halx99
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0547a4b7c2
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Update CCConsole.cpp
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2021-10-27 23:02:38 +08:00 |
halx99
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2bd82c11bd
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Fix ci
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2021-10-25 20:29:40 +08:00 |
halx99
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6a2e09f3c8
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Unify Tex2F to Vec2
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2021-10-24 22:44:44 +08:00 |
halx99
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8e08ef8799
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Fix reviews
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2021-10-24 21:55:48 +08:00 |
halx99
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554412f4fd
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Use struct `Vec2` instead `Size`
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2021-10-23 23:27:14 +08:00 |
halx99
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56293e9713
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Put fps labels to safe origin
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2021-10-09 14:45:49 +08:00 |
halx99
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c15442eaad
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Fix some warnings
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2021-10-09 13:48:56 +08:00 |
rh101
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fc4eed4853
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Avoid usage of strlen and terminate decoding on any null character.
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2021-10-05 13:29:33 +11:00 |
rh101
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995ba4eb95
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Move url encode and decode methods to ccUtils
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2021-10-05 12:50:01 +11:00 |
姒嗘煶鏉?
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35b658c90e
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Merge: f5663f279c d73d937894
Merge remote-tracking branch 'upstream/dev' into dev
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2021-09-05 20:45:32 +08:00 |
姒嗘煶鏉?
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0aff165959
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[fix]ScrollView and ListView goes back to the front incorrectly after calling doLayout.
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2021-09-05 20:44:14 +08:00 |
rh101
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5e0a717aa5
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Change off_t to int64_t
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2021-09-02 21:18:23 +10:00 |
rh101
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4e7db23d38
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Remove getLong() method
Change %du to %u, and %lx to %x
Use "stdint.h" instead of <cstdint> for TGAlib.h
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2021-09-02 20:30:20 +10:00 |
姒嗘煶鏉?
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64e2cdd8d9
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[fix]The problem of inaccurate maximum width limit when using system fonts.
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2021-09-02 17:15:03 +08:00 |
rh101
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eba8696d65
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Change %ld to %d for 32bit data types
Regenerate LUA bindings
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2021-09-02 17:46:22 +10:00 |
rh101
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5c61f42990
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Add required include for uint32_t
Fix code warning
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2021-09-02 16:18:32 +10:00 |
rh101
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4e5b07f6cb
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Revert to usage of `long` type for external library methods that require it.
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2021-09-02 16:08:57 +10:00 |
rh101
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38167107cc
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Revert changes where `long` type is required.
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2021-09-02 15:59:29 +10:00 |
rh101
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d8fd94db8a
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Usage of long and unsigned long changed to platform independent fixed-sized types where appropriate.
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2021-09-02 15:39:28 +10:00 |
halx99
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0cee74a4bf
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Fix part of #487
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2021-09-02 11:43:27 +08:00 |
halx99
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fc1c901209
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Macro compatible
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2021-08-27 13:54:05 +08:00 |
halx99
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73c5f887b5
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Merge: 30625f2330 f5af50debd
Merge pull request #475 from adxeproject/win64
Win64 build support [DONE] 馃殌馃帀
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2021-08-27 12:34:24 +08:00 |
aismann
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147b4b7946
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Update README.md
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2021-08-27 06:25:18 +02:00 |
halx99
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fa1f2f2d33
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Fix lua build for win64 and 1 warning
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2021-08-27 11:41:11 +08:00 |
halx99
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5d0565b900
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Fix byteorder detect error for win64 and some warnings
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2021-08-27 11:27:33 +08:00 |
halx99
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410d3b41af
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HttpClient: push front available channel to fix dns cache missing
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2021-08-03 14:41:30 +08:00 |
halx99
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5dcc4f557a
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clang-format: Set PointerAlignment to Left
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2021-07-17 23:36:13 +08:00 |
halx99
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f0a2bd416a
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Improve code quality
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2021-07-17 23:32:31 +08:00 |
halx99
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ec5ef59474
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Improve code quality
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2021-07-15 23:03:43 +08:00 |
halx99
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36042fdb55
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Add new API Node::hitTest
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2021-07-15 17:01:57 +08:00 |
halx99
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2870cd86b8
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Add defaultValue CCValue::asXXX for number types [skip ci]
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2021-07-15 12:21:38 +08:00 |
halx99
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465440d689
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Improve logic
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2021-07-10 00:32:19 +08:00 |
halx99
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a97ba886bf
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Rename everything to adxe
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2021-07-09 10:42:36 +08:00 |
halx99
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f3f43ffb89
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Restrict detect utf-8 support
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2021-07-08 00:39:22 +08:00 |
halx99
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bb79db77c2
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detectNonAsciiUTF8 Don't regard null character as ascii
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2021-07-07 22:35:30 +08:00 |
halx99
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8ce2947a0e
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Add API detectNonAsciiUTF8 [skip ci]
This api will return true if any non-ascii utf-8 detected, and also return whether all chars is ascii.
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2021-07-07 21:49:57 +08:00 |
halx99
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ed3a0d05ec
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Move GL macros to backend MacrosGL.h
a. Fix box2d-testbed crash on macos and ios
b. User should avoid use them at application
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2021-07-07 13:52:56 +08:00 |
halx99
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af0a0f1598
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Fix CCValue move assignment with std::string
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2021-07-06 01:44:02 +08:00 |
halx99
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dabdb1315d
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Fix #414
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2021-07-04 21:18:14 +08:00 |
halx99
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169d15943a
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Delete unused code
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2021-07-02 15:17:13 +08:00 |
halx99
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ea014d2924
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ASTC decompress benchmark print
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2021-07-02 15:11:01 +08:00 |
halx99
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e2c213e0bd
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Take care memory leak
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2021-07-02 14:32:22 +08:00 |
halx99
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be7c037cd9
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Always decompress astc parallel for sotware decoder [ci build]
a. Improve task life cycle management.
b. Fix ci
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2021-07-02 14:20:54 +08:00 |
halx99
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f6cbe606fd
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Fix ci [ci build]
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2021-07-02 13:25:00 +08:00 |
halx99
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71a0abf11c
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Always decompress astc parallel for sotware decoder [ci build]
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2021-07-02 13:00:04 +08:00 |
halx99
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8a904f72fa
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Update astc.cpp
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2021-07-02 00:38:02 +08:00 |
halx99
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9cac9491ed
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Revert profile
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2021-07-02 00:23:26 +08:00 |
halx99
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b6610a242f
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Add decompress astc parallel support [ci build]
a. Define macro ASTC_ENABLE_PARALLEL_DECOMPRESS to enable.
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2021-07-02 00:18:02 +08:00 |
halx99
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2986c9d248
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Make astc decode profile same with render backend
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2021-06-28 21:04:36 +08:00 |
halx99
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10c1ed15ef
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Refactor dual sampler shader [ci build]
Since not only etc1 could use sepreate RGB, A to two texture samplers, we unify the shader name.
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2021-06-27 20:58:50 +08:00 |