James Chen
951b5174db
[lua-tests] Fixes PhysicsDemoBug5482 crashes. ( #16979 )
...
Fixed http://punchbox.info:3000/issues/26011
2016-12-09 14:12:57 +08:00
minggo
fb3055e98c
remove duplicated codes to fix crash in release mode ( #16978 )
2016-12-09 13:42:16 +08:00
James Chen
e6aa2ace3e
[lua] Fixes AssetsManagerEx test crashes. ( #16977 )
2016-12-09 12:04:38 +08:00
James Chen
a0b67fc99a
Fixes lua action test ‘Issue 1305’ crashes. ( #16974 )
...
* Fixes lua action test ‘Issue 1305’ crashes.
* Removes an unused log.
2016-12-09 10:39:34 +08:00
James Chen
fb89672fff
Updates lua CCControlSliderTest. ( #16968 )
...
* Updates lua CCControlSliderTest.
fixed http://punchbox.info:3000/issues/26029
* [lua-tests] Fix the display position of CCControlSilderTest on win32.
2016-12-07 14:55:43 +08:00
minggo
3db39a27ea
Vibrate test ( #16966 )
...
* only show vibrate test on iOS and Android device
* vibrate no matter it is silient or not
2016-12-07 11:12:38 +08:00
子龙山人
1b0a6c2c5c
Sync editbox improvement from cocos creator ( #16965 )
...
* sync the changes from creator
* fix editbox vertical alignment
* improve android editbox multiline text vertical alignment
2016-12-07 09:21:17 +08:00
minggo
77fb210b3a
fix wrong codes and simplify codes ( #16964 )
2016-12-06 17:38:06 +08:00
minggo
84a6ab312c
use correct downloader implementation on mac ( #16955 )
2016-12-05 09:36:35 +08:00
James Chen
babced8b7c
Fixes lua-tests/keypad test case. ( #16954 )
...
* Fixes lua-tests/keypad test case.
* Updates string
2016-12-02 15:50:53 +08:00
minggo
8f9b096792
fix url and use https protocol ( #16940 )
2016-11-30 17:51:57 +08:00
minggo
7e100135b6
disable menu item according different angle of view ( #16937 )
2016-11-30 16:49:50 +08:00
minggo
28e48c0af8
remove unneeded test case ( #16936 )
2016-11-30 16:21:33 +08:00
James Chen
df13bc8856
Allows Arbitrary Loads for cpp-tests, js-tests, lua-tests project. removes exception dictionary. ( #16934 )
2016-11-30 15:29:48 +08:00
James Chen
8f7d5cfc01
Updates ios project configuration, allows http connection to `httpbin.org` for cpp-tests,lua-tests. ( #16925 )
2016-11-30 11:17:24 +08:00
Bin Zhang
3b87e46280
Support compile & run project on Tizen by cocos command. ( #16783 )
...
* Add config files for build engine source code on tizen.
* Add config files for cpp-empty-test on tizen.
* Add missing files.
* Add config files for cpp-tests on tizen.
* Add Tizen config files for lua-bindings.
* Add Tizen config files for lua-empty-test.
* Solve the error when build lua-empty-test for Tizen.
* Add Tizen config files for lua-tests.
* Solve the error when build lua-tests for Tizen.
* Add tizen config files for templates.
* Update submodule cocos2d-console.
2016-11-02 17:41:26 +08:00
Paul Gardiner
6b27f014fc
Correct the Skybox fov ( #16655 )
...
* Remove undrawn quads from the skybox mesh
CCSkybox had been implemented using a combination of two
inconsistent techniques. The rendering was being achieved via use of
the vertex shader's inherent support for cubemaps. That technique requires
only a single screen-covering quad, but the implemtation defined a cube.
Defining a cube mesh would be appropriate if one were simply mapping the
cubemap's 6 textures to faces, but is unnecessary if using the shader's
cubemap feature.
Not only was the use of a cube mesh unnecessary, but the particular way
the cube was defined and used meant that only one face would ever
contribute to the rendering. One of the other faces would always be culled
and the other four would be viewed edge on, mapping the the infinitesimally
thin lines defining the edges of the screen.
This commit simply removes the never-rendered faces, and adds comments
explaining the technique.
* Within test code, remove setScale calls applied to skyboxes.
A Skybox is defined in such a way that it's position, rotation and
scaling has no effect on it's rendering, so setScale has no effect.
The calls are removed from test code to avoid confusing anyone using
it as a template for their own programs.
* Make the Skybox correctly account for the camera's fov
The Skybox does not use the model/view and projection matricies. Instead
a single quad that maps exactly to the screen is rendered and the camera's
world matrix is passed into a shader that renders using cubemap lookups.
The way that works hardwires the fov to 90deg in both the horizontal and
vertical. That shows up particularly badly when the camera is pointed
directly downwards and rotated: the image deforms as it rotates.
This commit corrects the problem by using scaling factors from the
camera's projection matrix to prescale the matrix passed into the shader.
2016-10-17 13:46:26 +08:00
Paul Gardiner
875cf45d1d
Lua: add cc.vec3 functions - add, sub, mul and dot ( #16706 )
...
Also update the lua test to use these functions.
2016-10-17 10:39:40 +08:00
minggo
56e0e6f741
correct search path ( #16660 )
2016-10-08 14:44:18 +08:00
Paul Gardiner
1c0602e130
Remove unnecessary arguments from some lua cc.mat4 methods ( #16658 )
...
* Lua: remove unused 3rd argument from cc.mat4.transformVector
cc.mat4.transformVector takes a mat4 and a 4vector and returns the result
of applying the mat4 to the vector. Strangely it had been made to also
require a third argument called dst which it doesn't use but did check
was a vec4. This commit allows cc.mat4.transformVector to be called
without the unnecessary argument. We still permit calling with it for
backward compatibility.
Also changed is the wrapper in Cocos2d.lua so that a second form of
cc.mat4.transformVector can be used where the vector is supplied as
4 separate numbers.
Changed the test files to call without the unnecessary argument.
* Lua: remove unused argument from cc.mat4.createTranslation/Rotation
Both these functions have an extra unnecessary argument called dst,
although neither use it either to pass in or out a value. This
commit removes the extra argument and updates the test programs
correspondingly.
Also, within Cocos2d.lua, remove some definitions that are later
overwritten by new ones
2016-10-08 14:33:50 +08:00
Paul Gardiner
68ec773f39
lua: generate bindings for Sprite3DMaterial ( #16609 )
...
Add Sprite3DMaterial to the list of classes for autogeneration of
lua bindings.
Add a new test case to the end of Sprite3DTest.lua showing the
use of outline.material.
2016-09-30 09:34:16 +08:00
minggo
a6f3773aef
Luajit ( #16620 )
...
* update console
* load lua according architecture
* install android-13 in travis
2016-09-28 16:19:20 +08:00
minggo
84a102edf8
merge v3.13.1 back to v3
2016-09-15 10:08:28 +08:00
minggo
937525a4de
prevent restarting activity on some events ( #16525 )
2016-09-06 16:12:49 +08:00
minggo
04fd2b16b2
merge v3.13 back to v3
2016-08-29 11:57:13 +08:00
minggo
e9a5a4e2bd
Revert luajit ( #16397 )
...
* revert to use lua
* comment lua bytecode test
* update release note
2016-08-19 11:49:19 +08:00
minggo
3ce4134ab3
use java reflection to avoid API level dependent, use app-abi 10 ( #16371 )
...
* use java reflection to avoid API level dependent, use app-abi 10
* add license header
2016-08-17 13:55:26 +08:00
James Chen
86b8a633f3
Android arm64-v8a also uses Luajit. ( #16352 )
...
