halx99
3a9a26c743
Fix #861
2022-09-23 22:41:30 +08:00
aismann
e571e8242d
Clipper2 v1 04 ( #856 )
...
* Clipper2 v1.04 (and small fixes)
* Update README.md
2022-09-19 14:17:13 +08:00
Paulo Coutinho
f5aeb5a8c2
Add apple tvos support ( #846 )
...
* support tvos
* support tvos and fix run command
* support tvos, fix run script and fix windows files
* support tvos on ci
* support tvos on ci and fix windows zlib
* support tvos on ci
* support tvos
* support tvos and tvos tests
2022-09-05 14:13:52 +08:00
aismann
6038cfb531
Update Issue829Test (DrawPrimitiveTest) ( #844 )
...
* Update Issue829Test (DrawPrimitiveTest)
* Update DrawPrimitivesTest.cpp
* Update DrawPrimitivesTest.cpp
2022-09-05 13:48:28 +08:00
halx99
ec1a06afe8
Fix typo
2022-09-02 10:36:25 +08:00
aismann
68f8a2b0c7
#825
2022-09-01 13:51:19 +02:00
aismann
448dd9ee44
Issue_829
2022-08-30 14:05:44 +02:00
涓€绾跨伒|Deal
e37761260a
Migrate, use simple namespace ax ( #818 )
2022-08-29 20:51:22 +08:00
aismann
9a8ed19d0d
Update SpritePolygonTest.cpp
2022-08-28 07:17:10 +02:00
aismann
21402c7e9c
Improve SpritePolygonTest
2022-08-28 06:34:20 +02:00
aismann
3afc22ea7c
Update SpritePolygonTest.cpp
...
Fix for issue #231
2022-08-24 19:44:53 +02:00
涓€绾跨伒
c6fc93abbc
Update README.md
2022-08-18 09:13:09 +08:00
unknown
9a9025aede
Add empty check
2022-08-16 15:12:45 +05:30
halx99
6d5e50ded9
Avoid unnecessary double lookup
2022-08-16 17:14:06 +08:00
unknown
9968a7ddcb
Add support for width & height in percentage for RichElementImage
2022-08-16 12:09:02 +05:30
涓€绾跨伒
31289482d3
Revert "Support for Apple Silicon / M1"
2022-08-12 16:39:06 +08:00
unknown
d71ad17f52
RichElementImage - Add support for scaling
2022-08-12 03:58:36 +05:30
halx99
b1287b8cc5
Migrate cmake files
2022-08-11 15:41:10 +08:00
halx99
eabd784590
Fix macOS/iOS build warning
...
invalid character in Bundle Identifier. This string must be a uniform type identifier (UTI) that contains only alphanumeric (A-Z,a-z,0-9), hyphen (-), and period (.) characters. (in target 'cpp_tests' from project 'axys')
2022-08-09 15:32:00 +08:00
涓€绾跨伒
9892aa3d1c
Migrate axys ( #782 )
2022-08-08 18:02:17 +08:00
aismann
376c80dd2d
Replace push_back() vs emplace_back() on axis/tests/cpp-tests and axis/core ( #781 )
...
* Replace push_back() vs emplace_back() on axis\tests\cpp-tests\
D:\______\GitHub\aismann\axis\tests\cpp-tests\Classes
Replace Vector push_back() vs emplace_back() #762
* Replace push_back() vs emplace_back() on axis\core\ #781
* Update CCConsole.cpp
* Update UIWebViewImpl-android.cpp
* Update UIWebViewImpl-android.cpp
2022-08-08 13:18:33 +08:00
halx99
93550405bc
Improve android gradle cmake & ndk setup
2022-08-06 23:09:16 +08:00
halx99
484aa38856
Update android gradle plugin to 7.2.2
2022-08-06 20:05:12 +08:00
halx99
448c76c108
Update android target and compile sdk to android 12
2022-08-06 19:26:44 +08:00
Turky Mohammed
818eb3d754
[PROPOSAL] Add wireframe rendering and function classification improvements. ( #778 )
...
