HALX99
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bb9b40689c
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Merge pull request #295 from aismann/master
CCPhysicsSprite(Box2D/Chipmunk2D) cleanup, some other small improvements...
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2020-12-02 08:39:58 -08:00 |
halx99
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f713ca6baa
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fix ci
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2020-12-02 03:33:53 -08:00 |
halx99
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108399ede3
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Unify CC_COMPAT_GL to control renderer backend
win32: google angle
mac: NSGL
ios: GLES
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2020-12-02 03:03:05 -08:00 |
aismann
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72be372699
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CCPhysicsSprite(Box2D/Chipmunk2D) cleanup, some other small improvements too
CCPhysicsSprite(Box2D/Chipmunk2D) cleanup and small improvements on PhysicsTest
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2020-12-01 16:39:28 +01:00 |
aismann
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5e249bf6f8
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Chipmunk2D and Box2D works together now (add two new classes)
add class PhysicsSpriteChipmunk2D
add class PhysicsSpriteBox2D
Improve window size problem with ImGuiEXTTest
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2020-12-01 10:15:30 +01:00 |
HALX99
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7fd68a77dc
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Merge pull request #286 from rh101/add-center-vertical-layout-support
Add support for center vertical layout
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2020-11-26 23:43:25 -08:00 |
HALX99
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4c1ff6bd01
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Merge pull request #285 from rh101/fix-listview-dimensions
Fix ListView dimensions when child elements are scaled
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2020-11-26 23:08:30 -08:00 |
HALX99
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74add84559
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Merge pull request #282 from rh101/fix-editbox-globalz
Ensure global Z is correctly set on all child items of EditBox
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2020-11-26 23:00:14 -08:00 |
rh101
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17f3959a13
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Allow user to set custom program type value
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2020-11-27 17:26:02 +11:00 |
rh101
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369bef3614
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Add support for center vertical layout
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2020-11-27 17:24:07 +11:00 |
rh101
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f113e1f2ed
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Fix ListView dimensions when child elements are scaled.
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2020-11-27 17:02:31 +11:00 |
rh101
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ee996a5cfb
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Ensure global Z is correctly set on all child items of EditBox
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2020-11-27 16:59:34 +11:00 |
halx99
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f543356bb7
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Sync yasio to 3.33.4 [ci build]
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2020-11-25 19:07:21 +08:00 |
halx99
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5821233e45
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Sync pr: https://github.com/cocos2d/cocos2d-x/pull/20614
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2020-11-24 18:10:28 +08:00 |
HALX99
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0d04e20b50
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fix metal znear range for viewport
https://developer.apple.com/documentation/metal/mtlrendercommandencoder/1515527-setviewport?language=objc
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2020-11-23 09:30:51 +08:00 |
halx99
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1bd6f5680f
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Refine jni param types
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2020-11-18 18:19:14 +08:00 |
halx99
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eeafffe2f1
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jni match natvie API param types
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2020-11-18 18:17:55 +08:00 |
halx99
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ca42ef08ba
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Refine jni methods decls [ci build]
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2020-11-18 13:25:00 +08:00 |
halx99
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53122216ee
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Add missing param JNIEnv* for natvie interfaces [ci build]
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2020-11-18 12:15:48 +08:00 |
HALX99
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5ff9f4786e
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fix UserDefault plain mode stack overflow
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2020-11-17 19:50:58 +08:00 |
halx99
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64c5c4612d
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fix ci warnings
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2020-11-15 21:34:53 -08:00 |
halx99
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57c767a66d
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fix #260 [ci build]
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2020-11-16 12:21:27 +08:00 |
halx99
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a71788d942
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Delete unused buitin shaders
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2020-11-16 11:20:12 +08:00 |
HALX99
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619b0863ac
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Refine UserDefault comment [ci build]
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2020-11-15 13:13:24 +08:00 |
HALX99
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b397ed09a5
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Update CCUserDefault.cpp
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2020-11-15 13:11:53 +08:00 |
HALX99
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f1262c521f
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Update CCUserDefault.cpp
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2020-11-15 13:08:21 +08:00 |
HALX99
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9ba25c0fb1
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Refine UserDefault comment
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2020-11-15 12:26:40 +08:00 |
HALX99
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1e0dcb9c3f
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Refine user default comment
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2020-11-15 12:16:54 +08:00 |
halx99
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980ff17f9a
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fix UserDefault doesn't work with encrypt enabled [ci build]
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2020-11-15 11:45:14 +08:00 |
halx99
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f6ceee918d
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fix compile and improve Physics3DConstraint management [ci build]
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2020-11-15 00:48:53 +08:00 |
halx99
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0975901da6
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Update config.json [ci build]
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2020-11-14 13:32:51 +08:00 |
halx99
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ebb6e1963b
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plain include xxhash.h
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2020-11-14 12:22:51 +08:00 |
halx99
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01b4965184
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Add missing JNIEXPORT
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2020-11-13 23:03:05 +08:00 |
Born.Xiao
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fce153cdb1
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Update CCUserDefault.cpp
write with variable size, calculate size use int32_t
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2020-11-12 00:32:33 +08:00 |
halx99
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7d1c669231
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Sets box2d as default physics 2d engine
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2020-11-08 13:20:36 +08:00 |
halx99
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520cc31f1b
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Add cmake option -DLUA_ENGINE=luajit to switch lua engine to luajit [ci build]
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2020-11-07 10:36:22 +08:00 |
HALX99
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d4284b880e
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Update comment
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2020-11-06 09:33:26 +08:00 |
halx99
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a2a7166808
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[Metal] matching depth stencil state
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2020-11-06 08:56:25 +08:00 |
halx99
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8e35201726
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fix #255 [ci build]
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2020-11-05 22:51:33 +08:00 |
halx99
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449d8ce0e2
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fix #255 [ci build]
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2020-11-05 22:24:30 +08:00 |
halx99
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9e99cfe119
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Remove unused shader files [ci build]
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2020-11-04 16:35:12 +08:00 |
halx99
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8b5964504f
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fixup [ci build]
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2020-11-03 12:41:23 +08:00 |
halx99
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043d139669
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Now, the lua binding generator should works [ci build]
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2020-11-02 16:47:33 +08:00 |
halx99
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da1613a9b6
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For scripting binding happy
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2020-11-02 16:35:31 +08:00 |
halx99
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9d0cb09f5d
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Remove Sprite::updateShaders [ci build]
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2020-10-31 20:08:32 +08:00 |
halx99
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b897e61c94
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Improve memory use
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2020-10-29 19:13:36 +08:00 |
halx99
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f27b1201c8
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fix userdefault getBoolForKey incorrect
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2020-10-27 17:27:52 +08:00 |
halx99
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e25931f686
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fix compile
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2020-10-27 17:01:03 +08:00 |
halx99
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a3a92b5d81
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Use DeviceGL to store defaultFBO
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2020-10-27 16:58:37 +08:00 |
halx99
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a0805f52df
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GLES ios compile
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2020-10-27 01:42:05 -07:00 |