Commit Graph

266 Commits

Author SHA1 Message Date
minggo 3b442dfc0f fixed #1439:synchronize to cocos2d-iphone v2.0.0 2012-08-22 15:51:25 +08:00
Dale Ducharme 4004a8ac61 Cocos2dx for gles2. 2012-08-17 17:45:21 -04:00
minggo cc39dc55f4 issue #1405:remove unneeded functions of CCFileUtils 2012-08-08 18:39:33 +08:00
Walzer 685b70e6fb fixed #1402, résolve conflicting "create" functions
1. Following https://docs.google.com/document/d/1eqvYjVah0R9nkjzJ_ga1-_cyjHnizVQ5dyESYNpYM0s/edit?pli=1
2. use CCSequence/CCSpawn::initWithTwoActions, createWithTwoActions instead of initOneTwo, create(one, two).
3. haven't re-generate lua-binding to resolve the conflicts yet.
2012-07-23 22:49:11 +08:00
minggo 7467d254d4 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1399_adjust_structure 2012-07-19 17:26:39 +08:00
minggo f9c40f7372 issue #1399: work ok on iOS after adjusting directory structure 2012-07-19 17:22:36 +08:00
Walzer 5bec3b3ac3 CCTextureCache.cpp:L532, tex -> texture 2012-07-14 23:44:56 +08:00
Walzer a46c53421c consistent the variable name in different functions. 2012-07-14 15:21:42 +08:00
Walzer e6ae45e1b2 fixed issue #1395, which was reported at https://github.com/cocos2d/cocos2d-x/issues/1095 2012-07-14 15:06:11 +08:00
Nat Weiss 43d40bd5a0 Fixes a few Xcode 4.5-specific error messages. 2012-07-08 22:37:19 -07:00
James Chen a901b0bb12 fixed #1367: Refactor "createWith***" to "create". 2012-06-27 14:21:29 +08:00
Walzer 9eab0c19f8 add groups to all classes for doxygen 2012-06-20 18:09:11 +08:00
James Chen b818c0afa6 fixed #1336: Used CC_DEPRECATED_ATTRIBUTE macro to mark deprecated interfaces. 2012-06-20 11:48:31 +08:00
James Chen 07b9db8e91 Merge branch 'gles20' into gles20-ccbi 2012-06-19 17:28:31 +08:00
James Chen c4056b1bb0 fixed #1269: Updated include search paths for win32 and android. 2012-06-19 17:22:55 +08:00
James Chen 591566b43a fixed #1335: Memory leaks in cocos2dx and CCBReader. 2012-06-19 16:31:26 +08:00
minggo 90448ec7d0 issue #1269:fix some compiling error because of including error header files 2012-06-19 16:20:46 +08:00
minggo 9ec29d715a issue #1269:make tests HelloWorld HelloLua and testjs refer subproject cocos2dx 2012-06-19 13:50:11 +08:00
Nicolas Gramlich 13bcf2180c Merge with gles20. 2012-06-15 16:26:10 -07:00
Nicolas Gramlich f0c1a4001c Removed CC_FONT_LABEL_SUPPORT since it wasn't defined anywhere and now custom TTF fonts work. 2012-06-15 14:06:01 -07:00
minggo d0f905992a issue #1292:make some function names more readable 2012-06-15 15:10:40 +08:00
minggo 221be759c6 issue #1324: merge James Chen's codes 2012-06-14 18:54:05 +08:00
James Chen 3a410c14a1 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1324_create
Conflicts:
	cocos2dx/extensions/CCBReader/CCBReader_v2.cpp
	cocos2dx/extensions/CCControlExtension/CCScale9Sprite.cpp
	cocos2dx/label_nodes/CCLabelBMFont.cpp
	cocos2dx/menu_nodes/CCMenuItem.cpp
	cocos2dx/menu_nodes/CCMenuItem.h
	cocos2dx/misc_nodes/CCRenderTexture.h
	cocos2dx/tileMap_parallax_nodes/CCTileMapAtlas.cpp
	tests/tests/ExtensionsTest/CocosBuilderTest/HelloCocosBuilder.cpp
	tests/tests/LabelTest/LabelTest.cpp
2012-06-14 17:36:31 +08:00
James Chen 23574172ff issue #1324: Added create() for static member functions that new an autorelease object, updated cocoa folder. 2012-06-14 16:05:58 +08:00