* Android arm64-v8a also uses Luajit.
* Updates external/config.json
2016-08-15 14:57:04 +08:00
James Chen
12d022d6ea
[lua-tests] Reverts uniform after GetUniformTest. ( #16357 )
2016-08-15 09:41:18 +08:00
Greg Rynkowski
14b8fc0a71
Remove AppDelegate memory leak in Android projects ( #16333 )
...
* Remove AppDelegate memory leak from Android projects
AppDelegate object and all its members are never released.
As a solution I propose to use static unique_ptr that could destroy it
at the end of the application.
Issue:
https://github.com/cocos2d/cocos2d-x/issues/14110
* Correct code style in Android main.cpp files
- removed redundant headers (reduced dependencies)
- removed redundant code
- corrected code style
2016-08-08 10:53:04 +08:00
minggo
7131451f1b
change to use api 19 ( #16248 )
...
* change to use api 19
* update deps version
2016-07-29 13:57:01 +08:00
Ricardo Quesada
2945968614
Upgrades to Spine v3.4 ( #16242 )
...
* Upgrades to Spine v3.4
Github issue #16115
* compiles and works on windows
tested on:
* win32
* win10
* win8.1
* include-linter: don't test spine files
we need them unmodified
* spine bindings fixes
also, doesn't use goblins-ffd. instead it uses goblins.
goblins-ffd is no longer present in spine v3.4
2016-07-28 07:25:50 -07:00
minggo
5f2c1df448
use android 21 to fix compiling error
2016-07-22 10:53:56 +08:00
mogemimi
5bd2d74078
Fix spelling for `getPolygonCenter` function
2016-07-19 08:24:22 +09:00
Ricardo Quesada
05a772115e
fixes issue #15566
...
lua and javascript for arm64 is not compiled
version 103
uses JPEG 9b for android
using armeabi
uses Lua, and not LuaJIT for Android ARM64
2016-07-12 19:03:53 -07:00
minggo
4e125d84a4
fix compiling and linking error with ndk r12b
2016-07-08 15:29:35 +08:00
Ricardo Quesada
afe36e4a00
feat: upgrades to GLFW v3.2
...
Inclues Mac and Win32 binaries
Includes udpated downlaod+compile Linux script
fixes github issue #11748
uses WINAPI instead of APIENTRY
it seems that it is being redefined somewhere... but I couldn't find
exactly where
2016-06-29 16:11:30 -07:00
minggo
4dfa9d1719
[ci skip]Lua test case issue ( #15970 )
...
* modify title and replace or with BitOr
* remove unneeded codes
2016-06-27 18:44:09 +08:00
子龙山人
bac1870d16
fix android editbox custom font file ( #15924 )
...
* fix android editbox custom font file
* simplify get real font name on Android
2016-06-23 11:26:32 +08:00
minggo
9fd190d283
Merge pull request #15916 from dumganhar/fix/AssetsManager
...
fix AssetsManager could not work after Pull Request #13893 was merged.
2016-06-22 15:25:18 +08:00
James Chen
8e19db7d26
fix AssetsManager could not work after Pull Request #13893 was merged.
2016-06-22 14:31:26 +08:00
minggo
359fdb92f2
remove studio related test cases
2016-06-22 14:05:58 +08:00
PooperPig
7214173e98
Added Particle Emitter Pause option, and tests ( #15836 )
...
* Added Particle Emitter Pause option, and tests
* private field emitter => _emitter
isPaused changed to const
removed erroneously added spaces
renamed unPauseEmissions => resumeEmissions
2016-06-15 18:31:10 +08:00
BQ
93ed59bfb3
English grammar corrections.
2016-05-25 15:25:38 +01:00
BQ
6097c3abd1
English grammar corrections.
...
Make brackets consistent.
2016-05-25 15:18:57 +01:00
Wilson E. Alvarez
f0343bf219
Fixed APP_NAME for cpp, cpp-empty, js, and lua tests.
2016-05-13 22:13:05 -04:00
minggo
2a712a0c3b
set correct package name
2016-05-09 18:14:53 +08:00
zilongshanren
482788c933
Add tizen support ( #15518 )
...
* add Tizen Support
* fix linter error
* fix tizen audio engine lua bindings config
2016-04-28 09:49:55 +08:00
minggo
1de5141473
update label string every 0.1s
2016-03-29 15:25:18 +08:00
Xpol Wan
e7864cdb89
Removed unnecessary search paths.
2016-03-22 16:04:12 +08:00
zilongshanren
589d7e47bf
fix polygon api typo
2016-03-17 17:16:56 +08:00
zilongshanren
a1b4cd845f
Revert "Fix incorrect function name of getTrianglesCount"
2016-03-17 16:38:17 +08:00
mogemimi
23a05ddab2
Fix incorrect function name of getTrianglesCount
2016-03-15 07:39:42 +09:00
Ricardo Quesada
028f8c28e1
Squashed commit of the following:
...
commit 59e43a3c80f4af8998e4a14f6463bd7a91617d5f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Mar 2 15:19:48 2016 -0800
uses new naming convention for projects
uses _ instead of -
commit f97ba56608d48b17909649c8617ba9047b566196
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Mar 2 14:49:22 2016 -0800
fooling cmake for real
commit 20c2560f75eab952e5131b484284bf20cb07fe07
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Mar 2 14:43:05 2016 -0800
fooling cmake
commit a0ada44bc82941830f6c71219a1492d28c28c306
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Mar 2 14:26:59 2016 -0800
makes CMake for Mac happy
commit 656b4f5e2dd741215a4699db979fe1b0dce60298
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Mar 2 13:50:15 2016 -0800
linux fix
commit fa98aeac8505c764f4a69f15c8a8ff1123fad2a3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Mar 2 11:18:18 2016 -0800
links correctly!
commit 9c56ce7143d3a35b44d33f246cec093ca9eaa7d9
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Mar 1 17:44:58 2016 -0800
Squashed commit of the following:
commit 2ef52723dae44204c047cb177d5a5670fb659c79
Merge: 8a5c998 25cf1f1
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Mar 1 16:54:04 2016 -0800
Merge branch 'v3' into cmake_android
commit 8a5c9981192e344fffc9f14be5cb14f66eccfa24
Author: Chaoren Lin <chaorenl@google.com>
Date: Thu Feb 11 18:34:46 2016 -0800
Fix module name in Android template to match CMake project.
commit be85e19e852a9d5fbd6c58cea60c75fe47a5a576
Author: Chaoren Lin <chaorenl@google.com>
Date: Thu Feb 11 18:27:45 2016 -0800
Add missing platform specific source file to CMake project.
commit 705389ac6582107a381d0cbc56268eaa98ffc5c3
Author: Chaoren Lin <chaorenl@google.com>
Date: Wed Feb 10 19:21:12 2016 -0800
Find AndroidNdkModules.cmake relative to android.toolchain.cmake.
commit a10075e2cb30af2e1f9a30da99efac880658ad6b
Author: Chaoren Lin <chaorenl@google.com>
Date: Wed Feb 10 19:03:11 2016 -0800
Remove cpp-empty-test from project templates.
commit e070fcbf210b8628f75785e738202a80a95ac0ff
Author: WenhaiLin <wenhai.lin@chukong-inc.com>
Date: Mon Aug 31 09:56:03 2015 +0800
Fix CMake for Android Target
2016-03-02 16:51:54 -08:00
Ricardo Quesada
bc11e24019
Squashed commit of the following:
...
