James Chen
b0669b4f7d
[Tizen] Updating project configurations.
2013-06-09 18:56:22 +08:00
Lee, Jae-Hong
b9f5691706
[Tizen] Add libwebsockets.h, .a and support C++11
2013-06-07 20:14:43 +09:00
James Chen
3fc675a6df
[BB] Updating project configuration. especially for multi-platform-cpp/lua template.
2013-06-07 18:38:00 +08:00
James Chen
fc2c068a66
[BB] Updating project configuration.
2013-06-07 18:17:07 +08:00
James Chen
9298492384
Updating project configuration for Blackberry port.
2013-06-07 16:52:49 +08:00
minggo
4f484cbcbf
enable c++11 for android projects
2013-06-03 11:02:41 +08:00
minggo
236286829b
enable c++11
2013-06-03 11:02:35 +08:00
minggo
2cdb48bc22
enable c++11 for iOS projects
2013-06-03 10:57:06 +08:00
Lee, Jae-Hong
220ac4982a
Update projects to Tizen 2.1 SDK.
2013-05-22 16:55:18 +09:00
Lee, Jae-Hong
6f34c7cb46
Support Tizen 2.1 SDK.
2013-05-21 21:22:31 +09:00
minggo
cc2b00e9fe
Merge pull request #2573 from j4m3z0r/emscriptenate
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Use browser font rendering instead of FreeType
2013-05-20 22:50:28 -07:00
Lee, Jae-Hong
e1a947637f
Use libcocos2d.a HelloCpp, TestCpp, and SimpleGame.
2013-05-21 10:43:24 +09:00
James Gregory
a1ff189854
Query the GL canvas for its width and height and use that rather than hardcoding it. Default the frame size to the whole canvas, and update the samples to use iPad resolution (1024x768).
2013-05-17 12:39:18 -07:00
Lee, Jae-Hong
65373f828c
Adding README.mdown for HelloCpp
2013-05-16 20:52:00 +09:00
Lee, Jae-Hong
bef09d51f9
Adding placeholder.txt for samples/Cpp/HelloCpp/proj.tizen/res directory.
2013-05-16 20:49:13 +09:00
Lee, Jae-Hong
e459129fac
Move to rootstraps directory.
2013-05-16 20:06:25 +09:00
Lee, Jae-Hong
7e1be64f28
Allocate memory for AppDelegate.
2013-05-16 19:59:59 +09:00
Lee, Jae-Hong
ab8ede5ff8
Adding Osp Application, Osp Form Layer and implementing CCEGLView.
2013-05-16 19:55:26 +09:00
Lee, Jae-Hong
112ff3c820
Adding manifest.xml.
2013-05-16 19:55:00 +09:00
Lee, Jae-Hong
e286759965
Adding placeholder.txt
2013-05-16 19:54:38 +09:00
Lee, Jae-Hong
690e383950
Adding HelloCpp sample for Tizen.
2013-05-16 19:52:59 +09:00
James Gregory
568562fac9
Update build process for HelloCpp to build .js and .data files separately, pulling both in from index.html
2013-05-06 21:29:43 -07:00
James Gregory
4581fa7309
Instruct Emscripten to emit .html file for HelloCpp sample.
2013-05-06 21:06:07 -07:00
James Gregory
ac2986139a
Copy resources in HelloCpp makefile
2013-05-06 20:59:47 -07:00
James Gregory
51d42d7392
Add index.html for SimpleGame and TestCpp. Set resolution on all canvases to 800x500 to match code.
2013-05-06 20:59:47 -07:00
James Gregory
aa2739a109
Update build process for HelloCpp to build .js and .data files separately, pulling both in from index.html
2013-05-06 20:58:45 -07:00
James Gregory
9d6db6953e
Instruct Emscripten to emit .html file for HelloCpp sample.
2013-05-06 20:58:45 -07:00
James Gregory
5a23190672
Add main.cpp files for app samples
2013-05-06 20:58:43 -07:00
James Gregory
c45e5797cf
Add Makefiles for Emscripten + Emscripten external
2013-05-06 20:58:02 -07:00
minggo
afb91e752d
include cocos2d.h to make android template work
2013-04-27 17:16:27 +08:00
minggo
d4efbcfcef
don't include unneeded header file
2013-04-23 10:10:14 +08:00
minggo
78d3c7f048
fixed #1613:not reload resources on Android platform after return from background
2013-04-17 15:34:57 +08:00
billy1380
cdfe693583
- changed cocos2d mac project to support universal build and x86
...
- fixed issues associated with that
2013-03-23 16:04:51 +00:00
fape
e9343c2d8a
- update README files
...
