Commit Graph

3787 Commits

Author SHA1 Message Date
joshuastray 6b22870e27 use CC_CONSTRUCTOR_ACCESS to replace protected 2014-07-10 14:00:23 +08:00
minggo 316564d58a Node::enumerateChildren just searches from itself 2014-07-10 11:07:39 +08:00
Dhilan007 6cff8cb564 fixed warn and replace NULL with nullptr. 2014-07-10 00:45:27 +08:00
Dhilan007 dbcb20b886 Dispatch EVENT_RENDERER_RECREATED event when renderer was recreated on android/wp8.
Make clear EVENT_COME_TO_FOREGROUND event.
2014-07-09 23:03:04 +08:00
minggo f7af8938bd Merge pull request #7277 from darkdukey/fix_rotation3D
Fix setRotation3D
2014-07-08 22:05:27 +08:00
Dhilan007 10defddc2e fixed memory leak cause by singleton. 2014-07-08 18:22:48 +08:00
Frank.Xu 5db9fa6e4b Add getChildByName method for get a node that can be cast to Type T 2014-07-08 15:58:34 +08:00
Dhilan007 e31abe3f54 fixed opacity issue in SpriteBatchNode. 2014-07-08 14:08:53 +08:00
Dale Stammen 021ee7d1e7 check if _itemsPerRow == 0 to avoid divide by zero 2014-07-07 11:17:05 -07:00
Dale Stammen fa62f4273f fixed missing zlib.h header path 2014-07-07 10:14:57 -07:00
mannewalis f238593bfb Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
# By chuanweizhang2013 (30) and others
# Via chuanweizhang2013 (19) and others
* 'v3' of https://github.com/cocos2d/cocos2d-x: (78 commits)
  fix ui::Helper::seekWigetByName can not find pages in pageview
  [AUTO][ci skip]: updating cocos2dx_files.json
  add const for getter. fixed redefinition of 'registerListeners'
  Update CCController-android.cpp
  fixed missing function
  issue #4689: Refactoring game controller API[ios]
  Add resources
  version1.2
  Remove useless codes
  Refactoring game controller API
  should not include android cpp files in win/wp project
  Remove useless codes
  Remove useless codes
  Add Lua bindings for utils and CaptureScreen test case
  revert Android.mk
  issue #4689: Refactor controller API.
  add setXXTEAKeyAndSign
  fix indent problems
  initialize member variable
  fix windows compile and running error
  ...
2014-07-05 12:26:44 -07:00
minggo 83b7dccdfc Merge pull request #7314 from joshuastray/fix_win_proj
should not include android cpp files in win/wp project
2014-07-04 16:51:27 +08:00
joshuastray 8ab8caf751 should not include android cpp files in win/wp project 2014-07-04 16:44:10 +08:00
minggo 95fe74a34b Merge pull request #7299 from dabingnn/fast_tmx
Fast tmx
2014-07-04 09:49:30 +08:00
mannewalis 4b1f2ccc91 prefixing ivars 2014-07-03 10:16:10 -07:00
mannewalis 96605f801c prefixing ivars 2014-07-03 10:13:46 -07:00
mannewalis 69341095fe adding accessors to the on*Callback variables 2014-07-03 09:13:52 -07:00
mannewalis 92e08265cd changes needed for swift bindings to work 2014-07-03 08:42:06 -07:00
Huabing.Xu 0214131bb2 optimise tile map rendering 2014-07-02 17:16:03 +08:00
minggo d8c9f6a0a6 add regular support in Node::enumerateChildren() 2014-07-02 17:07:36 +08:00
Huabing.Xu efa452e0c4 support for fast tmx hex 2014-07-02 15:19:11 +08:00
Nite Luo 4cb59683e4 Add Sprite3DRotation test 2014-07-01 12:36:53 -07:00
Nite Luo a81bea886e Rotate around anchor point 2014-07-01 10:26:47 -07:00
minggo cc3a9d0737 fix crash caused by std::regex() 2014-07-01 16:09:25 +08:00
minggo eb6ddea26e Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into fix-crash 2014-07-01 10:01:24 +08:00
Dhilan007 3eea298428 unbind the VAO anyway to for safety. 2014-06-30 21:08:43 +08:00
Dhilan007 79264daf1e fix the crash on WP8 for FastTileMapTest 2014-06-30 20:56:59 +08:00
minggo 9bcc66912a fix crash cause by std::regex 2014-06-30 20:45:01 +08:00
Dhilan007 26f3445311 add missing files for the projects 2014-06-30 17:07:55 +08:00
Huabing.Xu d506cf613a fix bug for tileset searching 2014-06-30 11:08:57 +08:00
Huabing.Xu c50394c4f3 fix merge conflitcts on windows 2014-06-29 20:30:26 +08:00
Huabing.Xu 47471e202d Merge branch 'v3' into fast_tmx
Conflicts:
	cocos/2d/cocos2d.vcxproj.filters
2014-06-29 20:23:43 +08:00
minggo 4f79176da2 Merge pull request #7234 from boyu0/iss5614_physics_transform
closed #5614: add transform support for physics
2014-06-29 17:23:20 +08:00
Huabing.Xu 9227c4f30a refactor updateTiles 2014-06-27 19:41:34 +08:00
Huabing.Xu 46e5b8e5bd refactor FastTMXTiledMap::tilesetForLayer to a more elegant implementation 2014-06-27 18:28:59 +08:00
Huabing.Xu 3771654e66 remove deprecated function
rename enum to static const member of class
remove hex tile map(we do not support it yet)
2014-06-27 18:00:06 +08:00
boyu0 91126341bd fix transform for physics. 2014-06-27 17:30:21 +08:00
Huabing.Xu 33a8b6563f windows works for fast tmx 2014-06-27 16:56:26 +08:00
Huabing.Xu eba84b5dea fix wrong indentions 2014-06-27 14:45:30 +08:00
Huabing.Xu 1152f77ed7 clean up fast tmx code 2014-06-27 14:42:53 +08:00
Huabing.Xu b232896f85 roll back fps compute logic
fix crash bug
2014-06-27 13:41:06 +08:00
Huabing.Xu 6292ed05be improvement for fast tmx rendering 2014-06-27 11:50:44 +08:00
Huabing.Xu a04b5fc5d5 use custom command for fast_tmx rendering 2014-06-27 10:30:21 +08:00
yangxiao 392a769c8f merge cocos2d v3 2014-06-26 22:48:42 +08:00
Huabing.Xu 81aa9c2c74 use custom command for rendering 2014-06-26 20:45:08 +08:00
Huabing.Xu 87e5e1460e adjust some code to reduce indentions 2014-06-26 11:45:15 +08:00
minggo 6a3d3aa4a4 Merge pull request #7186 from billtt/v3_fixNodeSetScale
fix a bug that Node::setScale(float) may not work properly
2014-06-25 14:41:15 +08:00
minggo 66703addb2 fixed #4693: override addChild by name 2014-06-25 11:27:48 +08:00
Huabing.Xu c1b5984ce8 using stable sort for quads 2014-06-25 11:08:47 +08:00
Huabing.Xu 290897af14 Merge branch 'v3' into fast_tmx
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
2014-06-25 10:10:08 +08:00
Huabing.Xu bda9708206 clean up Fast TMX code2 2014-06-25 10:06:37 +08:00
Huabing.Xu 67f83f43b0 clean up Fast TMX code 2014-06-25 10:04:20 +08:00
minggo 7155eb4ebb use reference instead 2014-06-24 18:23:10 +08:00
minggo 3336f7edad use reference instead 2014-06-24 14:53:02 +08:00
Huabing.Xu 740372ceb3 new version of rendering for tile map 2014-06-24 11:04:17 +08:00
minggo 4bb6545250 Merge pull request #7166 from boyu0/bug5541_rotation_action_for_physics
closed #5541: Add rotation action support for physics.
2014-06-24 10:46:10 +08:00
boyu0 f2ecb31958 closed #5541: add more warning for unsupported functions. 2014-06-24 10:33:21 +08:00
Zhou Yuntao 50a1449af9 fix a bug that Node::setScale(float) may not work properly if (_scaleX != _scaleY || _scaleX != _scaleZ) 2014-06-24 10:05:52 +08:00
boyu0 c40c461848 closed #5541: add warning code and comment. 2014-06-23 13:55:52 +08:00
Dale Stammen 5e1f0b5799 added missing files and tests that broke wp8 build 2014-06-20 09:07:51 -07:00
yangxiao 2a6dfaf91b Merge branch 'newcode' into v3 2014-06-20 22:55:27 +08:00
boyu0 2fc8889791 issue #5541: change RotateTo/RotateBy for Physics. 2014-06-20 18:40:21 +08:00
Huabing.Xu bb4128036c use quad command for tile map rendering 2014-06-20 18:10:18 +08:00
lvlong 478ea8949a Merge branch 'v3' of https://github.com/lvlonggame/cocos2d-x into v3
Conflicts:
	tools/bindings-generator
	tools/cocos2d-console
2014-06-20 16:14:46 +08:00
lvlong 69436ddd65 Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
Conflicts:
	cocos/3d/CCBundle3D.cpp
	cocos/3d/CCBundle3D.h
	cocos/3d/CCBundle3DData.h
2014-06-20 16:02:22 +08:00
zhangbin ec62f05b12 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3 2014-06-20 10:51:13 +08:00
zhangbin 0019d9a061 Optimize the win32 projects configuration. 2014-06-20 10:50:43 +08:00
gin0606 3ae8e29ce5 Add new line at the end of a file to *.h 2014-06-19 20:45:49 +09:00
gin0606 bf4f30d14b Add new line at the end of a file to *.cpp 2014-06-19 20:45:24 +09:00
Huabing.Xu f82be936b5 Merge branch 'fast_tmx_copy' into fast_tmx
Conflicts:
	cocos/2d/CCFastTMXLayer.cpp
2014-06-19 18:10:44 +08:00
Huabing.Xu e03c412e71 refactor fast tmx rendering 2014-06-19 18:05:21 +08:00
boyu0 5f10ff2c29 issue #4437: change name TMXLayer2 and TMXTiledMap2 to FastTMXLayer and FastTMXTiledMap, change Point to Vec2 2014-06-19 15:57:13 +08:00
lvlong 8493c4579b before switch branch save 2014-06-19 15:43:02 +08:00
minggo 136033c282 not set _orderOfArrival to 0 after visit 2014-06-19 15:09:27 +08:00
minggo e60e3c217d Merge pull request #7046 from Dhilan007/v3-label-improve
1.Support setting up the line height and additional kerning of label.
2014-06-19 09:44:51 +08:00
boyu0 d89c2176c3 issue #4437: add vertex z support, fix some bugs. 2014-06-18 18:19:13 +08:00
Dhilan007 9351172baf add test case for new API of Label. 2014-06-18 18:01:55 +08:00
minggo 08453b911d Merge pull request #7071 from pandamicro/Script_onEnter_fix
Fixed #5563: Wrap override onEnter function by script call detection code to solve bugs in JSB
2014-06-18 13:37:57 +08:00
pandamicro 94fdff1da9 Fixed #5563: Make sendNodeEventToXXX as static functions of ScriptEngineManager in CCScriptSupport 2014-06-18 11:51:52 +08:00
minggo 6ecca08340 Merge pull request #7039 from minggo/get-child-by-name
issue #4693: add getName(), setName() and getChildByName()
2014-06-18 11:30:14 +08:00
Dale Stammen da9a652868 added missing files to project 2014-06-17 09:27:36 -07:00
minggo 4da24dfade issue #4693: correct comment 2014-06-17 16:21:24 +08:00
lvlong ef32bffceb modify bundle3D load() 2014-06-17 13:59:03 +08:00
minggo 53963a2441 issue #4693:enumerateChildren() support regular expression 2014-06-17 11:43:03 +08:00
lvlong ae5965f05f test new version and modify vs2012 project 2014-06-17 10:52:55 +08:00
yangxiao 452fdc047a Merge branch 'newcode' into v3 2014-06-16 22:36:01 +08:00
yangxiao 927d29f334 bug on Repeat when diff bigger than duration 2014-06-16 18:21:47 +08:00
pandamicro d00c9fe70a Fixed #5563: Add sendNodeEventToJSExtended function to fix issues and remove lua event send (unnecessary) 2014-06-16 12:50:35 +08:00
minggo 111e08062f Merge pull request #7056 from visiblelight/render_texture
Use RGBA when saving a file from render texture
2014-06-16 10:44:30 +08:00
yangxiao dd8f66ce57 merge loader 2014-06-16 00:01:38 +08:00
pandamicro d524ba1013 Fixed #5563: Wrap override onEnter function by script call detection code to solve bugs in JSB 2014-06-13 17:59:23 +08:00
vision 33fb1dd050 Make the API more extendable 2014-06-13 15:27:59 +08:00
vision 7e99121af7 Change the default pixel format from RGB to RGBA for render texture when saving as PNG. 2014-06-13 13:35:18 +08:00
boyu0 ee919b673f issue #4437: config for android and linux. 2014-06-13 11:07:21 +08:00
pandamicro 7ccff325b6 Issue #5554: Define __NodeRGBA's constructor as CC_CONSTRUCTOR_ACCESS for JSB usage 2014-06-13 10:29:40 +08:00
lvlong 742ea7f2df Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
Conflicts:
	cocos/2d/cocos2d.vcxproj.filters
	cocos/3d/CCBundle3D.cpp
	cocos/3d/CCBundle3D.h
2014-06-12 15:53:41 +08:00
boyu0 acb87f414e Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into fast_tmx 2014-06-12 14:44:28 +08:00
Dhilan007 b2d8e4fc93 add assert. 2014-06-12 14:41:01 +08:00
boyu0 a3f32cf894 closed #5537: add setAutoStep, isAutoStep and step method for PhysicsWorld. 2014-06-12 12:45:21 +08:00
Dhilan007 3511d1e87e 1.Support setting up the line height and additional kerning of label.
2.Add more annotation
2014-06-12 12:01:15 +08:00
minggo 5c718e27da Merge pull request #7044 from Dhilan007/v3-label-improve
Ensuring release cache texture in timely.
2014-06-12 11:39:36 +08:00
minggo 05a65a68bb issue #4693: added enumerateChildren() 2014-06-12 10:41:08 +08:00
lvlong 9fe7c1a9da loader 2014-06-12 10:01:54 +08:00
Dale Stammen 775832a710 added missing files 2014-06-11 13:18:10 -07:00
Dhilan007 7cc3879257 Ensuring release cache texture in timely. 2014-06-11 22:03:10 +08:00
minggo 8a5bfb9840 issue #4693: add getName(), setName() and getChildByName() 2014-06-11 16:57:43 +08:00
pandamicro 8bc531a0fb Fixed #5533: Fix usage of new SpriteFrame in engine 2014-06-10 12:04:20 +08:00
pandamicro 92a33225ff Fixed #5533: Make SpriteFrame's constructor and init functions public temporarily to avoid issues 2014-06-10 11:39:48 +08:00
pandamicro bb7cf801e6 Fixed #5533: Add SpriteFrame's constructor and make constructor & init functions protected 2014-06-10 11:28:34 +08:00
minggo 0ca9a98f4a Merge pull request #6920 from minggo/orrderOfArrival
don't have to set _orderOfArrival to 0 after visit
2014-06-10 10:28:38 +08:00
minggo 9517f9b852 Merge pull request #6996 from newnon/v3_setparent_fix
move node from one parent to another fix
2014-06-09 17:13:59 +08:00
boyu0 3975f55de7 issue #4437: fix crash when doesn't support VAO, and make calculation more precisely. 2014-06-09 15:28:49 +08:00
boyu0 dff0fada28 issue #4437: fix some bugs. 2014-06-09 11:36:44 +08:00
Dhilan007 4e0759533b close issue#5158:Label's display may go bonkers if using outline feature. 2014-06-09 10:12:22 +08:00
Sergey 904f157c2c move node from one parent to another fix 2014-06-07 12:25:20 +04:00
boyu0 fc5e58b521 issue #4437: add dirty tag. 2014-06-06 18:03:44 +08:00
boyu0 560053d23c issue #4437: add test and fix transform. 2014-06-06 17:33:27 +08:00
boyu0 a8a5f6b230 issue #4437: add new tmx. 2014-06-06 16:15:46 +08:00
Ricardo Quesada 79ebc546f8 Merge remote-tracking branch 'cocos2d/v3' into normalized_position
Conflicts:
	CHANGELOG
	cocos/ui/UILayout.cpp
2014-06-04 09:19:22 -07:00
andyque d1e664fd44 fix win7 compile error 2014-06-04 15:43:53 +08:00
minggo 5432698674 Merge pull request #6969 from boyu0/bug5482_setPhysicsBody
closed #5482: Node::setPhysicsBody() doesn't work after node added to another node.
2014-06-04 13:52:43 +08:00
boyu0 dd0eecb905 closed #5482: fix issue: Node::setPhysicsBody() doesn't work after node added to other node. 2014-06-04 11:58:04 +08:00
Ricardo Quesada b24c674d25 Little fixes for setNormalized 2014-05-30 21:50:39 -07:00
Ricardo Quesada 1b8d0d88df Adds setNormalizedPosition()
Changes in `visit()` were done in order to do it
in a robust and fast way.
2014-05-30 16:42:05 -07:00
minggo e76feceada fix coding style 2014-05-30 15:13:59 +08:00
minggo 402dc9f9ce fix memory leak 2014-05-30 15:10:57 +08:00
minggo 2e7865a4f6 coding style fix 2014-05-28 17:41:34 +08:00
minggo 1618d2a4e2 don't have to set _orderOfArrival to 0 after visit 2014-05-28 15:50:42 +08:00
minggo 99290b83c7 Merge pull request #6871 from asuuma/v3_Repeat_fix
Fix Repeat will run one more over in rare situations
2014-05-27 16:22:42 +08:00
Ricardo Quesada 5601048829 Fixes compiler warnings for mac and ios 2014-05-22 16:34:16 -03:00
Ishiguro Yusuke 90cea76008 Fix Repeat will run one more over in rare situations 2014-05-22 15:59:47 +09:00
minggo 3b5417a325 Merge pull request #6854 from MSOpenTech/wp8-v3-fix
Wp8 v3 fix for precompiled shaders and precompiled headers
2014-05-21 14:31:18 +08:00
Dhilan007 d13ed93fc1 issue #5277:Label:It could be possible that for using outline and invoking 'Director::setContentScaleFactor' cause label show nothing. 2014-05-21 14:08:30 +08:00
Dhilan007 ac258439b0 close issue#5277:Label:It could be possible that for using outline and invoking 'Director::setContentScaleFactor' cause label show nothing. 2014-05-21 11:38:45 +08:00
minggo 40df6a28a2 Merge pull request #6844 from Dhilan007/v3-labelfix
closed issue#5252:Label:It could be possible that for using outline cause crash.
2014-05-21 11:19:12 +08:00
minggo 5a309fbc6e Merge pull request #6721 from zifter/FixNodeConst
[ci skip]Getter always must be a const method.
2014-05-21 09:48:27 +08:00
Dale Stammen 3971666426 updated pch file for wp8 2014-05-20 10:06:24 -07:00
Dale Stammen f0e4c97bc6 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into wp8-v3-fix 2014-05-20 07:50:12 -07:00
Dale Stammen 0efc070104 fixed shader compiler after cocos refactor 2014-05-20 07:48:12 -07:00
Dhilan007 55c1319426 closed issue#5252:Label:It could be possible that for using outline cause crash. 2014-05-20 16:54:51 +08:00
minggo 9a276c66a0 Merge pull request #6740 from zifter/FixProgressTo
Fix Progress Action. Not working with charging from 100 to 0.
2014-05-20 15:36:10 +08:00
GameEgg 9c5f7f0ce3 bug fix FontFNT.cpp 2014-05-19 18:42:11 +09:00
Ricardo Quesada 6461e26c9f Squashed commit of the following:
commit 64722e414c6cacc108fa6015d6af84bd9a4d79ec
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sun May 18 14:03:53 2014 -0700

    More WP8 fixes

commit 7934be32741cddee6d04cd4f32c7e9718ba83b4c
Merge: c2b1619 fea335f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sun May 18 12:19:41 2014 -0700

    Merge branch 'mesh3d' of github.com:ricardoquesada/cocos2d-x into mesh3d

commit c2b1619005b5a62ef77afe727429584d6a57010e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sun May 18 12:19:19 2014 -0700

    Adds missing resources for Windows Phone 8

commit fea335f573f975d9d2f6eafeb3ad4d3ea8095ee5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sun May 18 11:54:15 2014 -0700

    Updates CHANGELOG

commit b8b93da914de97662c9df55cfc351ad8b74ea779
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sun May 18 11:48:59 2014 -0700

    Adds Sprite3d files and tests

commit 059c842938e19068427bb2276d52f3e0ea1cc51f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sun May 18 11:16:13 2014 -0700

    fixes compiler warnings for windows

commit d3299f4cf443c9603f9120e431dbcb6ce8b8e26f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sun May 18 10:53:34 2014 -0700

    fixes for Sprite3D

    Adds copyright header
    removes compilation warnings
    cleans code a bit

commit 1377787a4bcebdf349f9de0a05c329066c6eb626
Merge: f89725f 9a3c2d0
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Fri May 16 20:46:26 2014 -0700

    Merge pull request #34 from dumganhar/pull/6731

    fix compilation error of missing bind Mesh for luabindings.

commit f89725f65ca604efb9abbcfe336c9d50135016b2
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 20:45:12 2014 -0700

    use const & and changed typo

commit 9a3c2d0df9abcd76292cc1f71b6615931aa807d5
Author: James Chen <jianhua.chen@cocos2d-x.org>
Date:   Sat May 17 11:43:10 2014 +0800

    fix compilation error of missing bind Mesh for luabindings.

commit 59524b3850b27342f3cb4c390751bdf97362a794
Merge: ee4ec94 5c5a6b9
Author: James Chen <jianhua.chen@cocos2d-x.org>
Date:   Sat May 17 11:33:01 2014 +0800

    Merge commit 'refs/pull/6731/head' of git://github.com/cocos2d/cocos2d-x into pull/6731

commit 5c5a6b9bde410027db948b539bc3111dc243cf0b
Merge: d4285e3 5f41732
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 20:23:58 2014 -0700

    Merge branch 'mesh3d' into mesh3d_work

commit d4285e336808699f828b82c6b90a83b1b0c0978c
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 20:22:49 2014 -0700

    remove empty lines

commit 5f4173271101e2411ffb6cbf600066e204df98d3
Merge: e272583 ac8cf25
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Fri May 16 20:15:44 2014 -0700

    Merge pull request #33 from dabingnn/mesh3d_work

    Mesh3d work

commit ac8cf2571d92b03c9632d0415078d08526322289
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 20:14:01 2014 -0700

    added mesh3d file to template

commit e272583cb8a7f41d8d74dbf7d7db71584187a779
Merge: 6a1b847 5d3a955
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Fri May 16 19:10:45 2014 -0700

    Merge pull request #32 from dabingnn/mesh3d_work

    Mesh3d work

commit 5d3a95543f66f7ec90bf06e6e1761722b8a33cca
Merge: 4feae11 97cae73
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 18:18:13 2014 -0700

    Merge branch 'v3' into mesh3d_work

commit 6a1b847065a1b9d369892ab011478c47e80c9195
Merge: 4feae11 4ece4b3
Author: Trace0429 <yangtuo0429@gmail.com>
Date:   Fri May 16 17:15:39 2014 -0700

    Merge pull request #31 from Trace0429/mesh3d_work

    windows work now

commit 4ece4b3255d84f2749298fdbdecc5ad0302c36a3
Author: Trace0429 <yangtuo@chukong-inc.com>
Date:   Sat May 17 08:12:46 2014 +0800

    windows work now

commit 4feae11577f64c3aff943af51adc37dcb987bdc1
Merge: 510fc0c fdf82d3
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Fri May 16 16:32:58 2014 -0700

    Merge pull request #30 from dabingnn/mesh3d_work

    Mesh3d work

commit fdf82d36d97ab68fdb7bab54241fdd94f18a53eb
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 16:32:00 2014 -0700

    fix compile error after merge (MAC can work)

commit 4bef832c3f4d5e5f3c19ca36f13ceba9e4ff1dbe
Merge: 510fc0c d19de29
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 16:24:11 2014 -0700

    Merge branch 'v3' into mesh3d_work

    Conflicts:
    	build/cocos2d_libs.xcodeproj/project.pbxproj
    	cocos/2d/cocos2d.vcxproj
    	cocos/2d/cocos2d.vcxproj.filters
    	cocos/Android.mk
    	cocos/CMakeLists.txt
    	cocos/renderer/CMakeLists.txt

commit 510fc0cea76bdedfae858bb930d98715ce54f7e9
Merge: e098ed7 7fea347
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Fri May 16 16:11:39 2014 -0700

    Merge pull request #29 from dabingnn/mesh3d_work

    Mesh3d work

commit 7fea34782f30ef0498a7a993016f45fcb786b771
Merge: a8a409a e098ed7
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 16:08:01 2014 -0700

    Merge branch 'mesh3d' into mesh3d_work

commit a8a409a7d5280b1075eb6258ee556611a5cba7b3
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 16:05:37 2014 -0700

    bind ARRAY_BUFFER and ELEMENT_ARRAY_BUFFER to 0 after draw

commit e098ed7a5c187256be8313ec5d66294d3554c914
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 16:02:27 2014 -0700

    bind buffer to 0 when finish draw

commit d13f637a3777e81085e0285faf00105c58229d7c
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 14:00:38 2014 -0700

    fix outline width

commit 8a79c98b163ad862a2e09cbcc19a939f06556358
Merge: e208712 a0cf4ef
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 13:47:17 2014 -0700

    Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d

commit e20871233915f8b6010e59595c38793ec3d6956e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 13:47:12 2014 -0700

    make some member protected

commit a0cf4efc48af801636a55d1c330fb6841896d33b
Merge: c0b8902 8b723e8
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 13:06:17 2014 -0700

    Merge branch 'mesh3d' of github.com:super626/cocos2d-x into mesh3d

commit c0b89021cbbdb13db00b8844aac1f4ff9c90e968
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 13:04:27 2014 -0700

    linux work now

commit 8b723e82d81cbffd78e7378cab6d11df30baa044
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 12:48:34 2014 -0700

    inc drawcall

commit 5d0b6304b3e5c9bcb2354c3245511706438dc23c
Merge: 1e7032b e783da9
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 12:31:44 2014 -0700

    Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d

commit e783da91fe6c14c8594d3da865e965256376dd10
Merge: 5da20fd 8f7a19a
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Fri May 16 12:31:31 2014 -0700

    Merge pull request #28 from dabingnn/mesh3d_work

    Mesh3d work

commit 1e7032b448bc79d76a445258f2b0c5bd6dba5fea
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 12:30:01 2014 -0700

    optimize code

commit 8f7a19a7b643ac63cbcd776095d6e8a2adb7ca64
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 12:29:37 2014 -0700

    adjust code style

commit 5da20fd2e75001451ec790f775fc4fe9cb87aa1b
Merge: 659fbd6 553acfb
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Fri May 16 12:06:53 2014 -0700

    Merge pull request #27 from dabingnn/mesh3d_work

    Mesh3d work

commit 553acfb3ee685f5461a6d2a68779200abcca8670
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 12:06:02 2014 -0700

    fix visual error for outline

commit 659fbd652aa7f4c2d3629fe446051c3dd0377510
Merge: 056c3e1 c617bb7
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 11:54:54 2014 -0700

    Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d

commit 056c3e1394b9c1588395ac8a7f70db1e63c88c31
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 11:54:47 2014 -0700

    fix shader, add multiple sprite to Sprite3DEffectTest

commit c617bb74b6bc1e691ee488fd9ca43fa618710bfa
Merge: 94d7896 7b19c56
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Fri May 16 11:33:31 2014 -0700

    Merge pull request #26 from dabingnn/mesh3d_work

    Mesh3d work

commit 7b19c564e4053ad883617873b11043df1fb98a45
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 11:30:34 2014 -0700

    share the same glprogram in effect3DOutline

commit 377d3bccd85dc566554c4fe7b529a9d0e82199e7
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 11:19:56 2014 -0700

    add class static variable for EffectOutline

commit d4913bf735dbc74a21bd8327af0b74325bbf9d1d
Merge: 213bbb0 6837cea
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 11:07:04 2014 -0700

    Merge branch 'v3' into mesh3d_work

commit 213bbb0c289e579895e92620153b95a8cf374521
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 10:55:28 2014 -0700

    add mesh.h in cocos2d.h

commit 94d789610c9d4426b14e655a73197c652afc74f6
Merge: fa69e09 9af9da5
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 10:41:24 2014 -0700

    Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d

commit fa69e09ce0265b1fe3f4e76fa4dbc952abf17812
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 10:41:05 2014 -0700

    remove namespace

commit 9af9da50a91804d11537cffe0750e486cf95c8a5
Merge: ff15926 8a38a38
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Fri May 16 10:30:23 2014 -0700

    Merge pull request #25 from dabingnn/mesh3d_work

    Mesh3d work

commit 8a38a384742ba130946de8ad1759b61ed2f70495
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 10:27:28 2014 -0700

    remove redundant uniform CC_Texture0

commit db80bf7c7597fd20a1ca5e4ca89ad067b527f034
Merge: ff15926 511295e
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 10:20:01 2014 -0700

    Merge branch 'v3' into mesh3d_work

commit ff15926f47edfbb1250440b060c1d887cfecd033
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 09:11:36 2014 -0700

    warning more than one texture

commit 5debbf8d6de4563361974b67aa52e572f7df9dd6
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 08:45:03 2014 -0700

    remove redundant line

commit ed357e7484a63bc3eb208d589943f802b7832e4d
Merge: a1e2306 25dd07e
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Thu May 15 22:53:10 2014 -0700

    Merge pull request #24 from dabingnn/mesh3d_work

    Mesh3d work

commit 25dd07edb7005f593003e90120d6e6439686e5f6
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 22:52:33 2014 -0700

    fix memory leak

commit 945ae3444fc2d5eb7c6293960e9c11dfbc5b7cb3
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 22:49:04 2014 -0700

    remove unused member variable

commit a1e23064140328f4c9bbe434383ca6f25fcb7548
Merge: bac54fc 712e816
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Thu May 15 22:37:16 2014 -0700

    Merge pull request #23 from dabingnn/mesh3d_work

    Mesh3d work

commit 712e81606f2782ac41276c1e8a87d32217ac9d28
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 22:35:48 2014 -0700

    fix memory leak

commit bac54fce097edd4040b0a7cd522d15644e6b482a
Merge: 8ed28c4 54538e8
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Thu May 15 20:01:49 2014 -0700

    Merge pull request #22 from dabingnn/mesh3d_work

    Mesh3d work

commit 54538e89a2bf33ad6936130d1cbb3ef153db01a5
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 20:01:29 2014 -0700

    android work now

commit a6cc0f77875e045d169758adf0cde87360f41475
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 19:53:39 2014 -0700

    remove sprite3dEffect include

commit d8482fda09d414de76d1dc1a28c0d0b8bcc5aa32
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 19:50:17 2014 -0700

    remove unused Sprite3dEffect

commit c5e2d5579daca64b0e9394a2b07613352847eca8
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 19:48:12 2014 -0700

    remove unused outline shader files

commit 09a100cf388d80aa1389d96994ae189cbb0652b2
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 19:43:17 2014 -0700

    fix error on IOS

commit 8ed28c4854d0b51ed0251f09c27a5ce328599ad5
Merge: d23ffe3 c0e8ea2
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Thu May 15 18:47:37 2014 -0700

    Merge pull request #21 from dabingnn/mesh3d_work

    Mesh3d work

commit c0e8ea26ff29fc6a3cd04e7f9e122d4ea0a67e2c
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 18:46:54 2014 -0700

    adjust indent, and line to the end of the file

commit 661ceb72831d6eccfa522a09cedf994541af6f88
Merge: 8e764e7 d23ffe3
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 18:35:18 2014 -0700

    Merge branch 'mesh3d' into mesh3d_work

    Conflicts:
    	cocos/3d/CCSprite3D.cpp
    	cocos/3d/CCSprite3D.h
    	tests/cpp-tests/Classes/Sprite3DTest/Sprite3DTest.cpp

commit 8e764e74dd019852a0ef35b257895a7e79cd9a14
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 18:31:06 2014 -0700

    add testCase for outline

commit c2ced288851892299fd7258e51f32303959b374d
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 18:03:34 2014 -0700

    extract base class Effect3D

commit d23ffe3167476d10740df321e579bf647a3698d0
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 18:02:45 2014 -0700

    RendeMeshData member rename

commit fb8f25553cd317a277c1b924da2c11b9f3188666
Merge: 73cb4b4 819db70
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 17:57:29 2014 -0700

    Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d

commit 819db702d5ffa9461fc9d1d232cea7d373536664
Merge: 2676911 b408f43
Author: Trace0429 <yangtuo0429@gmail.com>
Date:   Thu May 15 17:54:24 2014 -0700

    Merge pull request #20 from Trace0429/mesh3d_work

    Mesh3d work

commit 73cb4b444b222d34e135b0d09b426b9c73c1b790
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 17:54:03 2014 -0700

    android meshcommand

commit b408f4343e47766416b19a583bc6bb5167439693
Author: Trace0429 <yangtuo@chukong-inc.com>
Date:   Fri May 16 08:50:38 2014 +0800

    windows work now

commit afbde9c25cfcdc4a6600a9e7607bc9489ea6b6f9
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 17:38:41 2014 -0700

    raw EffectSprite

commit 2676911bb71ef92b3d9cf198021169d9e4466525
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 16:37:20 2014 -0700

    remove SpriteEffect from Sprite3D

commit 83dc4cfc3609d14024c3966e49ee34bf36bbd77f
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 16:34:36 2014 -0700

    raw effectSpriteTest

commit 39e372ef2037090317c9c4a2287b06cadf83c9c5
Merge: 734633e 6d27912
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 16:14:57 2014 -0700

    use meshcommand

commit 734633ec1ffc66e590b2ad2da94f6477d78146f2
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 15:38:30 2014 -0700

    use meshcommand

commit 4ec56afaa9a660e8eaad6afe18ffded8ca858eb1
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 15:31:43 2014 -0700

    comment out effect framework

commit 6d27912f148e03acc07da3e3b4d0c565af8afefa
Merge: d6f6f63 61a9011
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Thu May 15 15:11:25 2014 -0700

    Merge pull request #19 from dabingnn/mesh3d_work

    Mesh3d work

commit 61a9011d6c78ea6918664bb608dc51344e0236e5
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 14:55:06 2014 -0700

    fix compile error in testcases

commit 5f2f585bb8584590ecd3ebcefbb49de45b8f4bed
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 14:52:43 2014 -0700

    fix compile error after merge with v3

commit 1a0de47740be51e586cc5615bc28e44ec8a1fc47
Merge: d6f6f63 760ee57
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 14:48:19 2014 -0700

    Merge branch 'v3' into mesh3d_work

commit d6f6f633927eb00df984ec4239555f9ce2c7e44d
Merge: c6fbd6e 76d2523
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Thu May 15 14:26:40 2014 -0700

    Merge pull request #18 from dabingnn/mesh3d_work

    Mesh3d work

commit 76d2523ae735384533a1e37f06e370cb3481b0f2
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 14:25:40 2014 -0700

    move 3d shaders to shader cache

commit 9b68032c809dc6667ffd5c1af37b7ad4d84fe2de
Merge: 2c9a573 c6fbd6e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 13:56:00 2014 -0700

    Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d

commit 2c9a5738c2d24c33d4994e8e44e32fcc8d9ceece
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 13:55:49 2014 -0700

    meshcommand

commit 0631a51c5d9c0aae55447105b962a888e1158cd3
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 13:21:36 2014 -0700

    add mesh rebuild when come to foreground in android

commit 8695016869ab56f3a046f488485f9fdfb6532417
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 13:13:59 2014 -0700

    android work now

commit c6fbd6e67d29b2fdfeed74f96de0ff5a6cdae1f5
Merge: cd7b235 0466a38
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Thu May 15 12:21:40 2014 -0700

    Merge pull request #17 from dabingnn/mesh3d_work

    Mesh3d work

commit 0466a38e77ca1bc6be09bf18b42a6290db8dace8
Merge: e349e4e cd7b235
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 12:19:24 2014 -0700

    Merge branch 'mesh3d' into mesh3d_work

commit e349e4e0a7047ed49c2bfa9b2e3e5cae5cbc8f67
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 12:18:49 2014 -0700

    commit the changed IOS/MAC project file

commit a7c9a65d5603622b1d40cc009dfceee60c376f50
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 12:17:57 2014 -0700

    remove MeshPart

commit cd7b235b5ec5b3ce21bc856888d383e6224fd047
Merge: e666045 3b7b406
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Thu May 15 11:03:54 2014 -0700

    Merge pull request #16 from dabingnn/mesh3d_work

    Mesh3d work

commit 3b7b406caff0b6f79fe044612a32e909f778d1e3
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 10:59:10 2014 -0700

    raw version of single Mesh

commit e666045aa4768199c530f494f0a1fb402f2ce922
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 10:44:04 2014 -0700

    fix outline

commit 5d4f304c5f9e5b35dbb1d1176232ab5189c98c0e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 10:09:45 2014 -0700

    without normal no outline effect

commit 3f6bd0ffbca804dd9ca6776c8cc2b37643911d63
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 22:39:03 2014 -0700

    android listenBackToForeground

commit 6bec670319ea154474c32c941c250bc3909a7e2e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 21:58:09 2014 -0700

    add boss1 with normal

commit 35c1b8d5fcec188cbef92457e24721ae53820328
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 21:54:20 2014 -0700

    change cache

commit 076166fba142d5432bbadaf3e75d6c35bcb6905a
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 21:35:59 2014 -0700

    depress no .mtl crash

commit 498c9693a7e7009615382c5769b7493c3ff6be68
Merge: 8a63b49 d4fd946
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 15:58:50 2014 -0700

    Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d

commit 8a63b4959cbb5e2b749d7f63f5b4ebe2bc5a6970
Merge: b4a8fee f395cc5
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 15:58:36 2014 -0700

    merge dabingnn

commit d4fd946fc8afdc95741f6a170e489d3dca9e2519
Merge: f395cc5 a17f074
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Wed May 14 15:53:58 2014 -0700

    Merge pull request #15 from dabingnn/mesh3d_work

    Mesh3d work

commit a17f074302d10ff03881cba7e634e094d31feb0a
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 15:52:58 2014 -0700

    android can work now

commit b4a8fee4b9735e16331a5656055572db9e551367
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 15:33:07 2014 -0700

    refactoring render code

commit f395cc50cdd8f2f15204ad9a126338d5c2fa72d2
Merge: f129e02 a2c12df
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Wed May 14 15:27:21 2014 -0700

    Merge pull request #14 from dabingnn/mesh3d_work

    Mesh3d work

commit a2c12df8d8908abe4dcb1a0c91711a28d9f05cac
Merge: 1932e22 f129e02
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 15:26:19 2014 -0700

    Merge branch 'mesh3d' of github.com:super626/cocos2d-x into mesh3d_work

commit 1932e22962a79530adf583f24070efcee32251d3
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 15:25:55 2014 -0700

    android can compile now(can not work)

commit f129e02ef21a0d44b8517c53d8c6bed0aaf85def
Merge: ae2aa0d c0d9097
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Wed May 14 14:21:09 2014 -0700

    Merge pull request #13 from dabingnn/mesh3d_work

    Mesh3d work

commit c0d90973c2b87582e99966256c74dcdf23712d6a
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 14:15:16 2014 -0700

    include Sprite3DEffect in the cocos2d header

commit ae2aa0dd705bf1a961164f9059eec4e5c2281bb5
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 12:51:09 2014 -0700

    outline sprite

commit e7a542d9c95c145241314fc63fbe12ba0b80ec6a
Merge: 1c76d4c 48e9f39
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 10:48:55 2014 -0700

    meshvertexattrib work

commit 1c76d4ca319c15dadd7243ce4230fa35dfb7a1bb
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 10:40:55 2014 -0700

    use meshvertexattribute

commit 48e9f3991dd7aafc90e99e1721d04f28d01f94e6
Merge: b70bf52 e0d87a9
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Wed May 14 09:41:57 2014 -0700

    Merge pull request #12 from dabingnn/mesh3d_work

    Mesh3d work

commit e0d87a99f42f808429917c8b586509ca75e8a5e2
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 09:40:14 2014 -0700

    remove compile error

commit c445e07c895fc2352f1220459d91f41f77690cd8
Merge: b70bf52 86fb75a
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 09:31:14 2014 -0700