commit 36c2807d07848448c1fed86f4b119205048691bf
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Feb 29 13:11:40 2016 -0800
binary file 82
commit 9b7cd003b12faefd0522d12f765c027efb001ab2
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Feb 29 12:56:39 2016 -0800
fore multiple in windows phone 8.1 too
commit daea8a3ef8d69915e7a9d962fd745a1103011bab
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Feb 29 12:50:45 2016 -0800
force multiple
commit 0fbabdbf99974e95de083d79c7d6ae7cf735e4b6
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Feb 29 10:44:40 2016 -0800
compiles
commit f817766afcd0ffc4ca93f628d55fabc4b5a96ba5
Merge: 7b2cea3 8bf3d33
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Feb 29 09:37:24 2016 -0800
Merge branch 'v3' into chipmunk_v7_2
commit 7b2cea329a56ae2786428d39a499bc12ba3860e6
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Feb 27 01:11:13 2016 -0800
correct paths for win8.1
commit dcf1f046eb1e18474d6f94b2d7dc31fbf1b06cea
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Feb 26 22:46:58 2016 -0800
projects works on win32
commit ab5b14c25ef0fdf224480302f9cb3cc01d5c360c
Merge: 04377cc 9af2f4e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Feb 26 21:57:10 2016 -0800
Merge branch 'v3' into chipmunk_v7_2
commit 04377cce7f46b2c2016ccc3855fc479c4f6aa516
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Feb 26 21:26:55 2016 -0800
trying to make it compile on win32
commit 7703946d99e1cdc6a57f2ccb2a868818c1367291
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Feb 24 10:28:12 2016 -0800
quick hack to make it compile...
...autogenerated files will fix it.
commit ea35bf3a5894cb80b09ecd0a4a5408dcc19785f5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Feb 24 09:20:59 2016 -0800
Squashed commit of the following:
commit 487e52a7af7cdb40135fd3bd83b2efba0dfe6265
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 20:10:13 2016 -0800
compiles.. sort of
commit a7990e2888d5ef1e43b811148b23c0b899105ab3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 19:55:24 2016 -0800
more chipmunk fixes
commit 1174f6ec8201324161d7946af0f493b136a56690
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 19:36:15 2016 -0800
more chipmunk fixes
commit 00ac2449ca0c35bd9184310d58e74aaa05bd1323
Merge: f942c5a 0594d3c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 19:29:27 2016 -0800
Merge branch 'chipmunk_v7_squashed' of github.com:ricardoquesada/cocos2d-x into chipmunk_v7_squashed
commit f942c5a3cc7b24f3ac211d781be1b9c9d4ec0fd7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 19:28:51 2016 -0800
correct path for chipmunk
commit 0594d3c4141d390b2566ea76101e383f15ebcaaf
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 18:44:05 2016 -0800
compiles on ios
commit 379503399c384ad77d25d68a2f83b71a829b1c04
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 17:51:36 2016 -0800
chipmunk include fixes
commit 95839fb7b406a32255853294b016d8c15aec1ed6
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 17:09:04 2016 -0800
fixes for cmake + mac
commit 39449ea3b7efccae2946785c1c11433d964ee480
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 16:51:25 2016 -0800
correct includes
commit 98e97d7d2f00e6a78d040dcaf17e5a077e9a88c3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 16:35:40 2016 -0800
fixes chipmunk with cmake
commit 337f21f9466703722847635301d841ace9b757cb
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 14:42:01 2016 -0800
updates android and linux projects
commit 7111a9993b97f78cf73206804b25665c21a59ca8
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 14:18:26 2016 -0800
cosmetic changes
commit ce15038b8d2c0c7ebe31b4e1efe92646b7c70d1b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 06:53:41 2016 -0800
chipmunk autogenerated files
commit 66c71bfa3aaab04abf25f284e2e76ce2a74a98de
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 06:47:41 2016 -0800
compatibility both in JS (to reduce space)
and in C for (C++ users)
commit 0f9ffa0a8ab23a19e1f10b04e6987c2288764b1f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 06:10:02 2016 -0800
mooooore fixes
commit 9ab23014093677e8eda69b105f50410b8c792aa3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 05:30:58 2016 -0800
doesn't crash with collision handler
commit 69275a16817a038244bbaaff9e82a011b6729cb2
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 05:16:29 2016 -0800
adds missing space functions
commit a6b97bbc76cb9ab293356bb7451cfa858353f589
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Feb 22 22:22:27 2016 -0800
queries... better
commit 3442bceca64f5a0ddbbbb1a288146a2a61d87632
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Feb 22 19:48:41 2016 -0800
adds more missing functions
fixes other chipmunk JS issues
commit 3797a033896d059da58a05ce0de832ed9c150eff
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Feb 22 18:30:21 2016 -0800
yep... poly works ok
commit d1bb57776891605b9d3e4fb90736c6869d96b944
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Feb 22 17:28:29 2016 -0800
neede compat files
commit 39ec518d4e089124d9a53fe3a8dce3aa0474c233
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Feb 22 17:28:04 2016 -0800
query working!
commit 71a8001fd6bc03ac674621f5da38a3f8778430b4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Feb 19 21:57:03 2016 -0800
almost there
commit 9272fdcd06ba188db2fe5701fb2ac21476d54883
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Feb 19 21:18:46 2016 -0800
fixes return values
commit 7218778da846e1e36a510c0a19a5ee76f91db032
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Feb 19 20:36:14 2016 -0800
cpMomentForSegment is manual since parameter 4 is optional
in chipmunk 6, but not in 7
commit 98d5d3e23c2cdb941cc0b1f3ce8275990356e88d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Feb 19 17:29:28 2016 -0800
yeah... process the arguments correctly
works both for functions and auto_classes
commit ce6a4fe3593b4f3b0fcdf11d12e297d789e0d96b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Feb 19 16:49:00 2016 -0800
compiles and links
fixes some issues with the queries.
returns shapes instad of the queryInfo
commit 3f879482dc6db86e45e4319bc802ccf19b52a46c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Feb 19 15:03:18 2016 -0800
adds removeCollisionHandler and other fixes
commit 32d825fc7bd323e144db6a1badc4a62420b6ea44
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Feb 18 20:59:24 2016 -0800
compiles... doesn't work yet
commit bd64de81713fb2d7652a538d667d73f05f5d9320
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Feb 17 18:17:39 2016 -0800
WIP: chipmunk bindings
2016-02-29 13:53:00 -08:00
XiaoFeng
9224a9d03b
Remove test/lua-tests/project/Classes/lua_module_register.h, use the one in libluacocos2d instead.
2016-02-17 14:54:15 +08:00
zilongshanren
b43764fc92
fix lua deprecated function bindings
2016-01-25 14:48:17 +08:00
Ricardo Quesada
692c0f8a0e
adds tvOS support
...
Ported tests:
- js-tests
- cpp-tsts
- lua-tests
- game-controller tests
all of them working, but most of the tests can't be navigated
since they expect a controller.
2015-12-28 15:59:36 -08:00
fanli
ffbac99dc5
fix script samples error with controlButton
2015-12-19 22:22:41 +08:00
zilongshanren
ac4f66fff2
fix lua focus test
2015-12-19 18:32:43 +08:00
XiaoFeng
f6021d502d
Fix pageViewTest Horizontal scroll won't work in Lua-test
2015-12-19 13:12:32 +08:00
Ricardo Quesada
0e34a864b2
Merge pull request #14528 from xiaofeng11/v3_3dtouch
...
Add 3d touch support to iOS 9.0 or higher version on iPhone6s or later device
2015-12-03 22:21:48 -08:00
pandamicro
b6fd2e9449
Permit http access to cocos2d-x.org in test projects
2015-12-03 18:00:48 +08:00
yangxiao
ebd5c1cca7
resolve conflict and fix checktexture bug
2015-12-02 11:26:05 +08:00
肖峰
bb832f8d60
Add 3d touch support to iOS 9.0 or higher version on iPhone6s or later device
2015-12-01 13:02:53 +08:00
songchengjiang
dcfdfd3a78
LUA tests: add Sprite3DNormalMappingTest
2015-11-26 11:27:33 +08:00
XiaoFeng
668558b99f
Fix when leave "ComponentTest" scene, background music still go on playing in lua-test under Android system
2015-11-06 11:38:41 +08:00
XiaoFeng
80b2def648
Fix "PhysicsTest->Fixed Update Test" under lua-test perform in wrong status.
