xiaofeng11
be6f9c0f03
Merge pull request #14882 from geron-cn/playableframe
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add PlayableFrame
2016-01-14 09:42:17 +08:00
Ricardo Quesada
d589e44b0a
Merge pull request #14692 from CodeAndWeb/spriteframe-anchor-from-plist
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Load anchor points from plist files
2016-01-13 15:58:02 -08:00
James Chen
5d1e98340e
Updates WebSocket::onSocketCallback & WebSocketTest.js
2016-01-13 21:15:48 +08:00
geron-cn
eab1de0f1e
format code and remove fixes already in https://github.com/cocos2d/cocos2d-x/pull/14885
2016-01-13 16:34:04 +08:00
geron-cn
e3c50caf11
add test case for PlayableFrame
2016-01-13 15:25:31 +08:00
zilongshanren
e1d0d7f722
Merge pull request #14854 from zilongshanren/fixScale9GrayShader
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fix scale9sprite gray state opacity issue.
2016-01-12 11:50:41 +08:00
zilongshanren
161be986af
Merge pull request #14340 from fnz/easyjni
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easy jni
2016-01-12 11:50:16 +08:00
XiaoFeng
ab0efd933a
Merge branch 'v3.10' of https://github.com/cocos2d/cocos2d-x into v3
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Conflicts:
CHANGELOG
cocos/scripting/js-bindings/manual/cocos2d_specifics.cpp
tests/js-tests/src/RenderTextureTest/RenderTextureTest.js
2016-01-09 18:01:56 +08:00
zilongshanren
7d943f200f
fix scale9sprite gray state opacity issue.
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Ticket: https://github.com/cocos2d/cocos2d-x/issues/14378
2016-01-07 17:17:55 +08:00
zilongshanren
2797277de8
Revert "fix scale9sprite gray state opacity issue."
2016-01-07 17:07:27 +08:00
zilongshanren
1910f79b2f
fix scale9sprite gray state opacity issue.
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Ticket: https://github.com/cocos2d/cocos2d-x/issues/14378
2016-01-07 15:26:14 +08:00
zilongshanren
81428737c9
fix compilation errors
2016-01-05 09:51:37 +08:00
Wenhai Lin
168e851cce
Fixed WebSocket may automatically disconnected if invoke `send` several times in quick succession on Android.
2015-12-31 10:42:06 +08:00
Ricardo Quesada
7cd80cb669
Adds iOS tests, calls GC after replacing scene
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and some bug fixes
Squashed commit of the following:
commit 36b74ce4e68bf2f4a4c464453e695497716506eb
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Dec 22 19:07:01 2015 -0800
adds missing file
commit 017d03807122faa38fefaa8f4554db8edc83561d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Dec 22 19:02:27 2015 -0800
disables GC by default
commit a2f3767a952e052eb8f0391bb5cbd1a8d0ce1b38
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Dec 22 18:57:14 2015 -0800
Adds iOS test and calls GC after replacing the scene
commit 7b3b628caeb3366356d9a896aebd9c96887a85ed
Merge: 79e926a e311655
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Dec 22 15:29:01 2015 -0800
Merge branch 'v3' into v3_js_memory_test_and_fixes
commit 79e926a970e3153ee826b299c3417fb6ac599153
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Dec 21 21:27:19 2015 -0800
fixes crashes
commit 76f3910748e15c4ea179eab846f24f3e65d52d2d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Dec 21 11:57:56 2015 -0800
Adds standalone test for JS GC memory
and fixes leaks on extended/subclassed objects
2015-12-29 17:36:02 -08:00
Ricardo Quesada
692c0f8a0e
adds tvOS support
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Ported tests:
- js-tests
- cpp-tsts
- lua-tests
- game-controller tests
all of them working, but most of the tests can't be navigated
since they expect a controller.
2015-12-28 15:59:36 -08:00
pandamicro
3a09bd400d
Merge pull request #14799 from xiaofeng11/v3.10_xf
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[ci skip] Bug fix
2015-12-24 21:38:16 +08:00
XiaoFeng
88196a4879
Both Image/blocks9ss.plist and animations/grossini.plist have image frames grossini_dance_*.png, and in Image/blocks9ss.plist the frames is smaller than frames in animations/grossini.plist, so if load Image/blocks9ss.plist first, the samples use frames named grossini_dance_*.png in animations/grossini.plist will crash. After check in source file, we found these frames in Image/blocks9ss.plist hasn't been used, so we changed frames name in Image/blocks9ss.plist to avoid crash.
