ggggamer
59c854a159
Avoid duplicate find action when founded. ( #18863 )
2018-05-30 20:33:53 +08:00
Peter Siegmund
bac694dc55
fix reorder warning ( #18819 )
2018-05-14 10:34:56 +08:00
leda
391f30a3f3
beauty cmake format, reduce duplicate defines ( #18799 )
...
* reduce cmake module duplicate
* make module use more clear, correct cmake style
* keep default physics option
* delete the modules distributed with cmake
* unify the cmake files format
* use AndroidNdkModules at cmake sys modules
* add cmake comments for win
* update cocos2dx files list, manually
2018-05-02 15:33:01 +08:00
leda
fbad734633
Revert "fix issue that render texture will have wrong effect if using with global z order ( #18629 )" ( #18777 )
...
This reverts commit 38864456bf
.
2018-04-19 09:37:05 +08:00
Jordi Vilalta Prat
712b093b27
Don't count spaces at the end of line as part of the line width ( #18751 )
2018-04-04 11:53:16 +08:00
sp-andres-barrera
d66af06112
Support for non-breaking characters in label ( #18753 )
...
* Added non-breaking character check function
* Check for non-breaking characters in words when formatting label text
* Added nbsp again as space character (removed in previous PR https://github.com/cocos2d/cocos2d-x/pull/18147 )
2018-04-02 10:27:26 +08:00
leda
86ea3a8aee
cmake add collect headers list, unify the logic of source add ( #18722 )
...
* fix mistake for ios lua template
* auto select headers depend on sources
* change cmake "cocos_build_app" from macro to function
* fix cmake dll repeat copy
* update travis srcipt
* add header list for cocos lib
* add header list in cmake files
* re-add include dir Classes
* improve template cpp var name
* remove func get_headers_by_sources
* cmake add simulator header list
* make source and header collect more clear
* improve macos app pkg
* improve ios pkg, run failed
* revert the ios pak logic, keep older
* expand var APP_BIN_DIR scope
* fix use sqlite3 error on linux
* fix win32 compile error
* remove multi-add mistake
* try to fix python install issue on travis
* fix js-tests build on android
* uninstall old python in travis
* add travis python print info
* fix command ll to ls -l
* remove useless link
* PYTHON_BIN adapt homebrew python
2018-03-14 13:51:29 +08:00
Dimon4eg
d32f33056f
Fix no-break space size ( #18661 )
...
* fix warnings
* added test
* fix warning
* fix no-break space size
* Correct code
2018-03-13 09:40:24 +08:00
AIGRIND
607507d97e
Get ValueMap by reference ( #18684 )
...
* Get value map by reference
* Get ValueMap by constant reference
2018-03-08 10:49:29 +08:00
Dimon4eg
b3285edb56
Speed up windows build ( #18662 )
...
* added precompiled headers
* Configure Visual Studio projects to use precompiled headers
2018-01-29 16:36:38 +08:00
leeda
18a6d8241d
update Copyright. might need manual fix later ( #18659 )
...
* Copyright use python script updated. might be fix by manual later
* Revert "Copyright use python script updated. might be fix by manual later"
This reverts commit 49e99418e4da1fd02afda448ddeb16210f5e8c71.
* re modify copyright, consider utf-8-sig encoding
* another situation, add Copyright before "Permission is hereby granted"
* Revert "another situation, add Copyright before "Permission is hereby granted""
This reverts commit ee82591d32353c7ce2e146fe51ef447433b47571.
* another situation, add Copyright before Permission is hereby granted
* change "Copyright (c) 2016-2016 Chukong Technologies Inc." to " Copyright (c) 2016 Chukong Technologies Inc."
* script modify copyright, consider is cocos copyright or not
* change "Copyright (c) 2017 Chukong Technologies Inc." to "Copyright (c) 2016 Chukong Technologies Inc."
* manual fix, not fix audio related
* change "2016-2016" to "2016"
2018-01-29 16:25:32 +08:00
minggo
e88a05e49a
Fix RenderTexture DepthAndStencil issue on Android ( #18648 )
...
* Fixing issue where Stencil and Depths buffers would not function for a render texture if you backgrounded an application, and then resumed.
* Fixing typo: bufffer -> buffer
2018-01-21 19:07:49 +08:00
newnon
2ff42bb38e
V3 static analize fixes ( #18638 )
...
* fix different problems founded by static analize
* fix bad render assert
* Fix misprint
* reverted calloc in CCScheduler
2018-01-19 13:40:41 +08:00
minggo
38864456bf
fix issue that render texture will have wrong effect if using with global z order ( #18629 )
2018-01-18 14:28:40 +08:00
James Chen
2bb2e9f24a
Reverts Node::cleanup changes in PR #17836 which is merged in v3.16. ( #18565 )
...
* Reverts Node::cleanup changes in PR #17836 .
Reason please review the bug report: https://github.com/cocos2d/cocos2d-x/issues/18104
* Adds comment for reverting code in Node::cleanup.
2018-01-17 11:09:23 +08:00
Tiago Martines
2c025d8048
Fix actions with zero duration on NDK 16. ( #18596 )
2018-01-02 10:35:54 +08:00
Ruud Arentsen
ea22822875
Added support for BMFont in TextField ( #18587 )
...
* Added support for BMFont in TextField
* Added cursor support for BMFont in TextFieldTTF
Made BMFont detection case insensitive and a bit more fool proof
* Added TextField::createWithBMFont, so that the font size is determined internally.
* Revert "Added TextField::createWithBMFont, so that the font size is determined internally."
This reverts commit 46b4e72ba44979b012ffa52bb78ea0a8493f7869.
* fix BMFont Cursor scale
* remove error add subproject
2017-12-29 11:24:02 +08:00
sbrednikhin
f0a28d261b
Partial cursor support for text field with system font ( #18555 )
...
* Partial cursor support for text field with system font
Enables cursor support without cursor blinking an zero with of cursor symbol. In case of system font usage magical "/b" symbol won't be used, also update won't be scheduled.
