Commit Graph

431 Commits

Author SHA1 Message Date
edwardzhou e1c21aa9cb rename UIHelper to Helper for consistency 2014-01-07 16:22:18 +08:00
James Chen 2a3481f20c Moves temp files to CURRENT_BINARY_DIR. 2014-01-06 23:44:36 -08:00
walzer d4c1aa92d5 add copyrights for 2014, in folders other then 2d. 2014-01-07 11:47:11 +08:00
chengstory e44d28ea7b replace CC_SAFE_RELEASE to CC_SAFE_RELEASE_NULL 2014-01-06 13:27:19 +08:00
chengstory 76f96d0b41 fixed ActionNode memoryleak. 2014-01-06 10:42:17 +08:00
chengstory 877c6dddf3 fixed #3582
1.  CCScene ->  Scene.
2014-01-05 13:16:23 +08:00
chengstory bd9dc274f8 fixed #3482
1.   add override to  virtual functions.
                 2.   replace std::string::npos  to filePath.npos.
                 3.   replace std::string to  const std::string& .
2014-01-05 12:42:39 +08:00
chengstory 10fec47b04 fixed #3582 update libCocoStudio windows project. 2014-01-05 11:38:01 +08:00
chengstory b4118a7ccc fixed #3582
1.  add #include "cocostudio/CCComBase.h" into  CocoStudio.h
2014-01-05 03:55:10 +08:00
chengstory aae6d27c74 fixed #3582
1.  revert ComRender::create(cocos2d::Node *node, const char *comName).
2014-01-05 03:11:32 +08:00
chengstory bac600ab9f fixed #3582
1.  create Component By  component Factory.
2014-01-05 02:22:32 +08:00
James Chen 17be52740a Removes duplicated file in Android.mk 2014-01-04 16:57:46 +08:00
James Chen 284d845f2f Merge commit 'refs/pull/4795/head' of git://github.com/cocos2d/cocos2d-x into merge4795 2014-01-04 16:55:40 +08:00
James Chen 4c3fa3da49 Merge pull request #4865 from dumganhar/testjs-bugfix
Some fixes for TestJavascript
2014-01-03 23:34:08 -08:00
James Chen 98265e7961 Reverts GUIReader definition. it should be inherited from Object to make bindings happy. 2014-01-04 15:17:36 +08:00
James Chen ef5ab1b9be sharedXXX -> getInstance, purgeXXX -> destroyInstance. 2014-01-04 14:23:40 +08:00
James Chen 98346474b8 Merge pull request #4863 from Dhilan007/develop_crash
fix compiling error and miss file on vs.
2014-01-03 20:41:19 -08:00
Dhilan007 35246b0810 fix compiling error and miss file on vs. 2014-01-04 12:25:12 +08:00
James Chen 322cf0d233 Fixing CocoStudio bindings error. 2014-01-04 12:11:10 +08:00
James Chen 55e45d44c4 Merge pull request #4810 from chengstory/#3480
Update SceneReaderTest Samples
2014-01-03 19:49:28 -08:00
James Chen 46153d8c34 More warning fixes. 2014-01-04 09:17:37 +08:00
chengstory 46c7338008 fixed #3480
1.  remove unused getnode and setnode interface.
                 2.  add condition test.
                 3.  Modify ComAttribute to support for parse json file.
                 4.  Replace scenereader callback function  to C++ 11 implement.
2014-01-03 19:30:47 +08:00
chengstory e08e4ce0f8 fixed #3480 add search paths. 2014-01-03 02:21:36 +08:00
chengstory 77dca5958f issue #3480 upload Samples resources. 2014-01-03 02:03:05 +08:00
chengstory 5903a74bd2 issue #3480
1.  add getNode  and  setNode class function to Component.
            2.  fixes some build error.
2014-01-03 01:42:14 +08:00
chengstory 6892d8cf6a issue #3480
1.  add SceneReader Tests.
