Commit Graph

107 Commits

Author SHA1 Message Date
子龙山人 734388d2bd Merge pull request #13556 from zilongshanren/fix-listview-intial-position
fix ListView innerContainer initial position error
2015-08-25 16:50:02 +08:00
andyque 65b78d4a49 fix ListView innerContainer initial position error 2015-08-25 15:15:18 +08:00
Neo Kim edd9fecf39 Update scroll bar when the inner container's size changes 2015-08-24 18:47:12 +09:00
andyque 29f97d63ed fix scrollview innerContainer initial position. 2015-08-21 11:56:19 +08:00
andyque 211dde38e9 Fix improper touch intercept event propagation.
When the container widget is disabled, it shouldn't intercept touch.

https://github.com/cocos2d/cocos2d-x/issues/8316
2015-08-06 22:50:53 +08:00
Vincent Yang e1d4d22353 Fixed #12692 : UILayout viewing area cutting position calculation error 2015-07-29 18:43:11 +08:00
Neo Kim 7882a534c1 Correct the wrong boolean statement and make it easy to read 2015-07-14 11:58:44 +09:00
Neo Kim 9757ee4ea8 Refine scroll event dispatching. And add an event to track every move including jump and so on. 2015-07-13 21:28:17 +09:00
Neo Kim 22ea504af8 Add methods to manipulate scroll bar's opacity 2015-07-13 21:28:16 +09:00
Neo Kim c4dc9b04fd Add a guard filtering tries to set same value. 2015-07-06 14:54:28 +09:00
Neo Kim 0ff7aaef95 Modify loop iteration codes 2015-07-06 11:30:24 +09:00
Neo Kim 3ab4285960 Refactor code 2015-07-04 16:06:05 +09:00
Neo Kim ceeca575f3 Replace 'margin' of scroll bar with 'positionFromCorner' 2015-07-04 14:05:47 +09:00
Neo Kim f667b085b8 Change not to show scroll bar when the scroll view is initiated. 2015-07-04 09:59:22 +09:00
Neo Kim 3b6cd4dffc Modify indentation to comply with the convention 2015-07-04 09:56:53 +09:00
Neo Kim 60c32f6fb5 Refactor some codes 2015-07-04 09:56:53 +09:00
Neo Kim c093bb18e2 Add scroll bar manipulation methods into ScrollView 2015-07-04 09:56:52 +09:00
Neo Kim 2cae17b462 Add scroll bar feature into ScrollView 2015-07-04 09:56:52 +09:00
Vincent Yang 2ba6f266ad Fixed bug: UI component can't click correctly by moving UI and camera far away of origin. 2015-06-30 14:32:14 +08:00
andyque 60834e6f0c Merge branch 'v3' into v3-finish-android-9-patch-image-format
Conflicts:
	cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Shared/libcocos2d_8_1.Shared.vcxitems.filters
2015-06-29 12:05:52 +08:00
andyque 30d2129f0c improve indent and getTime function 2015-06-29 11:52:53 +08:00
pandamicro 3136bef9e3 Fix convertDistanceFromPointToInch logic (add x, y) 2015-06-25 21:34:00 +08:00
pandamicro e29284374b Fix convertDistanceFromPointToInch logic 2015-06-25 20:57:23 +08:00
andyque d83f528327 use inch for childFocusCancelOffset in UIScrollView 2015-06-25 16:57:00 +08:00
Neo Kim 9757be0f81 Remove debugging logs 2015-06-22 14:49:30 +09:00
Neo Kim 71c98da2aa Apply ease out action on inertia scroll 2015-06-22 14:30:45 +09:00
Neo Kim c4fa99444c Simplify the inertia scroll implementation 2015-06-22 14:30:36 +09:00
Neo Kim c70c923674 Separate the inertia scroll from auto scroll. And implement auto scroll and bounce back as one logic. The bounce back movement is one of auto scroll feature. 2015-06-22 14:30:30 +09:00
Neo Kim 7422b20da9 Refactor some functions 2015-06-22 14:27:19 +09:00
Neo Kim 85fc5b3f89 Change to comply to Cocos2d-x convention 2015-06-22 14:27:11 +09:00
Neo Kim 6c212a7ddb Replace the existing bounce back feature with another one like iOS bounce-back. The inner container moves smoother when bouncing back.
It does what the existing code did including scroll event dispatching and attenuating.
2015-06-22 14:27:00 +09:00
Neo Kim 1058ab9172 Add necessary member variables and methods 2015-06-22 14:26:51 +09:00
Neo Kim a8f77710f5 Refactor some functions and remove redundant codes 2015-06-22 14:10:25 +09:00
Neo Kim 876c94f352 Remove the boundary of bouncing and apply half-movement when out of boundary like iOS bounce back. 2015-06-22 14:05:53 +09:00
Neo Kim ff3f990142 Add isOutOfBoundary() functions 2015-06-22 14:05:53 +09:00
Neo Kim c3c6eeb6c1 Refactor some functions 2015-06-22 14:05:52 +09:00
Neo Kim a3ff9573b0 Remove duplicated logic in bounceScrollChildren() 2015-06-22 14:05:51 +09:00
Neo Kim 1971b01280 Make the event dispatch functions into one function after removing duplicated logic. 2015-06-22 14:05:50 +09:00
Neo Kim 31bf9f714d Merge bouncing and non-bouncing logics as one. 2015-06-22 14:05:50 +09:00
Neo Kim 6a0609a687 Merge the logics for bouncing of VERTICAL, HORIZONTAL and BOTH in one function. VERTICAL and HORIZONTAL can be processed as BOTH. 2015-06-22 14:05:49 +09:00
Neo Kim 368b5e8f12 Remove duplicated logics in scrollChildrenBoth(), and extract meaningful logic into separate functions. 2015-06-22 14:05:49 +09:00
Vincent Yang f8a5b1e18c Fixed bug: UI component can't click correctly by moving UI and camera far away of origin. 2015-06-18 10:23:52 +08:00
Vladimir Perminov 4c33050536 Optimize Vec2
small function Vec2 move to Vec2.inl
Added:
setZero();

Change all code:
_vec2 = Vec2(x, y); -> _vec2.set(x, y);
Vec2 vec2 = Vec2(x, y); -> Vec2 vec2(x, y);
_vec2 += Vec2(x, y); -> _vec2.add(x, y);
_vec2 = Vec2::ZERO; -> _vec2.setZero();
Vec2 vec2(Vec2::ZERO); -> Vec2 vec2;
2015-04-19 20:40:52 +03:00
andyque 96f8842ee1 make scrollview time arguments more meaningful 2015-04-15 16:37:11 +08:00
andyque 16cf396ed7 refactor Button restrict capInsetSize logic and cleanup ui coding style 2014-12-16 16:44:04 +08:00
pipu e38da9f9b6 Add callback framework using flat buffers 2014-11-27 16:49:19 +08:00
andyque 952e52365b fix scrollView rotate issue 2014-10-17 14:02:49 +08:00
andyque 8161d2ad34 fix scrollView rotate issue 2014-10-17 11:31:00 +08:00
pipu 752eb839c7 Add protocolbuf.a 2014-10-09 18:28:09 +08:00
Ricardo Quesada 3dda35b4ef Adds `std::nothrow` to `new`
Since cocos2d-x doesn't support exceptions, it is important to add
`std::nothrow` to all the `new` statements
2014-08-27 16:31:57 -07:00