2015-10-28 14:12:24 +08:00
songchengjiang
29c5ca6ea9
fix the #23309 bug
2015-10-14 11:23:11 +08:00
XiaoFeng
aee3244ad3
Fix test cocostudio test->cocostudio GUItest->MoveBy vertical direction under lua test project can not scroll back to page 1 from page 2
2015-10-10 17:50:48 +08:00
XiaoFeng
4df211fa0b
Fix particle test under lua test project display different in different platform
...
Fix cocostudio 3d test under lua test project crash bug
2015-10-10 14:51:14 +08:00
pandamicro
a1bbd43f9f
Add component test to lua-tests and remove it from lua empty test
2015-09-26 19:43:36 +08:00
pandamicro
3fc1349561
Merge pull request #13945 from WenhaiLin/v3-physics-testcase-fix
...
[ci skip]Lua-tests:Fixed physical test cases.
2015-09-19 00:05:26 +08:00
WenhaiLin
db102f2030
[ci skip]Lua-tests:Fixed physical test cases.
2015-09-19 00:03:21 +08:00
pandamicro
0cbc1e5f40
Merge pull request #13923 from WenhaiLin/v3-physics-refine
...
Refine components to improve physics performance
2015-09-18 21:56:36 +08:00
hanxi
b1ed1a8a51
add UIEditBox support linux platform.
2015-09-18 17:11:58 +08:00
WenhaiLin
a17a702cd1
Refine components to improve performance
2015-09-18 14:34:02 +08:00
James Chen
10e45ee744
Updates XMLHttpRequestTest.lua
2015-09-12 19:11:32 +08:00
zhangbin
8e9928ad99
Remove performance tests from lua-tests & js-tests.
2015-09-11 10:53:17 +08:00
minggo
8326ed6535
add physics component
2015-09-08 09:54:01 +08:00
andyque
15156a015a
add RadioButton and RadioButtonGroup event type
2015-08-20 22:49:42 +08:00
andyque
72496ae426
add missing ui test in Lua
2015-08-20 15:25:09 +08:00
子龙山人
1f735b4f0e
Merge pull request #13437 from fusijie/fix_lua_testcase_setPointer_error
...
Fixed setVertexAttribPointer luabinding and Test case.
2015-08-19 11:43:18 +08:00
子龙山人
e3c88533fe
Merge pull request #13447 from WenhaiLin/v3.8-refine-testcases
...
Test cases:improve small problems.
2015-08-19 09:46:13 +08:00
WenhaiLin
5cdfdf8497
[ci skip][Android Studio Projects]Update Gradle Plugin from 1.2.3 to 1.3.0
2015-08-18 22:37:00 +08:00
WenhaiLin
5dd6d94c17
Test cases:improve small problems.
2015-08-18 22:19:24 +08:00
fusijie
f671d36e31
Fixed lua testacase setPointer error.
2015-08-18 11:19:32 +08:00
Ricardo Quesada
d2cf4bfc79
Squashed commit of the following:
...
commit 2c810a8e931e07b06498c07db37cbf20a2bcfc92
Merge: 61788a0 082caaf
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Aug 13 00:13:38 2015 -0700
Merge branch 'v3' into downloader_decouple
commit 61788a0b34188fed5367cab121817db97198bcd8
Merge: 8c1e211 5e21580
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Aug 12 20:45:12 2015 -0700
Merge branch 'v3' into downloader_decouple
commit 8c1e2119a5c671c00da5ce1fb244029f2bfab09f
Merge: 2ea66af 8d73883
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Aug 12 20:42:04 2015 -0700
Merge pull request #6 from minggo/downloader_decouple
fix js binding error
commit 8d7388302ff1d8da575b277e47a3f8ceb1017e98
Author: minggo <ming@cocos2d-x.org>
Date: Thu Aug 13 11:09:58 2015 +0800
fix js binding error
commit 2ea66af7684f5ec8a20067b1a49347920dbbbb40
Merge: 8cdb0b6 bc964e8
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Aug 12 09:14:22 2015 -0700
Merge branch 'v3' into downloader_decouple
commit 8cdb0b6e4b83210b1f68b4568c74ccb36f504806
Merge: 9272765 08eeca9
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Aug 11 20:11:46 2015 -0700
Merge pull request #5 from minggo/downloader_decouple
fix lua-binding error
commit 08eeca9d99b5160c48bac1bfecf03b459d05ed15
Author: minggo <ming@cocos2d-x.org>
Date: Wed Aug 12 10:34:05 2015 +0800
fix lua-binding error
commit 927276589d57432477f8ffc033e19a21a215b246
Merge: 8252464 6f4ed8a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Aug 11 10:39:22 2015 -0700
Merge branch 'v3' into downloader_decouple
commit 8252464020dbe86da4e5e5aa6e4e45f6997f6b9b
Merge: 5dddbb6 138df42
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Aug 11 06:53:48 2015 -0700
Merge pull request #4 from minggo/downloader_decouple
fix linking error in lua-tests on Android
commit 138df42a3acfdcfae29eeab1b03ef5dd062f0145
Author: minggo <ming@cocos2d-x.org>
Date: Tue Aug 11 16:23:53 2015 +0800
fix link error in lua-tests
commit 5dddbb61a1bcda96aa93bfcbe78f42c639eb6247
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 23:22:50 2015 -0700
works for real on win32
commit ddadaf82231b60c8e343718561c0d78657afe7c2
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 22:26:59 2015 -0700
compiles on win32
commit 733f1d4c2e4f8382ff19f1793f7f09950774fe78
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 21:57:49 2015 -0700
compiles on iOS!!
commit f706f97962eb393bf7dfec79739ff8dfdec103d5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 21:27:03 2015 -0700
compiles and runs Ok on windows.
Tested all downloadertests + assetmanagertest
commit 5e333f4407952d9c2e71e18cb9393d8b6cd170b4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 20:24:28 2015 -0700
updates windows projects
commit e77fd8a278594fefc24ff13cbee038508429294d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 19:56:10 2015 -0700
compiles on Android
commit 5f515e3519a0688d11476ea6ef235007e8378c96
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 18:34:33 2015 -0700
trying to fix a compile issue on iOS
WIP
commit b144ea67dfe7a06e7bfb515adf16f536ba2ead98
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 18:25:11 2015 -0700
make bug fixes
adds public `getHeader`
commit a228799ba74eb8642c43d215a802f811a576a4aa
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 17:42:19 2015 -0700
some linux fixes
commit 2cab23d87acc138823ebe9dcec9d42f827690d99
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 16:58:53 2015 -0700
Squashed commit of the following:
commit 86227e9138c1fb523bd28186d355de65cc64c588
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 16:55:17 2015 -0700
works %100
and uses less memory than before
commit a9cafa6f2fe7847e279934d2c162287680760dda
Merge: 0bbc62e 0cbd71f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 15:49:33 2015 -0700
Merge branch 'v3' into cocos_net
commit 0bbc62ee1fbfd107a935131d5d93994e87865afa
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 15:46:55 2015 -0700
more tests... and works
but there is huge bug.
ProgData <vector> needs the position of DownloadUnits <unordered_map>
but <unordered_map> does not guaranty the order.