                  2.  Modify class member name.
2014-01-03 01:14:12 +08:00
Liam dd0b22be8d resolved ui animation easing error for develop branch 2014-01-02 17:18:40 +08:00
Liam ef76edbd1c merge from develop branch 2014-01-02 17:02:55 +08:00
yinkaile 1f38fc28a6 change interface 2014-01-02 11:07:31 +08:00
CaiWenzhi 81bdfac795 Modify class name Label LabelBMFont LabelAtlas 2013-12-31 16:36:33 +08:00
James Chen edb2ad0933 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into ccs-binding
Conflicts:
	cocos/editor-support/cocostudio/TriggerMng.cpp
2013-12-30 21:06:57 +08:00
James Chen 1edf748dc3 [JSB] Adds trigger bindings for CocoStudio. 2013-12-30 20:57:46 +08:00
chengstory 0488aa6dcb fixed #3474
1.  Modify CCLOG, Add classname.
         2.  change ArmatureMovementDispatcher::addAnnimationEventCallBack to ArmatureMovementDispatcher::addAnimationEventCallBack.
         3.  remove unused do while(0).
2013-12-30 15:26:51 +08:00
minggo 0e9b43248c Merge pull request #4728 from dabingnn/develop_removeCommandPool
Develop remove command pool
2013-12-29 21:53:12 -08:00
James Chen e509a52551 Small fix for `FREE` wrong variable. 2013-12-28 14:38:13 +08:00
James Chen b17117a1a1 More warning fixes. 2013-12-28 14:34:52 +08:00
James Chen f4825ec94a Bug fixes for cocostudio. 2013-12-27 20:54:05 +08:00
James Chen b03c8259b1 Merge commit 'refs/pull/4672/head' of git://github.com/cocos2d/cocos2d-x into cocostudio-test
Conflicts:
	cocos/scripting/auto-generated
2013-12-27 20:18:58 +08:00
minggo 0690305398 Merge pull request #4666 from 2youyouo2/develop
change play interface name
2013-12-27 01:50:08 -08:00
chengstory faaf6d3f2b fixed #3457 fixes some bug. 2013-12-27 17:21:13 +08:00
Huabing.Xu 66e550e5a0 Merge branch 'develop' into develop_removeCommandPool
* develop: (33 commits)
  fix black screen when back to foreground  on android.
  Fix set FPS broken.
  Update CHANGELOG [ci skip]
  Update AUTHORS [ci skip]
  Update CCString.cpp
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Updates Bindings-generator.
  Renames: IntValueMap —> ValueMapIntKey
  Restricts the element type for Vector<T> and Map<K, V>, it has to be `Object*` or `ObjectSubClass*`.
  Modify reader
  long --> ssize_t for TableView callback.
  Generates execute file in cocos root_dir/bin folder for HelloCpp.
  Add listview and pageview  reader
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Modify actionnode
  [AUTO] : updating submodule reference to latest autogenerated bindings
  optimize loop
  fix LabelTestNew
  Compilation fixes after merge PR #4669 https://github.com/cocos2d/cocos2d-x/pull/4669
  Fix box2dView
  ...
2013-12-27 14:07:04 +08:00
chengstory 4cb227ae0d fixed #3457 ui action can not play. 2013-12-27 12:45:05 +08:00
zhangcheng dd4339b0bb Merge branch '#3457' of git://github.com/chengstory/cocos2d-x into #3457 2013-12-27 12:41:01 +08:00
zhangcheng 1b666d4d41 fixed #3457 scenetest crashed when back to menu. 2013-12-27 12:39:21 +08:00
Liam 0cdf2d15fe merge from develop branch 2013-12-27 10:50:50 +08:00
Liam 2a6c24f8bf update coco action with correct coding rule 2013-12-27 10:43:49 +08:00
zhangcheng 6a9fbfbc60 fixed #3457 update libCocosStudio.vcxproj, add trigger code. 2013-12-27 10:24:50 +08:00
chengstory 7a7d939da0 issue #3457 use C++ 11 auto loop. 2013-12-26 23:51:55 +08:00
chengstory 774e3d8536 issue #3457
1. replace UIAction NULL to nullptr.
2. modify  class variable  name.