    Merge branch 'v3' into mesh3d_work

commit b70bf522ef139da670cf41791a3d0ddad3dfa1cc
Merge: da24c48 5a2127d
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 00:25:47 2014 -0700

    vertex attrib

commit da24c48c981029493900bcd2143495e546faa75e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Tue May 13 23:49:09 2014 -0700

    mesh vertex attribute

commit 5a2127d718e6a9cb9f2ca3e1ac353ce1e5c0ebfd
Merge: d98adb7 5148f76
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Tue May 13 19:06:38 2014 -0700

    Merge pull request #11 from dabingnn/mesh3d_work

    Mesh3d work

commit 5148f76c43bf1e3dc5a49ad6bf112d166d6b1c93
Merge: 02deb39 d98adb7
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 19:05:40 2014 -0700

    Merge branch 'mesh3d' into mesh3d_work

commit 02deb399314f01ec1222d78f2383a65614e33a34
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 19:04:15 2014 -0700

    fix texcoord y flipped

commit d98adb7d9d906f8376e45a2ba57bffc4e17e1775
Merge: 300eb4e 946283b
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Tue May 13 18:35:08 2014 -0700

    Merge pull request #10 from dabingnn/mesh3d_work

    Mesh3d work

commit 946283b83218de893c727dc9780291fe1683a4f9
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 18:22:16 2014 -0700

    added blendFunc

commit 300eb4e31783452cf16b77f85c3ef6f9dba19fc6
Merge: da7d6a0 ccc0baf
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Tue May 13 16:03:01 2014 -0700

    Merge pull request #9 from dabingnn/mesh3d_work

    Mesh3d work

commit ccc0bafd32b3375c2fe2163e0eb32714d06f8525
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 16:01:59 2014 -0700

    fix compile error after merge

commit 5bfc30b2b930131d23058d99a6862061c2217f38
Merge: da7d6a0 0171e27
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 15:56:46 2014 -0700

    Merge branch 'v3' into mesh3d_work

commit da7d6a087f22f4a11827ff3410fbcd2561f155fc
Merge: 0caad32 f413b4e
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Tue May 13 14:19:24 2014 -0700

    Merge pull request #8 from dabingnn/mesh3d_work

    Mesh3d work

commit f413b4e55764d27863ae6978f1dbb2a0a3ca35e0
Merge: f47cfc6 0caad32
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 14:17:01 2014 -0700

    Merge branch 'mesh3d' into mesh3d_work

commit f47cfc67041ed4655a916623a6731876758a5182
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 14:15:06 2014 -0700

    add new interface for createSprite3D

commit 0caad32f2aa40c45e42d5d61c83419ee06e65a97
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Tue May 13 13:58:35 2014 -0700

    default GLProgram to object

commit 901ccef93593e2c39cca190784b4fc9684dfa9d0
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 13:13:24 2014 -0700

    remove compile warning

commit a6f9cdfcdd001d4486eb8206c3bd9d85e9fc9bc8
Merge: 68bdd0b 3eef54c
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 13:01:20 2014 -0700

    Merge branch 'mesh3d' into mesh3d_work

commit 68bdd0be68e3a11bb7bc5312e61ba5fb628c439b
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 12:59:59 2014 -0700

    rename init->initWithFile in Sprite3D

commit 3eef54ca06c83f72e248ce91fe639a8446ef1be5
Merge: f719f45 1c8773c
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Tue May 13 12:58:23 2014 -0700

    Merge pull request #7 from super626/mesh3d_tmp

    Mesh3d

commit 1c8773c53ff0bb87cb249d6392a900cd572dac1e
Merge: 23e8786 f719f45
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Tue May 13 12:56:06 2014 -0700

    Merge branch 'mesh3d_tmp' into mesh3d

commit f719f45aba37791ffdfe107569350a1af94cbeb0
Merge: 6bd3f28 1b76467
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Tue May 13 11:59:46 2014 -0700

    Merge pull request #6 from dabingnn/mesh3d_work

    Mesh3d work

commit 1b7646759d9efcdf0942a42c0c22964a99309853
Merge: 6bd3f28 87adf9d
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 11:53:17 2014 -0700

    Merge branch 'mesh3d' into mesh3d_work

commit 87adf9df61e76f765f78a2bae4ec980ffb73ce57
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 11:52:41 2014 -0700

    adjust line indent and header file define

commit 23e8786892b89e25d1add091a7c3bc618990e579
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Tue May 13 11:44:22 2014 -0700

    using vbo

commit 6bd3f28440eca3530379b4610d6f87cc88eb54c5
Merge: 56fc0f4 a239a7e
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Tue May 13 11:42:10 2014 -0700

    Merge pull request #5 from dabingnn/mesh3d_work

    Mesh3d work

commit a239a7e35a82f497c337d96a025125b92c8daefd
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 11:39:06 2014 -0700

    add CCSprite3d include into cocos2d.h

commit 8d580c28a084c1dab2a5ce925871f3361e6b970a
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 11:33:18 2014 -0700

    remove cocos2d.h include in Sprite3DTest.h

commit 56fc0f4cbccb07cda972efda302ff6689b958ab2
Merge: ab16a26 8bb75e3
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Tue May 13 11:28:47 2014 -0700

    Merge pull request #4 from dabingnn/mesh3d

    Mesh3d

commit 8bb75e3dd96131da1c2dd9bc622d7bdbb2ad0514
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 11:26:40 2014 -0700

    fix compile error after rename

commit 230a73132c09c66b449efbacbc417974616694c6
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 11:07:30 2014 -0700

    rename FileXXX to CCFileXXX

commit ab16a26376f7deddf1a82f3085668e3fd9f09a12
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Tue May 13 10:52:36 2014 -0700

    rename _model to _mesh

commit 92ac7f75d06ad081282bbddcad5920a1f7584264
Merge: 6b911b5 df147d1
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Mon May 12 22:23:59 2014 -0700

    Merge pull request #3 from dabingnn/mesh3d

    Mesh3d

commit df147d14ddb8e61d907a44c6f03f404c8a68103f
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Mon May 12 22:21:22 2014 -0700

    fix retain/release in sprite3D

commit 0b38939fd79168699ab737a8dc8e97c9417cf4ce
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Mon May 12 20:04:16 2014 -0700

    remove compile warnings

commit 090f81b8198d18bc0b31bbba28c3e2e6d73e9f92
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Mon May 12 19:16:25 2014 -0700

    using glprogramstate work ok

commit 0b4f36a964c28f5f4b3224522f27402e0efbe123
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Mon May 12 18:38:52 2014 -0700

    add obj

commit e8917d7427f3ff0e7c3d874b908e0058adecf2f7
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Mon May 12 18:33:23 2014 -0700

    use glprogramstate

commit 6b911b52c86cd79e1fd3efc0536a5ca7ab04ab7a
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Mon May 12 13:01:56 2014 -0700

    sprite3d

commit 2a490c344f2db27d467506cf28c910410bb892e6
Merge: 23a5232 01b015d
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Mon May 12 10:52:17 2014 -0700

    Merge pull request #1 from dabingnn/newcode

    Newcode

commit 01b015d1238c89b6837ea276a95ce359cf0da5a7
Merge: 23a5232 5d24b3d
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Mon May 12 10:50:14 2014 -0700

    Merge branch 'v3' into newcode

commit 23a5232fe5bb4c0b0bc821d1945426486dafe253
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Mon May 12 09:44:41 2014 -0700

    3d mesh initial code
2014-05-18 14:49:16 -07:00
zifter d875f27c67 Merge branch 'FixNodeConst' of https://github.com/zifter/cocos2d-x into FixNodeConst
Conflicts:
	cocos/ui/UIListView.h
	cocos/ui/UIPageView.h
2014-05-17 10:40:36 +03:00
Ricardo Quesada a1243ca9ed Squashed commit of the following:
commit 8342086a358287a77d6f6bf8dd6e2ae0a488aef7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 17:37:58 2014 -0700

    little fixes in project

commit 832397c96cc63523a2ad0490ac9d8ad3e3bf7d5d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 17:33:11 2014 -0700

    CopyTemplates working

commit 8c1555cb0369bf123f84733839ef30c30f70f4ff
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 17:22:05 2014 -0700

    Re-adds CopyTemplate to VS solution

commit fef2ad65596fd0ff60846e3a0b09dfea82c692a4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 16:40:22 2014 -0700

    Updated shaders

    and project fixes
2014-05-16 17:38:52 -07:00
Ricardo Quesada 0f67247325 Squashed commit of the following:
commit a794d107ad85667e3d754f0b6251fc864dfbf288
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 14:33:49 2014 -0700

    Yeah... everything compiles on win32 and wp8

commit 4740be6e4a0d16f742c27996e7ab2c100adc76af
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 13:58:38 2014 -0700

    CCIME moved to base

    and compiles on Android

commit ff3e1bf1eb27a01019f4e1b56d1aebbe2d385f72
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 13:02:57 2014 -0700

    compiles Ok for Windows Phone 8

commit 8160a4eb2ecdc61b5bd1cf56b90d2da6f11e3ebd
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 12:25:31 2014 -0700

    fixes for Windows Phone 8

commit 418197649efc93032aee0adc205e502101cdb53d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 11:15:13 2014 -0700

    Compiles on Win32

commit 08813ed7cf8ac1079ffadeb1ce78ea9e833e1a33
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 10:08:31 2014 -0700

    Compiles on linux!

commit 118896521e5b335a5257090b6863f1fb2a2002fe
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 09:30:42 2014 -0700

    moves cocos/2d/platform -> cocos/platform

commit 4fe9319d7717b0c1bccb2db0156eeb86255a89e0
Merge: bd68ec2 511295e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 08:24:41 2014 -0700

    Merge remote-tracking branch 'cocos2d/v3' into files

commit bd68ec2f0e3a826d8b2f4b60564ba65ce766bc56
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu May 15 19:36:23 2014 -0700

    files in the correct directory
2014-05-16 14:36:00 -07:00
Jason Xu 67a558c83d for 93562d6aa6
update Cocos2dxHelper and AndroidManifest.xml template.
2014-05-16 15:55:00 +08:00
James Chen d6007a395c Adds a virtual method for loading native libraries. 2014-05-16 10:20:49 +08:00
Ricardo Quesada 7e4597508c Does not crash on Mac if the .ttf file is not found 2014-05-15 17:22:53 -07:00
andyque fc8d286fcb closed #5188, fixed android NULL pointer exception 2014-05-15 12:11:11 +08:00
Ricardo Quesada dc711643cd Squashed commit of the following:
commit a9572b8913f3a38b59adbd7b4017ab9848a6b2b5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed May 14 10:03:44 2014 -0700

    math renames

    `Vector2` -> `Vec2`
    `Vector3` -> `Vec3`
    `Vector4` -> `Vec4`
    `Matrix` -> `Mat4`

commit 4e107f4bd854c26bfceb52b063d6bd9cea02d6a3
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 09:24:28 2014 -0700

    raw version of rename Vector3

commit 1d115573ebe96a5fc815fa44fbe6417ea7dba841
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 09:07:14 2014 -0700

    rename Vector2 after merge

commit ab2ed58c129dbc30a4c0970ed94568c5d271657b
Merge: 1978d2d 86fb75a
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 09:05:30 2014 -0700

    Merge branch 'v3' into v3_renameMathClassName

    Conflicts:
    	tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UIButtonTest/UIButtonTest_Editor.cpp
    	tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UICheckBoxTest/UICheckBoxTest_Editor.cpp
    	tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UISliderTest/UISliderTest_Editor.cpp
    	tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest.cpp
    	tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest_Editor.cpp

commit 1978d2d174877172ccddc083020a1bbf43ad3b39
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 08:51:45 2014 -0700

    rename vector2 in tests/cpp-empty-test folder

commit d4e0ff13dcce62724d2fece656543f26aa28e467
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:58:23 2014 -0700

    rename vector2 in tests/cpp-tests cpp files

commit be50ca2ec75e0fd32a6fcdaa15fe1ebb4cafe79f
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:52:57 2014 -0700

    rename vector2 in tests/cpp-tests head files

commit 6daef564400d4e28c4ce20859a68e0f583fed125
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:49:48 2014 -0700

    rename vector2 in extension folder

commit 8f3f0f65ceea92c9e7a0d87ab54e62220c5572e2
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:47:22 2014 -0700

    rename vector2 in cocos/2d cpp files

commit e1f3105aae06d595661a3030f519f7cc13aefbed
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:44:39 2014 -0700

    rename vector2 in cocos/2d head files

commit 6708d890bfe486109120c3cd4b9fe5c078b7108f
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:40:59 2014 -0700

    rename vector2 in cocos/base folder

commit d3978fa5447c31ea2f3ece5469b7e746dfba4248
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:40:43 2014 -0700

    rename vector2 in cocos/deprecated folder

commit 4bff45139363d6b9706edbbcf9f322d48b4fd019
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:40:26 2014 -0700

    rename vector2 in cocos/editor-support folder

commit 353d244c995f8b5d14f635c52aed8bc5e5fc1a6f
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:36:48 2014 -0700

    rename vector2 in cocos/ui folder

commit 758b8f4d513084b9922d7242e9b8f2c7f316de6c
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:32:39 2014 -0700

    rename vector2 in cocos/renderer folder

commit 0bd2710dd8714cecb993880bc37affd9ecb05c27
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:32:15 2014 -0700

    rename vector2 in cocos/physics folder

commit b7f0581c4587348bdbc1478d5374c2325735f21d
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:25:01 2014 -0700

    rename vector2 in cocos/math folder

commit a8631a8e1a4e2740807ccd9be9d70de6ecaad7dd
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:16:55 2014 -0700

    rename Vector2 to Vec2
    deprecate typedef Vector2
2014-05-14 10:07:09 -07:00
zifter 6fcef92708 Fix Progress Action. 2014-05-14 19:13:14 +03:00
minggo abc08e703f Merge pull request #6728 from pandamicro/FixParticlesInit
Fixed #5040: Remove memory allocation assertion to permit multiply init
2014-05-14 18:39:13 +08:00
minggo fba3bf2d15 Merge pull request #6735 from Dhilan007/v3_labelfix
label's small improvement.
2014-05-14 17:58:46 +08:00
Dhilan007 059ea3dd8a label's small improvement. 2014-05-14 16:41:26 +08:00
pandamicro a463a1630f Fixed #5040: Remove memory allocation assertion to permit multiply init 2014-05-14 11:49:09 +08:00
Ricardo Quesada 723938e292 Adds effectNode in ShaderTest2 2014-05-13 18:12:58 -07:00
Ricardo Quesada 0171e27747 Merge pull request #6714 from Dhilan007/v3_nodefix
Fix a bug that if a node changes parent, parent's matrix will not update to reflect this change.
2014-05-13 14:14:27 -07:00
zifter 249dffa346 getter always must be a const method. 2014-05-13 23:28:04 +03:00
Ricardo Quesada 31dd70dba2 Matrix::identity() -> IDENTITY
consistency with the rest of the  cocos2d API
2014-05-13 10:26:25 -07:00
minggo 05c16de87a Merge pull request #6715 from dumganhar/iss5160-animation-notification
closed #5160: Dispatch a custom event after an animation frame is displayed
2014-05-13 18:38:44 +08:00
James Chen 1ced31a2d3 issue #5160: Don't use static variables, use member variables 2014-05-13 17:29:05 +08:00
James Chen 0cd2196b88 closed #5160: Dispatch a custom event after an animation frame is displayed 2014-05-13 17:08:30 +08:00
James Chen 86411837c6 PLEASE NEVER `using namespace cocos2d;` in header file 2014-05-13 16:15:21 +08:00
Nite Luo 7d8cfc4cca set parent transform dirty when addChild 2014-05-12 23:28:20 -07:00
Ricardo Quesada 012f1020ca GLProgramState fixes
It is possible to submit to the Renderer a Sprite with custom uniforms
(although it won't be batched).
It is possible to use a custom shader + uniforms on Sprite with
subclassing Sprite
2014-05-12 19:12:56 -07:00
Dale Stammen 78df412669 updated project files to latest version of cocos2d 2014-05-12 09:27:52 -07:00
Dale Stammen 34b0245cfe updated WP8 precompiled shaders 2014-05-12 09:27:27 -07:00
Dale Stammen 50336dca40 updated to latest version of cocos2d 2014-05-12 09:25:37 -07:00
minggo 9ab2dae212 Merge pull request #6635 from dumganhar/iss4660-unicode
issue #4660: ccUTF8 uses utf8-utf16 conversion in llvm3.4
2014-05-12 17:57:25 +08:00
Dhilan007 64b2562e1f fixed compile fail on android. 2014-05-12 15:22:57 +08:00
Dhilan007 fc72dc040d Label:fixed wrong logic of alignment. 2014-05-12 14:34:25 +08:00
minggo b23056537b Merge pull request #6602 from minggo/remove-unneeded-codes
remove unneeded codes
2014-05-12 13:41:12 +08:00
James Chen 3d22c30933 issue #4660: Warning fix in CCLabel.cpp and ConvertUTF.c 2014-05-11 11:24:01 +08:00
James Chen 602fa28577 issue #4660: Updates comments and doc for deprecated ccutf8 api 2014-05-10 21:51:42 +08:00
James Chen 448c1ad352 issue #4660: Removes unused function in ccUTF8.cpp 2014-05-10 19:34:49 +08:00
Dhilan007 4692c67b78 issue #4660:remove unnecessary API. 2014-05-10 19:33:05 +08:00
James Chen 645a9761c8 issue #4660: CCTweenFunction.h/.cpp must be in 'action' filter 2014-05-10 19:33:05 +08:00
James Chen f0cf415228 issue #4660: Fix windows include path doesn't contain `external/ConvertUTF` 2014-05-10 19:33:05 +08:00
James Chen 3a30adde0f issue #4660: A warning fix in CCFontAtlas.cpp 2014-05-10 19:33:05 +08:00
James Chen 07204a0602 issue #4660: Updates win32 project 2014-05-10 19:33:05 +08:00
James Chen e693a51c6e issue #4660: Linux build ok 2014-05-10 19:24:04 +08:00
James Chen 20adf418fd Updates 2d/CMakeLists.txt 2014-05-10 19:24:04 +08:00
James Chen e003a09a2c Updates CMakeLists.txt 2014-05-10 19:24:04 +08:00
James Chen b003ba5eb0 issue #4660: Oops, utf16 is 2 bytes. 2014-05-10 19:24:03 +08:00
James Chen a61b1097db issue #4660: Adds ConvertUTFWrapper.cpp, using llvm::ConvertUTF8toWide and llvm:: convertUTF16ToUTF8String 2014-05-10 19:24:03 +08:00
James Chen 5fda13639d issue #4660: Uses new utf api for Label. 2014-05-10 19:24:03 +08:00
James Chen 20a8808b78 issue #4660: Refactors utf8 api, make it safer and easier to use. 2014-05-10 19:24:03 +08:00
Ricardo Quesada 4d579892b1 Merge pull request #6668 from dabingnn/v3_fix_accident_changes
V3 fix accident changes
2014-05-09 21:38:09 -07:00
Huabing.Xu ba63befa5e roll back target=android-10 2014-05-09 21:36:35 -07:00
Ricardo Quesada a8c2fb5431 Fixes deprecated warnings 2014-05-09 21:29:24 -07:00
Ricardo Quesada 32d96ca9ad Compiles on Windows Phone 8
... but does not run
2014-05-09 19:42:57 -07:00
Ricardo Quesada e8d2cf7871 Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into improved_glprogram 2014-05-09 19:08:08 -07:00
Ricardo Quesada 8f71e65482 Compiles on windows, sort of 2014-05-09 19:07:22 -07:00
yangxiao d46729862c android rename ShaderCahe to GLProgramCache 2014-05-09 19:05:39 -07:00
Ricardo Quesada 77c03fcf11 ShaderCache -> GLProgramCache 2014-05-09 18:39:25 -07:00
Ricardo Quesada faf617bc37 fixes for Linux 2014-05-09 16:57:11 -07:00
yangxiao 1be6ba961c Merge branch 'newcode' into improved_glprogram 2014-05-09 16:05:42 -07:00
yangxiao 877d8dd771 android works!! 2014-05-09 15:59:49 -07:00
Ricardo Quesada 9cad6cf027 removes some unused directories from the propery sheet
... for Visual Studio
2014-05-09 15:35:53 -07:00
Ricardo Quesada 4c623f1f5e compiles and runs on Windows Phone 8
What's missing is to have the pre-compiled shaders from MS
to test the the ShaderTest
2014-05-09 15:14:50 -07:00
Ricardo Quesada 9ffaeec515 Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into improved_glprogram 2014-05-09 12:00:33 -07:00
Ricardo Quesada 16c6b2163d More VisualStudio fixes 2014-05-09 11:59:52 -07:00
Huabing.Xu e72633c066 Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into tony_improved_glprogram 2014-05-09 11:53:22 -07:00
Huabing.Xu a8b27de799 fix bug for y flipped coord (particle system) 2014-05-09 11:50:37 -07:00
Ricardo Quesada 78dd92a7ef Merge remote-tracking branch 'cocos2d/v3' into improved_glprogram
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
2014-05-09 11:40:13 -07:00
Ricardo Quesada 8565e899f9 adds missing files to VisualStudio 2014-05-09 11:38:43 -07:00
Ricardo Quesada 34a87f8332 Merge remote-tracking branch 'super626/improved_glprogram' into improved_glprogram 2014-05-09 11:28:16 -07:00
Ricardo Quesada 00834b1d6e adds missing files for Windows 2014-05-09 11:28:06 -07:00
yangxiao 95e036dd1b GLProgramStateCache 2014-05-08 21:54:49 -07:00
Ricardo Quesada 7fee9cc266 Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into improved_glprogram 2014-05-08 18:02:27 -07:00
Ricardo Quesada 62d9c24518 moves shaders files from 2d/ to renderer/ 2014-05-08 18:01:48 -07:00
Huabing.Xu 1d5bfb5a10 roll back _yCoordFlipped changes 2014-05-08 16:45:08 -07:00
Ricardo Quesada 51f498fc94 fixed deprecation warnings 2014-05-08 16:42:36 -07:00
Ricardo Quesada 2e669c1d28 GLProgram::create() returns a linked GLProgram 2014-05-08 16:04:59 -07:00
Ricardo Quesada 580ebf939f working Ok with new API 2014-05-08 15:43:12 -07:00
Ricardo Quesada 453b670ad2 Removes CCVertexAttribBind 2014-05-08 14:01:26 -07:00
Ricardo Quesada 9ea4aa1e16 Simplified VertexAttrib 2014-05-08 14:01:03 -07:00
Ricardo Quesada 8f2ba467ff Yeahhhhhh
it is working
2014-05-08 12:34:26 -07:00
Ricardo Quesada a2361b30de Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into improved_glprogram 2014-05-08 10:16:49 -07:00
Ricardo Quesada 087378926f Merge remote-tracking branch 'cocos2d/v3' into improved_glprogram
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
2014-05-08 10:16:09 -07:00
yangxiao 815f0b7bd9 useCallback to false 2014-05-08 10:12:12 -07:00
Dale Stammen eea1ba6946 added missing files to projects 2014-05-08 10:11:42 -07:00
Dhilan007 bda8a73ae5 issue #4867:Use system widget to play video on Android 2014-05-08 18:12:03 +08:00
minggo c886bf21a8 Merge pull request #6631 from Dhilan007/v3_labelhotfixed
closed #5054:Label:Text have black border if it's created with system font on WP8/WINRT.
2014-05-08 17:24:08 +08:00
minggo d84e26c7b4 Merge pull request #6626 from Ryeeeeee/v3_pause_sound_background
sounds pause automatically when switching background
2014-05-08 17:11:29 +08:00
Ryeeeeee 80103487fe rename variable 2014-05-08 16:53:24 +08:00
Dhilan007 966e7e2b20 closed #5054:Label:Text have black border if it's created with system font on WP8/WINRT. 2014-05-08 15:47:37 +08:00
minggo a8d728ffc9 Merge pull request #6610 from zawasp/vs2013project
upgrade win32 projects for Visual Studio 2013
2014-05-08 15:40:02 +08:00
Ryeeeeee eec96e9e96 sounds pause automatically when switching background 2014-05-08 14:44:47 +08:00
Ricardo Quesada 4b15b884e7 Uniform is a struct 2014-05-07 20:38:15 -07:00
andyque f6d0135b9b Merge branch 'v3' into focus3861 2014-05-08 11:27:57 +08:00
Ricardo Quesada 90ec7dd9ec Merge branch 'improved_glprogram' of https://github.com/super626/cocos2d-x into improved_glprogram 2014-05-07 20:21:03 -07:00
Ricardo Quesada b401f6adc1 Lots of new code
Adds GLProgramState
2014-05-07 20:20:19 -07:00
Dhilan007 7495f22708 closed #4906:Fixed the label continue to appear when its opacity is set to 0. 2014-05-08 10:12:29 +08:00
Huabing.Xu 41f48e7fa9 Merge branch 'v3' into tony_improved_glprogram 2014-05-07 15:30:04 -07:00
Ricardo Quesada 98454eeb69 Adds GLProgram::createXXX() 2014-05-07 14:38:41 -07:00
Ricardo Quesada 02405a8efe Improved samples 2014-05-07 12:41:04 -07:00
Ricardo Quesada a2c4ddf028 beautify Uniform and VertexAttrib 2014-05-07 11:26:26 -07:00
Ricardo Quesada b1ed7178fe Improved API for Uniforms 2014-05-07 10:44:45 -07:00
yangxiao 5190fb27c8 use proposed vertex attribute api 2014-05-07 09:27:44 -07:00
Mircea Rila b66b4c6f1d upgrade win32 projects for Visual Studio 2013 (solves Platform Toolset v100 not found).
remove C4005 warnings after upgrading projects
2014-05-07 17:41:04 +03:00
minggo 1cbe29071b remove unneeded codes 2014-05-07 16:49:32 +08:00
James Chen 9862fab58f Comments fix in CCRenderTexture.h 2014-05-07 16:37:21 +08:00
andyque 657720e509 Merge remote-tracking branch 'upstream/v3' into focus3861 2014-05-07 11:42:09 +08:00
Ricardo Quesada db759005e0 Improvements for Attributes and Uniform API 2014-05-06 17:58:14 -07:00
Ricardo Quesada 21dd6fef69 Improves code a little bit 2014-05-06 12:46:35 -07:00
Trace cf9e8ff0bd Merge branch 'newV3' into improved_glprogram
Conflicts:
	cocos/2d/CCGLProgram.cpp
	cocos/2d/CCGLProgram.h
2014-05-06 12:07:42 -07:00
Trace 69fd841b30 fix the include error 2014-05-06 11:19:51 -07:00
Ricardo Quesada 720852681e Adds license to VertexAttribBind 2014-05-06 11:15:40 -07:00
yangxiao bbd4533c5e Improves GLProgram
Adds vetex attrib bind class
2014-05-06 11:03:24 -07:00
minggo 7830818fc0 Merge pull request #6553 from Dhilan007/v3_labelhotfixed
[hot fixed]closed issue#4999:fixed label is unsharp if it's created by smaller font.
2014-05-06 11:41:24 +08:00
Dhilan007 989b3830aa fixed indent 2014-05-06 11:22:23 +08:00
Dhilan007 e412f91103 [hot fixed]closed issue#4999:fixed label is unsharp if it's created by smaller font. 2014-05-06 10:36:55 +08:00
minggo 302ec843e7 Merge pull request #6577 from MSOpenTech/v3-wp8-fix
V3 wp8 fix
2014-05-06 10:26:19 +08:00
andyque e65b144ee6 issue #3861, fixs windows compile error 2014-05-06 10:17:10 +08:00
Ricardo Quesada e413b86295 Revert `new Sprite` change done a few days ago
Use `std::nothrow` for new in Sprite (should be done in all `new` code)
2014-05-05 16:53:37 -07:00
Ricardo Quesada 0e6dd9afe5 Particles can be created without texture
Needed for complex particles like in EarthWarrior3D
2014-05-05 15:50:08 -07:00
Dale Stammen 9a05e86ab6 updated missing files 2014-05-05 13:26:28 -07:00
Dale Stammen 78204c7c91 removed obsolete headers 2014-05-05 13:25:57 -07:00
andyque 0d9d2a57dc issue #3861. fix a indent problem 2014-05-05 17:54:21 +08:00
andyque 33f7a500f3 issue #4861. add android keypad support 2014-05-05 11:37:38 +08:00
James Chen 8cbcf17163 issue #4674: Re-added deleted source files. 2014-05-04 14:37:55 +08:00
James Chen 3b3c1c4dbb issue #4674: Removed large files and updated .gitignore 2014-05-04 14:36:16 +08:00
Ricardo Quesada 207e67318d rolling back tests 2014-05-01 16:55:28 -07:00
Ricardo Quesada 462338879e rolling back physics in layer 2014-05-01 16:42:35 -07:00
Ricardo Quesada 32f3fedb37 Moves cocos/2d/Android.mk to cocos/Android.mk
Easier to find Android.mk
2014-05-01 14:09:26 -07:00
Ricardo Quesada 25213c81f6 linux cmake improvements
Added cocos/CMakeLists.txt
which controls all the rest of the Cmake files
2014-05-01 13:01:51 -07:00
Ricardo Quesada 1cfd133555 fixes tmx maps 2014-05-01 11:51:11 -07:00
Ricardo Quesada 40fe815ab9 Squashed commit of the following:
commit c16dcfaaea0922039aad05bce1f4efed18e04871
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 19:05:18 2014 -0700

    more linux fixes

commit 1553795976c9090a1b46deb53d12910fe0676008
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 19:04:04 2014 -0700

    more linux fixes

commit 1e43a8cabff33cbf25aa5eb5412f53a878222d83
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 19:02:07 2014 -0700

    fixes linux isuses

commit 723a445dd6411f91846da2b801248ad8298174f1
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 18:58:50 2014 -0700

    more linux fixes

commit 533c8025e794fc76cef02f396b3a93b3d7f4cfc8
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 18:57:33 2014 -0700

    more linux fixes

commit 4ba1e84959670bcbf044f18d1c0d4b3cb3be4090
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 18:53:43 2014 -0700

    more linux fixes

commit 1f8e011f306a47ed4134224e5e349929201f0539
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 18:49:28 2014 -0700

    more linux fixes

commit 3e2033100822ff6d532a1b4f012337491dc11920
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 18:47:43 2014 -0700

    more linux fixes

commit 2e708863c75fd032f1b2396dfdf1d31f7a62b713
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 18:46:00 2014 -0700

    more linux fixes

commit 861b5b92a6efd4de7b926c20d636ce9d749b293f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 18:43:15 2014 -0700

    more linux fixes

commit 2a43365a0c1755e9b9cada53301be1a20adb31cf
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 18:36:06 2014 -0700

    more fixes for linux

commit 7d332bf911892f87c7824d2a5da7bf73ce7ec411
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 18:35:29 2014 -0700

    more fixes for linux

commit f1becc17d3316dfe3678c23c9dcedb7a447d9235
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 18:34:44 2014 -0700

    more fixes for linux

commit d2e5959bb0dde921dd5e73be1d8acc3b3f50e51d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 18:33:45 2014 -0700

    fixes for linux

commit ad9b633c352107cf0e8b060a0e23d6e6a3f5e80f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 18:16:48 2014 -0700

    compiles on Windows

commit 4425ee8e5de8f42a2d6050e4470109600dce8b5d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 18:07:20 2014 -0700

    fix builder
2014-04-30 19:09:13 -07:00
Ricardo Quesada 598bb91133 you should be 10 2014-04-30 17:56:14 -07:00
Ricardo Quesada 53b293e85f Merge branch 'v3' into improved_directory_structure 2014-04-30 17:52:52 -07:00
Ricardo Quesada 98f26b4987 Compiles on Windows 2014-04-30 17:44:41 -07:00
Ricardo Quesada b5f513ce16 Merge branch 'v3' into improved_directory_structure 2014-04-30 13:15:10 -07:00
Huabing.Xu 183dd1ec64 inverse and conjugate, negate for matrix 2014-05-01 01:59:36 +08:00
Huabing.Xu 16105df503 getNormalize->getNormalized 2014-05-01 01:10:18 +08:00
Huabing.Xu c722b74e36 Merge branch 'v3' into v3_refactor_normalize 2014-04-30 20:08:37 +08:00
Huabing.Xu ea4fee2c31 refactor normalize in Vector2 2014-04-30 18:07:05 +08:00
minggo 2cbbaed5b3 Merge pull request #6512 from dabingnn/v3_renderTextureBug
V3 render texture bug
2014-04-30 17:52:14 +08:00
boyu0 489adaf315 fix indent 2014-04-30 16:33:35 +08:00
boyu0 c1d60f4b33 Fix ParticleSystem yCoordFlipped bug. 2014-04-30 16:18:39 +08:00
yangxiao 11dc9367ff wrong rotation 2014-04-29 18:19:30 -07:00
yangxiao 3237d7b23d Revert "wrong rotation"
This reverts commit 3c9560017e.
2014-04-29 18:14:41 -07:00
Ricardo Quesada 8bb8416c26 Improved directory structure 2014-04-29 17:37:36 -07:00
yangxiao 3c9560017e wrong rotation 2014-04-29 17:27:32 -07:00
Huabing.Xu 331c2d3872 readd wp8 code which is removed by accident 2014-04-29 16:03:50 +08:00
Huabing.Xu faa0f67644 using pointer instead of Director::getInstance() in RenderTexture 2014-04-29 15:13:24 +08:00
Huabing.Xu bd93a5cb76 fix bug for renderTexture created which is bigger than screen size 2014-04-29 15:08:44 +08:00
James Chen 35207fd8ba Merge pull request #6399 from dumganhar/v3
fullPathForFilename optimization: Checking whether the path is an empty string.
2014-04-28 14:56:01 +08:00
James Chen 4f41b9d3ac fullPathForFilename optimization: Checking whether the path is an empty string. 2014-04-28 14:53:30 +08:00
James Chen 8538b27385 Merge pull request #6391 from dabingnn/v3_optimize
V3 optimize
2014-04-28 13:39:15 +08:00
Huabing.Xu e6f7854225 clean for kazmath in project file 2014-04-28 13:14:22 +08:00
James Chen 6e0ee08d84 Merge pull request #6390 from Dhilan007/v3
fixed compile fail on wp8
2014-04-28 11:59:06 +08:00
Dhilan007 b4a9381238 fixed return type is not right 2014-04-28 11:55:45 +08:00
Dhilan007 35f83fc40a fixed compile fail 2014-04-28 11:42:54 +08:00
James Chen cbcf2e2bc8 Merge pull request #6384 from dabingnn/v3_optimize
change tab to space for CCDirector.cpp
2014-04-28 09:54:43 +08:00
Huabing.Xu 64d7a6bd37 change tab to space 2014-04-28 09:51:10 +08:00
Ricardo Quesada d0ebc14076 compiles on linux 2014-04-26 10:41:57 -07:00
Ricardo Quesada 81c2d92355 yeah... love in includes
<3
2014-04-26 10:35:57 -07:00
Ricardo Quesada 9b118e5e96 Squashed commit of the following:
commit 519fcd7f68e3586c376fd5e8d4a0ee220a48d225
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 10:10:06 2014 -0700

    Updates templates files

commit 2b07843ebe592f56b2abc544ccf66d441bb19fc5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 10:08:19 2014 -0700

    compiles on Windows

commit b175522ef7205eaab3bd3f26c27c5d6514cbe2a4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:55:30 2014 -0700

    adds cocos2d.h

commit 4c3d14f929bac017b93ca843b4f149d352264a30
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:54:24 2014 -0700

    re-adds missing files

commit f729181728959260d14c4152555534f5beec8e05
Merge: 148da79 2adac67
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:51:12 2014 -0700

    Merge branch 'includes_fixes' of github.com:ricardoquesada/cocos2d-x into includes_fixes

commit 148da79010c5dffeab885933624cffaf3d588852
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:49:12 2014 -0700

    Adds SimpleAudioEngine

commit 2adac67019180ec82b7bd03f0b67c12f62e29e77
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:47:45 2014 -0700

    Compiles for Android

commit 4a300d1b9225fa5708f25a69a50bb531f0ac1a32
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:13:35 2014 -0700