So in my next commit I"ll merge DownloadUnit with ProgressData
commit 389ed8639a1942f628773616a8e340bc66a0c1d7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 13:47:07 2015 -0700
debugging info
commit af0dc45bb9c4705934ced2c1d67e5afc06b6f317
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 11:47:31 2015 -0700
sync and async tests working ok
commit 999fa7a7bfb28565492f47b39caef7f1a079c183
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 11:38:38 2015 -0700
adding tests
commit 91ee294942510718400edc0d00d3c744d00339ee
Merge: 76ab703 7f215e9
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 10:03:50 2015 -0700
Merge branch 'v3' into cocos_net
commit 76ab7032d3a21156f05395a021391a16649f755a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 00:22:20 2015 -0700
Downloader tests
commit b65c4dad7089660bfe697c0dab3e9290d1a6d013
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Aug 6 21:34:54 2015 -0700
compiles on Xcode 7
commit ec0d66340b8daf0b042d36333dff759cd424f465
Merge: 878e4b5 0d77838
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Aug 6 11:02:24 2015 -0700
Merge branch 'v3' into cocos_net
commit 878e4b5d0f87bc6d5d6e507102ab15e2c24a1c8f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Aug 5 18:07:02 2015 -0700
working, yeah!
commit ad1e7637a5ac2e6bff44d35429f5556ea1cb8a4c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Aug 5 17:49:59 2015 -0700
code is more thread-safe friendly
commit 8c6baaee6b898d4b90e5d8988a174d8a33702f60
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Aug 5 16:39:02 2015 -0700
fixes callbacks
commit ddab4d753106c6ff11304c1c69739c5611e3f20a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Aug 5 15:43:51 2015 -0700
cleaner code
runs callbacks in cocos2d thread only if needed
commit ef75844aaa010633e6e27ae6e69460174460d5c7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Aug 5 11:58:04 2015 -0700
removed weak_ptr<> from ProgressData
that logic of the code is added in the callbacks
commit d9c7436cbadc611592b3c80ca2a3a9edeaa00853
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Aug 5 11:54:07 2015 -0700
checks whether or not the callbacks are in the cocos2d thread
commit ae6594a6f866f6b5015ba293db23343887063d2f
Merge: 4c61069 6831e24
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Aug 5 10:48:34 2015 -0700
Merge branch 'v3' into cocos_net
commit 4c61069a7e0e33fa0332df700cc8df4807178caf
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Aug 4 21:36:50 2015 -0700
almost there...
Downloader has std::vector<FILE*> instead of FileDescriptors
code cleaner...
commit c34d04a8218d2be5c316e0487e5ac46792bbed76
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Aug 4 20:38:44 2015 -0700
passes progressData to batch
no need to alloc memory for each ProgressData
commit f7e8bbd8b85f214b919bce6118d4158dd6d26368
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Aug 4 17:47:23 2015 -0700
tidier code and more optimizations
commit a486dc78aedcf9c6178e490292edd572f8a7b374
Merge: 4178327 a06421b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Aug 4 14:03:22 2015 -0700
Merge branch 'v3' into cocos_net
commit 417832705910a6ebd16a876cd98064ea16f0f45c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Aug 3 18:13:13 2015 -0700
not finished yet...
...but trying to have a common inteface with batched and non-batched
downloads
commit 1d0e4652763c2e1511ac102a62defae6c6a89220
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Aug 3 16:29:39 2015 -0700
ErrorCallback compiles
starting the batching code
commit 6645a287c47dc01cbf1f2d80e9c0fdd2b16e3e18
Merge: c180425 8d836da
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Aug 3 10:28:51 2015 -0700
Merge branch 'v3' into cocos_net
commit c180425d8181b8e6f53be766d8d2b94f908ae168
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Jul 31 15:35:53 2015 -0700
More progress on migrating multiple-file downloader
to the implementation file
commit 5fa273e265963af3c0cb6338bf49dc5e1b54173b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Jul 31 14:00:02 2015 -0700
Dowloader moved to `cocos2d::network`
commit 14b1d0825106701b5435a266b255f09291b6486b
Merge: 13cfc8d f744383
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Jul 31 11:13:55 2015 -0700
Merge branch 'v3' into cocos_net
commit 13cfc8de4eb4835ffb8f8d671d3d070c411b0a2e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Jul 31 11:11:45 2015 -0700
DownloadUnits belong to network
commit e6e17564ead1fb7f6f7df343b0627a104cd756f8
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Jul 30 12:23:36 2015 -0700
adds `check for option`
commit 5cb76dfaaed42011a0c536d01b82a0a94487d6aa
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Jul 30 10:37:51 2015 -0700
Downloader: using URLDownload in one case.
3 more to go. Not tested yet
commit 9b26e9cfac425635027189ccab835054b68bc83d
Merge: 20fe063 253d9c4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Jul 30 08:35:53 2015 -0700
Merge branch 'v3' into cocos_net
commit 20fe0636e36ae7f1da048545b3345f526d5b64de
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Jul 29 17:36:07 2015 -0700
URLDownload: initial commit
HttpAsyncConnection -> HttpAsyncConnection-apple: follows the cocos2d
guidelines
Adds `CCIRULDownload` interface.
Adds `CCURLDownload` implementation based on libcurl. Not working yet.
`Downloader` uses `URLDownload` for some of its functions.
WIP
commit 3a5d3b83838bee53e3bbea182f3ad09d7bec32d0
Merge: e408fe0 642ccac
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Jul 29 14:00:43 2015 -0700
Merge remote-tracking branch 'cocos2d/v3' into cocos_net
commit e408fe0b9303813d20bab2f7bf548f3b7af416a6
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Jul 29 13:59:46 2015 -0700
Adds more files to Xcode project
...even if they are not being compiled. Much easier to add missing
functionality to the rest of the platforms
commit 11d86acebeb61348e4ccf7e6af9a2eaf1b6bb534
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Jul 29 11:36:57 2015 -0700
removes unneeded headers
2015-08-13 00:14:10 -07:00
andyque
9a83ed9b28
remove unneeded protocol in AppController.h.
2015-08-12 13:55:36 +08:00
pandamicro
6644b06643
Merge pull request #13271 from WenhaiLin/v3.8-minorproblem-fix
...
Fixed minor problems in test cases.
2015-08-08 12:04:30 +08:00
肖峰
4575587cf7
Fix cocostudio 3d test crash on mobile platform
2015-08-08 11:57:40 +08:00
WenhaiLin
772dab2002
Fixed minor problems in test cases.
2015-08-07 23:08:49 +08:00
pandamicro
3c2e66e425
Merge branch 'v3.7.1' of https://github.com/cocos2d/cocos2d-x into v3
...
