minggo 4381685a9d deprecated some functions in Object 2014-01-22 13:47:29 +08:00
James Chen 43a10f951b issue #3677: Updates Android.mk and CMakeLists.txt. 2014-01-22 13:35:52 +08:00
James Chen cecb20f824 issue #3677: Adds EventDispatcher performance test. 2014-01-22 13:33:40 +08:00
minggo 63543b0f32 Merge pull request #5151 from minggo/iss3713-replace_CCObject
fix memory leak of autorelease pool
2014-01-21 19:52:47 -08:00
minggo 562d10c89f issue #3713: every autorelease will cause a release operation 2014-01-22 11:40:07 +08:00
minggo aae7a9a3cc Merge branch 'iss3713-replace_CCObject' of https://github.com/minggo/cocos2d-x into iss3713-replace_CCObject 2014-01-22 10:18:34 +08:00
minggo 9ffcef4982 issue #3713:fix memory leak of autoreleas pool 2014-01-22 10:17:42 +08:00
Ricardo Quesada 1113587f47 mac/CCEGLView moved to desktop/ 2014-01-21 17:52:30 -08:00
James Chen b189329d84 Merge pull request #5145 from samuele3hu/developBugFix
Fix:e Add new test case for GlobalZOrder in the TestLua/NodeTest
2014-01-21 17:44:26 -08:00
Ricardo Quesada b51b04f315 ActionsProgress test include fixes 2014-01-21 16:28:52 -08:00
Ricardo Quesada 7a8707cb08 Merge branch 'develop' into local_z_Order_fixes
Conflicts:
	cocos/2d/CCNode.cpp
	cocos/2d/CCNode.h
2014-01-21 10:10:50 -08:00
Ricardo Quesada f1444a26a1 Improves documentation with local z order 2014-01-21 09:26:58 -08:00
samuele3hu dbeac80cae Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developBugFix 2014-01-21 23:10:36 +08:00
samuele3hu 564ba84e11 Fix:e Add new test case for GlobalZOrder in the TestLua/NodeTest 2014-01-21 23:08:18 +08:00
James Chen 2343d0f9cb Merge pull request #5141 from samuele3hu/developBugFix
fix:Add the “setZOrder” and “getZOrder” deprecated functions of the Node class in the lua’s script and update the related test cases
2014-01-21 06:40:18 -08:00
minggo 4833810c6e Merge pull request #5132 from minggo/iss3713-replace_CCObject
remove Object::_autoReleaseCount
2014-01-21 02:26:40 -08:00
minggo b0163b503e closed #3713:add test case in vs project 2014-01-21 18:00:34 +08:00
samuele3hu 77b5d4c772 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developBugFix 2014-01-21 17:52:13 +08:00
samuele3hu 2338d773dc fix:Add the “setZOrder” and “getZOrder” deprecated functions of the Node class in the lua’s script and update the related test cases 2014-01-21 17:51:49 +08:00
minggo 6378d10d5d issue #3713:add test case for autorelease pool 2014-01-21 17:47:59 +08:00
samuele3hu 88be8606b9 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developPerf 2014-01-21 16:46:28 +08:00
samuele3hu da8e208f47 close #3802: Add some manual lua-binding functions for the Lable and update the related test cases 2014-01-21 16:36:29 +08:00
minggo 5fd35c3bab Merge https://github.com/cocos2d/cocos2d-x into iss3713-replace_CCObject 2014-01-21 13:46:40 +08:00
minggo 386ba88974 issue #3713: remove unneeded codes to fix compiling error 2014-01-21 10:33:45 +08:00
James Chen 0f9c3fa59c closed #3789: EventDispatcher supports sorting listeners by global Z and local Z order. And adds relevant test case. 2014-01-21 10:23:05 +08:00
James Chen 9f793f8a9b Warning fixes: 1) getZOrder —> getLocalZOrder. 2) long —> int 2014-01-20 15:03:30 +08:00
James Chen b116a11c3c issue #2789: Adds performance test for Map<K, V> and Dictionary. 2014-01-20 11:13:30 +08:00
James Chen b11ef3069f issue #2789: Adds Map, Dictionary perf test, not yet finished. 2014-01-20 11:13:29 +08:00
Ricardo Quesada 5fcbf42356 GlobalZOrder is used for render priority...
...and not vertexZ

Node::setGlobalZOrder() is used to change that.