    Fixes the includes
2014-04-26 10:11:22 -07:00
Ricardo Quesada b053a9145a Compiles on Windows32 2014-04-25 22:03:25 -07:00
Ricardo Quesada c7a606fc78 Adds auto-culling for labels!
yeah!
2014-04-25 19:00:22 -07:00
Ricardo Quesada 22fb1a774a version is v3.1-alpha0 2014-04-25 18:03:35 -07:00
Ricardo Quesada b801995bbe Merge branch 'v3' into develop_migrate_math_lib 2014-04-25 17:56:52 -07:00
James Chen d868196aae Merge pull request #6372 from twhittock/mac-application-retcodes
Returns correct value for Application::run on Mac platform
2014-04-25 17:19:51 +08:00
Tom Whittock ec42b7c76a Use correct return codes from mac CCApplication 2014-04-25 10:01:10 +01:00
Huabing.Xu 85e97f246d Merge branch 'develop_migrate_math_lib_merge' into develop_migrate_math_lib 2014-04-25 16:37:31 +08:00
Huabing.Xu dbf241c38d fix compile error after merge 2014-04-25 16:30:51 +08:00
Huabing.Xu feec24e3ef Merge branch 'v3' into develop_migrate_math_lib_merge
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
	cocos/2d/CCNode.cpp
	cocos/2d/CCRenderTexture.cpp
	cocos/2d/platform/wp8/CCGLView.h
	cocos/physics/CCPhysicsBody.cpp
	extensions/physics-nodes/CCPhysicsSprite.cpp
	extensions/physics-nodes/CCPhysicsSprite.h
	tests/cpp-tests/Classes/PhysicsTest/PhysicsTest.cpp
2014-04-25 16:20:24 +08:00
Huabing.Xu 613ba6e5b6 work on linux now 2014-04-25 15:10:37 +08:00
James Chen 828401a23d Merge pull request #6302 from zifter/FixParticle
closed #4880: Particle systems loading incorrectly in CocosBuilder
2014-04-25 14:15:44 +08:00
James Chen 8ffd663eb6 Merge pull request #6154 from newnon/develop_jni_improvements
[android] Adds onActivityResult listeners
2014-04-25 13:51:36 +08:00
James Chen cd6fe294b8 Merge pull request #6288 from boyu0/bug4771_move_physicsworld_2_layer
closed #4771: Move PhysicsWorld to Layer
2014-04-25 11:52:32 +08:00
James Chen 7beb8b78fe Merge pull request #6325 from MSOpenTech/wp8-3.0-update
Wp8 3.0 update:
Background texture is now correctly oriented in Transition Effects
Accelerometer now works for WP8. Refactor of InputEvents was required to support adding Accelerometer event to rendering queue.
Console support for WP8.
Fixed cpp template for WP8. Added missing projects. Fixed property sheets.
Updates precompiled shaders
2014-04-25 10:41:58 +08:00
Huabing.Xu adcacbf5eb Merge branch 'develop' into develop_migrate_math_lib_merge
Conflicts:
	cocos/2d/CCLabelAtlas.cpp
	cocos/2d/CCLabelAtlas.h
	cocos/2d/CCLabelBMFont.cpp
	cocos/2d/CCLabelBMFont.h
	cocos/editor-support/cocostudio/CCSGUIReader.cpp
2014-04-24 16:58:46 +08:00
Dhilan007 a4ac5ab054 fixed drawDebugData of LabelBMFont/LabelAtlas. 2014-04-23 15:05:02 +08:00
Huabing.Xu 587f65098f Fix compile error after merging 2014-04-23 14:59:45 +08:00
Huabing.Xu f65973d9f0 Merge branch 'develop' into develop_migrate_math_lib_merge
Conflicts:
	cocos/2d/CCActionInterval.cpp
	cocos/2d/CCLabelAtlas.cpp
	cocos/2d/CCLabelBMFont.cpp
	tests/cpp-tests/Classes/ClippingNodeTest/ClippingNodeTest.cpp
2014-04-23 14:46:14 +08:00
Dhilan007 75772af82b fixed compilation fails if CC_LABELBMFONT_DEBUG_DRAW or CC_LABELATLAS_DEBUG_DRAW is enabled. 2014-04-22 23:18:23 +08:00
minggo 506d628619 Merge pull request #6352 from natural-law/develop
Solve compiling errors when some macros changed in ccConfig.h.
2014-04-22 17:00:28 +08:00
minggo ccc935137b Merge pull request #6343 from dumganhar/fixed-tilemaptest-crash
Fixed tilemaptest crashes when clicking 'next' button quickly, it could be reproduced on win32
2014-04-22 16:53:32 +08:00
zhangbin 2305ba59e6 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
Conflicts:
	cocos/2d/CCActionInterval.cpp
2014-04-22 16:49:27 +08:00
zhangbin 093bd20a74 Solve compiling errors when some macros changed in ccConfig.h. 2014-04-22 16:42:13 +08:00
James Chen b8e77d8968 Fixed compilation errors when disabling CC_ENABLE_STACKABLE_ACTION 2014-04-21 22:38:15 -07:00
James Chen 99654289ed Invokes 'Node::onExit' only when the node is running. 2014-04-21 22:31:34 +08:00
James Chen 8038d3daa5 Fixed tilemaptest crashes when click 'next' button quickly 2014-04-21 22:24:44 +08:00
Huabing.Xu 7a38050e09 Merge branch 'develop' into develop_migrate_math_lib_merge 2014-04-21 17:47:34 +08:00
Huabing.Xu 83ee1b4bdc android OK 2014-04-21 17:38:10 +08:00
minggo 3ac08b7349 Merge pull request #6300 from elvman/develop
Flipping RenderTexture's sprite instead of scaling it by -1
2014-04-21 15:23:10 +08:00
minggo 8a75bccdc1 Merge pull request #6332 from minggo/develop
update version
2014-04-21 13:44:40 +08:00
minggo b53b9ceb3e update version 2014-04-21 13:43:42 +08:00
boyu0 710fe9d940 closed #4771: modify test. 2014-04-21 13:32:47 +08:00
minggo 1c44dbe385 Merge pull request #6327 from boyu0/bug4904_Image_safeToFile_crashes_ios
closed #4904: fix ios Image::saveToFile crashes when save jpg file.
2014-04-21 11:02:11 +08:00
boyu0 a1024353f1 issue #4904: fix iOS Image::safeToFile crashes when save jpg file. 2014-04-21 10:25:34 +08:00
Dale Stammen 9792a4708a fixed curl DEBUGASSERT for release builds 2014-04-19 10:33:40 -07:00
Dale Stammen 6646e6c860 input event refactor. console enabled for wp8 2014-04-19 10:12:34 -07:00
Dale Stammen d235539b39 added missing include paths 2014-04-19 10:12:06 -07:00
Dale Stammen 8d6fe7be1a added missing files 2014-04-19 10:11:44 -07:00
Dale Stammen 4a7fa029cc updated property sheet include paths and warnings 2014-04-19 10:09:10 -07:00
Dale Stammen 467ededeff enabled console for wp8 2014-04-19 10:08:01 -07:00
Dale Stammen b0adaee331 added missing WP8 device orientation 2014-04-19 10:06:27 -07:00
Dale Stammen 768e0bd53f updated wp8 precompiled shaders 2014-04-19 10:05:21 -07:00
Dale Stammen 8f14597717 check if _currentUTF16String is null 2014-04-19 09:38:45 -07:00
Dale Stammen 9cf463bf6a start of input queue support 2014-04-19 09:37:54 -07:00
Dale Stammen 12b01dcb25 input events refactor 2014-04-19 09:32:59 -07:00
Dale Stammen 1a56f435fe added missing files 2014-04-19 09:32:12 -07:00
Dale Stammen bebfe31b48 removed input files from refactor 2014-04-19 09:28:37 -07:00
Dale Stammen 66ed186a56 added missing files 2014-04-19 09:27:28 -07:00
Dale Stammen f2b5d7c395 updated winrt project file 2014-04-19 09:26:52 -07:00
Dale Stammen d19e898f21 removed ccset.h 2014-04-19 09:26:38 -07:00
Dale Stammen 4baa7ebacf added CC_PLATFORM_WINRT 2014-04-19 09:25:54 -07:00
Dale Stammen 1403737d2d added functions to display ip address of device 2014-04-19 09:12:20 -07:00
Dale Stammen f233251f4f added functions to display ip address of device 2014-04-19 09:12:04 -07:00
Dale Stammen 008bde1e27 fixed font path when fontname is empty string 2014-04-19 09:11:20 -07:00
Dale Stammen b54a1064fd fixed accelerometer for wp8 2014-04-19 09:10:34 -07:00
Huabing.Xu 3b83d52f95 Merge branch 'develop' into develop_migrate_math_lib_merge
Conflicts:
	cocos/ui/UIButton.cpp
	cocos/ui/UIButton.h
	cocos/ui/UICheckBox.cpp
	cocos/ui/UICheckBox.h
	cocos/ui/UIImageView.cpp
	cocos/ui/UIImageView.h
	cocos/ui/UILayout.cpp
	cocos/ui/UILayout.h
	cocos/ui/UILoadingBar.cpp
	cocos/ui/UIRichText.h
	cocos/ui/UISlider.cpp
	cocos/ui/UIText.cpp
	cocos/ui/UIText.h
	cocos/ui/UITextAtlas.cpp
	cocos/ui/UITextAtlas.h
	cocos/ui/UITextBMFont.cpp
	cocos/ui/UITextBMFont.h
	cocos/ui/UITextField.cpp
	cocos/ui/UITextField.h
	cocos/ui/UIWidget.cpp
	tests/cpp-tests/Classes/ExtensionsTest/CocoStudioGUITest/UIButtonTest/UIButtonTest.cpp
	tests/cpp-tests/Classes/ExtensionsTest/CocoStudioGUITest/UIImageViewTest/UIImageViewTest.cpp
	tests/cpp-tests/Classes/ExtensionsTest/CocoStudioGUITest/UILayoutTest/UILayoutTest.cpp
	tests/cpp-tests/Classes/ExtensionsTest/CocoStudioGUITest/UIScrollViewTest/UIScrollViewTest.cpp
2014-04-19 00:30:34 +08:00
minggo 8e83cd7900 Merge pull request #6261 from iSevenDays/patch-9
Fix memory leak
2014-04-18 14:19:17 +08:00
minggo 0e7280b1ca Merge pull request #6304 from dumganhar/iss4568-crash
closed #4568: Application crashes on closing if CC_ENABLE_CACHE_TEXTURE_DATA is enabled.
2014-04-18 14:00:40 +08:00
minggo a8a8ef85e6 add comment for EventListenerTouchOneByOne::checkAvailable() 2014-04-17 14:46:52 +08:00
James Chen 30e1d41dbf Makes 'compareRenderCommand' as a static function instead of a global function 2014-04-17 10:16:37 +08:00
James Chen 63f54cb5f7 closed #4568: Application crashes on closing if CC_ENABLE_CACHE_TEXTURE_DATA is enabled.
CC_SAFE_RELEASE(_eventDispatcher); should be after 'delete _renderer;'
in Director's destructor.
2014-04-17 10:15:11 +08:00
zifter 08d975268d Fix for issue http://www.cocos2d-x.org/issues/4880. 2014-04-17 03:15:43 +03:00
Elviss Strazdins 5ddef013ba Flipping RenderTexture's sprite instead of scaling it by -1 2014-04-17 02:22:34 +03:00
Huabing.Xu d14d3007d0 remove kazmath include file 2014-04-16 14:08:58 +08:00
Huabing.Xu 346d42f723 remove warning message---finished 2014-04-16 11:20:45 +08:00
Huabing.Xu 30dec564e6 remove kazmath/kazmath.h include 2014-04-15 23:50:28 +08:00
Huabing.Xu debad86ec1 fix compile error after merge 2014-04-15 22:35:35 +08:00
Huabing.Xu 95cb7721f6 Merge branch 'develop' into develop_migrate_math_lib_merge
Conflicts:
	cocos/2d/CCSprite.cpp
	tests/cpp-tests/Classes/NewRendererTest/NewRendererTest.cpp
2014-04-15 22:21:04 +08:00
Huabing.Xu 63b52dd287 replace Point with Vector2 in cocos folder cpp file 2014-04-15 18:13:57 +08:00
Huabing.Xu e2a24dec84 replace Point with Vector2 2014-04-15 18:08:29 +08:00
Huabing.Xu 5303f50904 Migrate to Vector2 in DrawPrimitive.h 2014-04-15 17:29:23 +08:00
Huabing.Xu 9c33b48b50 remove Point in CCNode.h and CCSprite.h 2014-04-15 17:09:18 +08:00
Huabing.Xu 511e868ac4 migrate getAnchorPoint, getAnchorPointInPoints and relative member variable to Vector2 2014-04-15 16:59:16 +08:00
Huabing.Xu e351b778c1 migrate setAnchorPoint to Vector2 2014-04-15 16:47:29 +08:00
Huabing.Xu 6686b657a4 Migrate getPostion and correspondent member variable to Vector2 2014-04-15 16:28:59 +08:00
Huabing.Xu 071cbc7565 migrate setPosition to Vector2 2014-04-15 16:16:14 +08:00
Huabing.Xu ec2ef0f64b migrate convertXXXX to Vector2 step2 2014-04-15 14:41:09 +08:00
Huabing.Xu 633173005b migrate convertXXXX to Vector2 2014-04-15 14:29:12 +08:00
Huabing.Xu 4df714b9d8 Migrate to Vector2 in class Director 2014-04-15 14:18:40 +08:00
Huabing.Xu 44be9a38ec Node convertToNodeSpace and convertToWorldSpace use Vector2 2014-04-15 14:09:46 +08:00
minggo 46e7058587 update version information 2014-04-15 13:58:51 +08:00
minggo 38b982f938 Merge pull request #6286 from dumganhar/rename-listener-method
Renames the protected method: 'EventListener::(s|g)etSceneGraphPriority'-> 'EventListener::(s|g)etAssociatedNode'
2014-04-15 13:43:25 +08:00
boyu0 b53961b78d issue $4771: fix lua test and fix some bugs 2014-04-15 13:40:44 +08:00
James Chen 8134404734 Renames the protected method: 'EventListener::(s|g)etSceneGraphPriority'
-> 'EventListener::(s|g)etAssociatedNode'
2014-04-15 12:50:33 +08:00
Ricardo Quesada 3978cee2ee compiles on windows 2014-04-14 20:00:06 -07:00
Ricardo Quesada 584ccf65e4 Culling working again 2014-04-14 16:46:19 -07:00
boyu0 c98f50026f issue $4771: move PhysicsWorld to layer. 2014-04-15 03:21:18 +08:00
Huabing.Xu 15cc63c2ba remove kmVec3 in ActionCamera 2014-04-14 15:26:05 +08:00
minggo 26494c000b Merge pull request #6257 from dumganhar/group-command-manager-not-singleton
GroupCommandManager should not be a singleton, it should be managed by Renderer.
2014-04-14 14:52:39 +08:00
minggo bb15d0ecf9 Merge pull request #6267 from dabingnn/develop_add_culling_enabled_option
Add interface setCullingEnabled(), culling is disabled by default
2014-04-14 14:50:11 +08:00
Huabing.Xu 3601fe9297 android can work 2014-04-14 14:30:17 +08:00
Huabing.Xu c3bf78494a remove CCFrustum.cpp, we will use new instead 2014-04-14 14:18:32 +08:00
James Chen eb651a6ae4 Merge pull request #6272 from Dhilan007/develop
LabelTTF:fixed display incorrect if create by FontDefinition.
2014-04-14 14:09:50 +08:00
Huabing.Xu ec5398e7c6 Merge branch 'develop' into develop_migrate_math_lib_merge
Conflicts:
	tests/cpp-tests/Classes/RenderTextureTest/RenderTextureTest.h
2014-04-14 14:08:19 +08:00
Dhilan007 aef2767d23 change variable name. 2014-04-14 13:42:37 +08:00
Dhilan007 6fe64b83f8 LabelTTF:fixed display incorrect if create by FontDefinition. 2014-04-14 11:33:46 +08:00
Huabing.Xu 9935e8ddfb setCullingEnabled set to public access
changed renderer->culling test case
2014-04-14 11:33:40 +08:00
minggo 9f9a87f09d Merge pull request #6254 from dumganhar/clippingnode-leak
Memory leak fix for ClippingNode
2014-04-14 10:17:37 +08:00
James Chen 44a01be0f5 Merge pull request #6266 from dumganhar/develop
Const love: std::function<void(Texture2D*)> -> const std::function<void(Texture2D*)>&
2014-04-14 10:04:44 +08:00
James Chen 5000873778 Const love: std::function<void(Texture2D*)> -> const
std::function<void(Texture2D*)>&
2014-04-14 10:01:17 +08:00
Huabing.Xu 37bfeff8f0 Add interface setCullingEnabled(), culling is disabled by default 2014-04-14 09:56:01 +08:00
Huabing.Xu 80f96398b3 1. changed comment message in CCNode.cpp
2. changed Director projection to Matrix
2014-04-14 09:30:51 +08:00
Sachin Garg 69223549f3 Add support for orientation change callback (applicationScreenSizeChanged) in Android Java activity. 2014-04-14 05:46:30 +05:30
Anton Sokolchenko 65cf2e1256 Update CCImage.cpp 2014-04-13 01:13:58 +03:00
Anton Sokolchenko a9ccb812ed Fix memory leak 2014-04-12 18:47:00 +03:00
Sergey 436285accd isActivityVisible method 2014-04-12 12:38:01 +04:00
James Chen b276c42ae6 GroupCommandManager should not be a singleton, it should be managed by Renderer. 2014-04-12 13:01:42 +08:00
James Chen 922b399ef2 Memory leak fix for ClippingNode 2014-04-12 12:56:36 +08:00
Huabing.Xu a8378a2b99 adjust comment 2014-04-11 17:31:35 +08:00
Huabing.Xu 7c027b16b0 change assert message 2014-04-11 16:07:55 +08:00
Huabing.Xu 51289e8a4c 1. add assert condition of rendering when adding command
2. fix bug: renderTexture->SpriteRenderTextureBug
2014-04-11 16:05:22 +08:00
Huabing.Xu 554ede75f0 remove kmMat4 in ActionCamera.cpp 2014-04-11 14:00:55 +08:00
Huabing.Xu e5802a56da remove kmMat4 in RenderTexture.cpp 2014-04-11 13:58:42 +08:00
James Chen 588d825691 Merge pull request #6236 from dumganhar/develop
Small fix in CCRenderer.cpp, 'auto i = 0' -> 'ssize_t i = 0' in for loop
2014-04-11 13:53:54 +08:00
James Chen 85cc100ac4 Small fix in CCRenderer.cpp, 'auto i = 0' -> 'ssize_t i = 0' in for loop 2014-04-11 13:51:40 +08:00
Huabing.Xu 685b9ea297 android can work now 2014-04-11 12:02:56 +08:00
Huabing.Xu 1670e07300 Merge branch 'develop' into develop_migrate_math_lib_merge
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
	build/cocos2d_tests.xcodeproj/project.pbxproj
2014-04-11 11:18:13 +08:00
Huabing.Xu ad18add1af remove kmMat4 in Sprite.cpp 2014-04-11 11:00:08 +08:00
James Chen 48a5fd555b Compilation error fix in CCQuadCommand.cpp 2014-04-11 10:50:38 +08:00
James Chen dbeefcdff2 Merge commit 'refs/pull/6230/head' of git://github.com/cocos2d/cocos2d-x into pull/6230 2014-04-11 10:48:29 +08:00
Huabing.Xu 591b1e9231 remove kmMat4 in Node.cpp 2014-04-10 23:12:29 +08:00
minggo 951bf1cbfa remove unneeded codes 2014-04-10 22:56:40 +08:00
Huabing.Xu d70305cf3b remove kmMat4 in Render.cpp GLProgram, Grid, Layer 2014-04-10 22:38:57 +08:00
James Chen 6b21e598c5 [win32] Fix typo in cocos2d_(winrt_|wp8_)headers.props, gui -> ui 2014-04-10 21:14:24 +08:00
James Chen 1fdcaaa2c6 Initialzies member variables for QualCommand class. 2014-04-10 20:31:44 +08:00
James Chen 7b4bec1395 Merge pull request #6226 from dumganhar/develop
Initializes member variables for TransitionScene class
2014-04-10 19:33:17 +08:00
James Chen e7a4ac531a Initializes member variables for TransitionScene class 2014-04-10 19:29:07 +08:00
Huabing.Xu 84cf5ca895 remove kmMat4 in Director.cpp 2014-04-10 17:36:47 +08:00
James Chen 167682fb46 Merge pull request #6222 from Dhilan007/develop
Add CCFontFNT.h to cocos2d.h
2014-04-10 17:33:36 +08:00
Dhilan007 8472e51b85 Add CCFontFNT.h to cocos2d.h 2014-04-10 17:31:42 +08:00
James Chen 5d882cea23 Merge pull request #6213 from koowolf/wp8_fix
fix compiler error in wp8
2014-04-10 17:10:08 +08:00
James Chen a258df38a9 closed #4744: EventDispatcher::setDirtyForNode doesn't consider node's children 2014-04-10 15:31:22 +08:00
koowolf aa51e5dd22 fix compiler error in wp8 2014-04-10 15:15:17 +08:00
James Chen 7ec9d6907e Moved the constructor and init function of SpriteBatchNode to protected access. 2014-04-10 14:11:40 +08:00
James Chen 6bdef136a7 Merge pull request #6145 from wefiends/set_fullscreen_videomode
CCGLView: Add createWithFullscreen overloaded method that sets video mode.
2014-04-10 12:45:57 +08:00
James Chen efb443dea0 Merge pull request #6200 from dumganhar/iss4729-deprecated-folder
issue #4729: Move deprecated stuff to deprecated folder
2014-04-10 11:17:21 +08:00
James Chen ba1f535201 Merge pull request #6199 from Dhilan007/develop_label
closed #4743: Label:Makes the create functions of Label clearer.
2014-04-10 11:15:56 +08:00
Huabing.Xu 231cdcb906 adjust comment message 2014-04-10 11:14:46 +08:00
James Chen 117f248a3b Fix for FileUtils::getData 2014-04-09 20:07:00 -07:00
Dhilan007 8ab372fdd9 Label:Add compatible API of the create functions. 2014-04-10 10:58:49 +08:00
Huabing.Xu 07ac817a7c Merge branch 'develop' into develop_migrate_math_lib_merge 2014-04-10 10:52:15 +08:00
James Chen 782d3cd3be issue #4729: Linux fixes 2014-04-09 19:51:05 -07:00
Dhilan007 390685ae93 Label:Change setter of system font name. 2014-04-10 10:23:00 +08:00
James Chen 7db741cf42 Fix for CC_CALLBACK_3 macro 2014-04-10 10:07:01 +08:00
James Chen 890dd64d38 issue #4729: some warning fixes and compilation error fixes on win32. 2014-04-10 01:29:13 +08:00
James Chen 5dc6dd87e9 issue #4729: include "ccTypes.h" in ccCArray.cpp for CC_INVALID_INDEX 2014-04-10 00:36:43 +08:00
James Chen 5615717617 issue #4729: NULL -> nullptr in constructor or setXXX(NULL) 2014-04-10 00:36:43 +08:00
James Chen e59374de81 issue #4729: Move CC_INVALID_INDEX from ccCArray.h to ccTypes.h,
probably there is a better place to define this variable, but let's just
choose ccTypes.h now.
2014-04-10 00:36:42 +08:00
James Chen 9d8d256bee issue #4729: Android build works ok. 2014-04-10 00:36:42 +08:00
James Chen a240c7b240 issue #4729: Moved CCNotificationCenter.h/.cpp to deprecated folder. 2014-04-10 00:36:42 +08:00
James Chen 0bb8f3da78 issue #4729: Updates win32/winrt xxx_headers.props 2014-04-10 00:36:42 +08:00
James Chen 43d6e1176a issue #4729: Compilation error fixes for linux 2014-04-10 00:36:42 +08:00
James Chen 2fc6c0150c issue #4729: iOS/Mac works fine 2014-04-10 00:36:41 +08:00
James Chen 5b296a62e9 issue #4729: Moved deprecated classes to 'cocos/deprecated' folder 2014-04-10 00:36:41 +08:00
minggo 2beed5d398 Merge pull request #6166 from dabingnn/develop_fix_rendererBug
Develop fix renderer bug
2014-04-10 00:27:33 +08:00
Nick Barrios 64fc13cae2 CCGLView.h: Remove createWithFullscreen declaration. 2014-04-09 12:15:24 -04:00
Dhilan007 05b8123803 Label:Makes the create functions of Label just do one thing. 2014-04-09 23:31:05 +08:00
Dhilan007 67652357e1 1.Makes the create functions of Label clear. 2014-04-09 21:35:08 +08:00
James Chen 61134426a8 Some fixes detected by xcode analyze 2014-04-09 20:41:09 +08:00
Sergey fdb863ae00 merge error fix 2014-04-09 13:59:22 +04:00
Anton Sokolchenko 87015ae888 2026:72: Result of 'malloc' is incompatible with type 'unsigned char *'
2026:72: Result of 'malloc' is converted to a pointer of type 'unsigned char', which is incompatible with sizeof operand type 'unsigned char *'
2014-04-09 11:37:56 +03:00
James Chen d71483632f Merge pull request #6187 from Dhilan007/develop_activity
closed #4659:Remove the usage of OpenSL
2014-04-09 15:39:06 +08:00
Sergey a6dc241986 On activity result listener added
it is strongly need fro most extensions like Game Center and In app billing
2014-04-09 11:27:53 +04:00
Dhilan007 d310d8d099 closed #4659:Remove the usage of OpenSL 2014-04-09 14:57:07 +08:00
Huabing.Xu 504fa2aa60 remove kmMat4 interface in AffineTransform 2014-04-09 14:21:41 +08:00
James Chen c344a1e349 Merge pull request #6182 from Dhilan007/develop_activity
closed #4714:Fixed Cocos2dxHelper.runOnGLThread() can not work
2014-04-09 14:08:06 +08:00
Huabing.Xu 8d01d4e07d remove kmMat4 interface in cocos/2d folder 2014-04-09 11:53:01 +08:00
Huabing.Xu 491c97bfeb remove kmMat4 interface in class RenderTexture and TextureFieldTTF file 2014-04-09 11:41:20 +08:00
Huabing.Xu 092d8d9ae9 remove kmMat4 interface in class Sprite 2014-04-09 11:28:34 +08:00
Huabing.Xu e3a9972c4c remove kmMat4 interface in class MotionStreak and ProgressTimer 2014-04-09 11:21:05 +08:00
Huabing.Xu 9496399cd0 remove kmMat4 interface in class Layer 2014-04-09 10:37:41 +08:00
Huabing.Xu be4901d078 remove kmMat4 interface in class Label 2014-04-09 10:06:30 +08:00
Huabing.Xu 3e16857c92 remove kmMat4 interface in class DrawNode 2014-04-09 09:59:56 +08:00
Nick Barrios 9c2a148256 CCGLView: Remove createWithFullScreen(const std::string& viewName, Size size) overload. Use more specific createWithFullScreen(const std::string& viewName, const GLFWvidmode &videoMode, GLFWmonitor *monitor) instead. 2014-04-08 14:02:36 -04:00
Nick Barrios 6b8d5dd090 CCGLView: Add support for specifying video mode and monitor for fullscreen window creation. 2014-04-08 13:33:24 -04:00
Darragh Coy 117f22d895 Tweak formatting and change spaces to tabs so indentation appears consistent on github. 2014-04-08 08:47:26 -07:00
Darragh Coy 0082900d10 Small dangling pointer tweak/fix to CCEventDispatcher
If cleaning a target node that has a listener in the 'to be added' listeners list then ensure that listener does not have a stale reference to the node. This is a minor tweak in addition to pull request 6160 (https://github.com/cocos2d/cocos2d-x/pull/6160).
2014-04-08 08:46:09 -07:00
Huabing.Xu 409b696bab remove kmMat4 interface in class Node 2014-04-08 23:05:33 +08:00
Huabing.Xu fcff284fd5 getParentToNodeTransform return Matrix 2014-04-08 22:13:59 +08:00
Huabing.Xu 3837c23ebe draw() using Matrix instead of kmMat4 2014-04-08 22:07:35 +08:00
Huabing.Xu b9af100493 visit() using Matrix instead of kmMat4 2014-04-08 21:45:54 +08:00
Dhilan007 c378b42191 closed #4714:Fixed Cocos2dxHelper.runOnGLThread() can not work 2014-04-08 21:08:20 +08:00
minggo 3703c6f73a update version 2014-04-08 18:14:46 +08:00
minggo e2252cafe3 Merge pull request #6174 from minggo/change-to-private
change QuadCommand::generateMaterialID() to private
2014-04-08 17:54:36 +08:00
minggo ccbd77309d change QuadCommand::generateMaterialID() to private 2014-04-08 17:49:18 +08:00
minggo 0c2b654410 Merge pull request #6171 from minggo/iss4683-assert_not_thread_safe
use assert because CCASSERT is not thread safe
2014-04-08 17:16:28 +08:00
Huabing.Xu e8596094a4 Merge branch 'develop' into develop_migrate_math_lib_merge 2014-04-08 16:58:51 +08:00
Huabing.Xu 7f1fb13113 closed #4629: remove unused _renderStack 2014-04-08 16:54:00 +08:00
James Chen e1f2b71429 Merge pull request #6161 from DarraghCoy/check_node_not_running_when_destroyed
Adding extra CCNode verification in Node's destructor
2014-04-08 15:49:22 +08:00
James Chen 5df765ef0c Merge pull request #6169 from dumganhar/iss4710-eventdispatcher-crash
closed #4710: [win32] Crash in EventDispatcher if game starts up with mouse moving frequently
2014-04-08 15:31:52 +08:00
James Chen e04b820cfc closed #4711: [win32] Passing empty string to FileUtils::isFileExist may also return true 2014-04-08 15:24:47 +08:00
James Chen 8f451d48a1 issue #4710: Fixed wrong indention. 2014-04-08 15:11:04 +08:00
James Chen 49bba30409 closed #4710: [win32] Crash in EventDispatcher if game starts up with mouse moving frequently 2014-04-08 15:08:34 +08:00
minggo e28093ee1a closed #4683: use assert because CCASSERT is not thread safe 2014-04-08 14:53:57 +08:00
James Chen 546db2de4a Unregistered listener when it's removed from _toAddedListeners. 2014-04-08 11:17:38 +08:00
Darragh Coy 9a6b93eae1 Add extra CCNode verification
Add a check to the CCNode destructor to catch a common cocos2d-x programming mistake - forgetting to call base class onExit() in derived class onExit() implementations. We can check for this invalid API usage by checking if the node is still marked as running on destruction. If the node still thinks it's running then it's likely the cleanup logic performed by Node::onExit() was not done.
2014-04-07 17:05:42 -07:00
Darragh Coy 79b5dff795 CCEventDispatcher crash fix
Fix possible crashes which could be caused by the EventDispatcher having listeners associated with nodes are destroyed. Catch the case where a node registers a listener while we are dispatching events and gets destroyed while that event is still being dispatched. Check the list of nodes to be added into the event dispatcher fully when we are cleaning listeners for a target node.

This issue was found using the extra debug verification in this pull request:
https://github.com/cocos2d/cocos2d-x/pull/6011
2014-04-07 16:19:26 -07:00
Huabing.Xu 1a7f46598f closed #4629: fix bug for group command 2014-04-07 22:51:32 +08:00
dbaack 6262c9c910 Fixed a bug where an event listener removed from the event dispatcher while it is still in the _toAddedListeners vector would never have _isRegistered set to false on removal. This causes it to fail an assert if it is attempted to be added to the event dispatcher again later. 2014-04-06 21:59:40 -07:00
Ricardo Quesada f1a2db9006 Merge pull request #6140 from dumganhar/render-clean
Adds `Renderer::clean`, and fixes crash in `PerformanceTest/Node children Test`.
2014-04-04 13:34:29 -07:00
Huabing.Xu 29c345bd02 Merge branch 'develop' into develop_migrate_math_lib_merge 2014-04-04 18:45:21 +08:00
Huabing.Xu 5d70170a4b getNodetoParentTransform getNodeToWorldTransform return Matrix instead of kmMat4 2014-04-04 18:41:29 +08:00
Nick Barrios eae1ccb279 CCGLView: Remove frameZoomFactor param from createWithFullScreen overload. 2014-04-04 06:26:00 -04:00
Huabing.Xu 6b4451482f remove matrixToKmMat4 function 2014-04-04 18:13:10 +08:00
Huabing.Xu 70561088df remove kmMat4ToMatrix function 2014-04-04 18:04:29 +08:00
Nick Barrios 58224d9b23 CCGLView: Add createWithFullscreen overloaded method that allows passing in Size, to set video mode. 2014-04-04 06:02:29 -04:00
minggo 439b30434e Merge pull request #6097 from newnon/android_crash_fix
Android crash fix on new devices
2014-04-04 18:01:59 +08:00
Huabing.Xu 184f10ae0f add conversion from kmMat4 to Matrix 2014-04-04 17:58:37 +08:00
Huabing.Xu f1b1678900 Director::getMatrix returns Matrix instead of kmMat4 2014-04-04 17:31:21 +08:00
Huabing.Xu ea6d8e4e42 replace kmMat4 in director 2014-04-04 17:16:57 +08:00
James Chen 7b4a1308ea Adds `Renderer::clean`, and fixes crash in `PerformanceTest/Node
children Test`.
2014-04-04 12:48:16 +08:00
Huabing.Xu f9405e0ea9 Merge branch 'develop' into develop_migrate_math_lib_merge 2014-04-03 17:47:16 +08:00
Huabing.Xu 1b8e45fe19 remove kmGLFreeAll call 2014-04-03 17:40:14 +08:00
Huabing.Xu 14f004b12a remove reference to kmGL in director 2014-04-03 17:32:40 +08:00
Huabing.Xu 67e62ce73d readied director::getMatrix again. remove kmGLgetMatrix 2014-04-03 17:26:06 +08:00
James Chen a2081ea210 issue #4557: Updates comments for EventListener::setPaused. 2014-04-03 17:20:16 +08:00
James Chen a3214b7505 issue #4557: Updates comments for EventListener::setEnabled/setPaused.
Also does whitespace cleanup and untabify codes. Thanks emacs. :)
2014-04-03 17:02:17 +08:00
James Chen 7a5dba9eb9 issue #4557: Adds const for `EventListener::isEnabeld`. 2014-04-03 16:46:16 +08:00
James Chen 89048dd6bd closed #4557: Comment fixes in CCEventListener.h. 2014-04-03 15:35:18 +08:00
James Chen f6859a3ca9 closed #4557: Adds `EventListener::setEnabled/isEnabled`. 2014-04-03 15:32:16 +08:00
Huabing.Xu 67971e9f0b migrate sprite spriteBatchNode to director matrix stack 2014-04-03 14:55:36 +08:00
Huabing.Xu 46b4f1b5d8 migrate Grid, Label, RenderTexture to director matrix stack 2014-04-03 14:32:49 +08:00
Huabing.Xu 79f62f4351 comment out director::getMatrix temporarily 2014-04-03 10:33:59 +08:00
Huabing.Xu dd4d45ea90 migrate particleBatchNode to director matrix stack 2014-04-02 22:52:41 +08:00
Huabing.Xu c593938ed2 migrate nodeGrid 2014-04-02 22:50:39 +08:00
Huabing.Xu 02d1816dde migrating ClippingNode 2014-04-02 22:48:22 +08:00
Huabing.Xu 4ea56522e3 call director matrix stack will also call kmGLXXX functions 2014-04-02 22:46:37 +08:00
James Chen 16e51a8489 Merge pull request #6110 from dumganhar/iss4639-isfileexist
closed #4639: FileUtils::isFileExist doesn't consider SearchPaths and ResolutionOrders
2014-04-02 18:12:29 +08:00
James Chen c8e6f8d3ff Merge pull request #6106 from pandamicro/AnimLoopFix
Fixed #4637: Add loop parameter to Animation::initWithSpriteFrames
2014-04-02 18:08:03 +08:00
pandamicro e5bf6c438f Fixed #4638: Add loop parameter to Animation::createWithSpriteFrames 2014-04-02 18:06:17 +08:00
James Chen 4edf923cf8 Merge pull request #6108 from Dhilan007/develop_label
Label: Better API order for Label class
2014-04-02 17:47:44 +08:00
James Chen 7f702b3fe4 Merge pull request #6107 from boyu0/iss3509_physicsbody_moves_randomly_when_switch_foreground_background
closed #3509: Skip one frame when _deltaTime equal to zero.
2014-04-02 16:52:43 +08:00
Huabing.Xu 78eea4a735 add loadIdentityMatrix in Director 2014-04-02 16:47:23 +08:00
Huabing.Xu 106a0da87b add matrix stack in director(will replace kmGLfunctions) 2014-04-02 16:36:11 +08:00
James Chen 1178d67dd6 issue #4639: Reverts the definition of FileUtils::isFileExist, remove
the second parameter(outFullPath).
2014-04-02 16:33:05 +08:00
James Chen 236695fd08 Merge pull request #6104 from dumganhar/iss4635-constrolswitch
closed #4635: ControlSwitch's marksprite is shown at a wrong place
2014-04-02 15:39:33 +08:00
James Chen 5fa839b16b closed #4639: FileUtils::isFileExist doesn't consider SearchPaths and ResolutionOrders 2014-04-02 15:35:09 +08:00
Huabing.Xu 2e315fb215 migrate Vertex2f to Vector2 2014-04-02 15:25:37 +08:00
Huabing.Xu 49de7511f5 migrate Vertex3f to Vector3 2014-04-02 15:06:16 +08:00
Dhilan007 5aafec462f Label:Fine tune the declaration order of API. 2014-04-02 14:57:00 +08:00
boyu0 31be60fea7 closed #3509: Skip one frame when _deltaTime equal to zero. 2014-04-02 14:05:07 +08:00
pandamicro 7019b6e1ab Fixed #4637: Add predefined value indication in cpp 2014-04-02 12:03:42 +08:00
pandamicro 9376c7817f Reverse CONSTRUCTOR_ACCESS to protected 2014-04-02 11:57:23 +08:00
pandamicro 05899d5f6a Fixed #4637: Add loop parameter to Animation::initWithSpriteFrames function 2014-04-02 11:48:49 +08:00
James Chen 48839b9d4d closed #4635: ControlSwitch's marksprite is shown at a wrong place 2014-04-02 11:26:39 +08:00
Huabing.Xu 8561569885 iOS can compile now 2014-04-02 11:21:48 +08:00
Ricardo Quesada b36ab33281 performance fixes in QuadCommand 2014-04-01 16:13:41 -07:00
Sergey b153131097 Android crash fix on new devices 2014-04-01 15:14:25 +04:00
James Chen 1a5de6cfa7 Merge pull request #6091 from Dhilan007/develop_label
Label:fixed possible appear OpenGL error 0x500.
2014-04-01 15:15:01 +08:00
Dhilan007 c63baa388b remove unused local variable. 2014-04-01 15:10:24 +08:00
James Chen 70dd83512c Renames s_isIOS7 to s_isIOS7OrHigher 2014-04-01 15:08:08 +08:00
Dhilan007 540c67f701 Label:fixed possible appear OpenGL error 0x500. 2014-04-01 15:03:17 +08:00
James Chen 47320e7c7c closed #4383: Fixed missing letters if using old LabelTTF and running on
iphone 64bit simulator(device).
2014-04-01 14:47:52 +08:00
minggo c3334cb4ac Merge pull request #6089 from Dhilan007/develop_label
Fixed logical error in Label::enableShadow
2014-04-01 14:18:48 +08:00
Dhilan007 eadbca8ee7 1.fixed logical error in Label::enableShadow.
2.Add test case for shadow and outline take effect at the same time.
2014-04-01 14:15:35 +08:00
minggo 566fa7110d Merge pull request #6087 from Dhilan007/develop_label
fixed shadow and outline can't take effect at the same time
2014-04-01 14:03:42 +08:00
Dhilan007 3a556c24aa fixed shadow and outline can't take effect at the same time 2014-04-01 11:37:36 +08:00
minggo 7fb5e1f13a Merge pull request #6066 from minggo/quadcommand-optimize
use xxhash to generate material id
2014-04-01 11:27:51 +08:00
James Chen d7ca1999ab Merge pull request #5998 from bmanGH/feature/fix_STRING_TEXTURE_label_sortAllChildren_crash
closed #4626: Crash if label's type is STRING_TEXTURE and label->sortAllChildren is called.
2014-04-01 10:02:35 +08:00
koowolf 36aeb88a9d Merge branch 'quadcommand-optimize' of https://github.com/minggo/cocos2d-x into quadcommand-optimize
Conflicts:
	cocos/2d/cocos2d_wp8.vcxproj
	cocos/2d/cocos2d_wp8.vcxproj.filters
2014-04-01 09:39:03 +08:00
koowolf ad653c6cf9 use xxhash in win32 and wp8 2014-03-31 18:38:39 +08:00
Dhilan007 f485d3b6d5 Label:fixed possible blink if label contains shadow. 2014-03-31 18:16:08 +08:00
koowolf 75ec817ac5 use xxhash in win32 and wp8 2014-03-31 17:15:04 +08:00
Dhilan007 d39a419eeb fixed logical error in Label::create. 2014-03-31 16:06:20 +08:00
Dhilan007 89eba4424f fixed logical error. 2014-03-31 15:45:06 +08:00
Dhilan007 774debd142 fixed logical error in Label::updateFont. 2014-03-31 15:29:24 +08:00
minggo 504eea0269 use xxhash to generate material id 2014-03-31 13:47:07 +08:00
Dhilan007 cffdb129c9 change type of Label::_shadowNode 2014-03-31 11:47:28 +08:00
Dhilan007 08beaa3532 TextFieldTTF:fixed display incorrect color. 2014-03-31 11:16:12 +08:00
bmanGH c86ab37685 Label ignore sort children. 2014-03-30 21:08:43 +08:00
bmanGH 503fed5313 fix crash when sort children while label type is STRING_TEXTURE. since the only one child sprite is not add with batch mode 2014-03-30 21:08:43 +08:00
minggo f80bdfff76 Merge pull request #6055 from MSOpenTech/wp8-3.0
Cocos2d-x 3.0 Windows Phone 8 support
2014-03-29 23:21:34 +08:00
Dale Stammen 958c7fdf9d added winrt and wp8 project files and property sheets 2014-03-28 16:02:23 -07:00
Dale Stammen afe561cccc added wp8 and winrt support files and projects 2014-03-28 12:52:16 -07:00
Dale Stammen 77efd401a7 intialize _hasMipmaps to false in constructor 2014-03-28 11:25:57 -07:00
Dale Stammen 6ad8ec00ed added missing variadicCreate for wp8 2014-03-28 11:25:39 -07:00
Maks Naumov 9644d68259 fix cmake win32 project generation 2014-03-28 19:06:13 +02:00
pandamicro 610524a6e9 Reverse CONSTRUCTOR_ACCESS to public 2014-03-28 18:05:17 +08:00
James Chen 15e584a83c Merge pull request #6048 from pandamicro/ConstructorAccess2
Issue #3897: Add missed constructors
2014-03-28 18:03:35 +08:00
pandamicro 74a4aa793d Issue #3897: Move OrbitCamera constructor into cpp 2014-03-28 18:00:25 +08:00
pandamicro 26f5107381 Reverse CONSTRUCTOR_ACCESS to protected 2014-03-28 17:45:35 +08:00
pandamicro 5fc8050d9e Issue #3897: Add missed constructors 2014-03-28 17:45:06 +08:00
Dhilan007 cb50741f5d Fixed possible crash if invoking FontAtlasCache::purgeCachedData. 2014-03-28 16:52:48 +08:00
Dhilan007 8ab057550f fixed got wrong Rect by LabelTTF::getBoundingBox / LabelBMFont::getBoundingBox. 2014-03-28 15:58:28 +08:00
James Chen ecad5ea3ce Fixed `ExtensionTest/CocoStudioComponentsTest` crash after applying PR #6011. 2014-03-28 14:55:15 +08:00
James Chen fd9ab5c4d1 Merge pull request #6039 from Dhilan007/develop_label
LabelTTF and LabelBMFont tagged as deprecated
2014-03-28 14:31:11 +08:00
Dhilan007 dd73be16e0 fixed indention. 2014-03-28 14:22:51 +08:00
Dhilan007 898e2136b1 LabelTTF and LabelBMFont tagged as deprecated 2014-03-28 14:18:01 +08:00
James Chen e87f6991cf User object has to be released before others, since userObject may have a weak reference of this node.
It may invoke `node->stopAllAction();` while `_actionManager` is null if the next line is after `CC_SAFE_RELEASE_NULL(_actionManager)`.
2014-03-28 14:09:51 +08:00
James Chen c266647447 ParticleSystem should also override `onExit` to unschedule update since in `onEnter`, it will be scheduled again. Otherwise, it'll trigger an assert. 2014-03-28 14:05:38 +08:00
pandamicro 65f4c23004 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2014-03-28 13:56:09 +08:00
James Chen 5c77b4d4b1 Merge pull request #6011 from DarraghCoy/event_listener_crash_fixes
closed #4586: Fix crashes in event dispatch other related safety checks/fixes
2014-03-28 11:28:41 +08:00
minggo 688ac51546 Merge pull request #6036 from Dhilan007/develop_label
fixed got wrong Rect by Label::getBoundingBox.
2014-03-28 11:18:50 +08:00
Darragh Coy 0f729126f0 Find another instance where we should null out the node pointer for the current listener after it has been disassociated with the node. 2014-03-27 20:11:37 -07:00
Dhilan007 3da695b184 fixed got wrong Rect by Label::getBoundingBox. 2014-03-28 11:03:39 +08:00
minggo 2c1eb04124 [ci skip] 2014-03-28 10:45:45 +08:00
minggo de9c5b34c1 Merge pull request #6032 from boyu0/4573_Particle_setVisible_crash
closed #4573: Set particle visible to false then set to true cause crashes.
2014-03-28 10:08:39 +08:00
Dhilan007 2bf256db0a using 'struct' for reduce looks up in the map. 2014-03-28 09:44:16 +08:00
Darragh Coy 83495e6e9b Macro wrap some of the other debug checks related to event listeners. 2014-03-27 15:39:52 -07:00
Darragh Coy c6cd927ea5 When an event listener is removed from the scene and has a node associated with it, NULL out the node pointer so as not to leave any dangling pointers. 2014-03-27 15:37:16 -07:00
Darragh Coy a778d07ecc Undo most of the rest of the event dispatcher related changes in this fix. Will update with a much more elegant solution that does not disturb the existing code so much and which ensures no dangling pointers. 2014-03-27 15:22:11 -07:00
Darragh Coy 824efceb3f Revert "Review feedback: fix memory leak discovered."
This reverts commit 07646f1c82.
2014-03-27 15:14:37 -07:00
Darragh Coy 8ee90389b4 Review feedback: Wrap the debug verification in additional macros which are disabled by default.
Require the user to enable 'CC_NODE_DEBUG_VERIFY_EVENT_LISTENERS' in ccConfig.h in order to enable the debug checks in debug builds.
2014-03-27 12:29:28 -07:00
Darragh Coy 6e19da12c3 Review feedback: Remove unnecessary check of EventListener::getSceneGraphPriority() for fixed event listeners.
Fixed priority event listeners never have an associated node.
2014-03-27 11:59:07 -07:00
Darragh Coy 07646f1c82 Review feedback: fix memory leak discovered.
Always safe release the listener we retain - shift where release happens to the end of the block. Reproduced the leak using the Xcode Leaks instrument in the RemoveListenerAfterAddingTest and verified fixed after apply this change.
2014-03-27 11:28:27 -07:00
Dhilan007 f2cc3a3ce2 Update variable name. 2014-03-27 17:48:16 +08:00
Dhilan007 5a572c1797 closed #4561:Fixed read file more than once for label created by different font size. 2014-03-27 17:04:05 +08:00
boyu0 cb1c3ccd1a closed #4573: Set particle visible to false then set to true cause crashes.
Because of the update order, _particleIdx may equal to zero.
2014-03-27 16:47:21 +08:00
Dhilan007 408107ff24 closed #4494::Easy to sets texture parameters of label's cache textures. 2014-03-27 15:35:51 +08:00
Dhilan007 cac4e0bbbc closed #4569:Texture2D support for update partial texture 2014-03-27 15:11:04 +08:00
James Chen c62144c350 Merge pull request #6022 from Dhilan007/develop_label4565
closed #4565:fixed logical error in Label::setFontAtlas.
2014-03-27 14:39:30 +08:00
Dhilan007 8a8fa743eb closed #4565:fixed logical error in Label::setFontAtlas. 2014-03-27 14:28:32 +08:00
minggo e52fc981cc Merge pull request #5977 from dabingnn/develop_fixID_Android_bug
Develop fix id android bug
2014-03-27 13:49:53 +08:00
pandamicro f0bb69bc5f Revert "Reverse CONSTRUCTOR_ACCESS"
This reverts commit 44d446ef1d.
2014-03-27 10:59:47 +08:00
pandamicro 87384d8ffa Fixed #4566: Move LayerGradient's init functions into CC_CONSTRUCTOR_ACCESS section 2014-03-27 10:55:41 +08:00
pandamicro 7f2255e485 Fixed #4566: Fix coding style problems 2014-03-27 10:01:46 +08:00
Darragh Coy 0ee1095e37 Fix crashes in event dispatch other related safety checks/fixes
1: Add a fix to prevent events from being sent to scene nodes which are destroyed. Previously when a node was being destroyed it would try to unregister any event listeners it would have. This process would fail however in the case where event dispatching was already underway because we can't modify the listeners list while we are iterating through it. This is a pretty common occurrence since we often tear down & switch scenes in response to button clicks etc. Fix the problem by nulling out the slot for the listener we are removing in this case, so that it's node no longer receives any events after it is destroyed. The event dispatching code will cleanup this unused/nulled slot once the event processing loop has terminated.

