Commit Graph

139 Commits

Author SHA1 Message Date
halx99 3a49f0e064 Merge: c3ad19df96 c95e0466e1
Merge pull request #308 from c4games/refactor-android-run-on-gl-thread

Refactor android runOnGLThread
2020-12-10 16:56:14 +08:00
halx99 78aaf568c6 fix FUISprite gray to normal doesn't work 2020-12-10 16:54:59 +08:00
halx99 ca4597a1ff Refactor android runOnGLThread
Ensure the callback run engine core mainLoop,
This commit can solve any weird behaviors, such as:
a. text render maybe missing charactors when bring from back to frontend
b. some renderer objects alpha may present black at sdk callback call
c. some other things
All above behavior is caused gl state not ready when go back to game activity from sdk activity
2020-12-09 15:13:57 +08:00
halx99 571adc605a fix ci 2020-12-02 03:33:53 -08:00
halx99 8b9d5db029 Unify CC_COMPAT_GL to control renderer backend
win32: google angle
mac: NSGL
ios: GLES
2020-12-02 03:03:05 -08:00
halx99 1353c00758 Sync pr: https://github.com/cocos2d/cocos2d-x/pull/20614 2020-11-24 18:10:28 +08:00
halx99 a842beee1f Refine jni param types 2020-11-18 18:19:14 +08:00
halx99 349e435937 jni match natvie API param types 2020-11-18 18:17:55 +08:00
halx99 dd5f706dff Refine jni methods decls [ci build] 2020-11-18 13:25:00 +08:00
halx99 09e2615e51 Add missing param JNIEnv* for natvie interfaces [ci build] 2020-11-18 12:15:48 +08:00
halx99 b341aa31da fix ci warnings 2020-11-15 21:34:53 -08:00
halx99 1ec908d4f9 fix #260 [ci build] 2020-11-16 12:21:27 +08:00
halx99 47603f0ac6 Now, the lua binding generator should works [ci build] 2020-11-02 16:47:33 +08:00
halx99 09d1fffac7 fix userdefault getBoolForKey incorrect 2020-10-27 17:27:52 +08:00
halx99 ab7173e61e GLES ios compile 2020-10-27 01:42:05 -07:00
halx99 534b2acc39 Lock name 2020-10-24 21:57:36 +08:00
halx99 b8a0e0a478 Finsih rename 2020-10-22 10:58:10 +08:00
halx99 ac21c27140 Build pugixml from sources for all platforms (#241) 2020-10-21 12:28:34 +08:00
halx99 03527fd45b Fix CCFileStream write bits
make it behavior same with fopen "wb"
2020-10-21 10:58:48 +08:00
halx99 b9c58a8420 Refactor modules (#238) 2020-10-17 16:32:16 +08:00
halx99 11ffba3758 API qualifiers improments 2020-10-07 00:07:53 +08:00
halx99 4a35122ab0 Remove dep 2020-09-25 13:49:23 +08:00
halx99 f93a26a7de Delete file ant.properties 2020-09-25 13:17:03 +08:00
halx99 3820cffc33 Sync feature from b2a0cb5e2f 2020-09-25 13:13:54 +08:00
halx99 1c57632e51 Delete unused source files 2020-09-25 13:08:39 +08:00
halx99 cca0739793 Refactor pixel format manipulate (#217)
* PixelFormat use table

* Correct PixelFormat name to match 'GL_LUMINANCE'

* Up

* fix cube update texture enum

* linux build

* Refine ci

* fix linux build

* Remove unused function, match mtl framebuffer pixel format

* readPixels always RGBA format

* fix ci for linux

* fix linux build

* Remove unused functions

* fix travis

* fix android ci

* Update config.json

* linux glad

* Update CCGLViewImpl-desktop.cpp

* fix linux build

* Fix linux build

* Link issue [skip appveyor][skip travis]

* Update CMakeLists.txt

* Refine GL enums use

* Update test case name [skip appveyor][skip travis]

* fix linux link issue

* for mtl

* fix ci

* Tidy pixelformat enums

* fix ci

* fix rgba8 to abgr4 error

* fix ci

* fix ci for GLES

* Fix linux build, require glibc-2.27+

* Use properly dist for travis [skip appveyor]