# Conflicts:
# .travis.yml
# build/cocos2d_js_tests.xcodeproj/project.pbxproj
# build/cocos2d_tests.xcodeproj/project.pbxproj
# cocos/2d/CCFont.h
# cocos/2d/CCFontAtlas.cpp
# cocos/2d/CCFontAtlas.h
# cocos/2d/CCFontFreeType.cpp
# cocos/2d/CCFontFreeType.h
# cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Windows/libcocos2d_8_1.Windows.vcxproj
# cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.WindowsPhone/libcocos2d_8_1.WindowsPhone.vcxproj
# cocos/2d/libcocos2d_win10/libcocos2d.vcxproj
# cocos/cocos2d.cpp
# cocos/platform/android/jni/Java_org_cocos2dx_lib_Cocos2dxHelper.cpp
# cocos/scripting/js-bindings/auto/jsb_cocos2dx_studio_auto.cpp
# templates/cpp-template-default/proj.ios_mac/HelloCpp.xcodeproj/project.pbxproj
# templates/js-template-default/frameworks/runtime-src/proj.ios_mac/HelloJavascript.xcodeproj/project.pbxproj
# templates/js-template-runtime/frameworks/runtime-src/proj.ios_mac/HelloJavascript.xcodeproj/project.pbxproj
# templates/lua-template-default/frameworks/runtime-src/proj.ios_mac/HelloLua.xcodeproj/project.pbxproj
# tests/cpp-tests/Classes/LabelTest/LabelTestNew.cpp
# tests/cpp-tests/Classes/LabelTest/LabelTestNew.h
# tools/bindings-generator
# tools/simulator/frameworks/runtime-src/proj.ios_mac/simulator.xcodeproj/project.pbxproj
# tools/travis-scripts/generate-bindings.sh
# tools/travis-scripts/generate-cocosfiles.sh
# tools/travis-scripts/travis_mac.yml
2015-08-02 22:28:27 +08:00
WenhaiLin
875d01573a
[Android Studio Projects]Update Gradle from 2.2.1 to 2.4
2015-07-31 21:20:42 +08:00
dualface
ea594b92b4
add ActionTime lua test
2015-07-29 17:50:50 +08:00
dualface
184225519e
add ActionTime lua test
2015-07-29 17:36:54 +08:00
Vincent Yang
e4a8aeee45
Fixed #12962 : Scene can't have std::vector member.
2015-07-24 11:16:45 +08:00
Vincent Yang
3addf38134
Fixed #12906 : Can't add custom member to cocos2d::Scene subclass.
2015-07-22 12:01:34 +08:00
子龙山人
29cccf631e
Merge pull request #12550 from kompjoefriek/v3-vibrate
...
Vibrate support in v3
2015-06-30 10:28:59 +08:00
WenhaiLin
24eca337ca
[ci-skip][lua-tests/lua-empty-test]Fixed can't run successfully by console on WIN32.
2015-06-26 17:12:39 +08:00
kompjoefriek
6eca03fdd2
Merged changes from "Vibrate support in v4" into v3 branch.
2015-06-26 01:02:44 +02:00
samuele3hu
ad4f5b8ec0
Fix the some lua tests case bug
2015-06-25 15:13:01 +08:00
Bin Zhang
c9c212d0e1
Solve the error when run tests projects with `cocos run`.
2015-06-24 15:33:13 +08:00
samuele3hu
5c5f3dcc79
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_7_test
2015-06-23 20:03:14 +08:00
samuele3hu
e2aa669b8d
Fix the LayerTest error about Lua
2015-06-23 20:02:26 +08:00
WenhaiLin
f95245312a
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3-37alpha0
2015-06-23 17:08:25 +08:00
WenhaiLin
cbb073e905
Fixed Application may be created more than once on Android.
2015-06-23 16:58:38 +08:00
Vincent Yang
27d011dd50
Fixbug: LabelTestNew New Label + CharMap's effect is wrong.
2015-06-23 16:02:38 +08:00
pandamicro
b08325dd5b
Merge pull request #12475 from samuele3hu/v3_7_test
...
[ci skip]Fix the some test cases error about Lua
2015-06-23 13:15:21 +08:00
samuele3hu
3b766e5236
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_7_test
2015-06-23 10:20:05 +08:00
samuele3hu
683c5b4cb2
Fix the LabeLTestNew error.
2015-06-22 22:32:21 +08:00
samuele3hu
bc964c96da
Fix the error about the Camera3D Test
2015-06-22 09:28:18 +08:00
samuele3hu
0181a84883
Fix the bugs about the particle3DTest
2015-06-22 09:27:34 +08:00
Bin Zhang
85fe9e8816
Solve the error when build tests projects with cocos command on win32.
2015-06-19 18:32:32 +08:00
pandamicro
000be8316b
Merge pull request #12415 from samuele3hu/v3_7_ui
...
[ci skip]issue #12414:Add UIS9NinePatchTest for Lua and js
2015-06-18 12:30:28 +08:00
samuele3hu
6c749a77f2
Fix the bugs about the Physics3DTest for Lua.
2015-06-18 11:17:08 +08:00
samuele3hu
31aae38fac
issue #12414:Add UIS9NinePatchTest for Lua and js
2015-06-18 09:41:16 +08:00
子龙山人
dc33a8d66e
Merge pull request #12243 from Wu-Hao/fix_spritepolygon2
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Fix spritepolygon
2015-06-17 14:40:30 +08:00
samuele3hu
9c550e0a11
Update the Physics3DTest for js and Lua by synchronizing the API.
2015-06-17 13:58:05 +08:00
Jacky
3c5ab4f518
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into fix_spritepolygon2
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# Conflicts:
# cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Shared/libcocos2d_8_1.Shared.vcxitems.filters
2015-06-17 13:04:24 +08:00
samuele3hu
2da760b655
Update the NavMesh test case
2015-06-17 09:49:31 +08:00
samuele3hu
1b20e463d8
Update the Lua binding about the Polygon and update the test case.
2015-06-11 14:38:38 +08:00
samuele3hu
0cccd6e765
Fix compile error on the Linux and update the test cases
2015-06-03 18:12:21 +08:00
samuele3hu
a20681aa21
Add Lua-bindings for NavMesh
2015-06-02 18:37:57 +08:00
samuele3hu
9934d73548
issue #12046 : Add Lua bindings for material systems and related test cases.
2015-05-27 15:37:59 +08:00
Bin Zhang
c491b6a5c1
Merge branch 'v3' of github.com:cocos2d/cocos2d-x into v3
2015-05-25 17:01:29 +08:00
samuele3hu
074216bef9
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_physics3d
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Conflicts:
templates/lua-template-default/frameworks/runtime-src/Classes/lua_module_register.h
tests/lua-tests/src/mainMenu.lua
2015-05-24 22:46:05 +08:00
andyque
07eb116fb6
fix lua tests release mode linker issue
2015-05-23 08:48:53 +08:00
andyque
73902a4063
fix simulator vs2015 support
2015-05-22 17:47:48 +08:00
Bin Zhang
3d0c716ee9
Add script in build.gradle for sign the release apk.
2015-05-22 15:52:41 +08:00
Bin Zhang
94e2e1cb00
Modify the configuration for android studio support in console.
2015-05-21 18:27:30 +08:00
Bin Zhang
41792caa6b
Add files & configuration for android studio support in console.
2015-05-21 16:34:03 +08:00
Bin Zhang
78d4089215
Add the project.properties for the ndk-build of proj.android-studio.
2015-05-21 15:43:01 +08:00
Bin Zhang
37dddf9b15
Add execute permission for the gradlew in proj.android-studio.
2015-05-21 15:31:18 +08:00
andyque
03e8f16a8a
add vs2015 support
2015-05-21 13:55:01 +08:00
WenhaiLin
a569d877ba
[ci skip]Remove unnecessary code.
2015-05-20 18:05:46 +08:00
minggo
79f70c49ce
Merge pull request #11905 from WenhaiLin/v3-37
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Remove unnecessary files.
2015-05-20 13:39:36 +08:00
WenhaiLin
df3548673f
Remove unnecessary files.
2015-05-20 10:19:32 +08:00
samuele3hu
b6a2299666
Add a newline
2015-05-19 16:55:37 +08:00
samuele3hu
7f728f029c
Add Scene3DTest and update TerrainTest based on the Lua
2015-05-19 16:52:39 +08:00
minggo
e700ef6d30
Merge pull request #11856 from WenhaiLin/v3-support-android-studio
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Add Android Studio support
2015-05-18 16:17:24 +08:00
WenhaiLin
26f094b1a7
Remove unnecessary files
2015-05-18 16:02:05 +08:00
WenhaiLin
54b6260dfd
Rename module
2015-05-18 15:17:05 +08:00
WenhaiLin
6dd3108e42
Rename module
2015-05-18 15:01:20 +08:00
WenhaiLin
68188f7424
Add native code for AS project.