2: When removing an event listener in cocos2d::EventDispatcher, ensure immediately it gets removed from the node priority map and dirty nodes set in order to ensure we don't inadvertently access any dangling pointers to nodes.

3: Add debug checks to ensure nodes have no associated event listeners after they are destroyed. This check will catch the problem fixed by (1) if it is still present.

4: Add some extra debug sanity checks in the event dispatcher to ensure nodes are not added to the lists twice and that they are being properly removed from the lists under certain conditions.

5: In cocos2d::Node's destructor NULL out members after releasing them in case they somehow happen to be accessed during the destructor. Move the release of the event dispatcher to the very end, since we need to check against it in debug.
2014-03-26 13:12:44 -07:00
pandamicro 44d446ef1d Reverse CONSTRUCTOR_ACCESS 2014-03-26 18:48:01 +08:00
pandamicro c08bf69370 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into LayerGradientCtor 2014-03-26 18:46:00 +08:00
pandamicro 63772f7d72 Fixed #4566: Constructor added for LayerGradient 2014-03-26 18:45:08 +08:00
James Chen 849d7b9109 Merge pull request #5996 from chengstory/AddNewCreateNodeWay
Adding support of using CCComRender as parent for attached component
2014-03-26 18:20:34 +08:00
zhangcheng 1e6b9f7d9f remove isRenderer. 2014-03-26 17:02:37 +08:00
zhangcheng 58a61d94fb add use CCComRender as parent for attaching component 2014-03-26 16:39:32 +08:00
James Chen 22fdbbb198 Merge pull request #5980 from Dhilan007/develop_label2
Refactor implementation of label's shadow and fixed stroke was not 'outside stroke' for Label generated by 'Font name'
2014-03-26 16:32:04 +08:00
James Chen 1003847cd1 Mac build fix after merging https://github.com/cocos2d/cocos2d-x/pull/5989 2014-03-26 15:44:38 +08:00
James Chen 21ba509a35 Merge pull request #5989 from dumganhar/iss4559-ios-64bit
closed #4559: Wrong behavior of multi-touch on iphone5s/ipadAir (arm64 arch)
2014-03-26 15:27:57 +08:00
James Chen 691442d80d closed #4559: Wrong behavior of multi-touch on iphone5s/ipadAir (arm64 arch) 2014-03-26 15:04:11 +08:00
andyque 57d8f155df issue #4401. resolve conflicts 2014-03-26 14:54:50 +08:00
Dhilan007 fa91bf1167 remove unused code and fixed warning. 2014-03-26 14:11:40 +08:00
minggo a374241f65 Merge pull request #5924 from MSOpenTech/wp8-3.0-cocos2d-changes
Windows Phone 8,0 cocos2d-x 3.0  changes
2014-03-26 13:58:46 +08:00
James Chen 7a8db8271f Merge pull request #5930 from andyque/Branch_issue4429
closed #4429: Boolean value could not be written to specified plist file
2014-03-26 11:46:56 +08:00
Dhilan007 1247760d95 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop_label_fixs
Conflicts:
	cocos/2d/CCLabel.cpp
2014-03-26 11:15:48 +08:00
Dhilan007 41ffa372e8 label: Refactor implementation of shadow. 2014-03-26 11:09:16 +08:00
Huabing.Xu bc15ac1415 closed #4552: change assert log message 2014-03-26 10:07:50 +08:00
James Chen f6c6d428ad Merge pull request #5926 from andyque/fix_tests_warnings
issue #4401, remove warnings under win32
2014-03-25 18:17:42 +08:00
Huabing.Xu 9aa8327d9c closed #4552: separate material ID and openGL ProgramID 2014-03-25 16:54:29 +08:00
James Chen b6589b0b5a Merge pull request #5931 from Dhilan007/develop_label
label: Support to clip transparent area of Label, content size will be updated with only non-transparent area.
2014-03-25 16:47:12 +08:00
LinWenhai 4b454fe7bb Update getter of ClipMarginEnabled. 2014-03-25 16:37:34 +08:00
zhangbin 36892c3a98 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into issue2880 2014-03-25 16:21:41 +08:00
zhangbin d6ad9274c4 closed #2880, Generate mipmap for the texture has mipmaps when reload textures. 2014-03-25 16:19:34 +08:00
Dhilan007 674dffce21 Merge branch 'develop-label-stroke' of https://github.com/dumganhar/cocos2d-x into develop_label_fixs 2014-03-25 16:10:47 +08:00
James Chen 34245d4bd0 Merge pull request #5953 from dumganhar/merge5934
closed #4541: [ui] Removed Widget::addNode, added ProtectedNode.
2014-03-25 15:46:56 +08:00
minggo 3fc15e5e7d Merge pull request #5896 from splhack/remove_nativeactivity
Remove NativeActivity
2014-03-25 15:37:12 +08:00
minggo cab21adf4a Merge pull request #5919 from boyu0/bug4499_ParticleSystem_endRadiusVar_bug
closed #4499: Read ParticleSystem::modeB.endRadiusVar from "minRadiusVariance...
2014-03-25 15:34:36 +08:00
James Chen 45b98e7dc0 issue #4541: s_globalOrderOfArrival is an static variable of Node class. 2014-03-25 15:07:11 +08:00
LinWenhai 19341ceaf4 add getter of ClipMarginEnabled. 2014-03-25 14:54:42 +08:00
CaiWenzhi 2dffcb9808 Add ProtectedNode and remove "addNode" 2014-03-25 14:28:58 +08:00
James Chen 093b792221 Merge pull request #5946 from boyu0/iss3804_change_image_private_to_protected
closed #3804: Change private functions and variables in Image class to protected, since its subclasses may need them.
2014-03-25 14:07:58 +08:00
James Chen 32f647d38b Merge pull request #5940 from boyu0/iss4513_particle_readd_bug
closed #4513: Particle doesn't animate when it was removed and re-added to another node.
2014-03-25 14:05:12 +08:00
James Chen 8d28884c9f Merge pull request #5806 from Dhilan007/develop_reImplementationWithLabel
issue #3821: Uses new label instead of LabelTTF in engine.
2014-03-25 13:46:17 +08:00
James Chen 5625c98443 Merge pull request #5942 from Dhilan007/develop_label2
label: 1) change default value of anchor point to Middle.
2) Shadow offset and outline size passed to new Label consider 'contentScaleFactor'
2014-03-25 11:39:53 +08:00
boyu0 db0fe60974 closed #3804: Change Image private function and variable to protected, for the subclasses can use them. 2014-03-25 11:13:44 +08:00
Kazuki Sakamoto 3fba61f384 Remove NativeActivity 2014-03-24 19:57:29 -07:00
Dhilan007 8278a510aa Label:fixed shadow offset didn't consider 'contentScaleFactor' 2014-03-25 10:41:53 +08:00
Dhilan007 859fe98502 label:1.change default value of anchor point. 2.Shadow offset and outline size passed to new Label didn't consider 'contentScaleFactor' 2014-03-25 09:58:16 +08:00
Dale Stammen 04b529d328 fixed use of nullptr in variable args for wp8 2014-03-24 15:09:24 -07:00
pandamicro 45d4397d20 Issue #3897: Make Constructors public in Cocos2d-JS 2014-03-24 22:05:19 +08:00
boyu0 759ec61639 closed #4513: Particle doesn't animate when readd it. 2014-03-24 18:08:55 +08:00
pandamicro bdfcc6c8cc Issue #3897: Add missed constructors 2014-03-24 17:44:01 +08:00
James Chen 6defa062a8 closed #4530: Using 'Outside stroke' instead of 'Inside Stroke' for Label generated by 'Font name'. And fix stroke could not work on iOS7. 2014-03-24 16:58:31 +08:00
James Chen db7057e6f2 closed #4529: Stroke size and shadow offset don't consider ContentScaleFactor 2014-03-24 16:58:31 +08:00
James Chen 892662c5ef Merge pull request #5932 from pandamicro/ComponentScriptSupport
Component script support
2014-03-24 14:41:16 +08:00
pandamicro 6a8dfc4664 Fixed #4512: JSB script support added to Component 2014-03-24 14:24:27 +08:00
Dhilan007 538c01e76e label:support clip blank of upper and lower margin. 2014-03-24 14:16:27 +08:00
andyque 4a974e24df revert vcxproj files 2014-03-24 10:50:48 +08:00
andyque f5795c25b6 remove warnings under win32 2014-03-24 10:12:40 +08:00
Dale Stammen aa0dae4d1f added CC_PLATFORM_WINRT and WP8 2014-03-22 06:10:07 -07:00
Dale Stammen 6ee7f5d325 added CC_PLATFORM_WINRT and WP8 2014-03-22 06:09:48 -07:00
Dale Stammen bfaa5882fe fix for RELATIVE reserved word in wp8 compiler 2014-03-22 06:09:16 -07:00
Dale Stammen 44e6efea64 #pragma mark for ios and mac only 2014-03-22 06:08:05 -07:00
Dale Stammen b50a158b62 need to terminate variable args list with NULL. nullptr will not work with wp8 compiler 2014-03-22 06:04:36 -07:00
Dale Stammen 2577fc39d8 #pragma mark for ios and mac only 2014-03-22 05:58:37 -07:00
Dale Stammen fb574697aa added support for precompiled shaders in wp8 2014-03-22 05:58:07 -07:00
Dale Stammen 5e402ee433 fix for generic already defined in wp8 2014-03-22 05:56:49 -07:00
Dale Stammen 294341d0ab fixed texture memory leak and added comments to indicate problem 2014-03-22 05:56:08 -07:00
Dale Stammen 65400bf87b added wp8 device orientation. added purge for FontAtlasCache. Disabled console for wp8/winrt until networking code is added 2014-03-22 05:55:08 -07:00
Dale Stammen f6b57df505 added WP8 and WINRT platforms 2014-03-22 05:53:09 -07:00
Dale Stammen 77ab59ebab #pragma mark for ios and mac only 2014-03-22 05:52:45 -07:00
Dale Stammen 409ad77b6c disabled webp for wp8 and winrt 2014-03-22 05:51:39 -07:00
Dale Stammen e3e4e88bce added WP8 and WINRT platforms 2014-03-22 05:50:55 -07:00
James Chen da0c15c982 Merge pull request #5847 from newnon/develop_small_improvements
Adds getCurrentLanguageCode() which returns iso 639-1 language code
2014-03-21 16:33:43 +08:00
boyu0 5edb9b9f86 closed #4499: Read ParticleSystem::_endRadiusVar from "minRadiusVariance" in plist. 2014-03-21 16:25:22 +08:00
James Chen c30f466d56 Merge pull request #5915 from boyu0/iss3509_physicsbody_moves_randomly_when_switch_foreground_background
closed #3509: PhysicsBody moves randomly when switch foreground/background
2014-03-21 15:25:52 +08:00
boyu0 bc13956981 closed #3509: PhysicsBody moves randomly when switch foreground/background. 2014-03-21 15:16:55 +08:00
James Chen cecc00c650 Merge pull request #5893 from Dhilan007/develop_label
closed #4489: Label: Refactoring relevant functions of setting text color.
2014-03-21 14:52:55 +08:00
Dhilan007 1a08cd9b32 fix typo. 2014-03-21 13:52:12 +08:00
James Chen f51c39c034 closed #3897 : Constructors should be protected, but should be a way to disable them, added CC_CONSTRUCTOR_ACCESS.
Thank @pandamicro.
2014-03-21 13:44:29 +08:00
Dhilan007 6b74794c74 fix typo and mistake in Label::setTextColor. 2014-03-21 09:47:29 +08:00
Dhilan007 9dfa099bef Label:Refactoring related functions of color. 2014-03-20 20:56:10 +08:00
andyque f26ae8a019 remove unused params warnings 2014-03-20 16:34:42 +08:00
andyque 7ab639ec0f fix lots compile warnings 2014-03-20 16:24:55 +08:00
andyque 8c1bf48357 fixed label font size: from int to float 2014-03-20 15:03:48 +08:00
andyque 2dcc600fa1 remove unused accelerometer 2014-03-20 14:29:05 +08:00
andyque 8a409db1b6 change setFontSize from int to float 2014-03-20 14:14:02 +08:00
andyque 957eb9363e fix win32 compile error 2014-03-20 13:42:09 +08:00
andyque ca6851f114 fix warnings of font and RichText 2014-03-20 11:58:36 +08:00
andyque 6c16f16b1d fix CCDirectorCaller warnings 2014-03-20 11:32:43 +08:00
andyque 7ae77c9335 fix cocos2dx engine internal warnings 2014-03-20 10:58:04 +08:00
Sergey 13df593ae7 file attributes fixed 2014-03-19 18:58:19 +04:00
James Chen bed76d4460 Merge pull request #5870 from dabingnn/fix_scale0Bug
closed #4382: added missed scaleZ feature in ScaleTo and ScaleBy.
2014-03-19 18:28:12 +08:00
James Chen db4dd81030 Merge pull request #5871 from dumganhar/iss4450-missing-slash
closed #4450: FileUtils::addSearchResolutionsOrder doesn't check whether there is a 'slash' at the end of path.
2014-03-19 17:57:40 +08:00
James Chen a84873a67b closed #4450: FileUtils::addSearchResolutionsOrder doesn't check whether there is a 'slash' at the end of path. 2014-03-19 17:56:29 +08:00
James Chen 740aa30713 closed #4447: [Desktop] Can't receive touchEnded event when mouse up outside of window 2014-03-19 17:09:10 +08:00
andyque c90ef00668 add bool support for other platform 2014-03-19 16:47:57 +08:00
andyque cadbfbe9b1 add Bool Integer Float Double support to CCDictionary 2014-03-19 16:47:57 +08:00
andyque 00249328a6 add boolean support for mac and ios 2014-03-19 16:47:57 +08:00
Huabing.Xu dc9baa7c72 closed #4382: added missed scaleZ feature for scaleZ 2014-03-19 16:23:14 +08:00
James Chen 7061641dd8 Merge pull request #5860 from Dhilan007/develop_label
closed #4434: Label's color is incorrect if it's created by font name
2014-03-19 14:09:32 +08:00
Dhilan007 bb17da8f88 add override for Label::updateDisplayedColor 2014-03-19 10:36:44 +08:00
Dhilan007 f76460aee8 closed issue#4434:fixed display incorrect color of label if create by font name. 2014-03-19 10:10:47 +08:00
James Chen a5e9630db1 Merge pull request #5843 from Dhilan007/develop_label
closed #4428: fixed display incorrect of multi-line label if invoking 'getLetter'.
2014-03-19 09:52:14 +08:00
Dhilan007 a286ed8374 fixed typo. 2014-03-18 13:48:41 +08:00
samuele3hu 76abe8d1c9 make FileUtilsWin32::getWritablePath() return value unified whether release or debug 2014-03-18 10:51:07 +08:00
Sergey f65ef462e5 getCurrentLanguageCode() for all platforms return iso 639-1 language code
iPhone template improvements(for game center support)
2014-03-17 22:34:21 +04:00
Dhilan007 46a4c17097 change access specifier of SpriteBatchNode::addSpriteWithoutQuad. 2014-03-17 19:31:58 +08:00
Dhilan007 cc671835f8 closed issue#4428:fixed label display incorrect if invoking getLetter and it's multi-line. 2014-03-17 18:33:15 +08:00
James Chen 2e13d45848 Merge pull request #5819 from Dhilan007/develop_menu
fixed content size of MenuItem is incorrect when font size or font name ...
2014-03-15 01:27:05 +08:00
Dhilan007 e20676f939 fixed content size of MenuItem is incorrect when font size or font name change. 2014-03-15 01:24:23 +08:00
James Chen a47923e06d Fix potential overflow in Texture::getCachedTextureInfo. 2014-03-15 01:09:22 +08:00
James Chen c033591e6a [win32] Overflow fix when using MultiByteToWideChar and WideCharToMultiByte. 2014-03-15 01:05:04 +08:00
James Chen 306df0537e Reverts changes in CCApplication.cpp/.mm, pollEvent must after main loop, otherwise, potential crash will happen. 2014-03-15 00:10:39 +08:00
Dhilan007 e512235299 Remove the old implementation of LabelTTF 2014-03-14 21:06:40 +08:00
James Chen 9bc48a7ac1 PollEvents before main loop and beautifies codes in CCApplication.cpp/.mm. 2014-03-14 18:40:04 +08:00
James Chen a5775e9e6a Merge pull request #5793 from koowolf/win32_crash
Crash while clicking close button on desktop platforms
2014-03-14 18:26:34 +08:00
James Chen edde48e132 Merge pull request #5798 from Dhilan007/develop_label
closed #4377: LabelAtlas::setColor takes no effect.
2014-03-14 18:07:36 +08:00
Dhilan007 c4d91f512d LabelAtlas:fixed display incorrect color.
MenuItem:using Label to replace LabelTTF.
2014-03-14 17:36:05 +08:00
koowolf ad5f870f7c fix close crash in linux and mac 2014-03-14 17:21:27 +08:00
koowolf 90f5d6511e fix win32 crash while click close button. 2014-03-14 16:13:32 +08:00
James Chen 8c7bc11931 Merge pull request #5790 from dumganhar/warning-fix-and-project-update
Warning fix and update VS project to fix compilation errors when building in Release mode
2014-03-14 15:48:55 +08:00
James Chen 177bf4df9d Some warning fixes. 2014-03-14 15:38:43 +08:00
James Chen a94b82e738 Updates VS project to fix compilation errors when building in Release mode. 2014-03-14 15:30:12 +08:00
Dhilan007 5f6fbc6a33 label:fixed getter for font size and font name. 2014-03-14 15:18:45 +08:00
Dhilan007 971b1dd557 Label:fixed text display incorrect when come to foreground on android. 2014-03-14 14:59:26 +08:00
Dhilan007 36bfd6d2c2 label:fixed incorrect effect of outline. 2014-03-14 09:51:39 +08:00
James Chen 8743b00d9f Merge pull request #5768 from Dhilan007/develop_label2
Refactor setter of label's font name and font size.
2014-03-13 21:14:36 +08:00
Dhilan007 fe6f485a6b label:rename some API for clearly. 2014-03-13 21:00:36 +08:00
Dhilan007 62d0fa8564 label:rename some API for clearly. 2014-03-13 20:52:33 +08:00
andyque c4e20dd63a fix ease action error 2014-03-13 19:53:06 +08:00
Dhilan007 bc68c6b629 Refactor setter of label's font name and font size. 2014-03-13 18:46:35 +08:00
heliclei c26b103b23 remove node name related features from v3.0 2014-03-13 10:45:02 +08:00
James Chen ac0aecb394 Merge pull request #5737 from dumganhar/runtime-fix
Lua Runtime fix
2014-03-12 21:48:35 +08:00
James Chen 77a8476c80 GLView::end needs to release self. 2014-03-12 21:45:57 +08:00
James Chen ac4faeb8c4 Merge pull request #5730 from Dhilan007/develop_label
Label:Fixes the font rendering on Windows and  possible crash when create the label by font name.
2014-03-12 21:25:38 +08:00
Dhilan007 3acaf3ece5 1.Label:Fixes the font rendering on Windows.
2.fixed Label::setColor crash when create the label by font name.
2014-03-12 20:39:13 +08:00
James Chen f609d57a00 Merge pull request #5671 from heliclei/walk-node-tree
Add enumerateChildrenByName for walking through node tree with callback
2014-03-12 18:23:43 +08:00
heliclei 2a3cb0847e refactor api name 2014-03-12 18:10:45 +08:00
James Chen f01ca554aa Merge pull request #5708 from Dhilan007/develop_label
fixed incorrect initial value of label's TextVAlignment.
2014-03-12 16:46:22 +08:00
Dhilan007 c11ef679da fixed incorrect initial value of label's TextVAlignment. 2014-03-12 16:11:12 +08:00
James Chen 2ae283d506 Merge pull request #5702 from dumganhar/glview-inherit-order
Changes the order of inheritance for GLView. Reason:
2014-03-12 15:34:53 +08:00
James Chen a974e5e42b Merge pull request #5704 from Dhilan007/develop_label
label: Change default font size from `32` to `12`, it's compatible with old LabelTTF.
2014-03-12 15:33:30 +08:00
Dhilan007 f5daf1af24 label:change default font size 2014-03-12 15:30:14 +08:00
James Chen ca27bc4d6f Merge pull request #5703 from Dhilan007/develop_label
label:fixed crash and incorrect getter.
2014-03-12 15:23:06 +08:00
Dhilan007 2786b40dc3 using string::empty() for judge whether string is empty. 2014-03-12 15:03:22 +08:00
Dhilan007 233b04269b label:
1.fixed crash if create label by font name and text is empty.
2.fixed getter of font name and font size is incorrect.
2014-03-12 14:49:19 +08:00
James Chen 42c724a59d Changes the order of inheritance for GLView. Reason:
```
 	bool ok = true;
 	JSObject *obj = JS_THIS_OBJECT(cx, vp);
 	js_proxy_t *proxy = jsb_get_js_proxy(obj);
	cocos2d::GLViewProtocol* cobj = (cocos2d::GLViewProtocol *)(proxy ? proxy->ptr : NULL);   // This line will cause the 'cobj' to be an invalid object, since the instance is a 'GLView', but we force cast it to 'GLViewProtocol*'.
 	JSB_PRECONDITION2( cobj, cx, false, "js_cocos2dx_GLViewProtocol_setDesignResolutionSize : Invalid Native Object");
 	if (argc == 3) {
 		double arg0;

```
After changing the order, the result could be fixed. But I don't know whether it's the best way to fix it. Anyway, it wouldn't break anything right now.
2014-03-12 14:43:51 +08:00
heliclei d57d2f3059 Merge remote-tracking branch 'upstream/develop' into walk-node-tree 2014-03-12 14:19:55 +08:00
heliclei a907580d0a use lambda callback 2014-03-12 14:15:45 +08:00
James Chen 4b4b706066 Merge pull request #5635 from andyque/fix_ease_action
fix wrong display of ease elastic action test.
2014-03-12 12:07:26 +08:00
James Chen 0bf58c8096 Merge pull request #5690 from Dhilan007/develop_labelttf
issue #3821: LabelTTF was re-implemented as a wrapper of Label.
2014-03-12 11:18:40 +08:00
Dhilan007 6f165bb592 fixed incorrect initial value of label type. 2014-03-12 11:06:51 +08:00
Dhilan007 aefafdbe77 Add conditions to evaluate for setter of font size and font name. 2014-03-12 10:53:51 +08:00
Dhilan007 bc7e39283f issue #3821:LabelTTF re-implemented as a wrapper of Label. 2014-03-12 10:19:33 +08:00
Dhilan007 d96cc9ecb9 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2014-03-12 10:08:57 +08:00
minggo b2e27947a3 Merge pull request #5654 from dabingnn/develop_RenderTextureImprovement
Develop render texture improvement
2014-03-11 18:50:51 +08:00
Dhilan007 df12ca963e issue #4337:label support create by font name,compatible with old labelTTF
1.fixed color and opacity has not yet gone into effect.
2.fixed display is not consistent with old LabelTTF when content scale factor of Director not equal to 1.
2014-03-11 18:06:14 +08:00
Dhilan007 b72d009eac Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2014-03-11 16:16:07 +08:00
heliclei 80417f0f35 correct naming convetion 2014-03-11 15:27:28 +08:00
Dhilan007 c2ef7b8796 fix incorrect implementation of Label::getContentSize 2014-03-11 15:03:16 +08:00
Dhilan007 792e182e12 typo fix and coding style improvements. 2014-03-11 14:32:07 +08:00
heliclei 8db680b9ee add EnumChildNodesByName, walk node tree with callback 2014-03-11 13:58:43 +08:00
minggo 2aa5c7aadd Merge pull request #5649 from dabingnn/develop_fix_clippingNodeShaderBug
closed #4315: fixed clippingNode alphaTest Bug
2014-03-10 21:45:47 +08:00
Dhilan007 11d3acd478 fixed inappropriate usage of inline. 2014-03-10 20:35:36 +08:00
Dhilan007 8bac35ae2a closed #4337:label support create by font name,compatible with old labelTTF. 2014-03-10 19:42:43 +08:00
James Chen 63292b5ba6 Merge pull request #5544 from heliclei/node-string-tag
CCNode:Add String tag, to support runtime manipulation
2014-03-10 18:26:51 +08:00
heliclei 83c4d5b479 fix comments 2014-03-10 18:21:53 +08:00
Huabing.Xu f0ae3fd4dc Merge branch 'develop' into develop_RenderTextureImprovement 2014-03-10 18:11:55 +08:00
Huabing.Xu e15d0a9d20 RenderTexture saveToFile will return true 2014-03-10 17:42:27 +08:00
Huabing.Xu f8f2373c2a closed #4315: fixed clippingNode alphaTest Bug 2014-03-10 15:12:44 +08:00
James Chen eca0bce1be Merge pull request #5633 from huangml/patch-1
closed #4319: Node::removeAllChildrenWithCleanup() does not remove PhysicsBody.
2014-03-10 10:55:54 +08:00
James Chen 2784955845 Merge pull request #5636 from dumganhar/iss3290-onenter-order
closed #3290: The order of onEnter / onExit  work correctly on JSB and LuaBindings.
2014-03-08 22:35:09 +08:00
James Chen 7aec578b35 closed #3290: The order of onEnter works correctly on JSB and LuaBindings. 2014-03-08 22:07:55 +08:00
andyque 82fcf939d0 fix ease elastic action error 2014-03-08 21:51:17 +08:00
黄梦龙 8b737d8aab Update CCNode.cpp
removeAllChildrenWithCleanup() not remove PhysicsBody
2014-03-08 17:42:35 +08:00
minggo c291cb32a0 Merge pull request #5624 from Dhilan007/develop_label
label:fixed vertical alignment is incorrect.
2014-03-07 21:07:09 +08:00
James Chen 84a76db060 Merge pull request #5622 from pandamicro/MotionStreakFix
closed #4294: Added unimplemented position getter/setter in MotionStreak.
2014-03-07 19:10:02 +08:00
pandamicro 2427314a65 Issue #4294: MotionStreak: Improve position setters 2014-03-07 19:06:51 +08:00
Dhilan007 4905acfa0b label:fixed vertical alignment is incorrect. 2014-03-07 18:31:33 +08:00
pandamicro e94cd2357d Issue #4294: Add override declaration 2014-03-07 18:11:37 +08:00
Huabing.Xu ad9c104cfd migrate saveToFile compatible with new renderer 2014-03-07 17:41:51 +08:00
pandamicro a005fa1dce Issue #4294: Add unimplemented position getter/setter in MotionStreak 2014-03-07 16:32:00 +08:00
minggo 07c0fac44f Merge pull request #5620 from Dhilan007/develop_label
closed #4301:Label support vertical alignment and assign dimensions.
2014-03-07 16:12:21 +08:00
Dhilan007 ac944cd42b fixed incorrect display when the size of label not enough to support display all text. 2014-03-07 15:58:49 +08:00
minggo 4251bcf425 Merge pull request #5469 from natural-law/issue3991
Add method to reload cached texture & update the nodes used the texture.
2014-03-07 15:58:17 +08:00
Dhilan007 c233b636cd closed #4301:Label support vertical alignment and assign dimensions. 2014-03-07 14:58:44 +08:00
James Chen 9b0c0ab44e Merge pull request #5616 from dumganhar/glview-refactor
Refactoring GLView for desktop platforms, and adding protected method `updateDesignResolutionSize` for GLViewProtocol class.
2014-03-07 14:15:20 +08:00
James Chen e0e9e1723c Merge pull request #5612 from Dhilan007/develop_label
fixed #4300:fixed Label:draw location and BBOX is incorrect.
2014-03-07 14:09:39 +08:00
James Chen 1cfd14f27d Tab -> 4 spaces, remove unused spaces for CCGLView.h 2014-03-07 14:03:57 +08:00
James Chen ae2f7a4a7d updateDesignResolution -> updateDesignResolutionSize. 2014-03-07 14:01:30 +08:00
James Chen d699f62193 Tab -> 4 spaces, remove unused spaces. 2014-03-07 13:59:56 +08:00
James Chen 8b359dd90e Refactoring GLView for desktop platforms, and adding protected method `updateDesignResolutionSize` for GLViewProtocol class. 2014-03-07 13:51:12 +08:00
Dhilan007 f0119ef62f fixed horizontal kerning is incorrect. 2014-03-07 12:03:45 +08:00
Dhilan007 063bde51c3 fixed #4300:fixed Label:draw location and BBOX is incorrect. 2014-03-07 11:42:13 +08:00
Huabing.Xu 5c1be5f2ef Merge branch 'develop' into develop_fix_node_transform_bug
* develop:
  Improved documentation
  better doctrings
  fixes for linux
  small setup.py fixes
  Update CHANGELOG [ci skip]
  closed #4291:open CCEditBox as modal dialog
  Fixes 'schedule test/issue#2268' crashes
  closed #4150:  fix physics position/rotation tag bug.
2014-03-07 10:07:19 +08:00
Huabing.Xu 9fc6177570 fix bug for outdated transform status 2014-03-07 10:03:34 +08:00
Ricardo Quesada 57b6478de7 Improved documentation 2014-03-06 16:14:06 -08:00
Ricardo Quesada 77d19e9bc2 better doctrings
improved documentation for Node
2014-03-06 14:04:19 -08:00
zhangbin 56a46892fe closed #3991, Remove the method CCTextureCache::updateTexture(). 2014-03-06 17:38:18 +08:00
zhangbin 822ef8d588 Merge branch 'develop' into issue3991 2014-03-06 17:28:20 +08:00
zhangbin fec04dd6ae Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2014-03-06 11:03:49 +08:00
James Chen 87b657b5bb Merge pull request #5575 from dumganhar/iss4286-event-crash
closed #4286: 'EventDispatcherTest/Issue 4129' crashes on Windows.
2014-03-06 11:03:34 +08:00
Ricardo Quesada 273d0d22f1 little performance improvement in quad command 2014-03-05 18:50:09 -08:00
James Chen 183622c718 'EventDispatcherTest/Issue 4129' crashes on Windows. 2014-03-06 10:45:29 +08:00
heliclei 73a3011b11 fix comments 2014-03-06 10:31:29 +08:00
heliclei 08d0cde490 Merge remote-tracking branch 'upstream/develop' into node-string-tag 2014-03-06 10:02:50 +08:00
zhangbin 6da0afdd03 Solve the crash in CocoStudioComponentsTest. 2014-03-06 09:23:27 +08:00
Ricardo Quesada a0ab8fcdf3 onDraw() updated
`onDraw()` receives `const kmMat4 &transform` and `bool
transformUpdated`.