* Update CCTextFieldTTF.cpp
2017-12-19 08:56:30 +08:00
Yannick Berthier
1b2a48bd2a
Fixed memory leak when using TTF labels ( #18505 )
...
* Fixed memory leak when using TTF labels
* FIX : Fixed memory leak in updateContent instead of dealloc
2017-12-04 09:02:13 +08:00
crazyhappygame
0ff92d3bbd
Win10 remove disabled warnings ( #18527 )
2017-12-01 08:57:49 +08:00
will
966483be30
fix memory leak in FontFreeType::create ( #18503 )
2017-11-30 16:45:48 +08:00
crazyhappygame
03066ff47d
Windows 10 update compiler to Visual Studio 10 PlatformToolset v141 ( #18511 )
2017-11-27 17:10:52 +08:00
Shura L
ce5f37c7f5
set texture anti-alias by deault in RenderTexture ( #18442 )
...
fix issue #12459
2017-11-06 10:28:36 +08:00
minggo
1d356a160a
remove vs2013 libs ( #18439 )
2017-11-03 10:53:14 +08:00
minggo
b53eb25200
use prebuilt version of Box2D ( #18422 )
2017-10-31 14:31:23 +08:00
SBJoker
f0be714c0d
Fix for Non-TTF Label Shadow, it makes it follow label opacity ( #18324 )
2017-10-23 11:57:43 +08:00
Nikita
4726fa3b3d
Corrected bugs with cursor in TextField ( #18371 )
...
* No need to update password text in ccui TextFiled, because it's handled in TextFiledTTF
* Do not update visual state of Label if placeholder set when keyboard is attached
2017-10-23 11:37:07 +08:00
crazyhappygame
d06c082bf2
Fix Windows 10 compilation ( #18394 )
2017-10-23 11:18:14 +08:00
okamura
d13d55c23f
Fix CameraBackgroundColorBrush cannot use alpha ( #18281 )
2017-10-20 09:43:45 +08:00
Vladimir Perminov
19ea797593
Fix crash TextFieldTTF::setCursorFromPoint ( #18159 )
...
A similar problem of
https://github.com/cocos2d/cocos2d-x/issues/15926
2017-10-16 22:58:51 -05:00
halx99
e5d19429b8
[ci skip]Make the sort behavior is same on 32bit and 64bit ( #18301 )
...
* Make the sort behavior is same on 32bit and 64bit
* Update CCNode.h
* Update CCNode.cpp
* Update ccMacros.h
* Use std::int32_t to for zOrder
* Update CCNode.cpp
2017-09-25 09:27:33 +08:00
minggo
a1ef303f47
Merge pull request #18294 from minggo/sync-v316
...
Sync v316
2017-09-21 11:07:20 +08:00
Thorbjørn Lindeijer
7350aeca8c
TMX: Added support for reading the object.rotation attribute ( #11540 )
...
Introduced with Tiled 0.10, this attribute stores the rotation of an
object in degrees clockwise.
Closes bjorn/tiled#921
2017-09-20 14:31:15 +08:00
minggo
b275a3e2f0
fix conflict
2017-09-20 09:11:35 +08:00
mogemimi
a5374d0411
Fix minor typos ( #18289 )
2017-09-20 09:05:00 +08:00
minggo
bb21a206a9
update vertex buffer to update color ( #18283 )
2017-09-19 09:41:10 +08:00
minggo
99f5fbb63f
Fix VAO in CameraBackgroundBrush ( #18278 ) ( #18279 )
2017-09-18 15:47:50 +08:00
pyrosphere
80c9292969
Fix VAO in CameraBackgroundBrush ( #18278 )
2017-09-18 10:50:00 +08:00
minggo
ce1c207aee
add LayerMultiplex::switch(int ,bool) ( #18224 )
2017-09-08 09:28:57 +08:00
halx99
557a6c0bf4
Add sourcePosition compatible support. ( #18230 )
2017-09-07 17:16:46 +08:00
pyrosphere
0bebd83f6b
Fix alpha blending during the animation of TransitionCrossFade. ( #18175 )
2017-08-22 09:33:37 +08:00
newnon
afbf26ea3c
fix FontAtlas crash on some Android devices ( #18145 )
2017-08-17 00:06:01 +08:00
ggggamer
dc9abcc669
FontAtlas::prepareLetterDefinitions's memory leak. ( #18114 )
2017-08-07 11:13:56 +08:00
minggo
4be6eb5325
correct usage of reference count of LabelAtlas ( #18117 )
2017-07-31 09:05:55 +08:00
minggo
b9cd599657
fix crash because of error offset ( #18108 )
2017-07-28 09:09:41 +08:00
Felippe Durán
681e9aa752
Fix polygon sprite bug of resetting flip and color information in setSpriteFrame. ( #18085 )
2017-07-19 11:08:12 +08:00
子龙山人
0b99ba35f2
Fix ui slice issue ( #18065 )
...
* add tests to reproduce sprite slice issue
* fix scale9sprite change texture losing slice info
* fix tilemap crash issue
2017-07-17 15:52:01 +08:00
minggo
7da188734d
use VAO/VBO to improve performance ( #18066 )
2017-07-17 15:16:42 +08:00
Wilson E. Alvarez
5dd81e758a
Add controller support for Linux and Win32 ( #17990 )
...
* Add controller support for Linux and Win32
* Fix iOS and Mac linker issue
* Fixed documentation. Removed unnecessary whitespace.
2017-07-10 10:30:04 +08:00
kepler-5
bbe84f8d7a
Remove unnecessary dynamic allocation ( #18014 )
...
* don't dynamically allocate PointArray's internal vector. take advantage of move semantics where possible.
* don't dynamically allocate RichText's _elementRenders vectors
2017-07-04 14:31:29 +08:00
minggo
84ccbde845
Sequence issue ( #18009 )
...