* Add wireframe rendering and function classification improvements.
* Fix platform compilation.
* Update CommandBufferGL.cpp
GL_LINE and GL_FILL are no present in mobile devices, so the raw value has been used instead.
* Update CommandBufferGL.cpp
* Try fix IOS compilation
* Update CommandBufferMTL.h [skip ci]
* GLES & D3D11 wireframe
Added crude but okay wireframe mode for GLES and D3D11 devices.
2022-08-06 16:17:55 +08:00
aismann
2a2e8a1e95
Improve c++11 for-loop performance with Universal References ( #760 )
2022-07-21 19:19:08 +08:00
aismann
455aff97ea
Fix : #712 (mistake by me)
2022-07-19 20:05:19 +02:00
halx99
2c6fde019b
Migrate macro COCOS2D_DEBUG, refer #751
2022-07-19 15:34:26 +08:00
halx99
c16a33e347
Migrate more macors
2022-07-16 10:43:05 +08:00
涓€绾跨伒
ac1872494c
Remove unnecessary check [skip ci]
...
refer to #748
2022-07-15 19:44:31 +08:00
halx99
41d2c44308
Migrate macros 'CC_' to 'AX_'
2022-07-15 19:17:01 +08:00
涓€绾跨伒
b7467da607
Migrate extension lua ( #747 )
2022-07-12 21:31:54 +08:00
halx99
5f04e88dc7
Improve android gradle script axistools.gradle
2022-07-12 13:07:27 +08:00
halx99
b1e43e9642
Fix #742
2022-07-11 19:08:14 +08:00
涓€绾跨伒
bf77f46dce
Migrate engine namespace to `axis`(abbv: `ax`) ( #743 )
2022-07-11 17:50:21 +08:00
涓€绾跨伒
9b4a7b1446
Merge: 04ca16125b
9ee4181976
...
Merge pull request #739 from axis-project/migrate-engine-test-extension-config
Migrate tests, extensions and configs
2022-07-10 09:47:41 +08:00
涓€绾跨伒
d4c4d395a5
Merge: 18076d09f0
2f8d5dd2f6
...
Merge pull request #738 from solan-solan/index_array_to_stl
IndexArray to stl
2022-07-10 09:47:27 +08:00
halx99
c2acb3a744
Migrate tests, extensions and configs ReSquash for unexpected changes +2
2022-07-09 22:23:34 +08:00
halx99
906c60e40e
Fix setup cmake files and some relative sources
2022-07-08 14:20:41 +08:00
DelinWorks
70cd6095cc
Fix CMAKE
2022-07-08 02:10:35 +03:00
涓€绾跨伒
3c5d1f468f
Merge: f4897fe14c
043207e9c1
...
Merge pull request #717 from aismann/ImprovePhysicsTest
Improve look of DebugDraw and feel of LogoSmash, Raycast., etc
2022-07-06 23:15:07 +08:00
aismann
415c03362f
Update README.md
2022-07-06 16:52:23 +02:00
aismann
4fd3d16dc7
Improve look of DebugDraw and feel of LogoSmash, Raycast., etc
...
Its look professional now ;)
2022-07-06 16:02:41 +02:00
涓€绾跨伒
2dc07ffd6e
Merge: 7a97ca6ef8
b6c3c43ee0
...
Merge pull request #716 from aismann/ImprovePhysicsTest
Replacing 'ball' with 'blocks' to see better what happens
2022-07-06 17:44:17 +08:00
halx99
ab0066dc5c
Update yasio::byte_buffer
2022-07-06 16:56:57 +08:00
aismann
0fcaced279
Replacing 'ball' with 'blocks' to see better what happens
2022-07-06 10:42:42 +02:00
Turky Mohammed
d3c3fe9538
Merge: b4d04f4df9
1c02999878
...