`CC_NODE_DRAW_SETUP()` is no longer used in our code.
`_modelViewTransform` is only used as a cache.
2014-03-05 15:49:08 -08:00
Ricardo Quesada 0cb759cab8 Better names for tests 2014-03-05 11:50:12 -08:00
minggo b7df75745e Merge pull request #5562 from Dhilan007/develop_label
issue #3629:new label support customize the effects such as Shadow[blur is unsupported], Outline
2014-03-05 17:28:37 +08:00
heliclei 55080d713b refactor string tag to name 2014-03-05 17:03:25 +08:00
Dhilan007 dfdf19daff remove unused shader and also did adjust FontAtlas::getTexture 2014-03-05 16:51:16 +08:00
Dhilan007 23501b40aa issue #3629:new label support customize the effects such as Shadow[blur is unsupported], Outline 2014-03-05 15:54:40 +08:00
James Chen 20146c3ecb Merge pull request #5558 from Dhilan007/develop_label
close #4276:fixed crash on CocoStudioGuiTest->LabelBMFontTest.
2014-03-05 15:24:36 +08:00
James Chen 9652da06f8 Merge pull request #5554 from koowolf/#5550_win
closed #4278: Upgrading kazmath to the latest version.
2014-03-05 14:58:24 +08:00
James Chen ec70d067d7 Merge pull request #5556 from boyu0/v3.0_final_test
Fix particle test->AddAndRemove test crash.
2014-03-05 14:53:05 +08:00
Dhilan007 c3c3e12ee6 close #4276:fixed crash on CocoStudioGuiTest->LabelBMFontTest. 2014-03-05 14:41:59 +08:00
boyu0 06faad7020 Fix partical test->add and remove particle system crash. 2014-03-05 14:32:22 +08:00
koowolf 3365280a0a build kazmath on win32 2014-03-05 14:30:55 +08:00
James Chen 02572da9dc Adds EventListenerTouchOneByOne::isSwallowTouches, fixes a typo for Director::EVENT_AFTER_UPDATE. 2014-03-05 11:28:21 +08:00
samuele3 3edeba5001 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into bug_fix 2014-03-05 09:52:37 +08:00
samuele3 53851151d9 fix:TimerScriptHandler can’t do anything in the `cancel` function 2014-03-05 09:51:57 +08:00
Ricardo Quesada c63f210e26 Compiles on Android 2014-03-04 16:59:39 -08:00
Ricardo Quesada 4fe3b16287 Updates to latest version of kazmath 2014-03-04 16:33:00 -08:00
Ricardo Quesada 7ac663e02c GL Program API fixes 2014-03-04 13:51:43 -08:00
heliclei cbec0f9a15 CCNode:Add String tag, to support runtime manipulation 2014-03-05 00:15:01 +08:00
James Chen bb86a9e350 Merge pull request #5517 from bmanGH/feature/fix_timer_cancel_bug
closed #4272: Timer::cancel always call Director::getInstance()->getScheduler() even in another Scheduler
2014-03-04 22:08:55 +08:00
minggo 6cb665b637 Merge pull request #5534 from dabingnn/develop_RenderTextureImprovement
Develop render texture improvement
2014-03-04 18:30:37 +08:00
Huabing.Xu 3d0cd62e12 add comment to make interface clearer 2014-03-04 17:34:48 +08:00
James Chen 98e1099370 Fixes crash of PerformanceTest/EventDispatcherTest. 2014-03-04 16:43:04 +08:00
Huabing.Xu 99d0ce160a rename setVirtualViewPort->setVirtualViewport 2014-03-04 15:41:36 +08:00
Huabing.Xu ec397611f6 remove blank line,adjust indent 2014-03-04 15:30:05 +08:00
Huabing.Xu 756024e9f1 implement interface setKeepMatrix, setVirtualViewPort 2014-03-04 15:07:28 +08:00
James Chen 387174d633 issue #4234: Acceleration -> const Acceleration& 2014-03-04 13:42:36 +08:00
James Chen 5c70548742 issue #4234: 'Event* event' needs to be in 'TouchScriptData' struct. 2014-03-04 13:42:06 +08:00
Huabing.Xu 68130fb4d0 fix matrix push/pop bug 2014-03-04 11:06:39 +08:00
Huabing.Xu a759d9ae60 calculate viewport based on _fullRect _rtRect and _fullRectViewport 2014-03-04 10:57:57 +08:00
Huabing.Xu 7949cb2cd9 add interface for keep Matrix 2014-03-04 10:41:03 +08:00
Ricardo Quesada 8bdfce9bbe Merge branch 'develop' into visit_draw_improved 2014-03-03 17:31:29 -08:00
Ricardo Quesada 81f5254e15 Removes setNormalizedPosition
This funciton is useful, but the code is buggy.
In should check the parents' position instead of Director::Size()
Let's do it correctly, and then re-add this function
2014-03-03 16:08:30 -08:00
Ricardo Quesada c386f88e32 Merge branch 'develop' into visit_draw_improved
Conflicts:
	CHANGELOG
	cocos/gui/UILayout.h
2014-03-03 11:27:42 -08:00
bmanGH d0f8dbd4be Fix Timer::cancel always call Director::getInstance()->getScheduler() even in another Scheduler; 2014-03-03 19:12:59 +08:00
minggo 594342ea3e Merge pull request #5505 from dumganhar/event-dispatcher-refactor
[EventDispatcher] Adds 'pauseEventListenersForTarget', 'resumeEventListenersForTarget' and 'removeEventListenersForTarget'.
2014-03-03 17:56:57 +08:00
minggo be0ac5dc1c Merge pull request #5493 from boyu0/bug4150_physics_position_rotation
closed #4150: fix physics position and rotation bug.
2014-03-03 14:57:33 +08:00
James Chen 1d2d2df1e9 issue #4165: Adds missing deprecated methods in Scheduler class. 2014-03-03 11:57:36 +08:00
James Chen 1aa9e35fb2 Merge pull request #5500 from dumganhar/scheduler-refactor
closed #4165: Refactors Scheduler class.
2014-03-03 11:20:06 +08:00
James Chen 04663b4a9c closed #4165: Updates comments. 2014-03-03 11:12:04 +08:00
James Chen 09c0bae4a1 closed #4165: Deprecates old methods: Scheduler::(un)scheduleSelector, Scheduler::isScheduleForTarget. 2014-03-03 11:07:48 +08:00
James Chen 757425c54b issue #4165: Scheduler::scheduleCallback -> Scheduler::schedule, Scheduler::scheduleSelector -> Scheduler::schedule. APIs are clear for c++ developers now. 2014-03-03 11:00:30 +08:00
boyu0 c99b0a0b6a closed #4150: Fix missing "!" 2014-03-03 01:48:56 +08:00
James Chen dceb047ba6 TimerTargetCallback::initWithLambda -> TimerTargetCallback::initWithCallback. 2014-03-02 18:43:17 +08:00
James Chen f3949e078b [EventDispatcher] Adds 'pauseEventListenersForTarget', 'resumeEventListenersForTarget' and 'removeEventListenersForTarget'. 2014-03-02 17:41:18 +08:00
James Chen 30d7130eb0 closed #4160: Out of range exception in EventDispatcher 2014-03-02 16:16:03 +08:00
Ricardo Quesada cdc19eea1c Nodes: setAdditionalTransform() receives a pointer
and not a const reference.
If the pointer is `NULL`, then it won't use the additionalTransform
2014-03-01 08:26:54 -08:00
Ricardo Quesada 219ef6d897 removes CC_TEXTURE_ATLAS_USE_TRIANGLE_STRIP support
It was never used. And it is slower.
2014-02-28 22:09:18 -08:00
James Chen e6d2c4ec73 Refactors Scheduler class.
* Timer is an abstract class now.
* Adds three new timers ( `TimerTargetSelector`, `TimerTargetCallback`, `TimerScriptHandler`) which are inherited from Timer.
* Adds new API 'scheduleCallback` / `unscheduleCallbackForKey', and callback's target could be any classes since we're using `void*` to identify target.
* `Scheduler::scheduleCallback` use `std::function`, therefore, it supports passing `lambda`, `member_function` and `global_function`.
* The old selector API is still kept since it's very useful when schedule callback is a member function, it doesn't need a `key` to identify the callback function. (+1 squashed commit)
* Adds relevant test cases.
2014-03-01 14:09:09 +08:00
Ricardo Quesada b50a787f6d Adds new ParticleTest for auto-batching 2014-02-28 22:03:36 -08:00
Ricardo Quesada 3588041409 removed empty spaces 2014-02-28 16:39:04 -08:00
Ricardo Quesada 9d501479c1 removes unused ivar from ParticleSystemQuad 2014-02-28 16:19:27 -08:00
Ricardo Quesada da8e571862 shaders set in the correct position 2014-02-28 16:14:55 -08:00
Ricardo Quesada d78304599d Cache working OK.
Performance increased in 20% for static objects.
2014-02-28 16:10:48 -08:00
Ricardo Quesada 13b60c8759 Applies Wu Hao's patch for 2.5D 2014-02-28 13:48:00 -08:00
Ricardo Quesada 6920bec6ef transform object returns the MV
code cleaner.
the kmGL code is altogether
2014-02-28 11:20:53 -08:00
Ricardo Quesada ff79c0d9ad Merge branch 'develop' into visit_draw_improved 2014-02-28 10:59:07 -08:00
James Chen 225b5e0e4f Merge pull request #5492 from dumganhar/iss4129-remove-all-listener
closed #4129: Event listeners used in engine shouldn't be removed by method removeAllEventListeners().
2014-02-28 16:09:54 +08:00
James Chen d33017f27a issue #4129: Adds default argument(nullptr) for dispatchCustomEvent. 2014-02-28 15:40:45 +08:00
boyu0 a934d29c57 issue #4150: Correct body position with the node has a parent. Add set/getPosition/Rotation method. 2014-02-28 15:31:25 +08:00
James Chen 7774bb4c6c closed #4129: Event listeners in engine shouldn't be removed by method removeAllEventListeners(). 2014-02-28 15:09:53 +08:00
James Chen bbc1c385c2 issue #4129: EventTouch::getTouches return const reference. 2014-02-28 15:08:18 +08:00
Ricardo Quesada eb66ddd931 visit and draw improved.
`visit()` and `draw()` are improved.
they both receive:
 - `Renderer`
 - `kmMat4` for transformation
 - `bool` whether or not the transform changed from the previous frame

Although `draw` and `visit` are not using the 3 new parameters,
they will start using it in the coming days (or weeks, or months).

Those parameters are needed for:
 - `Renderer` shouldn't be a singleton. There should be one renderer per Director. There could be more than one renderer
 - we should get rid of `kmGLXXX` functions since nodoby knows what is happening. the `kmMat4` is for that.
 - whenever possible, we should try to optimize the multiplications. the `dirty` flag is for that.

We need those changes, so, it is better to change the API now, and not right after v3.0-final is released.
2014-02-27 21:43:54 -08:00
James Chen 658cf72d31 issue #4129: Uses 'const reference' when getting touches by EventTouch::getTouches. 2014-02-28 13:43:28 +08:00
James Chen 8a04fbabf1 issue #4129: EventDispatcher::_listeners -> _listenerMap. 2014-02-28 12:01:47 +08:00
zhangbin ddf5957a9c closed #3684, Set shader program before TextureAtlas is rendered. 2014-02-28 11:43:41 +08:00
James Chen 4277509966 Merge pull request #5463 from andyque/refactor3877
closed #3877. make fadeIn and fadeOut behaviours correct
2014-02-27 21:49:38 +08:00
James Chen a96f44f31d Adds override for override functions (onEnter, onExit) in cpp-tests. 2014-02-27 21:10:03 +08:00
andyque 32d3bf03bd fixed #3877. make fadeIn and fadeOut behaviours correct 2014-02-27 21:00:25 +08:00
boyu0 8c536589df Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss4118_physical_performance_improve 2014-02-27 20:04:04 +08:00
minggo 8d47d5f16a return immediately when no changing 2014-02-27 15:12:57 +08:00
boyu0 b63641c7a5 issue #4118: delete physicsSetPosition/Rotation method and add physics position/rotation tag. 2014-02-27 14:36:09 +08:00
boyu0 f400c1ac68 issue #4118: edit contact test and fix node setPhysicsBody bug 2014-02-27 13:35:37 +08:00
boyu0 75ec508f0a issue #4118: improve performance. add Node and Sprite physicsSetPosition and physicsSetRotation method. 2014-02-27 09:45:35 +08:00
Huabing.Xu cd7b075900 closed #3874: fix bug, blendID should be shifted by 50 bits 2014-02-27 09:27:33 +08:00
boyu0 4df1e104f3 issue #4118: improve performance. 2014-02-26 19:56:52 +08:00
Huabing.Xu c7315a2e3e closed #3874: expand textureID bit to 32bits 2014-02-26 15:01:45 +08:00
zhangbin 24ba47a43a closed #3991, Add method to reload cached texture & update the nodes used the texture. 2014-02-26 11:44:54 +08:00
James Chen 5e315273f9 Merge pull request #5467 from boyu0/bug4144_node_setphysicsbody
closed #4144: fix bug: Can not use Node::setPhysicsBody to reset a physics body.
2014-02-26 11:43:19 +08:00
James Chen 2b2979551e Merge pull request #5460 from boyu0/iss4118_physical_performance_improve
issue #4118: Physical performance improve.
2014-02-26 11:37:13 +08:00
boyu0 912dad7a71 closed #4144: fix bug: Node::setPhysicsBody doesn't work at the second time. 2014-02-26 10:53:41 +08:00
James Chen 51808b59e9 More const reference love in EventDispatcher. 2014-02-25 14:31:24 +08:00
Ricardo Quesada 18c3a8dd02 little fixes for sprite 2014-02-24 15:18:07 -08:00
James Chen 21fe4f234b Merge pull request #5382 from boyu0/iss4039_tilemap_objectgroup_fix
closed #4039: fix bug: tilemap <object> x, y, width and height value parse incorrect.
2014-02-24 22:23:05 +08:00
James Chen dfde6938d2 Merge pull request #5452 from dabingnn/develop_CC_SPRITE_DEBUG_DRAW
closed #3818: fix CC_SPRITE_DEBUG_DRAW feature
2014-02-24 21:51:24 +08:00
James Chen b5b9c7f938 Merge pull request #5451 from Dhilan007/develop_movePDC
closed #4123:fixed thread deadlock if new functions are added in callback.
2014-02-24 21:43:37 +08:00
Dhilan007 387bd544bf closed issue#4123:fixed thread deadlock if new functions are added in callback. 2014-02-24 21:08:05 +08:00
boyu0 d15009c510 issue #4039: delete name "converted_x", "converted_y", "converted_width", "converted_height". 2014-02-24 20:14:46 +08:00
James Chen 81e7cec98f Merge pull request #5385 from boyu0/refactor_tilemap_xml_format_index
refactor tilemap xml format index count.
2014-02-24 20:09:11 +08:00
Huabing.Xu f20d487ade closed #3818: fix CC_SPRITE_DEBUG_DRAW feature 2014-02-24 20:02:48 +08:00
James Chen 1b91234325 Merge pull request #5283 from seemk/director_cleanup_fix
closed #4099: Fixed crashing when calling CCDirector's end() on win32.
2014-02-24 16:58:34 +08:00
boyu0 1082f3cad4 issue #4039: change name “position_x”, “position_y”, “size_width”, “size_height” to "converted_x", "converted_y", "converted_width", "converted_height". 2014-02-24 16:39:15 +08:00
boyu0 a4cc0edb4a issue #4118: refactor physics update 2014-02-24 16:17:42 +08:00
Dhilan007 b54607bfc9 only using std::max for window. 2014-02-24 11:54:58 +08:00
Dhilan007 d6cd2eb05f fix compiling error cause by using 'fmaxf'. 2014-02-24 11:38:03 +08:00
Ricardo Quesada f77b92f1d7 performance improvements in culling 2014-02-23 02:02:28 -08:00
Ricardo Quesada 04460750b8 culling working for both 2d and 3d projections 2014-02-23 01:09:52 -08:00
Ricardo Quesada fe1160cd8c changes in API to support 3D 2014-02-22 19:16:42 -08:00
Ricardo Quesada f37c606c4e removes unsued function
keeps the code cleaner
2014-02-22 17:55:03 -08:00
Ricardo Quesada 8ca746af17 Implements AABB culling for sprites 2014-02-22 17:47:56 -08:00
James Chen e9c1335084 Merge pull request #5434 from Dhilan007/develop_label
closed #3758:fixed character will not aligned on the the baseline when label using distance field.
2014-02-21 18:29:47 +08:00
Dhilan007 821c8a73bc closed #3758:fixed character will not aligned on the the baseline when label using distance field. 2014-02-21 18:09:52 +08:00
James Chen 3885772e5f Merge pull request #5263 from boyu0/iss2920_voice_recognition_input_crash_on_ios7
closed #2920: fix bug: voice recognition input crash on ios7
2014-02-21 13:46:31 +08:00
James Chen ac59006ee5 Merge pull request #5431 from dumganhar/develop
closed #4107: Director::setAnimationInterval could not work on Mac platform
2014-02-21 11:58:36 +08:00
James Chen c5bf3950bc closed #4107: Director::setAnimationInterval could not work on Mac platform. Also removed unused files (CCDirectorCaller.h/.mm). 2014-02-21 11:55:37 +08:00
James Chen d92e995f8c Merge pull request #5361 from Dhilan007/develop_label
issue #3821: LabelBMFont re-implemented as a wrapper of Label.
2014-02-21 11:36:23 +08:00
Dhilan007 d0e640d966 remove CC prefix. 2014-02-21 09:59:43 +08:00
Dhilan007 54f48b23e6 LabelBMFont re-implemented as a wrapper of Label. 2014-02-20 22:33:52 +08:00
James Chen 68eaa746ea closed #2535: TouchScriptHandlerEntry will release twice lua reference 2014-02-20 21:58:20 +08:00
James Chen 0b6858bdde Added virtual and override keywords to Scene::init() method 2014-02-20 21:37:01 +08:00
James Chen 95143da782 Merge pull request #4990 from daltomi/debug
closed #4102: Uses 'cbegin/cend', 'const std::string' where it's reasonable.
2014-02-20 20:29:56 +08:00
James Chen 7970e37bf5 closed #4097: Adds missing include. 2014-02-20 17:23:22 +08:00
James Chen b1e44a7ed6 issue #4097: Enables script bindings by default. 2014-02-20 17:02:20 +08:00
James Chen a218369ecd issue #4097: fix linking error of missing functions. 2014-02-20 17:01:13 +08:00
boyu0 6f7dde3a99 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2920_voice_recognition_input_crash_on_ios7 2014-02-20 16:51:21 +08:00
James Chen 0d8846d876 closed #4097: Adds a macro to disable inserting script binding relevant codes. 2014-02-20 16:40:46 +08:00
James Chen 62e0deaf35 Merge pull request #5384 from wefiends/s3tc_nomipmaps
closed #4096: s3tc compressed textures with no mipmaps fail to be loaded.
2014-02-20 15:58:13 +08:00
James Chen 0af0ce9032 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into iss4058-ref-step1
Conflicts:
	cocos/scripting/auto-generated
2014-02-20 15:13:40 +08:00
James Chen 4cf4e15ba6 issue #4058: Adds CCStdC.h. 2014-02-20 15:12:35 +08:00
minggo 196ab2caff Merge pull request #5401 from natural-law/issue3540
Solve the bug: Sometimes RenderTexture not drawn after a background/foreground
2014-02-20 14:46:26 +08:00
zhangbin 9b2c5f71af closed #3540, Solve the bug: Sometimes RenderTexture not drawn after a background/foreground. 2014-02-20 14:43:07 +08:00
James Chen e3d14608df issue #4058: Uses 'void*' instead of 'Ref*' as target of Scheduler. Any class could response scheduler callback now. 2014-02-20 14:11:47 +08:00
Nick Barrios d9cbc5625c CCImage.cpp: If dds header reports 0 mipmaps, force _numberOfMipmaps to 1 to enable software decoding. Set _renderFormat just once for both hardware and software decoding (moved out of "load mipmaps" loop). 2014-02-20 00:48:09 -05:00
James Chen 2c5f791e03 issue #4058: Scheduler:: scheduleUpdateForTarget is a template function now. And it works perfect. 2014-02-20 11:57:04 +08:00
Nick Barrios 45d751caa7 CCImage.cpp: initWithS3TCData() - When there is s3tc hardware support, set PixelFormat before loading mipmaps, to allow for textures with no mipmaps. 2014-02-19 22:13:12 -05:00
James Chen 9436173039 issue #4058: typedef Ref Object; and deprecate it. 2014-02-20 10:58:37 +08:00
James Chen 0ea27d8543 issue #4058: CCObject.cpp -> CCRef.cpp for all platform projects. 2014-02-20 10:56:25 +08:00
James Chen 5e6130c92c issue #4058: Get rid of Object ,rename it to Ref. 2014-02-20 10:53:49 +08:00
Dhilan007 fd528b389d fix warning 2014-02-20 10:24:35 +08:00
Dhilan007 ddd02b463c optimize label:
1.remove unnecessary API
2.reduces object-creation and function calls.
2014-02-19 20:26:14 +08:00
Dhilan007 f086f39319 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into new_label 2014-02-19 17:00:26 +08:00
boyu0 810196d25b closed #2920: add a variable to save shared director. 2014-02-19 14:23:41 +08:00
boyu0 49cb2ce9d5 closed #2920: fix compile error after merge. 2014-02-19 14:12:57 +08:00
boyu0 0b07d376f6 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2920_voice_recognition_input_crash_on_ios7 2014-02-19 13:42:02 +08:00
boyu0 8be6932863 refactor tilemap xml format index count. 2014-02-19 10:41:12 +08:00
boyu0 50cdc67191 issue #4039: set tilemap <object> x and y value to original, and add “position_x”, “position_y”, “size_width” and “size_height” value. 2014-02-18 17:44:05 +08:00
Dhilan007 5361413383 replace [auto] with [const auto&] in FOR loop. 2014-02-18 16:41:01 +08:00
Dhilan007 2ad81b0edb closed #4060:fixed Label wasn't implemented correctly when Label::_fontAtlas contains multiple texture. 2014-02-18 14:30:51 +08:00
andyque 143f5975a6 fix cross-platform comiple error
details:
remove CCActionEaseEx dependency
fix compile errors on android platform
fix a few inproper decalare
fix linux compile error
fix win32 compile error
2014-02-18 14:22:15 +08:00
andyque 6d392766a2 refactor easeIn, easeOut and easeInOut, elastic, bounce, back, quartic etc with free tween functions
finish refactor all ease action with tween functions
2014-02-18 14:22:14 +08:00
andyque bcfa32f4e9 remove unused std::function declare 2014-02-18 14:22:14 +08:00
andyque 68b1c9f2c1 change CCTweenFunction class to tweenfunc namespace 2014-02-18 14:22:13 +08:00
andyque 838c71b135 refactor EaseIn with CCTweenFunction 2014-02-18 14:22:13 +08:00
andyque ab11147eeb rename namespace of CCTweenFunction to cocos2d and fix some compile errors 2014-02-18 14:22:13 +08:00
andyque f16b0022a3 move CCActionEaseEx content to CCActionEase 2014-02-18 14:22:13 +08:00
andyque 895b2a0055 move CCActionEaseEx and CCTweenFunction to core engine 2014-02-18 14:22:12 +08:00
James Chen 19205e3db8 Merge pull request #5365 from natural-law/issue3964
closed #3964: Solve the bug of Image::saveImageToPNG().
2014-02-18 11:49:09 +08:00
James Chen 34f8f0a308 Uses `malloc` instead of `new[]`, keep malloc/free matching. 2014-02-18 11:14:02 +08:00
James Chen b4121f47fc [Android] Don't free BitmapDC::_data in BitmapDC's destructor. Remove unused BitmapDC::env. 2014-02-18 11:07:58 +08:00
zhangbin 650331769a closed #3964, Use GL methods instead in function RenderTexture::newImage() 2014-02-18 10:47:14 +08:00
James Chen 905443d17c new[] free mismatching after PR #5326. 2014-02-18 10:11:04 +08:00
James Chen f67f324378 Merge commit 'refs/pull/5289/head' of git://github.com/cocos2d/cocos2d-x into merge5289
Conflicts:
	cocos/2d/platform/win32/CCImage.cpp
2014-02-17 22:10:45 +08:00
James Chen 01b9d9be56 Merge pull request #5369 from Dhilan007/develop_labttfMultiline
closed #4048:fixed LabelTTFMultiline test case show nothing on mac.
2014-02-17 21:45:24 +08:00
James Chen 19b1945efb closed #4054: Removing child from TMXLayer may cause crash. 2014-02-17 21:15:26 +08:00
Dhilan007 4f94064242 closed #4048:fixed LabelTTFMultiline test case show nothing on mac. 2014-02-17 14:35:49 +08:00
zhangbin e02f488224 Merge branch 'develop' into issue3964 2014-02-16 11:01:07 +08:00
James Chen 1693ea0ef6 Typo fix in CCDevice.mm. 2014-02-14 09:41:06 +08:00
Dhilan007 0d5c702708 move labelttf's platform-dependent code from CCImage to CCDevice 2014-02-13 21:08:43 +08:00
James Chen 4837b2dd2d issue #3990: setTotalParticles works as expected. _emissionRate has to be updated in setTotalParticles. 2014-02-13 17:01:38 +08:00
zhangbin 8ae5d2a049 closed #3964, Solve the bug of logic code in method Image::saveImageToPNG(). 2014-02-13 16:22:41 +08:00
James Chen 67630311f2 Adds 'ParticleSystemQuad::updateTexCoords' method. 2014-02-13 11:03:35 +08:00
James Chen c0b8460aef closed #3990: ParticleSystemQuad::setTotalParticles() can't set a value larger than the initialized value. 2014-02-13 11:03:34 +08:00
Ricardo Quesada 61e4ffbc3c quick fix for positioning the FPS on non HD 2014-02-13 04:10:23 +08:00
Ricardo Quesada 200eb9713c Merge branch 'develop' into droid_fonts 2014-02-12 20:23:40 +08:00
Ricardo Quesada 0a2d701e9f Update verts and calls every frame 2014-02-12 08:41:32 +08:00
Ricardo Quesada 07764d03f9 Uses Droid Sans Console font for FPS and more
* Uses Droid Sans Console: Size 10
* Don't scale up font even if content scale factor is bigger (not needed for FPS)
* Adds better labels in FPS console
2014-02-12 06:58:34 +08:00
chuanweizhang2013 d5aee5eb04 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into jsruntime 2014-02-11 18:08:14 +08:00
Ricardo Quesada ff802ed753 Merge pull request #5279 from edba/develop
Added getPropertiesForGID that assings value instead of returning it.
2014-02-10 12:19:47 -08:00
chuanweizhang2013 e9dd3d828a issue #3498: commit jsruntime 2014-02-10 18:15:30 +08:00
Dhilan007 47e16728cc reduce unnecessary calculation amount. 2014-02-10 12:38:32 +08:00
Dhilan007 6a662a6330 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into develop 2014-02-10 11:47:05 +08:00
Ricardo Quesada 68143d3093 re-add missing assert 2014-02-09 19:39:56 -08:00
Ricardo Quesada 907446d8d0 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into gl_vertices 2014-02-09 19:32:35 -08:00
Ricardo Quesada 24f655f9b1 Better 'vertices drawn' 2014-02-09 19:31:45 -08:00
Dhilan007 e12c1f57ac Label::reduce unnecessary calculation amount. 2014-02-10 11:21:54 +08:00
James Chen 3b57f897d9 Merge pull request #5310 from dumganhar/event-disp-typo
Some case sensitivity fixes in EventDispatcher. e.g. xxxlisteners -> xxxListeners.
2014-02-10 11:19:45 +08:00
James Chen 9a02568eca Some case sensitivity fixes in EventDispatcher. e.g. xxxlisteners -> xxxListeners. 2014-02-10 11:15:56 +08:00
James Chen eda4c9a420 Merge pull request #5302 from Pisces000221/improve-label-chinese
closed #3933 :A string which only contains CJK characters can't make a line-break when it's needed
2014-02-10 11:03:03 +08:00
Dhilan007 a8387a12f0 Merge branch 'improve-label-chinese' of https://github.com/Pisces000221/cocos2d-x into develop 2014-02-10 10:09:56 +08:00
Ricardo Quesada 560abe77c8 better Console support
* Arguments are passed as std::string
* Adds `resolution` and `projection` command
* `texture` and `fileutils` supports the `flush` argument
2014-02-08 12:46:44 -08:00
Ricardo Quesada 13aa3ad2b5 Adds new commands to Console
* resolution
* projection
2014-02-08 12:35:11 -08:00
Pisces000221 c9e4944321 Fix one character disappears when breaking line 2014-02-08 15:18:18 +08:00
Pisces000221 da2a58ccc9 Improved formatting when using both CJK and ASCII 2014-02-08 15:05:36 +08:00
Pisces000221 7484286f25 Rename ischinese_unicode as iscjk_unicode 2014-02-08 14:52:59 +08:00
Pisces000221 b5e9a4a00a Rename ischinese_unicode as iscjk_unicode 2014-02-08 14:52:10 +08:00
Ricardo Quesada 61c8bf23b6 optimized draw 2014-02-07 22:19:03 -08:00
Pisces000221 7aebdd89a5 Added ischinese_unicode function 2014-02-08 14:15:42 +08:00
Pisces000221 ae8057b933 Added ischinese_unicode function 2014-02-08 14:07:18 +08:00
Ricardo Quesada 82700339c0 Adds a way to print the renderer vertices 2014-02-07 19:37:44 -08:00
James Chen bca9bba8c5 A typo fix: GL::VERTEX_ATTRIB_FLAT_NONE -> GL::VERTEX_ATTRIB_FLAG_NONE. 2014-02-08 10:41:02 +08:00
Ricardo Quesada 78fdabe926 more cleanup in TMX code 2014-02-07 18:33:30 -08:00
Ricardo Quesada 616feadda1 More fixes and "tiles" is an uint32 (GID) 2014-02-07 18:11:17 -08:00
Ricardo Quesada f2836e627b Code is cleaner 2014-02-07 17:33:27 -08:00
Ricardo Quesada e33baac396 iso almost working 2014-02-06 22:20:28 -08:00
boyu0 20ee1d2666 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2920_voice_recognition_input_crash_on_ios7 2014-02-07 11:37:01 +08:00
Ricardo Quesada ad7b54eb0e iso almost working 100% ok 2014-02-06 18:47:45 -08:00
Ricardo Quesada cf08d0b3f9 isometric kind of working 2014-02-06 16:19:46 -08:00
Ricardo Quesada 02af5059bf code cleanup 2014-02-05 22:43:06 -08:00
Ricardo Quesada 314d3955b6 working!! 2014-02-05 22:36:03 -08:00
Ricardo Quesada d3aed1124a what is happening here? 2014-02-05 20:09:04 -08:00
Ricardo Quesada 3560227d09 sort of working 2014-02-05 19:51:24 -08:00
Ricardo Quesada 9a53f5a9f5 Testing a new TMX renderer
faster
2014-02-04 17:59:21 -08:00
Maks 72ede55ac7 fix string size check and assert condition
1. std::string::size() return size_t (is never < 0)
2. "event must be larger than 0" and 'event' has unsigned int type
2014-02-03 22:12:03 +02:00
James Chen 3026e6d5ca Removes unused variable (GLViewProtocol::_delegate) and relevant method (GLViewProtocol::setTouchDelegate). 2014-02-02 20:46:15 +08:00
Siim Kallas 881757a792 Fixed crashing when calling CCDirector's end(). 2014-02-01 22:10:00 +02:00
edba 4da6b97786 Added getPropertiesForGID that assings value instead of returning it. 2014-01-31 14:57:26 -08:00
Ricardo Quesada 28a6626852 Updates Windows project 2014-01-30 21:30:51 -08:00
Ricardo Quesada 924951d3b5 glview uses rect instead of size
this is because it could be needed if you want to create a view
inside a window in an specific position
2014-01-30 20:16:40 -08:00
Ricardo Quesada c9dc113fa2 Fixes compilation issues on Android and Linux 2014-01-30 17:28:12 -08:00
Ricardo Quesada 5691829b72 Linux with #ifdef 2014-01-30 17:10:18 -08:00
Ricardo Quesada 7da8c84a75 Renames EGLView -> GLView 2014-01-30 16:51:43 -08:00
Ricardo Quesada 862500f99a Renames EGLView -> GLView 2014-01-30 15:40:56 -08:00
Ricardo Quesada d19a1012a4 Adds the possibility to create EAGLView with an EAGLView 2014-01-30 15:11:37 -08:00
Ricardo Quesada f1af117a1c code follows c++ guidelines 2014-01-30 15:11:11 -08:00
Ricardo Quesada 43a4c1937f Add `else` to `if` 2014-01-30 15:10:52 -08:00
Ricardo Quesada 4ed2e0d9d2 Merge branch 'develop' into glview_improvements
Conflicts:
	CHANGELOG
	cocos/2d/platform/linux/CCApplication.cpp
	samples/Cpp/AssetsManagerTest/Classes/AppDelegate.cpp
	samples/Cpp/HelloCpp/Classes/AppDelegate.cpp
	samples/Cpp/HelloCpp/Classes/AppMacros.h
	samples/Cpp/HelloCpp/proj.ios/AppController.mm
	samples/Cpp/HelloCpp/proj.mac/main.cpp
	samples/Cpp/SimpleGame/Classes/AppDelegate.cpp
	samples/Cpp/SimpleGame/proj.ios/AppController.mm
	samples/Cpp/SimpleGame/proj.mac/main.cpp
	samples/Cpp/TestCpp/Classes/AppDelegate.h
	samples/Javascript/CocosDragonJS/Classes/AppDelegate.cpp
	samples/Javascript/CocosDragonJS/proj.ios/AppController.mm
	samples/Javascript/CocosDragonJS/proj.mac/main.cpp
	samples/Javascript/CrystalCraze/Classes/AppDelegate.cpp
	samples/Javascript/CrystalCraze/proj.ios/AppController.mm
	samples/Javascript/CrystalCraze/proj.mac/main.cpp
	samples/Javascript/MoonWarriors/Classes/AppDelegate.cpp
	samples/Javascript/MoonWarriors/proj.ios/AppController.mm
	samples/Javascript/MoonWarriors/proj.mac/main.cpp
	samples/Javascript/WatermelonWithMe/Classes/AppDelegate.cpp
	samples/Javascript/WatermelonWithMe/proj.ios/AppController.mm
	samples/Javascript/WatermelonWithMe/proj.mac/main.cpp
	samples/Lua/HelloLua/Classes/AppDelegate.cpp
	samples/Lua/HelloLua/proj.ios/AppController.mm
	samples/Lua/HelloLua/proj.mac/main.cpp
2014-01-28 11:32:25 -08:00
James Chen 6a3e9d7c13 Merge pull request #5222 from martell/dutch3
closed #3879: Added Dutch Language support for 3.x branch.
2014-01-28 00:30:53 -08:00
Ricardo Quesada 20346499ab Continue with the refactoring 2014-01-27 19:16:09 -08:00
Ricardo Quesada b96c4f1ad0 Only compile iOS files on iOS 2014-01-27 16:44:10 -08:00
Ricardo Quesada 67b62224b4 restore it to platform=10 2014-01-27 12:39:24 -08:00
Ricardo Quesada 3bb74c08ca Merge branch 'glview_improvements' of github.com:ricardoquesada/cocos2d-x into glview_improvements 2014-01-27 10:53:12 -08:00
Ricardo Quesada efaec7b7ec Merge branch 'develop' into glview_improvements
Conflicts:
	samples/Lua/HelloLua/Classes/AppDelegate.cpp
	template/multi-platform-lua/Classes/AppDelegate.cpp
2014-01-27 10:52:35 -08:00
boyu0 23d2d586ed closed #2920: fix bug voice recognition input crash on ios7 2014-01-27 18:08:34 +08:00
James Chen fa995c27fb Merge pull request #5257 from dumganhar/iss3871-stop-propagation-fix
closed #3871: event->stopPropagation can't work for EventListenerAllAtOnce.  And add relevant test case.
2014-01-27 00:35:04 -08:00
James Chen 8141397bbd closed #3871: event->stopPropagation can't work for EventListenerAllAtOnce. And add relevant test case. 2014-01-27 16:30:20 +08:00
Dhilan007 35cf49c26d close #3861:fixed NativeActivity issue ANR on android 2.3 when press hardware button. 2014-01-27 15:37:36 +08:00
James Chen abc6488b75 Merge pull request #5254 from Dhilan007/develop_label
close #3869:fixed Font::setCurrentGlyphCollection not saved the settings
2014-01-26 21:59:22 -08:00
Dhilan007 cb9330dfd6 close #3869:fixed Font::setCurrentGlyphCollection not saved the settings 2014-01-27 13:53:57 +08:00
James Chen 6c69626a4f closed #3867: "Testing empty labels" in LabelTest crashes on Linux platform. 2014-01-27 10:31:24 +08:00
James Chen 2c4faeefe0 Merge pull request #5244 from dumganhar/memory-leak-new-label
closed #3862: [New Label] Memory leak in FontFreeType::createFontAtlas()
2014-01-26 06:06:45 -08:00
James Chen a1b02b24ae Merge pull request #5245 from Dhilan007/develop_label
fix mistake of label's transparency.
2014-01-26 05:39:56 -08:00
James Chen 75dddf390b unsigned short int * -> unsigned short* , remove unneeded `int`. 2014-01-26 21:33:22 +08:00
James Chen f2981adf1f unsigned short int * -> unsigned short* , remove unneeded `int`. 2014-01-26 21:32:21 +08:00
Dhilan007 710b614680 fix mistake of label's transparency. 2014-01-26 21:19:40 +08:00
James Chen 2ee58c913c NewLabel memory leak fix. 2014-01-26 20:53:55 +08:00
James Chen 6a302735d8 Removes unused files. 2014-01-26 17:54:13 +08:00
minggo b7d5d430a4 Merge pull request #5225 from dumganhar/iss3853-jsb-crash-debug-mode
closed #3853: Some JSB projects(TestJavascript, WatermelonWithMe) crash in DEBUG mode on iOS platform.
2014-01-25 20:37:31 -08:00
James Chen 5b9f1697d3 closed #3853: Some JSB projects(TestJavascript, WatermelonWithMe) crash in DEBUG mode on iOS platform. Don’t define `DEBUG` macro in our projects since all third party libraries(e.g. Spidermonkey) were built in RELEASE mode. 2014-01-26 11:16:25 +08:00
martell 609ee3db2b Added Dutch for 3.x branch 2014-01-25 20:38:15 +00:00
Ricardo Quesada 8c62fcb7ba Merge branch 'develop' into glview_improvements 2014-01-24 14:22:25 -08:00
Ricardo Quesada ed299202b6 Android works again 2014-01-24 13:43:46 -08:00
James Chen f95a862718 Merge pull request #5220 from dumganhar/develop
Fixes two mistakes 1) Color4B(const Color3B& color), 2) A comment typo in CCObject.h
2014-01-24 06:36:44 -08:00
James Chen 04d91f7e1d Fix a mistake in Color4B(const Color3B& color). 2014-01-24 22:33:43 +08:00
James Chen 7a8f24a313 Merge pull request #5219 from dabingnn/develop_hotFix
3.0 Beta2 HotFix: fix shader PositionTextureColorAlphaTest
2014-01-24 06:20:53 -08:00
Huabing.Xu 52ca254ecf 3.0 Beta2 HotFix: fix shader PositionTextureColorAlphaTest 2014-01-24 18:39:26 +08:00
Dhilan007 6655ad79d7 use const ValueMap& for setters. 2014-01-24 16:05:38 +08:00
Dhilan007 43ef9051a3 close #3835:fix TMXMapInfo::startElement insert property to properties fail 2014-01-24 15:37:32 +08:00
Dhilan007 771ed300c4 close #3642:fix bounding box of new label is incorrect. 2014-01-24 14:04:08 +08:00
James Chen 2e75a86431 Merge pull request #5185 from hanjukim/develop
closed #3832: color and opacity settings are invalid when alignText.
2014-01-23 19:56:45 -08:00
Ricardo Quesada 2b92ba75b4 more fixes for new GLView API 2014-01-23 16:04:11 -08:00
Ricardo Quesada 8ecaf49f93 GLView improvements
it is not longer a singleton
it is possible to specify the size
2014-01-23 15:36:55 -08:00
Hanju Kim 1a34a6ff84 remove unused header
remove CC Prefix
2014-01-23 18:55:51 +09:00
James Chen 41c63e2f4d Merge pull request #5183 from dumganhar/iss3823-fullscreen-glfw
closed #3823: Fullscreen support for desktop platforms (windows, linux, mac).
2014-01-23 01:41:41 -08:00
Hanju Kim 0d05db2326 Merge remote-tracking branch 'remotes/upstream/develop' into develop 2014-01-23 18:40:07 +09:00
Hanju Kim c042c5f3db updateColor should be called after updating quads on alignText 2014-01-23 17:27:28 +09:00
minggo 636205147f Merge pull request #5184 from minggo/update-version
update version
2014-01-23 00:26:35 -08:00
minggo c1f503bed0 update version 2014-01-23 16:25:38 +08:00
James Chen 8a6e5c1904 issue #3823: Updates desktop/CCEGLView.h/.cpp to support fullscreen. Use EGLView::initWithFullScreen() to initialize a window with full screen. 2014-01-23 15:56:12 +08:00
Hanju Kim 4773fd0937 Merge develop 2014-01-23 16:20:42 +09:00
Hanju Kim 39904e304d Merge remote-tracking branch 'remotes/upstream/develop' into develop
Conflicts:
	cocos/2d/CCLabel.cpp
2014-01-23 15:57:25 +09:00
James Chen 49efe0acc2 Merge pull request #5177 from Dhilan007/develop_label
Label:Change the default parameters of TextHAlignment and let setString method do a single function
2014-01-22 21:50:22 -08:00
Dhilan007 bd97394ccc 1.Label:Change the default parameters
2.Label:let setString method do a single function
2014-01-23 13:42:27 +08:00
James Chen aba15dfc2d Merge pull request #5172 from dumganhar/use-unified-cceglview
Using unified 'desktop/CCEGLView.h/cpp' for Windows platform too.
2014-01-22 19:23:44 -08:00
James Chen ce28972269 Updates cocos/2d/cocos2d.vcxproj. 2014-01-23 10:36:44 +08:00
James Chen 19062d716d Updates includes path to 'desktop/CCEGLView.h'. And added windows relevant codes. 2014-01-23 10:27:42 +08:00
James Chen 9b02f97217 Updates windows project to use the unified 'desktop/CCEGLView.h/.cpp'. 2014-01-23 09:58:12 +08:00
minggo a1729fa1b4 Merge pull request #5159 from natural-law/develop
Add test case for issue 2572
2014-01-22 17:49:56 -08:00
Ricardo Quesada c48415ef3c Merge pull request #5163 from dabingnn/develop_improve_renderer
Develop improve renderer
2014-01-22 17:04:19 -08:00
Ricardo Quesada dceb9cb1b9 compiles on Linux 2014-01-22 14:17:32 -08:00
Ricardo Quesada 6b8781241c code is cleaner 2014-01-22 13:51:01 -08:00
Ricardo Quesada 7249d3ca76 Unified CCEAGLView on Linux and Mac 2014-01-22 13:05:37 -08:00
Ricardo Quesada 1b6dfcda40 Merge branch 'develop' into cceglview_in_desktop
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
2014-01-22 11:21:16 -08:00
James Chen 45bbbca8c6 Merge pull request #5164 from Dhilan007/develop_label
close #3642:fix bounding box of new label is incorrect.
2014-01-22 06:23:39 -08:00
Huabing.Xu 159f44a5dc issue #3812: performance improvement, 1. add vector reserve 2. use C++11 range loop 2014-01-22 18:24:23 +08:00
Dhilan007 ec297a2c31 close #3642:fix bounding box of new label is incorrect. 2014-01-22 18:01:37 +08:00
Dhilan007 a2f5146731 close #3642:fix bounding box of the new label is a bit off. 2014-01-22 17:45:56 +08:00
James Chen 351814c0be Merge pull request #5158 from Dhilan007/develop_label
Label:remove unused code and optimization performance.
2014-01-22 01:24:48 -08:00
Huabing.Xu cc39ca4f16 issue #3812: rename convertToWorldCoordiantes->convertToWorldCoordinates 2014-01-22 17:09:13 +08:00
minggo 9c6a65baba Merge pull request #5156 from minggo/deprecate-function
deprecated some functions in Object
2014-01-22 00:51:50 -08:00
Huabing.Xu 7ea9a4f025 issue #3812: remove member variable _lastCommand 2014-01-22 16:03:04 +08:00
Huabing.Xu 5bbd48a9bf issue #3812: remove member variable _firstCommand, remove comment codes 2014-01-22 15:52:00 +08:00
zhangbin 3c2ef04f2b Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2014-01-22 15:39:28 +08:00
zhangbin 3007f34240 issue #2572, Add test case for issue 2572. 2014-01-22 15:38:59 +08:00
Huabing.Xu 5397618aab Merge branch 'develop' into develop_refactor_culling
* develop: (127 commits)
  issue #3677: Wrong include fix.
  issue #3677: File rename. PerformanceEventDispatcher.h/.cpp -> PerformanceEventDispatcherTest.h/.cpp.
  issue #3677: Updates Windows project to add PerformanceEventDispatcherTest.
  issue #3677: Updates Android.mk and CMakeLists.txt.
  issue #3677: Adds EventDispatcher performance test.
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Update CHANGELOG [ci skip]
  Update CHANGELOG [ci skip]
  [AUTO] : updating submodule reference to latest autogenerated bindings
  issue #3713: every autorelease will cause a release operation
  do not mix github access token with jenkins job trigger token
  issue #3781, Update travis-scripts, llvm-installing parts no need now.
  issue #3713: use reference in loop
  issue #3781, Minor fix & update submodule.
  closed #3808: EditBox on Mac works again.
  issue #3713:fix memory leak of autoreleas pool
  closed #3808: Removes unused files for MAC platform after using glfw3 to create opengl context
  global Z order uses floats
  ActionsProgress test include fixes
  Removed unused code and files.
  ...