* fix SequenceWithFinalInstant test issue
* fix the issue that sequence will not finish for ever
2017-07-03 09:15:53 +08:00
halx99
795538ad9f
Fix sourcePosition bug for ParticleSystem. ( #18002 )
2017-06-30 09:20:43 +08:00
minggo
4ce443bac2
use prebuilt version of bullet ( #17950 )
...
* use prebuilt bullet
* prebuilt bullet work ok on linux
* update search path
* update search path
* fix compiling issue for lua/jsb projects
* prebuilt bullet work on windows
* update 3rd party lib version
* add bullet search path
* fix script bindings issue
* fix scripting binding
2017-06-21 13:39:38 +08:00
Wilson E. Alvarez
a23924c95b
Use const reference where possible. Dropped unnecessary namespace specifier ( #17941 )
2017-06-20 09:03:35 +08:00
Y-way
7894c5c4a3
Setting new texture for Sprite will reset the program state that is changed ( #17938 )
...
In my project:
1.set default texture.
2.set mine shader program
3.set new texture.
then, the sprite will reset my shader program.
2017-06-20 09:02:58 +08:00
minggo
f79a138c2b
revert updating flatbuffers ( #17930 )
...
* revert updating flatbuffers
* update external version
2017-06-15 13:42:50 +08:00
minggo
5c9ac37f50
initialize callback functions ( #17918 )
2017-06-12 10:43:45 +08:00
minggo
f263a43336
Spawn issue ( #17911 )
...
* fix isDone() in spawn
* remove unneeded void keyword
2017-06-08 17:07:43 +08:00
minggo
61386b0a40
fix the issue the sequence action will not be invoked ( #17906 )
...
* fix the issue the sequence action will not be invoked
* add comment
* update _done in update() function
2017-06-08 14:52:36 +08:00
Satoshi
84463dbab4
fix CCLabel line height is reset ( #17902 ) ( #17903 )
2017-06-07 16:56:02 +08:00
minggo
4ca29ac1cf
Merge v3.15.1 ( #17897 )
...
* remove APP_SHORT_COMMANDS setting (#17722 )
some developers report it will cause error on Windows though i can not reproduce it. It is strange, the setting is used to resolve command length limitation on Windows.
* Particle font size should be a const value (#17676 )
* Particle font size should be a const value
* Minor fix: CCStencilStateManager.hpp -> CCStencilStateManager.h in xcode project.
* JSB SocketIO.connect supports to pass a CA cert file (#17736 )
* JSB SocketIO.connect supports to pass a CA cert file
* The second parameter of SocketIO.connect function is probably a `option` object. JSB just ignores it.
* The optimization for huawei. (#17832 )
* The optimization for huawei.
* setAnimationInterval fix for all platforms.
* disable debug
* include fix.
* Uses better configuration for huawei optimization (#17838 )
* Uses better configuration for huawei optimization
* Updates jar file and uncomment fps controlling code
* [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#17840 )
* update release not and version (#17845 )
* [android] Removes an unused variable sRegistered in Cocos2dxActvity.java. (#17861 )
* Updates jar to resolve warning while packaging APK file. (#17863 )
* update release date (#17870 )
* fix compiling error
2017-06-05 13:37:50 +08:00
Tyler Dauch
01714514fa
Update CCNode.cpp ( #17890 )
2017-06-05 10:39:25 +08:00
minggo
69da862f12
fix action running times for instant actions ( #17849 )
2017-05-23 08:46:44 +08:00
minggo
54962ee509
LayerRadialGradient works on mac and iOS ( #17826 )
...
* LayerRadialGradient works on mac and iOS
* fix radius
* finish LayerRadialGradient and add test case
* use local coordinate in shader
* adjust function attributes
* implement getCenter()
* add some comments
2017-05-22 13:42:00 +08:00
Atsumu Ono
85529eaa56
Add const keyword to Node::isScheduled ( #17841 )
2017-05-22 09:25:18 +08:00
Carlos Madrazo
a24b40ac47
Allow visit Sprite without camera for render to texture ( #17824 )
...
* Allow visit sprite without camera for render to texture
A fix to allow render to texture like this
'''
Director::getInstance()->setProjection(Director::Projection::_2D);
m_renderTarget->beginWithClear(1, 0, 0, 0.2, m_depthClear, 0);
m_sprite->visit(Director::getInstance()->getRenderer(), Mat4::IDENTITY, 0);
m_renderTarget->end();
Director::getInstance()->setProjection(Director::Projection::_3D);
'''
* NULL -> nullptr
2017-05-22 08:58:42 +08:00
James Chen
95baff7086
fixed #17835 : pauseEventListenersForTarget doesn't work correctly while in dispatching event ( #17836 )
...
* add test.
* fixed #17835 : pauseEventListenersForTarget doesn't work correctly while in dispatching event
* remove a unneeded check
2017-05-19 14:03:51 +08:00
子龙山人
48f6d1c0e5
Refactoring editbox and system label on win32 platform ( #17828 )
...
* refactoring windows editbox
* refactoring win32 system label
* fix jenkins ci issue
* remove unneeded function call
2017-05-17 16:20:21 +08:00
André Sousa
9ed89680bb
Set camera type accordingly in Camera's init methods ( #17809 )
2017-05-16 09:17:15 +08:00
AIGRIND
bf1f7de9f7
Fix issue #15926
2017-05-05 16:52:15 +02:00
AIGRIND
afaa9be826
Fix issue #15926
2017-05-05 16:50:04 +02:00
Vladimir Perminov
afb95f2ced
Memory leak, if set equal font in Label.
...
setCharMap, setBMFontFilePath and setTTFConfigInternal use getFontAtlas.
getFontAtlas retain font atlas always.
setFontAtlas not release, if atlas equal current.
For example call Label::setTTFConfig for equal ttfConfig.
