James Chen
7beb8b78fe
Merge pull request #6325 from MSOpenTech/wp8-3.0-update
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Wp8 3.0 update:
Background texture is now correctly oriented in Transition Effects
Accelerometer now works for WP8. Refactor of InputEvents was required to support adding Accelerometer event to rendering queue.
Console support for WP8.
Fixed cpp template for WP8. Added missing projects. Fixed property sheets.
Updates precompiled shaders
2014-04-25 10:41:58 +08:00
Huabing.Xu
f65973d9f0
Merge branch 'develop' into develop_migrate_math_lib_merge
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Conflicts:
cocos/2d/CCActionInterval.cpp
cocos/2d/CCLabelAtlas.cpp
cocos/2d/CCLabelBMFont.cpp
tests/cpp-tests/Classes/ClippingNodeTest/ClippingNodeTest.cpp
2014-04-23 14:46:14 +08:00
James Chen
b8e77d8968
Fixed compilation errors when disabling CC_ENABLE_STACKABLE_ACTION
2014-04-21 22:38:15 -07:00
Dale Stammen
4baa7ebacf
added CC_PLATFORM_WINRT
2014-04-19 09:25:54 -07:00
Huabing.Xu
63b52dd287
replace Point with Vector2 in cocos folder cpp file
2014-04-15 18:13:57 +08:00
Huabing.Xu
49de7511f5
migrate Vertex3f to Vector3
2014-04-02 15:06:16 +08:00
Dale Stammen
04b529d328
fixed use of nullptr in variable args for wp8
2014-03-24 15:09:24 -07:00
Huabing.Xu
dc9baa7c72
closed #4382 : added missed scaleZ feature for scaleZ
2014-03-19 16:23:14 +08:00
andyque
32d3bf03bd
fixed #3877 . make fadeIn and fadeOut behaviours correct
2014-02-27 21:00:25 +08:00
Ricardo Quesada
fe1160cd8c
changes in API to support 3D
2014-02-22 19:16:42 -08:00
walzer
64af0de648
update copyrights for 2014, in cocos/2d/ folder
2014-01-07 11:25:07 +08:00
James Chen
142b189305
Some warning fixes.
2013-12-25 16:06:39 +08:00
boyu0
ef54ed3c15
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into HEAD
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Conflicts:
cocos/2d/CCLabel.cpp
cocos/2d/CCLabel.h
cocos/2d/CCLabelBMFont.cpp
cocos/2d/CCLabelBMFont.h
cocos/2d/CCLayer.cpp
cocos/2d/CCLayer.h
cocos/2d/CCNode.cpp
extensions/GUI/CCControlExtension/CCControl.cpp
extensions/GUI/CCControlExtension/CCControlButton.cpp
extensions/GUI/CCControlExtension/CCScale9Sprite.cpp
tools/tojs/cocos2dx.ini
2013-12-19 17:05:59 +08:00
boyu0
e07c4ffec1
Change NULL to nullptr, edit hungarian notation.
2013-12-18 17:47:20 +08:00
boyu0
4d0e3dbd8d
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect
2013-12-06 18:16:26 +08:00
boyu0
af5f496861
issue #3162 : Merge Node and NodeRGBA, fix bug: Child's opacity will not be changed when its parent's setCascadeOpacityEnabled was set to true and opacity was changed.
2013-12-06 18:07:16 +08:00
minggo
b67d567a79
replace long with int or ssize_t
2013-12-05 17:22:22 +08:00
James Chen
499a0404d4
issue #2790 : Renames some functions in Vector<T>. Makes it more like stl vector.
2013-12-05 10:35:10 +08:00
James Chen
54289276de
issue #2790 : ValueArray —> ValueVector, ValueDict —> ValueMap, IntValueDict —> IntValueMap.
2013-12-04 17:46:57 +08:00
James Chen
4ec6e50cc4
issue #2790 : Pure base data from Dictionary* to ValueDict, Array* to ValueArray.
2013-12-04 16:02:52 +08:00
James Chen
9928e8bef1
issue #2790 : Uses Vector<T>::getObjectAtIndex instead of Vector<T>[] operator to avoid some mistakes.
2013-12-04 16:01:55 +08:00
James Chen
cb215bc931
issue #2790 : Vector<T> replaces Array* finished.
2013-12-04 16:01:55 +08:00
James Chen
90062b656d
issue #2790 : Node::_children is Vector<Node*> now.
2013-12-04 16:00:17 +08:00
James Chen
c152652c5b
issue #2790 : Vector<FiniteTimeAction*> for Sequence::create(arr) and Spawn::create(arr).
2013-12-04 15:56:08 +08:00
Ricardo Quesada
515786a7ee
adds CC_DISALLOW_COPY_AND_ASSIGN() to Actilons
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... and also moves the Contructor/Destrucotor/initXXX to `protected:`
2013-11-21 17:06:06 -08:00
James Chen
424431690a
Fixing warning generated by VS2012.
2013-11-20 10:39:30 +08:00
James Chen
0151ac60ba
fix 64bit warning. unsigned int (int) —> long.
2013-11-11 16:45:44 +08:00
minggo
95acb1b9e3
issue #2905 : helloworld build ok on android
2013-10-14 14:01:00 +08:00
minggo
49d7bbd600
issue #2905 : remove sub folders except platform
2013-10-12 15:41:45 +08:00