Conflicts:
	cocos/2d/renderer/CCRenderer.cpp
2014-01-22 15:37:25 +08:00
Dhilan007 4095ab36b6 update xcode project. 2014-01-22 15:22:46 +08:00
Huabing.Xu cf6785ffcf issue #3812: using std::vector<QuadCommand*> to hold current batched command 2014-01-22 15:18:27 +08:00
Dhilan007 65c2e03721 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into new_label 2014-01-22 15:08:05 +08:00
Dhilan007 df21bbf7df 1.remove unused code
2.reduce calculation amount.
3.reduces expenses of function calls
2014-01-22 14:57:11 +08:00
minggo 4381685a9d deprecated some functions in Object 2014-01-22 13:47:29 +08:00
Hanju Kim 64ab0c0e35 Merge remote-tracking branch 'remotes/upstream/develop' into develop
Conflicts:
	cocos/2d/CCFontDefinition.cpp
2014-01-22 14:15:21 +09:00
James Chen 3aac0b32a2 Merge pull request #5142 from Dhilan007/develop_label
close #3805:fix wrap error and alignment error.
2014-01-21 19:35:45 -08:00
James Chen 0ab5ec742a closed #3808: Removes unused files for MAC platform after using glfw3 to create opengl context 2014-01-22 10:16:34 +08:00
Ricardo Quesada 1113587f47 mac/CCEGLView moved to desktop/ 2014-01-21 17:52:30 -08:00
Ricardo Quesada 94ea94a113 global Z order uses floats 2014-01-21 16:36:19 -08:00
Ricardo Quesada b51b04f315 ActionsProgress test include fixes 2014-01-21 16:28:52 -08:00
Ricardo Quesada 06be466f29 Removed unused code and files.
Making the mac platform easier to mantain
2014-01-21 16:25:29 -08:00
Ricardo Quesada 98d23d30a6 First step in simplifying the mac platform 2014-01-21 15:44:01 -08:00
Ricardo Quesada e402f35e7f BatchCommand API fixes
don't pass Texture Id.
Instead fetch it from the `TextureAtlas`
2014-01-21 11:13:21 -08:00
Ricardo Quesada 7a8707cb08 Merge branch 'develop' into local_z_Order_fixes
Conflicts:
	cocos/2d/CCNode.cpp
	cocos/2d/CCNode.h
2014-01-21 10:10:50 -08:00
Ricardo Quesada f1444a26a1 Improves documentation with local z order 2014-01-21 09:26:58 -08:00
minggo 4833810c6e Merge pull request #5132 from minggo/iss3713-replace_CCObject
remove Object::_autoReleaseCount
2014-01-21 02:26:40 -08:00
Dhilan007 697b0289c7 close #3805:fix wrap error and alignment error. 2014-01-21 17:55:49 +08:00
James Chen b647659c9e Merge pull request #5138 from natural-law/develop
closed #2572, Amend the arithmetic of child's position in ParallaxNode::addChild().
2014-01-21 01:51:57 -08:00
James Chen ccecaeb94f Merge pull request #5125 from Dhilan007/develop_label
close #3765:Simplify label.Remove FontAtlasFactory,FontDefinition and TextImage.
2014-01-21 00:58:21 -08:00
zhangbin 6c0ccea547 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2014-01-21 16:33:53 +08:00
zhangbin 89c8e7e2fb closed #2572, The arithmetic of child's position in ParallaxNode::addChild() is wrong. 2014-01-21 16:25:35 +08:00
Hanju Kim 09579abac9 Merge remote-tracking branch 'remotes/upstream/develop' into develop 2014-01-21 17:24:07 +09:00
minggo 5fd35c3bab Merge https://github.com/cocos2d/cocos2d-x into iss3713-replace_CCObject 2014-01-21 13:46:40 +08:00
Dhilan007 f22e4d474f move some method to FontFreeType that only relating to FontFreeType from Font. 2014-01-21 10:36:32 +08:00
James Chen 0f9c3fa59c closed #3789: EventDispatcher supports sorting listeners by global Z and local Z order. And adds relevant test case. 2014-01-21 10:23:05 +08:00
minggo ee06a5908c issue #3713:invoke static member function to destroy singleone object 2014-01-21 10:14:00 +08:00
James Chen 43b2217fcf Include fix: CCFileUtils.h —> platform/CCFileUtils.h 2014-01-20 21:30:32 +08:00
James Chen 432534d857 #include “cocos2d.h” was FORBIDDEN in cocos modules. Reduces the dependence when header file changes. 2014-01-20 17:31:12 +08:00
minggo 3e5fbb2422 issue #3713: remove Object::_autoReleaseCount 2014-01-20 17:08:22 +08:00
James Chen 9f793f8a9b Warning fixes: 1) getZOrder —> getLocalZOrder. 2) long —> int 2014-01-20 15:03:30 +08:00
Hanju Kim a8f21761a7 Merge remote-tracking branch 'upstream/develop' into develop
Conflicts:
	cocos/2d/CCFontAtlas.cpp
	cocos/2d/CCFontDefinition.cpp
	cocos/base/CCConsole.cpp
2014-01-20 16:03:16 +09:00
James Chen 0468a1234b A typo fix in EventDispatcher, DirtyFlag::FIXED_PRITORY —> DirtyFlag::FIXED_PRIORITY. 2014-01-20 14:22:30 +08:00
Dhilan007 802fc092be fix compiling error cause by miss include header file. 2014-01-20 11:43:13 +08:00
Dhilan007 7d44da43c4 fix compiling error cause by include a non-existent file. 2014-01-20 11:34:31 +08:00
Dhilan007 b8943da99e Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into new_label 2014-01-20 11:24:42 +08:00
James Chen 5018c9ba6c Removes unused cast in CCTMXTiledMap.cpp. 2014-01-20 11:13:29 +08:00
Dhilan007 a0b86abcf4 close #3765:Simplify label.Remove FontAtlasFactory,FontDefinition and TextImage. 2014-01-20 10:32:12 +08:00
Ricardo Quesada 5fcbf42356 GlobalZOrder is used for render priority...
...and not vertexZ

Node::setGlobalZOrder() is used to change that.

Node::setZOrder() -> Node::setLocalZOrder();
2014-01-18 11:38:06 -08:00
Ricardo Quesada 069a4fb170 Renderer: Don't sort z=0 Commands
If Command has z==0, then those elements won't be sorted.
Only Z !=0 will be sorted, and it will use `sort` instead of `stable_sort`
for z!=0, since it is faster
2014-01-17 23:10:04 -08:00
Ricardo Quesada 8931d968c0 Renderer uses a float as a key
Instead of using a 64-bit int key with viewport, opaque and depth,
it only uses a 32-bit float with only the depth.
Saves time in:
 - No need to convert the 32-bit float into 24-bit int
 - keys are shorter
2014-01-17 16:08:29 -08:00
James Chen 0a6316a2f3 Merge pull request #5105 from Dhilan007/develop_label
close #3678:fix incorrect spacing between characters
2014-01-16 23:18:44 -08:00
Ricardo Quesada feec6a1e8a Adds some Asserts in the renderer
Linux still has a bug, but I can't reproduce it all the time.
Hoping that these asserts will help me find it
2014-01-16 22:29:25 -08:00
Dhilan007 db4dc28c1a close #3678:fix incorrect spacing between characters 2014-01-17 14:04:52 +08:00
Ricardo Quesada cfbceb0e22 Fixes compilation issues on Linux 2014-01-16 21:49:14 -08:00
Ricardo Quesada a74a524eaa Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into header_dependency_fixes 2014-01-16 21:36:22 -08:00
Ricardo Quesada d0dbf34319 removes "include "cocos2d.h" from cocos2d files 2014-01-16 21:35:58 -08:00
James Chen 31199183b2 Merge commit 'refs/pull/5086/head' of git://github.com/cocos2d/cocos2d-x into new-label-atlas 2014-01-17 11:10:04 +08:00
James Chen 09f56f3a8b Merge pull request #5047 from btspoony/develop
closed #3750: Fix long string will be cut off by function “cc_utf8_to_utf16”.
2014-01-16 19:06:39 -08:00
James Chen 4302f3886d issue #2789: Adds performance test for Vector and CCArray. 2014-01-17 10:02:12 +08:00
Dhilan007 f5afa09de1 remove unneeded empty line. 2014-01-17 09:46:59 +08:00
Ricardo Quesada cb9761125b Renderer: When not using VAOs, call...
... glBufferData() to update the contents, and not glBufferSubData()
since the performance is better
2014-01-16 15:02:39 -08:00
Ricardo Quesada ce633b44ab Adds GL::activeTexture()
`GL::activeTexture()` is the cached version of `glActiveTexture`
All code must use it.
2014-01-16 13:44:18 -08:00
Luis Parravicini 3210e12e1c fixes #3734 2014-01-16 14:23:52 -03:00
Dhilan007 53be67c653 update project file. 2014-01-16 18:12:53 +08:00
Dhilan007 671b008f3d fix compiling error cause by sprintf_s. 2014-01-16 17:50:09 +08:00
Dhilan007 a765e5e7e1 closed #3628:Integrate LabelAtlas with new Label 2014-01-16 16:37:29 +08:00
James Chen 21dc91bf78 Merge pull request #5082 from Dhilan007/develop_label
closed #3726:Fix crash when using unknown character.
2014-01-16 00:10:53 -08:00
Dhilan007 18bd978480 1.add label crash test
2.fix lose char when label have unknown character.
2014-01-16 14:37:07 +08:00
minggo 91b89fc647 Merge pull request #5083 from natural-law/android_bugs
Solve some bugs on android
2014-01-15 22:04:54 -08:00
James Chen 8dd999309b Merge pull request #5070 from hbbalfred/develop
closed #3725: Crash if file doesn't exist when using FileUtils::getStringFromFile
2014-01-15 20:01:15 -08:00
zhangbin e7b584908e Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into android_bugs 2014-01-16 11:58:49 +08:00
James Chen ae0993bc06 Merge pull request #5072 from natural-law/develop
closed #3688, LabelAtlas set a shorter string than before, the effect will be wrong.
2014-01-15 19:54:01 -08:00
Dhilan007 afe49b3a2b 1.Fix crash bug when using unknown character
2.Fix text align mistake
2014-01-16 11:47:06 +08:00
zhangbin 3c816c3c85 closed #3723, Make sure the init method of Cocos2dxHelper only invoked once. 2014-01-16 11:26:23 +08:00
Ricardo Quesada 3b20ad5ab7 More renderer optimizations 2014-01-15 19:10:40 -08:00
Ricardo Quesada f6ad3a9971 Merge pull request #5078 from ricardoquesada/sprite_fixes
Sprite: removed _hasChildren
2014-01-15 18:38:04 -08:00
James Chen 2e7516c582 Merge pull request #5041 from Dhilan007/develop_label
closed #3630:Uses a struct of TTF configuration for Label::createWithTTF  to reduce parameters and make this interface more easily to use.
2014-01-15 18:37:40 -08:00
Ricardo Quesada 9b490a9124 Sprite: removed _hasChildren
_hasChildren has been replaced with !_children.empty()
2014-01-15 18:37:07 -08:00
hbb 5ef9eef0ae use data.isNull() instead of !data.getBytes() 2014-01-16 10:09:04 +08:00
Dhilan007 a410c38e54 Update VS project file. 2014-01-16 09:55:13 +08:00
Ricardo Quesada 9388253606 SpriteBatchCommand and ParticleBatchCommand use the BatchCommand
BatchCommand is being used by SpriteBatchCommand and ParticlesBatchCommand

This improves performance in batches
2014-01-15 16:07:38 -08:00
Ricardo Quesada 65602a4574 Updates Xcode, Android and Linux project
with new BatchCommand
2014-01-15 16:06:47 -08:00
Ricardo Quesada f8dc8f0b38 Renderer performance fixes
QuadCommand no longer stores a copy of the quads.
Instead it just stores a reference and the MV matrix.
Later, the Renderer when it copies the Quads to the queue, it will
convert the Quads to world coordinates
2014-01-15 14:35:26 -08:00
Dhilan007 629f111f7d Relieve inherit from LabelProtocol 2014-01-15 17:21:08 +08:00
zhangbin 04d8c7514c closed #3688, Solve the bug : LabelAtlas set a shorter string than before, the effect will be wrong. 2014-01-15 16:35:08 +08:00
hbb 8fac676a82 add check data valid in getStringFromFile
so far no check would be crashed when getData faild.
maybe return an empty string is better.
2014-01-15 12:39:56 +08:00
Ricardo Quesada f0537f17da ooops 2014-01-14 18:55:14 -08:00
Ricardo Quesada 2efeb32352 Merge pull request #5063 from ricardoquesada/performance_test_fixes
Performance Test fixes
2014-01-14 17:24:49 -08:00
Ricardo Quesada c267c479db Performance Test fixes
* SpritePerfTest: 3 new tests added
* SpritePerfTest: random() always use the same seed
* SpritePerfTest: Fixed tests 8 and 9 on retina display machines
* Console: Added 3 new commands: 'config', 'fileutils dump', 'textures'
2014-01-14 17:22:45 -08:00
Nite Luo a18788ff0a Fix artifects when VBO is full 2014-01-14 16:45:40 -08:00
James Chen cd1c408e6b Merge pull request #5054 from dumganhar/iss3698-retina-mac
closed #3698: Wrong display when dragging window through retina and non-retina screen.
2014-01-13 23:02:49 -08:00
James Chen 7e1fd18f76 FLT_MIN —> FTL_EPSILON. 2014-01-14 14:38:34 +08:00
Dhilan007 92d345156b un-define clash with the existing macro definition in platform/win32/CCStdC.h 2014-01-14 14:20:22 +08:00
James Chen 83a42dc760 closed #3698: Wrong display when dragging window through retina and non-retina screen. 2014-01-14 13:59:00 +08:00
Dhilan007 a1d8e8bdb1 fix compiling error cause by macro define on window platform. 2014-01-14 12:28:24 +08:00
Ricardo Quesada 6eed3a2b27 Adds missing copyright headers in some files 2014-01-13 14:48:12 -08:00
Ricardo Quesada f2c3d2f3ae Camera and Node fixes
OrbitCamera: added getters (public). Setters moved from `protected` to `public
	: Improved API. Instead of using "out" parameters for getters, it returns a `kmVec3`
 	: Setters receives `kmVec3` as well. Old API is still supported

Node: `setAdditionalTransform` doesn't get `dirty` on the next frame.
	Instead, once the additional transform is set, in order to remove it the user needs to pass
	the identity matrix
2014-01-13 12:52:07 -08:00
BoydTang 565288f587 - fix long string will be cut off by function “cc_utf8_to_utf16” ( “cc_utf8_strlen” returns long ) 2014-01-13 22:54:26 +08:00
Hanju Kim 567455dd38 convert tab to space 2014-01-13 21:28:42 +09:00
Hanju Kim b45abf3f2d Bug fixes for new label 2014-01-13 21:14:50 +09:00
Hanju Kim 4bbcd91bdf Fix for compiling error for windows 2014-01-13 20:51:56 +09:00
Dhilan007 fd481d64a0 1.update lua binding configuration for label.
2.recover old method[createWithTTF]
2014-01-13 16:32:35 +08:00
Dhilan007 69c004108b issue#3630:Adjust some method for more easily create and change type. 2014-01-11 22:33:07 +08:00
Ricardo Quesada f4a99d0627 Removes DirectorDelegate 2014-01-10 20:26:15 -08:00
Ricardo Quesada 9386866d56 cocos2d::log() moved to CCConsole
Unified console code since it is 90% similar to all platforms
2014-01-10 19:04:07 -08:00
Ricardo Quesada c68ad76bfe don't send "unknown command".
... if the command is an empty command
2014-01-10 18:11:35 -08:00
Ricardo Quesada 2316e4d55f Debug messages are forward to the console 2014-01-10 17:58:54 -08:00
Ricardo Quesada 2a6b9fe08e Console is a property of Director.
By doing this, the console lives as much as the Director.
And the Console is not started until the method "listenOnPort" is
called.
2014-01-10 17:11:14 -08:00
minggo a013565420 Merge pull request #5023 from dabingnn/develop_layerColorBugForShaderChange
fix layerColor bug for shader change
2014-01-10 06:26:49 -08:00
James Chen 0088399d94 Merge pull request #5016 from akof1314/develop
Support MinGW with CMake for TestCpp
2014-01-09 23:13:19 -08:00
WuHuan 16367b7594 solve conflicted with math.h isnan 2014-01-10 14:20:00 +08:00
Huabing.Xu a1629a09e8 fix layerColor bug for shader change 2014-01-10 10:03:47 +08:00
Ricardo Quesada 1dc169b19f Camera is working again
Projection is passed in the shader.
Since P is in the shader, QuadCommand uses `Vec3Transform` instead of `Vec3TransformCoord` since it is faster.
2014-01-09 14:26:22 -08:00
WuHuan 2f4b094598 Merge pull request #4 from cocos2d/develop
update
2014-01-09 02:56:21 -08:00
James Chen 2e4c76a5d7 closed #3644: Keyboard pressed events are being repeatedly fired before keyboard is released. 2014-01-09 18:34:35 +08:00
James Chen 2133c0e566 Merge commit 'refs/pull/3938/head' of git://github.com/cocos2d/cocos2d-x into drawnode
Conflicts:
	cocos/2d/CCDrawNode.h
2014-01-09 17:03:08 +08:00
James Chen 3bb1fae660 Merge pull request #5010 from boyu0/fix_texture2dtest_crash_bug
closed #3638: Fix Image crashes when load tga file.
2014-01-09 00:40:09 -08:00
boyu0 e34ef0d38f change initialization _data from 0 to nullptr. 2014-01-09 16:33:31 +08:00
boyu0 e063755596 fix Image crashes in mac when load tag file 2014-01-09 15:26:05 +08:00
walzer 1ad14340bf issue #3627, remove Hungarian Notation in LabelAtlas 2014-01-09 14:26:34 +08:00
walzer 8da4879560 issue #3627, remove lua/js doxygen mark from LabelAtals constructor & destructor. 2014-01-09 14:21:43 +08:00
walzer d15874fdf7 fixed #3627, an extra benefit from adding LabelAtlas::create() is that we can hide its default constructor into protected. 2014-01-09 14:16:26 +08:00
walzer 2d8fcb2c00 issue #3627, remove UICCLabelAtlas, add LabelAtlas::create() for GUI module 2014-01-09 12:40:51 +08:00
Dhilan007 fe7d5cbdfb update If Construct 2014-01-09 09:46:17 +08:00
Dhilan007 d18da42695 fix addImageAsync bad judgment of generate image for the first ImageFile. 2014-01-08 23:42:54 +08:00
WuHuan 1cd68accc1 Merge branch 'develop' of https://github.com/akof1314/cocos2d-x into develop 2014-01-08 17:03:44 +08:00
WuHuan 954ee61022 testcpp mingw 2014-01-08 16:58:36 +08:00
WuHuan 668c4b83ef Merge pull request #3 from cocos2d/develop
update
2014-01-08 00:44:40 -08:00
James Chen eb8f621ab0 closed #3597: Uses !xxx.empty() instead of xxx.size() > 0. 2014-01-08 10:47:27 +08:00
James Chen 685b80796b Merge commit 'refs/pull/4846/head' of git://github.com/cocos2d/cocos2d-x into iss3597-particle-plist 2014-01-08 10:36:51 +08:00
Daniel T. Borelli 939e94d568 const correctness 2014-01-07 22:09:43 -03:00
Daniel T. Borelli 1d435a3e8e const correctness: use cbegin/cend, const std::string 2014-01-07 18:02:31 -03:00
minggo ac8a7b4ce1 Merge pull request #4983 from dabingnn/develop_layerColorBug
fix layerColor occlude sprite bug on android
2014-01-07 06:25:59 -08:00
Huabing.Xu b1d9d5e55e fix layerColor occlude sprite bug on android 2014-01-07 22:08:00 +08:00
minggo feb4ac1cdb Merge pull request #4959 from minggo/actionprogress-fade-tint
ActionProgress has fade and tint effect
2014-01-07 00:32:43 -08:00
minggo 1275d03c77 add override 2014-01-07 16:30:12 +08:00
minggo 6bb4f9822a ActionProgress has fade and tint effect 2014-01-07 16:23:58 +08:00
James Chen 49ca35fc3d Merge pull request #4956 from dumganhar/move-temp-obj
Uses CMAKE_BINARY_DIR instead of CMAKE_SOURCE_DIR, all temporary files will be in 'build'  folder.
2014-01-06 23:58:42 -08:00
James Chen 2a3481f20c Moves temp files to CURRENT_BINARY_DIR. 2014-01-06 23:44:36 -08:00
Ricardo Quesada aa2168f66f RenderQuad with bigger size
It uses 18 bits for texture id
and 10 bits for shader id
This is a temporal fix
2014-01-06 23:41:01 -08:00
Zhe Wang 9b6027d284 Merge pull request #4947 from walzer/develop
udpate copyrights for the new year 2014 and Chukong.
2014-01-06 19:50:18 -08:00
minggo 49d314363f Merge pull request #4945 from dabingnn/develop_label_shaderBug
fix label fnt bug for wrong shader
2014-01-06 19:44:06 -08:00
Huabing.Xu 6c6da4cf77 fix label fnt bug for wrong shader 2014-01-07 11:39:55 +08:00
walzer 64af0de648 update copyrights for 2014, in cocos/2d/ folder 2014-01-07 11:25:07 +08:00
minggo 721181632b Merge pull request #4930 from Dhilan007/develop_crash
fix error for load spriteFrames from plist in CCAnimationCache class.
2014-01-06 18:57:47 -08:00
Dhilan007 aec4045797 fix error for load spriteFrames from plist in CCAnimationCache class. 2014-01-06 20:23:45 +08:00
James Chen 75804ac8a2 Warning fix in ccUTF8.cpp/h 2014-01-06 20:04:09 +08:00
James Chen dd0e157c74 Warning fix in CCTextFieldTTF.cpp. 2014-01-06 20:01:28 +08:00
minggo 9b44e80cf2 Merge pull request #4900 from dabingnn/develop_SpriteBatchNodeShaderBug
init shader on construction instead of draw in class CCSpriteBatchNode
2014-01-06 00:11:59 -08:00
minggo e4bec7d1ef Merge pull request #4902 from Dhilan007/develop_crash
fix TextInput not show IME on android.
2014-01-05 19:50:19 -08:00
Dhilan007 5b317196c8 fix TextInput not show IME on android. 2014-01-06 11:45:18 +08:00
Huabing.Xu 381be48c56 init shader on construction instead of draw in class CCSpriteBatchNode 2014-01-06 11:26:00 +08:00
James Chen d74d21a6f0 Merge pull request #4884 from daltomi/debug
Proposal: remove boolean flag, The pointer *atlas == item.second not change in map::erase().
2014-01-05 19:08:37 -08:00
minggo fcfa6744f4 make TMXLayer::getProperties() return reference 2014-01-05 18:20:29 +08:00
chengstory 4893c561db Merge branch 'develop' into #3582 2014-01-05 12:43:41 +08:00
James Chen 03200374b0 Merge pull request #4887 from Dhilan007/develop_crash
fix crash related to not support the z length modifier for size_t on vs
2014-01-04 20:10:40 -08:00
Dhilan007 49d8b76b9e fix crash related to not support the z length modifier for size_t on vs 2014-01-05 11:59:32 +08:00
chengstory 7efacc4890 issue #3582 void serialize(void *r) -> bool serialize(void *r) 2014-01-05 01:13:16 +08:00
James Chen f94221a93b compilation error fix. ssize_t -> int 2014-01-04 22:21:14 +08:00
James Chen 3c04d586b0 Wrong warning fixes correct in ccUTF8.cpp. 2014-01-04 21:54:05 +08:00
James Chen 42356e8597 Exchanges order of Sprite::setSpriteFrame(string), Sprite::setSpriteFrame(frame) . It’s needed for bindings-generator to generate correct binding glue codes. 2014-01-04 21:53:03 +08:00
Daniel T. Borelli 08dad98592 map:erase() is safe for item.second == FontAtlas* 2014-01-04 07:22:50 -03:00
James Chen 6827538802 Adds override keyword for override functions. 2014-01-04 18:12:09 +08:00
WuHuan e972c97dcf support mingw 2014-01-04 14:40:22 +08:00
James Chen 43cdf1713b Merge pull request #4864 from daltomi/test
fix bad name variable CCDirector
2014-01-03 21:44:42 -08:00
Daniel T. Borelli d10992951b fix bad name variable 2014-01-04 02:22:09 -03:00
Dhilan007 35246b0810 fix compiling error and miss file on vs. 2014-01-04 12:25:12 +08:00
James Chen f55be38ad8 Merge pull request #4853 from Dhilan007/develop_crash
fix label not appear on the screen
2014-01-03 19:00:06 -08:00
Dhilan007 b14999a7a7 fix label not appear on the screen 2014-01-04 10:56:14 +08:00
James Chen f3eb21e748 Merge pull request #4852 from dumganhar/iss3579-lua-bugtest914-crash
closed #3579: TestLua->BugsTest->bug914 crashes if clicking 'reset' button all the time.
2014-01-03 18:51:16 -08:00
James Chen 0082cf3e4d closed #3579: TestLua->BugsTest->bug914 crashes if clicking 'reset' button all the time. 2014-01-04 10:28:09 +08:00
Ricardo Quesada 76960ab83a Merge pull request #4851 from ricardoquesada/node_vertex_z_fix
Node vertex Z fix
2014-01-03 17:55:32 -08:00
Ricardo Quesada 5a0284c183 Node vertex Z fix
Node correctly  sets the Z vertex in getNodeToParentTransform(),
and not in transform().