- format javascript sample README files like cpp samples
2013-03-21 16:04:53 +01:00
minggo
0a8b4f923f
delete parameter(-o igncr) when running build_native.sh in eclipse project
2013-03-19 13:48:32 +08:00
minggo
58618172e6
merge pull request and fix some conflicts
2013-03-18 16:15:48 +08:00
minggo
19cf6665c4
Merge pull request #2176 from folecr/easierandroidbuild
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Improvements to android build setup and samples' build scripts
2013-03-17 18:58:11 -07:00
folecr
6dba49f25b
Android build_native.sh now reads local.properties for environment variables
2013-03-15 16:44:16 -07:00
Ricardo Quesada
59ca1e198a
README.md eclipse improvements
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Includes screenshots, fixes instructions, looks better
2013-03-15 15:20:39 -07:00
James Chen
ae1c64573e
Merge pull request #2046 from rohankuruvilla/eclipse
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fixed #1827 : Eclipse Project import - Documentation Added and Tested.
2013-03-12 01:36:17 -07:00
Sam Clegg
9eb9524659
Add 'make run' target for linux projects.
...
Also, a few other linux build system improvements:
- Add linux build of SimpleGame
- Update multi-platform templates to use new common
build system.
- Remove redundant main.h files.
2013-03-08 10:01:03 -08:00
Rohan Kuruvilla
7149f0598d
Adding missing eclipse project files
2013-03-07 12:13:50 -08:00
Rohan Kuruvilla
360519dad5
Removing /bin/bash for executing build command, and keep only bash
2013-03-07 12:09:17 -08:00
Sam Clegg
7ad171d8ee
Use same top level Makefile for nacl and linux builds.
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Also, re-use some of the concepts from the linux build
system (such as quite by default) in the nacl build.
Fix remaining warnings in NaCl builds.
2013-03-06 13:02:55 -08:00
Sam Clegg
8677dad3c6
Improved build system from linux.
...
This change makes several fundamental improvements to the linux
build system:
- Remove duplication: a lot of the common make logic is now in
a central shared makefile: cocos2dx/proj.linux/cocos2dx.mk
- Quiet by default: unless you specify V=1 on the commandline
the output is now very clean and quiet.
- Dependencies: gcc's automatic dependancy generation is now
used (-MMD). This means that if you change a header file
then all the object that depend on it now get rebuilt.
- Don't store objects in the source tree: previously object
files were stored alongside the sources, which meant that
debug and release object clobbered each other which leads
to confusion and lots of unnecessary rebuilding.Q
- Library dependencies: each binary now depends on the libraries
it links aginst. This means that if the cocos2dx library
changes then all examples will get re-linked.
- Top level Makefile: there is now a top level Makefile that
can be shared/used by any platform the uses make as the
build system (for example NaCl). Everything can be built
by simply running 'make' at the top level. e.g:
make DEBUG=1
make DEBUG=1 clean
2013-03-06 13:02:55 -08:00
Sam Clegg
4d0aa01c4b
Fix all gcc warnings in NaCl build.
2013-03-05 17:01:40 -08:00
Rohan Kuruvilla
7d90fc2254
Adding README files to each sample project
2013-03-04 11:50:39 -08:00
Rohan Kuruvilla
4d14afa686
Modifying C++ project files to remove dependency on scripting
2013-03-04 11:50:39 -08:00
Rohan Kuruvilla
1ba2b5d169
Adding eclipse project files for TestCpp and HelloCpp
2013-03-04 11:50:39 -08:00
Sam Clegg
33c422d1d5
Add new port: Native Client
2013-03-02 12:15:24 -08:00
James Chen
a9fede525a
issue #1733 : Marmalade ok.
2013-02-19 18:26:00 +08:00
James Chen
339a60a649
Adding execute permissions for list.sh.
2013-02-19 14:21:56 +08:00
mutoo
4bc06c7fcb
changed fileformat of list.sh to unix
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list.sh doesn't work in linux/mac due to its fileformat
2013-02-19 12:20:02 +08:00
James Chen
2626005d20
issue #1712 : Updating project setting for blackberry.
2013-02-17 16:26:08 +08:00
James Chen
1e5431bcc5
issue #1770 : Adding webp support for blackberry and marmalade.
2013-02-06 10:52:13 +08:00
James Chen
2694cb150b
CCFileUtils::s|gSearchPath -> CCFileUtils::s\gSearchPaths.
2013-01-29 09:56:38 +08:00
James Chen
2e421304ca
Merge pull request #1911 from dumganhar/iss1683-ccfileutils
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issue #1683 : Updating CCFileUtils for Blackberry and Marmalade.