Node::setZOrder() -> Node::setLocalZOrder();
2014-01-18 11:38:06 -08:00
Ricardo Quesada 8931d968c0 Renderer uses a float as a key
Instead of using a 64-bit int key with viewport, opaque and depth,
it only uses a 32-bit float with only the depth.
Saves time in:
 - No need to convert the 32-bit float into 24-bit int
 - keys are shorter
2014-01-17 16:08:29 -08:00
James Chen 8eca8e25cb Merge pull request #5099 from samuele3hu/test-rebase
close #3626:Make lua bindings-generator support the namespace binding
2014-01-17 06:07:45 -08:00
samuele3hu cf857aade2 issue #3626:Modify some files that skipped some modifications because of merge 2014-01-17 11:22:03 +08:00
James Chen 31199183b2 Merge commit 'refs/pull/5086/head' of git://github.com/cocos2d/cocos2d-x into new-label-atlas 2014-01-17 11:10:04 +08:00
James Chen f48f429825 issue #2789: Removes unused empty lines and renames some variables. 2014-01-17 10:29:21 +08:00
samuele3hu 5859d3866a issue #3626:Update the lua test cases which used the “tolua.cast” function to add the module name for the second string param 2014-01-17 10:19:56 +08:00
samuele3hu 35d031ea06 issue #3626:Make the lua binding of the WebSocket and the XMLHttpRequest used in lua in the “cc” module 2014-01-17 10:19:56 +08:00
samuele3hu de698aaea7 issue #3626:Add lua binding for ScollView and TableView classes in the cocos2d::extension namespace and the related test cases 2014-01-17 10:19:55 +08:00
samuele3hu 811aa69d39 issue #3626:Add namespace’s support for manual lua binding functions for classes related OpenGL and update the related test cases 2014-01-17 10:19:55 +08:00
samuele3hu fdac224a7b issue #3626:Add namespace’s support for manual lua binding functions for classes in the cocostudio and cocos2d::gui namespace 2014-01-17 10:19:55 +08:00
samuele3hu b72f309076 issue #3626:Add namespace’s support for manual lua binding of classes in the cocos2d::extension and cocosbuilder namespace and update the related test cases 2014-01-17 10:19:54 +08:00
James Chen 3af95f3e84 issue #2789: Updates windows projects. 2014-01-17 10:05:26 +08:00
James Chen b3e1319982 issue #2789: Updates Android.mk and CMakeLists.txt. 2014-01-17 10:03:10 +08:00
James Chen 83b459fcdb issue #2789: Adds loop test for Vector and Array. 2014-01-17 10:02:13 +08:00
James Chen 811f55bb8d issue #2789: Avoids compiler to do optimization. 2014-01-17 10:02:12 +08:00
James Chen 4302f3886d issue #2789: Adds performance test for Vector and CCArray. 2014-01-17 10:02:12 +08:00
Ricardo Quesada f2471b8caf Merge pull request #5068 from dabingnn/develop_renderer_tileMapTest
add performance test for New renderer: LargeTileMap test for quadCommand
2014-01-16 16:03:42 -08:00
Ricardo Quesada 4dba667ea2 Adds test '13' to Sprite Test
...and also adds missing Image HD files
2014-01-16 13:07:56 -08:00
Ricardo Quesada afb4077de5 Remove Sprites works as expected 2014-01-16 12:22:11 -08:00
Dhilan007 a765e5e7e1 closed #3628:Integrate LabelAtlas with new Label 2014-01-16 16:37:29 +08:00
James Chen 21dc91bf78 Merge pull request #5082 from Dhilan007/develop_label
closed #3726:Fix crash when using unknown character.
2014-01-16 00:10:53 -08:00
James Chen d000d9739d Merge pull request #5084 from andyque/develop
closed #3683. fixed convertToWorldSpaceAR of CCSkin returning error coordinate. This PR fixes that TestColliderDetector not working
2014-01-15 23:33:45 -08:00
Dhilan007 547ab3ef0a update subtitle. 2014-01-16 15:07:20 +08:00
andyque 4a6e137389 fixed #3683. fixed convertToWorldSpaceAR of CCSkin returning error coordinate 2014-01-16 15:00:35 +08:00
Dhilan007 18bd978480 1.add label crash test
2.fix lose char when label have unknown character.