2013-12-26 23:40:50 +08:00
chengstory cfbbb7889b Merge branch 'develop' into #3457
Conflicts:
	cocos/editor-support/cocostudio/CCSGUIReader.cpp
2013-12-26 23:01:34 +08:00
chengstory 26df681915 fixed #3457 remove jsoncpp. 2013-12-26 22:45:23 +08:00
CaiWenzhi 26a7f3474c Modify reader 2013-12-26 21:02:47 +08:00
boyu0 d32fbbbfca change GroupCommand variable to class member. 2013-12-26 18:11:23 +08:00
CaiWenzhi ad535e2fcb Add listview and pageview reader 2013-12-26 17:53:22 +08:00
chengstory bd46681867 fixed #3457 continue to fixes failed to build. 2013-12-26 17:37:02 +08:00
chengstory 041e78cb54 Fixes failed to build android. 2013-12-26 17:17:02 +08:00
CaiWenzhi 3206727b9c Modify actionnode 2013-12-26 17:01:31 +08:00
yinkaile 891d8c3a38 change comment 2013-12-26 16:48:19 +08:00
Liam a158e25767 modify coco action with new coding rule 2013-12-26 16:36:21 +08:00
boyu0 2fb0179293 change QuadCommand variable to class member. 2013-12-26 16:36:03 +08:00
Liam bc54707893 modify coco action with new coding rule 2013-12-26 16:29:59 +08:00
yinkaile f0d4f3f9bf Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2013-12-26 16:19:21 +08:00
yinkaile 7027587542 fixed armature update 2013-12-26 15:49:20 +08:00
boyu0 f878864794 Specialize GroupCommand and CustomCommand, change generateCommand to new. 2013-12-26 15:41:47 +08:00
yinkaile c096743325 change comment 2013-12-26 14:57:38 +08:00
chengstory ab3cf064d1 fixed #4357 failed to build android. 2013-12-26 13:26:23 +08:00
chengstory 8ae7ecff33 Merge branch 'develop' into #3457
Conflicts:
	build/cocos2d_samples.xcodeproj/project.pbxproj
	cocos/editor-support/cocostudio/CCSGUIReader.cpp
	cocos/editor-support/cocostudio/CCSGUIReader.h
2013-12-26 12:55:52 +08:00
yinkaile b44090b40b change std::map to std::unordered_map 2013-12-26 10:23:51 +08:00
chengstory 19d75cee01 fixed #3647 fixes ComAttribute warning. 2013-12-26 02:18:28 +08:00
chengstory 8afdf88d25 Test triiger 3.0 2013-12-26 01:17:04 +08:00
CaiWenzhi eaef723bd7 Remove C cast 2013-12-25 22:13:19 +08:00
yinkaile 5eb961b165 fixed warning 2013-12-25 19:46:09 +08:00
yinkaile d72c9d94d7 upload trigger code. 2013-12-25 17:40:54 +08:00
CaiWenzhi 570b6c95a7 Merge branch 'develop' into develop_nutty_modify_framework_newrender 2013-12-25 17:29:30 +08:00
yinkaile 369b4da721 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into #3456 2013-12-25 16:55:56 +08:00
yinkaile ebf9833958 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2013-12-25 16:47:14 +08:00
yinkaile 13408e4dc5 change play interface name 2013-12-25 16:46:31 +08:00
James Chen 142b189305 Some warning fixes. 2013-12-25 16:06:39 +08:00
James Chen 538da31773 Removes CC prefix for CCSkeleton and CCSkeletonAnimation. Adds namespace `sp` for JSBindings. 2013-12-25 11:18:14 +08:00
CaiWenzhi 2ae8576e0f Merge branch 'develop' into develop_nutty_modify_framework_newrender 2013-12-25 10:40:05 +08:00
chengstory e4e22b52cb Merge branch 'develop' into #3456
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
	cocos/editor-support/cocostudio/CCDataReaderHelper.cpp
	cocos/editor-support/cocostudio/CCSGUIReader.cpp
	cocos/editor-support/cocostudio/CCSSceneReader.cpp
2013-12-24 22:05:13 +08:00
chengstory 64f0987fea issue #3456 ios test rapidjson. 2013-12-24 21:23:24 +08:00
zhangcheng 2c6f95ecea issue #3456 replace jsoncpp to rapidjson. 2013-12-24 20:33:55 +08:00
CaiWenzhi 0dac69523c Remove "_renderer" from widget 2013-12-24 20:22:14 +08:00
zhangcheng 5214965e4f fixed #3456 2013-12-24 18:33:19 +08:00
James Chen 0ff85852cc Don’t use FileUtils::getInstance()->getFileData, please use getStringFromFile and getDataFromFile instead. 2013-12-24 18:08:40 +08:00
James Chen d33b2c41c7 Merge branch 'develop' into data-refactor
Conflicts:
	tools/tolua/cocos2dx.ini
2013-12-24 16:24:17 +08:00
Liam c6fb3b7e0d Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into develop 2013-12-24 15:32:09 +08:00
James Chen 451d76f6b0 Merge pull request #4611 from dumganhar/spine-test
Merge PR #4572, Spine JS test support.
