samuele3hu
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38a23890ff
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Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into TestDevelop
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2013-07-30 09:55:28 +08:00 |
samuele3hu
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3499aafd27
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issue #2435:Lua template supports mac port
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2013-07-30 09:51:15 +08:00 |
James Chen
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5aab0cab7b
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[Android] Fixing build errors for ndk-r9.
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2013-07-29 14:54:00 +08:00 |
samuele3hu
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3c953a934e
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issue #2404:Add more deprecated function and Modify template vs11 solution
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2013-07-28 00:16:16 +08:00 |
minggo
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b6b56a252c
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make iOS template work ok on armv7s devices
build only active architecture only
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2013-07-27 21:20:25 +08:00 |
James Chen
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8721951cee
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Lua Template Fix.
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2013-07-27 15:16:09 +08:00 |
James Chen
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d345ac7f3f
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[Android] Usage changes: ccGLInvalidateStateCache --> GL::invalidateStateCache();
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2013-07-26 14:00:10 +08:00 |
James Chen
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a1c3631962
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issue #2404: DrawPrimitives deprecated.
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2013-07-25 22:38:55 +08:00 |
minggo
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99949331b1
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fix error and compilings error in templates
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2013-07-24 17:27:29 +08:00 |
minggo
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f6cfe3007f
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issue #2412:fix merging conflict
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2013-07-23 10:41:11 +08:00 |
James Chen
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1db847ad7c
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issue #2344: ScriptEngineManager::sharedManager --> ScriptEngineManager::getInstance, ScriptEngineManager::purgeSharedManager --> ScriptEngineManager::destroyInstance
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2013-07-22 17:24:54 +08:00 |
minggo
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687c088b51
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issue #2412:remove blackberry and marmalade port because they don't support c++11
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2013-07-19 13:55:03 +08:00 |
James Chen
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56419b9e90
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issue #2410: [Android] Adding listener for CCDrawNode when application resume from background.
Reset the order of reloading shaders and textures in main.cpp.
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2013-07-17 12:53:30 +08:00 |
James Chen
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759831c1d8
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issue #2397: Application::sharedApplication --> Application::getInstance.
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2013-07-15 16:24:42 +08:00 |
James Chen
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33c37f5f9d
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issue #2397: CCTextureCache:sharedTextureCache --> CCTextureCache:getInstance.
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2013-07-12 14:44:24 +08:00 |
James Chen
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f8cd252c5c
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issue #2397: sharedNotificationCenter --> getInstance
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2013-07-12 14:17:42 +08:00 |
James Chen
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1f8e852020
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issue #2397: Shader::sharedShaderCache() --> Shader::getInstance().
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2013-07-12 13:40:01 +08:00 |
James Chen
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2c1b26acf8
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issue #2397: EGLView::sharedOpenGLView() --> EGLView::getInstance()
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2013-07-12 13:11:21 +08:00 |
James Chen
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a678d12615
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issue #2397: FileUtils::sharedFileUtils --> FileUtils::getInstance() for all platforms
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2013-07-12 12:03:39 +08:00 |
James Chen
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88a28b041e
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issue #2397: Director::sharedDirector --> Director::getInstance() for all files.
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2013-07-12 11:50:36 +08:00 |
James Chen
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cd2fae36f1
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issue #2371: Updating multi-platform-template for iOS and Mac
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2013-07-05 10:31:20 +08:00 |
folecr
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7d4ce91b6b
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Up the minSdkVersion to 9
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2013-06-24 15:14:14 -07:00 |
James Chen
|
80cb06d3f7
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Merge branch 'minggo-iss2305-replace-pthread' of https://github.com/dumganhar/cocos2d-x into minggo-iss2305-replace-pthread
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2013-06-24 10:01:57 +08:00 |
James Chen
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53a372669a
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closed #2322: Updating all win32 project configurations, improvement by using Multi-processor Compilation.