Merge branch 'adxeproject:dev' into improve-engine-types
2022-07-06 07:21:13 +03:00
DelinWorks
b9547e5407
Update FastRNG.h
2022-07-06 07:20:40 +03:00
aismann
201c0c7405
Fix : #712
2022-07-06 00:21:07 +02:00
halx99
a5e957de9f
Fix ci
2022-07-05 23:47:25 +08:00
Turky Mohammed
656babac78
[IMPROVMENT] Change class name `Sprite3D` to `MeshRenderer` ( #705 )
...
* First draft [skip ci]
* Improve comments [skip ci]
* Rename MeshRendererMaterial to MeshMaterial [skip ci]
* Update dependent classes.
* Replace occurrences of Sprite3D with MeshRenderer.
* Update cpp-tests and extensions.
* Fix compilation.
* Try fixing lua-bindings
* Try fixing lua-bindings
* Update lua_cocos2dx_3d_manual.cpp [skip ci]
* Create RENAMED_TYPES.md
2022-07-05 14:48:46 +08:00
涓€绾跨伒
e6ae7c44b3
Merge: 555f847c1f
6dd8b2c74a
...
Merge pull request #702 from DelinWorks/improve-engine-types
[PROPOSAL] Move global enums to their own file.
2022-07-05 00:39:20 +08:00
DelinWorks
96158090db
Add stride functions and remove unneeded UNSPEC value.
2022-07-04 19:20:04 +03:00
DelinWorks
7e199cce21
Update lua_cocos2dx_auto.cpp
2022-07-04 18:34:50 +03:00
halx99
a31ba3caae
Improve meshdata load
...
- Avoid GC alloc when store indices
- Fix indices iterator by IndexArray::for_each
2022-07-04 23:23:33 +08:00
Turky Mohammed
e10bdc03ad
Delete hrtf_default.h
2022-07-04 17:48:13 +03:00
DelinWorks
49508bd13c
Improve function naming.
2022-07-04 17:45:23 +03:00
halx99
0b4363bfc0
Refator sampler name in shader
2022-07-04 21:26:48 +08:00
DelinWorks
a8d704babe
Improve function naming and add descriptions.
2022-07-04 05:55:29 +03:00
DelinWorks
6a7a77c604
Update CCDirector.h
2022-07-04 04:58:13 +03:00
halx99
38743291e2
Improve class IndexArray
2022-07-04 09:13:06 +08:00
DelinWorks
c97042be2e
Fix android arm64 incorrect random number generation.
2022-07-04 03:28:55 +03:00
DelinWorks
35d3df7075
Fix mobile compilation.
...
Treat `CC_ENABLE_CACHE_TEXTURE_DATA` portion of code accordingly.
2022-07-03 22:50:19 +03:00
DelinWorks
3585f37d85
Update NewEventDispatcherTest.cpp
2022-07-03 21:47:12 +03:00
DelinWorks
0ff762b835
Move global enums to their own file.
2022-07-03 20:43:55 +03:00
halx99
5f4e2c0463
[WIP] Wrapper IndexArray with byte_buffer
2022-07-03 17:24:10 +08:00
aismann
264465b0a4
Update NewEventDispatcherTest.cpp
2022-07-03 07:52:11 +02:00
aismann
6209d8db4c
use engine global namespace
2022-07-03 07:26:37 +02:00
halx99
addfea9ec1
Move enum FPSPosition to engine global namespace
2022-07-03 11:24:00 +08:00
halx99
508836ed44
Enable switch fps position on mobile device
2022-07-03 11:17:22 +08:00
DelinWorks
2043e4734f
Remove buffers stat and add quad mesh shaders.
...
Remove drawn buffers label and Add a simple position_texture_color shader for simple primitives like quads to implement static sprite batching in the future.
2022-07-02 18:22:31 +03:00
aismann
2c96541bef
Remove unused variable and cleanup on windowtest.cpp
2022-07-02 11:29:26 +02:00
aismann
5b43f6883e
Cleanup, last fixes, rename enum FPSPosition
2022-07-02 08:17:24 +02:00
aismann
375449cd72
fix typo
2022-07-02 06:19:47 +02:00
aismann
684fb3dcee
FPS display set position should be set by API #695
2022-07-01 17:15:20 +02:00
涓€绾跨伒
118c1af907
Merge: 752d3150eb
f52bc9472d
...