2013-12-23 22:55:58 -08:00
yinkaile 67c3480320 change std::string.compare() to == 2013-12-24 14:21:25 +08:00
yinkaile 44e22584a4 fixed getFileData 2013-12-24 13:35:46 +08:00
yinkaile ff053e71fe change std::string compare method 2013-12-24 11:05:53 +08:00
CaiWenzhi 3885477276 Remove CCDictionary from GUIReader 2013-12-24 10:41:01 +08:00
James Chen 6bbc6e2dde CCSkeleton is inherited from Node now. 2013-12-23 21:12:58 +08:00
CaiWenzhi 9aa85d2bd6 Remove NodeRGBA inherit 2013-12-23 15:02:52 +08:00
yinkaile ba809a0096 change const char* to const std::string& 2013-12-23 14:05:46 +08:00
yinkaile 87103434e3 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2013-12-23 09:30:14 +08:00
James Chen 21a9f05110 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into data-refactor
Conflicts:
	cocos/2d/CCUserDefault.cpp
	cocos/2d/CCUserDefault.mm
	cocos/2d/CCUserDefaultAndroid.cpp
	cocos/2d/ZipUtils.cpp
	cocos/2d/platform/CCFileUtils.h
	cocos/2d/platform/CCSAXParser.cpp
2013-12-20 21:12:11 +08:00
James Chen ab7a273354 closed #3465: New spine runtime support, update CMakeLists.txt 2013-12-20 20:18:32 +08:00
James Chen 0db2067f97 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into new-spine 2013-12-20 20:11:41 +08:00
yinkaile 4f003da8cb Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2013-12-20 10:53:37 +08:00
James Chen e56a4a7c00 Merge pull request #4567 from dumganhar/for_each-gone
All std::for_each has gone. uses for(const auto& ...) instead.
2013-12-19 18:50:50 -08:00
minggo 756f8f7a11 Merge pull request #4482 from dabingnn/develop_gridNode
Develop grid node
2013-12-19 18:30:42 -08:00
James Chen 34382b4a8a More std::for_each —> for(const auto& …) 2013-12-20 09:54:50 +08:00
Ricardo Quesada 59fee6b8d2 replaces std::for_each with for()
replaces `std::for_each` with C++11 `for( : )`
2013-12-19 13:34:41 -08:00
Ricardo Quesada 99ae4d86d3 fixes compiler warnings
* converts some `int` to `ssize_t`
* adds `const` to `title()` and `subtitle()`
2013-12-19 12:23:42 -08:00
James Chen cfec4d5b7e Updates spine test. 2013-12-19 21:35:43 +08:00
yinkaile c58963bd45 add support for tweenRotate property 2013-12-19 21:12:25 +08:00
James Chen df85ba8fd9 Merge commit 'refs/pull/4545/head' of git://github.com/cocos2d/cocos2d-x into new-spine
Conflicts:
	cocos/editor-support/spine/CCSkeleton.h
2013-12-19 21:07:24 +08:00
James Chen ec0bdf06af Merge pull request #4555 from 2youyouo2/develop
fixed armature position not right
2013-12-19 05:05:25 -08:00
yinkaile b367896f94 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2013-12-19 20:50:27 +08:00
Huabing.Xu d51ad36613 Merge branch 'develop' into develop_gridNode
* develop: (67 commits)
  Adds const in ShaderTest2.h
  Skew works again!
  [AUTO] : updating submodule reference to latest autogenerated bindings
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Reverts submodule.
  Updates submodule of bindings-generator.
  Adds `std::for_each` test in invocation
  Reverts bindings-generator.
  fixed not render
  iterator in Sprite fixes
  update vs project for removes unneeded files
  getNodeToParentTransform fixes
  Node cleanup
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Improves SpriteTest
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Android and Linux fixes
  removes `using namespace std` from header file
  Removes unneeded files
  change play arguments
  ...