2017-04-26 22:25:15 +03:00
minggo
ee84d9f12e
update v3.15
2017-04-14 13:45:32 +08:00
Dale Stammen
ce8a513c73
fixed build properties for compiling md5.c ( #17638 )
2017-04-05 10:28:57 +08:00
minggo
9ed5127edc
synchronize v3.15
2017-04-01 17:16:45 +08:00
James Chen
a924e29c2c
Adds libmd5-rfc third-party library for calculating MD5 since the functions in <openssl/md5.h> aren’t exported in win10, plus <openssl/md5.h> seems to be private header. ( #17625 )
...
* Adds libmd5-rfc library since the functions in <openssl/md5.h> aren’t exported in win10, plus <openssl/md5.h> seems to be private header.
* Adds libmd5-rfc library for win32 and win10.
* Removes json/msinttypes folder from xcode since it’s only needed for win32 | win10.
2017-04-01 11:43:17 +08:00
James Chen
1eea499466
fixed #17603 : Connection error in Console uploadFile test. ( #17604 )
...
* fixed #17603 : Connection error in Console uploadFile test.
* tab -> spaces
* tab -> spaces
* tab -> spaces
2017-03-29 09:17:37 +08:00
minggo
63a81b1f7e
add 'virtual' for ActionManager functions ( #17594 )
2017-03-28 09:25:48 +08:00
minggo
aa3bff6c12
fix comment and explicitly initialize _anchorPoint ( #17597 )
2017-03-28 09:25:25 +08:00
fred
790237bce1
Update CCNode.cpp ( #16947 )
...
The _transform property of CCNode would not be restored on setAdditionalTransform(nullptr)
causing in my project a rotation run away ...
2017-03-23 11:51:51 +08:00
j-jorge
168ffa639c
Flag the end of ActionInstant and ActionInterval. ( #17557 )
2017-03-22 14:17:49 +08:00
rh101
f8eccb9608
Added VS2017 support in project files ( #17548 )
...
* [libcocos2d.vcxproj, libcocos2d.vcxproj.filters] Removed entries for non-existent files that were causing "Build is out of date" issues in Visual Studio
[project.pbxproj] Removed entries for non-existent file
* [libcocos2d.vcxproj.filters] Renamed CCStencilStateManager.h extension to .hpp.
* [libcocos2d.vcxproj, libcocos2d.vcxproj.filters] Removed entry for file CCDownloaderImpl.h which does not exist.
* Changed extension of CCStencilStateManager.hpp to .h
* Added support for VS2017 in project files.
2017-03-20 09:36:07 +08:00
minggo
b5a1360a17
revert #17437 ( #17545 )
...
* revert #17437
* fix resource path
2017-03-20 09:28:12 +08:00
rh101
27935acd64
VS and XCode project files have non-existent file references ( #17512 )
...
* [libcocos2d.vcxproj, libcocos2d.vcxproj.filters] Removed entries for non-existent files that were causing "Build is out of date" issues in Visual Studio
[project.pbxproj] Removed entries for non-existent file
* [libcocos2d.vcxproj.filters] Renamed CCStencilStateManager.h extension to .hpp.
* [libcocos2d.vcxproj, libcocos2d.vcxproj.filters] Removed entry for file CCDownloaderImpl.h which does not exist.
* Changed extension of CCStencilStateManager.hpp to .h
2017-03-16 13:54:50 +08:00
James Chen
90403fc632
Fixes memory issues catched by Xcode Analyze Tool. ( #17489 )
2017-03-14 11:09:31 +08:00
minggo
9335986c73
fix the issue that onEnterTransitionDidFinish() is not invoked at first scene change ( #17466 )
...
refer to https://github.com/cocos2d/cocos2d-x/issues/17442 for detail information
2017-03-08 14:26:58 +08:00
James Chen
fc0ad058a5
fixed #17427 : lws_parse_url has wrong behavior, it parses ’ws://domain.com/abc/d’ to ‘path: abc/d’ rather than ‘path: /adb/d’. ( #17455 )
...
* fixed #17427 : lws_parse_url have wrong behavior, it parses ’ws://domain.com/abc/d’ to ‘path: abc/d’ rather than ‘path: /adb/d’.
Adds Uri class and parses Url to scheme, host, port, path in engine side.
* Moves Uri implementation to Uri.cpp, adds getter functions.
* Updates win32 project.
* Updates win10 project.
* Adds include header for atoi error on android.
* Updates tizen project configuration.
2017-03-07 13:35:59 +08:00
j-jorge
6cd7314497
cocos2d::Sequence::isDone() checks that the last action is actually done. ( #17437 )
2017-03-07 09:36:09 +08:00
CocosRobot
8fbf04ee28
Updates license year. ( #17363 )
2017-02-14 14:59:12 +08:00
CocosRobot
d07794052f
Update license to 2017 ( #17362 )
...
* Typo: CopyRight -> Copyright
* Copyright update: chukong-inc.com -> Chukong Technologies Inc.
* [js files] Copyright update: 2014 -> 2014-2017
* [cpp files] Copyright update: 2014 -> 2014-2017
* Copyright update: 2015 -> 2015-2017
* [js files] Copyright update: 2014 -> 2014-2017
* Copyright update: 2016 -> 2016-2017
* Copyright update: 2013 -> 2013-2017
* Copyright update: 201?-201? -> 201?-2017
* License year fixes.
* Liscene year fix in CCRay.cpp
* Updates license years in CCGLProgramState.h & CCGLProgramStateCache.h
2017-02-14 14:36:57 +08:00
minggo
f54c41c074
Update flatbuffers to 1.5 ( #17349 )
...
* update flatbuffers to 1.5
* update windows projects setting
* fix compiling error on linux
* fix compiling error
* fix compiling error
* fix compiling error
2017-02-14 14:32:09 +08:00
子龙山人
8bf29a493b
fix label ttf line wrap ( #17344 )
...
* fix label ttf line wrap
* improve code style
2017-02-13 18:00:33 +08:00
James Chen
4237639dd6
Some fixes for websocket ( #17342 )
...
