halx99
76f00b4456
Make renderer works on opengl core profile mode
2023-07-20 20:23:56 +08:00
halx99
71c2d3a3b1
Init axslc search path at ProgramManager init
2023-07-20 10:20:06 +08:00
halx99
60bbd3b1a3
Auto pack axslc into android apk
2023-07-20 01:18:27 +08:00
halx99
1b4c9bbec8
Auto compile app/Sources/shaders to axslc/custom
2023-07-19 23:41:16 +08:00
halx99
7bd3b57809
Improve code style
2023-07-19 21:12:25 +08:00
halx99
ef51437c25
Fix cpp_tests resources load priority
2023-07-19 21:05:46 +08:00
halx99
42f666ff89
Refactor GL uniform block support
2023-07-19 19:20:06 +08:00
halx99
04c5505fa2
Fix glDisable state guard
2023-07-19 18:35:05 +08:00
Deal
eae07123dc
Refer to #1278
2023-07-19 09:10:46 +08:00
halx99
1c669912b5
More easy for dev
2023-07-17 20:51:28 +08:00
Deal
071d9aa8ea
Remove gitter [skip ci]
...
It's only bakup IM room, discord is preferred
2023-07-17 12:39:19 +08:00
halx99
3ab3249700
Update glslcc to 1.8.1
...
Add dual outputs support, this is useful to handle normal map preprocessor
2023-07-16 14:14:41 +08:00
RH
95f352e0d0
Invert if condition checking for existence of the axmol bin path in the user path env variable ( #1275 )
...
Make list mutable to allow for inserting new path
2023-07-16 13:51:36 +08:00
halx99
9a384e39f2
Merge: 412e398651
1daf87c768
...
Merge branch 'main' into dev
2023-07-15 22:45:26 +08:00
Deal(涓€绾跨伒)
c5a61124c0
Add chat badges [skip ci]
2023-07-15 11:25:48 +08:00
halx99
2b30d8002f
Merge: 7afdd4f2c1
e5b197776c
...
Merge branch 'main' into dev
2023-07-15 01:17:32 +08:00
halx99
e34d02eb7d
Fix build1k cmake setup
2023-07-15 01:17:15 +08:00
halx99
8e39354e99
Merge: 83a830d011
cfcafd517a
...
Merge branch 'main' into dev
2023-07-15 01:00:31 +08:00
Deal(涓€绾跨伒)
4867fc8f2e
Update pull_request_template.md ( #1270 )
2023-07-15 00:21:23 +08:00
halx99
42fcb1f86e
glslcc workflow: metal init commit
2023-07-14 23:07:47 +08:00
RH
0c17a35fa8
Fix for crash in TextureCache test ( #1267 )
2023-07-11 21:55:17 +08:00
halx99
aeb6268f1c
Fix cpp-tests shader loads
2023-07-11 16:40:49 +08:00
CHP
10a4fe09f6
Start AutoStart when env AXMOL_START_AUTOTEST is set ( #1261 )
2023-07-09 20:10:50 +08:00
RH
ce590c24a0
Fix for crashes in several tests ( #1259 )
2023-07-09 14:45:41 +08:00
halx99
94b5705bd3
Improve cmake script
...
- glslcc helper function
- Rename ax_add_shader to ax_target_compile_shaders
- Provide argument FILES for specify single or multi shader
source files support, i.e.
ax_target_compile_shaders(target_name FILES 1.frag 1.vert)
- Rename all _AX_ROOT_PATH to _AX_ROOT
2023-07-06 19:21:36 +08:00
halx99
0d5addaf39
Update setup.py to setup.ps1 in cmake [skip ci]
2023-07-06 14:00:21 +08:00
Deal(涓€绾跨伒)
feffe4095c
Update 3rd sources ( #1240 )
...
- llhttp: 8.1.1
- yasio: latest
- recast 1.6.0
- openal-soft: latest for official UWP support
- glad 2.0.4
- libpng 1.6.40
- astcenc 4.5.0
- Add fastlz: latest
- Disable lz4 by default
2023-06-24 09:17:14 +08:00
CHP
f729bce152
Increment PROP_MIN_SDK_VERSION to 21 ( #1236 )
2023-06-20 20:49:48 +08:00
Deal(涓€绾跨伒)
0ab5023997
Update UIVideoPlayerTest.cpp
...
Use mp4 url because Apple only support video container format .mp4, not support .mkv
2023-06-19 20:20:03 +08:00
halx99
85111a4cc3
Improve engine version definitions
2023-06-12 09:14:23 +08:00
Deal(涓€绾跨伒)
abd8029f64
Remove CC prefix from code file name ( #1230 )
...
