Commit Graph

15 Commits

Author SHA1 Message Date
Huabing.Xu d51ad36613 Merge branch 'develop' into develop_gridNode
* develop: (67 commits)
  Adds const in ShaderTest2.h
  Skew works again!
  [AUTO] : updating submodule reference to latest autogenerated bindings
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Reverts submodule.
  Updates submodule of bindings-generator.
  Adds `std::for_each` test in invocation
  Reverts bindings-generator.
  fixed not render
  iterator in Sprite fixes
  update vs project for removes unneeded files
  getNodeToParentTransform fixes
  Node cleanup
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Improves SpriteTest
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Android and Linux fixes
  removes `using namespace std` from header file
  Removes unneeded files
  change play arguments
  ...

Conflicts:
	cocos/2d/CCNode.cpp
	samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-12-19 17:20:22 +08:00
Ricardo Quesada 33c4f891a0 Adds 'CC' to renderer files 2013-12-17 18:41:09 -08:00
Ricardo Quesada d6be81b7a8 The Renderer is not a singleton
In order to access, you have to get it from the Director

`Director::getInstance()->getRenderer()`
2013-12-17 17:50:17 -08:00
Huabing.Xu 25fc3d3c2a Merge branch 'develop' into develop_gridNode
* develop: (105 commits)
  update armature to new render
  iOS & Mac project fix.
  [AUTO] : updating submodule reference to latest autogenerated bindings
  use size_t replace unsigned int for record redeque::size returned value.
  issue #2171: Updates CMakeLists.txt.
  issue #2171: Binds New renderer classes, ignores NewTextureAtlas.
  issue #2171: Adds header files of renderer in cocos2d.h.
  issue #2171: Reorder renderer files for iOS & mac project.
  issue #2171: small fix in ccTypes.h
  issue #2171: Don’t ‘using namespace std;’ in header file.
  [AUTO] : updating submodule reference to latest autogenerated bindings
  issue #2171: Ignores Director::getFrustum.
  issue #2171: Fixing compilation errors for Linux port.
  issue #2171: NULL —> nullptr for Android warning of CCBAnimationManager.cpp.
  issue #2171: [New Renderer] Fixing compilation errors for Android.
  [Win32] fix argument type. - argument of interface is ssize_t.
  Update AUTHORS [ci skip]
  Update CHANGELOG [ci skip]
  Add mouse scrolling support for extension test
  issue #3341:fix Incorrect at TextureCache::addImageAsync for repeatedly execute for the same image
  ...

Conflicts:
	cocos/2d/CCNode.cpp
	cocos/2d/cocos2d.vcxproj.filters
	samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-12-17 18:16:05 +08:00
yinkaile bc868cc004 update armature to new render 2013-12-17 17:00:01 +08:00
Huabing.Xu 5509bd48ef remove _grid 2013-12-12 16:21:21 +08:00
James Chen 1d5984b29a issue #2790: Vector::makeObjectsPerformCallback —> Vector::forEach 2013-12-04 16:01:02 +08:00
James Chen 90062b656d issue #2790: Node::_children is Vector<Node*> now. 2013-12-04 16:00:17 +08:00
2youyou2 4f2603f69c fixed BatchNode's _children is empty, draw will crash 2013-11-18 13:23:38 +08:00
2youyou2 12d6bc1722 1. change CCARRAY_FOREACH to range-based loop 2013-11-06 15:25:44 +08:00
2youyou2 16c23d0ad3 remove CC_PROPERTY and CC_SYNTHESIZE. 2013-11-05 19:53:38 +08:00
2youyou2 3eef64c3b8 1. Change NULL to null
2. Remove CocoStudio/Armature files
2013-11-05 15:32:13 +08:00
yinkaile 8fa8b9f844 update develop 2013-10-30 09:41:40 +08:00
James Chen 1f3863e787 Event Dispatcher refactor commit. TestCpp could run. 2013-10-25 10:53:45 +08:00
minggo 8f7a489a4d issue #2905:make cocostudio and gui flat 2013-10-16 16:48:39 +08:00