* libwebsockets & curl are dynamic libraries now, modify project configuration for win32.
Updates WebSocketTest.cpp to test wss connection.
* Corrects some logic in WebSocket.cpp. Adds wss test case. WebSocketTest suggests developers to use `WebSocket::closeAsync` method which will not block current thread.
* mutex unlock fix in WebSocket.cpp. Reverts TEST URL.
* Allows self-assign cert.
* Each ws connection will create a virutal host now. Supports self-signed cert and update test case to suggest developer use ‘closeAsync’.
* Updates deps to 123.
2017-02-13 15:15:23 +08:00
newnon
f408cbfcca
fix rendering font with not null line gap ( #17175 )
...
* fix rendering font with not null line gap
* test for line gap fix
2017-02-13 13:58:32 +08:00
minggo
1c763c2191
fix wrong result when time is 1 ( #17340 )
...
it will return 0.99995 when time is 1
2017-02-13 13:55:32 +08:00
mogemimi
19ffd3a5ff
Remove `const T&` qualifiers from fundamental type arguments ( #17334 )
2017-02-10 10:34:47 +08:00
Wilson E. Alvarez
b672b94edc
Removed unnecessary assignments ( #17328 )
2017-02-09 10:57:01 +08:00
j-jorge
373e4a904a
Assert that a node cannot be inserted as a child of itself. ( #17296 )
2017-02-08 10:02:10 +08:00
Dale Stammen
9381152ef1
removed support for Windows 8.1 store and phone ( #17311 )
2017-02-08 09:46:47 +08:00
Dale Stammen
c0575311b7
V3 win10 websockets ( #17310 )
...
* add openssl to libwebsockets
* updated win10 version to v3.15
* clear any glErrors created by any not found uniforms
2017-02-08 09:44:06 +08:00
mogemimi
75d2e76095
Fix minor typos in comments and docs ( #17294 )
2017-02-07 09:41:52 +08:00
newnon
88c3fcde67
Full unicode support ( #17179 )
...
* Full unicode support
* test for emoji
2017-02-06 16:41:52 +08:00
子龙山人
193518ed8b
add opacity support to DrawNode ( #17248 )
2017-02-06 15:34:14 +08:00
newnon
e33cc3b257
fix when new is zero ( #17283 )
2017-02-06 15:17:18 +08:00
mogemimi
df24911a23
Fix minor typos in naming ( #17280 )
2017-02-06 15:13:20 +08:00
mogemimi
aa9ce3ccb3
Fix implicit conversion warnings ( #17254 )
2017-02-04 10:38:22 +08:00
mogemimi
061122514c
Fix typo in Sprite (strech -> stretch) ( #17241 )
2017-01-23 09:25:56 +08:00
mogemimi
2b1d5768f0
Fix typo in RenderTexture: "Bufffer" -> "Buffer" ( #17235 )
2017-01-20 09:59:02 +08:00
mogemimi
87c29759f8
Fix typos in local variables ( #17236 )
2017-01-20 09:58:29 +08:00
James Chen
b1f2a056b2
Refactor WebSocket to support SSL (wss) ( #17172 )
...
* Refactors WebSocket:
1. Supports wss protocol
2. Uses only one libwebsockets context, multiple wsi instances to avoid multi-thread issues
3. Uses lws_create_vhost to create multiple virtual host, different protocols works
* Adds openssl include path to xcode project configuration.
* mac doesn’t depend on curl
* ca file path should be full path.
* More bug fixes like which in https://github.com/cocos2d/cocos2d-x/pull/6986
* Remove curl dependence for mac
* Updates Andorid.mk
* [win32] Adds wss support for win32, and updates openssl, libcurl, libwebsockets libraries.
* Updates external/config.json to 118.
* [win32] Updates cocos/2d/libcocos2d.vcxproj to fix compilation error while building in release mode.
* Linux support websocket ssl connection.
* Updates external/config.json
* Updates install-deps-linux.sh
* Adds dependence of binutils, print ld version
* Updates travis scripts.
* Updates travis scripts.
* Updates travis script, don’t output log while extracting.
* update before-install.sh
* updates before-install.sh
* updates before-install.sh
* don’t output log for installing software.
* Updates config.json to 120.
2017-01-19 13:55:14 +08:00
mogemimi
8b9c89f6a9
Fix typos in comments and strings ( #17201 )
2017-01-18 15:41:18 +08:00
Aleksey Zolotov
0de81de721
fix #14936 ( #17190 )
...
* fix #14936
* #14936 testcases
2017-01-17 09:48:30 +08:00
Ricardo Quesada
88a1cd73fa
improves fix for issue #17119 (v3) ( #17188 )
2017-01-16 09:30:08 +08:00
newnon
15e56c06a4
outline to float ( #17176 )
2017-01-13 14:31:12 +08:00
danut007ro
84a3f73ecb
Particle set display frame ( #17163 )
...
* Fix CCParticleSystemQuad::setDisplayFrame()
* Added tests
2017-01-12 11:48:30 +08:00
mogemimi
6e8ced6c8c
Fix minor typos in function parameters ( #17157 )
2017-01-11 05:34:57 -08:00
Ricardo Quesada
21795b71b4
sprite: doc fixes ( #17154 )
2017-01-11 05:33:41 -08:00
mogemimi
1d2b73166e
Fix typos in docs ( #17132 )
2017-01-11 09:31:45 +08:00
Dale Stammen
e9a947b02a
updated location of openssl dlls ( #17133 )
2017-01-10 16:50:22 +08:00
minggo
733799f4a1
fix crash if physics3d camera is not set ( #17139 )
2017-01-10 15:37:29 +08:00
Ricardo Quesada
e100d02dff
Sprite fixes: color + polygon ( #17135 )
...
