Commit Graph

1220 Commits

Author SHA1 Message Date
WuHuan 668c4b83ef Merge pull request #3 from cocos2d/develop
update
2014-01-08 00:44:40 -08:00
James Chen eb8f621ab0 closed #3597: Uses !xxx.empty() instead of xxx.size() > 0. 2014-01-08 10:47:27 +08:00
James Chen 685b80796b Merge commit 'refs/pull/4846/head' of git://github.com/cocos2d/cocos2d-x into iss3597-particle-plist 2014-01-08 10:36:51 +08:00
Daniel T. Borelli 939e94d568 const correctness 2014-01-07 22:09:43 -03:00
Daniel T. Borelli 1d435a3e8e const correctness: use cbegin/cend, const std::string 2014-01-07 18:02:31 -03:00
minggo ac8a7b4ce1 Merge pull request #4983 from dabingnn/develop_layerColorBug
fix layerColor occlude sprite bug on android
2014-01-07 06:25:59 -08:00
Huabing.Xu b1d9d5e55e fix layerColor occlude sprite bug on android 2014-01-07 22:08:00 +08:00
minggo feb4ac1cdb Merge pull request #4959 from minggo/actionprogress-fade-tint
ActionProgress has fade and tint effect
2014-01-07 00:32:43 -08:00
minggo 1275d03c77 add override 2014-01-07 16:30:12 +08:00
minggo 6bb4f9822a ActionProgress has fade and tint effect 2014-01-07 16:23:58 +08:00
James Chen 49ca35fc3d Merge pull request #4956 from dumganhar/move-temp-obj
Uses CMAKE_BINARY_DIR instead of CMAKE_SOURCE_DIR, all temporary files will be in 'build'  folder.
2014-01-06 23:58:42 -08:00
James Chen 2a3481f20c Moves temp files to CURRENT_BINARY_DIR. 2014-01-06 23:44:36 -08:00
Ricardo Quesada aa2168f66f RenderQuad with bigger size
It uses 18 bits for texture id
and 10 bits for shader id
This is a temporal fix
2014-01-06 23:41:01 -08:00
Zhe Wang 9b6027d284 Merge pull request #4947 from walzer/develop
udpate copyrights for the new year 2014 and Chukong.
2014-01-06 19:50:18 -08:00
minggo 49d314363f Merge pull request #4945 from dabingnn/develop_label_shaderBug
fix label fnt bug for wrong shader
2014-01-06 19:44:06 -08:00
Huabing.Xu 6c6da4cf77 fix label fnt bug for wrong shader 2014-01-07 11:39:55 +08:00
walzer 64af0de648 update copyrights for 2014, in cocos/2d/ folder 2014-01-07 11:25:07 +08:00
minggo 721181632b Merge pull request #4930 from Dhilan007/develop_crash
fix error for load spriteFrames from plist in CCAnimationCache class.
2014-01-06 18:57:47 -08:00
Dhilan007 aec4045797 fix error for load spriteFrames from plist in CCAnimationCache class. 2014-01-06 20:23:45 +08:00
James Chen 75804ac8a2 Warning fix in ccUTF8.cpp/h 2014-01-06 20:04:09 +08:00
James Chen dd0e157c74 Warning fix in CCTextFieldTTF.cpp. 2014-01-06 20:01:28 +08:00
minggo 9b44e80cf2 Merge pull request #4900 from dabingnn/develop_SpriteBatchNodeShaderBug
init shader on construction instead of draw in class CCSpriteBatchNode
2014-01-06 00:11:59 -08:00
minggo e4bec7d1ef Merge pull request #4902 from Dhilan007/develop_crash
fix TextInput not show IME on android.
2014-01-05 19:50:19 -08:00
Dhilan007 5b317196c8 fix TextInput not show IME on android. 2014-01-06 11:45:18 +08:00
Huabing.Xu 381be48c56 init shader on construction instead of draw in class CCSpriteBatchNode 2014-01-06 11:26:00 +08:00
James Chen d74d21a6f0 Merge pull request #4884 from daltomi/debug
Proposal: remove boolean flag, The pointer *atlas == item.second not change in map::erase().
2014-01-05 19:08:37 -08:00
minggo fcfa6744f4 make TMXLayer::getProperties() return reference 2014-01-05 18:20:29 +08:00
chengstory 4893c561db Merge branch 'develop' into #3582 2014-01-05 12:43:41 +08:00
James Chen 03200374b0 Merge pull request #4887 from Dhilan007/develop_crash
fix crash related to not support the z length modifier for size_t on vs
2014-01-04 20:10:40 -08:00
Dhilan007 49d8b76b9e fix crash related to not support the z length modifier for size_t on vs 2014-01-05 11:59:32 +08:00
chengstory 7efacc4890 issue #3582 void serialize(void *r) -> bool serialize(void *r) 2014-01-05 01:13:16 +08:00
James Chen f94221a93b compilation error fix. ssize_t -> int 2014-01-04 22:21:14 +08:00
James Chen 3c04d586b0 Wrong warning fixes correct in ccUTF8.cpp. 2014-01-04 21:54:05 +08:00
James Chen 42356e8597 Exchanges order of Sprite::setSpriteFrame(string), Sprite::setSpriteFrame(frame) . It’s needed for bindings-generator to generate correct binding glue codes. 2014-01-04 21:53:03 +08:00
Daniel T. Borelli 08dad98592 map:erase() is safe for item.second == FontAtlas* 2014-01-04 07:22:50 -03:00
James Chen 6827538802 Adds override keyword for override functions. 2014-01-04 18:12:09 +08:00
WuHuan e972c97dcf support mingw 2014-01-04 14:40:22 +08:00
James Chen 43cdf1713b Merge pull request #4864 from daltomi/test
fix bad name variable CCDirector
2014-01-03 21:44:42 -08:00
Daniel T. Borelli d10992951b fix bad name variable 2014-01-04 02:22:09 -03:00
Dhilan007 35246b0810 fix compiling error and miss file on vs. 2014-01-04 12:25:12 +08:00
James Chen f55be38ad8 Merge pull request #4853 from Dhilan007/develop_crash
fix label not appear on the screen
2014-01-03 19:00:06 -08:00
Dhilan007 b14999a7a7 fix label not appear on the screen 2014-01-04 10:56:14 +08:00
James Chen f3eb21e748 Merge pull request #4852 from dumganhar/iss3579-lua-bugtest914-crash
closed #3579: TestLua->BugsTest->bug914 crashes if clicking 'reset' button all the time.
2014-01-03 18:51:16 -08:00
James Chen 0082cf3e4d closed #3579: TestLua->BugsTest->bug914 crashes if clicking 'reset' button all the time. 2014-01-04 10:28:09 +08:00
Ricardo Quesada 76960ab83a Merge pull request #4851 from ricardoquesada/node_vertex_z_fix
Node vertex Z fix
2014-01-03 17:55:32 -08:00
Ricardo Quesada 5a0284c183 Node vertex Z fix
Node correctly  sets the Z vertex in getNodeToParentTransform(),
and not in transform().

This is the correct thing to do, and also fixes possible collisions
with the additionalTransform (eg: Camera)
2014-01-03 17:54:07 -08:00
James Chen 46153d8c34 More warning fixes. 2014-01-04 09:17:37 +08:00
Ricardo Quesada a7b33e3ec3 Fixes NodeToWorld
Multiplication was in the incorrect order
2014-01-03 14:21:33 -08:00
Dawid Drozd b7314cd655 Fix for missing field in particle file. 2014-01-03 21:27:08 +01:00
Dawid Drozd 43ce4fa546 Fixed mistake in documentation addImage doesn't support gif format 2014-01-03 21:22:05 +01:00
minggo 5ad3414921 Merge pull request #4834 from minggo/bug-fix
Put "initxx" functions into protected.