2015-12-24 20:22:01 +08:00
pandamicro
169d3fc4b8
Merge pull request #14797 from VisualSJ/v3.10
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Fixed a bug about should not be used `gl` in canvs mode
2015-12-24 17:51:03 +08:00
VisualSj
79bf3897d7
Fixed a bug about should not be used `gl` in canvs mode
2015-12-24 16:33:46 +08:00
Ricardo Quesada
707f08c557
Revert "fix setflip for batch sprite"
2015-12-23 09:54:04 -08:00
Ricardo Quesada
0d0534a2e1
Merge pull request #14697 from super626/v3.10-fixsprite
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fix setflip for batch sprite
2015-12-23 09:53:24 -08:00
pandamicro
dea1ef1290
Merge pull request #14790 from pandamicro/v3.10
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Fixed WebSocket JSB crash issue
2015-12-24 01:37:17 +08:00
pandamicro
acf03c06d5
Fixed WebSocket JSB crash issue
2015-12-23 23:28:14 +08:00
zilongshanren
830eb3433f
Merge pull request #14786 from liamcindy/v3_ui_widget
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fix uiWidget clipping error with Node
2015-12-23 18:57:15 +08:00
xiaofeng11
519e69813d
Merge pull request #14785 from xiaofeng11/v3.10
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Fix in js-test, after UITest->UIFocus tests, in all other test scene when button clicked program will crash
2015-12-23 18:43:07 +08:00
XiaoFeng
c181390881
Fix in js-test, after UITest->UIFocus tests, in all other test scene when button clicked program will crash
2015-12-23 18:39:06 +08:00
Liam
bcc2ed0e2a
update for scrollView test
2015-12-23 18:14:09 +08:00
mogemimi
b0c4adcbd0
Fix method name spelling in AutoPolygon
2015-12-23 19:07:03 +09:00
pandamicro
45d1d655cc
Merge pull request #14779 from xiaofeng11/v3.10
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Bug fix & update
2015-12-23 12:35:52 +08:00
VisualSj
1c60ae6ff1
Close webgl dedicated test in canvas mode
2015-12-22 19:07:46 +08:00
VisualSj
843694cea5
Close webgl dedicated test in canvas mode
2015-12-22 18:46:30 +08:00
XiaoFeng
82867b0073
Roll back disable force GC change on windows platform, this cause lua binding can not respond mouse click
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Remove 3d touch demo iOS sdk checking, it SDK defines won't work in cpp compile
2015-12-22 18:41:44 +08:00
VisualSj
875a2d83b1
Close webgl dedicated test in canvas mode
2015-12-22 18:36:48 +08:00
zilongshanren
064cd8d04f
Merge pull request #14722 from newnon/v3.10_webp_improvement
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WebP loading improvements WebP loaded as premultiplied alpha if it has
2015-12-22 13:43:11 +08:00
zilongshanren
fa172b9da9
Merge pull request #14765 from liamcindy/v3_ui_js
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update for js uiTextAtlasTest
2015-12-21 19:17:41 +08:00
fanli
81f9d20158
update for js uiTextAtlasTest
2015-12-21 16:29:16 +08:00
pandamicro
8d8ac60625
Merge pull request #14761 from pandamicro/v3.10
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Correct return type to adopt GC Rooting API
2015-12-21 11:46:59 +08:00
yangxiao
09c139039f
add tmx with flipped spritebatch test
2015-12-21 10:00:15 +08:00
pandamicro
81918f51ea
Fix event handle function issue with compartment
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and Fix a crash issue caused by malformed js usage
2015-12-21 00:16:17 +08:00
pandamicro
34c7331b99
Issue fixes for new memory model
2015-12-21 00:16:17 +08:00
pandamicro
8ddaf310ef
Update manual bindings to use the new memory model
2015-12-21 00:16:16 +08:00
pandamicro
022bcc24f1
Merge branch 'v3.10' of github.com:cocos2d/cocos2d-x into v3
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Conflicts:
cocos/scripting/js-bindings/manual/chipmunk/js_bindings_chipmunk_manual.cpp
cocos/scripting/js-bindings/manual/component/CCComponentJS.cpp
cocos/scripting/js-bindings/manual/js_bindings_opengl.cpp
2015-12-20 22:56:33 +08:00
pandamicro
80973677ed
Improve UICheckBox issue
2015-12-20 21:13:16 +08:00
Sergey
a342866083
Test for WebP with & without alpha