Merge pull request #682 from aismann/poly2tri
poly2tri: Version: git 81612cb (until May 20, 2022)
2022-06-30 19:07:49 +08:00
halx99
32f3777128
Fix ci
2022-06-30 18:15:43 +08:00
aismann
9f060fbd99
Version: git 81612cb (until May 20, 2022)
2022-06-30 12:13:55 +02:00
halx99
ee3605c991
Improve renderer
2022-06-24 14:18:48 +08:00
Turky Mohammed
5a0f0f9073
Merge: 101f09d912
820ad21a46
...
Merge branch 'adxeproject:dev' into camera-2d-zoom-feature
2022-06-17 17:16:55 +03:00
DelinWorks
fed10a0197
Add comment. [skip ci]
2022-06-17 17:16:39 +03:00
DelinWorks
b1b67564f1
Revert "Fix things..."
...
This reverts commit 038fca48e1
.
2022-06-16 19:39:58 +03:00
DelinWorks
1be0a1c99b
Fix things...
2022-06-16 19:38:44 +03:00
DelinWorks
44feb1d398
Revert "Revert! dumb idea."
...
This reverts commit 7969deb02a
.
2022-06-16 19:32:52 +03:00
DelinWorks
5816529d9a
Revert! dumb idea.
2022-06-16 19:31:17 +03:00
DelinWorks
ae5d45a9c3
Fix enum class confliction & clean up types.
2022-06-16 18:48:53 +03:00
DelinWorks
fd4bfb0fd5
Apply orthographic zoom values non-destructively.
2022-06-16 16:41:40 +03:00
涓€绾跨伒
c49442229e
Merge: 7fd2fd6dac
2e3c84252d
...
Merge pull request #639 from DelinWorks/partical-system-animation
[PROPOSAL] Add Particle System Animations And Improvements
2022-06-16 21:18:57 +08:00
DelinWorks
5491ca8e6e
Remove useless functions.
2022-06-16 16:16:19 +03:00
DelinWorks
ee6d7d374e
Add fourccId support.
2022-06-16 15:25:43 +03:00
Turky Mohammed
fc2ff5003f
Update CCParticleSystem.h
2022-06-16 14:13:59 +03:00
halx99
51b6e5391f
Fix ci, astc only support sse2 for x86 target
2022-06-16 12:22:39 +08:00
DelinWorks
c5eb8db573
Fix fixed fps move stuttering.
2022-06-16 03:55:46 +03:00
DelinWorks
ebbafbd938
Add function versioning. [skip ci]
2022-06-16 00:47:19 +03:00
DelinWorks
73b29e235e
Add cpp_tests and improve system.
2022-06-15 23:04:08 +03:00
Turky Mohammed
87e4fad96c
Merge: a2bea19e1e
3ac444efa6
...
Merge branch 'adxeproject:dev' into partical-system-animation
2022-06-12 17:26:54 +03:00
DelinWorks
237a3ccbad
Improve emission shapes workflow.
...
`ps->addEmissionShape(ParticleSystem::createConeShape({ -2000, 0 }, 400, 90, 50));` is the new workflow.
2022-06-11 18:06:43 +03:00
涓€绾跨伒
03c8056078
Merge: 5138d701d6
5c35eda3b9
...
Merge pull request #650 from adxeproject/ndk-r23c
Upgrade android toolsets to ndk-r23c LTS
2022-06-11 16:57:37 +08:00
halx99
89c075f679
Fix ci
2022-06-11 16:21:47 +08:00
halx99
9bf295d8e4
Upgrade android toolsets
...
- ndk to r23c
- gradle plugin to 7.2.0
- gradle wrapper to 7.4.2
- config ndk ver at adxetools.gradle
2022-06-11 16:16:47 +08:00
halx99
4fb1764386
Fix ci
2022-06-09 17:56:54 +08:00
Turky Mohammed
a30815f2bf
Merge: c54b142e58
6943fb9dce
...
