James Chen
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d2ad820a48
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fixed #1627: Adding view name for sample applications.
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2012-12-29 14:50:00 +08:00 |
johnangel
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b8eaf00359
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ESC button on Windows behaves like Back button
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2012-12-19 21:11:26 +01:00 |
johnangel
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f409aba724
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Setting Windows app title
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2012-12-19 20:43:09 +01:00 |
James Chen
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73b409f116
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issue #1564: Enable point size by default on windows. This can fix point size is always equal to 1 pixel in DrawPrimitivesTest.
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2012-11-22 10:04:35 +08:00 |
James Chen
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6c81e21935
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issue #1564: Set depth buffer to 24bit, stencil buffer to 8bit.
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2012-11-22 09:55:44 +08:00 |
James Chen
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c797af0fe9
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fixed #1522: CCEGLView class of desktop platforms should override CCEGLViewProtocol::setScissorInPoints.
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2012-10-24 10:03:19 +08:00 |
James Chen
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5751d82e6b
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Renamed "setFrameZoom" to "setFrameZoomFactor", added 'getFrameZoomFactor'.
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2012-10-19 17:39:55 +08:00 |
James Chen
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a5e260dbdb
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issue #1515: Refactored some codes for win32 port.
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2012-10-18 12:01:30 +08:00 |
James Chen
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0b101bedd0
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issue #1515: Adding a zoom function for debugging large resolution (e.g.new ipad) app on desktop.
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2012-10-18 10:54:19 +08:00 |
James Chen
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c1ab8a6ead
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fixed #1511: Changed '#if(WINVER >= 0x0601)' to '#if(_MSC_VER >= 1600)'.
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2012-10-18 09:54:24 +08:00 |
James Chen
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9f7019e48c
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Updated a comment.
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2012-10-17 16:52:09 +08:00 |
James Chen
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5ab37c86b2
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Fix a bug about calculating client area on win32.
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2012-10-17 16:50:07 +08:00 |
James Chen
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249ef92697
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fix a bug about wrong touch area for windows.
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2012-10-17 15:38:03 +08:00 |
James Chen
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3f7b79fb08
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issue #1511: Rename some static variables.
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2012-10-17 15:14:34 +08:00 |
James Chen
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2779b4f1ab
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Merge branch 'gles20' of https://github.com/johnangel/cocos2d-x into johnangel
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2012-10-17 15:08:25 +08:00 |
johnangel
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cd82403638
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Fix to make MultiTouchTest work properly
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2012-10-16 19:02:24 +02:00 |
johnangel
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054128c5ee
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Correction for touch and display area
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2012-10-16 18:53:31 +02:00 |
johnangel
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a2e1400402
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Merge remote branch 'upstream/gles20' into gles20
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2012-10-16 08:42:30 +02:00 |
johnangel
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8d0dc8d2a7
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Windows Touch support for desktop
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2012-10-15 10:39:42 +02:00 |
James Chen
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e1c0ea761b
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issue #1486: Removed some unused codes, made it works on WINDOWS.
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2012-10-12 09:58:42 +08:00 |
johnangel
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e510bee238
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Displaying window size in Debug mode
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2012-10-09 10:58:56 +02:00 |
johnangel
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e7340f6c1b
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ESC button on Windows will now behave like Back button on mobile phones
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2012-10-08 18:46:19 +02:00 |
johnangel
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72aa46afe5
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Refactoring code
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2012-10-08 18:38:04 +02:00 |
johnangel
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778f663e76
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Returning setViewName to be able to set game window title
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2012-09-19 19:56:58 +02:00 |
johnangel
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acac470f7b
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Fixing GPF when old OpenGL version is detected
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2012-09-19 19:36:09 +02:00 |
johnangel
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a9f37d4e8b
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OpenGL access violation fix
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2012-09-13 19:22:03 +02:00 |
johnangel
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6396089b16
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Revert "OpenGL access violation fix"
This reverts commit 81fda22597 .