2015-12-20 14:22:04 +03:00
fanli
ffbac99dc5
fix script samples error with controlButton
2015-12-19 22:22:41 +08:00
zilongshanren
ac4f66fff2
fix lua focus test
2015-12-19 18:32:43 +08:00
zilongshanren
795637c0c5
Merge pull request #14743 from liamcindy/v3_ui_LoadingBar
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fix loadingbar direction changed error
2015-12-19 16:59:42 +08:00
Liam
8bf7908e93
fix loadingbar direction changed error
2015-12-19 15:59:27 +08:00
pandamicro
6481a0f3c1
Merge pull request #14740 from xiaofeng11/v3.10
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Bug Fix & h5 engine ref update
2015-12-19 14:13:37 +08:00
XiaoFeng
f6021d502d
Fix pageViewTest Horizontal scroll won't work in Lua-test
2015-12-19 13:12:32 +08:00
zilongshanren
b480e9191d
Merge pull request #14729 from newnon/v3.10_scale9sprite_cropped_spriteframes_support
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Scale9Sprite cropped sprite frames support
2015-12-19 13:07:25 +08:00
XiaoYang
593a619dc8
Merge pull request #14715 from liamcindy/v3_textureCache
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update for 3D object render, revert old changes
2015-12-18 21:22:31 +08:00
Ricardo Quesada
e2f94a7a44
Merge pull request #14698 from super626/v3.10-fixshader
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fix Shader-Sprite crash when shader can not compile
2015-12-17 23:22:09 -08:00
Sergey
9025b010ba
changeв russian letter с to english c
2015-12-18 10:19:08 +03:00
Liam
fb312a761c
update for 3D object render, revert old changes
2015-12-18 11:23:33 +08:00
Sergey
714c01991e
Scale9Sprite test improvemets
2015-12-18 01:38:53 +03:00
Sergey
98fe1d46cc
Scale9Sprite now fully support cropped sprite frames in both mode simple & slice
2015-12-18 00:32:59 +03:00
pandamicro
b079705dcd
Merge pull request #14702 from pandamicro/v3.10
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Fix Downloader callback bug on iOS9
2015-12-17 01:05:10 +08:00
zilongshanren
2881ce7c40
Merge pull request #14632 from liamcindy/UITest
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update for ui resource test
2015-12-16 18:18:35 +08:00
pandamicro
7303895866
Improve error message for Downloader and add test case
2015-12-16 15:43:18 +08:00
Wenhai Lin
b91882f150
Fixed label's letter can't be hide by `setVisible(false)`.
2015-12-16 14:59:33 +08:00
yangxiao
5e61e37d80
fix crash when shader can not compile
2015-12-16 13:54:43 +08:00
Joachim Grill
8e75cdcd42
SpriteOffsetAnchorRotation test: moved setup code from ctor to onEnter(), as ctor is called before onExit() of previous test case, which might mess up sprite frame cache
2015-12-15 14:14:09 +01:00
Joachim Grill
4dd3595b1e
added test with plist file containing anchor points
2015-12-14 16:17:41 +01:00
zilongshanren
6318634887
Merge pull request #14641 from liamcindy/v3_ui_controlButton
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fix controlButton test error
2015-12-14 19:47:41 +08:00
Liam
508d54ec3c
fix pageview child size
2015-12-14 15:29:02 +08:00
pandamicro
d33062ac35
Merge pull request #14667 from chengstory/#24347
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Fix #24347
2015-12-14 15:03:21 +08:00
zilongshanren
6781c96fe0
Merge pull request #14661 from zilongshanren/v3.10
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fix scale9sprite global zorder issue.
2015-12-14 13:56:29 +08:00
pandamicro
cbce4d37c3
Merge pull request #14671 from ricardoquesada/more_js_fixes
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More js fixes
2015-12-14 13:41:59 +08:00
pandamicro
41218a65e7
Merge pull request #14668 from pandamicro/v3
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Sync v3 and Fix win32 js project crash issue
2015-12-14 13:12:42 +08:00
zhangcheng
436db6e932
Fix #24347
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JSTest(web)-->UI Test-->UIFocus-->UIFocusTestVertical displays focus first.
2015-12-14 11:20:26 +08:00
zilongshanren
8c9b03112e
fix scale9sprite global zorder issue.