2014-01-03 03:27:55 -08:00
minggo 4fc7ad6e3d Merge pull request #4791 from dabingnn/develop_clippingNodeMobile
fix bug clippingNodetest on mobile
2014-01-03 02:36:52 -08:00
minggo 1d04b42947 Put "initxx" functions into protected. 2014-01-03 18:15:56 +08:00
samuele3hu 2b19da00df Update the lua test cases about the armature 2014-01-03 14:51:36 +08:00
James Chen 0fe73f3a5d Merge pull request #4804 from minggo/android-config
don't build spine module when build 2d module
2014-01-02 06:53:15 -08:00
minggo 676e25d304 2d module don't denpend on spine 2014-01-02 20:17:11 +08:00
James Chen 602468e3f2 Merge pull request #4802 from dumganhar/develop
Fixes two memory leaks in EventDispatcher::removeEventListener(removeEventListeners).
2014-01-02 04:08:22 -08:00
James Chen 05b1be3aeb Fixes two memory leaks in EventDispatcher::removeEventListener(removeEventListeners). 2014-01-02 19:59:10 +08:00
minggo ded3e753f3 use std::function for call back 2014-01-02 17:23:00 +08:00
Huabing.Xu 57b0426994 fix bug clippingNodetest on mobile 2014-01-02 16:19:23 +08:00
Dhilan007 ebf3faadc3 fix crash related to not support the z length modifier for size_t on vs 2013-12-31 16:32:16 +08:00
Huabing.Xu b2934d32bc Merge branch 'develop' into develop_RenderTextureBug
* develop: (32 commits)
  fix align text error in label
  Update the JS binding code & samples for latest cocos2d engine.
  [AUTO] : updating submodule reference to latest autogenerated bindings
  texture listener was enabled only when the macro CC_ENABLE_CACHE_TEXTURE_DATA was enabled.
  Updates nativeactivity.cpp.
  closed #2865: Deprecates CCNotificationCenter, uses EventDispatcher instead.
  remove other non-functional jenkins scripts
  [AUTO] : updating submodule reference to latest autogenerated bindings
  move ghprb.py to tools/jenkins-scripts/
  issue #2050: commit resources
  add github pull request builder for Jenkins
  Adds an empty LuaEngine::parseConfig function.
  [JSB] Adds trigger bindings for CocoStudio.
  update cocos2d-x version string
  update describe for support translucency on android
  update describe for support translucency on android
  update describe for support translucency on android
  recover java activity on android.
  remove draw increment
  migrate ShaderTestSprite to new renderer
  ...
2013-12-31 14:58:11 +08:00
Dhilan007 b51efbd654 fix align text error in label 2013-12-31 14:13:26 +08:00
Huabing.Xu bf1f5dd0e0 fix rendertexture bug 2013-12-31 11:48:51 +08:00
James Chen 8145bf903e texture listener was enabled only when the macro CC_ENABLE_CACHE_TEXTURE_DATA was enabled. 2013-12-31 11:02:01 +08:00
James Chen 973adc6b2f Updates nativeactivity.cpp. 2013-12-31 10:55:59 +08:00
James Chen cf006df9ff closed #2865: Deprecates CCNotificationCenter, uses EventDispatcher instead. 2013-12-31 10:54:37 +08:00
James Chen 1d8ee016e5 Merge pull request #4596 from boyu0/bug2050_tilemap_firstgid_bug
closed #2050: fix tilemap firstgid bug
2013-12-30 05:42:19 -08:00
Huabing.Xu a14006bb8f calculation matrix 2013-12-30 21:24:16 +08:00
James Chen edb2ad0933 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into ccs-binding
Conflicts:
	cocos/editor-support/cocostudio/TriggerMng.cpp
2013-12-30 21:06:57 +08:00
James Chen 1edf748dc3 [JSB] Adds trigger bindings for CocoStudio. 2013-12-30 20:57:46 +08:00
Huabing.Xu c030553d8c Fix missed popMatrix 2013-12-30 20:25:25 +08:00
minggo 3680995f0b Merge pull request #4742 from minggo/develop
update cocos2d-x version string
2013-12-30 04:23:41 -08:00
minggo 046d6696bc update cocos2d-x version string 2013-12-30 20:22:25 +08:00
boyu0 0984eafaef closed #2050: move autorelease to CLN 2013-12-30 15:32:04 +08:00
Huabing.Xu 1962dfa52d migration transition page turn to new renderer 2013-12-30 14:43:18 +08:00
minggo 0e9b43248c Merge pull request #4728 from dabingnn/develop_removeCommandPool
Develop remove command pool
2013-12-29 21:53:12 -08:00
boyu0 1f72fafd08 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into bug2050_tilemap_firstgid_bug
Conflicts:
	cocos/2d/CCTMXXMLParser.cpp
	cocos/2d/CCTMXXMLParser.h
2013-12-30 12:30:59 +08:00
James Chen d72a9d2c0d Merge pull request #4727 from dumganhar/develop
Fix of wrong include symbol of CCVector.h
2013-12-29 19:55:58 -08:00
James Chen c5c03a3b35 Fix of wrong include symbol of CCVector.h 2013-12-30 11:55:01 +08:00
boyu0 a76c59f644 closed #2050: add tile map xml format test and fix tile property bug. 2013-12-30 11:33:41 +08:00
James Chen 200f07dc34 closed #3290: [JSB] The order of onEnter and onExit is wrong. For develop branch. 2013-12-30 11:10:02 +08:00
James Chen 31e2b3d5c2 Merge pull request #4715 from SBKarr/develop
closed #3542: AngelCode binary file format support for LabelBMFont.
2013-12-29 18:11:19 -08:00
Roman "SBKarr 93f6d9c4f5 Added test case for binary fnt file
Also, fixed nul-termination issue in file parsing
2013-12-28 23:00:07 +04:00
James Chen b17117a1a1 More warning fixes. 2013-12-28 14:34:52 +08:00
Roman "SBKarr b0e6b5a43f AngelCode binary file format support for LabelBMFont 2013-12-27 22:32:07 +04:00
minggo 3760cddf49 Merge pull request #4705 from Dhilan007/failed_dispatch_receive
fix failed to receive dispatch signal on some android device
2013-12-27 04:33:30 -08:00
James Chen 9baa64f274 Merge pull request #4688 from walzer/develop
make CC_USE_PHYSICS can ACTUALLY be switch off
2013-12-27 04:04:48 -08:00
James Chen bf881f3ac0 Merge pull request #4691 from samuele3hu/DispatcherBak1
Reconstruct the operation of handling lua script event
2013-12-27 03:58:08 -08:00
Dhilan007 b319cb58ac fix failed to receive dispatch signal on some android device,such as [HTC EVO 3D X515m]. 2013-12-27 18:05:48 +08:00
minggo ec3b3ea012 Merge pull request #4696 from dumganhar/warning-fix
Some warning fixes on linux.
2013-12-27 01:56:47 -08:00
CaiWenzhi 385894548d Merge branch 'develop' into develop_nutty_modify_framework_addnewreader 2013-12-27 17:19:29 +08:00
James Chen a47a7075e4 Merge pull request #4699 from boyu0/iss3509_physics_switch_foreground_bug
closed #3509: Sprites with PhysicsBody moves to wrong position when swit...
2013-12-27 00:28:43 -08:00
CaiWenzhi e45c2a8601 Modify manager of some widgets' children 2013-12-27 16:01:03 +08:00
boyu0 1e8e15506d closed #3509: Sprites with PhysicsBody moves to wrong position when switch foreground/background. 2013-12-27 15:53:55 +08:00
walzer ece68aafc2 add Scene::update & addChild into CC_USE_PHYSICS scope, TestCpp compiles and runs successfully when CC_USE_PHYSICS == 0 2013-12-27 15:49:08 +08:00
James Chen febc19ea8d Some warning fixes on linux. 2013-12-26 23:06:16 -08:00
Dhilan007 861925e752 fix compiling error in vs project on win7. 2013-12-27 14:38:22 +08:00
Huabing.Xu 66e550e5a0 Merge branch 'develop' into develop_removeCommandPool
* develop: (33 commits)
  fix black screen when back to foreground  on android.