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2012-09-13 19:18:43 +02:00 |
johnangel
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81fda22597
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OpenGL access violation fix
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2012-09-13 19:13:38 +02:00 |
Walzer
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150ef1f320
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Update cocos2dx/platform/win32/CCEGLView.cpp
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2012-09-13 15:53:57 +08:00 |
Walzer
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5718dc1397
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fixed #1474, check OpenGL version of win32
When OpenGL version is too old to run 2dx (<1.5), popup a warning dialog to warn users.
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2012-09-13 15:52:46 +08:00 |
flamingo
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bb82930789
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Update cocos2dx/platform/win32/CCEGLView.cpp
extra endings in linux logging
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2012-09-12 22:17:56 +04:00 |
dualface
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9809798280
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[Win32] add menubar to window
[Win32] set custom window message proc
[Win32] resize window
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2012-09-03 00:58:42 +08:00 |
YuLei Liao
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d4c53d43b9
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[Win32] add custom menu and custom windows message proc
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2012-09-02 04:38:52 +08:00 |
James Chen
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2ac2658612
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Fixed a bug that 'CCEGLView::sharedEGLView()->isRetinaEnabled()' always returns false when retina mode is enabled on win32.
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2012-08-30 10:43:54 +08:00 |
James Chen
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369eb3daa3
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[WIN32] Enabled retina. Updated the implementation of fullPathFromRelativePath.
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2012-08-24 18:01:16 +08:00 |
James Chen
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fac3e9c8de
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issue #1437: fixed some compile errors.
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2012-08-21 17:25:03 +08:00 |
minggo
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cfdc50fb60
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issue #1437:make CCEGLView::sharedOpenGLView() return pointer
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2012-08-21 14:58:31 +08:00 |
James Chen
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fd1343b951
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Updated win32 template and fix a bug in win32/CCEGLView.cpp.
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2012-08-20 17:08:29 +08:00 |
James Chen
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0861877594
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kCCResolutionXXX -> kResolutionXXX and estimate whether touch point is contained in GL viewport rectangle.
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2012-08-20 16:32:22 +08:00 |
James Chen
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0fce637ec7
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issue #1429: First commit CCEditBox support, only valid on IOS. PLZ refer to ExtensionsTest/EditBoxTest.
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2012-08-15 14:33:56 +08:00 |
James Chen
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826dfe4102
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issue #1405: multi resolution works ok on win32. Add CCFileUtils::getResourceDirectory() method.
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2012-08-09 12:49:33 +08:00 |
minggo
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cc39dc55f4
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issue #1405:remove unneeded functions of CCFileUtils
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2012-08-08 18:39:33 +08:00 |
James Chen
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c4056b1bb0
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fixed #1269: Updated include search paths for win32 and android.
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2012-06-19 17:22:55 +08:00 |
James Chen
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ebcc78497f
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fixed #1282: Can not run samples on windows if the display card is ATI. Use opengl directly. Reverted all project configurations to Unicode characterset to avoid textinput error.
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2012-06-01 13:44:28 +08:00 |
James Chen
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895de701ba
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fixed #1273: Crash appears after clicking closed button in TextureCacheTest. Also fixed a bug about memory leak in CCEGLView.cpp(win32). And updated build-win32.bat.
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2012-05-30 14:24:59 +08:00 |
James Chen
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ad50d6ee57
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fixed #1270: Fixed some warning on win32.
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2012-05-29 17:11:33 +08:00 |
James Chen
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c7359ba1a0
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fixed #1252: Added CCEGLViewProtocol::getFrameSize() method for getting the real screen size of device.
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2012-05-23 11:57:43 +08:00 |
James Chen
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7cdb11b668
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fixed #1215: fixed a bug in retina support for win32.
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2012-05-03 15:05:19 +08:00 |
James Chen
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5fc72581cb
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issue #1204: Removed CCApplication::initInstance.
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2012-05-02 17:50:26 +08:00 |
James Chen
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0f36a89c7e
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issue #1188: Refactor directory. Compile successfully on android and win32(vs2008 debug).
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2012-04-25 16:18:04 +08:00 |