James Chen
230b8a386b
issue #1176 : Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
...
with four spaces. Also,
1. Used macro NS_CC_BEGIN instead of namespace cocos2d {, NS_CC_END instead
of }.
2. Removed some unused files.
3. Renamed the name of some folders, for example,
"test.android"-->"proj.android" .
2012-04-19 14:35:52 +08:00
James Chen
d01f1277af
optimize data struct.
2012-04-14 19:11:57 +08:00
James Chen
d7aed75942
issue #1056 : Removed CCNode::arrayMakeObjectsPerformSelector, instead, we defined two macros (arrayMakeObjectsPerformSelector and arrayMakeObjectsPerformSelectorWithObject) to fit for any classes that inherit from CCNode.
2012-03-29 14:30:13 +08:00
James Chen
56d5c496e9
issue #1056 : Refactored two macros -- ccArrayMakeObjectsPerformSelector , ccArrayMakeObjectsPerformSelectorWithObject.
2012-03-29 11:25:08 +08:00
James Chen
0f5efaffd2
issue #1056 : Check bugs of SpriteTest.
2012-03-26 18:44:28 +08:00
James Chen
9c9230a43f
#issue #1056 : Updated SpriteTest.
2012-03-23 17:31:28 +08:00
James Chen
2ac2da9c97
issue #1056 : 1. Removed ChipmunkTest, added ChipmunkAccelTouchTest.
...
2. Added Box2DTest and Box2DTestBed.
Tested on win32.
2012-03-21 15:43:35 +08:00
James Chen
e021ae9821
#1056 : issue #1056 : synchronise cocos2d-iphone-2.0-rc0a, update some files.
2012-03-16 17:56:19 +08:00
James Chen
275891dfb0
issue #1056 : synchronise cocos2d-iphone-2.0-rc0a
2012-03-16 13:42:53 +08:00
James Chen
9e89171557
issue #1056 : Rename ccGLState to ccGLStateCache, add some ccShader_***_.h, update CCGLProgram class.
2012-03-15 10:42:22 +08:00
James Chen
aefdb852a2
issue #1056 : synchronise cocos2d-iphone gles2.0 branch, HelloWorld on win32 works ok.
2012-03-14 14:55:17 +08:00
YuLei Liao
6ebdf9cb4b
* add CCScriptSupport
2012-02-09 14:07:11 +08:00
YuLei Liao
7a96d13fb6
rename all FuncID to Handler
2012-02-07 11:43:29 +08:00
YuLei Liao
9164e90515
* fix some issues
2012-02-02 15:58:10 +08:00
YuLei Liao
003fa1f1a0
* add some methods for fast read/write position
...
* add CCNode::getChildrenCount() for Lua
2012-02-02 10:39:19 +08:00
dumganhar
d61f87ba92
modify construct and destruct function of some class, for example CCNode() --> CCNode.cpp(void)
2012-01-09 23:21:31 +08:00
dumganhar
a773e4fb96
move SelectorProtocol to CCObject
2012-01-08 21:03:16 +08:00
minggo
3bf11dba7e
issue #892 : modify pkg for lua
2011-12-07 15:24:03 +08:00
minggo
cdc842051f
issue #892 : use RTTI to simplify codes, work ok on win32
2011-12-07 14:28:22 +08:00
laschweinski
606c8803bc
modified: CocosDenshion/Linux/FmodAudioPlayer.cpp
...
modified: CocosDenshion/Linux/FmodAudioPlayer.h
deleted: HelloWorld/AppDelegate.cpp
deleted: HelloWorld/AppDelegate.h
deleted: HelloWorld/HelloWorldScene.cpp
deleted: HelloWorld/HelloWorldScene.h
modified: cocos2dx/.cproject
modified: cocos2dx/actions/CCActionInstant.cpp
modified: cocos2dx/include/CCActionInstant.h
modified: lib/android/Debug/libcocos2d.so
modified: lib/android/Release/libcocos2d.so
modified: lib/linux/Debug/libcocos2d.so
modified: lib/linux/Debug/libcocosdenshion.so
modified: lib/linux/Release/libcocos2d.so
modified: lib/linux/Release/libcocosdenshion.so
HelloWorld/AndroidDebug/
HelloWorld/AndroidRelease/
HelloWorld/Classes/
HelloWorld/android/assets
HelloWorld/postCompiled.sh
cocos2dx/platform/third_party/linux/
installLinuxLib.sh
tests/Res/gui_close.WAV
2011-08-25 19:04:29 +08:00
moadib
a8d87a9976
Non-trivial arguments passed by reference now.