  Fix set FPS broken.
  Update CHANGELOG [ci skip]
  Update AUTHORS [ci skip]
  Update CCString.cpp
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Updates Bindings-generator.
  Renames: IntValueMap —> ValueMapIntKey
  Restricts the element type for Vector<T> and Map<K, V>, it has to be `Object*` or `ObjectSubClass*`.
  Modify reader
  long --> ssize_t for TableView callback.
  Generates execute file in cocos root_dir/bin folder for HelloCpp.
  Add listview and pageview  reader
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Modify actionnode
  [AUTO] : updating submodule reference to latest autogenerated bindings
  optimize loop
  fix LabelTestNew
  Compilation fixes after merge PR #4669 https://github.com/cocos2d/cocos2d-x/pull/4669
  Fix box2dView
  ...
2013-12-27 14:07:04 +08:00
Huabing.Xu 76d07fc76e remove empty interface releaseToCommandPool 2013-12-27 14:02:17 +08:00
Huabing.Xu 268f2fcc21 adjust comment codes 2013-12-27 13:52:44 +08:00
Huabing.Xu 40af66a7bc remove commandPool in renderCommand 2013-12-27 13:51:11 +08:00
minggo ef6295f046 Merge pull request #4693 from Dhilan007/black_screen_android
fix black screen when back to foreground  on android.
2013-12-26 21:46:18 -08:00
Dhilan007 f250d24766 fix black screen when back to foreground on android. 2013-12-27 11:56:56 +08:00
James Chen 0d9fe874a3 Fix set FPS broken. 2013-12-26 19:49:54 -08:00
samuele3hu d51440f62a Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into DispatcherBak1
Conflicts:
	cocos/scripting/lua/bindings/lua_cocos2dx_extension_manual.cpp
2013-12-27 11:17:11 +08:00
samuele3hu 6d9e865f15 Delete some ScriptEventType only used to Lua 、adjust the event callback mechanism and rename cc.HANDLERTYP_ related to avoid overlong 2013-12-27 10:35:44 +08:00
walzer d7704d574a issue #3517, enable CC_USE_PHYSICS by default 2013-12-27 00:00:50 +08:00
walzer c5e95618d9 fixed #3517, make CC_USE_PHYSICS can be switch off, and bring Scene::update(float), Scene::addChild(...) out of CC_USE_PHYSICS segment 2013-12-26 23:55:05 +08:00
James Chen 17ff6ef764 Renames: IntValueMap —> ValueMapIntKey 2013-12-26 22:07:20 +08:00
boyu0 a19d212f4f fix bug. 2013-12-26 22:00:52 +08:00
boyu0 6bc0a7066f change CustomCommand variable to class member. 2013-12-26 21:19:12 +08:00
samuele3hu 756a72cbca Reconstruct the operation of handling lua script event 2013-12-26 19:43:49 +08:00
boyu0 dec003477c delete ‘delete ptr’ and add CC_UNUSED_PARAM 2013-12-26 19:25:53 +08:00
boyu0 d32fbbbfca change GroupCommand variable to class member. 2013-12-26 18:11:23 +08:00
boyu0 2fb0179293 change QuadCommand variable to class member. 2013-12-26 16:36:03 +08:00
boyu0 f878864794 Specialize GroupCommand and CustomCommand, change generateCommand to new. 2013-12-26 15:41:47 +08:00
Huabing.Xu 963d637198 use raw new instead of generateCommand 2013-12-26 14:45:44 +08:00
Huabing.Xu b4c61d5a7c specialize RenderCommandPool<QuadCommand> 2013-12-26 14:44:21 +08:00
James Chen 142b189305 Some warning fixes. 2013-12-25 16:06:39 +08:00
James Chen 55b0ef85d8 Merge pull request #4631 from boyu0/const_char_star_to_std_string
Change const char* to const std::string&
2013-12-24 22:34:34 -08:00
boyu0 2c2953abc1 change “string.compare()” to “==“ 2013-12-25 14:20:37 +08:00
boyu0 f2e18f32a9 fix android compile error 2013-12-25 13:57:17 +08:00
James Chen 6fce4f9061 Don’t use ‘String::createWithFormat’ in our codes, use StringUtils::format() instead. 2013-12-25 11:00:51 +08:00
boyu0 62fc889a54 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into const_char_star_to_std_string
Conflicts:
	cocos/2d/platform/CCFileUtils.cpp
	cocos/2d/platform/CCFileUtils.h
	cocos/2d/platform/CCImageCommon_cpp.h
	cocos/2d/platform/CCSAXParser.cpp
	cocos/2d/platform/CCSAXParser.h
2013-12-25 10:41:37 +08:00
James Chen 17a6dbebb6 Compilation error fixes. 2013-12-24 19:05:35 +08:00
James Chen 1f5611ae05 Adds missing ‘)’. 2013-12-24 18:23:36 +08:00
James Chen 0ff85852cc Don’t use FileUtils::getInstance()->getFileData, please use getStringFromFile and getDataFromFile instead. 2013-12-24 18:08:40 +08:00
Huabing.Xu b6dc3d0371 fix clippingNode bug 2013-12-24 17:16:28 +08:00
James Chen 81d073aff0 Reverts FileUtil::getFileData to virtual function. 2013-12-24 16:29:55 +08:00
James Chen d33b2c41c7 Merge branch 'develop' into data-refactor
Conflicts:
	tools/tolua/cocos2dx.ini
2013-12-24 16:24:17 +08:00
boyu0 1a453a26ab Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into const_char_star_to_std_string
Conflicts:
	cocos/2d/renderer/CCNewSpriteBatchNode.cpp
	cocos/2d/renderer/CCNewSpriteBatchNode.h
2013-12-24 16:07:25 +08:00
James Chen f527b50ce6 Merge pull request #4630 from dumganhar/iss3492-bmfont-fix
closed #3492: LabelBMFont string can't be shown integrally.
2013-12-23 23:56:38 -08:00
James Chen 7ee0771101 closed #3492: LabelBMFont string can't be shown integrally.
Issue URL:  http://www.cocos2d-x.org/issues/3492
2013-12-24 15:55:45 +08:00
boyu0 6e6ccbd5f9 change some const char* to const std::string& 2013-12-24 15:49:58 +08:00
Dhilan007 f140ece282 update vs project for remove some file into renderer. 2013-12-24 15:34:40 +08:00
James Chen 0305ff15db Merge pull request #4625 from dabingnn/develop_NewClippingNode
Develop new clipping node
2013-12-23 23:20:38 -08:00
Huabing.Xu 5cc45493ef remove commented codes 2013-12-24 15:13:37 +08:00
Huabing.Xu ccf47e6422 remove commented codes 2013-12-24 15:11:01 +08:00
James Chen 451d76f6b0 Merge pull request #4611 from dumganhar/spine-test
Merge PR #4572, Spine JS test support.
2013-12-23 22:55:58 -08:00
Huabing.Xu 07bc4d34a8 some rename for global variables and member functions. 2013-12-24 14:53:49 +08:00
Huabing.Xu c36d920159 remove include reference 2013-12-24 14:15:23 +08:00
Huabing.Xu eee06ec905 update project file:android and linux 2013-12-24 14:12:15 +08:00
Huabing.Xu 9db599c0c9 remove class NewClippingNode 2013-12-24 14:10:54 +08:00
Huabing.Xu e7facf9f85 remove NewClippingNode feature function into ClippingNode 2013-12-24 14:08:57 +08:00
boyu0 8e329501ba Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into const_char_star_to_std_string
Conflicts:
	cocos/2d/renderer/CCNewSprite.cpp
	cocos/2d/renderer/CCNewSprite.h
	cocos/2d/renderer/CCNewTextureAtlas.cpp
	cocos/2d/renderer/CCNewTextureAtlas.h
2013-12-24 11:44:08 +08:00
Huabing.Xu b821a33cfa remove comment code 2013-12-24 11:28:42 +08:00
Huabing.Xu 12e2cfedf2 update project file:android and linux 2013-12-24 11:20:21 +08:00
Huabing.Xu 24ac743a3c remove class NewSpriteBatchNode 2013-12-24 11:03:59 +08:00
boyu0 3344c5243c change some const char* to const std::string& 2013-12-24 10:51:47 +08:00
Huabing.Xu b61bf3ad95 LabelBMFont inherit SpriteBatchNode instead of NewSpriteBatchNode
remove NewSpriteBatchNode testcase to SpriteBatchNode
2013-12-24 10:51:35 +08:00
Huabing.Xu 410cfb9ca4 move NewSpriteBatchNode feature function into SpriteBatchNode 2013-12-24 10:48:57 +08:00
Huabing.Xu 8310c18105 update project file: android and linux 2013-12-24 10:07:53 +08:00
Huabing.Xu c4f4f91cb4 Merge branch 'develop' into develop_mergeNewSprite
* develop:
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Updates Bindings-generator.