This is the correct thing to do, and also fixes possible collisions
with the additionalTransform (eg: Camera)
2014-01-03 17:54:07 -08:00
James Chen 46153d8c34 More warning fixes. 2014-01-04 09:17:37 +08:00
Ricardo Quesada a7b33e3ec3 Fixes NodeToWorld
Multiplication was in the incorrect order
2014-01-03 14:21:33 -08:00
Dawid Drozd b7314cd655 Fix for missing field in particle file. 2014-01-03 21:27:08 +01:00
Dawid Drozd 43ce4fa546 Fixed mistake in documentation addImage doesn't support gif format 2014-01-03 21:22:05 +01:00
minggo 5ad3414921 Merge pull request #4834 from minggo/bug-fix
Put "initxx" functions into protected.
2014-01-03 03:27:55 -08:00
minggo 4fc7ad6e3d Merge pull request #4791 from dabingnn/develop_clippingNodeMobile
fix bug clippingNodetest on mobile
2014-01-03 02:36:52 -08:00
minggo 1d04b42947 Put "initxx" functions into protected. 2014-01-03 18:15:56 +08:00
samuele3hu 2b19da00df Update the lua test cases about the armature 2014-01-03 14:51:36 +08:00
James Chen 0fe73f3a5d Merge pull request #4804 from minggo/android-config
don't build spine module when build 2d module
2014-01-02 06:53:15 -08:00
minggo 676e25d304 2d module don't denpend on spine 2014-01-02 20:17:11 +08:00
James Chen 602468e3f2 Merge pull request #4802 from dumganhar/develop
Fixes two memory leaks in EventDispatcher::removeEventListener(removeEventListeners).
2014-01-02 04:08:22 -08:00
James Chen 05b1be3aeb Fixes two memory leaks in EventDispatcher::removeEventListener(removeEventListeners). 2014-01-02 19:59:10 +08:00
minggo ded3e753f3 use std::function for call back 2014-01-02 17:23:00 +08:00
Huabing.Xu 57b0426994 fix bug clippingNodetest on mobile 2014-01-02 16:19:23 +08:00
Dhilan007 ebf3faadc3 fix crash related to not support the z length modifier for size_t on vs 2013-12-31 16:32:16 +08:00
Huabing.Xu b2934d32bc Merge branch 'develop' into develop_RenderTextureBug
* develop: (32 commits)
  fix align text error in label
  Update the JS binding code & samples for latest cocos2d engine.
  [AUTO] : updating submodule reference to latest autogenerated bindings
  texture listener was enabled only when the macro CC_ENABLE_CACHE_TEXTURE_DATA was enabled.
  Updates nativeactivity.cpp.
  closed #2865: Deprecates CCNotificationCenter, uses EventDispatcher instead.
  remove other non-functional jenkins scripts
  [AUTO] : updating submodule reference to latest autogenerated bindings
  move ghprb.py to tools/jenkins-scripts/
  issue #2050: commit resources
  add github pull request builder for Jenkins
  Adds an empty LuaEngine::parseConfig function.
  [JSB] Adds trigger bindings for CocoStudio.
  update cocos2d-x version string
  update describe for support translucency on android
  update describe for support translucency on android
  update describe for support translucency on android
  recover java activity on android.
  remove draw increment
  migrate ShaderTestSprite to new renderer
  ...
2013-12-31 14:58:11 +08:00
Dhilan007 b51efbd654 fix align text error in label 2013-12-31 14:13:26 +08:00
Huabing.Xu bf1f5dd0e0 fix rendertexture bug 2013-12-31 11:48:51 +08:00
James Chen 8145bf903e texture listener was enabled only when the macro CC_ENABLE_CACHE_TEXTURE_DATA was enabled. 2013-12-31 11:02:01 +08:00
James Chen 973adc6b2f Updates nativeactivity.cpp. 2013-12-31 10:55:59 +08:00
James Chen cf006df9ff closed #2865: Deprecates CCNotificationCenter, uses EventDispatcher instead. 2013-12-31 10:54:37 +08:00
James Chen 1d8ee016e5 Merge pull request #4596 from boyu0/bug2050_tilemap_firstgid_bug
closed #2050: fix tilemap firstgid bug
2013-12-30 05:42:19 -08:00
Huabing.Xu a14006bb8f calculation matrix 2013-12-30 21:24:16 +08:00
James Chen edb2ad0933 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into ccs-binding
Conflicts:
	cocos/editor-support/cocostudio/TriggerMng.cpp
2013-12-30 21:06:57 +08:00
James Chen 1edf748dc3 [JSB] Adds trigger bindings for CocoStudio. 2013-12-30 20:57:46 +08:00
Huabing.Xu c030553d8c Fix missed popMatrix 2013-12-30 20:25:25 +08:00
minggo 3680995f0b Merge pull request #4742 from minggo/develop
update cocos2d-x version string
2013-12-30 04:23:41 -08:00
minggo 046d6696bc update cocos2d-x version string 2013-12-30 20:22:25 +08:00
boyu0 0984eafaef closed #2050: move autorelease to CLN 2013-12-30 15:32:04 +08:00
Huabing.Xu 1962dfa52d migration transition page turn to new renderer 2013-12-30 14:43:18 +08:00
minggo 0e9b43248c Merge pull request #4728 from dabingnn/develop_removeCommandPool
Develop remove command pool
2013-12-29 21:53:12 -08:00
boyu0 1f72fafd08 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into bug2050_tilemap_firstgid_bug
Conflicts:
	cocos/2d/CCTMXXMLParser.cpp
	cocos/2d/CCTMXXMLParser.h
2013-12-30 12:30:59 +08:00
James Chen d72a9d2c0d Merge pull request #4727 from dumganhar/develop
Fix of wrong include symbol of CCVector.h
2013-12-29 19:55:58 -08:00
James Chen c5c03a3b35 Fix of wrong include symbol of CCVector.h 2013-12-30 11:55:01 +08:00
boyu0 a76c59f644 closed #2050: add tile map xml format test and fix tile property bug. 2013-12-30 11:33:41 +08:00
James Chen 200f07dc34 closed #3290: [JSB] The order of onEnter and onExit is wrong. For develop branch. 2013-12-30 11:10:02 +08:00
James Chen 31e2b3d5c2 Merge pull request #4715 from SBKarr/develop
closed #3542: AngelCode binary file format support for LabelBMFont.
2013-12-29 18:11:19 -08:00
Roman "SBKarr 93f6d9c4f5 Added test case for binary fnt file
Also, fixed nul-termination issue in file parsing
2013-12-28 23:00:07 +04:00
James Chen b17117a1a1 More warning fixes. 2013-12-28 14:34:52 +08:00
Roman "SBKarr b0e6b5a43f AngelCode binary file format support for LabelBMFont 2013-12-27 22:32:07 +04:00
minggo 3760cddf49 Merge pull request #4705 from Dhilan007/failed_dispatch_receive
fix failed to receive dispatch signal on some android device
2013-12-27 04:33:30 -08:00
James Chen 9baa64f274 Merge pull request #4688 from walzer/develop
make CC_USE_PHYSICS can ACTUALLY be switch off
2013-12-27 04:04:48 -08:00
James Chen bf881f3ac0 Merge pull request #4691 from samuele3hu/DispatcherBak1
Reconstruct the operation of handling lua script event
2013-12-27 03:58:08 -08:00
Dhilan007 b319cb58ac fix failed to receive dispatch signal on some android device,such as [HTC EVO 3D X515m]. 2013-12-27 18:05:48 +08:00
minggo ec3b3ea012 Merge pull request #4696 from dumganhar/warning-fix
Some warning fixes on linux.
2013-12-27 01:56:47 -08:00
CaiWenzhi 385894548d Merge branch 'develop' into develop_nutty_modify_framework_addnewreader 2013-12-27 17:19:29 +08:00
James Chen a47a7075e4 Merge pull request #4699 from boyu0/iss3509_physics_switch_foreground_bug
closed #3509: Sprites with PhysicsBody moves to wrong position when swit...
2013-12-27 00:28:43 -08:00
CaiWenzhi e45c2a8601 Modify manager of some widgets' children 2013-12-27 16:01:03 +08:00
boyu0 1e8e15506d closed #3509: Sprites with PhysicsBody moves to wrong position when switch foreground/background. 2013-12-27 15:53:55 +08:00
walzer ece68aafc2 add Scene::update & addChild into CC_USE_PHYSICS scope, TestCpp compiles and runs successfully when CC_USE_PHYSICS == 0 2013-12-27 15:49:08 +08:00
James Chen febc19ea8d Some warning fixes on linux. 2013-12-26 23:06:16 -08:00
Dhilan007 861925e752 fix compiling error in vs project on win7. 2013-12-27 14:38:22 +08:00
Huabing.Xu 66e550e5a0 Merge branch 'develop' into develop_removeCommandPool
* develop: (33 commits)
  fix black screen when back to foreground  on android.
  Fix set FPS broken.
  Update CHANGELOG [ci skip]
  Update AUTHORS [ci skip]
  Update CCString.cpp
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Updates Bindings-generator.
  Renames: IntValueMap —> ValueMapIntKey
  Restricts the element type for Vector<T> and Map<K, V>, it has to be `Object*` or `ObjectSubClass*`.
  Modify reader
  long --> ssize_t for TableView callback.
  Generates execute file in cocos root_dir/bin folder for HelloCpp.
  Add listview and pageview  reader
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Modify actionnode
  [AUTO] : updating submodule reference to latest autogenerated bindings
  optimize loop
  fix LabelTestNew
  Compilation fixes after merge PR #4669 https://github.com/cocos2d/cocos2d-x/pull/4669
  Fix box2dView
  ...
2013-12-27 14:07:04 +08:00
Huabing.Xu 76d07fc76e remove empty interface releaseToCommandPool 2013-12-27 14:02:17 +08:00
Huabing.Xu 268f2fcc21 adjust comment codes 2013-12-27 13:52:44 +08:00
Huabing.Xu 40af66a7bc remove commandPool in renderCommand 2013-12-27 13:51:11 +08:00
minggo ef6295f046 Merge pull request #4693 from Dhilan007/black_screen_android
fix black screen when back to foreground  on android.
2013-12-26 21:46:18 -08:00
Dhilan007 f250d24766 fix black screen when back to foreground on android. 2013-12-27 11:56:56 +08:00
James Chen 0d9fe874a3 Fix set FPS broken. 2013-12-26 19:49:54 -08:00
samuele3hu d51440f62a Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into DispatcherBak1
Conflicts:
	cocos/scripting/lua/bindings/lua_cocos2dx_extension_manual.cpp
2013-12-27 11:17:11 +08:00
samuele3hu 6d9e865f15 Delete some ScriptEventType only used to Lua 、adjust the event callback mechanism and rename cc.HANDLERTYP_ related to avoid overlong 2013-12-27 10:35:44 +08:00
walzer d7704d574a issue #3517, enable CC_USE_PHYSICS by default 2013-12-27 00:00:50 +08:00
walzer c5e95618d9 fixed #3517, make CC_USE_PHYSICS can be switch off, and bring Scene::update(float), Scene::addChild(...) out of CC_USE_PHYSICS segment 2013-12-26 23:55:05 +08:00
James Chen 17ff6ef764 Renames: IntValueMap —> ValueMapIntKey 2013-12-26 22:07:20 +08:00
boyu0 a19d212f4f fix bug. 2013-12-26 22:00:52 +08:00
boyu0 6bc0a7066f change CustomCommand variable to class member. 2013-12-26 21:19:12 +08:00
samuele3hu 756a72cbca Reconstruct the operation of handling lua script event 2013-12-26 19:43:49 +08:00
boyu0 dec003477c delete ‘delete ptr’ and add CC_UNUSED_PARAM 2013-12-26 19:25:53 +08:00
boyu0 d32fbbbfca change GroupCommand variable to class member. 2013-12-26 18:11:23 +08:00
boyu0 2fb0179293 change QuadCommand variable to class member. 2013-12-26 16:36:03 +08:00
boyu0 f878864794 Specialize GroupCommand and CustomCommand, change generateCommand to new. 2013-12-26 15:41:47 +08:00
Huabing.Xu 963d637198 use raw new instead of generateCommand 2013-12-26 14:45:44 +08:00
Huabing.Xu b4c61d5a7c specialize RenderCommandPool<QuadCommand> 2013-12-26 14:44:21 +08:00
James Chen 142b189305 Some warning fixes. 2013-12-25 16:06:39 +08:00
James Chen 55b0ef85d8 Merge pull request #4631 from boyu0/const_char_star_to_std_string
Change const char* to const std::string&
2013-12-24 22:34:34 -08:00
boyu0 2c2953abc1 change “string.compare()” to “==“ 2013-12-25 14:20:37 +08:00
boyu0 f2e18f32a9 fix android compile error 2013-12-25 13:57:17 +08:00
James Chen 6fce4f9061 Don’t use ‘String::createWithFormat’ in our codes, use StringUtils::format() instead. 2013-12-25 11:00:51 +08:00
boyu0 62fc889a54 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into const_char_star_to_std_string
Conflicts:
	cocos/2d/platform/CCFileUtils.cpp
	cocos/2d/platform/CCFileUtils.h
	cocos/2d/platform/CCImageCommon_cpp.h
	cocos/2d/platform/CCSAXParser.cpp
	cocos/2d/platform/CCSAXParser.h
2013-12-25 10:41:37 +08:00
James Chen 17a6dbebb6 Compilation error fixes. 2013-12-24 19:05:35 +08:00
James Chen 1f5611ae05 Adds missing ‘)’. 2013-12-24 18:23:36 +08:00
James Chen 0ff85852cc Don’t use FileUtils::getInstance()->getFileData, please use getStringFromFile and getDataFromFile instead. 2013-12-24 18:08:40 +08:00
Huabing.Xu b6dc3d0371 fix clippingNode bug 2013-12-24 17:16:28 +08:00
James Chen 81d073aff0 Reverts FileUtil::getFileData to virtual function. 2013-12-24 16:29:55 +08:00
James Chen d33b2c41c7 Merge branch 'develop' into data-refactor
Conflicts:
	tools/tolua/cocos2dx.ini
2013-12-24 16:24:17 +08:00
boyu0 1a453a26ab Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into const_char_star_to_std_string
Conflicts:
	cocos/2d/renderer/CCNewSpriteBatchNode.cpp
	cocos/2d/renderer/CCNewSpriteBatchNode.h
2013-12-24 16:07:25 +08:00
James Chen f527b50ce6 Merge pull request #4630 from dumganhar/iss3492-bmfont-fix
closed #3492: LabelBMFont string can't be shown integrally.
2013-12-23 23:56:38 -08:00
James Chen 7ee0771101 closed #3492: LabelBMFont string can't be shown integrally.
Issue URL:  http://www.cocos2d-x.org/issues/3492
2013-12-24 15:55:45 +08:00
boyu0 6e6ccbd5f9 change some const char* to const std::string& 2013-12-24 15:49:58 +08:00
Dhilan007 f140ece282 update vs project for remove some file into renderer. 2013-12-24 15:34:40 +08:00
James Chen 0305ff15db Merge pull request #4625 from dabingnn/develop_NewClippingNode
Develop new clipping node
2013-12-23 23:20:38 -08:00
Huabing.Xu 5cc45493ef remove commented codes 2013-12-24 15:13:37 +08:00
Huabing.Xu ccf47e6422 remove commented codes 2013-12-24 15:11:01 +08:00
James Chen 451d76f6b0 Merge pull request #4611 from dumganhar/spine-test
Merge PR #4572, Spine JS test support.
2013-12-23 22:55:58 -08:00
Huabing.Xu 07bc4d34a8 some rename for global variables and member functions. 2013-12-24 14:53:49 +08:00
Huabing.Xu c36d920159 remove include reference 2013-12-24 14:15:23 +08:00
Huabing.Xu eee06ec905 update project file:android and linux 2013-12-24 14:12:15 +08:00
Huabing.Xu 9db599c0c9 remove class NewClippingNode 2013-12-24 14:10:54 +08:00
Huabing.Xu e7facf9f85 remove NewClippingNode feature function into ClippingNode 2013-12-24 14:08:57 +08:00
boyu0 8e329501ba Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into const_char_star_to_std_string
Conflicts:
	cocos/2d/renderer/CCNewSprite.cpp
	cocos/2d/renderer/CCNewSprite.h
	cocos/2d/renderer/CCNewTextureAtlas.cpp
	cocos/2d/renderer/CCNewTextureAtlas.h
2013-12-24 11:44:08 +08:00
Huabing.Xu b821a33cfa remove comment code 2013-12-24 11:28:42 +08:00
Huabing.Xu 12e2cfedf2 update project file:android and linux 2013-12-24 11:20:21 +08:00
Huabing.Xu 24ac743a3c remove class NewSpriteBatchNode 2013-12-24 11:03:59 +08:00
boyu0 3344c5243c change some const char* to const std::string& 2013-12-24 10:51:47 +08:00
Huabing.Xu b61bf3ad95 LabelBMFont inherit SpriteBatchNode instead of NewSpriteBatchNode
remove NewSpriteBatchNode testcase to SpriteBatchNode
2013-12-24 10:51:35 +08:00
Huabing.Xu 410cfb9ca4 move NewSpriteBatchNode feature function into SpriteBatchNode 2013-12-24 10:48:57 +08:00
Huabing.Xu 8310c18105 update project file: android and linux 2013-12-24 10:07:53 +08:00
Huabing.Xu c4f4f91cb4 Merge branch 'develop' into develop_mergeNewSprite
* develop:
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Updates Bindings-generator.
  Binds Node::setAnchorPoint manually.
  Don’t hide parent’s addChild method in TMXLayer class.
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Updates JS-tests to the latest version.
  [Lua Binding] Supports to bind more container: std::vector<std::string>, std::vector<int>, cocos2d::Map<std::string, T>.
  Updates js tests to the latest version.
  Removes unneeded binding glue codes, Sprite::setPosition.
  Bindings-generator skips Node::setContentSize. Binds it manually.
  [AUTO] : updating submodule reference to latest autogenerated bindings
  issue #3353:Add the DisplayLinkDirector lua binding
  issue #2771: fix warning log and fix typo.
  issue #3353:Lua gc mechanism will make the extended attributes of lua userdata disapper
2013-12-24 10:03:21 +08:00
Huabing.Xu 8d58e43ad2 remove Class NewSprite 2013-12-24 09:40:00 +08:00
James Chen 05f6a5b09b Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into spine-test 2013-12-23 22:05:20 +08:00
James Chen 44f9009a5d Merge pull request #4610 from dumganhar/lastest-js-test
Updates JS-test to the latest version and some binding fixes
2013-12-23 06:04:49 -08:00
James Chen 5f17984826 Don’t hide parent’s addChild method in TMXLayer class. 2013-12-23 21:53:23 +08:00
Huabing.Xu e66eb6464d use Sprite instead of NewSprite 2013-12-23 21:07:25 +08:00
Huabing.Xu c3247c800f merge feature function from NewSprite into Sprite 2013-12-23 21:06:37 +08:00
James Chen cafebe7295 Merge commit 'refs/pull/4572/head' of git://github.com/cocos2d/cocos2d-x into spine-test
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
2013-12-23 20:28:51 +08:00
Huabing.Xu b3eb297249 Merge branch 'develop' into develop_mergeNewTextureAtlas
* develop:
  [AUTO] : updating submodule reference to latest autogenerated bindings
  closed #3478: BitmapFontMultiLineAlignment test shows some unneeded 'line break'
  Removes unneeded ‘override’ codes, uses `using Node::addChild;` to prevent compiler warnings.
  Updates bindings-generator, skips to bind override functions.
  Removes unneeded ‘clone’ in cocos2d_specifics.cpp.
2013-12-23 20:12:06 +08:00
Huabing.Xu 1dd2c1c20c remove NewTextureAtlas 2013-12-23 20:11:50 +08:00
James Chen bbbfa4b106 Merge pull request #4603 from dabingnn/develop_mergeNewRenderTexture
Develop merge new render texture
2013-12-23 04:09:33 -08:00
Huabing.Xu 98d573f4cb rename protected _beginWithClear to beginWithClear 2013-12-23 19:59:09 +08:00
James Chen eb9cb237d5 Merge pull request #4600 from dumganhar/remove-unneeded-bindings-codes
closed #3480: Removes unneeded codes of override function.
2013-12-23 03:43:27 -08:00
Huabing.Xu 0dab85a3bf update CMakeLists.txt 2013-12-23 18:37:18 +08:00
Huabing.Xu 75597bc47f Merge branch 'develop' into develop_mergeNewRenderTexture
* develop:
  [LUA] Removes CCCameraDeprecated table in Deprecated.lua.
  [AUTO] : updating submodule reference to latest autogenerated bindings
  issue #3403:Modify the registerScriptHandler functions inputparams and some EventData struct info
  Compilation fix after this PR (https://github.com/cocos2d/cocos2d-x/pull/4583).
  issue #3403:Delete Camera manual lua binding
  issue #3403:Add the EventDispatcher lua binding and the releated test cases
2013-12-23 18:34:12 +08:00
James Chen 8c3315de76 closed #3478: BitmapFontMultiLineAlignment test shows some unneeded 'line break' 2013-12-23 18:23:39 +08:00
Huabing.Xu 9c97fc6f19 remove NewRenderTexture include file 2013-12-23 18:08:50 +08:00
Huabing.Xu bcaec978d3 remove NewRenderTexture Class 2013-12-23 18:04:04 +08:00
Huabing.Xu 487e0b21af update Xcode project file& android.mk 2013-12-23 18:03:08 +08:00
Huabing.Xu 41a77fed61 TestCase Use RenderTexture instead of NewRenderTexture 2013-12-23 17:13:41 +08:00
Huabing.Xu a7a50dffcc move begin(), end(),draw() to RenderTexture 2013-12-23 17:13:06 +08:00
James Chen ed93f90ccc Removes unneeded ‘override’ codes, uses `using Node::addChild;` to prevent compiler warnings. 2013-12-23 16:58:26 +08:00
Huabing.Xu fad585fbef move rendering callback to RenderTexture 2013-12-23 15:59:47 +08:00
boyu0 0cbbfdba8c closed #2050: Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into bug2050_tilemap_firstgid_bug
Conflicts:
	cocos/2d/CCTMXLayer.cpp
2013-12-23 15:40:33 +08:00
Huabing.Xu b7c0d7a9e8 1. remove redundant code in NewRenderTexture 2. rename protected beginWithClear to _beginWithClear 2013-12-23 14:59:44 +08:00
James Chen 2fec81fcae Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into data-refactor
Conflicts:
	tools/tolua/cocos2dx.ini
2013-12-23 13:52:15 +08:00
James Chen aeafe06d7f Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into data-refactor
Conflicts:
	cocos/scripting/lua/bindings/lua_cocos2dx_manual.cpp
2013-12-23 11:57:29 +08:00
James Chen 11423b5851 Changes the type of FontFreeType::_ttfData from `unsigned char*` to `Data`, makes codes more elegant. 2013-12-23 11:53:39 +08:00
boyu0 1072711a4c issue #2050: use static_cast 2013-12-23 10:46:35 +08:00
boyu0 baf8cb06c5 issue #2050: delete max/minGID, fix firstGID bug 2013-12-23 10:37:46 +08:00
samuele3hu 7daace0b2a Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into NewEventDispatcher 2013-12-23 09:43:05 +08:00
samuele3hu 50bcdee725 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into NewEventDispatcher 2013-12-22 22:11:17 +08:00
samuele3hu 97f26176e8 issue #3403:Add the EventDispatcher lua binding and the releated test cases 2013-12-22 22:10:21 +08:00
Dhilan007 786b7d9912 update vs project for remove CCCamera. 2013-12-22 17:19:59 +08:00
Ricardo Quesada 4f435a8613 Adds getScene() to Node
helper function to get the Scene containing the Node
2013-12-21 12:28:49 -08:00
Ricardo Quesada 49903ea779 Director emits events after visit, after draw and after update. And when the projection changes
Adds helper functions on EventDispatcher
Adds test in NewEventDispatcherTest
2013-12-21 10:55:16 -08:00
Ricardo Quesada eea2e70d1e Adds events in director 2013-12-21 00:56:28 -08:00
Ricardo Quesada 72d77bb035 removes dirty from ActionCamera 2013-12-20 19:45:30 -08:00
Ricardo Quesada eadbaa3bf5 Adds comment to ActionCamera file 2013-12-20 19:37:14 -08:00
Ricardo Quesada fd8c7e9a5d Removes CCCamera
Not needed anymore.
2013-12-20 19:24:56 -08:00
Ricardo Quesada b8b7714431 Camera is working OK in 2d projection 2013-12-20 19:19:24 -08:00
Ricardo Quesada d8ad5291f4 Nore camera 2013-12-20 16:33:31 -08:00
Ricardo Quesada 0703d974e2 NodeGrid fixes
Adds license
Removes unneded matrix
replaces std::for_each with for range-loop
2013-12-20 11:52:52 -08:00
James Chen 2a7b2c107a Updates CCUserDefaultAndroid.cpp. 2013-12-20 21:51:53 +08:00
minggo 9bea08ded9 Merge pull request #4580 from dabingnn/develop_MotionStreak
Migrate MotionStreak to new renderer
2013-12-20 05:36:52 -08:00
Huabing.Xu 739cf0ce85 Migrate MotionStreak to new renderer 2013-12-20 21:21:50 +08:00
James Chen 9e05f300f3 [Data Refactor] compilation error fix. 2013-12-20 21:16:46 +08:00
James Chen 21a9f05110 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into data-refactor
Conflicts:
	cocos/2d/CCUserDefault.cpp
	cocos/2d/CCUserDefault.mm
	cocos/2d/CCUserDefaultAndroid.cpp
	cocos/2d/ZipUtils.cpp
	cocos/2d/platform/CCFileUtils.h
	cocos/2d/platform/CCSAXParser.cpp
2013-12-20 21:12:11 +08:00
James Chen 3d76281617 Removes an unused assert. 2013-12-20 19:49:25 +08:00
James Chen 5852c66e5a closed #3463: ListenerID is std::string now. To avoid hash collision when using lots of EventCustoms. 2013-12-20 19:47:11 +08:00
Huabing.Xu a8d2ae9eda Merge branch 'develop' into develop_transitionScene
* develop:
  [AUTO] : updating submodule reference to latest autogenerated bindings
  closed #3463: Potential hash collision by using typeid(T).hash_code() in JSB and LuaBinding. Instead of using std::unordered_map<long, T>(long is the hash_code generated by typeid(T).hash_code()), We needs to use std::unordered_map<std::string, T> to avoid collision since unordered_map internally processes collisions.
  Update CHANGELOG [ci skip]
  Update AUTHORS [ci skip]
  closed #3457: Fix of UserDefault. Infinite loop in UserDefault's destructor on iOS. The destructor of UserDefault is private now.
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Fixed non-functioning default value for CCUserDefault::getDoubleForKey()
2013-12-20 19:15:50 +08:00
byeonggee.seo f3e4d9277e spine android build phase moved 2013-12-20 19:16:16 +09:00
James Chen e54c993918 Merge pull request #4564 from dmurtagh/UserDefault_GetDouble_Fix_For_Android
Fixed non-functioning default value for CCUserDefault::getDoubleForKey()
2013-12-20 00:13:05 -08:00
Huabing.Xu ef5b072182 fix transition scene CrossFade 2013-12-20 14:38:02 +08:00
James Chen 2c590cea3e closed #3457: Fix of UserDefault. Infinite loop in UserDefault's destructor on iOS. The destructor of UserDefault is private now. 2013-12-20 14:06:24 +08:00
Huabing.Xu 87f62bc8a0 Merge branch 'develop' into develop_transitionScene
* develop:
  #include <string> in CCComponentContainer.h to fix linux build failure.
  #include <algorithm> for std::find in CCVector.h.
  const love in CCFileUtils.cpp.
  More std::for_each —> for(const auto& …)
2013-12-20 12:45:22 +08:00
minggo ea751f8f1f Merge pull request #4568 from dabingnn/develop_transitionScene
fix transition scene progress timer
2013-12-19 19:06:06 -08:00
Huabing.Xu 9385fb3481 fix transition scene progress timer 2013-12-20 10:53:35 +08:00
James Chen e56a4a7c00 Merge pull request #4567 from dumganhar/for_each-gone
All std::for_each has gone. uses for(const auto& ...) instead.
2013-12-19 18:50:50 -08:00
James Chen a53f00c579 #include <string> in CCComponentContainer.h to fix linux build failure. 2013-12-20 10:41:29 +08:00
minggo 756f8f7a11 Merge pull request #4482 from dabingnn/develop_gridNode
Develop grid node
2013-12-19 18:30:42 -08:00
James Chen 58772d7dec const love in CCFileUtils.cpp. 2013-12-20 10:11:41 +08:00
James Chen 34382b4a8a More std::for_each —> for(const auto& …) 2013-12-20 09:54:50 +08:00
boyu0 19e1609c27 issue #2050: unsigned int to int 2013-12-20 09:50:53 +08:00
Ricardo Quesada f5d0d1ce43 batched children work as expected
Fixed order in the multi matrix.
2013-12-19 16:33:47 -08:00
Ricardo Quesada 59fee6b8d2 replaces std::for_each with for()
replaces `std::for_each` with C++11 `for( : )`
2013-12-19 13:34:41 -08:00
Damien 52c66a678c Fixed non-functioning default value for CCUserDefault::getDoubleForKey()
- defaultValue was not being passed into the JNI CallStaticDoubleMethod
method previously.
-  CCUserDefault::getDoubleForKey() would return undefined garbage when
the key doesn’t exist.
Test Case:
Call the following from anywhere in your code (in release
configuration). X will be garbage.
Call the following from your code:
double x =
CCUserDefault::sharedUserDefault()->getDoubleForKey("Some-Non-existant-k
ey-1234", 0);
CCLOG("x = %4.2f", x);

Fix Tested on Android. Affects Android only.
2013-12-19 12:32:51 -08:00
Huabing.Xu 61cf9e49eb change TransitionPageTurn::_outSceneProxy when class construction instead of onEnter 2013-12-19 22:01:32 +08:00
Huabing.Xu 517fec4de7 change TransitionTurnOffTiles::_outSceneProxy when class construction instead of onEnter 2013-12-19 21:49:21 +08:00
Huabing.Xu 034e1152e5 minor change accord to cocos2d coding style 2013-12-19 21:41:07 +08:00
Huabing.Xu 9fec597ff3 remove unreachable code 2013-12-19 21:36:44 +08:00
James Chen 3dc052db4f Fixes linux and windows building failure. 2013-12-19 20:32:22 +08:00
Huabing.Xu 44366c653c fix compile error 2013-12-19 17:20:36 +08:00
Huabing.Xu d51ad36613 Merge branch 'develop' into develop_gridNode
* develop: (67 commits)
  Adds const in ShaderTest2.h
  Skew works again!
  [AUTO] : updating submodule reference to latest autogenerated bindings
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Reverts submodule.
  Updates submodule of bindings-generator.
  Adds `std::for_each` test in invocation
  Reverts bindings-generator.
  fixed not render
  iterator in Sprite fixes
  update vs project for removes unneeded files
  getNodeToParentTransform fixes
  Node cleanup
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Improves SpriteTest
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Android and Linux fixes
  removes `using namespace std` from header file
  Removes unneeded files
  change play arguments
  ...

Conflicts:
	cocos/2d/CCNode.cpp
	samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-12-19 17:20:22 +08:00
boyu0 ef54ed3c15 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into HEAD
Conflicts:
	cocos/2d/CCLabel.cpp
	cocos/2d/CCLabel.h
	cocos/2d/CCLabelBMFont.cpp
	cocos/2d/CCLabelBMFont.h
	cocos/2d/CCLayer.cpp
	cocos/2d/CCLayer.h
	cocos/2d/CCNode.cpp
	extensions/GUI/CCControlExtension/CCControl.cpp
	extensions/GUI/CCControlExtension/CCControlButton.cpp
	extensions/GUI/CCControlExtension/CCScale9Sprite.cpp
	tools/tojs/cocos2dx.ini
2013-12-19 17:05:59 +08:00
Huabing.Xu 911e5b0bac fix bug : group command nesting will cause infinite loop 2013-12-19 16:55:22 +08:00
Huabing.Xu 1bc7250f7e node grid migrating to new renderer 2013-12-19 16:54:39 +08:00
Ricardo Quesada 1d3cc7a24c Skew works again! 2013-12-18 21:11:06 -08:00
James Chen d31c1457b1 Merge pull request #4546 from Dhilan007/update_vsProject
update vs project for removes unneeded files
2013-12-18 19:30:21 -08:00
Ricardo Quesada d138925aa0 Merge branch 'develop' into node_fixes 2013-12-18 18:33:56 -08:00
Ricardo Quesada b9a64725ab iterator in Sprite fixes
And replaces some std::for_each() with for() to prevent another object in the stack.
2013-12-18 18:33:04 -08:00
Dhilan007 ffa6ad3cb2 update vs project for removes unneeded files 2013-12-19 10:24:50 +08:00
minggo 9fc28e6c7d Merge pull request #4534 from boyu0/edit_hungarian_notation
Edit hungarian notation
2013-12-18 18:10:17 -08:00
Ricardo Quesada 89701f5006 getNodeToParentTransform fixes
Code is cleaner.
`Armature` calls parent to reduce code.

[]: Skew is still not working properly
2013-12-18 18:00:55 -08:00
boyu0 c6cc77e75b Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into edit_hungarian_notation 2013-12-19 09:45:21 +08:00
Ricardo Quesada 8390e7eadb Node cleanup
Uses "normal" interation without the lambda to prevent another object in the stack.

removed unused code.
2013-12-18 16:56:59 -08:00
Ricardo Quesada 7616edd9f3 Improves SpriteTest
Improves SpriteTest.
It is easier to see if Sprite works as SpriteBatchNode (and vice-versa).

Needed for the new renderer.

Also adds `const` to title() and subtitle()
2013-12-18 13:52:10 -08:00
Ricardo Quesada b36d77b1c2 Android and Linux fixes 2013-12-18 12:07:51 -08:00
Ricardo Quesada 903844c7bd Removes unneeded files
New functionality is merged into the 'official' classes
2013-12-18 11:44:45 -08:00
boyu0 d0b039ceda fix compile errors. 2013-12-18 22:44:03 +08:00
boyu0 71be55a9aa revert AccelerometerSimulation.m 2013-12-18 19:02:49 +08:00
boyu0 f16384a105 fix more code with hungarian notation 2013-12-18 18:51:36 +08:00
boyu0 082c3d274a Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into edit_hungarian_notation 2013-12-18 18:05:30 +08:00
boyu0 e07c4ffec1 Change NULL to nullptr, edit hungarian notation. 2013-12-18 17:47:20 +08:00
Huabing.Xu 46d1d5bb91 add GridNode New renderer imp 2013-12-18 17:19:50 +08:00
James Chen 7719c692b8 More warning fixes. 2013-12-18 16:03:07 +08:00
James Chen 581ba49399 Diables CC_ENABLE_CACHE_TEXTURE_DATA in Renderer::initGLView since Renderer is not inherited from Object now. CCNotificationCenter will not be able to work.
Signed-off-by: James Chen <jianhua.chen@cocos2d-x.org>
2013-12-18 15:41:57 +08:00
James Chen 2892e8be3f Refactors Data class, adds FileUtils::getStringFromFile, FileUtils::getDataFromFile and deprecates FileUtils::getFileData. 2013-12-18 14:58:17 +08:00
Dhilan007 2d9b7ee4fc update vs project for new renderer and fix compiling fail on vs. 2013-12-18 14:36:49 +08:00
Ricardo Quesada 24f89ac45c Revert... android platform is 10 2013-12-17 19:07:28 -08:00
Ricardo Quesada 156f69c528 Renderer is subclass of Object again... needed for Android.
ouch
2013-12-17 19:06:22 -08:00
Ricardo Quesada 5c9b8db0cb Updates project files file Linux and Android 2013-12-17 18:47:46 -08:00
Ricardo Quesada 33c4f891a0 Adds 'CC' to renderer files 2013-12-17 18:41:09 -08:00
Ricardo Quesada f369a8eec3 Adds correct License to Renderer files 2013-12-17 18:12:15 -08:00
Ricardo Quesada 3f3071fbb6 Cleanup RenderCommand code
RenderCommand code is cleaner
2013-12-17 18:02:11 -08:00
Ricardo Quesada d6be81b7a8 The Renderer is not a singleton
In order to access, you have to get it from the Director

`Director::getInstance()->getRenderer()`
2013-12-17 17:50:17 -08:00
Ricardo Quesada 441cb6c282 fixes warnings in QuadCommand 2013-12-17 10:35:15 -08:00
Ricardo Quesada ff106ed070 fixes warning on Label Fragment shader 2013-12-17 10:01:38 -08:00
Huabing.Xu 25fc3d3c2a Merge branch 'develop' into develop_gridNode
* develop: (105 commits)
  update armature to new render
  iOS & Mac project fix.
  [AUTO] : updating submodule reference to latest autogenerated bindings
  use size_t replace unsigned int for record redeque::size returned value.
  issue #2171: Updates CMakeLists.txt.
  issue #2171: Binds New renderer classes, ignores NewTextureAtlas.
  issue #2171: Adds header files of renderer in cocos2d.h.
  issue #2171: Reorder renderer files for iOS & mac project.
  issue #2171: small fix in ccTypes.h
  issue #2171: Don’t ‘using namespace std;’ in header file.
  [AUTO] : updating submodule reference to latest autogenerated bindings
  issue #2171: Ignores Director::getFrustum.
  issue #2171: Fixing compilation errors for Linux port.
  issue #2171: NULL —> nullptr for Android warning of CCBAnimationManager.cpp.
  issue #2171: [New Renderer] Fixing compilation errors for Android.
  [Win32] fix argument type. - argument of interface is ssize_t.
  Update AUTHORS [ci skip]
  Update CHANGELOG [ci skip]
  Add mouse scrolling support for extension test
  issue #3341:fix Incorrect at TextureCache::addImageAsync for repeatedly execute for the same image
  ...

Conflicts:
	cocos/2d/CCNode.cpp
	cocos/2d/cocos2d.vcxproj.filters
	samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-12-17 18:16:05 +08:00
James Chen 3829f841e7 Small fix for Vector::insert(const Vector<T>& other), renames it to Vector::pushBack(const Vector<T>& other). 2013-12-17 18:09:07 +08:00
James Chen d16fa07661 Removes Vector<T>::forEach, please use std::for_each instead. The same as Vector<T>::sort. 2013-12-17 17:45:29 +08:00
minggo 85ba3ee1a9 Merge pull request #4496 from Dhilan007/addImageAsync_IncorrectError
issue #3341:fix Incorrect at TextureCache::addImageAsync for repeatedly ...
2013-12-17 00:32:50 -08:00
LinWenhai 649e6b8065 use size_t replace unsigned int for record redeque::size returned value. 2013-12-17 16:04:48 +08:00
James Chen 12cc6c6153 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into iss2171-new-renderer
Conflicts:
	cocos/2d/CMakeLists.txt
2013-12-17 15:50:24 +08:00
James Chen 7fc7757470 issue #2171: Adds header files of renderer in cocos2d.h. 2013-12-17 15:40:50 +08:00
James Chen 08edcca9be issue #2171: small fix in ccTypes.h 2013-12-17 15:39:35 +08:00
James Chen 8f5970ef90 issue #2171: Don’t ‘using namespace std;’ in header file. 2013-12-17 15:32:24 +08:00
minggo 16ed9155c0 Merge pull request #4460 from Dhilan007/label_distanceField
new label:add support for distanceField
2013-12-16 23:18:41 -08:00
James Chen 2a38d4fe94 issue #2171: Fixing compilation errors for Linux port. 2013-12-17 14:50:40 +08:00
James Chen 4e01769cd5 issue #2171: [New Renderer] Fixing compilation errors for Android. 2013-12-17 14:18:41 +08:00
Ricardo Quesada c7d350c83e Merge branch 'develop' into newRenderer 2013-12-16 20:43:43 -08:00
Huabing.Xu 6abb6639b5 remove android properties change by eclipse 2013-12-16 19:22:40 +08:00
Dhilan007 f7a448814c issue #3341:fix Incorrect at TextureCache::addImageAsync for repeatedly execute for the same image 2013-12-16 17:12:53 +08:00
Dhilan007 0cf17f5658 label : fix some error on android when the GLSL versions is 1.0 2013-12-16 14:36:11 +08:00
Huabing.Xu 6aa2908c13 rename:
1. class: GridNode->NodeGrid
2. function: setNodeGrid->setGrid  getNodeGrid->getGrid setGridTarget->setTarget
3. file: CCGridNode.h&cpp->CCNodeGrid.h&cpp
2013-12-16 14:21:05 +08:00
Huabing.Xu b1eacd52cb Merge branch 'develop' into develop_gridNode
* develop:
  fix compile error related to ssize_t.
  issue #2771: add and change some physics API, and add more documents
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Some fixes for XXX:getDescription.
  Reverts CCSpriteBatchNode.h
  size_t —> ssize_t in CCTMXLayer.cpp
  issue #2771: add PhysicsWorld function set/getUpdateRate and set/getSpeed. Change name PhysicsQueryRectCallbackFunc and PhysicsPointQueryCallbackFunc to PhysicsRectQueryCallbackFunc and PhysicsQueryPointCallbackFunc
  Fix:Add lua binding of ’registerScriptHandler’、’unregisterScriptHandler’ and ’removeObjectAllHandlers’ of ScriptHandlerMgr and some constants define
  [AUTO] : updating submodule reference to latest autogenerated bindings
  More renames of description() to getDescription()
  getDescription() works as expected
  fix compiling error after fixing conflicts
  fix compiling error after fixing conflicts
  use ssize_t for index
  use ssize_t for index and capacity
  use ssize_t for capacity and index in containers
  Fix:Remove some needless lua binding functions and resolve a bug
2013-12-16 10:43:49 +08:00
boyu0 f9f816caf9 issue #3162: change log to cpp file 2013-12-16 03:42:54 +08:00
Lee, Jae-Hong 2807e785c0 fix CCImage bug on android platform.
- android.graphics.Bitmap bytes are aleady RGBA
- delete swapAlphaChannel and swapAlpha
2013-12-15 21:07:55 +09:00
Ricardo Quesada 3838268fd0 Merge branch 'develop' into newRenderer 2013-12-14 19:28:01 -08:00
boyu0 defae416f3 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect 2013-12-13 18:09:39 +08:00
James Chen 189cf1a076 Some fixes for XXX:getDescription. 2013-12-13 16:51:57 +08:00
James Chen ed93c114e5 Reverts CCSpriteBatchNode.h 2013-12-13 16:47:42 +08:00
James Chen bb5ef615dd Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into pr4479
Conflicts:
	cocos/2d/CCSpriteBatchNode.h
2013-12-13 16:44:22 +08:00
James Chen 7a8f2ae235 size_t —> ssize_t in CCTMXLayer.cpp 2013-12-13 16:41:03 +08:00
Dhilan007 39280d55f3 new label:add support for distanceField
PerformanceTest:add performance test for label.
2013-12-13 12:42:15 +08:00
Huabing.Xu a8a2ceb887 add linux make list 2013-12-13 12:25:17 +08:00
Huabing.Xu 305e80030c update Visual studio project file 2013-12-13 10:59:23 +08:00
Huabing.Xu 00edb5f7fe update android.mk in 2d folder 2013-12-13 10:57:23 +08:00
boyu0 d4c8fb0be6 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect 2013-12-13 10:47:52 +08:00
boyu0 c8c0e2270e issue #3162: deprecated RGBAProtocol, NodeRGBA and LayerRGBA 2013-12-13 10:10:49 +08:00
Ricardo Quesada 61cc365d9e Merge branch 'develop' into newRenderer
Conflicts:
	cocos/2d/CCGLProgram.h
	cocos/2d/CCLabelTTF.h
2013-12-12 14:41:42 -08:00
Ricardo Quesada f4c68e4eef More renames of description() to getDescription() 2013-12-12 14:38:12 -08:00
Ricardo Quesada a8c317bd83 getDescription() works as expected
renames `description` to `getDescription`. Adds `virtual`  to it.
Adds `getDescription` to missing nodes.
2013-12-12 14:30:22 -08:00
Ricardo Quesada 29a15c885a Merge branch 'develop' into newRenderer 2013-12-12 11:44:09 -08:00
boyu0 d7106d49be Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect 2013-12-12 17:04:21 +08:00
Huabing.Xu 5509bd48ef remove _grid 2013-12-12 16:21:21 +08:00
Huabing.Xu 08bfbbc582 Fix project can not compile after rebased pull 2013-12-12 16:20:52 +08:00
Huabing.Xu 256fe13d3f other grid scene transitions can work now 2013-12-12 15:15:43 +08:00
Huabing.Xu f1cac00dd7 TransitionPageTurn can work now 2013-12-12 15:15:43 +08:00
Huabing.Xu ea9d744d79 add setGridTarget method, grid node now can affect its target and its child 2013-12-12 15:15:43 +08:00
Huabing.Xu 09a9b1f557 remove setGrid getGrid in class Node 2013-12-12 15:15:43 +08:00
Huabing.Xu aad617e200 add class GridNode 2013-12-12 15:10:04 +08:00
minggo 040c42ebfd use ssize_t for index 2013-12-12 14:48:26 +08:00
minggo 1e9c763b40 use ssize_t for index and capacity 2013-12-12 14:48:26 +08:00
minggo ab23b47043 use ssize_t for capacity and index in containers 2013-12-12 14:48:26 +08:00
James Chen b5bab598b3 issue #2790: Disables deprecated warning for android to make Travis-CI happy. 2013-12-12 10:35:13 +08:00
James Chen b2e8bdce1e issue #2790: Uses StringUtils::format for Node::description(). 2013-12-12 09:47:35 +08:00
James Chen 976bef8b68 issue #2790: StringUtils::toStringWithFormat —> StringUtils::format. 2013-12-12 09:37:56 +08:00
Ricardo Quesada 6d1abc7d4d Merge branch 'develop' into newRenderer 2013-12-11 15:28:05 -08:00
James Chen 9e637a3a3b issue #2790: GLProgram::getXXXLog return `std::string` to prevent using CCString which was deprecated. 2013-12-11 22:35:37 +08:00
James Chen cc567a3077 issue #2790: Vector::remove —> Vector::erase. 2013-12-11 18:08:06 +08:00
James Chen be9bb6998b issue #2790: Deprecates Dictionary, Array, String, Integer, Bool, Float, Double classes.
Also renames Map::remove to Map::erase.
2013-12-11 18:08:06 +08:00
James Chen 49cc9719a6 issue #2790: log —> CCLOG. 2013-12-11 18:08:06 +08:00
James Chen 40bc797b1f issue #2790: Configuration::getValue has default value now. 2013-12-11 18:08:06 +08:00
James Chen 022df4c014 issue #2790: Removes test codes. 2013-12-11 18:08:05 +08:00
James Chen 2cda34d59a issue #2790: Deprecates CCDictionary, uses ValueMap for pure base data. Adds StringUtils class . 2013-12-11 18:08:05 +08:00
boyu0 00b115843c issue #3162: add updateColor function to Label and delete duplicate functions. 2013-12-11 16:38:47 +08:00
boyu0 7cbce905bf issue #3162: delete duplicate functions. 2013-12-11 16:12:14 +08:00
boyu0 463ae20ce6 issue #3162: Add layer cascade color and cascade opacity test, fix bugs 2013-12-11 15:57:20 +08:00
Ricardo Quesada 3b66d09bf5 Merge branch 'develop' into newRenderer 2013-12-10 11:10:55 -08:00
Ricardo Quesada 23222923bf Migrated code to Matrix4 2013-12-10 11:07:15 -08:00
Dhilan007 35eeebe64a add comments for include "CCStdC.h" only for windows 2013-12-10 23:13:21 +08:00
Dhilan007 abef5b59fa fix compile error for vs project 2013-12-10 21:20:52 +08:00
boyu0 a71394b122 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect 2013-12-10 18:03:41 +08:00
boyu0 083a0eea2a Remove all std::move in function returns. 2013-12-10 16:06:05 +08:00
Ricardo Quesada 0222c6544e Migration to Mat4x4
Armature not migrated yet

Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-12-09 17:32:51 -08:00
Ricardo Quesada aa00137fde Merge branch 'develop' into newRenderer 2013-12-09 11:10:00 -08:00
boyu0 d0da73c365 Add _stencil is nil test, add warning log. 2013-12-09 14:00:10 +08:00
boyu0 d6d7923134 closed #3162: add RGBAProtocol, NodeRGBA and LayerRGBA back and deprecate them 2013-12-09 11:32:28 +08:00
James Chen 908f5ed515 issue #2790: Fix for TMXObjectGroup::getObject. 2013-12-07 16:38:50 +08:00
James Chen 6b0589679b issue #2790: Vector<SchedulerScriptHandlerEntry*> instead of CCArray* in CCScheduler 2013-12-07 14:25:24 +08:00
James Chen d7997cf0cc issue #2790: Updates MenuItemToggole 2013-12-07 14:24:31 +08:00
James Chen b0cb7c230a #issue #2790: Uses Vector<Scene*> for scenesStack in CCDirector. 2013-12-07 14:22:51 +08:00
James Chen 0091ca2b6f issue #2790: Uses non-const ValueMap for simplifying codes in CCAnimationCache.cpp. 2013-12-07 14:22:03 +08:00
James Chen 165cdf7fe6 issue #2790: Deprecates CCArray. 2013-12-07 10:48:02 +08:00
Ricardo Quesada 8df96b1a6e Layercolor uses the new API 2013-12-06 17:59:34 -08:00
Ricardo Quesada ba2f65c6b2 Merge remote-tracking branch 'darkdukey/newRenderer' into newRenderer 2013-12-06 17:42:48 -08:00
Ricardo Quesada ee0ef6bf46 ProgressTimer works OK
Adds _modelViewTransform as  ivar of Node (temporary fix)
2013-12-06 17:42:16 -08:00
Nite Luo 94255a9d52 Fix culling 2013-12-06 14:59:06 -08:00
Ricardo Quesada 439adafbcd Merge remote-tracking branch 'darkdukey/newRenderer' into newRenderer 2013-12-06 11:57:19 -08:00
Ricardo Quesada 745541979b Particles working again.
Paticle Batch working too: increased VBO_SIE to 10500
2013-12-06 11:51:17 -08:00
Nite Luo 3e0bee706e Fix a hack in CCLabelAtlas for vertice color, add TODO for quad command 2013-12-06 11:41:24 -08:00
Ricardo Quesada 97fb43b8d7 Merge remote-tracking branch 'darkdukey/newRenderer' into newRenderer
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
2013-12-06 11:19:12 -08:00
Ricardo Quesada 73b1e3bb9e Merge branch 'develop' into newRenderer
Conflicts:
	cocos/2d/CCLabelAtlas.cpp
	cocos/2d/CCSprite.cpp
2013-12-06 09:37:08 -08:00
boyu0 0e94d4f3b8 closed #3162: fix indent. 2013-12-06 18:23:31 +08:00
James Chen 6cd573fa7f issue #2790: Deprecates CCSet. 2013-12-06 18:16:58 +08:00
boyu0 4d0e3dbd8d Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect 2013-12-06 18:16:26 +08:00
boyu0 af5f496861 issue #3162: Merge Node and NodeRGBA, fix bug: Child's opacity will not be changed when its parent's setCascadeOpacityEnabled was set to true and opacity was changed. 2013-12-06 18:07:16 +08:00
James Chen 0d30f2bbbb Merge pull request #4445 from dumganhar/iss2790-template-container
issue #2790: Fix of JSB project broken after using Vector<T>
2013-12-06 01:24:21 -08:00
minggo 368647c166 Merge pull request #4444 from minggo/fix-warning
fix some warnings
2013-12-06 01:07:03 -08:00
James Chen 9f6d2df63b Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into iss2790-template-container 2013-12-06 16:46:51 +08:00
James Chen b5978eeee6 issue #2790: Bindings-generator supports binding Vector<T> and some bug fixes. 2013-12-06 16:46:19 +08:00
minggo fa7c97171b fix some warnings 2013-12-06 16:32:06 +08:00
minggo 0126aaa205 Merge pull request #4442 from minggo/use-schedule
use Schedule::performFunctionInCocosThread
2013-12-05 22:30:54 -08:00
Ricardo Quesada 81b06f06a9 Merge branch 'develop' into newRenderer
Conflicts:
	cocos/2d/CCAtlasNode.h
2013-12-05 22:24:41 -08:00
minggo 19c86c0e4f Merge pull request #4434 from martell/msys2
Msys2 and Mingw added fixed x64 cocos/audio on Windows for MSVC and MinGW
2013-12-05 22:23:45 -08:00
minggo eecd5d7980 Merge pull request #4441 from xhcnb/mem_leak_android_userdefault
[ci skip]UserDefault::setDataForKey on android will cause memory leak
2013-12-05 22:19:58 -08:00
minggo 1502fef7e4 use Schedule::performFunctionInCocosThread 2013-12-06 14:15:01 +08:00
Jason Xu 29bd5001ae UserDefault::setDataForKey on android will cause memory leak 2013-12-06 11:53:43 +08:00
Ricardo Quesada e699a3b765 Uses MV in Quad Command 2013-12-05 19:04:01 -08:00
Nite Luo 42de943662 Fix Bug for Sprite performance test 2013-12-05 14:25:45 -08:00
Nite Luo e3fc789070 Merge branch 'newRenderer' of github.com:darkdukey/cocos2d-x into newRenderer 2013-12-05 12:05:44 -08:00
darkdukey 5f902d95b3 Merge pull request #5 from dabingnn/newRendererParticleSystem
New renderer particle system
2013-12-05 12:05:18 -08:00
Ricardo Quesada f68dcd9969 Merge branch 'develop' into newRenderer
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
	samples/Cpp/TestCpp/Classes/tests.h
2013-12-05 11:47:46 -08:00
minggo b67d567a79 replace long with int or ssize_t 2013-12-05 17:22:22 +08:00
James Chen b520941c5c Reverts config of VS project. 2013-12-05 16:37:50 +08:00
James Chen 79700118db Merge commit 'refs/pull/4433/head' of git://github.com/cocos2d/cocos2d-x into ccconsole
Conflicts:
	cocos/base/CCConsole.cpp
	cocos/base/CCConsole.h
2013-12-05 16:26:04 +08:00
James Chen 2b857ebb52 Fixing compilation errors on windows. 2013-12-05 16:09:38 +08:00
Ricardo Quesada 6a034a91f1 Merge branch 'develop' into console
Conflicts:
	cocos/scripting/auto-generated
2013-12-04 21:58:11 -08:00
Ricardo Quesada 73321199b9 Console: commands receives the char*
The char* is passed in case the commands
need to sub-parse the arguments.
Very useful for QA.
For example, the could create a command called "click", and the command could
receive arguments.
2013-12-04 21:51:08 -08:00
James Chen b0af2667f8 Merge commit 'refs/pull/4433/head' of git://github.com/cocos2d/cocos2d-x into ccconsole
Conflicts:
	cocos/scripting/auto-generated
2013-12-05 12:48:32 +08:00
minggo ba62c88682 Merge pull request #4420 from dumganhar/iss2790-template-container
[ci skip]issue #2790: (ONLY FOR REVIEW NOW)Template Containers for Reference counted classes, Value for Pure Data
2013-12-04 20:06:24 -08:00
martell e0523c73f5 fixed CCImage for MSVC someone added std:tolower which broke it 2013-12-05 03:53:25 +00:00
James 373c3b01bf issue #2790: Fixing compilation errors on linux. 2013-12-05 11:44:37 +08:00
martell e5ada6f377 added support for msys2 mingwtoolchains and fix x64 cocos/audio on windows platform for MSVC and Mingw. Also fixed a few very bad type casts very important for future Arm64 bit processors 2013-12-05 03:37:27 +00:00
Ricardo Quesada 49b25231f2 Compiles on Android 2013-12-04 19:16:01 -08:00
Nite Luo 9b0e0d2116 Fix a bug with auto batching logic 2013-12-04 19:05:17 -08:00
James Chen 944160210c issue #2790: Renames functions in Map<K, V>. 2013-12-05 10:59:43 +08:00
Ricardo Quesada 4aae44f1e9 fixes cocos2d.h include 2013-12-04 18:54:15 -08:00
James Chen 499a0404d4 issue #2790: Renames some functions in Vector<T>. Makes it more like stl vector. 2013-12-05 10:35:10 +08:00
Huabing.Xu e6823875d5 change VBO_SIZE to a big number to avoid crash temporarily 2013-12-05 10:20:54 +08:00
Huabing.Xu 7a58cb5a29 use quad command instead of custom command for ParticleSystemQuad::draw() 2013-12-05 10:20:22 +08:00
Ricardo Quesada f42aef0af8 Moves CCConsole.* to base/ 2013-12-04 18:09:23 -08:00
Nite Luo e316ac779b Sprite culling now using vertices directly to avoid calculation on transform 2013-12-04 17:41:18 -08:00
Nite Luo a98714f6a5 support device without VAO 2013-12-04 17:02:02 -08:00
Nite Luo 792cb5a716 Merge branch 'develop' into newRenderer 2013-12-04 15:23:12 -08:00
Nite Luo 143df8af7d Fix RenderTexture after merging commandpool 2013-12-04 15:13:13 -08:00
darkdukey 4b7d0c290a Merge pull request #4 from dabingnn/newRendererCommandPool
New renderer command pool
2013-12-04 15:08:17 -08:00
Nite Luo f423166471 Fix bugs with RenderTexture with NewRender 2013-12-04 15:06:28 -08:00
Ricardo Quesada f69d5d1328 Merge branch 'develop' into console 2013-12-04 12:28:05 -08:00
Nite Luo ae551ae294 Convert RenderTexture to use RenderCommands 2013-12-04 11:54:57 -08:00
James Chen c9767b8ea0 issue #2790: fileToValueDict —> getValueMapFromFile, fileToValueArray —> getValueVectorFromFile. 2013-12-04 17:50:57 +08:00
James Chen 54289276de issue #2790: ValueArray —> ValueVector, ValueDict —> ValueMap, IntValueDict —> IntValueMap. 2013-12-04 17:46:57 +08:00
James Chen 4212e33aee issue #2790: Removes unused comments in CCAnimation.h 2013-12-04 17:27:53 +08:00
James Chen 60874ece64 issue #2790: Updates Makefile, Moves some codes to CCValue.cpp. 2013-12-04 16:18:22 +08:00
James Chen ceaa1f26bb issue #2790: Windows run ok with ValueDict for FileUtils. 2013-12-04 16:02:54 +08:00
James Chen 76896d70d0 issue #2790: Android build was ok, fixes some warnings. 2013-12-04 16:02:54 +08:00
James Chen 5c60f66c63 issue #2790: Menu::itemForTouch —> Menu::getItemForTouch. Array* —> ValueArray. 2013-12-04 16:02:53 +08:00
James Chen f01f56113c issue #2790: Don’t make an assert if converting Value failed. 2013-12-04 16:02:53 +08:00
James Chen 9881ab2178 issue #2790: Uses cocos2d::Map and ValueDict for SpriteFrameCache. 2013-12-04 16:02:53 +08:00
James Chen 2e0489a49c issue #2790: Uses ValueDict instead of Dictionary* for ParticleSystem. 2013-12-04 16:02:53 +08:00
James Chen 1164176bed issue #2790: NULL —> nullptr in CCParticleSystem.cpp. 2013-12-04 16:02:52 +08:00
James Chen 411136dd57 issue #2790: Updates CCValue, supports using ‘const char*’ to construct a Value. 2013-12-04 16:02:52 +08:00
James Chen 4ec6e50cc4 issue #2790: Pure base data from Dictionary* to ValueDict, Array* to ValueArray. 2013-12-04 16:02:52 +08:00
James Chen 8a435aa274 issue #2790: ArrayValue —> ValueArray, DictValue —> ValueDict. 2013-12-04 16:02:52 +08:00
James Chen 3136ffc3dd issue #2790: Adds CCValue.h/.cpp. 2013-12-04 16:02:51 +08:00
James Chen d2bddee11e issue #2790: Adds CCMap.h. 2013-12-04 16:01:56 +08:00
James Chen 9928e8bef1 issue #2790: Uses Vector<T>::getObjectAtIndex instead of Vector<T>[] operator to avoid some mistakes. 2013-12-04 16:01:55 +08:00
James Chen cb215bc931 issue #2790: Vector<T> replaces Array* finished. 2013-12-04 16:01:55 +08:00
James Chen 0d581a15d8 issue #2790: MenuItemToggle::setSubItems() uses Vector<MenuItem*> now. 2013-12-04 16:01:55 +08:00
James Chen 8aef092005 issue #2790: TestCpp with new Vector<>. 2013-12-04 16:01:54 +08:00
James Chen 1d5984b29a issue #2790: Vector::makeObjectsPerformCallback —> Vector::forEach 2013-12-04 16:01:02 +08:00
James Chen d4d864216b issue #2790: Deletes Vector::init, adds Vector::setCapacity. 2013-12-04 16:00:18 +08:00
James Chen 90062b656d issue #2790: Node::_children is Vector<Node*> now. 2013-12-04 16:00:17 +08:00
James Chen c152652c5b issue #2790: Vector<FiniteTimeAction*> for Sequence::create(arr) and Spawn::create(arr). 2013-12-04 15:56:08 +08:00
boyu0 98779b0a9f issue #2771: move CC_USE_PHYSICS from project definition to ccConfig.h 2013-12-04 14:36:32 +08:00
minggo 92b180080c Merge pull request #4409 from mlepage/develop
[ci skip]Fix typos
2013-12-03 19:13:23 -08:00
Ricardo Quesada a34352cef7 Console is working! 2013-12-03 18:46:54 -08:00
Huabing.Xu cd562676f5 use block allocation for commands 2013-12-04 10:39:34 +08:00
boyu0 fd68dc4f9f issue #2771: add condition test to updatePhysicsTransform 2013-12-03 16:28:18 +08:00
Huabing.Xu 757f1abc7f 1. protected render command construction/destruction function.
2. use renderCommandPool<T> to allocate and deallocate command
3. use releaseToCommandPool interface to push command back to pool
2013-12-03 14:08:47 +08:00
Huabing.Xu 44f12ce8e4 add RenderCommandPool head file 2013-12-03 11:52:51 +08:00
Huabing.Xu d4b9e0538b refactor: group command use a non parameter constructor and a reentrant init function 2013-12-03 11:24:03 +08:00
Huabing.Xu d33f05b3f0 refactor: custom command use a non parameter constructor and a reentrant init function 2013-12-03 11:17:21 +08:00
Huabing.Xu ace75eebce refactor: quad command use a non parameter constructor and a reentrant init function 2013-12-03 11:11:46 +08:00
Nite Luo 6862d59bb2 Add NewRenderTexture to convert RenderTexture to use new renderer 2013-12-02 17:23:52 -08:00
Nite Luo 8801f508eb Partcle system use the new renderer 2013-12-02 12:13:05 -08:00
Nite Luo fbadb3329a Merge branch 'develop' into newRenderer
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
2013-12-02 10:55:31 -08:00
Ricardo Quesada dbcae0af1e Merge branch 'develop' into console 2013-12-02 09:57:53 -08:00
James Chen 9618eb00be Merge pull request #4411 from martell/cmake
closed #3328: cmake support for windows
2013-12-02 01:22:57 -08:00
martell 06ff1bc594 Fixed HelloCpp Linking on Linux 2013-12-02 07:10:37 +00:00
minggo d2f235f8b8 Merge pull request #4408 from boyu0/iss2345_add_tga_support_to_CCImage
[ci skip]issue #2345: add tga support to Image
2013-12-01 18:18:42 -08:00
minggo 24f7819e99 Merge pull request #4362 from xhcnb/hotfix_android_setAccelerometerInterval
[ci skip]Fix: on android, Device::setAccelerometerInterval will causes dead loop
2013-12-01 18:08:58 -08:00
martell f369606d77 fix cocos2d-x for vs2013 2013-11-30 08:05:39 +00:00
martell 79401a7596 quickly added win32 cmake 2013-11-30 06:09:12 +00:00
Marc Lepage 940b0ffd56 Fix typos 2013-11-29 12:09:38 -05:00
Jason Xu 266e4e1654 rename to with Jni suffex 2013-11-29 19:34:36 +08:00
Jason Xu 27c3a459ed rename android native function names. 2013-11-29 17:17:15 +08:00
boyu0 83f855e2ec issue #2345: delete unnecessary include 2013-11-29 15:31:58 +08:00
boyu0 04c3d95005 issue #2345: namespace cocos2d { -> NS_CC_BEGIN 2013-11-29 15:25:21 +08:00
boyu0 dffc12e648 issue #2345: new/delete -> malloc/free 2013-11-29 15:13:16 +08:00
boyu0 86074c23d8 issue #2345: class Image add tga image format support. 2013-11-29 14:31:42 +08:00
minggo 3268da3a4d Merge pull request #4401 from minggo/thread-helper
[ci skip]add helper funcion to invoke a function in gl thread
2013-11-27 22:26:11 -08:00
Ricardo Quesada 21afd63d82 Merge branch 'develop' into console 2013-11-27 14:29:27 -08:00
Nite Luo 83972ecf57 Merge branch 'newRenderer' of github.com:darkdukey/cocos2d-x into newRenderer 2013-11-27 10:16:34 -08:00
Nite Luo 75381ebc51 Merge branch 'develop' into newRenderer 2013-11-27 10:16:17 -08:00
boyu0 72f2d68edd Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical 2013-11-27 17:47:37 +08:00
minggo eded94ef76 don't create a pool, since it doesn't invoke any iOS dependent codes 2013-11-27 17:43:54 +08:00
boyu0 2b43e72e7c issue #2771: fix vs compile errors, change project setting 2013-11-27 17:33:33 +08:00
minggo bcb131262c add helper funcion to invoke a function in gl thread 2013-11-27 16:49:07 +08:00
Huabing.Xu ea46e1c658 change test case 2013-11-27 14:30:38 +08:00
Huabing.Xu 3da196ea43 add Frustum culling to new Sprite 2013-11-27 10:35:12 +08:00
Huabing.Xu 80da1dac3f add Frustum, AABB, ViewTransform 2013-11-27 10:34:30 +08:00
James Chen 6c097fa692 Merge pull request #4389 from minggo/remove-unneeded-codes
override addChild in Sprite to fix error in binding generator
2013-11-26 18:14:20 -08:00
minggo 0ac9022201 fix a typo 2013-11-27 10:02:32 +08:00
minggo 85002285c2 override addChild in Sprite to fix error in binding generator 2013-11-27 09:50:47 +08:00
Nite Luo 3123c70153 Sprite are now using NewRenderer 2013-11-26 17:13:04 -08:00
Nite Luo bf53cc116b use updateQuadVertices function to update vertices since update transform is highly customized for BatchNode 2013-11-26 17:01:32 -08:00
Ricardo Quesada 2f1dffe46b Adds performFunctionInCocos2dThread
... in Scheduler
2013-11-26 16:58:14 -08:00
Ricardo Quesada b7f7b0dae4 Reports wether the build is DEBUG or RELEASE
Reports wether the build is DEBUG or RELEASE in Configuration
2013-11-26 14:36:31 -08:00
Nite Luo 92b57c79ba Merge branch 'develop' into newRenderer
Conflicts:
	cocos/2d/CCClippingNode.h
	cocos/2d/CCLayer.h
2013-11-26 11:56:03 -08:00
Nite Luo 61ca4f0137 Fix a bug with NewSprite Update Quad 2013-11-26 11:48:37 -08:00
boyu0 8346fe4b4d issue #2771: edit android.mk, CMakeLists.txt, change PHYSICS_CONTACT_POINT_MAX to PhysicsContactData:POINT_MAX 2013-11-26 18:22:52 +08:00
minggo fcf43823b4 remove unneeded codes 2013-11-26 17:53:34 +08:00
boyu0 0100c05a93 issue #2771: fix compile errors 2013-11-26 17:29:09 +08:00
James Chen 63702188be issue #3258: Compilation error fix for linux port. 2013-11-26 15:56:43 +08:00
James Chen b55e8f17c7 issue #3258: MenuItemFont has empty argument create function now. 2013-11-26 15:44:21 +08:00
boyu0 99d904363a issue #2771: delete all the box2d implementation in physics parts. 2013-11-26 13:47:42 +08:00
Nite Luo f3830985bb Sprite now using New renderer 2013-11-25 16:33:05 -08:00
Ricardo Quesada b6f6e72c94 Merge branch 'develop' into constructors_are_protected
Conflicts:
	cocos/2d/CCActionInstant.h
2013-11-25 13:59:24 -08:00
Nite Luo 19b8ba89e2 Merge branch 'develop' into newRenderer 2013-11-25 10:21:02 -08:00
Nite Luo b67ec6618f Finish converting LayerColor start working on particle system 2013-11-22 17:14:24 -08:00
Ricardo Quesada cc5a03f21a updates cocos2d version 2013-11-22 16:58:05 -08:00
Ricardo Quesada 447a34655a RenderTexture contructor ctor is public again 2013-11-22 16:14:05 -08:00
Nite Luo 60ada5dee3 Fonts are now using NewSprite to render 2013-11-22 16:09:11 -08:00
Ricardo Quesada 9b52af010d Macro CC_DISABLE_COPY is renamed to CC_DISALLOW_COPY_AND_ASSIGN
and the old CC_DISALLOW_COPY_AND_ASSIGN is removed
2013-11-22 16:09:05 -08:00
Ricardo Quesada 3f1983214f Effects have protected contructors
and disallowed copy + assign
2013-11-22 15:07:58 -08:00
Nite Luo b02af0cbfe Clean up renderer code 2013-11-22 10:24:52 -08:00
Ricardo Quesada 4d7e56b44a fix indentation 2013-11-22 09:42:21 -08:00
Jason Xu 7c5784005c Fix: on android, Device::setAccelerometerInterval will causes dead loop 2013-11-23 00:07:15 +08:00
samuele3 eb3f5eb629 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developTableView 2013-11-22 11:52:32 +08:00
samuele3 192deb7952 issue #3228: Reconstruct the Callfunc create method to support std::function and add callFuncND + auto remove lua test case 2013-11-22 11:51:07 +08:00
Ricardo Quesada 515786a7ee adds CC_DISALLOW_COPY_AND_ASSIGN() to Actilons
... and also moves the Contructor/Destrucotor/initXXX to `protected:`
2013-11-21 17:06:06 -08:00
Nite Luo 43941bcbe0 Only init render after GLview has been initialized 2013-11-21 16:36:19 -08:00
Ricardo Quesada b6ddc6d048 Uses std::unordered_map<> instead of std::map<>
and more fixes.
2013-11-21 13:43:59 -08:00
Nite Luo 96d2910a99 Merge branch 'develop' into newRenderer 2013-11-21 10:19:32 -08:00
Nite Luo db52698b26 Fix the crash on ios 7 2013-11-20 20:39:32 -08:00
Ricardo Quesada 90f51e0dab Merge branch 'develop' into constructors_are_protected 2013-11-20 11:26:55 -08:00
Ricardo Quesada 6a8c4784a4 Adds some #pragma mark love 2013-11-20 11:26:33 -08:00
Ricardo Quesada d3c44cbb0b Merge branch 'develop' into constructors_are_protected
Conflicts:
	cocos/2d/CCLayer.h
2013-11-20 11:23:03 -08:00
Nite Luo f438e83104 Merge branch 'develop' into newRenderer 2013-11-20 11:14:28 -08:00
Nite Luo 0e51504ee6 Use stack to manage current RenderGroup 2013-11-20 11:05:01 -08:00
James Chen 59c2647bd6 Prevents warning of invoking ScrollView::setTouchEnabled. Layer::setTouchEnabled should not be a virtual function. 2013-11-20 11:35:04 +08:00
James Chen 6b579ebe5e Don't deprecate callback functions in Layer. Reason:
Callback function should not be deprecated, it will generate lots of warnings.
Since 'setTouchEnabled' was deprecated, it will make warnings if developer overrides onTouchXXX and invokes setTouchEnabled(true) instead of using EventDispatcher::addEventListenerWithXXX.
2013-11-20 11:19:51 +08:00
James Chen 93333ad252 Merge pull request #4340 from Dhilan007/jssubmodule
recover controller on layer.
2013-11-19 18:49:07 -08:00
Dhilan007 bd3789e0b5 add miss api 2013-11-20 10:40:43 +08:00
James Chen 424431690a Fixing warning generated by VS2012. 2013-11-20 10:39:30 +08:00
Dhilan007 0646e59bf3 resolve conflict 2013-11-20 10:26:00 +08:00
Ricardo Quesada 9a51d6c0ba Merge branch 'develop' into constructors_are_protected 2013-11-19 17:59:43 -08:00
Ricardo Quesada 0d750cdbaf Adds virtual destructors on Interfaces
Classes with at least one virtual function needs a virtual destructor.
This patch adds virtual destructors to  Interface classes

And also enables  'warn on  missing virtual destructors'
2013-11-19 16:57:23 -08:00
Nite Luo 8ce16e1e12 Finish DrawNode 2013-11-19 13:57:39 -08:00
Ricardo Quesada 27b09a2b3b Merge branch 'develop' into constructors_are_protected 2013-11-19 13:54:34 -08:00
Ricardo Quesada 582afe3b61 Fixes warnings in CCLabel
These warnings were introduced yesterday.
Since we are paying attention to the warnings, new code MUST NOT
generate new warnings.
2013-11-19 13:51:40 -08:00
Ricardo Quesada 5c74c938ee Merge branch 'develop' into constructors_are_protected
Conflicts:
	cocos/2d/CCLayer.h
2013-11-19 13:13:57 -08:00
Nite Luo a3725c2394 Merge branch 'develop' into newRenderer 2013-11-19 11:08:26 -08:00
Nite Luo 7ad64ece36 Add Transform to DrawNode 2013-11-19 11:06:26 -08:00
Dhilan007 dc42645afe Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into bind_studio 2013-11-19 16:49:28 +08:00
Dhilan007 3929e6070d fix error form overrides a 'final' function 2013-11-19 16:27:09 +08:00
Dhilan007 c307d83b35 add miss Deprecated api 2013-11-19 16:06:27 +08:00
Dhilan007 1a65af9d1a fix warn 2013-11-19 15:54:54 +08:00
Dhilan007 f0ab3f9ca1 fix some error in layer controller code 2013-11-19 15:41:22 +08:00
Dhilan007 0586c4d275 recover controller on layer. 2013-11-19 13:56:30 +08:00
minggo bd00e6fabb Merge pull request #4326 from dabingnn/develop_hotFix
[ci skip]Develop hot fix
2013-11-18 19:33:07 -08:00
Huabing.Xu fff851a8aa HotFix: change tab to space 2013-11-19 11:17:02 +08:00
Dhilan007 ce0a6d5b57 fix miss bind setGrid\getGrid for JS. 2013-11-19 10:33:11 +08:00
Nite Luo abb011f0ef Test clipping node with alpha 2013-11-18 15:52:47 -08:00
Nite Luo c288e5ef9c Fix Clipping Node 2013-11-18 14:58:41 -08:00
Ricardo Quesada c943702bc8 Merge branch 'develop' into constructors_are_protected
Conflicts:
	cocos/editor-support/cocostudio/CCActionObject.cpp
	samples/Cpp/TestCpp/Classes/PhysicsTest/PhysicsTest.h
2013-11-18 11:07:15 -08:00
Nite Luo e5ebcb2845 Merge branch 'develop' into newRenderer 2013-11-18 10:22:16 -08:00
minggo fc56d9234e Merge pull request #4309 from dabingnn/develop_hotFix
[ci skip]HotFix: fix bug callback retain release error
2013-11-18 05:14:41 -08:00
Huabing.Xu 699dd9518b HotFix: fix bug callback retain release error 2013-11-18 21:12:47 +08:00
minggo c7971bcaad Merge pull request #4300 from minggo/textinput-crash
[ci skip]fix crash of textinput test case
2013-11-18 00:23:51 -08:00
minggo 30b7ac8dd1 fix crash of textinput test case 2013-11-18 15:14:48 +08:00
minggo bbb579faad Merge pull request #4298 from boyu0/fix_keypadtest_crash
[ci skip]fix keypad test crash bug
2013-11-17 23:01:10 -08:00
boyu0 eea09d60f7 fix keypad test crash bug 2013-11-18 14:33:24 +08:00
minggo 5e4b3c6919 Merge pull request #4291 from dabingnn/develop_hotFix
[ci skip]HotFix: remove Mac platform Image::saveToFile assert
2013-11-17 20:57:47 -08:00
boyu0 90f07f680f Merge commit '95e7373dad8591b11c9bedefe159878210e12e56' into iss2771_physical 2013-11-18 11:22:20 +08:00
Huabing.Xu 09f27f1d16 HotFix: remove Mac platform Image::saveToFile assert 2013-11-18 10:14:57 +08:00
minggo 982a23af3d fix some hungarial 2013-11-16 21:08:00 +08:00
Nite Luo f5a8c1d02c Fix NewClipNodeTest 2013-11-15 17:32:29 -08:00
Ricardo Quesada a3fabd6b6d TiledMap uses std::string 2013-11-15 16:37:57 -08:00
Ricardo Quesada 7c2ed2743c Menu + MenuItem
`Menu` and `MenuItem` have protected constructors
2013-11-15 13:14:12 -08:00
Ricardo Quesada 208d25bdff ControlSwitch compies
Uses procted constructor
2013-11-15 12:04:47 -08:00
Nite Luo c5f9434331 Merge branch 'develop' into newRenderer 2013-11-15 11:33:38 -08:00
Nite Luo 566767da60 Add NewDrawNode 2013-11-15 11:29:11 -08:00
Ricardo Quesada 417657b5a9 Merge branch 'develop' into constructors_are_protected 2013-11-15 10:11:49 -08:00
boyu0 988630c12f Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical 2013-11-15 16:38:58 +08:00
Huabing.Xu 022b5c7b9a Merge branch 'develop' into free_instead_of_delete
# By CaiWenzhi (4) and others
# Via minggo (7) and others
* develop:
  fix asynchronize loading bug
  [AUTO] : updating submodule reference to latest autogenerated bindings
  fixed #3185 support for html5.
  fixed bug of widget
  fixed bugs of widget
  fixed #3185  ComponentTest and SceneTest NULL to nullptr.
  Add deprecated functions of class TextureCache
  fix warning
  set z order after reorder
  fixed #3185 replace NULL to nullptr.
  add "override"
  fixed #3185
  Modify code criterion

Conflicts:
	cocos/editor-support/cocostudio/CCSGUIReader.cpp
	cocos/editor-support/cocostudio/CCSSceneReader.cpp
2013-11-15 09:44:29 +08:00
Ricardo Quesada a583ad461f CCControlButton has protected constructor 2013-11-14 17:19:16 -08:00
Nite Luo 7ad93d8a94 Create new clippingNode 2013-11-14 16:39:03 -08:00
Ricardo Quesada 17a6575bd3 more protected constructors
Adds protected constructors for:

* ClippingNode
* ParallaxNode
* RenderTexture
* TMXTiledMap
2013-11-14 16:33:43 -08:00
Ricardo Quesada dd68eb4796 ParticleSystem uses protected constructors 2013-11-14 16:21:49 -08:00
Ricardo Quesada b87684c022 fixes Sprite::setTexture()
Sprite::setTexture(std::string&)  works as expected.
It sets the texture rect of the sprite
2013-11-14 15:37:43 -08:00
Nite Luo 8d63faa0de New Renderer working with RenderStack 2013-11-14 12:17:54 -08:00
Ricardo Quesada cd0ba6850c Merge branch 'develop' into constructors_are_protected 2013-11-14 11:57:18 -08:00
Nite Luo a70cad8c97 Merge branch 'develop' into newRenderer 2013-11-14 10:36:43 -08:00
Nite Luo 4f1858fa8a Crate NewClipping Node 2013-11-14 10:35:28 -08:00
minggo 2f7f05d1d7 fix asynchronize loading bug 2013-11-14 18:39:23 +08:00
Huabing.Xu 4894632467 Fix bug: add android, fix android can not compile 2013-11-14 17:14:35 +08:00
minggo e0076cbdf3 Merge pull request #4246 from minggo/zorder-fix
[ci skip]Zorder fix
2013-11-13 23:26:05 -08:00
Huabing.Xu 03c8c8f4fc Fix bug: use free() in imageCommon_cpp.h 2013-11-14 14:48:16 +08:00
Huabing.Xu bc55d3246b Merge branch 'develop' into free_instead_of_delete
# By minggo (12) and others
# Via minggo (18) and others
* develop: (78 commits)
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Update CHANGELOG[ci skip]
  Update AUTHORS [ci skip]
  fix bug: cccolor to jsval function has error in jsb
  [ci skip]
  [ci skip]
  [ci skip]
  [ci skip]
  [ci skip]
  C++11: NULL -> nullptr
  [ci skip]
  Fix: UserDefault::createXMLFile with correct XML definition.
  [ci skip]
  [ci skip]
  [ci skip]
  Fix bug: rename const with under line seperator
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Fix bug: Z fighting on TransitionScenePageTurn
  Fixed bugs
  Modify reader and fixed bugs
  ...

Conflicts:
	cocos/editor-support/cocostudio/CCSGUIReader.cpp
2013-11-14 14:47:01 +08:00
minggo a057274115 set z order after reorder 2013-11-14 14:08:50 +08:00
Huabing.Xu 46ef7a7fbc Fix bug: deprecate old interface 2013-11-14 13:35:17 +08:00
minggo 996be7502a Merge pull request #4129 from michaelcontento/color-convenience
[ci skip]Colors are now compare- and explicit convertible
2013-11-13 19:50:31 -08:00
minggo 95effc0207 Merge pull request #4234 from xhcnb/dev_fix_ccuserdefalut
[ci skip]Fix: UserDefault::createXMLFile with correct XML definition.
2013-11-13 19:16:34 -08:00
Jason Xu f4425f5db2 C++11: NULL -> nullptr 2013-11-14 11:08:50 +08:00
Jason Xu dee3bffcdc Fix: UserDefault::createXMLFile with correct XML definition. 2013-11-14 10:40:06 +08:00
minggo ed83a0b374 Merge pull request #4205 from bmanGH/fix_touch_retain
[ci skip]fix direct delete touch object without use release crash bug;
2013-11-13 18:30:21 -08:00
minggo e6653e133b Merge pull request #4193 from ricardoquesada/doxygen_markdown
[ci skip]Adds markdown comments in the doxstrings
2013-11-13 18:15:59 -08:00
minggo 97063dfe7d Merge pull request #4208 from bmanGH/feature/add_functions_to_glprogram
[ci skip]add setUniformLocationWithMatrix2fv, setUniformLocationWithMatrix3fv mothed into GLProgram class
2013-11-13 18:10:10 -08:00
minggo a34011c682 Merge pull request #4229 from dabingnn/develop_fix_zFighting_TransitionScenePageTurn
[ci skip]Fix bug: Z fighting on TransitionScenePageTurn
2013-11-13 18:08:25 -08:00
Huabing.Xu b4b4e99522 Fix bug: rename const with under line seperator 2013-11-14 10:00:59 +08:00
minggo 84689e0121 Merge pull request #4206 from boyu0/iss2770_fix_warnings
[ci skip]issue #2770: fix warnings
2013-11-13 17:57:25 -08:00
minggo 4abf5b50dd Merge pull request #4214 from samuele3hu/developCCS
[ci skip]issue #2868:Add CocoStudio UI lua binding and some releated test samples
2013-11-13 17:45:34 -08:00
Huabing.Xu ccbbff3c22 Fix bug: Z fighting on TransitionScenePageTurn 2013-11-14 09:44:35 +08:00
Nite Luo f17af1f319 Add group command 2013-11-13 17:31:12 -08:00
Ricardo Quesada d590986e73 Constructors are protected 2013-11-13 15:55:36 -08:00
Nite Luo d5f651deee Merge branch 'develop' into newRenderer 2013-11-13 10:27:30 -08:00
Nite Luo 05bc444ccb Add some optimization tips 2013-11-13 10:26:26 -08:00
minggo 304b09527b Merge pull request #4207 from bmanGH/feature/configuration_VAO_runtime
[ci skip]Configuration of VAO in runtime
2013-11-12 22:55:29 -08:00
bmanGH 2687ee8915 put '{' in a new line to follow cocos2d-x coding style 2013-11-13 14:52:16 +08:00
boyu0 ca4c289fd8 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2770_fix_warnings 2013-11-13 11:24:19 +08:00
boyu0 fb04c9e574 issue #2770: fix some warning 2013-11-13 11:22:34 +08:00
samuele3 26c3266711 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCCS 2013-11-13 10:15:24 +08:00
Ricardo Quesada 4848e3d3bb correct size for Listener ID 2013-11-12 17:14:51 -08:00
Nite Luo 37d3601fd0 Merge branch 'develop' into newRenderer 2013-11-12 11:56:17 -08:00
Nite Luo 0c0c11be5c Finish NewSpriteBatchTest 2013-11-12 11:53:53 -08:00
Nite Luo 8c972d96a8 Create new test for NewRenderer 2013-11-12 11:19:18 -08:00
Nite Luo ab8b61aaec Create NewSpriteBatchNode to use NewRender 2013-11-12 11:18:49 -08:00
bmanGH 683ce1692d Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into feature/configuration_VAO_runtime
Conflicts:
	cocos2dx/CCConfiguration.cpp
	cocos2dx/draw_nodes/CCDrawNode.cpp
	cocos2dx/particle_nodes/CCParticleSystemQuad.cpp
	cocos2dx/platform/android/CCEGLView.cpp
	cocos2dx/platform/ios/EAGLView.mm
	cocos2dx/textures/CCTextureAtlas.cpp
	cocos2dx/textures/CCTextureAtlas.h
2013-11-12 20:18:04 +08:00
bmanGH 9893fbc514 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into fix_touch_retain
Conflicts:
	cocos2dx/platform/CCEGLViewProtocol.cpp
2013-11-12 19:24:09 +08:00
bmanGH f540131320 add setUniformLocationWithMatrix2fv, setUniformLocationWithMatrix3fv mothed in GLProgram class. 2013-11-12 18:59:37 +08:00
samuele3 cfb1cfdf65 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCCS
Conflicts:
	cocos/editor-support/cocostudio/CCSGUIReader.h
2013-11-12 15:30:36 +08:00
Ricardo Quesada 6b29391212 Adds markdown comments in the doxstrings
Since Doxygen 1.8.0 (we are already using it), it is possible to
add markdown comments in the doxygen strings.

This will make our comments easier to read.

This patch  only adds markdown to CCNode.h as a test.

If you like, I'll keep adding markdown comments as I see them.
Please, encourage the rest of the team to do the same.
2013-11-11 20:21:01 -08:00
James Chen 42ca4f6122 Merge pull request #4187 from dumganhar/develop
#include <algorithm> for std::max, std::min on VS2013.
2013-11-11 18:52:16 -08:00
James Chen db07c781ab #include <algorithm> for std::max, std::min on VS2013. 2013-11-12 10:35:50 +08:00
James Chen cfd82a26bb Merge pull request #4156 from bopohaa/patch-1
closed #3159: Webp Test Crashes.
2013-11-11 18:31:03 -08:00
Ricardo Quesada be64dd97cf replaces `delete[]` with `free()` in C-based API
API that returns a newly allocated buffer as an output argument (not return value) are error-prone.

- Users forget to release the newly allocated buffer
- Or the call `delete` instead of `delete[]`

But some of those API need to call `realloc` on the buffer.
But `realloc` is only valid if the buffer was previously allocated with `malloc`.
If a buffer needs to be re-allocated using a C++ API, then `std::vector<char*>` should be used instead...

So, this patch does:

- Migrates the API from  `new []` / `delete[]` to  `malloc()` / `free()`
- Fixes all the memory issues: incorrect deallocs and memory leaks
- Updates the documentation
- And fixes misc issues with the API: removes `cc` from the ZipUtils class.
2013-11-11 18:09:47 -08:00
James Chen cc3a6ebda9 Merge pull request #4150 from ledyba/fix_ccdevice
Close X Display
2013-11-11 17:40:32 -08:00
Ricardo Quesada d6446e9b14 calls `delete[]` instead of `delete`
calls `delete[]` instead of `delete`
2013-11-11 16:07:46 -08:00
Nite Luo a28f3f6f03 Merge branch 'develop' into newRenderer 2013-11-11 12:04:28 -08:00
Nite Luo f6fb48ba56 Fix crashing bug 2013-11-11 11:54:08 -08:00
James Chen 51cfd3fb4b Merge pull request #4151 from pyrasis/develop
[Win32] fix compile error.
2013-11-11 04:42:42 -08:00
minggo b868c3f1dc Merge pull request #4173 from minggo/remove-makefile
[ci skip]remove makefiles
2013-11-11 02:19:16 -08:00
minggo d3cf36ba37 Merge pull request #4171 from dumganhar/jsb-64bit-fix
[ci skip]Jsb 64bit fix
2013-11-11 02:17:42 -08:00
minggo 1e15071dc7 remove makefiles 2013-11-11 17:29:48 +08:00
samuele3 7cfe890d5d Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCCS 2013-11-11 17:04:37 +08:00
samuele3 06c7d3e96d issue #2868:Add ccd lua test samples 2013-11-11 17:03:43 +08:00
minggo 2a31ff04c2 Merge pull request #4166 from dabingnn/iss3025_TextureCache
[ci skip]issue #3025: move deprecated texture cache implementation to cpp file
2013-11-11 00:46:46 -08:00
James Chen 0151ac60ba fix 64bit warning. unsigned int (int) —> long. 2013-11-11 16:45:44 +08:00
Nite Luo f68a2a47e7 Improved batching 2013-11-11 00:14:29 -08:00
Huabing.Xu dfcae4ed0d issue #3025: change TextureCache::purgeSharedTextureCache() and TextureCache::sharedTextureCache() to do not call deprecate function anymore 2013-11-11 16:04:34 +08:00
Huabing.Xu 3fc16256ab issue #3025: move deprecated texture cache implementation to cpp file 2013-11-11 15:40:12 +08:00
minggo cd22f5543b Merge pull request #3997 from ondesly/screen_size_change
[ci skip]android & ios screen size change support
2013-11-10 23:10:13 -08:00
minggo bbb2579114 Merge pull request #4160 from dabingnn/iss3025_TextureCache
[ci skip]Iss3025 texture cache
2013-11-10 23:08:01 -08:00
James Chen 55cf30b7c8 HASH_FIND_INT —> HASH_FIND_PTR for CCAcitonManager.cpp and CCScheduler.cpp. 2013-11-11 14:36:43 +08:00
Huabing.Xu 55b9462b17 issue #3025: directly use _textureCache in Director 2013-11-11 14:21:41 +08:00
minggo e193311e55 Merge pull request #4161 from boyu0/iss2770_fix_warnings
[ci skip]issue #2770: fix warning
2013-11-10 22:10:10 -08:00
boyu0 6c1144ee79 issue #2770: fix some warning 2013-11-11 12:49:38 +08:00
Huabing.Xu 02da3a29cc issue #3025: deprecate TextureCache::reloadAllTextures, call VolatileTextureMgr::reloadAllTextures instead 2013-11-11 11:38:02 +08:00
Marc Lepage 27b82f8f67 Fix typos and other trivial cleanup 2013-11-10 22:00:50 -05:00
bopohaa ef92efcd79 Update CCImageCommon_cpp.h
webp don't work for me
2013-11-11 02:28:27 +03:00
James Chen deeaa4d1bc Merge pull request #4148 from dumganhar/touch-onebyone-available
Triggers an assert only onTouchBegan is nullptr for EventListenerTouchOneByOne. Fixes comments for checkAvailable.
2013-11-10 00:39:30 -08:00
samuele3 e26fe04deb Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCCS 2013-11-09 23:04:11 +08:00
samuele3 286393d28e issue #2868:Add more manual lua binding functions 2013-11-09 22:58:40 +08:00
Lee, Jae-Hong 5e36021d54 [Win32] fix argument type.
- argument of interface is a long type.
2013-11-09 23:44:15 +09:00
psi c4e70387f7 Close display 2013-11-09 23:02:45 +09:00
James Chen f3a5245bfa Triggers an assert only onTouchBegan is nullptr for EventListenerTouchOneByOne. Fixes comments for checkAvailable. 2013-11-09 18:11:57 +08:00
Nite Luo 5a1d92cbf2 Merge branch 'develop' into newRenderer
Conflicts:
	samples/Cpp/TestCpp/Classes/controller.cpp
2013-11-08 14:01:08 -08:00
Nite Luo 050f3f705e minor code format fix 2013-11-08 13:57:21 -08:00
Nite Luo fa9d8fe077 Add CustomCommand 2013-11-08 12:06:39 -08:00
Ricardo Quesada 5faae4a51e removes exe bit from text files 2013-11-08 11:30:50 -08:00
Huabing.Xu b726c6fd2c issue #3025: move VolatileTexture static function to VolatileTextureMgr 2013-11-08 16:47:33 +08:00
boyu0 4efacdbcf3 issue #2771: rename PhysicsWorld::create() to PhysicsWorld::construct(), fix some bugs 2013-11-08 16:17:56 +08:00
Huabing.Xu 6f1e98df34 Merge branch 'develop' of github.com:cocos2d/cocos2d-x into iss3025_TextureCache 2013-11-08 13:50:22 +08:00
Huabing.Xu 935d472979 issue #3025: remove TextureCache::_sharedTextureCache 2013-11-08 11:36:27 +08:00
minggo 56d7da8933 Merge pull request #4130 from ricardoquesada/love_in_textfield
[ci skip]More std::string& usage
2013-11-07 19:14:35 -08:00
minggo d2bb1c72cc Merge pull request #4117 from michaelcontento/add-missing-setscale-to-sprite
[ci skip]add Sprite::setScale(float, float)
2013-11-07 18:54:04 -08:00
Nite Luo be71eb8626 Merge branch 'develop' into newRenderer
Conflicts:
	.gitignore
	build/cocos2d_libs.xcodeproj/project.pbxproj
	build/cocos2d_samples.xcodeproj/project.pbxproj
	cocos/2d/CCDirector.cpp
2013-11-07 17:24:57 -08:00