* Add migrate sources tool
* Fix include replace regex
* Fix compile
* Migrate maually
* Disable sources-migrate tool by default
* Fix ci
* Fix ci
* Improve source migrate
* Fix ios/tvos ci
* Fix ios/tvos ci
* Fix
2023-06-11 13:08:08 +08:00
Deal(涓€绾跨伒)
bc82034ffd
Improve media-engine for android, linux ( #1228 )
...
* Improve media-engine
- Implement andorid,linux
- Improve local file uri scheme
* Fix ci
* Improve code style
* Improve
* Update VlcMediaEngine.cpp
* Update AvfMediaEngine.h
* Fix ci
* Improve code style
* Enable androidx gradle.properties [skip ci]
* Improve code style
* Remove unnecessary callbacks
* Rename VideoPlayer to MediaPlayer
2023-06-10 22:05:49 +08:00
halx99
5d79202f49
Update VideoPlayerTest url [skip ci]
2023-06-05 21:49:33 +08:00
RH
978648e5a9
Factor in protected nodes when creating global Z node priority map for event dispatcher ( #1224 )
2023-06-05 17:09:50 +08:00
aismann
33405d0bc6
On "57: Node:RotateWorld" replace cocos2d with axmol logo ( #1220 )
2023-05-30 19:49:50 +08:00
halx99
f5526f8c42
Fix compile warnings
2023-05-27 23:21:25 +08:00
halx99
08fee88813
Fix ci
2023-05-14 19:13:49 +08:00
Tan Shjie
d13d11f51c
Update UnitTest.cpp ( #1198 )
...
For getPathEth() of u4, u5, u6, adding "/" is needed to pass the test
2023-05-07 21:16:28 +08:00
halx99
fd88e2de3b
Update AGP to 7.4.2, gradle to 8.1
2023-04-20 08:54:24 +08:00
halx99
16ce534635
Update yasio to latest
2023-04-17 00:28:05 +08:00
RH
6b9d5fe32d
Fix to ensure new line is correctly added to RichText ( #1171 )
2023-04-13 21:33:29 +08:00
halx99
2f1a4a9921
Improve HttpClient, remove unsafe API `sendSync`
2023-04-03 19:54:58 +08:00
Deal(涓€绾跨伒)
46a21e729b
Building with ninja + official llvm-clang-cl support ( #1159 )
...
* Building with ninja + official llvm-clang-cl support
* Update gh ci for clang
* Fix ci
* Fix ci
* Fix ci
* FIx dll copy [skip ci]
* Fix ci warnings
* Update ci files and readme
* Update badges
2023-04-02 16:04:19 +08:00
Deal(涓€绾跨伒)
621c94c9e7
Enable video player(VideoTexture) based on new MediaEngine for macOS and tvos ( #1154 )
...
* Ready for PR macOS
* Update videoTexture.frag
* Fix compile
* Fix h265 for mac [skip ci]
* Fix compile error
* Update readme [skip ci]
2023-04-02 01:51:36 +08:00
Deal(涓€绾跨伒)
1e6e9d4a8d
Media engine video texture ( #1133 )
...
* VideoPlayer based on new MediaEngine[Win32/UWP]
* Improve MediaEngine interface
* Update readme
* Improve pixel format
* Improve MediaEngine interface
* Ready for PR UWP/Win32
* Ready for PR UWP,Win32
* Update reademe files
* Update readme files
* Update UIVideoPlayer-android.cpp [skip ci]
* Update UIVideoPlayer-ios.mm
* Update MFUtils.cpp
* Fix ci
2023-03-25 08:37:51 +08:00
halx99
42567d0c98
Update ios splash images [skip ci]
2023-03-21 19:40:55 +08:00
Sam
edfacba3db
Add ClippingNode Performance Test ( #1122 )
...
* Impore Metal Renderer Dirty Detection.
Remove setTargetFlags _dirty
* Add Clipping Node Performance Test
* Fix Win UWP compile error
2023-03-16 08:07:53 +08:00
halx99
912bf32d13
Remove UWP from PC family
2023-03-14 12:08:31 +08:00
aismann
213afaefa7
add axmol_ext.h ( #1117 )
2023-03-14 07:56:07 +08:00
halx99
760c59ab6e
[UWP] set VS_WINDOWS_TARGET_PLATFORM_MIN_VERSION for all targets
2023-03-12 17:57:54 +08:00
RH
941ccd0d14
TiledMap sprite position fix ( #1112 )
...
* Correctly store flags and gid with sprite created for tile
Use correct coordinates when displaying sprite for a tile
* Fix up typo and long test titles
2023-03-12 16:15:11 +08:00
RH
3f6847ebf0
Set default project in Visual Studio for UWP ( #1111 )
2023-03-12 12:34:51 +08:00
halx99
517ffeedc6
Update project url in sources
2023-03-12 01:44:55 +08:00
Deal(涓€绾跨伒)
277bcd44ce
Windows Store UWP apps support ( #1108 )
...