* fixes issue #17119
and sanitizes the code a little bit
* more fixes
* fixes issue #17116
* restore xcode "none" sign profile
* code is cleaner
add more documentation in CCSprite.h
* missing assets
* anchor point works with batchnodes again
2017-01-10 15:28:47 +08:00
Ricardo Quesada
ff8e622b7a
Slice9 Sprite with triangles, not quads ( #17105 )
...
* sprites: use triangles instead of quads
uses less memory
* oops, color should be white by default
* works with flipped sprites
* none for xcode
2017-01-05 09:27:13 +08:00
minggo
93d193dfcc
Openssl adjust ( #17106 )
...
* change openssl search path
* copy libopenssl from openssl folder
* update external version
2017-01-05 09:22:38 +08:00
effolkronium
f5a90765fc
fix type conversion warnings ( #17061 )
...
* Fix conversion warning
from unsigned int to float
* Fix type conversion warning
* Fix type conversion warning
* change the return type of getOutlineSize to float
* fix typo
2017-01-04 12:01:07 +08:00
minggo
a0acaf5972
Merge pull request #17101 from minggo/merge-v314
...
Merge v314
2017-01-04 11:48:31 +08:00
minggo
79126ea72a
make ListView::setGlobalZOrder() work ( #17098 )
...
* make ListView::setGlobalZOrder() work
* revert modification of UIButton
* reset background color
* change global z order to test
2017-01-04 11:06:44 +08:00
minggo
f63fad3e27
Merge branch 'v3.14' into merge-v314
2017-01-04 09:49:22 +08:00
Ricardo Quesada
b3279bafa7
implements issue #17069 ( #17090 )
...
implemnts suggestion done by @three0s
2017-01-03 09:49:22 +08:00
子龙山人
163e730849
Fix label disableeffect ( #17075 )
...
* add toggle rendering type test
* fix label additional kerning
* only substract additionalKerning when bold is enabled
2016-12-29 13:59:24 +08:00
James Chen
be43c4210f
Fixes crash that playing long audio and then uncacheAll ( #17079 )
...
* Fixes crash of playing long audio then uncacheAll.
* update
* Updates comments in MciPlayer.h
* tab -> 4spaces
* include path fix.
2016-12-29 10:05:13 +08:00
Ricardo Quesada
c4a20a032f
creator c++ support bug fixes ( #17051 )
...
I need these 2 changes applied to v3.14 in order to
support C++ correctly in Creator.
Thanks!
2016-12-21 16:17:32 +08:00
Ricardo Quesada
57dffa3a12
fix issue #17022 ( #17025 )
...
for branch 3.14
don't re-flip the letters
2016-12-16 17:22:13 +08:00
James Chen
77cf6de2e5
[label] Fixes shadow is drawn incorrect while also enabling outline. ( #17024 )
2016-12-16 14:56:36 +08:00
Ruud Arentsen
a66215916e
Added support for larger tilemaps in CCFastTMXTiledMap ( #17006 )
...
* Added option to use 32 bit indices for large maps
* Added option to use 32 bit indices for large maps
2016-12-15 10:01:37 +08:00
James Chen
c0291afad7
Merge branch 'v3.14' into merge-v3.14
2016-12-14 17:03:58 +08:00
Francesco Capano
9903de8f30
Inform eventdispatcher on node reordering ( fixes #16992 ) ( #17007 )
...
When changing the order of a node associated to the scene graph priority listener, inform eventdispatcher of the change
2016-12-14 14:08:00 +08:00
Ricardo Quesada
2e0881e284
Scale9Sprite / Slider / LoadingBar fixes ( #16949 )
...
* WIP
* loadingbar issues fixed
* fixes clone in slider
* slider bug fixes
* slider: sets texturesize correclty before seting capsInsets
* sprite: scale9 avoid negativa values
* yeah! works!
* cloneIn -> copyTo
* restore xcode team: none
* fixes issue #16924
* correct issue number
* yeah! fixes issue #16928 and #16930
2016-12-03 07:35:22 -08:00
Dale Stammen
8791794f39
updated for v3.14 ( #16942 )
2016-12-01 10:37:04 +08:00
minggo
56232a136b
correct physics3d debug draw camera ( #16927 )
2016-11-30 14:38:18 +08:00
minggo
01f1bf88b4
use correct way to create spriteframe in clone ( #16918 )
2016-11-30 11:36:01 +08:00
James Chen
066adfe204
Adds missing Scale9Sprite::initXXX overrided methods after refactoring Scale9 logic. Otherwise, `setupSlice9` will not be invoked. ( #16916 )
...
* Adds missing Scale9Sprite::initXXX overrided methods after refactoring Scale9 logic. Otherwise, `setupSlice9` will not be invoked.
Test case is: 1. Node: Scene3D -> Description -> Scale9Sprite display is wrong.
* Some fixes:
* Call Sprite::initWithFile(filename) in Scale9Sprite::initWithFile(filename) rather than Scale9Sprite::initWIthFile(filename, Rect::ZERO). Otherwise content size will be zero which is incorrect.
* setCapInsets in updateCapInset only when it’s in slice mode.
* setCapInsets should reset _insetLeft, _insetTop, _insetRight, _insetBottom member variables.
* Remove _previousCenterRectNormalized, just updateCapInset while switching to SLICE mode.
* Fixes JSTest -> ExtensionTest -> EditBoxTest: no background of editbox.
* Avoids an unused `setCapInsets` invocation in setupSlice9.
2016-11-30 09:26:40 +08:00
minggo
575ed756d1
should check validation of _stencil ( #16913 )
2016-11-29 10:46:20 +08:00
James Chen
48dd8c25c7
Avoids to creating element in map in SpriteFrameCache::getSpriteFrameByName & removeSpriteFrameByName. ( #16910 )
2016-11-28 09:57:18 +08:00
James Chen
0c06029532
fixed #16894 : RenderTexture does not support Sprite3D ( #16909 )
2016-11-28 09:50:54 +08:00
James Chen
b397c93b01
fixed #16894 : RenderTexture does not support Sprite3D ( #16908 )
2016-11-28 09:50:45 +08:00
Ricardo Quesada
fce13ba607
fix: Scale9Sprite test case 18 ( #16897 ) ( #16902 )
...
