halx99
92890788f8
Update copyright notice [skip ci]
2021-10-06 18:47:07 +08:00
halx99
ff57086dd6
Fix #516
2021-10-06 11:24:39 +08:00
rh101
9857ea8732
[setup.py] Add download support. Add NuGet CLI download to tools folder.
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Download NuGet Microsoft.Web.WebView2 package version 1.0.992.28
Add support for WebView for Windows builds.
2021-10-04 18:55:01 +11:00
aismann
e785d1a5d7
Update PhysicsTest.cpp
2021-09-08 10:16:14 +02:00
halx99
d73d937894
Fix #493 , sync uri parse unit test
2021-09-04 00:22:47 +08:00
rh101
bc0a5f42f8
Windows callback requires `long` return type
2021-09-02 21:21:28 +10:00
rh101
78236079e8
More %ld to %d changes
2021-09-02 17:54:13 +10:00
rh101
de182c8360
Change %ld to %d for 32bit data types
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Regenerate LUA bindings
2021-09-02 17:46:22 +10:00
rh101
d8ef523abb
Fix typo
2021-09-02 17:05:33 +10:00
rh101
386f7deb9d
Use explicit cast to uintptr_t prior to casting to int type.
2021-09-02 16:52:40 +10:00
rh101
3c5fa51a01
Fix for compilation issue due to pointer to int32 conversion.
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Fix warning.
2021-09-02 16:38:23 +10:00
rh101
e5bbea3cca
Test code updated with long to int32_t changes
2021-09-02 15:48:05 +10:00
halx99
a2346d5e1f
Merge branch 'dev' of https://github.com/adxeproject/adxe into dev
2021-09-01 10:10:46 +08:00
halx99
21f27285a0
Fix #486 , re-enable custom shader batch draw
2021-08-31 16:25:45 +08:00
halx99
cb81a61530
Refactor layer
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Reimplement LayerColor and LayerGradient based on sprite for auto batch draw
2021-08-30 19:47:53 +08:00
aismann
cbeeb8d8ab
Debug 64bit build error
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Severity Code Description Project File Line Suppression State
Error (active) E0075 operand of '*' must be a pointer but has type "bool" cpp-tests D:\______\GitHub\adxe\tests\cpp-tests\Classes\SpineTest\SpineTest.cpp 153
2021-08-27 07:47:22 +02:00
halx99
11434287cd
Merge pull request #466 from rh101/fix-sprite-test-crashes
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Fixes for crashes in sprite and sprite cache tests
2021-08-19 14:35:44 +08:00
rh101
c9ebafe501
Fixes for crashes in sprite and sprite cache tests
2021-08-19 15:43:18 +10:00
aismann
a9569ca061
fix
2021-08-18 06:00:43 +02:00
aismann
5b3748cdd6
Important API change for naming convention
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rename
class DebugDraw
to
PhysicsDebugNodeBox2D
2021-08-18 05:23:03 +02:00
aismann
780d4e6294
cleanup and improvement
2021-08-18 04:16:21 +02:00
rh101
188345e42a
Fix incorrect reference count check in SpriteFrameCache::removeUnusedSpriteFrames
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[BaseTest] Ensure unused frames are released before attempting to free unused textures
2021-08-17 15:26:44 +10:00
rh101
b3e045b387
Use integer identifier for sprite sheet format.
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Revert method name addSpriteFramesWithFileAndTexture back to addSpriteFramesWithFile
2021-08-17 14:04:45 +10:00
rh101
5199bb087a
Update sprite sheet API to allow custom sprite sheet texture filename to be used
2021-08-17 09:04:51 +10:00
aismann
9f2ab0ef28
More improvements ( #455 )
2021-08-14 10:28:28 +08:00
RH
4716456e33
Support custom texture atlas formats ( #284 )
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* Allow support for custom texture atlas formats other than PLIST.
* Revert usage of emplace_back to push_back to ensure support for older compilers.
* Update test to support SpriteFrameCache::addSpriteFramesWithFile
* Re-add SpriteFrameCache::addSpriteFramesWithFileContent
* Change order of SpriteFramesFromFileContent test back to what it previously was
* Remove sprite sheet and all frames associated with it correctly
* Move sprite loader classes into their own files to clean up CCSpriteFrameCache
* Remove redundant line and update comment
* Fix formatting to match adxe code style
* Fix typo
* Add custom sprite sheet loader test using JSON-array sprite atlas format.
Simplify sprite sheet loader interface by adding identifier to the custom sprite sheet loader implementation.