Merge branch 'adxeproject:dev' into partical-system-animation
2022-06-07 13:04:51 +03:00
DelinWorks
5f361ff58b
Conserve memory allocations & Improve animation system.
...
Use memory when we need it 馃槧
2022-05-26 15:56:56 +03:00
Turky Mohammed
96d41b83e9
Fix typo in HSV/HSL classes. ( #647 )
...
Co-authored-by: 涓€绾跨伒 <halx99@live.com>
2022-05-26 19:25:30 +08:00
DelinWorks
726f40cda8
Add HSV support and remove frame compensation.
2022-05-26 14:00:33 +03:00
涓€绾跨伒
1e2467e6dd
Merge: c6bca8ef86
ced908a1bb
...
Merge pull request #646 from DelinWorks/hsv-hsl-cpp-tests
Add `cpp_tests` to HSV/HSL
2022-05-26 04:13:01 +08:00
Turky Mohammed
554ed444c1
Merge: f0d650c6ef
c6bca8ef86
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Merge branch 'adxeproject:dev' into partical-system-animation
2022-05-25 22:04:13 +03:00
DelinWorks
97f9738cc0
Add cpp_tests to HSV/HSL
2022-05-25 20:14:11 +03:00
涓€绾跨伒
ebb11194c1
Update CMakeLists.txt ( #641 )
2022-05-23 23:40:37 +08:00
DelinWorks
e1d9867f2a
Merge: 355eee6aac
3462534181
...
Merge branch 'partical-system-animation' of https://github.com/DelinWorks/adxe into partical-system-animation
2022-05-23 18:35:47 +03:00
DelinWorks
5358cd431c
Fix particle bursts when using manual emissions.
2022-05-23 18:35:36 +03:00
halx99
60457300b7
Fix ci
2022-05-23 22:06:28 +08:00
Turky Mohammed
d0b551d26b
Merge: 6e1d48835e
193ed82788
...
Merge branch 'adxeproject:dev' into partical-system-animation
2022-05-23 16:55:30 +03:00
DelinWorks
5239256b13
Improve particle RNG and add useful functions
...
Replaced M11 RNG with KISS RNG which is better and fixes a problem with particle strafing, added the ability to pause the entire particle system (useful for pause menus) and ability to control particle system time speed multiplier 馃挭馃ザ
2022-05-23 16:04:09 +03:00
halx99
71c27f43d8
Fix ios device install problems
...
- lua template missing `CFBundleExecute`
- Use `_` instead tests project to avoid unknown error
2022-05-23 17:03:07 +08:00
DelinWorks
4f7bbcdb48
Add TODO
2022-05-21 16:56:56 +03:00
halx99
38510615db
Improve code style
2022-05-21 21:55:48 +08:00
DelinWorks
0a8035c12c
Add sprite frame and animation descriptors support
2022-05-21 16:48:46 +03:00
halx99
49763c5f17
Fix uri toString
2022-05-21 20:55:25 +08:00
涓€绾跨伒
34ad56236a
Fix ci
2022-05-14 04:38:37 +08:00
涓€绾跨伒
c8d7429711
Fix ci
2022-05-13 22:44:56 +08:00
halx99
c3f40d2b36
Improvements and bug fixes
...