  Binds Node::setAnchorPoint manually.
  Don’t hide parent’s addChild method in TMXLayer class.
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Updates JS-tests to the latest version.
  [Lua Binding] Supports to bind more container: std::vector<std::string>, std::vector<int>, cocos2d::Map<std::string, T>.
  Updates js tests to the latest version.
  Removes unneeded binding glue codes, Sprite::setPosition.
  Bindings-generator skips Node::setContentSize. Binds it manually.
  [AUTO] : updating submodule reference to latest autogenerated bindings
  issue #3353:Add the DisplayLinkDirector lua binding
  issue #2771: fix warning log and fix typo.
  issue #3353:Lua gc mechanism will make the extended attributes of lua userdata disapper
2013-12-24 10:03:21 +08:00
Huabing.Xu 8d58e43ad2 remove Class NewSprite 2013-12-24 09:40:00 +08:00
James Chen 05f6a5b09b Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into spine-test 2013-12-23 22:05:20 +08:00
James Chen 44f9009a5d Merge pull request #4610 from dumganhar/lastest-js-test
Updates JS-test to the latest version and some binding fixes
2013-12-23 06:04:49 -08:00
James Chen 5f17984826 Don’t hide parent’s addChild method in TMXLayer class. 2013-12-23 21:53:23 +08:00
Huabing.Xu e66eb6464d use Sprite instead of NewSprite 2013-12-23 21:07:25 +08:00
Huabing.Xu c3247c800f merge feature function from NewSprite into Sprite 2013-12-23 21:06:37 +08:00
James Chen cafebe7295 Merge commit 'refs/pull/4572/head' of git://github.com/cocos2d/cocos2d-x into spine-test
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
2013-12-23 20:28:51 +08:00
Huabing.Xu b3eb297249 Merge branch 'develop' into develop_mergeNewTextureAtlas
* develop:
  [AUTO] : updating submodule reference to latest autogenerated bindings
  closed #3478: BitmapFontMultiLineAlignment test shows some unneeded 'line break'
  Removes unneeded ‘override’ codes, uses `using Node::addChild;` to prevent compiler warnings.
  Updates bindings-generator, skips to bind override functions.
  Removes unneeded ‘clone’ in cocos2d_specifics.cpp.
2013-12-23 20:12:06 +08:00
Huabing.Xu 1dd2c1c20c remove NewTextureAtlas 2013-12-23 20:11:50 +08:00
James Chen bbbfa4b106 Merge pull request #4603 from dabingnn/develop_mergeNewRenderTexture
Develop merge new render texture
2013-12-23 04:09:33 -08:00
Huabing.Xu 98d573f4cb rename protected _beginWithClear to beginWithClear 2013-12-23 19:59:09 +08:00
James Chen eb9cb237d5 Merge pull request #4600 from dumganhar/remove-unneeded-bindings-codes
closed #3480: Removes unneeded codes of override function.
2013-12-23 03:43:27 -08:00
Huabing.Xu 0dab85a3bf update CMakeLists.txt 2013-12-23 18:37:18 +08:00
Huabing.Xu 75597bc47f Merge branch 'develop' into develop_mergeNewRenderTexture
* develop:
  [LUA] Removes CCCameraDeprecated table in Deprecated.lua.
  [AUTO] : updating submodule reference to latest autogenerated bindings
  issue #3403:Modify the registerScriptHandler functions inputparams and some EventData struct info
  Compilation fix after this PR (https://github.com/cocos2d/cocos2d-x/pull/4583).
  issue #3403:Delete Camera manual lua binding
  issue #3403:Add the EventDispatcher lua binding and the releated test cases
2013-12-23 18:34:12 +08:00
James Chen 8c3315de76 closed #3478: BitmapFontMultiLineAlignment test shows some unneeded 'line break' 2013-12-23 18:23:39 +08:00
Huabing.Xu 9c97fc6f19 remove NewRenderTexture include file 2013-12-23 18:08:50 +08:00
Huabing.Xu bcaec978d3 remove NewRenderTexture Class 2013-12-23 18:04:04 +08:00
Huabing.Xu 487e0b21af update Xcode project file& android.mk 2013-12-23 18:03:08 +08:00
Huabing.Xu 41a77fed61 TestCase Use RenderTexture instead of NewRenderTexture 2013-12-23 17:13:41 +08:00
Huabing.Xu a7a50dffcc move begin(), end(),draw() to RenderTexture 2013-12-23 17:13:06 +08:00
James Chen ed93f90ccc Removes unneeded ‘override’ codes, uses `using Node::addChild;` to prevent compiler warnings. 2013-12-23 16:58:26 +08:00
Huabing.Xu fad585fbef move rendering callback to RenderTexture 2013-12-23 15:59:47 +08:00
boyu0 0cbbfdba8c closed #2050: Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into bug2050_tilemap_firstgid_bug
Conflicts:
	cocos/2d/CCTMXLayer.cpp
2013-12-23 15:40:33 +08:00
Huabing.Xu b7c0d7a9e8 1. remove redundant code in NewRenderTexture 2. rename protected beginWithClear to _beginWithClear 2013-12-23 14:59:44 +08:00
James Chen 2fec81fcae Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into data-refactor
Conflicts:
	tools/tolua/cocos2dx.ini
2013-12-23 13:52:15 +08:00
James Chen aeafe06d7f Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into data-refactor
Conflicts:
	cocos/scripting/lua/bindings/lua_cocos2dx_manual.cpp
2013-12-23 11:57:29 +08:00
James Chen 11423b5851 Changes the type of FontFreeType::_ttfData from `unsigned char*` to `Data`, makes codes more elegant. 2013-12-23 11:53:39 +08:00
boyu0 1072711a4c issue #2050: use static_cast 2013-12-23 10:46:35 +08:00
boyu0 baf8cb06c5 issue #2050: delete max/minGID, fix firstGID bug 2013-12-23 10:37:46 +08:00
samuele3hu 7daace0b2a Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into NewEventDispatcher 2013-12-23 09:43:05 +08:00
samuele3hu 50bcdee725 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into NewEventDispatcher 2013-12-22 22:11:17 +08:00
samuele3hu 97f26176e8 issue #3403:Add the EventDispatcher lua binding and the releated test cases 2013-12-22 22:10:21 +08:00
Dhilan007 786b7d9912 update vs project for remove CCCamera. 2013-12-22 17:19:59 +08:00
Ricardo Quesada 4f435a8613 Adds getScene() to Node
helper function to get the Scene containing the Node
2013-12-21 12:28:49 -08:00
Ricardo Quesada 49903ea779 Director emits events after visit, after draw and after update. And when the projection changes
Adds helper functions on EventDispatcher
Adds test in NewEventDispatcherTest
2013-12-21 10:55:16 -08:00
Ricardo Quesada eea2e70d1e Adds events in director 2013-12-21 00:56:28 -08:00
Ricardo Quesada 72d77bb035 removes dirty from ActionCamera 2013-12-20 19:45:30 -08:00
Ricardo Quesada eadbaa3bf5 Adds comment to ActionCamera file 2013-12-20 19:37:14 -08:00
Ricardo Quesada fd8c7e9a5d Removes CCCamera
Not needed anymore.