Conflicts:
	cocos/2d/CCNode.cpp
	samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-12-19 17:20:22 +08:00
boyu0 ef54ed3c15 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into HEAD
Conflicts:
	cocos/2d/CCLabel.cpp
	cocos/2d/CCLabel.h
	cocos/2d/CCLabelBMFont.cpp
	cocos/2d/CCLabelBMFont.h
	cocos/2d/CCLayer.cpp
	cocos/2d/CCLayer.h
	cocos/2d/CCNode.cpp
	extensions/GUI/CCControlExtension/CCControl.cpp
	extensions/GUI/CCControlExtension/CCControlButton.cpp
	extensions/GUI/CCControlExtension/CCScale9Sprite.cpp
	tools/tojs/cocos2dx.ini
2013-12-19 17:05:59 +08:00
yinkaile 140bd2ecad fixed armature position not right 2013-12-19 15:43:32 +08:00
James Chen 75b5edb66c Merge commit 'refs/pull/4532/head' of git://github.com/cocos2d/cocos2d-x into armature-test 2013-12-19 11:16:03 +08:00
yinkaile a6a432d2a2 fixed not render 2013-12-19 10:42:06 +08:00
Ricardo Quesada 89701f5006 getNodeToParentTransform fixes
Code is cleaner.
`Armature` calls parent to reduce code.

[]: Skew is still not working properly
2013-12-18 18:00:55 -08:00
byeonggee.seo e673bd80bb new spine runtime applied 2013-12-19 10:50:37 +09:00
yinkaile 93eaf44e9c Merge branch 'develop' into Array
Conflicts:
	cocos/scripting/auto-generated
2013-12-19 09:42:21 +08:00
Ricardo Quesada 8390e7eadb Node cleanup
Uses "normal" interation without the lambda to prevent another object in the stack.

removed unused code.
2013-12-18 16:56:59 -08:00
Ricardo Quesada d1b555614e removes `using namespace std` from header file
... in order to prevent possible collisions.

`using namespace XXX` MUST never be used in header files.
2013-12-18 11:45:30 -08:00
yinkaile 324732b867 change play arguments 2013-12-18 23:29:54 +08:00
yinkaile 7be834ea37 change play arguments 2013-12-18 22:57:18 +08:00
yinkaile 57c33e0604 fixed compile error 2013-12-18 22:36:10 +08:00
yinkaile d3a575e8cc change for iterator and callfunc 2013-12-18 22:07:33 +08:00
yinkaile 026811ca59 Merge branch 'develop' into Array
Conflicts:
	cocos/scripting/auto-generated
	tools/bindings-generator
2013-12-18 22:03:16 +08:00
James Chen 0695e32fff Some warning fixes in SocketIO, ContriolButton, js_manual_conversion.h/.cpp. 2013-12-18 15:40:31 +08:00
James Chen 2892e8be3f Refactors Data class, adds FileUtils::getStringFromFile, FileUtils::getDataFromFile and deprecates FileUtils::getFileData. 2013-12-18 14:58:17 +08:00
Ricardo Quesada 33c4f891a0 Adds 'CC' to renderer files 2013-12-17 18:41:09 -08:00
Ricardo Quesada d6be81b7a8 The Renderer is not a singleton
In order to access, you have to get it from the Director

`Director::getInstance()->getRenderer()`
2013-12-17 17:50:17 -08:00
Ricardo Quesada 10eafeaeed fixes warning compiler 2013-12-17 11:16:30 -08:00
yinkaile 581a7856de fixed compiler error 2013-12-17 19:32:16 +08:00
Huabing.Xu 25fc3d3c2a Merge branch 'develop' into develop_gridNode
* develop: (105 commits)
  update armature to new render
  iOS & Mac project fix.
  [AUTO] : updating submodule reference to latest autogenerated bindings
  use size_t replace unsigned int for record redeque::size returned value.
  issue #2171: Updates CMakeLists.txt.
  issue #2171: Binds New renderer classes, ignores NewTextureAtlas.
  issue #2171: Adds header files of renderer in cocos2d.h.
  issue #2171: Reorder renderer files for iOS & mac project.
  issue #2171: small fix in ccTypes.h
  issue #2171: Don’t ‘using namespace std;’ in header file.
  [AUTO] : updating submodule reference to latest autogenerated bindings
  issue #2171: Ignores Director::getFrustum.
  issue #2171: Fixing compilation errors for Linux port.
  issue #2171: NULL —> nullptr for Android warning of CCBAnimationManager.cpp.
  issue #2171: [New Renderer] Fixing compilation errors for Android.