Improve ResizableBufferAdapter style
Improve extesnion adxelua
Improve code quality
Fix lua-tests BillBoardTest
Sync texture pixel format enum values for adxelua
Fix luaval_to_vec2 parameter location
Improve windows workflow
Improve cmake scripts
Take care Texture2D::setDefaultAlphaPixelFormat use
2022-05-13 21:06:29 +08:00
halx99
f8000c7557
Improve UIVideoPlayer tests
2022-04-28 12:48:29 +08:00
halx99
3df97fc1bf
Improve VS Ninja build again
...
a. Auto copy webview2 dll for targets
b. Fix cpp-tests compile error
2022-04-27 19:39:12 +08:00
halx99
06a953cdbc
Also disable Ninja PCH for cpp-tests
2022-04-27 18:51:54 +08:00
Shatyuka
d9d6509c2b
Compatible with Ninja
2022-04-26 15:16:02 +08:00
halx99
cc5509f23a
Update copyright notices
2022-04-25 19:15:46 +08:00
halx99
40fb113b31
Update copyright url [skip ci]
2022-04-25 12:06:43 +08:00
halx99
d9a113741e
Fix libc++_shared.so not found in old devices(API 22)
2022-04-05 11:45:59 +08:00
halx99
a576a42002
Remove CC_CONSTRUCTOR_ACCESS, refer to #603
2022-03-18 21:46:07 +08:00
halx99
6bca724513
Fix ci
2022-02-25 19:38:31 +08:00
halx99
323ed9431b
Renaming extension ImGuiEXT to ImGui
...
The singleton class ImGuiEXT also was renamed to ImGuiPresenter
2022-02-25 19:03:09 +08:00
halx99
a6179a2635
Fix ci
2022-02-24 19:29:50 +08:00
halx99
58281f4145
Fix linux ci
2022-02-24 19:00:49 +08:00
halx99
5e893f3b4d
Update project urls
2022-02-24 18:45:25 +08:00
halx99
13d90b76ee
Enable video player test case for windows
2022-02-24 18:30:58 +08:00
halx99
392ca76e05
[Android] Upgrade MIN_SDK_VERSION from 16 to 17
2022-01-30 20:38:01 +08:00
halx99
1ca9505fdc
[Android] By default, build single arch: arm64-v8a
2022-01-30 20:36:41 +08:00
halx99
6131b237b2
[Android][freetype] Change streamingParsingEnabled to true
...
Add noCompress config to build.gradle for all templates & tests project
Exists project, please add follow config
android {
// Other configs
// ...
// noCompress config
aaptOptions {
noCompress 'mp3','ogg','wav','mp4','ttf','ttc'
}
}
2022-01-29 14:54:32 +08:00
halx99
231ba0cf5c
Improve gradle script to find cmake
2022-01-28 18:25:50 +08:00
halx99
54be4a1732
Fix gradle wrapper url
2022-01-28 13:41:18 +08:00
halx99
0f212a69c8
Update recommend android studio and gradle
...
- Android Studio 2021.1.1+ (More intelligent)
- Gralde wrapper to 7.2: https://services.gradle.org/distributions/gradle-7.2-bin.zip.zip
- Gradle Plugin to 7.1: com.android.tools.build:gradle:7.1.0
These upgrades will fix the issue: #573
2022-01-28 12:47:05 +08:00
halx99
61646f5550
Update gradle wrapper to 6.9.2
2022-01-27 18:44:59 +08:00
halx99
cd98e6c880
Fix #570
...
a. fix lua build error
b. still use separated link jni libs
2022-01-04 09:40:27 +08:00
halx99
74271f207b
Tidy audio folder
2022-01-03 11:34:58 +08:00
halx99
def5f9e2bc
Rename core folder name
2021-12-31 14:39:08 +08:00
deal
f32280ff42
Merge: 687d15f16e
369de31853
...
Merge pull request #560 from adxeproject/ahead
Merge ahead to dev
2021-12-31 12:12:40 +08:00
halx99
64d7b55366
Update ci branch name
2021-12-31 11:00:35 +08:00
halx99
80f650981f
Committing clang-format changes
2021-12-29 11:31:28 +00:00
deal
76c1823ac4
Update JNITest.cpp
2021-12-29 16:22:07 +08:00
halx99
8710707a3e
Fix android ci
2021-12-29 13:44:39 +08:00
deal
a813aac10e
Merge: 6639f55c0f
bec2e07a00
...