2013-01-28 05:43:41 -08:00
minggo
249b935be8
fix some warnins
2013-01-28 20:34:52 +08:00
James Chen
59f2ae13f8
issue #1683 : Updating CCFileUtils for Blackberry and Marmalade.
2013-01-28 20:12:48 +08:00
James Chen
733a334ec2
issue #1683 : Fixed compilation errors for linux.
2013-01-28 18:32:34 +08:00
James Chen
c19b9885fe
Adding COCOS2D_DEBUG=1 for sample projects.
2013-01-28 10:22:32 +08:00
James Chen
d532670640
Removing some CCLOG.
2013-01-27 20:16:46 +08:00
James Chen
de8a237d73
Merge pull request #1881 from dumganhar/linux-fix
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fixed #1676 : Refactoring Makefile and eclipse project configuration for LINUX port.
2013-01-22 03:22:41 -08:00
James Chen
3f57b01f94
Fix for 32bit.
2013-01-22 18:30:16 +08:00
James
1d7650767b
Updated Makefile and project configurations for linux port.
2013-01-22 16:45:35 +08:00
James
680fbe3517
Fixed compilation errors for linux port.
2013-01-22 15:21:37 +08:00
moadib
e39829269d
Added <uses-feature android:glEsVersion="0x00020000" /> to AndroidManifest.xml
2013-01-21 13:03:55 +04:00
johnangel
16269d952d
Detect VS2012 Update 1
2013-01-10 11:55:30 +01:00
johnangel
674bb8e728
Setting PlatformToolSet to v110_xp instead of default v110 in Visual Studio 2012 for Windows XP support, leaving default v100 in Visual Studio 2010.
2013-01-07 11:51:05 +01:00
James Chen
3263d06830
Merge pull request #1814 from fape/marmalade_simplegame
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fixed #1631 : Making SimpleGame force landscape for Marmalade.
2013-01-03 19:07:41 -08:00
fape
f3f67f62e1
.gitignores moved
2013-01-03 15:16:11 +01:00
Dale Ducharme
611db78b39
Removing grskia dependancy and adding in freetype support to the builds.
2013-01-02 18:53:31 -05:00
James Chen
d2ad820a48
fixed #1627 : Adding view name for sample applications.
2012-12-29 14:50:00 +08:00
James Chen
9bd302e35b
fixed #1627 : VS version check in project file.
2012-12-29 13:54:46 +08:00
James Chen
f2f3aa55bf
Merge branch 'gles20' of https://github.com/johnangel/cocos2d-x into iss-vs2012
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Conflicts:
samples/Cpp/HelloCpp/proj.win32/HelloCpp.vcxproj
samples/Cpp/TestCpp/proj.win32/TestCpp.vcxproj
samples/Javascript/CocosDragonJS/proj.win32/CocosDragonJS.vcxproj
samples/Javascript/MoonWarriors/proj.win32/MoonWarriors.vcxproj
samples/Javascript/TestJavascript/proj.win32/TestJavascript.vcxproj
samples/Javascript/WatermelonWithMe/proj.win32/WatermelonWithMe.vcxproj
samples/Lua/HelloLua/proj.win32/HelloLua.vcxproj
samples/Lua/TestLua/proj.win32/TestLua.win32.vcxproj
scripting/javascript/bindings/generated
scripting/lua/proj.win32/liblua.vcxproj
2012-12-29 09:48:22 +08:00
ivzave
fcce930188
repair linux eclipse build & add 64-bit project configurations
2012-12-22 07:14:59 +04:00
minggo
89fb58e791
issue #1603:change pathes of android codes
2012-12-21 17:28:14 +08:00
minggo
f71f13fc53
issue #1536:add permissions and modify module path error
2012-12-21 14:40:34 +08:00
James Chen
a36446cba2
Merge branch 'iss1603-adjust-directory' of https://github.com/minggo/cocos2d-x into iss1603-adjust-directory
2012-12-20 18:39:52 +08:00
James Chen
f47c5e1714
Added app.icf, development.icf.
2012-12-20 18:29:25 +08:00
minggo
65e01b9ade
issue #1603:build ok on mac
2012-12-20 18:02:24 +08:00
James Chen
f65717cd86
issue #1603 : updated linux project configuration.
2012-12-20 17:49:34 +08:00
James Chen
08aa5066a5
issue #1603 : updated blackberry, linux, marmalade project configurations.
2012-12-20 17:47:30 +08:00
minggo
977046cc32
issue #1603:make some samples build ok on iOS
2012-12-20 17:20:10 +08:00
James Chen
dcfd38756d
Updated android build files.
2012-12-20 14:04:49 +08:00
James Chen
4660e72eda
issue #1603 : Moved the position of some projects.
2012-12-20 12:58:21 +08:00