2014-01-16 14:37:07 +08:00
Huabing.Xu 21d586d4ca Merge branch 'develop' into develop_renderer_tileMapTest
* develop: (24 commits)
  Update CHANGELOG [ci skip]
  Update AUTHORS [ci skip]
  Update CHANGELOG [ci skip]
  More renderer optimizations
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Update CHANGELOG [ci skip]
  Sprite: removed _hasChildren
  Compilation fix: Updates cocos_files.json and removes unused  in template.
  use data.isNull() instead of !data.getBytes()
  Update VS project file.
  Updates CHANGELOG
  SpriteBatchCommand and ParticleBatchCommand use the BatchCommand
  Updates Xcode, Android and Linux project
  fixes #3720
  Renderer performance fixes
  Console::log(format, va_args) is private
  fix compiling error
  Relieve inherit from LabelProtocol
  closed #3688, Solve the bug : LabelAtlas set a shorter string than before, the effect will be wrong.
  add check data valid in getStringFromFile
  ...
2014-01-16 12:47:32 +08:00
zhangbin e7b584908e Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into android_bugs 2014-01-16 11:58:49 +08:00
James Chen 2e7516c582 Merge pull request #5041 from Dhilan007/develop_label
closed #3630:Uses a struct of TTF configuration for Label::createWithTTF  to reduce parameters and make this interface more easily to use.
2014-01-15 18:37:40 -08:00
Ricardo Quesada 4278f024b8 Console::log(format, va_args) is private
log(format, va_args) -> static _log(format, va_args)
in order to prevent possible resolution errors with overloaded
functions.
2014-01-15 11:17:21 -08:00
zhangbin 536eaca24d closed #3714, Remove configurations which are not necessary in AndroidManifest.xml of aneroid projects. 2014-01-15 17:27:53 +08:00
Dhilan007 629f111f7d Relieve inherit from LabelProtocol 2014-01-15 17:21:08 +08:00
boyu0 a5c26b7da9 issue #3401: add physics action and pump test for lua. 2014-01-15 13:52:24 +08:00
Huabing.Xu 25998f0237 closed #3640: change windows project files 2014-01-15 11:44:08 +08:00
Huabing.Xu 19705fcf37 issue #3640: add performance test->renderer LargeTileMap test 2014-01-15 11:27:57 +08:00
Ricardo Quesada 2efeb32352 Merge pull request #5063 from ricardoquesada/performance_test_fixes
Performance Test fixes
2014-01-14 17:24:49 -08:00
Ricardo Quesada c267c479db Performance Test fixes
* SpritePerfTest: 3 new tests added
* SpritePerfTest: random() always use the same seed
* SpritePerfTest: Fixed tests 8 and 9 on retina display machines
* Console: Added 3 new commands: 'config', 'fileutils dump', 'textures'
2014-01-14 17:22:45 -08:00
Nite Luo fd04e17808 add a new line 2014-01-14 17:11:32 -08:00
Nite Luo edc7547f70 add test instructions 2014-01-14 17:06:22 -08:00
Nite Luo 5f661babd2 Add VBO full test 2014-01-14 17:03:54 -08:00
boyu0 de30a9cfea issue #3401: add lua physics slide test, add more banding code, and fix some bugs. 2014-01-14 15:48:44 +08:00
Ricardo Quesada 6eed3a2b27 Adds missing copyright headers in some files 2014-01-13 14:48:12 -08:00
Ricardo Quesada f2c3d2f3ae Camera and Node fixes
OrbitCamera: added getters (public). Setters moved from `protected` to `public
	: Improved API. Instead of using "out" parameters for getters, it returns a `kmVec3`
 	: Setters receives `kmVec3` as well. Old API is still supported

Node: `setAdditionalTransform` doesn't get `dirty` on the next frame.
	Instead, once the additional transform is set, in order to remove it the user needs to pass
	the identity matrix
2014-01-13 12:52:07 -08:00
Dhilan007 69c004108b issue#3630:Adjust some method for more easily create and change type. 2014-01-11 22:33:07 +08:00
Ricardo Quesada 95568648c9 Console Enabled by default on TestCpp 2014-01-10 20:32:39 -08:00
Ricardo Quesada 2a6b9fe08e Console is a property of Director.
By doing this, the console lives as much as the Director.
And the Console is not started until the method "listenOnPort" is
called.
