Commit Graph

13982 Commits

Author SHA1 Message Date
HALX99 bb9b40689c
Merge pull request #295 from aismann/master
CCPhysicsSprite(Box2D/Chipmunk2D) cleanup, some other small improvements...
2020-12-02 08:39:58 -08:00
halx99 f713ca6baa fix ci 2020-12-02 03:33:53 -08:00
halx99 108399ede3 Unify CC_COMPAT_GL to control renderer backend
win32: google angle
mac: NSGL
ios: GLES
2020-12-02 03:03:05 -08:00
aismann 72be372699 CCPhysicsSprite(Box2D/Chipmunk2D) cleanup, some other small improvements too
CCPhysicsSprite(Box2D/Chipmunk2D) cleanup and small improvements on PhysicsTest
2020-12-01 16:39:28 +01:00
aismann 5e249bf6f8 Chipmunk2D and Box2D works together now (add two new classes)
add class PhysicsSpriteChipmunk2D
add class PhysicsSpriteBox2D

Improve window size problem with ImGuiEXTTest
2020-12-01 10:15:30 +01:00
HALX99 7fd68a77dc
Merge pull request #286 from rh101/add-center-vertical-layout-support
Add support for center vertical layout
2020-11-26 23:43:25 -08:00
HALX99 4c1ff6bd01
Merge pull request #285 from rh101/fix-listview-dimensions
Fix ListView dimensions when child elements are scaled
2020-11-26 23:08:30 -08:00
HALX99 74add84559
Merge pull request #282 from rh101/fix-editbox-globalz
Ensure global Z is correctly set on all child items of EditBox
2020-11-26 23:00:14 -08:00
rh101 17f3959a13 Allow user to set custom program type value 2020-11-27 17:26:02 +11:00
rh101 369bef3614 Add support for center vertical layout 2020-11-27 17:24:07 +11:00
rh101 f113e1f2ed Fix ListView dimensions when child elements are scaled. 2020-11-27 17:02:31 +11:00
rh101 ee996a5cfb Ensure global Z is correctly set on all child items of EditBox 2020-11-27 16:59:34 +11:00
halx99 f543356bb7 Sync yasio to 3.33.4 [ci build] 2020-11-25 19:07:21 +08:00
halx99 5821233e45 Sync pr: https://github.com/cocos2d/cocos2d-x/pull/20614 2020-11-24 18:10:28 +08:00
HALX99 0d04e20b50
fix metal znear range for viewport
https://developer.apple.com/documentation/metal/mtlrendercommandencoder/1515527-setviewport?language=objc
2020-11-23 09:30:51 +08:00
halx99 1bd6f5680f Refine jni param types 2020-11-18 18:19:14 +08:00
halx99 eeafffe2f1 jni match natvie API param types 2020-11-18 18:17:55 +08:00
halx99 ca42ef08ba Refine jni methods decls [ci build] 2020-11-18 13:25:00 +08:00
halx99 53122216ee Add missing param JNIEnv* for natvie interfaces [ci build] 2020-11-18 12:15:48 +08:00
HALX99 5ff9f4786e
fix UserDefault plain mode stack overflow 2020-11-17 19:50:58 +08:00
halx99 64c5c4612d fix ci warnings 2020-11-15 21:34:53 -08:00
halx99 57c767a66d fix #260 [ci build] 2020-11-16 12:21:27 +08:00
halx99 a71788d942 Delete unused buitin shaders 2020-11-16 11:20:12 +08:00
HALX99 619b0863ac
Refine UserDefault comment [ci build] 2020-11-15 13:13:24 +08:00
HALX99 b397ed09a5
Update CCUserDefault.cpp 2020-11-15 13:11:53 +08:00
HALX99 f1262c521f
Update CCUserDefault.cpp 2020-11-15 13:08:21 +08:00
HALX99 9ba25c0fb1
Refine UserDefault comment 2020-11-15 12:26:40 +08:00
HALX99 1e0dcb9c3f
Refine user default comment 2020-11-15 12:16:54 +08:00
halx99 980ff17f9a fix UserDefault doesn't work with encrypt enabled [ci build] 2020-11-15 11:45:14 +08:00
halx99 f6ceee918d fix compile and improve Physics3DConstraint management [ci build] 2020-11-15 00:48:53 +08:00
halx99 0975901da6 Update config.json [ci build] 2020-11-14 13:32:51 +08:00
halx99 ebb6e1963b plain include xxhash.h 2020-11-14 12:22:51 +08:00
halx99 01b4965184 Add missing JNIEXPORT 2020-11-13 23:03:05 +08:00
Born.Xiao fce153cdb1
Update CCUserDefault.cpp
write with variable  size,  calculate size use int32_t
2020-11-12 00:32:33 +08:00
halx99 7d1c669231 Sets box2d as default physics 2d engine 2020-11-08 13:20:36 +08:00
halx99 520cc31f1b Add cmake option -DLUA_ENGINE=luajit to switch lua engine to luajit [ci build] 2020-11-07 10:36:22 +08:00
HALX99 d4284b880e
Update comment 2020-11-06 09:33:26 +08:00
halx99 a2a7166808 [Metal] matching depth stencil state 2020-11-06 08:56:25 +08:00
halx99 8e35201726 fix #255 [ci build] 2020-11-05 22:51:33 +08:00
halx99 449d8ce0e2 fix #255 [ci build] 2020-11-05 22:24:30 +08:00
halx99 9e99cfe119 Remove unused shader files [ci build] 2020-11-04 16:35:12 +08:00
halx99 8b5964504f fixup [ci build] 2020-11-03 12:41:23 +08:00
halx99 043d139669 Now, the lua binding generator should works [ci build] 2020-11-02 16:47:33 +08:00
halx99 da1613a9b6 For scripting binding happy 2020-11-02 16:35:31 +08:00
halx99 9d0cb09f5d Remove Sprite::updateShaders [ci build] 2020-10-31 20:08:32 +08:00
halx99 b897e61c94 Improve memory use 2020-10-29 19:13:36 +08:00
halx99 f27b1201c8 fix userdefault getBoolForKey incorrect 2020-10-27 17:27:52 +08:00
halx99 e25931f686 fix compile 2020-10-27 17:01:03 +08:00
halx99 a3a92b5d81 Use DeviceGL to store defaultFBO 2020-10-27 16:58:37 +08:00
halx99 a0805f52df GLES ios compile 2020-10-27 01:42:05 -07:00