Andy Duplain
1a04787287
Rework CMake Xcode support. ( #20205 )
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- Build using C++17 by default.
- Simplified customization of Xcode project via cmake.
- Add documentation to demonstrate how to use the customization.
- NOTE: I believe we could compile with bitcode enabled if the box2d
library was compiled using bitcode.
2019-10-22 13:42:56 +08:00
minggo
cbf3233b59
Rename cocos2d::MessageBox to cocos2d::ccMessageBox. ( #20159 ) ( #20218 )
2019-10-17 14:28:35 +08:00
minggo
e86f22940a
Remove tinyxml2 from CCSaxParser implement. ( #20141 ) ( #20217 )
2019-10-17 11:14:28 +08:00
minggo
c816d2967b
Fix include order for Win32. ( #20216 )
2019-10-17 11:14:15 +08:00
minggo
d29adb3180
sync #19914 ( #20215 )
2019-10-17 11:14:04 +08:00
minggo
fae3ef8e48
fix memory leak ( #20110 ) ( #20214 )
2019-10-17 11:13:02 +08:00
minggo
fafd16e949
refactor Quaternion class ( #20031 ) ( #20213 )
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* remove redundant copy constructor and destructor
2019-10-17 11:12:49 +08:00
minggo
99e984dde5
fix crash when plist filename hasn't suffix ( #19999 ) ( #20212 )
2019-10-17 11:12:37 +08:00
minggo
24b04e561b
sync #20007 to v4 ( #20210 )
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* sync #20007 to v4
* Fixing a bug in Node::enumerateChildren (#20045 )
This patch fixes an issue that if both // (recursive enumeration)
and .. (starting from parent node) are specified,
Node::enumerateChildren does not honor the latter and starts searching
from current node rather than parent node.
2019-10-17 11:12:25 +08:00
minggo
8a64e6f983
fix RotateTo animation when angle is bigger than 360 ( #20009 ) ( #20211 )
2019-10-16 16:31:35 +08:00
CocosRobot
40038020ba
[ci skip][AUTO]: updating luabinding & cocos_file.json automatically ( #20208 )
2019-10-16 11:41:06 +08:00
Andy Duplain
0a227ef2d7
Don't use MTL_ pixelformat when building for iOS Simulator. ( #20198 )
2019-10-16 09:51:17 +08:00
CocosRobot
bdf39670fd
[ci skip][AUTO]: updating luabinding & cocos_file.json automatically ( #20203 )
2019-10-16 09:44:05 +08:00
coulsonwang
67ae2e756e
fix ProgramState and Program performance ( #20189 )
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* fix ProgramState and Program performance
* fix review
* fix
* add autorelease
2019-10-15 09:40:59 +08:00
coulsonwang
327407d59b
fix full screen issue ( #20202 )
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need resize depth and stencil attachment texture as well.
2019-10-15 09:38:51 +08:00
coulsonwang
b553648a77
remove unused code ( #20195 )
2019-10-12 09:45:56 +08:00
coulsonwang
68aedd7ef0
revert error caused by fixC4244Warning ( #20190 )
2019-10-11 16:39:33 +08:00
coulsonwang
a91091e93a
fix triangle batch ( #20185 )
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* fix triangle batch
since it would be too expensive to check the uniforms, simplify enable batching for built-in program.
* enable user update the materialID
2019-10-10 09:41:39 +08:00
coulsonwang
c7020fbb5f
fix C4244 warning ( #20173 )
2019-10-09 17:50:32 +08:00
coulsonwang
49a3b5b228
fix auto test fails ( #20183 )
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needs an integer position
2019-10-08 15:06:47 +08:00
CocosRobot
4116371053
[ci skip][AUTO]: updating luabinding & cocos_file.json automatically ( #20176 )
2019-09-26 17:35:39 +08:00
rh101
4ac3f94774
V4 RenderTexture PMA flag fix ( #20153 )
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* This is to ensure the RenderTexture internal texture2D PMA flag is set to the correct value.
[CCSprite.cpp] Blending mode needs to be set based on the PMA flag of the texture if using Sprite::initWithTexture().