* fix: Scale9Sprite test case 18
Bug calculating rotated frames.
the width was being used instead of the height and vice-versa
* fixes test cases 8 and 9
2016-11-25 09:27:20 +08:00
Ricardo Quesada
5848c02d16
fix: Scale9Sprite test case 18 ( #16897 )
...
* fix: Scale9Sprite test case 18
Bug calculating rotated frames.
the width was being used instead of the height and vice-versa
* fixes test cases 8 and 9
2016-11-24 01:06:56 -08:00
Ricardo Quesada
81f854e82e
fix: Scale9Sprite test case 18 ( #16898 )
...
Bug calculating rotated frames.
the width was being used instead of the height and vice-versa
2016-11-24 15:35:57 +08:00
James Chen
2d35fda9eb
fixed wrong display of rotating a 2d sprite by setRotation3D. ( #16895 )
...
Test case is Sprite3DRotationTest.
2016-11-24 11:38:37 +08:00
Ricardo Quesada
e63a2d0dc2
Scale9Sprite refactor ( #16891 )
...
* Squashed commit of the following:
commit 026eee59c9ece7fc59d71fead41104f375f72eb5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Nov 22 21:45:12 2016 -0800
yay!
everything works!
commit a645c99d44f0d7674e6238afae7628d8d2a030b1
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Nov 22 14:55:31 2016 -0800
more fixes in Scale9Sprite
commit 3a688f4ea70c0abe311232c65ed14a7e9acc7611
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Nov 21 23:06:45 2016 -0800
rotated sprites
commit 45e2085df3aa4b52236c817f7db7c1f6602c1e95
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Nov 21 17:10:44 2016 -0800
android patch 9: fixes
is not 100% backward compatible since the previous version
had some artifacts. fixed the artifacts. now it renders ok
commit 4655d894387fa40a7e63b074a36bfed20e41d5f9
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Nov 21 16:31:29 2016 -0800
sprite: correct size for "fake scale9"
commit cb98aba27cc1c82a986268d5b74afb55b6cca2f3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Nov 18 21:55:51 2016 -0800
sprite: adds setStrechEnabled for backward compatibility
and other fixes
commit c0fe67aac54cd62e3846810d56f87133f3a7343b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Nov 18 18:49:42 2016 -0800
implemts missing functions in scale9sprite
commit e471ef318725ccabc9eca2c062e285e9ca4f9a81
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Nov 18 18:42:30 2016 -0800
"batched" works
commit 33124bfb14d1f275d4b0ffca8989975625a8a76d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Nov 16 18:59:38 2016 -0800
more fixes
commit 149f8206269843af63a1739885c00ed8d94c239c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Nov 16 18:37:12 2016 -0800
scale 9 rotated not fixed yet.
but making progress
commit 27f98275d94ce00c8d5ff0b6f74b5c22723cc3c3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Nov 16 15:32:57 2016 -0800
sprite: streching works ok with normal sprites
commit 2519498cac8b77a32dee5bdf1805be56fbda5ed6
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Nov 16 12:12:28 2016 -0800
somes fixes... still not working
commit 43580d0b4aa976b0200717611a286bf1035c472d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Nov 15 23:15:22 2016 -0800
more bug fixes related to untrimmed setCenterRect...
...in SCale9Sprite
commit 407247616e506afaa0415c58ad7fce38efed0cd9
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Nov 15 22:13:38 2016 -0800
spritecale9: untrimmed vs. trimmed capInsets
WIP. there still a few bugs
commit 3d845b2af3500be287fabb04bb6ba0ec04dbb401
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Nov 14 23:11:17 2016 -0800
started progressbar
commit 0a44b00daf723869b7105689890f29cd53a62608
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Nov 14 17:43:23 2016 -0800
adds EditBox test
commit 330304bd9b2e762de95c2f27f1ae3ceee83b2fbf
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Nov 9 16:57:08 2016 -0800
adds elastic to scroll view
commit a06a35f8691ff56a143953c44acd947b519150b6
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Nov 9 15:58:29 2016 -0800
yay! scrollview works
commit 37748a885c62eca8c00d2c9c11ee103f1d95e71c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Nov 9 15:33:58 2016 -0800
yet more scrollview fixes
commit a6e563b497adef7b141ac7c92c844d479b244c59
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Nov 9 14:48:28 2016 -0800
initial scroll view
commit 4243edd7548e5533ca03c26d5042f8dc5517445a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Nov 8 17:50:15 2016 -0800
sanity check in frames.
missing files
commit 159d88603ad22f3c01761b60bacec98d52b9041d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Nov 7 19:21:00 2016 -0800
three buttons working
commit 6764cfc7937a1a81d6993d5e32a21f17457b8e0d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Nov 7 18:50:22 2016 -0800
missing files
commit 11c1fa3812e706a7d34137fe2626f05ab73ee3e6
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Nov 7 18:49:59 2016 -0800
button works!
commit 26b6de4c28fc973e332dd51fcd763a6249c0b4c2
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Nov 7 18:19:47 2016 -0800
Scale9: more fixes.
complies with odd Rect::ZERO behavior
commit ce561268096afe322f25034eeab3508a60027afd
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Nov 7 11:50:42 2016 -0800
label: setTitleLabel
commit 51b5536cd2af36896002621f75c7310960c3f5e7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Nov 2 17:41:08 2016 -0700
UIButton kind of working
commit 7562a49a761ef70c383a99d2addefc63d77e279f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Nov 2 11:11:42 2016 -0700
missing resoruces
commit a9890dee5da0104bff6872cc04e8786a6c0a9018
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Nov 2 10:54:55 2016 -0700
setCenterRect to .cpp file
commit c9c4bb55ed3fc55709eca46c43d1bfe5301c317f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Nov 2 00:19:51 2016 -0700
removed unused paramter
commit e47732934cca79c08e6fe96e46ebdf075508e568
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Oct 28 18:19:31 2016 -0700
flipping works!