Merge pull request #561 from adxeproject/dev
Merge Crash Fix #559 from dev
2021-12-28 21:27:32 +08:00
halx99
13927aa1bc
Fix #559 , match number type for get CURLINFO_RESPONSE_CODE
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a. On linux x64, will crash with stack protector
Reported by @rh101
Signed-off-by: halx99 <halx99@live.com>
2021-12-28 21:00:45 +08:00
halx99
75e810108b
string_view for cpp-tests
2021-12-28 17:20:17 +08:00
halx99
b0aee13b7f
Committing clang-format changes
2021-12-28 08:06:23 +00:00
halx99
b4af01b592
string_view for tests
2021-12-28 15:58:56 +08:00
halx99
52de9ba400
[HttpClient] Use `byte_buffer` instead `std::vector<char>`
2021-12-10 19:15:48 +08:00
halx99
1ee106007a
Remove all unnecessary nothrow
2021-12-08 00:11:53 +08:00
aismann
67d473e2d1
Improve performance on cpp-tests release version controlling COCOS2D_DEBUG
2021-12-01 15:03:57 +01:00
halx99
aed7ee50f2
Update UnitTest.cpp
2021-11-19 09:21:17 +08:00
halx99
3a855ac97f
Fix unit test
2021-11-11 18:41:59 +08:00
halx99
6e1f8f5953
Optimize cmake scripts
2021-10-12 15:39:37 +08:00
halx99
8d83891f30
Improve lua workflow on windows
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a. Use working directory as default resource root on windows
b. Don't copy res and scripts to build binary dir on windows
c. Always build plainlua as dll on windows for fast debug
d. Remove 64bit spec search path for lua script
2021-10-07 18:44:34 +08:00
halx99
1deeb87a70
Update copyright notice [skip ci]
2021-10-06 18:47:07 +08:00
halx99
782dc062d3
Fix #516
2021-10-06 11:24:39 +08:00
rh101
c9c003a03f
[setup.py] Add download support. Add NuGet CLI download to tools folder.
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Download NuGet Microsoft.Web.WebView2 package version 1.0.992.28
Add support for WebView for Windows builds.
2021-10-04 18:55:01 +11:00
aismann
85edbe2d28
Update PhysicsTest.cpp
2021-09-08 10:16:14 +02:00
姒嗘煶鏉?
35b658c90e
Merge: f5663f279c
d73d937894
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Merge remote-tracking branch 'upstream/dev' into dev
2021-09-05 20:45:32 +08:00
姒嗘煶鏉?
0aff165959
[fix]ScrollView and ListView goes back to the front incorrectly after calling doLayout.
2021-09-05 20:44:14 +08:00
halx99
4a1bdeda0d
Fix #493 , sync uri parse unit test
2021-09-04 00:22:47 +08:00
halx99
a3d51468f7
Fix #492 for win64 require larger stack for cpp-tests: 41
2021-09-03 20:37:34 +08:00
rh101
73ad51b4e0
Windows callback requires `long` return type
2021-09-02 21:21:28 +10:00
rh101
4e7db23d38
Remove getLong() method
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Change %du to %u, and %lx to %x
Use "stdint.h" instead of <cstdint> for TGAlib.h
2021-09-02 20:30:20 +10:00
姒嗘煶鏉?
64e2cdd8d9
[fix]The problem of inaccurate maximum width limit when using system fonts.
2021-09-02 17:15:03 +08:00
rh101
615fbd5088
More %ld to %d changes
2021-09-02 17:54:13 +10:00
rh101
eba8696d65
Change %ld to %d for 32bit data types
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Regenerate LUA bindings
2021-09-02 17:46:22 +10:00
rh101
1f668eb783
Fix typo
2021-09-02 17:05:33 +10:00
rh101
60c0a58cfd
Use explicit cast to uintptr_t prior to casting to int type.
2021-09-02 16:52:40 +10:00
rh101
546d7d6c61
Fix for compilation issue due to pointer to int32 conversion.
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Fix warning.