2014-01-10 17:11:14 -08:00
James Chen 0088399d94 Merge pull request #5016 from akof1314/develop
Support MinGW with CMake for TestCpp
2014-01-09 23:13:19 -08:00
Ricardo Quesada 95b7196a2a Adds more tests cases for Node
Adds more tests cases for Node
2014-01-09 14:26:36 -08:00
Ricardo Quesada d13612ef32 Improves description in camera test 2014-01-09 11:38:44 -08:00
Ricardo Quesada e8ea39127a Merge pull request #5021 from ricardoquesada/node_test
Adds a new test that shows the problem with the Camera
2014-01-09 09:32:37 -08:00
WuHuan f87af9e998 fix linux build 2014-01-09 19:49:11 +08:00
WuHuan 2f4b094598 Merge pull request #4 from cocos2d/develop
update
2014-01-09 02:56:21 -08:00
minggo dfcd0872ed Merge pull request #5006 from dabingnn/develop_layerColorDepthTestOccludeBugcase
Add Test Case: LayerColor should not occlude sprites and labels when dep...
2014-01-09 01:59:16 -08:00
WuHuan 4dbb0ee1e8 mingw console 2014-01-09 17:48:37 +08:00
James Chen 2133c0e566 Merge commit 'refs/pull/3938/head' of git://github.com/cocos2d/cocos2d-x into drawnode
Conflicts:
	cocos/2d/CCDrawNode.h
2014-01-09 17:03:08 +08:00
Huabing.Xu 1b339a4635 Add Test Case: LayerColor should not occlude sprites and labels when depth test is true 2014-01-09 14:50:29 +08:00
Dhilan007 3a235f1ffc amendment incorrect use of macro 2014-01-09 09:50:02 +08:00
Ricardo Quesada dccd1b40de Adds a new test that shows the problem with the Camera
Apprently the bug is in  QuadCommand, since if we use CustomCommand
the camera works OK.
2014-01-08 16:28:18 -08:00
WuHuan 1cd68accc1 Merge branch 'develop' of https://github.com/akof1314/cocos2d-x into develop 2014-01-08 17:03:44 +08:00
WuHuan 954ee61022 testcpp mingw 2014-01-08 16:58:36 +08:00
James Chen 5a31680211 Merge pull request #4977 from dumganhar/jsb-armature-fix
Jsb armature fix
2014-01-07 05:18:45 -08:00
James Chen 7a52d2aad7 Small fix in ArmatureScene.cpp/.h 2014-01-07 20:54:34 +08:00
samuele3hu bebdfd8e55 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developNewUI 2014-01-07 20:40:17 +08:00
samuele3hu de5c86a184 Fix:Replace the “setDisplayFrame” function with the “setSpriteFrame” function 2014-01-07 20:39:46 +08:00
James Chen a6da007e4f Updates JS-Test submodule. 2014-01-07 18:01:22 +08:00
James Chen 49ca35fc3d Merge pull request #4956 from dumganhar/move-temp-obj
Uses CMAKE_BINARY_DIR instead of CMAKE_SOURCE_DIR, all temporary files will be in 'build'  folder.
2014-01-06 23:58:42 -08:00
James Chen f5ae2bbacc Merge pull request #4932 from boyu0/iss3401_physical_lua_binding
issue #3401: physical lua binding
2014-01-06 23:48:47 -08:00
James Chen 2a3481f20c Moves temp files to CURRENT_BINARY_DIR. 2014-01-06 23:44:36 -08:00
James Chen 2eb8691f6a Merge pull request #4946 from dumganhar/linux-template-fix
Linux template update
2014-01-06 20:57:28 -08:00
James Chen 23012352ce Deletes unused Makefile for linux. 2014-01-06 19:36:13 -08:00
James Chen e52d8e562b Merge pull request #4942 from Dhilan007/develop_submodule
Updates JS-Tests submodule.