2013-12-20 19:24:56 -08:00
Ricardo Quesada b8b7714431 Camera is working OK in 2d projection 2013-12-20 19:19:24 -08:00
Ricardo Quesada d8ad5291f4 Nore camera 2013-12-20 16:33:31 -08:00
Ricardo Quesada 0703d974e2 NodeGrid fixes
Adds license
Removes unneded matrix
replaces std::for_each with for range-loop
2013-12-20 11:52:52 -08:00
James Chen 2a7b2c107a Updates CCUserDefaultAndroid.cpp. 2013-12-20 21:51:53 +08:00
minggo 9bea08ded9 Merge pull request #4580 from dabingnn/develop_MotionStreak
Migrate MotionStreak to new renderer
2013-12-20 05:36:52 -08:00
Huabing.Xu 739cf0ce85 Migrate MotionStreak to new renderer 2013-12-20 21:21:50 +08:00
James Chen 9e05f300f3 [Data Refactor] compilation error fix. 2013-12-20 21:16:46 +08:00
James Chen 21a9f05110 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into data-refactor
Conflicts:
	cocos/2d/CCUserDefault.cpp
	cocos/2d/CCUserDefault.mm
	cocos/2d/CCUserDefaultAndroid.cpp
	cocos/2d/ZipUtils.cpp
	cocos/2d/platform/CCFileUtils.h
	cocos/2d/platform/CCSAXParser.cpp
2013-12-20 21:12:11 +08:00
James Chen 3d76281617 Removes an unused assert. 2013-12-20 19:49:25 +08:00
James Chen 5852c66e5a closed #3463: ListenerID is std::string now. To avoid hash collision when using lots of EventCustoms. 2013-12-20 19:47:11 +08:00
Huabing.Xu a8d2ae9eda Merge branch 'develop' into develop_transitionScene
* develop:
  [AUTO] : updating submodule reference to latest autogenerated bindings
  closed #3463: Potential hash collision by using typeid(T).hash_code() in JSB and LuaBinding. Instead of using std::unordered_map<long, T>(long is the hash_code generated by typeid(T).hash_code()), We needs to use std::unordered_map<std::string, T> to avoid collision since unordered_map internally processes collisions.
  Update CHANGELOG [ci skip]
  Update AUTHORS [ci skip]
  closed #3457: Fix of UserDefault. Infinite loop in UserDefault's destructor on iOS. The destructor of UserDefault is private now.
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Fixed non-functioning default value for CCUserDefault::getDoubleForKey()
2013-12-20 19:15:50 +08:00
byeonggee.seo f3e4d9277e spine android build phase moved 2013-12-20 19:16:16 +09:00
James Chen e54c993918 Merge pull request #4564 from dmurtagh/UserDefault_GetDouble_Fix_For_Android
Fixed non-functioning default value for CCUserDefault::getDoubleForKey()
2013-12-20 00:13:05 -08:00
Huabing.Xu ef5b072182 fix transition scene CrossFade 2013-12-20 14:38:02 +08:00
James Chen 2c590cea3e closed #3457: Fix of UserDefault. Infinite loop in UserDefault's destructor on iOS. The destructor of UserDefault is private now. 2013-12-20 14:06:24 +08:00
Huabing.Xu 87f62bc8a0 Merge branch 'develop' into develop_transitionScene
* develop:
  #include <string> in CCComponentContainer.h to fix linux build failure.
  #include <algorithm> for std::find in CCVector.h.
  const love in CCFileUtils.cpp.
  More std::for_each —> for(const auto& …)
2013-12-20 12:45:22 +08:00
minggo ea751f8f1f Merge pull request #4568 from dabingnn/develop_transitionScene
fix transition scene progress timer
2013-12-19 19:06:06 -08:00
Huabing.Xu 9385fb3481 fix transition scene progress timer 2013-12-20 10:53:35 +08:00
James Chen e56a4a7c00 Merge pull request #4567 from dumganhar/for_each-gone
All std::for_each has gone. uses for(const auto& ...) instead.
2013-12-19 18:50:50 -08:00
James Chen a53f00c579 #include <string> in CCComponentContainer.h to fix linux build failure. 2013-12-20 10:41:29 +08:00
minggo 756f8f7a11 Merge pull request #4482 from dabingnn/develop_gridNode
Develop grid node
2013-12-19 18:30:42 -08:00
James Chen 58772d7dec const love in CCFileUtils.cpp. 2013-12-20 10:11:41 +08:00
James Chen 34382b4a8a More std::for_each —> for(const auto& …) 2013-12-20 09:54:50 +08:00
boyu0 19e1609c27 issue #2050: unsigned int to int 2013-12-20 09:50:53 +08:00
Ricardo Quesada f5d0d1ce43 batched children work as expected
Fixed order in the multi matrix.
2013-12-19 16:33:47 -08:00
Ricardo Quesada 59fee6b8d2 replaces std::for_each with for()
replaces `std::for_each` with C++11 `for( : )`
2013-12-19 13:34:41 -08:00
Damien 52c66a678c Fixed non-functioning default value for CCUserDefault::getDoubleForKey()
- defaultValue was not being passed into the JNI CallStaticDoubleMethod
method previously.
-  CCUserDefault::getDoubleForKey() would return undefined garbage when
the key doesn’t exist.
Test Case:
Call the following from anywhere in your code (in release
configuration). X will be garbage.
Call the following from your code:
double x =
CCUserDefault::sharedUserDefault()->getDoubleForKey("Some-Non-existant-k
ey-1234", 0);
CCLOG("x = %4.2f", x);

Fix Tested on Android. Affects Android only.
2013-12-19 12:32:51 -08:00
Huabing.Xu 61cf9e49eb change TransitionPageTurn::_outSceneProxy when class construction instead of onEnter 2013-12-19 22:01:32 +08:00
Huabing.Xu 517fec4de7 change TransitionTurnOffTiles::_outSceneProxy when class construction instead of onEnter 2013-12-19 21:49:21 +08:00
Huabing.Xu 034e1152e5 minor change accord to cocos2d coding style 2013-12-19 21:41:07 +08:00
Huabing.Xu 9fec597ff3 remove unreachable code 2013-12-19 21:36:44 +08:00
James Chen 3dc052db4f Fixes linux and windows building failure. 2013-12-19 20:32:22 +08:00
Huabing.Xu 44366c653c fix compile error 2013-12-19 17:20:36 +08:00
Huabing.Xu d51ad36613 Merge branch 'develop' into develop_gridNode
* develop: (67 commits)
  Adds const in ShaderTest2.h
  Skew works again!
  [AUTO] : updating submodule reference to latest autogenerated bindings
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Reverts submodule.
  Updates submodule of bindings-generator.
  Adds `std::for_each` test in invocation
  Reverts bindings-generator.
  fixed not render
  iterator in Sprite fixes
  update vs project for removes unneeded files
  getNodeToParentTransform fixes
  Node cleanup
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Improves SpriteTest
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Android and Linux fixes
  removes `using namespace std` from header file
  Removes unneeded files
  change play arguments
  ...

Conflicts:
	cocos/2d/CCNode.cpp
	samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-12-19 17:20:22 +08:00
boyu0 ef54ed3c15 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into HEAD
Conflicts:
	cocos/2d/CCLabel.cpp
	cocos/2d/CCLabel.h
	cocos/2d/CCLabelBMFont.cpp
	cocos/2d/CCLabelBMFont.h
	cocos/2d/CCLayer.cpp
	cocos/2d/CCLayer.h
	cocos/2d/CCNode.cpp
	extensions/GUI/CCControlExtension/CCControl.cpp
	extensions/GUI/CCControlExtension/CCControlButton.cpp
	extensions/GUI/CCControlExtension/CCScale9Sprite.cpp
	tools/tojs/cocos2dx.ini
2013-12-19 17:05:59 +08:00
Huabing.Xu 911e5b0bac fix bug : group command nesting will cause infinite loop 2013-12-19 16:55:22 +08:00
Huabing.Xu 1bc7250f7e node grid migrating to new renderer 2013-12-19 16:54:39 +08:00
Ricardo Quesada 1d3cc7a24c Skew works again! 2013-12-18 21:11:06 -08:00
James Chen d31c1457b1 Merge pull request #4546 from Dhilan007/update_vsProject
update vs project for removes unneeded files
2013-12-18 19:30:21 -08:00
Ricardo Quesada d138925aa0 Merge branch 'develop' into node_fixes 2013-12-18 18:33:56 -08:00
Ricardo Quesada b9a64725ab iterator in Sprite fixes
And replaces some std::for_each() with for() to prevent another object in the stack.