...
Removed unnecessary cocos2d:: prefix inside namespace.
2011-08-17 17:26:26 +04:00
minggo
3dc1967f6c
fixed #579 : change zorder to int
2011-07-06 20:48:56 +08:00
natural-law
0378a6a36d
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x
...
Conflicts:
cocos2dx/include/CCNode.h
2011-07-01 16:24:23 +08:00
natural-law
7d7f3a9241
fixed #562 , Upgrade folder sprite_nodes to rc3.
2011-07-01 16:11:31 +08:00
minggo
16f79cb0be
fixed #554 : upgrade base_nodes to 1.0.0-rc3
2011-07-01 15:48:05 +08:00
minggo
022e2b9998
issue #528 : refactor ok on win32
2011-06-20 17:31:38 +08:00
minggo
a8b6b850de
use precompile macro to cantrol if enable lua support
2011-06-01 17:51:08 +08:00
minggo
697368cf20
support lua
2011-05-31 14:04:14 +08:00
natural-law
5d2ac1fc0c
fixed #428 , Use CCArray instead of CCMutableArray as the parameter type of CCNode::m_pChildren.
2011-04-21 14:46:15 +08:00
minggo
22b55eaf78
issue #418 : add copyright of original author to each file
2011-03-19 10:59:01 +08:00
minggo
b5a99f90df
issue #375 : rename file names and object names
2011-03-07 17:11:57 +08:00
yangws
67c0ad6332
add platform support project on win32.
...
Move macros, CCXUIImage, ccxCommon, CCXCocos2dDefine, 3rd party libraries, glu, NSLock, ccxConfig from platform/win32 to platform_support.
2011-01-15 18:05:35 +08:00
minggo
4cd3e59e2b
fixed #278
2010-12-27 10:26:56 +08:00
minggo
f92b0d514e
fixed #273
2010-12-24 15:04:26 +08:00
Walzer
820c2f0714
issue #211 cocos2d-x back to cocos2dx
2010-11-18 15:01:42 +00:00
Walzer
b4328354af
issue #211 cocos2dx -> cocos2d-x
2010-11-18 14:07:17 +00:00
Ming
416a319344
fixed #203
2010-11-13 03:34:49 +00:00
Ming
6062cf1558
issue #202
2010-11-12 09:26:01 +00:00
Ming
9febafadec
2010-10-09 08:23:58 +00:00
Walzer
d93aae9133
issue #171 , add annotate for protected member variable
2010-09-29 04:03:21 +00:00
Walzer
dad659641b
issue #171 , add @brief in class annotate
2010-09-29 01:44:57 +00:00
Walzer
01eb8da314
issue #171 , modify object-c code in annotate.
2010-09-28 04:14:12 +00:00
Ming
12d6df9717
issue #154
2010-09-24 10:10:32 +00:00
Ming
0468bbf3f3
issue #122
2010-09-04 03:30:39 +00:00
Ming
39c6ebf503
issue #85:remove the using of dynamic_cast()
2010-08-31 03:20:37 +00:00
Ming
b9587a7062
2010-08-30 07:45:39 +00:00
Ming
32c2e83b3f
issue #98
2010-08-28 02:56:18 +00:00
Ming
60adec78e8
issue #85 : avoid virtual inheriting from NSObject, and remove the using of dynamic_cast()
2010-08-27 06:13:32 +00:00
Walzer
2ad752d206
fixed #91 , implement CCParallaxNode
2010-08-26 03:30:52 +00:00
Walzer
ccca95746e
issue #18 , debug
2010-08-19 07:29:38 +00:00