2015-05-18 13:41:58 +08:00
WenhaiLin
7caa6bb2fc
Update Copyright.
2015-05-18 09:59:50 +08:00
samuele3hu
562c711cda
Update CocoStudioUIEditorTest for Lua and replace some deprecated functions.
2015-05-15 18:26:21 +08:00
WenhaiLin
dc8492948e
Add Android Studio support
2015-05-15 16:37:43 +08:00
samuele3hu
71595898ed
Update the Lua binding for Physics3D ,related test cases and the template project
2015-05-15 16:25:07 +08:00
samuele3hu
fa63471c0a
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_physics3d
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Conflicts:
tests/cpp-tests/Classes/Physics3DTest/Physics3DTest.cpp
2015-05-15 09:31:53 +08:00
samuele3hu
8db62c82f8
Add Lua bindings for Physics3D and related test cases
2015-05-15 09:28:03 +08:00
WenhaiLin
c70bac7bb4
Add support for visual studio 2015.
2015-05-12 16:26:28 +08:00
yangxiao
2391558c96
add physics3d support
2015-05-08 15:49:33 +08:00
samuele3hu
037c17fe5d
Remove vs2012 support in v3
2015-05-05 16:11:26 +08:00
samuele3hu
5819159889
Add Lua-bindings for SpritePolygon and related test case
2015-04-28 18:19:57 +08:00
samuele3hu
c801d1868c
Update Sprite3DTest and VideoPlayerTest about Lua
2015-04-28 11:27:50 +08:00
samuele3hu
51bcac9e84
Fix the bugs about cubeMap & Skybox lua test case and update the Android.mk about SpritePolygonTest
2015-04-28 09:17:00 +08:00
samuele3hu
8d9064b4e4
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_beta0_test
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Conflicts:
tests/cpp-tests/Classes/AppDelegate.cpp
2015-04-22 10:31:39 +08:00
samuele3hu
47e2698986
Fix the cocos3.6beta0 bugs
2015-04-22 10:20:21 +08:00
samuele3hu
b72034a3f6
Add Lua bindings for WebView and related test case
2015-04-17 14:08:47 +08:00
samuele3hu
dd3b6ced34
Fix the bugs that title and button disappeared because of camera setting
2015-04-14 15:40:12 +08:00
samuele3hu
24654a4847
synchronize the related ActionTimeline test cases of Lua refer to the cpp-tests
2015-04-13 16:29:44 +08:00
minggo
da69dbd133
Merge pull request #11388 from xiaofeng11/v3
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Reader update
2015-04-13 11:20:53 +08:00
samuele3hu
8896190d9b
Fix the bindings-generator error and add related Action Timeline test case.
2015-04-12 22:20:53 +08:00
samuele3hu
9bf2a920b4
Update the Lua bindings for terrain and TerrainTest.lua
2015-04-09 13:41:52 +08:00
minggo
4bcfcb1d09
Merge pull request #11320 from samuele3hu/v3_terrain
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#issue 10819:Add lua bindings for Terrain and two test cases about it.
2015-04-08 11:45:46 +08:00
samuele3hu
3a2601a1f8
Add lua bindings for Terrain and two test cases about it.
2015-04-08 10:03:50 +08:00
samuele3hu
fd554c07da
Rename the file names
2015-04-07 09:31:04 +08:00
samuele3hu
a64e90d469
Update the related project setting for Luajit and related test cases
2015-04-06 22:41:34 +08:00
samuele3hu
921981833e
Update Sprite3DCubeMap test case
2015-03-28 14:59:47 +08:00
yangxiao
000e34c6d0
merge cocos
2015-03-26 12:50:18 +08:00
zhukaixy
52280e6376
add 3d test case(skybox and texture cube) for lua project
2015-03-20 17:53:05 +08:00
Martin Konopka
cd12d08a52
Get rid of compiler warnings: 'func' overrides a member function but is not marked 'override' [-Winconsistent-missing-override]
2015-03-14 19:33:15 +01:00
yangxiao
81bf776d09
do not use MoveTo::reserse
2015-03-13 14:10:51 +08:00
yangxiao
6a6877b39f
add particle to lua test
2015-03-04 12:59:22 +08:00
yangxiao
ea7dfe1147
lua test
2015-03-04 10:42:08 +08:00
yangxiao
d5bde9e536
add missing material
2015-02-28 12:57:15 +08:00
yangxiao
218de84cc5
remove expolosion particle
2015-02-28 11:31:15 +08:00
yangxiao
6f395edf0e
modify according to minggo
2015-02-26 17:37:45 +08:00
Nite Luo
dbba9e36a1
Merge pull request #10431 from vovkasm/dev/fix-win32-resource-search-path
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Fix win32 resource search path to be relative to the executable.
2015-02-25 20:24:07 -08:00
Ray
83a7b8012c
3DParticle Reader and tests
2015-02-26 09:19:14 +08:00
Ray
ff07f62e83
fix CocosStudio 3DReader test resource
2015-02-25 15:49:04 +08:00
Ray
c66a4f28bc
Add CocosStudio UserCameraReader
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fix Sprite3DReader Test
2015-02-25 14:19:08 +08:00
Ray
35e3e8d62d
Sprite3D Reader and tests
2015-02-23 00:34:30 +08:00
Ray
80a5b201f8
3DNode Reader lua Test
2015-02-19 17:28:51 +08:00
samuele3hu
9be620043f
Fix the search path error
2015-02-15 18:29:10 +08:00
samuele3hu
3a7cbe9d67
Add Particle3DTest for Lua and update related configure files
2015-02-15 15:56:20 +08:00
Vladimir Timofeev
5688202844
Modify MSVC project files to build executables in subfolders and properly copy resources to that subfolders.
