Ricardo Quesada
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c386f88e32
|
Merge branch 'develop' into visit_draw_improved
Conflicts:
CHANGELOG
cocos/gui/UILayout.h
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2014-03-03 11:27:42 -08:00 |
yinkaile
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8f1ba73a52
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fixed add ParticleSystem display crashed
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2014-03-03 14:56:56 +08:00 |
Ricardo Quesada
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cdc19eea1c
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Nodes: setAdditionalTransform() receives a pointer
and not a const reference.
If the pointer is `NULL`, then it won't use the additionalTransform
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2014-03-01 08:26:54 -08:00 |
Ricardo Quesada
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d0dbf34319
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removes "include "cocos2d.h" from cocos2d files
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2014-01-16 21:35:58 -08:00 |
andyque
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4a6e137389
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fixed #3683. fixed convertToWorldSpaceAR of CCSkin returning error coordinate
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2014-01-16 15:00:35 +08:00 |
walzer
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d4c1aa92d5
|
add copyrights for 2014, in folders other then 2d.
|
2014-01-07 11:47:11 +08:00 |
yinkaile
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6ff45b09e7
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Merge branch 'newRenderer' into Array
Conflicts:
cocos/editor-support/cocostudio/CCArmature.cpp
cocos/editor-support/cocostudio/CCArmature.h
cocos/editor-support/cocostudio/CCBatchNode.cpp
cocos/editor-support/cocostudio/CCColliderDetector.cpp
cocos/scripting/auto-generated
tools/bindings-generator
|
2013-12-17 18:06:11 +08:00 |
youyou
|
917bd8c3d9
|
change Array to Vector
|
2013-12-13 19:40:38 +08:00 |
Ricardo Quesada
|
23222923bf
|
Migrated code to Matrix4
|
2013-12-10 11:07:15 -08:00 |
youyou
|
c96bc7b58d
|
fix collider Synchronization
|
2013-12-09 11:14:53 +08:00 |
youyou
|
e17b9d839b
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1.add TEST_EASING
2.add play serveral movement function
3.update TEST_COLLIDER_DETECTOR
4.fixed movement event
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2013-12-06 13:40:49 +08:00 |
2youyou2
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12d6bc1722
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1. change CCARRAY_FOREACH to range-based loop
|
2013-11-06 15:25:44 +08:00 |
2youyou2
|
f05c1590ae
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1.fix particle kCCPositionTypeFree state bug
|
2013-11-06 11:20:16 +08:00 |
2youyou2
|
3eef64c3b8
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1. Change NULL to null
2. Remove CocoStudio/Armature files
|
2013-11-05 15:32:13 +08:00 |
yinkaile
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8fa8b9f844
|
update develop
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2013-10-30 09:41:40 +08:00 |
minggo
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8f7a489a4d
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issue #2905:make cocostudio and gui flat
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2013-10-16 16:48:39 +08:00 |