minggo 9321a8d025 fixed #1322: vertical alignment works ok on android 2012-06-13 18:33:44 +08:00
minggo 15ad463fbe issue #1322: vertical alignment ok on iOS 2012-06-13 16:20:58 +08:00
minggo ec4a21eaf4 issue #1310: modify some format 2012-06-13 11:23:43 +08:00
minggo 916b276607 issue #1310: synchronize CCTexturePVR 2012-06-12 12:02:15 +08:00
James Chen be362bef9b issue #1310: Some typo fixes. Updated CCTexture2D.h/.cpp. 2012-06-11 21:58:04 +08:00
James Chen 12a9d13443 issue #1310: Synchronize to RC2, HelloWorld works ok on win32. 2012-06-08 16:54:38 +08:00
James Chen 76a560a474 issue #1310: Made CCFileUtils as a singleton. 2012-06-08 16:22:57 +08:00
James Chen 26cf81e42e Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
Conflicts:
	cocos2dx/CCScheduler.h
	cocos2dx/include/ccTypes.h
2012-06-08 14:14:13 +08:00
James Chen c5cf23c859 issue #1310: First commit since sync to rc2. 2012-06-08 14:11:48 +08:00
minggo cc16320445 issue #1310: syncronize actions 2012-06-08 13:55:28 +08:00
minggo 49d8ac72f6 fixed #1202:remove CCFileData 2012-06-07 14:13:44 +08:00
James Chen 6bb2941ec9 fixed #1300: Typo: CC_ENABLE_CACHE_TEXTTURE_DATA -> CC_ENABLE_CACHE_TEXTURE_DATA 2012-06-06 10:06:51 +08:00
James Chen 5b4495d982 Opened assert for CCTexture2D::setTexParameters and generateMipmap. 2012-05-30 16:26:47 +08:00
minggo 80389d0611 Merge pull request #941 from minggo/gles20
fix some bugs
2012-05-30 00:44:22 -07:00
minggo 4428810fd5 fixed some bugs 2012-05-30 15:42:29 +08:00
James Chen b662784730 Merge pull request #940 from dumganhar/gles20
fixed #1273: Crash appears after clicking closed button in TextureCacheTest.
2012-05-29 23:31:36 -07:00
James Chen 265cb135ad fixed #1273: Passed 'this' to unscheduleSelector rather than 'g_sharedTextureCache'. 2012-05-30 14:27:30 +08:00
James Chen 895de701ba fixed #1273: Crash appears after clicking closed button in TextureCacheTest. Also fixed a bug about memory leak in CCEGLView.cpp(win32). And updated build-win32.bat. 2012-05-30 14:24:59 +08:00
minggo 07c46bb445 fixed #1266: use flag O_CREAT when creating named semaphore 2012-05-30 11:21:36 +08:00
James Chen ad50d6ee57 fixed #1270: Fixed some warning on win32. 2012-05-29 17:11:33 +08:00
James Chen 94701d9315 fixed #1268: Testjs will crash after clicking the close button on win32.
Also, fixed a bug in CCTextureCache::~CCTextureCache().
2012-05-29 15:23:16 +08:00
Jeff Reitman 6c6fbeef8d * fix async texture cache not working on IOS due to sem_open requirement
* allow semaphore to be unlinked and close no thread exit
* removed firstTry as it can now use s_pSem which is only set when the semaphore is successfully created.  Had to move target->retain() under thread creation so we don't leak memory if semaphore fails.
2012-05-27 11:41:12 -07:00
James Chen c902e884f4 fixed #1240: Moved particle files to Particle folder. Fixed a bug in tiff decoding. Refactored CCTextureCache::adddImage. 2012-05-25 16:52:47 +08:00
James Chen c2591f1e9e issue #1240: Added tiff support, run ok on win32. There is a 'FIXME' needed to be fixed. 2012-05-23 17:26:06 +08:00
James Chen d998b54269 fixed #1224: Memory leak in CCParticleSystem::initWithDictionary() 2012-05-23 11:18:04 +08:00
James Chen de35aaa101 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1194_tex_wat 2012-05-02 09:49:12 +08:00