2013-12-18 18:33:04 -08:00
Dhilan007 ffa6ad3cb2 update vs project for removes unneeded files 2013-12-19 10:24:50 +08:00
minggo 9fc28e6c7d Merge pull request #4534 from boyu0/edit_hungarian_notation
Edit hungarian notation
2013-12-18 18:10:17 -08:00
Ricardo Quesada 89701f5006 getNodeToParentTransform fixes
Code is cleaner.
`Armature` calls parent to reduce code.

[]: Skew is still not working properly
2013-12-18 18:00:55 -08:00
boyu0 c6cc77e75b Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into edit_hungarian_notation 2013-12-19 09:45:21 +08:00
Ricardo Quesada 8390e7eadb Node cleanup
Uses "normal" interation without the lambda to prevent another object in the stack.

removed unused code.
2013-12-18 16:56:59 -08:00
Ricardo Quesada 7616edd9f3 Improves SpriteTest
Improves SpriteTest.
It is easier to see if Sprite works as SpriteBatchNode (and vice-versa).

Needed for the new renderer.

Also adds `const` to title() and subtitle()
2013-12-18 13:52:10 -08:00
Ricardo Quesada b36d77b1c2 Android and Linux fixes 2013-12-18 12:07:51 -08:00
Ricardo Quesada 903844c7bd Removes unneeded files
New functionality is merged into the 'official' classes
2013-12-18 11:44:45 -08:00
boyu0 d0b039ceda fix compile errors. 2013-12-18 22:44:03 +08:00
boyu0 71be55a9aa revert AccelerometerSimulation.m 2013-12-18 19:02:49 +08:00
boyu0 f16384a105 fix more code with hungarian notation 2013-12-18 18:51:36 +08:00
boyu0 082c3d274a Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into edit_hungarian_notation 2013-12-18 18:05:30 +08:00
boyu0 e07c4ffec1 Change NULL to nullptr, edit hungarian notation. 2013-12-18 17:47:20 +08:00
Huabing.Xu 46d1d5bb91 add GridNode New renderer imp 2013-12-18 17:19:50 +08:00
James Chen 7719c692b8 More warning fixes. 2013-12-18 16:03:07 +08:00
James Chen 581ba49399 Diables CC_ENABLE_CACHE_TEXTURE_DATA in Renderer::initGLView since Renderer is not inherited from Object now. CCNotificationCenter will not be able to work.
Signed-off-by: James Chen <jianhua.chen@cocos2d-x.org>
2013-12-18 15:41:57 +08:00
James Chen 2892e8be3f Refactors Data class, adds FileUtils::getStringFromFile, FileUtils::getDataFromFile and deprecates FileUtils::getFileData. 2013-12-18 14:58:17 +08:00
Dhilan007 2d9b7ee4fc update vs project for new renderer and fix compiling fail on vs. 2013-12-18 14:36:49 +08:00
Ricardo Quesada 24f89ac45c Revert... android platform is 10 2013-12-17 19:07:28 -08:00
Ricardo Quesada 156f69c528 Renderer is subclass of Object again... needed for Android.
ouch
2013-12-17 19:06:22 -08:00
Ricardo Quesada 5c9b8db0cb Updates project files file Linux and Android 2013-12-17 18:47:46 -08:00
Ricardo Quesada 33c4f891a0 Adds 'CC' to renderer files 2013-12-17 18:41:09 -08:00
Ricardo Quesada f369a8eec3 Adds correct License to Renderer files 2013-12-17 18:12:15 -08:00
Ricardo Quesada 3f3071fbb6 Cleanup RenderCommand code
RenderCommand code is cleaner
2013-12-17 18:02:11 -08:00
Ricardo Quesada d6be81b7a8 The Renderer is not a singleton
In order to access, you have to get it from the Director

`Director::getInstance()->getRenderer()`
2013-12-17 17:50:17 -08:00
Ricardo Quesada 441cb6c282 fixes warnings in QuadCommand 2013-12-17 10:35:15 -08:00
Ricardo Quesada ff106ed070 fixes warning on Label Fragment shader 2013-12-17 10:01:38 -08:00
Huabing.Xu 25fc3d3c2a Merge branch 'develop' into develop_gridNode
* develop: (105 commits)
  update armature to new render
  iOS & Mac project fix.
  [AUTO] : updating submodule reference to latest autogenerated bindings
  use size_t replace unsigned int for record redeque::size returned value.
  issue #2171: Updates CMakeLists.txt.
  issue #2171: Binds New renderer classes, ignores NewTextureAtlas.
  issue #2171: Adds header files of renderer in cocos2d.h.
  issue #2171: Reorder renderer files for iOS & mac project.
  issue #2171: small fix in ccTypes.h
  issue #2171: Don’t ‘using namespace std;’ in header file.
  [AUTO] : updating submodule reference to latest autogenerated bindings
  issue #2171: Ignores Director::getFrustum.
  issue #2171: Fixing compilation errors for Linux port.
  issue #2171: NULL —> nullptr for Android warning of CCBAnimationManager.cpp.
  issue #2171: [New Renderer] Fixing compilation errors for Android.
  [Win32] fix argument type. - argument of interface is ssize_t.
  Update AUTHORS [ci skip]
  Update CHANGELOG [ci skip]
  Add mouse scrolling support for extension test
  issue #3341:fix Incorrect at TextureCache::addImageAsync for repeatedly execute for the same image
  ...

Conflicts:
	cocos/2d/CCNode.cpp
	cocos/2d/cocos2d.vcxproj.filters
	samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-12-17 18:16:05 +08:00
James Chen 3829f841e7 Small fix for Vector::insert(const Vector<T>& other), renames it to Vector::pushBack(const Vector<T>& other). 2013-12-17 18:09:07 +08:00
James Chen d16fa07661 Removes Vector<T>::forEach, please use std::for_each instead. The same as Vector<T>::sort. 2013-12-17 17:45:29 +08:00
minggo 85ba3ee1a9 Merge pull request #4496 from Dhilan007/addImageAsync_IncorrectError
issue #3341:fix Incorrect at TextureCache::addImageAsync for repeatedly ...
2013-12-17 00:32:50 -08:00
LinWenhai 649e6b8065 use size_t replace unsigned int for record redeque::size returned value. 2013-12-17 16:04:48 +08:00
James Chen 12cc6c6153 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into iss2171-new-renderer
Conflicts:
	cocos/2d/CMakeLists.txt
2013-12-17 15:50:24 +08:00
James Chen 7fc7757470 issue #2171: Adds header files of renderer in cocos2d.h. 2013-12-17 15:40:50 +08:00
James Chen 08edcca9be issue #2171: small fix in ccTypes.h 2013-12-17 15:39:35 +08:00
James Chen 8f5970ef90 issue #2171: Don’t ‘using namespace std;’ in header file. 2013-12-17 15:32:24 +08:00
minggo 16ed9155c0 Merge pull request #4460 from Dhilan007/label_distanceField
new label:add support for distanceField
2013-12-16 23:18:41 -08:00
James Chen 2a38d4fe94 issue #2171: Fixing compilation errors for Linux port. 2013-12-17 14:50:40 +08:00
James Chen 4e01769cd5 issue #2171: [New Renderer] Fixing compilation errors for Android. 2013-12-17 14:18:41 +08:00
Ricardo Quesada c7d350c83e Merge branch 'develop' into newRenderer 2013-12-16 20:43:43 -08:00
Huabing.Xu 6abb6639b5 remove android properties change by eclipse 2013-12-16 19:22:40 +08:00
Dhilan007 f7a448814c issue #3341:fix Incorrect at TextureCache::addImageAsync for repeatedly execute for the same image 2013-12-16 17:12:53 +08:00
Dhilan007 0cf17f5658 label : fix some error on android when the GLSL versions is 1.0 2013-12-16 14:36:11 +08:00
Huabing.Xu 6aa2908c13 rename:
1. class: GridNode->NodeGrid
2. function: setNodeGrid->setGrid  getNodeGrid->getGrid setGridTarget->setTarget
3. file: CCGridNode.h&cpp->CCNodeGrid.h&cpp
2013-12-16 14:21:05 +08:00
Huabing.Xu b1eacd52cb Merge branch 'develop' into develop_gridNode
* develop:
  fix compile error related to ssize_t.
  issue #2771: add and change some physics API, and add more documents
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Some fixes for XXX:getDescription.