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1. it also fix the positiong issue when call setScale9Enabled(false)
2015-12-14 10:09:06 +08:00
Ricardo Quesada
c5058aa2f9
more conversions
2015-12-11 17:18:20 -08:00
Ricardo Quesada
47911e0c24
more js fixes
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fixes in how ref count is measured
opengl bindings converted to new API
2015-12-11 15:18:09 -08:00
Ricardo Quesada
8b2dfb1a4b
Mooooores fixes
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but GC memory model doesn't work yet... somewhere someone is still
retaining a reference that prevents the whole thing from
releasing
2015-12-10 22:15:44 -08:00
zilongshanren
d75767bfc4
Merge pull request #14639 from liamcindy/v3_ui_text
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update for text effect clone
2015-12-11 13:54:46 +08:00
Liam
f877f26bd2
update for controlButton
2015-12-11 11:56:58 +08:00
Ricardo Quesada
c034303ad8
Adds MemoryModelTest
2015-12-10 18:22:10 -08:00
Liam
1a17e94e1c
update for scrollview test
2015-12-10 15:25:27 +08:00
Liam
136b2bd514
Merge branch 'v3.10' of github.com:cocos2d/cocos2d-x into UITest
2015-12-10 14:53:43 +08:00
Liam
e92db43e14
update for text clone
2015-12-10 13:17:31 +08:00
Liam
c823821a08
fix controlButton test error
2015-12-10 10:36:00 +08:00
zilongshanren
aedd48e74b
Merge pull request #14615 from xiaofeng11/v3_testBugFix
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Remove default focus item from "Node:UI->1:GUI Dynamic Create Test->4:Focus Test"
2015-12-09 18:36:08 +08:00
zilongshanren
bb515dce58
fix issue 12249
2015-12-09 17:15:09 +08:00
zilongshanren
db05c13407
update ccs-res ref
2015-12-09 14:45:41 +08:00
zilongshanren
df2ebfbc9c
change uibutton nons9 to simple rendering mode
2015-12-09 14:21:26 +08:00
XiaoFeng
724e9b42a2
Remove default focus item from "Node:UI-->1:GUI Dynamic Create Test-->4:Focus Test"
2015-12-09 11:12:42 +08:00
XiaoFeng
73d0f8a46e
Bug fix & make test case more clear.
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1. In CameraBackgroundSkyBoxBrush _actived and _textureValid should set true as default, otherwise will cause user get wrong display status.
2. "Enable Wrap" check box in "31:Node: Label - New API -> 55:Resize content Test" is not used, so set it to disabled, won't let user to change it.
3. When set blank texture to UISlider or UISlider button, use resetRender function to clear texture, use init with blank file name will cause error.
2015-12-07 18:36:28 +08:00
pandamicro
51acfa8908
Merge pull request #14581 from xiaofeng11/v3_xf
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Add missing lua engine export declaration.
2015-12-04 17:51:38 +08:00
XiaoFeng
1b6a13d4b5
Fix compile error
2015-12-04 17:22:41 +08:00
pandamicro
1820a006ba
Merge pull request #14502 from xiaofeng11/v3_combine_2d
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Combine Studio change for 2d components
2015-12-04 16:05:24 +08:00
XiaoFeng
1171c6aaa1
Remove desktop only function, set ondraw serial function in DrawNode override able.
2015-12-04 14:55:54 +08:00
Ricardo Quesada
0e34a864b2
Merge pull request #14528 from xiaofeng11/v3_3dtouch
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Add 3d touch support to iOS 9.0 or higher version on iPhone6s or later device
2015-12-03 22:21:48 -08:00
XiaoFeng
6fb65b5610
Editing code as comment.
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Move CocosStudioExtension path and update related files.
2015-12-04 10:43:39 +08:00
XiaoFeng
2da192a1c2
Remove cocostudio header file from sprite and particle, and adjust tests
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Fix compile error under iOS & Mac
2015-12-04 09:26:14 +08:00
Ricardo Quesada
f14688464f
spawn2 in the correct place
2015-12-03 12:18:33 -08:00
Ricardo Quesada
3646d1e9fc
Adds init(array) for Sequence and Spawn
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it also makes the code cleaner.
this is needed for JS
2015-12-03 12:16:21 -08:00
zilongshanren
ea42c09243
Merge pull request #14566 from zilongshanren/fixIssue14564
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fix scale9sprite be culled unexpectedly
2015-12-03 19:17:40 +08:00
pandamicro
b6fd2e9449
Permit http access to cocos2d-x.org in test projects
2015-12-03 18:00:48 +08:00
zilongshanren
73d00b9262
fix scale9sprite be culled unexpectedly
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tickets: https://github.com/cocos2d/cocos2d-x/issues/14564
2015-12-03 17:53:02 +08:00