* [BIG FEATURE] Windows Store UWP apps support
* Fix ci, add uwp for pr-ci
* Fix ci
* Improve ci script
* Fix ci
* Fix ci
* Fix ci
* Fix ci
* Upload uwp appx package artifacts [skip ci]
* Use d2d draw system font text
* Fix ci
* Improve code style
2023-03-11 22:10:18 +08:00
Turky Mohammed
969c2257f8
[BUG] TileMap flipped/rotated animated tiles incorrect rendering. ( #1098 )
...
* Add test cases
* Delete default_hrtf.txt
* Fix rotated/flipped animated tile maps
* Optimize bitwise operations
* improve bitwise operations
2023-03-07 23:26:37 +08:00
RH
00989196af
Fix incorrect content variable in cpp template ( #1095 )
...
* Fix cpp-template-default CMakeLists.txt content folder reference
Update test project content folder variable name to match cpp template
2023-03-04 21:25:05 +08:00
RH
14ccdfcffa
[Apple] Fix for missing resources ( #1092 )
...
* [Apple] Ensure resources are mapped to the expected directory by iOS and MacOS targets
2023-03-03 21:53:18 +08:00
Deal(涓€绾跨伒)
b06c60dfe5
Update lua debug project files
2023-02-24 04:31:05 +08:00
Deal(涓€绾跨伒)
aaadb1752f
Revert design size.
2023-02-24 04:20:14 +08:00
halx99
b6ca5716c5
Fix android assets
2023-02-23 23:48:06 +08:00
RH
9c526c81e4
[Android] Update icons to Axmol logo ( #1073 )
...
* Update Android icons in test projects.
2023-02-23 23:43:51 +08:00
Deal(涓€绾跨伒)
83d53ba46b
Tidy project tree and full symlink support ( #1072 )
...
* Tidy project file tree and all symlink support
2023-02-23 21:57:30 +08:00
RH
c642b3babc
Better richtext word wrapping ( #1071 )
...
* [RichText] Do not word-wrap on punctuation characters for better readability
2023-02-23 13:55:42 +08:00
RH
a8b02df98a
Update app icon to Axmol logo ( #1070 )
...
* [iOS] Axmol logo
* [Windows] Add Axmol logo as icon
Replace old logos in test resources with Axmol logo
* [tvos] Update to Axmol logo
* Update iOS and tvOS app logo
* Update cpp template app logos
* Fix resources for iOS and tvos. Update to new Axmol logo.
2023-02-23 13:07:12 +08:00
halx99
c42d6a220f
Fix ci
2023-02-23 10:14:14 +08:00
halx99
b666fe93c8
Improve cpp-tests design resolution setup
2023-02-23 09:50:36 +08:00
halx99
452754981a
[CMake] Add symlink support, refer to #1005
...
- Rename ax_<xxx>_copy_xxx to ax_<xxx>_sync_xxx
- Add optional arg `SYM_LINK`
2023-02-22 23:37:32 +08:00
aismann
cfcf541744
Visible artifacts on DrawNode::drawCircle() with a corresponding lineWidth > 5 (window resizing issue) ( #1050 )
...
* Fix DrawNode::drawCircle() behavior itf the window is resizing.
* Update CCDrawNode.cpp
Tested also with
resourceSize(960, 640) or (1280, 720)
designSize(480, 320) or (400, 320);
Making a deal with the "boss"
* Update drawCircle and Tests
_lineWidth/4 is needed => the circle grow to fast without
---------
Co-authored-by: Deal(涓€绾跨伒) <halx99@live.com>
2023-02-22 20:02:20 +08:00
RH
20dcad664b
Trim leading space from wrapped lines of text in RichText ( #1066 )
...
* Fix issue with a whitespace appearing at the start of left-aligned text in RichText when using wrapping at word boundaries.
Update RichText test.
2023-02-21 13:15:28 +08:00
Turky Mohammed
3ebd6202cc
Improve test naming ( #1057 )
...
* add anchored sprite class
* Add feature tests
* Update SpriteTest.cpp
2023-02-13 17:55:26 +08:00
aismann
800da490d8
drawCircle tester improved ( #1054 )
...
* drawCircle tester improved
* add more info to the tester
* codacy fix
2023-02-11 08:05:27 +08:00
Turky Mohammed
63263e09d2
Add Anchored Sprite Class ( #1040 )
...