  [Win32] fix argument type. - argument of interface is ssize_t.
  Update AUTHORS [ci skip]
  Update CHANGELOG [ci skip]
  Add mouse scrolling support for extension test
  issue #3341:fix Incorrect at TextureCache::addImageAsync for repeatedly execute for the same image
  ...

Conflicts:
	cocos/2d/CCNode.cpp
	cocos/2d/cocos2d.vcxproj.filters
	samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-12-17 18:16:05 +08:00
yinkaile 6ff45b09e7 Merge branch 'newRenderer' into Array
Conflicts:
	cocos/editor-support/cocostudio/CCArmature.cpp
	cocos/editor-support/cocostudio/CCArmature.h
	cocos/editor-support/cocostudio/CCBatchNode.cpp
	cocos/editor-support/cocostudio/CCColliderDetector.cpp
	cocos/scripting/auto-generated
	tools/bindings-generator
2013-12-17 18:06:11 +08:00
James Chen c0d741d0d8 Merge pull request #4507 from dumganhar/del-vector-foreach
Removes Vector<T>::forEach, please use std::for_each instead. The same as Vector<T>::sort.
2013-12-17 01:55:35 -08:00
James Chen d16fa07661 Removes Vector<T>::forEach, please use std::for_each instead. The same as Vector<T>::sort. 2013-12-17 17:45:29 +08:00
minggo bcb07abb7b Merge pull request #4505 from 2youyouo2/newRenderer
update armature to new render
2013-12-17 01:43:07 -08:00
yinkaile bc868cc004 update armature to new render 2013-12-17 17:00:01 +08:00
James Chen 12cc6c6153 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into iss2171-new-renderer
Conflicts:
	cocos/2d/CMakeLists.txt
2013-12-17 15:50:24 +08:00
minggo 16ed9155c0 Merge pull request #4460 from Dhilan007/label_distanceField
new label:add support for distanceField
2013-12-16 23:18:41 -08:00
James Chen 2a38d4fe94 issue #2171: Fixing compilation errors for Linux port. 2013-12-17 14:50:40 +08:00
James Chen d74ebe18a9 issue #2171: NULL —> nullptr for Android warning of CCBAnimationManager.cpp. 2013-12-17 14:19:35 +08:00
Liam 3c26106ffb update ui animation with frame ease type 2013-12-16 18:13:49 +08:00
youyou 81cdbea9c8 change Array to Vector, Dictionary to Map 2013-12-16 14:34:09 +08:00
Huabing.Xu b1eacd52cb Merge branch 'develop' into develop_gridNode
* develop:
  fix compile error related to ssize_t.
  issue #2771: add and change some physics API, and add more documents
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Some fixes for XXX:getDescription.
  Reverts CCSpriteBatchNode.h
  size_t —> ssize_t in CCTMXLayer.cpp
  issue #2771: add PhysicsWorld function set/getUpdateRate and set/getSpeed. Change name PhysicsQueryRectCallbackFunc and PhysicsPointQueryCallbackFunc to PhysicsRectQueryCallbackFunc and PhysicsQueryPointCallbackFunc
  Fix:Add lua binding of ’registerScriptHandler’、’unregisterScriptHandler’ and ’removeObjectAllHandlers’ of ScriptHandlerMgr and some constants define
  [AUTO] : updating submodule reference to latest autogenerated bindings
  More renames of description() to getDescription()
  getDescription() works as expected
  fix compiling error after fixing conflicts
  fix compiling error after fixing conflicts
  use ssize_t for index
  use ssize_t for index and capacity
  use ssize_t for capacity and index in containers
  Fix:Remove some needless lua binding functions and resolve a bug
2013-12-16 10:43:49 +08:00
Ricardo Quesada 3838268fd0 Merge branch 'develop' into newRenderer 2013-12-14 19:28:01 -08:00
youyou 917bd8c3d9 change Array to Vector 2013-12-13 19:40:38 +08:00
boyu0 defae416f3 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect 2013-12-13 18:09:39 +08:00
youyou 0e8c3409e5 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
Conflicts:
	samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.h
2013-12-13 16:28:50 +08:00
youyou 6a3aff0861 fixed change animation internal, animation speed not right 2013-12-13 15:58:58 +08:00