Commit Graph

72 Commits

Author SHA1 Message Date
Turky Mohammed fb4e263b8b
[IMPROVMENT] Change class name `Sprite3D` to `MeshRenderer` (#705)
* First draft [skip ci]

* Improve comments [skip ci]

* Rename MeshRendererMaterial to MeshMaterial [skip ci]

* Update dependent classes.

* Replace occurrences of Sprite3D with MeshRenderer.

* Update cpp-tests and extensions.

* Fix compilation.

* Try fixing lua-bindings

* Try fixing lua-bindings

* Update lua_cocos2dx_3d_manual.cpp [skip ci]

* Create RENAMED_TYPES.md
2022-07-05 14:48:46 +08:00
FireStorm2012 e4b891e550
Update lua_xml_http_request.cpp
print log bugfix
2022-06-24 15:01:26 +08:00
halx99 00fd69bfdf Improve code style 2022-06-24 03:09:50 +08:00
一线灵 31d859f17e
Rename is64BitIOSDevice to is64BitMobileDevice 2022-06-17 22:54:52 +08:00
一线灵 e06eed5d3a
Fix ci 2022-06-17 22:50:29 +08:00
halx99 0bf8d9ddf3 Refine enum `Platform` defination to avoid conflict with system macro
refer to: #661
2022-06-17 22:18:26 +08:00
halx99 c584ee1e78 Enable video & webview lua-tests on windows 2022-05-18 12:52:05 +08:00
一线灵 3e96abe899
Fix include 2022-05-16 08:06:51 +08:00
halx99 30a164c31a Improvements and bug fixes
Improve ResizableBufferAdapter style

    Improve extesnion adxelua

    Improve code quality

    Fix lua-tests BillBoardTest

    Sync texture pixel format enum values for adxelua

    Fix luaval_to_vec2 parameter location

    Improve windows workflow

    Improve cmake scripts

    Take care Texture2D::setDefaultAlphaPixelFormat use
2022-05-13 21:06:29 +08:00
halx99 ef56d0d335 Update copyright notices 2022-04-25 19:15:46 +08:00
halx99 89a7e489fc Improve LuaObjcBridge 2022-03-25 10:35:18 +08:00
halx99 f37ae2d8eb Update project urls 2022-02-24 18:51:36 +08:00
halx99 5b2eb79456 Update project urls 2022-02-24 18:45:25 +08:00
halx99 bca3a82eea Fix lua_xml_http_request dataSize incorrect 2022-01-18 18:39:58 +08:00
halx99 3d7218a0eb Fix #570
a. fix lua build error
b. still use separated link jni libs
2022-01-04 09:40:27 +08:00
halx99 3282e1abaf Improve vec2, vec3, vec4 lua storage
a. store as fixed size array
b. use metatable access via: x, y, z, w
c. For vec2
  - vec2[0] could be access via x or w(idth) or u
  - vec2[1] could be access via y or h(eight) or v
2022-01-03 22:06:49 +08:00
halx99 a651879ee6 Tidy audio folder 2022-01-03 11:34:58 +08:00
halx99 ce5adf35f7 Committing clang-format changes 2021-12-28 08:06:23 +00:00
halx99 8e8affab5e string_view for lua bindings 2021-12-28 15:46:32 +08:00
halx99 f785632497 Merge commit 2021-12-28 11:07:12 +08:00
halx99 d397854ead Commit chnages 2021-12-28 11:05:34 +08:00
halx99 9eeeb151a1 Committing clang-format changes 2021-12-28 03:00:34 +00:00
halx99 0076283252 Huge changes for all string_view 2021-12-26 23:26:34 +08:00
halx99 2ba77a42fb Committing clang-format changes 2021-12-25 02:04:45 +00:00
halx99 b4bedd24d0 Improve starter lua template HellLua
a. Use lua search path for scripts instead FileUtils
b. Put new lua search path to front of LuaStack
2021-12-19 14:59:00 +08:00
halx99 2e0cc940ee [HttpClient] Use `byte_buffer` instead `std::vector<char>` 2021-12-10 19:15:48 +08:00
halx99 b459acbcf7 Remove all unnecessary nothrow 2021-12-08 00:11:53 +08:00
halx99 9930eef75a Fix compile 2021-11-26 18:13:33 +08:00
halx99 778dc7e2b9
Improve skipBOM 2021-11-22 13:58:41 +08:00
halx99 9e35b0a1e2 Fix cocos2dx_lua_loader 2021-11-17 20:59:12 +08:00
halx99 8e1087a987 Refine cocos2dx_lua_loader logic 2021-11-16 14:12:32 +08:00
halx99 3c5224220f Fix lua state usage 2021-11-15 19:05:08 +08:00
halx99 bc4dccff9b Compatible lua getXXXSize API for get width,height from vec2 2021-11-12 19:12:29 +08:00
halx99 95a1734cd7 Add `CCValue` int64_t/uint64_t support 2021-11-09 14:29:15 +08:00
halx99 cc1d09d04d Remove unused 2021-10-12 13:12:44 +08:00
halx99 dfd93f6a10 lua load, better code style 2021-10-12 13:07:05 +08:00
halx99 9b88d72331 lua loader, more better pefromance 2021-10-12 12:35:03 +08:00
halx99 b98c496221 Remove unused 2021-10-12 12:18:38 +08:00
halx99 9fa030b5e9 More standard 2021-10-12 12:11:48 +08:00
halx99 bfd5577753 Don't try different file ext, load as-is for lua load 2021-10-11 23:23:30 +08:00
halx99 5b3979a8ef Reduce file exist check 2021-10-11 22:57:21 +08:00
halx99 0b7ff8d9ea Refine lua loader 2021-10-11 22:34:41 +08:00
halx99 b99a445519 Fix ci 2021-10-11 13:44:28 +08:00
halx99 c38681bdd0 Code style 2021-10-11 12:15:41 +08:00
halx99 23b6c1d549 Fix mac build [skip ci] 2021-09-20 18:18:52 +08:00
halx99 7cc2d34398 LayerMultiplex use Node* to store layers
a. Layer no specificed functions
2021-09-03 11:13:15 +08:00
halx99 d197e8b245 Fix part of #487 2021-09-02 11:43:27 +08:00
halx99 484549b801 Fix ci 2021-07-19 08:10:37 +08:00
halx99 d90dfd89e0
Update lua_xml_http_request.cpp 2021-07-19 01:29:08 +08:00
halx99 0e215e77bb Tidy thirdparty lua-cjson 2021-07-16 11:17:34 +08:00