  Reverts CCSpriteBatchNode.h
  size_t —> ssize_t in CCTMXLayer.cpp
  issue #2771: add PhysicsWorld function set/getUpdateRate and set/getSpeed. Change name PhysicsQueryRectCallbackFunc and PhysicsPointQueryCallbackFunc to PhysicsRectQueryCallbackFunc and PhysicsQueryPointCallbackFunc
  Fix:Add lua binding of ’registerScriptHandler’、’unregisterScriptHandler’ and ’removeObjectAllHandlers’ of ScriptHandlerMgr and some constants define
  [AUTO] : updating submodule reference to latest autogenerated bindings
  More renames of description() to getDescription()
  getDescription() works as expected
  fix compiling error after fixing conflicts
  fix compiling error after fixing conflicts
  use ssize_t for index
  use ssize_t for index and capacity
  use ssize_t for capacity and index in containers
  Fix:Remove some needless lua binding functions and resolve a bug
2013-12-16 10:43:49 +08:00
boyu0 f9f816caf9 issue #3162: change log to cpp file 2013-12-16 03:42:54 +08:00
Lee, Jae-Hong 2807e785c0 fix CCImage bug on android platform.
- android.graphics.Bitmap bytes are aleady RGBA
- delete swapAlphaChannel and swapAlpha
2013-12-15 21:07:55 +09:00
Ricardo Quesada 3838268fd0 Merge branch 'develop' into newRenderer 2013-12-14 19:28:01 -08:00
boyu0 defae416f3 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect 2013-12-13 18:09:39 +08:00
James Chen 189cf1a076 Some fixes for XXX:getDescription. 2013-12-13 16:51:57 +08:00
James Chen ed93c114e5 Reverts CCSpriteBatchNode.h 2013-12-13 16:47:42 +08:00
James Chen bb5ef615dd Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into pr4479
Conflicts:
	cocos/2d/CCSpriteBatchNode.h
2013-12-13 16:44:22 +08:00
James Chen 7a8f2ae235 size_t —> ssize_t in CCTMXLayer.cpp 2013-12-13 16:41:03 +08:00
Dhilan007 39280d55f3 new label:add support for distanceField
PerformanceTest:add performance test for label.
2013-12-13 12:42:15 +08:00
Huabing.Xu a8a2ceb887 add linux make list 2013-12-13 12:25:17 +08:00
Huabing.Xu 305e80030c update Visual studio project file 2013-12-13 10:59:23 +08:00
Huabing.Xu 00edb5f7fe update android.mk in 2d folder 2013-12-13 10:57:23 +08:00
boyu0 d4c8fb0be6 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect 2013-12-13 10:47:52 +08:00
boyu0 c8c0e2270e issue #3162: deprecated RGBAProtocol, NodeRGBA and LayerRGBA 2013-12-13 10:10:49 +08:00
Ricardo Quesada 61cc365d9e Merge branch 'develop' into newRenderer
Conflicts:
	cocos/2d/CCGLProgram.h
	cocos/2d/CCLabelTTF.h
2013-12-12 14:41:42 -08:00
Ricardo Quesada f4c68e4eef More renames of description() to getDescription() 2013-12-12 14:38:12 -08:00
Ricardo Quesada a8c317bd83 getDescription() works as expected
renames `description` to `getDescription`. Adds `virtual`  to it.
Adds `getDescription` to missing nodes.
2013-12-12 14:30:22 -08:00
Ricardo Quesada 29a15c885a Merge branch 'develop' into newRenderer 2013-12-12 11:44:09 -08:00
boyu0 d7106d49be Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect 2013-12-12 17:04:21 +08:00
Huabing.Xu 5509bd48ef remove _grid 2013-12-12 16:21:21 +08:00
Huabing.Xu 08bfbbc582 Fix project can not compile after rebased pull 2013-12-12 16:20:52 +08:00
Huabing.Xu 256fe13d3f other grid scene transitions can work now 2013-12-12 15:15:43 +08:00
Huabing.Xu f1cac00dd7 TransitionPageTurn can work now 2013-12-12 15:15:43 +08:00
Huabing.Xu ea9d744d79 add setGridTarget method, grid node now can affect its target and its child 2013-12-12 15:15:43 +08:00
Huabing.Xu 09a9b1f557 remove setGrid getGrid in class Node 2013-12-12 15:15:43 +08:00
Huabing.Xu aad617e200 add class GridNode 2013-12-12 15:10:04 +08:00
minggo 040c42ebfd use ssize_t for index 2013-12-12 14:48:26 +08:00
minggo 1e9c763b40 use ssize_t for index and capacity 2013-12-12 14:48:26 +08:00
minggo ab23b47043 use ssize_t for capacity and index in containers 2013-12-12 14:48:26 +08:00
James Chen b5bab598b3 issue #2790: Disables deprecated warning for android to make Travis-CI happy. 2013-12-12 10:35:13 +08:00
James Chen b2e8bdce1e issue #2790: Uses StringUtils::format for Node::description(). 2013-12-12 09:47:35 +08:00
James Chen 976bef8b68 issue #2790: StringUtils::toStringWithFormat —> StringUtils::format. 2013-12-12 09:37:56 +08:00
Ricardo Quesada 6d1abc7d4d Merge branch 'develop' into newRenderer 2013-12-11 15:28:05 -08:00
James Chen 9e637a3a3b issue #2790: GLProgram::getXXXLog return `std::string` to prevent using CCString which was deprecated. 2013-12-11 22:35:37 +08:00
James Chen cc567a3077 issue #2790: Vector::remove —> Vector::erase. 2013-12-11 18:08:06 +08:00
James Chen be9bb6998b issue #2790: Deprecates Dictionary, Array, String, Integer, Bool, Float, Double classes.
Also renames Map::remove to Map::erase.