* fix linux build [skip appveyor]

* Update install-deps-linux.sh

* Remove unused members for pixel block info, update external to v73

* Sync from compile linux warnings

* Remove unused check, and PixelFormat::A8 is ordinary format, not compressed format

* metal doesn't support rgb8 (#3)

* Update CCTexture2D.cpp

* Refine code

* Pixel Format Descriptor Table

* fix ci

* BGR5A1

* Simplfy texture format convert function name

* Update

* rgba4 match mtl render format

* Add note about RGBA4

* Remove unused function

* fix osx

* Already converted at texture2d

* Clearly comment

* fixup
2020-09-25 11:07:56 +08:00
halx99 6e7e117a0d RenderTarget abstract, in-progress (#210)
RenderTarget abstract
2020-09-21 22:10:50 +08:00
halx99 bb6faed0a2 fix macro 2020-09-21 11:38:21 +08:00
halx99 c79da1ca05 fix ci 2020-09-11 14:45:45 +08:00
halx99 671b6b4ca9 Tidy code 2020-09-11 00:10:44 +08:00
halx99 cabc917bff Move getFileDataFromZip from FileUtils to ZipFile and mark it as deprecated 2020-09-06 17:00:20 +08:00
halx99 0f078279ff Fix mac [skip appveyor] 2020-09-04 18:16:13 +08:00
halx99 714803916e Fix glviewimpl for osx 2020-09-04 17:58:34 +08:00
halx99 d66e62e436 ASTC6x6 support and more comment about bpp usage in engine (#191)
* ASTC6x6 support and more comment abount bpp usage in engine

* fix log output

* Comment astc compression tool download url

* Add command line comment for astcenc tool [skip travis][skip appveyor]

* Add astc_6x6 test image[skip appveyor][skip travis]

* astc_6x6 mtl

* Refine log info[skip appveyor][skip travis]

* Empty line[skip appveyor][skip travis]
2020-09-03 18:01:40 +08:00
halx99 4a9b2fb9b5 Merge: f2970e72de 8cad7319f6
Merge pull request #188 from halx99/etc2-support

Add etc2 compressed texture support
2020-09-01 00:16:01 -07:00
halx99 bb9652f1a6 Use uint8_t instead unsigned char for byte buffer [skip appveyor][skip travis] 2020-09-01 14:57:18 +08:00
halx99 f9ae5401ec Add copyright notice [skip appveyor][skip travis] 2020-09-01 13:24:45 +08:00
halx99 45b2ab7134 Also decode bmp to RGBA8888 directly 2020-09-01 12:06:21 +08:00
halx99 cc53868d27 More clearly ETC1 format, sync enums for ETC1, correct somethings 2020-09-01 11:43:03 +08:00
halx99 815c737e6b wrap fowardPixels for hardware decoder 2020-08-31 23:09:42 +08:00
halx99 09cedf60b2 Improve images decoder 2020-08-31 21:04:47 +08:00
halx99 e96ae229dd Merge: 5ddc84bbee 539e5ca42c
Merge pull request #189 from aismann/patch-8

Update README.md
2020-08-31 04:27:33 -07:00
halx99 a87c0bba78 More clearly data owner when decode images. 2020-08-31 19:24:23 +08:00
halx99 fa5d2d198b fix resources relative path to avoid test case crash on mobile 2020-08-31 17:39:29 +08:00
halx99 c338472df8 Move copyright notice to header [skip appveyor][skip travis] 2020-08-31 17:35:01 +08:00
halx99 477aa0c185 Clearly CCLOG content 2020-08-31 17:13:04 +08:00
halx99 65a7bd5360 Remove test code [skip appveyor] [skip travis] 2020-08-31 16:31:37 +08:00
halx99 b12068e1c8 Use etc2_decode_image decode etc1 to RGBA8888 [skip appveyor] [skip travis]
This can avoid further texture data convert
2020-08-31 15:34:20 +08:00
halx99 da8f1c56fe ETC2 software decode support 2020-08-31 14:11:48 +08:00
halx99 43f464163c 1. Finish ETC2 support on GL renderer backend
2. Improve ASTC compressed format check
2020-08-30 17:58:39 +08:00