2021-09-02 16:38:23 +10:00
rh101
89ba502d20
Test code updated with long to int32_t changes
2021-09-02 15:48:05 +10:00
halx99
0a4d3ee73d
Merge: cb81a61530
a762c94904
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Merge branch 'dev' of https://github.com/adxeproject/adxe into dev
2021-09-01 10:10:46 +08:00
halx99
b7bcdd7164
Fix #486 , re-enable custom shader batch draw
2021-08-31 16:25:45 +08:00
halx99
756ff065c8
Enum compatible [skip ci]
2021-08-31 15:50:18 +08:00
halx99
be5eff1d5a
Refactor layer
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Reimplement LayerColor and LayerGradient based on sprite for auto batch draw
2021-08-30 19:47:53 +08:00
aismann
74dfe14b16
Merge: 1c05947474
7dd7422abd
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Merge branch 'adxeproject:dev' into dev
2021-08-27 08:33:22 +02:00
halx99
fc1c901209
Macro compatible
2021-08-27 13:54:05 +08:00
aismann
6632c5c3f6
Debug 64bit build error
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Severity Code Description Project File Line Suppression State
Error (active) E0075 operand of '*' must be a pointer but has type "bool" cpp-tests D:\______\GitHub\adxe\tests\cpp-tests\Classes\SpineTest\SpineTest.cpp 153
2021-08-27 07:47:22 +02:00
halx99
426aa0db93
Merge: b48133e9c6
c9ebafe501
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Merge pull request #466 from rh101/fix-sprite-test-crashes
Fixes for crashes in sprite and sprite cache tests
2021-08-19 14:35:44 +08:00
rh101
ad3e3380e2
Fixes for crashes in sprite and sprite cache tests
2021-08-19 15:43:18 +10:00
aismann
18184b1d31
fix
2021-08-18 06:00:43 +02:00
aismann
5f086208a0
Important API change for naming convention
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rename
class DebugDraw
to
PhysicsDebugNodeBox2D
2021-08-18 05:23:03 +02:00
aismann
288941a63f
cleanup and improvement
2021-08-18 04:16:21 +02:00
rh101
e558b3c976
Fix incorrect reference count check in SpriteFrameCache::removeUnusedSpriteFrames
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[BaseTest] Ensure unused frames are released before attempting to free unused textures
2021-08-17 15:26:44 +10:00
rh101
c60f66c9bb
Use integer identifier for sprite sheet format.
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Revert method name addSpriteFramesWithFileAndTexture back to addSpriteFramesWithFile
2021-08-17 14:04:45 +10:00
rh101
7a6734408d
Update sprite sheet API to allow custom sprite sheet texture filename to be used
2021-08-17 09:04:51 +10:00
aismann
39dbbc4713
More improvements ( #455 )
2021-08-14 10:28:28 +08:00
RH
2c0f04c99b
Support custom texture atlas formats ( #284 )
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* Allow support for custom texture atlas formats other than PLIST.
* Revert usage of emplace_back to push_back to ensure support for older compilers.
* Update test to support SpriteFrameCache::addSpriteFramesWithFile
* Re-add SpriteFrameCache::addSpriteFramesWithFileContent
* Change order of SpriteFramesFromFileContent test back to what it previously was
* Remove sprite sheet and all frames associated with it correctly
* Move sprite loader classes into their own files to clean up CCSpriteFrameCache
* Remove redundant line and update comment
* Fix formatting to match adxe code style
* Fix typo
* Add custom sprite sheet loader test using JSON-array sprite atlas format.
Simplify sprite sheet loader interface by adding identifier to the custom sprite sheet loader implementation.
* Add newline at the end of the file
2021-08-13 14:52:58 +08:00
halx99
3905654659
Fix xcode build warnings
2021-08-12 15:54:16 +08:00
halx99
84a84a8931
Merge: 39eb09daad
861c356bb4
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Merge pull request #447 from aismann/Box2D_TestBed_improvement
Box2D_TestBed_improvement
2021-08-12 15:34:24 +08:00
aismann
d0a18036b5
Update README.md
2021-08-12 07:03:14 +02:00