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2013-06-23 17:25:34 +08:00 |
James Chen
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88a0dbec5e
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Merge branch 'iss2305-replace-pthread' of https://github.com/minggo/cocos2d-x into minggo-iss2305-replace-pthread
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2013-06-21 21:29:25 +08:00 |
minggo
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0a768da240
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issue #2305: use 4.7 toolchain to fix compiling errors
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2013-06-21 17:17:23 +08:00 |
James Chen
|
0879a12516
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issue #2129: Re-adds 'CC' prefix to objective-c classes for all projects.
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2013-06-21 11:14:03 +08:00 |
James Chen
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d1bd34fd08
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issue #2129: Removing CC prefix for template.
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2013-06-20 22:18:43 +08:00 |
James Chen
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247dcb7a4c
|
[win32] multi-platform-xxx template only support vs2012 now.
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2013-06-19 15:23:09 +08:00 |
James Chen
|
2c0cc603d1
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Merge branch 'master' into develop
Conflicts:
extensions/cocos-ext.h
|
2013-06-18 10:46:25 +08:00 |
James Chen
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a828d5f1a6
|
[Windows] multi-platform-lua fix.
|
2013-06-17 15:55:37 +08:00 |
minggo
|
cd5bcb87af
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issue #2284: merge master and fixed some conflicts
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2013-06-13 17:54:05 +08:00 |
James Chen
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b9e0be8d10
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[Template] Updating multi-platform-lua/proj.marmalade/HelloLua.mkb.
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2013-06-10 14:55:26 +08:00 |
James Chen
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1e527c1d52
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[Template] Updating iOS template project of multi-platform-lua. Using AudioEngine module.
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2013-06-10 14:20:53 +08:00 |
James Chen
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cd40b42761
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[Android] Updating multi-platform-lua/proj.android/.project
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2013-06-10 13:19:16 +08:00 |
minggo
|
bd660e708d
|
issue #2103: copy lua script in lua multi-platform project
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2013-06-09 11:39:18 +08:00 |
minggo
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0e66dc8712
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issue #2103: add lua files for lua multi-template project
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2013-06-09 11:06:30 +08:00 |
James Chen
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7c650d7f28
|
[BB] Updating project configuration.
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2013-06-07 18:45:58 +08:00 |
James Chen
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3fc675a6df
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[BB] Updating project configuration. especially for multi-platform-cpp/lua template.
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2013-06-07 18:38:00 +08:00 |
James Chen
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ec8ab8bd8b
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Updating multi-platform-xxx template for win32.
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2013-06-07 12:57:28 +08:00 |
James Chen
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d72e9d10b5
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Updating multi-platform-xxx template for win32.
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2013-06-07 12:50:02 +08:00 |
James Chen
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d5bbcce165
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[iOS] Enabling multiple touch event for TestJavascript, multi-platform-js, multiplatform-lua.Disabling multiple touch event for multi-platform-cpp.
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2013-06-06 18:09:44 +08:00 |
James Chen
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6f52d72b82
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[iOS] Enabling multiple touch event for TestJavascript, multi-platform-js, multiplatform-lua.Disabling multiple touch event for multi-platform-cpp.
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2013-06-06 18:07:11 +08:00 |
James Chen
|
bb635c280c
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Updating multi-platform-xxx template for iOS and Android after enabling c++ 11.
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2013-06-04 20:52:29 +08:00 |
James Chen
|
b88a222fc5
|
Updating multi-platform-xxx template for iOS and Mac.
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2013-06-04 20:37:24 +08:00 |
James Chen
|
3b673547cc
|
Updating multi-platform-xxx template for iOS and Mac.
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2013-06-04 19:49:03 +08:00 |
Jaroslaw Lewandowski
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3f7c506638
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Ability to save/retrieve CCData into/from CCUserDefault
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2013-05-29 01:06:41 +01:00 |
James Chen
|
3ce8de8904
|
[BB]Adding COCOS2D_DEBUG=1 .
|
2013-04-27 15:17:18 +08:00 |
James Chen
|
7f128cfd11
|
[BB] Updating project configuration of multi-platform-lua.
|
2013-04-27 15:16:29 +08:00 |
James Chen
|
02afbaaa53
|
Fixing errors in multi-platform-lua for BB.
|
2013-04-27 15:08:28 +08:00 |