* add anchored sprite class
* Add feature tests
2023-02-10 14:07:20 +08:00
aismann
8f63f3934f
Changeable window for all "PCs on cpp_tests ( #1036 )
2023-01-23 19:30:13 +08:00
halx99
a370e0e602
Fix ci
2023-01-21 14:51:14 +08:00
halx99
059dafe021
Make cpp-tests window resizable
2023-01-21 14:30:17 +08:00
aismann
f238e5e0ff
Improve drawCircle rendering for big rings ( #1013 )
...
* Update HelloWorldScene.cpp
replace _director->end(); with menuCloseCallback(this);
* Rendering drawCircle
2023-01-06 23:25:31 +08:00
halx99
95052b2961
Fix http test print
2023-01-05 23:31:39 +08:00
halx99
2410e7a782
Change HttpRequest::getTag return type from const char* to std::string_view
2023-01-04 23:37:57 +08:00
halx99
cb35a48885
Take care lambda implicit capture std::string_view
...
refer to: #1002
2023-01-03 23:02:17 +08:00
halx99
0f97e3fa3a
Improve base64 API
...
Move base64Encode/base64Decode to namespace `ax::utils`
2023-01-01 18:07:18 +08:00
CHP
8d36190c98
Improve Android cmake ( #985 )
...
* Update CMakeLists.txt
* Improve Andoid CMAKE
2022-12-17 16:35:34 +08:00
halx99
7885170b1d
Update fairygui tests resources
2022-12-11 16:25:22 +08:00
RH
2e30b51ab7
Add a pool for GroupCommand rendering commands ( #969 )
...
* Committing genbindings changes
* Use a pool of GroupCommand entries to avoid multiple entries of the same group in the render queue in certain scenarios
* Ensure captureNode works as expected.
* Set member variables to default values when init method is called on the GroupCommand
* Explicitly reset the command state when retrieving a GroupCommand from the pool
2022-11-28 08:37:22 +08:00
halx99
d742dceb9f
Improve gradle scripts
...
Add cmake options from gradle command line properties support
2022-11-10 22:53:54 +08:00
aismann
9af1674516
Update DrawPrimitivesTest.cpp
...
fix #137 and try to "explain" the behavior of setLineWidth() om DrawNode object
2022-11-07 20:56:11 +01:00
halx99
e12b56fd3f
Update spine runtime to v4.1-c9af18e
2022-11-07 15:48:19 +08:00
halx99
f0fe1a01c9
Fix copyright notice [skip ci]
2022-11-01 20:02:56 +08:00
halx99
de61119a21
Add effekseer test
2022-11-01 19:50:43 +08:00
RH
82bcb1ae5f
Add support for centered horizontal layout ( #946 )
...
* Committing genbindings changes
* Add support for CENTER_HORIZONTAL layout type.
2022-11-01 19:02:04 +08:00
涓€绾跨伒|Deal
6ddd6f0e05
Update CMakeLists.txt
2022-11-01 06:47:36 +08:00
halx99
a87bf2ee4b
Fix effekseer compiling [skip ci]
2022-10-31 14:30:33 +08:00
halx99
56d66aba67
Remove FileUtils::searchResolutionsOrderArray
2022-10-30 23:03:39 +08:00
halx99
376941da91
Migrate
2022-10-18 19:17:36 +08:00
涓€绾跨伒|Deal
25d93bd509
Improve code quality (stage1.Oct) ( #916 )
...
* Improve code quality
* Add env PULL_REQUEST [skip ci]
* Update build.ps1
* Fix ci [skip ci]
* Update ZipUtils.cpp
* Update build.ps1
* Resolve reviews
* Improve
* Improve code style
* Resolve reviews
* Use pod_vector
* Improve resize growth
* Update CCAnimation3D.cpp
* Update axstd.h [skip ci]
2022-10-13 21:44:42 +08:00
halx99
8c18f962d5
馃敤Fix #887
2022-10-12 19:44:31 +08:00
halx99
ec72ebb697
Fix #873
2022-10-12 12:39:27 +08:00
aismann
eb5058e6d0
/* axmol thread id */ ( #924 )
2022-10-12 07:04:36 +08:00
CHP
bdbe9b4f6f
Update UIImageViewTest.cpp ( #923 )
...
Fix UIImageViewIssue12249Test
2022-10-12 07:04:21 +08:00
CHP
4d54f44f62
Update CMakeLists.txt ( #922 )
...
* Update CMakeLists.txt
* Update CMakeLists.txt
2022-10-12 07:04:01 +08:00
aismann
3ef8ac63f2
rename cocos2d to axmol ( #920 )
...
* rename cocos2d to axmol
* rename cocos2d.h to axmol.h
* Update Physics3DTest.cpp
replace Sprite3D -> MeshRenderer
2022-10-12 00:15:09 +08:00