2015-02-10 16:23:34 +03:00
samuele3hu
4f782e2330
Fix z-fighting error by using setDepthTest of cc.Director
2015-01-30 11:03:47 +08:00
samuele3hu
80c2e0c153
Add AsyncLoadSprite3D test case and update the related lua binding
2015-01-28 21:47:52 +08:00
samuele3hu
7628ec53bc
Remove useless comment
2015-01-28 11:06:00 +08:00
samuele3hu
82a95bf2fc
Modify some script files
2015-01-28 10:57:30 +08:00
samuele3hu
6208e9cba5
Add more test cases about 3D
2015-01-28 09:40:20 +08:00
samuele3hu
6e055ba41f
Fix some lua test cases bug
2015-01-23 15:35:15 +08:00
samuele3hu
d74fb0e8b5
Update LayoutComponent Test case of UIEditTest
2015-01-22 10:21:38 +08:00
samuele3hu
01bfe09c05
Add checked lua codes for issue #10107
2015-01-21 19:33:42 +08:00
minggo
45c4c16f93
Merge pull request #10010 from andyque/fixErrorFontName
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fix font name typo in tests
2015-01-15 10:24:02 +08:00
andyque
f8200347cd
fix font name typo in tests
2015-01-15 10:10:53 +08:00
samuele3hu
1325ba0eaf
Fix some lua test cases bug
2015-01-15 10:01:16 +08:00
minggo
825f90564c
Merge pull request #9992 from samuele3hu/v3_4_issue9986
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issue #9986:Add lua bindings for Component and related test cases
2015-01-14 17:05:51 +08:00
samuele3hu
77912270f9
issue #9986:Add lua bindings for Component and related test cases
2015-01-14 16:58:35 +08:00
samuele3hu
c026aa82f9
Add CC_DEPRECATED_ATTRIBUTE flag
2015-01-14 15:09:37 +08:00
samuele3hu
1d94ae4302
issue #9820:Inconsistent :setBlendFunc(...) function binding for Sprite and LabelBMFont classes
2015-01-14 13:51:09 +08:00
samuele3hu
6a55fef70e
Update the VideoPlayerTest to passing the fullpath of video resource
2015-01-09 16:45:51 +08:00
samuele3hu
08ec8cc8bf
Fix some lua-tests bugs
2015-01-09 15:23:54 +08:00
WenhaiLin
718c400bfa
Fixed bodies display wrong in Physics:Pump test case
2015-01-09 10:21:50 +08:00
kaile.yin
b924dafe83
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
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Conflicts:
cocos/2d/libcocos2d.vcxproj.filters
tests/cpp-tests/Classes/ExtensionsTest/CocoStudioActionTimelineTest/ActionTimelineTestScene.cpp
2014-12-22 11:14:31 +08:00
samuele3hu
7e8da62ebc
Add Websocket support for Mac platform
2014-12-09 18:29:20 +08:00
youyou
72aea55051
update lua timeline test
2014-12-05 20:21:21 +08:00
youyou
ca4d76997d
update lua action timeline test
2014-12-05 20:04:05 +08:00
samuele3hu
3e0852eb7a
Remove useless copy about luasocket on the android platform
2014-12-05 15:28:45 +08:00
samuele3hu
781afbec3f
Update CocoStudioActionTimelineTest
2014-12-04 15:14:19 +08:00
samuele3hu
802ba311d6
Fix the error that SpritePerformanceTest lua does’t work
2014-11-28 11:54:38 +08:00
minggo
dcc517e8d4
Merge pull request #9267 from samuele3hu/v3_strip
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Adjust binding structure to decrease the package size of lua_empty_test
2014-11-27 20:21:06 +08:00
Dhilan007
4cda033a04
Fixed compiling and linking error of lua tests when using NDK r10 above.
2014-11-27 13:56:15 +08:00
samuele3hu
6398f99ed2
Update the CMakeLists.txt for lua-tests
2014-11-27 11:17:48 +08:00
Vladimir Timofeev
a689fc4c7e
sync with upstream
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Conflicts:
CMakeLists.txt
2014-11-20 12:19:00 +03:00
Vladimir Timofeev
2bf77c10e8
Fix build on mingw again, disable USE_PREBUILT_LIBS with mingw (mingw can not link this libs). Eliminate some Find* modules, we can tune prebuilts without modify their code.
2014-11-19 03:28:41 +03:00
zhangbin
5aff5640b5
Solve the error when building android for sample projects of engine.
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1. Update the project config.
2. Update the submodule cocos2d-console.
2014-11-18 18:39:53 +08:00
Vladimir Timofeev
b5266e95bf
mingw fixes, now project builds with mingw64 and -DUSE_PREBUILT_LIBS=NO (some additional libs hardcoded still)
2014-11-17 01:42:04 +03:00
Ricardo Quesada
2e3b2d9f28
Merge pull request #9080 from vovkasm/cmake-refactoring
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Cmake refactorings and fixes
2014-11-13 15:42:47 -08:00
samuele3hu
9492a19dcb
Add test case for value type judge error
2014-11-13 15:36:43 +08:00
Vladimir Timofeev
72e59a53a8
cmake: Build application bundles on Mac for test applications (this allow run they from Xcode)
2014-11-11 10:30:48 +03:00
Ricardo Quesada
2ec1170943
treat warnings as errors in samples
2014-11-04 15:42:29 -08:00
samuele3hu
d29388eb30
Fix some lua-tests error
2014-10-22 17:04:18 +08:00
samuele3hu
2f9dbb7142
Update cocos2d basic lua files and LabelTestNew.lua
2014-10-21 15:56:38 +08:00
samuele3hu
c5abef0a60
Fix LuaBridgeTest require error
2014-10-21 11:52:33 +08:00
samuele3hu
20bcafa143
Fix the bug that callbacks aren’t triggered when response failed
2014-10-20 17:43:04 +08:00
samuele3hu
37ba316d0a
Update Lua AssetsManagerEx test
2014-10-20 14:12:55 +08:00
Huabing.Xu
ede7f75f5d
change lua asset manager test cases
2014-10-20 11:54:10 +08:00
samuele3hu
66a9d1c52e
Fix FontTest' output error message-> “cocos2d: removeChildByTag(tag = 0): child not found!”
2014-10-19 22:35:30 +08:00
samuele3hu
1194873b60
Fix Camera3DTest has not effect on the Linux
2014-10-19 22:20:34 +08:00
samuele3hu
634d42775e
Update CocoStudioUIEditorTest,adjust Xcode project configure and fix some compile warning
2014-10-19 17:00:05 +08:00
minggo
8218804c52
Merge pull request #8820 from Dhilan007/v3-audioengine-lua
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[LUA]Add New AudioEngine on window
2014-10-18 15:11:29 +08:00
samuele3hu
e74c3cd1e4
Remove some comments
2014-10-18 00:29:04 +08:00
samuele3hu
3348f8300e
Add lua-bindings for AmbientLight,BaseLight,DirectionLight,PointLight,SpotLight and related test case
2014-10-18 00:13:22 +08:00
Dhilan007
81a8e80496
[LUA]Add New AudioEngine on window
2014-10-17 17:53:33 +08:00
samuele3hu
1d6128443a
Update Mac project setting and some lua test cases about UI and ActionTimeline
2014-10-17 17:35:50 +08:00
samuele3hu
c4d3914230
Fix the lua-tests compile error in the release condition
2014-10-17 14:16:17 +08:00
samuele3hu
066d94530c
Update the Deprecated Func
2014-10-17 14:15:30 +08:00
samuele3hu
7198ae509c
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_new_spine
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
2014-10-16 20:35:43 +08:00
samuele3hu
079df20541
Update lua bindings for Spine and related test case
2014-10-16 20:23:58 +08:00
minggo
0787a228d0
Merge pull request #8739 from huangshiwu/v3_iphone6hires
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Add Default-667h@2x and Default-737h@3x launch images to support iPhone6...
2014-10-16 16:48:39 +08:00
huangshiwu
0a04da0a10
Add Default-667h@2x and Default-737h@3x launch images to support iPhone6 and iPhone6+'s native resolution mode
2014-10-16 15:53:12 +08:00
samuele3hu
b4c91f0712
Update the related cocosstudio lua test cases
2014-10-16 15:51:01 +08:00
samuele3hu
3f667fac85
Update the related AssetsManagerEx files and related project configure
2014-10-16 10:28:52 +08:00
samuele3hu
6c79ce50d2
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_assetsmanager
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Conflicts:
build/cocos2d_tests.xcodeproj/project.pbxproj
tests/lua-tests/src/AssetsManagerTest/AssetsManagerTest.lua
tests/lua-tests/src/mainMenu.lua
2014-10-15 15:07:30 +08:00
samuele3hu
a0c8ffb943
Modify Xcode project’s configure
2014-10-15 14:32:11 +08:00
samuele3hu
064e159c70
Merge branch 'v3_testMerge' of https://github.com/pandamicro/cocos2d-x into v3_assetsmanager
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/platform/CCFileUtils.cpp
tests/lua-tests/project/CMakeLists.txt
tests/lua-tests/project/Classes/AppDelegate.cpp
tests/lua-tests/project/proj.android/jni/Android.mk
tests/lua-tests/project/proj.win32/lua-tests.win32.vcxproj
2014-10-15 13:41:27 +08:00
samuele3hu
3b4fbd8fff
Update project setting for lua-tests、lua-empty-test and lua-game-controller-test on the different platform and related test codes
2014-10-14 21:34:55 +08:00