* Add newline at the end of the file
2021-08-13 14:52:58 +08:00
aismann
861c356bb4
update CMakeList.txt
2021-08-12 06:02:01 +02:00
aismann
7b7a3a8ae7
Box2D_TestBed_improvement
2021-08-12 05:54:06 +02:00
aismann
c2b44cc7e1
some beauties
2021-08-06 10:19:54 +02:00
aismann
56b99eff6a
Box2D - Basic ready for use
2021-08-06 09:35:29 +02:00
aismann
f5077bfb0f
Add DebugDraw to Box2DTest, Improve Box2D-Testbed add some new classes to physics-nodes ( #444 )
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* Update AppDelegate.cpp
Add '*Debug*' on the title
* Update CCPhysicsDebugNodeBox2D.h
* Improve Box2D-TestBed
* improvements
* Update CCPhysicsDebugNodeBox2D.cpp
* Improve the 2d physics stuff
* dirty fix for build android:
* Fix fatal error: 'GLFW/glfw3.h' file not found
* Add DebugDraw to Box2DTest, Improve Box2DTestBed, Add some new physicnodes
* fix settings, unknow labelDebugDraw;
2021-08-05 17:23:55 +08:00
aismann
36a6ba2a33
Merge pull request from improve Box2D-TestBed ( #437 )
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* Update AppDelegate.cpp
Add '*Debug*' on the title
* Update CCPhysicsDebugNodeBox2D.h
* Improve Box2D-TestBed
* improvements
* Update CCPhysicsDebugNodeBox2D.cpp
2021-07-19 18:33:03 +08:00
halx99
abd98f50aa
HttpClient cookie support
2021-07-19 12:26:25 +08:00
halx99
ffcd4770cb
Move GL macros to backend MacrosGL.h
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a. Fix box2d-testbed crash on macos and ios
b. User should avoid use them at application
2021-07-07 13:52:56 +08:00
halx99
5161d4135f
Fix spell case ( #424 )
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* Fix file name case [skip ci]
* Rename Test.cpp to test.cpp
2021-07-07 04:01:08 +08:00
aismann
5735a85862
Merge pull request #423 from aismann/dev
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Enable box2d testbed on linux/macos
2021-07-07 02:29:38 +08:00
aismann
5ab1fdbf57
Merge pull request #419 from aismann/Box2D-TestBed
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* Starting "Box2D - TextBed" adaption (most demos working)
* fix CMakeList.txt
* Update CMakeLists.txt
* Update CMakeLists.txt
* Update Box2dTest.cpp
* Update tests.h
* Update CCPhysicsDebugNodeBox2D.cpp
* Update controller.cpp
2021-07-06 21:02:47 +08:00
halx99
3d7251e7e3
ChipmunkTestBed non-win platform adapte
2021-07-06 18:40:24 +08:00
halx99
8efca2ea3a
HttpClientTest tag [skip ci]
2021-07-06 11:43:57 +08:00
halx99
45ad0d86fe
Implement HttpClient::sendSync with std::promise
2021-07-06 11:39:53 +08:00
halx99
7405c5781b
HttpClient handle content type from custom headers
2021-07-05 14:24:04 +08:00
halx99
ec904ed2b2
Downloader background task [ci build]
2021-07-04 19:26:18 +08:00
halx99
79b13d2372
Fix #413
2021-07-04 16:40:34 +08:00
halx99
f260546821
Remove yasio test since we implement HttpClient based on it [ci build]
2021-07-02 19:02:38 +08:00
aismann
8498203a47
Chipmunk2D TestBed finished ( #410 )
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* Improve Chipmunk2D - TestBed
* Code cleanup, keyboard fix, should be finished now (behavior like the original Chipmunk2D - demos with Sokol as renderer)
* Update ChipmunkTestBed.h
* Fix wrong merge
2021-06-30 18:57:41 +08:00
aismann
e7d2df5ae2
Update ChipmunkTestBed.h ( #412 )
2021-06-30 17:13:55 +08:00
aismann
158bd118e4
Improve Chipmunk2D - TestBed ( #404 )
2021-06-30 09:52:54 +08:00
aismann
39be77144c
Fix CCPhyhsicsDebugNode Polygon stuff, add all bench tests, ... ( #403 )
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* Improve Chipmunk2D - TestBed, add same more debug draw stuff and some fixes too.
* Improve Chipmunk2D- TestBed and starting the code cleanup ...
* Fix CCPhyhsicsDebugNode Ploygon stuff, add all bench tests, improve same demos, code cleanup
2021-06-26 17:46:06 +08:00
aismann
67a505ef4f
Improve Chipmunk2D - TestBed. Starting code cleanup. ( #399 )
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* Improve Chipmunk2D - TestBed, add same more debug draw stuff and some fixes too.
* Improve Chipmunk2D- TestBed and starting the code cleanup ...
2021-06-25 21:31:13 +08:00
aismann
c5d82faa9e
Improve Chipmunk2D - TestBed, add same more debug draw stuff and some fixes too.
2021-06-25 17:01:23 +08:00