* [CCSprite.cpp] Removed redundant code related to blending mode and opacityModifyRGB when creating a sprite with a texture.
2019-09-26 16:11:23 +08:00
coulsonwang
6de088ab98
fix C4244 warning ( #20162 )
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* fix C4244 warning
* fix warning C4244
* fix compile error
2019-09-25 14:32:26 +08:00
minggo
77a47957a7
set software mode will slow down performance ( #20155 )
2019-09-24 14:29:14 +08:00
coulsonwang
9ee9917047
fix Physics3DDebugDrawer ( #20160 )
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Since drawing type is ARRAY, should use instead.
2019-09-24 14:28:44 +08:00
coulsonwang
03a4ddf764
fix warning ( #20146 )
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* fix warning
fix warning
* remove integer type constructor for Vec2
2019-09-24 11:31:35 +08:00
minggo
b3dba7b93e
Merge pull request #20131 from Mee-gu/checkMemoryLeak
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fix memory leak on metal app
2019-09-20 14:37:02 +08:00
minggo
965ea379a7
Merge pull request #20139 from Mee-gu/fixWarning
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fix warning
2019-09-20 14:36:36 +08:00
coulsonwang
0dbe3419d2
fix warning
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fix warning
2019-09-20 11:20:07 +08:00
coulsonwang
fb39795d27
fix warning
2019-09-19 18:43:31 +08:00
coulsonwang
e9a33903f0
fix memory leak for metal app
2019-09-19 15:31:05 +08:00
coulsonwang
c17417f3cb
set the right position of uniform location
2019-09-17 17:15:16 +08:00
coulsonwang
dc910efee7
fix uniformLocation
2019-09-17 15:09:44 +08:00
minggo
f3b09563f8
Mac label v4 ( #20125 )
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* fix system font issue on macOS Catalina
2019-09-17 13:35:19 +08:00
minggo
9df47ef6fd
use WKWebview instead ( #20103 )
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UIWebView is removed in iOS 13.
2019-09-06 09:57:38 +08:00
Arnold
eed319938d
[lua tests] MaterialSystemTest update u_Time uniform ( #20083 )
2019-09-05 15:56:39 +08:00
coulsonwang
816289ccf5
fix clipping node issue ( #20100 )
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Children are not correctly clipped.
2019-09-05 09:17:43 +08:00
minggo
d1abfd8aa2
use AVPlayerController instead ( #20099 )
2019-09-04 20:45:51 +08:00
coulsonwang
5ab04a7001
set default color attachment format ( #20073 )
2019-09-04 10:07:31 +08:00
Arnold
55f6f6d6e7
[bugfix] Fileutils iOS isDirectory ( #20079 )
2019-09-04 10:03:38 +08:00
coulsonwang
4d04b64a3a
add specific define for metal ( #20084 )
2019-09-04 09:58:40 +08:00
coulsonwang
f97717265b
fix shader header defines ( #20077 )
2019-09-04 09:56:28 +08:00
coulsonwang
48e0d7d3a6
resize metal drawable ( #20074 )
2019-08-31 20:10:32 +08:00
coulsonwang
73ad115702
fix FastTMXLayer ( #20065 )
2019-08-29 22:30:03 +08:00
coulsonwang
66c4892b22
fix attribute location ( #20064 )
2019-08-29 18:15:03 +08:00
coulsonwang
de3f252794
generate project for cocos2d ( #20056 )
2019-08-26 10:01:50 +08:00
minggo
50df439e87
update changelog and version ( #20053 )
2019-08-21 10:45:45 +08:00
minggo
5e40f5e6a5
remove tiff ( #20047 )
2019-08-20 15:15:40 +08:00
coulsonwang
1e8f6d24ac
fix render pipeline ( #20041 )
2019-08-19 10:12:00 +08:00
John
3c08471bab
don't convert const char* to char* ( #20039 )
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* C++ forbids conversion from const char* string to char*, so we change
function signature from char* to const char* in lua basic conversion
functions.
2019-08-16 15:29:49 +08:00