2014-01-06 19:03:49 -08:00
Dhilan007 f897407470 Updates JS-Tests submodule. 2014-01-07 10:55:42 +08:00
boyu0 cf146b32cf Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss3401_physical_lua_binding
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
	cocos/scripting/lua/bindings/CCLuaStack.cpp
	cocos/scripting/lua/script/Cocos2d.lua
	cocos/scripting/lua/script/Cocos2dConstants.lua
2014-01-07 10:16:44 +08:00
CaiWenzhi 8cfc6fcafb Remove useless samples 2014-01-07 09:47:46 +08:00
boyu0 eaa3041a97 issue #3401: physical lua banding script, add testlua->physics test 2014-01-06 22:19:40 +08:00
Dhilan007 4087afaf4e fix compiling error on vs project. 2014-01-06 19:55:29 +08:00
Dhilan007 4806ef5c6f change time of initialization 2014-01-06 18:26:14 +08:00
Dhilan007 8e3eb8580f fix crash in NewEventDispatcherTest.cpp on vs 2014-01-06 18:00:52 +08:00
Dhilan007 5786c8aa41 fix crash in TouchesTest.cpp on vs 2014-01-06 17:31:49 +08:00
minggo cd6b000016 Merge pull request #4920 from minggo/develop
don't rlease autoreleased object
2014-01-06 01:21:13 -08:00
minggo 4033ecea77 don't rlease autoreleased object 2014-01-06 17:20:42 +08:00
James Chen e705dfe471 Merge pull request #4917 from chengstory/AddTriggerCode
Add Trigger code to sceneTest on cocos2dx 3.x.
2014-01-06 01:16:46 -08:00
minggo 7b55c3da1e don't release autoreleased objec 2014-01-06 17:03:24 +08:00
minggo 63ad431349 don't assign last element with (null, null) 2014-01-06 16:41:42 +08:00
zhangcheng 573737df40 Add Trigger code to sceneTest on cocos2dx 3.x. 2014-01-06 16:32:39 +08:00
minggo 94e0b03d47 don't release autoreleased object 2014-01-06 16:28:15 +08:00
James Chen c40cedc804 Don't test Map<K,V>::bucketCount since it's platform dependence. 2014-01-06 16:09:01 +08:00
James Chen d9e79b4ec5 Merge pull request #4915 from Dhilan007/develop_crash
fix crash in UnitTest.cpp on vs.
2014-01-05 23:27:08 -08:00
Dhilan007 4261a441de fix crash in UnitTest.cpp on vs. 2014-01-06 15:19:47 +08:00
James Chen 22fa5319a9 Wrong search path fix for CocoStudioTest/SceneTest 2014-01-06 14:49:32 +08:00
James Chen 7ae83848a9 Updates JS-Tests submodule. 2014-01-06 13:55:20 +08:00
James Chen f9f369258b Renames resource folder name from 'loadXXX' to 'LoadXXX' 2014-01-06 13:47:11 +08:00
samuele3hu d5d213aa0a Fix:Update the file spelling 2014-01-06 11:19:40 +08:00
samuele3hu 130fa33a50 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developNewUI 2014-01-06 11:13:26 +08:00
samuele3hu 7e279219ff Fix:Resolve the error that CocoStudioSceneTest load resource in android 2014-01-06 11:12:44 +08:00
James Chen d74d21a6f0 Merge pull request #4884 from daltomi/debug
Proposal: remove boolean flag, The pointer *atlas == item.second not change in map::erase().
2014-01-05 19:08:37 -08:00
James Chen bf19541330 Updates JS-test submodule after merging. 2014-01-06 10:45:14 +08:00
James Chen 26e10ff662 [develop] Updates JS-test submodule 2014-01-06 10:38:04 +08:00
Huabing.Xu a274d35025 remove node reuse in renderTextureSave 2014-01-06 09:49:04 +08:00
Dhilan007 8abc54bbac add miss file for vs project. 2014-01-05 18:12:11 +08:00
chengstory 4893c561db Merge branch 'develop' into #3582 2014-01-05 12:43:41 +08:00
James Chen 03200374b0 Merge pull request #4887 from Dhilan007/develop_crash
fix crash related to not support the z length modifier for size_t on vs
2014-01-04 20:10:40 -08:00
Dhilan007 49d8b76b9e fix crash related to not support the z length modifier for size_t on vs 2014-01-05 11:59:32 +08:00
chengstory 125c52a10c Merge branch 'develop' into #3582 2014-01-05 11:11:25 +08:00
James Chen 4699eb5751 Updates JS-Test submodule . 2014-01-05 10:10:51 +08:00
Daniel T. Borelli 8ffb05b6c9 Linux fix missing file -> rename dir loadSceneEditorFileTest to LoadScene...; add string::npos; const correctness 2014-01-04 19:26:16 -03:00
chengstory bac600ab9f fixed #3582
1.  create Component By  component Factory.
2014-01-05 02:22:32 +08:00