commit c9769bacd321aeddf84e1772dd270f12194d2f04
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Oct 28 17:57:53 2016 -0700
spirte flip fixes... not finished yet
commit 1cbdc8e12cc6d0d2728c06dfabaada001784a178
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Oct 28 09:53:16 2016 -0700
centerRect changes
commit aeb1b14c00331dabba640f52d79ab0e255fa3407
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Oct 28 09:10:41 2016 -0700
changes from v3
commit e7a61c4a20d786c2bc1d6f57e33bf3ac95cb6f21
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Oct 26 17:01:15 2016 -0700
sprite: rotated slice 9 works as expected
commit 91049389426051deb49a9d951364bf60abaf4532
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Oct 26 15:39:54 2016 -0700
more bug fixes in scale9sprite support
commit 9feb12449078441c439df16dc7bcfb4506c7a226
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Oct 26 13:22:52 2016 -0700
Android's Patch 9 works as expected
commit 1cf46afe3e7f7f5f714d30779caefc25a9bb1b3b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Oct 26 10:18:47 2016 -0700
Sprite: uses capInsets instead of centerRect
just to share the same API as Scale9Sprite
commit e944fa0248a7eb58012aacb229de1a9b814e0aef
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Oct 25 18:59:42 2016 -0700
scale9sprite support fixes
commit b08765740d480b6ae1491800161b40d88f458767
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Oct 25 17:38:47 2016 -0700
more scale9sprite fixes
commit 388a34d93de5e6007a2cecea959c929f26427cab
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Oct 25 17:20:01 2016 -0700
UI::Scale9Sprite refactoring
subclass of Sprite... much cleaner!
commit c84ec8ee654f74d4b38be2d0a3d7ffe6adbc6faf
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Oct 24 20:58:36 2016 -0700
supports tiled sprites
commit d2b18eb47a647b29319488bd53edac9f304acb84
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Oct 24 19:21:57 2016 -0700
testing tiled sprite
commit b4832ab2facc01cbb624db587ede01fe7acf23e8
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Oct 24 16:53:19 2016 -0700
using correct top-left coordinates for setCenterRect
commit 29d8de86a71cc597b2338f59f7951a28ee0c93b2
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Oct 24 16:46:13 2016 -0700
fixes from scale_sprite9 branch
commit ccbe1063bea7db75397ecaf9046aac3dd977a621
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Oct 20 19:01:50 2016 -0700
updated example
commit 24f7f85d4eba80f8e543810dcbc1a02447900bdc
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Oct 20 18:47:28 2016 -0700
more fixes in nine slice
commit df3358fae68f2d81baf3a8cbe033a4c400ea50da
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Oct 20 18:22:14 2016 -0700
anchor point fixes
commit 4ac7409bc72425abb0dc747b956ec346fbd1b2fa
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Oct 20 17:01:48 2016 -0700
support for slice-9 from creator
commit a3221375d3a9defc2e03df0b1c2da1b36dfdd491
Merge: 73e5389 d7490d9
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Oct 20 14:13:38 2016 -0700
Merge branch 'sprite_scale9' into creator_cpp_support
commit d7490d94896ad0ce8705dc0695252cee34329b5e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Oct 13 14:34:52 2016 -0700
Adds slice9 support for Sprite.
how to use it:
// points coords
sprite->setCenterRect(Rect(x,y,w,h));
// normalized coords
sprite->setCenterRectNormalized(Rect(x,y,w,h));
starts scale9sprite in sprite
more slice 9 changes
sprite 9 slice works?
kind of works
correct anchor point
slice 9 works, at least with non-rotated atlases
streched works ok
better Y invert code.
cleaner, compatible with the previous code
yay, scaling workings...
need a better api now
sets scale correctly
yay! works as expected!
more fixes and tests
better test for box
setContentSize() changes size in non-9-slice mode sprites as well
setCenterRect() -> setCenterRectNormalized()
yet another test
adds setPositionNormalized()
adds setCenterRect() tests
remove devel team from xcode
tests: add one more tests
fun test!
improved test
yet another test for slice 9
commit 73e5389ef719880096067d0f7d0bffd6e1f3cfd1
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun Oct 9 18:54:22 2016 -0700
kind of ProgressBar support
commit 4db5e9e7369e93ceba1d9512ab88c26b843c43d5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Oct 7 16:23:54 2016 -0700
new generatred ui files
commit 75aa06f3d39df8c6aa898d5e6810b3cd8015c07b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Oct 6 10:44:59 2016 -0700
bette canvas support
commit 89beacac478fc7f58ef930963b6393f3da4a743c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Oct 5 21:47:11 2016 -0700
sprites tests
commit 5fe930ad50c2c1b6d868982709c7b659176f9889
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Oct 5 18:35:44 2016 -0700
more label tests
commit d3f615a097d080d78f2ebd95f3e2388da45f92db
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Oct 5 18:08:24 2016 -0700
label tests
commit 2a4018922ce8d36117f7092fc324e37cf75fdeab
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Oct 4 21:52:56 2016 -0700
label fixes
commit 41fafbd023de63e376d014311605f2b156add307
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Oct 4 19:14:58 2016 -0700
updated test
commit 06919fc28fffbc5a20cd14bdcc2ad2ff997e0da1
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Oct 4 18:50:45 2016 -0700
creator tests: works
commit 6e362e7cc7f68dc216b569a7f7f90aaa110c0e4a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Sep 27 23:15:56 2016 -0700
autogen: new data
commit e78078b2ad84b4e364827a66f1c459de7384a91d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Sep 26 18:18:57 2016 -0700
fix: initial test for CPP support for Creator
* adds more documentation
* adds more documentation
2016-11-24 09:59:00 +08:00