Ricardo Quesada
|
b5fdbf2d49
|
it is v3.1-alpha1
|
2014-05-09 17:03:34 -07:00 |
Ricardo Quesada
|
faf617bc37
|
fixes for Linux
|
2014-05-09 16:57:11 -07:00 |
Ricardo Quesada
|
f511b1f8a1
|
Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into improved_glprogram
|
2014-05-09 16:46:35 -07:00 |
Ricardo Quesada
|
fec1b82c0a
|
Shader files use STRINGIFY
|
2014-05-09 16:45:42 -07:00 |
yangxiao
|
1be6ba961c
|
Merge branch 'newcode' into improved_glprogram
|
2014-05-09 16:05:42 -07:00 |
yangxiao
|
877d8dd771
|
android works!!
|
2014-05-09 15:59:49 -07:00 |
Ricardo Quesada
|
808561705a
|
new files for template
|
2014-05-09 15:40:48 -07:00 |
Ricardo Quesada
|
9cad6cf027
|
removes some unused directories from the propery sheet
... for Visual Studio
|
2014-05-09 15:35:53 -07:00 |
Ricardo Quesada
|
4c623f1f5e
|
compiles and runs on Windows Phone 8
What's missing is to have the pre-compiled shaders from MS
to test the the ShaderTest
|
2014-05-09 15:14:50 -07:00 |
Ricardo Quesada
|
da0c581d44
|
Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into improved_glprogram
|
2014-05-09 14:43:36 -07:00 |
Ricardo Quesada
|
47f6f8871f
|
compiles on windows
|
2014-05-09 14:43:20 -07:00 |
yangxiao
|
879958855b
|
UniformValue use union array
|
2014-05-09 14:38:36 -07:00 |
Ricardo Quesada
|
9538c20a3e
|
Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into improved_glprogram
|
2014-05-09 13:25:27 -07:00 |
Ricardo Quesada
|
739af170ad
|
compiles and runs on Windows!!!
|
2014-05-09 13:24:56 -07:00 |
Trace
|
4c4a974287
|
use STRINGGIFY(A) instead R""
|
2014-05-09 12:03:09 -07:00 |
Trace
|
4bcdccd302
|
Merge branch 'improved_glprogram' of https://github.com/super626/cocos2d-x into improved_glprogram
|
2014-05-09 12:01:18 -07:00 |
Ricardo Quesada
|
9ffaeec515
|
Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into improved_glprogram
|
2014-05-09 12:00:33 -07:00 |
Ricardo Quesada
|
16c6b2163d
|
More VisualStudio fixes
|
2014-05-09 11:59:52 -07:00 |
Huabing.Xu
|
e72633c066
|
Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into tony_improved_glprogram
|
2014-05-09 11:53:22 -07:00 |
Trace
|
0b8aed3536
|
Merge branch 'improved_glprogram' of https://github.com/super626/cocos2d-x into improved_glprogram
|
2014-05-09 11:51:00 -07:00 |
Huabing.Xu
|
a8b27de799
|
fix bug for y flipped coord (particle system)
|
2014-05-09 11:50:37 -07:00 |
Huabing.Xu
|
168ff78e18
|
add test case for y flipped coord
|
2014-05-09 11:49:51 -07:00 |
Trace
|
88f1d8ac4e
|
Add ShaderTest sample and shader code
|
2014-05-09 11:48:11 -07:00 |
Ricardo Quesada
|
6727c6d19c
|
Adds missing files to xcode
|
2014-05-09 11:45:12 -07:00 |
Ricardo Quesada
|
78dd92a7ef
|
Merge remote-tracking branch 'cocos2d/v3' into improved_glprogram
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
|
2014-05-09 11:40:13 -07:00 |
Ricardo Quesada
|
8565e899f9
|
adds missing files to VisualStudio
|
2014-05-09 11:38:43 -07:00 |
Ricardo Quesada
|
dec753f0c4
|
Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into improved_glprogram
|
2014-05-09 11:36:02 -07:00 |
Ricardo Quesada
|
34a87f8332
|
Merge remote-tracking branch 'super626/improved_glprogram' into improved_glprogram
|
2014-05-09 11:28:16 -07:00 |
Ricardo Quesada
|
00834b1d6e
|
adds missing files for Windows
|
2014-05-09 11:28:06 -07:00 |
yangxiao
|
a986455e63
|
store useCache in GLProgramState
|
2014-05-09 10:23:24 -07:00 |
andyque
|
e1fe26543d
|
issue #5057, refactor & remove deprecated warnings
|
2014-05-09 18:37:22 +08:00 |
andyque
|
264769f814
|
issue #5057, refactor LinearGravity
|
2014-05-09 17:54:25 +08:00 |
minggo
|
369719481f
|
Merge pull request #6652 from zawasp/external_vs2013
add VS2013 support for box2d, chipmunk
|
2014-05-09 17:42:23 +08:00 |
andyque
|
0c0f18e7f3
|
issue #5047, refactor LayoutParameterType
|
2014-05-09 17:38:05 +08:00 |
andyque
|
d12a71f738
|
issue #5057, refactor UILayoutDefine
|
2014-05-09 17:16:11 +08:00 |
andyque
|
09a53e7b03
|
issue #5057, refactor BackGroundColorType
|
2014-05-09 17:05:36 +08:00 |
andyque
|
e8e0d007bd
|
issue #5057, refactor LayoutType
|
2014-05-09 16:49:00 +08:00 |
andyque
|
305f052344
|
issue #5057, refactor LayoutClippingType
|
2014-05-09 16:31:22 +08:00 |
Mircea Rila
|
ebfbf0eba3
|
fix box2d win32 project
|
2014-05-09 11:10:08 +03:00 |
andyque
|
451b7a1b6b
|
issue #5057, refactor UICheckBox event callback
|
2014-05-09 16:04:55 +08:00 |
Mircea Rila
|
70d7d5b493
|
add VS2013 support for box2d, chipmunk
|
2014-05-09 10:53:44 +03:00 |
andyque
|
c5a505ec4c
|
issue #5057, Merge branch 'v3' into refactor5057
Conflicts:
cocos/ui/CocosGUI.h
|
2014-05-09 15:39:02 +08:00 |
andyque
|
d799ffce40
|
issue #5057, remove include dependency
|
2014-05-09 15:32:51 +08:00 |
andyque
|
f070fc335f
|
issue #5057, refactor BrightStyle to strong typed enum
|
2014-05-09 15:23:34 +08:00 |
andyque
|
762e8d9249
|
issue #5057, refactor WidgetType to strong typed enum
|
2014-05-09 15:16:33 +08:00 |
andyque
|
6a7277c38f
|
issue #5057, refactor TextureResType to strong typed enum
|
2014-05-09 14:56:05 +08:00 |
andyque
|
57ce0ee2cf
|
issue #5057, refactor addTouchEventListener to std::function<>
|
2014-05-09 14:30:39 +08:00 |
chuanweizhang2013
|
d502e41af4
|
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into codeidev3
Conflicts:
templates/lua-template-runtime/frameworks/runtime-src/Classes/AppDelegate.cpp
|
2014-05-09 14:28:14 +08:00 |
chuanweizhang2013
|
c973dba4f1
|
add entry file support
|
2014-05-09 14:06:20 +08:00 |
James Chen
|
a0fbe9e737
|
Merge pull request #6649 from CocosRobot/update_cocosfiles_1399614149
[AUTO][ci skip]: updating cocos2dx_files.json
|
2014-05-09 13:45:10 +08:00 |