2013-12-11 18:08:06 +08:00
James Chen 49cc9719a6 issue #2790: log —> CCLOG. 2013-12-11 18:08:06 +08:00
James Chen 40bc797b1f issue #2790: Configuration::getValue has default value now. 2013-12-11 18:08:06 +08:00
James Chen 022df4c014 issue #2790: Removes test codes. 2013-12-11 18:08:05 +08:00
James Chen 2cda34d59a issue #2790: Deprecates CCDictionary, uses ValueMap for pure base data. Adds StringUtils class . 2013-12-11 18:08:05 +08:00
boyu0 00b115843c issue #3162: add updateColor function to Label and delete duplicate functions. 2013-12-11 16:38:47 +08:00
boyu0 7cbce905bf issue #3162: delete duplicate functions. 2013-12-11 16:12:14 +08:00
boyu0 463ae20ce6 issue #3162: Add layer cascade color and cascade opacity test, fix bugs 2013-12-11 15:57:20 +08:00
Ricardo Quesada 3b66d09bf5 Merge branch 'develop' into newRenderer 2013-12-10 11:10:55 -08:00
Ricardo Quesada 23222923bf Migrated code to Matrix4 2013-12-10 11:07:15 -08:00
Dhilan007 35eeebe64a add comments for include "CCStdC.h" only for windows 2013-12-10 23:13:21 +08:00
Dhilan007 abef5b59fa fix compile error for vs project 2013-12-10 21:20:52 +08:00
boyu0 a71394b122 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect 2013-12-10 18:03:41 +08:00
boyu0 083a0eea2a Remove all std::move in function returns. 2013-12-10 16:06:05 +08:00
Ricardo Quesada 0222c6544e Migration to Mat4x4
Armature not migrated yet

Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-12-09 17:32:51 -08:00
Ricardo Quesada aa00137fde Merge branch 'develop' into newRenderer 2013-12-09 11:10:00 -08:00
boyu0 d0da73c365 Add _stencil is nil test, add warning log. 2013-12-09 14:00:10 +08:00
boyu0 d6d7923134 closed #3162: add RGBAProtocol, NodeRGBA and LayerRGBA back and deprecate them 2013-12-09 11:32:28 +08:00
James Chen 908f5ed515 issue #2790: Fix for TMXObjectGroup::getObject. 2013-12-07 16:38:50 +08:00
James Chen 6b0589679b issue #2790: Vector<SchedulerScriptHandlerEntry*> instead of CCArray* in CCScheduler 2013-12-07 14:25:24 +08:00
James Chen d7997cf0cc issue #2790: Updates MenuItemToggole 2013-12-07 14:24:31 +08:00
James Chen b0cb7c230a #issue #2790: Uses Vector<Scene*> for scenesStack in CCDirector. 2013-12-07 14:22:51 +08:00
James Chen 0091ca2b6f issue #2790: Uses non-const ValueMap for simplifying codes in CCAnimationCache.cpp. 2013-12-07 14:22:03 +08:00
James Chen 165cdf7fe6 issue #2790: Deprecates CCArray. 2013-12-07 10:48:02 +08:00
Ricardo Quesada 8df96b1a6e Layercolor uses the new API 2013-12-06 17:59:34 -08:00
Ricardo Quesada ba2f65c6b2 Merge remote-tracking branch 'darkdukey/newRenderer' into newRenderer 2013-12-06 17:42:48 -08:00
Ricardo Quesada ee0ef6bf46 ProgressTimer works OK
Adds _modelViewTransform as  ivar of Node (temporary fix)
2013-12-06 17:42:16 -08:00
Nite Luo 94255a9d52 Fix culling 2013-12-06 14:59:06 -08:00
Ricardo Quesada 439adafbcd Merge remote-tracking branch 'darkdukey/newRenderer' into newRenderer 2013-12-06 11:57:19 -08:00
Ricardo Quesada 745541979b Particles working again.
Paticle Batch working too: increased VBO_SIE to 10500
2013-12-06 11:51:17 -08:00
Nite Luo 3e0bee706e Fix a hack in CCLabelAtlas for vertice color, add TODO for quad command 2013-12-06 11:41:24 -08:00
Ricardo Quesada 97fb43b8d7 Merge remote-tracking branch 'darkdukey/newRenderer' into newRenderer
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
2013-12-06 11:19:12 -08:00
Ricardo Quesada 73b1e3bb9e Merge branch 'develop' into newRenderer
Conflicts:
	cocos/2d/CCLabelAtlas.cpp
	cocos/2d/CCSprite.cpp
2013-12-06 09:37:08 -08:00
boyu0 0e94d4f3b8 closed #3162: fix indent. 2013-12-06 18:23:31 +08:00
James Chen 6cd573fa7f issue #2790: Deprecates CCSet. 2013-12-06 18:16:58 +08:00
boyu0 4d0e3dbd8d Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect 2013-12-06 18:16:26 +08:00
boyu0 af5f496861 issue #3162: Merge Node and NodeRGBA, fix bug: Child's opacity will not be changed when its parent's setCascadeOpacityEnabled was set to true and opacity was changed. 2013-12-06 18:07:16 +08:00
James Chen 0d30f2bbbb Merge pull request #4445 from dumganhar/iss2790-template-container
issue #2790: Fix of JSB project broken after using Vector<T>
2013-12-06 01:24:21 -08:00
minggo 368647c166 Merge pull request #4444 from minggo/fix-warning
fix some warnings
2013-12-06 01:07:03 -08:00
James Chen 9f6d2df63b Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into iss2790-template-container 2013-12-06 16:46:51 +08:00
James Chen b5978eeee6 issue #2790: Bindings-generator supports binding Vector<T> and some bug fixes. 2013-12-06 16:46:19 +08:00
minggo fa7c97171b fix some warnings 2013-12-06 16:32:06 +08:00
minggo 0126aaa205 Merge pull request #4442 from minggo/use-schedule
use Schedule::performFunctionInCocosThread
2013-12-05 22:30:54 -08:00
Ricardo Quesada 81b06f06a9 Merge branch 'develop' into newRenderer
Conflicts:
	cocos/2d/CCAtlasNode.h
2013-12-05 22:24:41 -08:00
minggo 19c86c0e4f Merge pull request #4434 from martell/msys2
Msys2 and Mingw added fixed x64 cocos/audio on Windows for MSVC and MinGW
2013-12-05 22:23:45 -08:00
minggo eecd5d7980 Merge pull request #4441 from xhcnb/mem_leak_android_userdefault
[ci skip]UserDefault::setDataForKey on android will cause memory leak
2013-12-05 22:19:58 -08:00
minggo 1502fef7e4 use Schedule::performFunctionInCocosThread 2013-12-06 14:15:01 +08:00
Jason Xu 29bd5001ae UserDefault::setDataForKey on android will cause memory leak 2013-12-06 11:53:43 +08:00
Ricardo Quesada e699a3b765 Uses MV in Quad Command 2013-12-05 19:04:01 -08:00
Nite Luo 42de943662 Fix Bug for Sprite performance test 2013-12-05 14:25:45 -08:00
Nite Luo e3fc789070 Merge branch 'newRenderer' of github.com:darkdukey/cocos2d-x into newRenderer 2013-12-05 12:05:44 -08:00
darkdukey 5f902d95b3 Merge pull request #5 from dabingnn/newRendererParticleSystem
New renderer particle system
2013-12-05 12:05:18 -08:00
Ricardo Quesada f68dcd9969 Merge branch 'develop' into newRenderer
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
	samples/Cpp/TestCpp/Classes/tests.h
2013-12-05 11:47:46 -08:00
minggo b67d567a79 replace long with int or ssize_t 2013-12-05 17:22:22 +08:00
James Chen b520941c5c Reverts config of VS project. 2013-12-05 16:37:50 +08:00
James Chen 79700118db Merge commit 'refs/pull/4433/head' of git://github.com/cocos2d/cocos2d-x into ccconsole
Conflicts:
	cocos/base/CCConsole.cpp
	cocos/base/CCConsole.h
2013-12-05 16:26:04 +08:00
James Chen 2b857ebb52 Fixing compilation errors on windows. 2013-12-05 16:09:38 +08:00
Ricardo Quesada 6a034a91f1 Merge branch 'develop' into console
Conflicts:
	cocos/scripting/auto-generated
2013-12-04 21:58:11 -08:00
Ricardo Quesada 73321199b9 Console: commands receives the char*
The char* is passed in case the commands
need to sub-parse the arguments.
Very useful for QA.
For example, the could create a command called "click", and the command could
receive arguments.
2013-12-04 21:51:08 -08:00
James Chen b0af2667f8 Merge commit 'refs/pull/4433/head' of git://github.com/cocos2d/cocos2d-x into ccconsole
Conflicts:
	cocos/scripting/auto-generated
2013-12-05 12:48:32 +08:00
minggo ba62c88682 Merge pull request #4420 from dumganhar/iss2790-template-container
[ci skip]issue #2790: (ONLY FOR REVIEW NOW)Template Containers for Reference counted classes, Value for Pure Data
2013-12-04 20:06:24 -08:00
martell e0523c73f5 fixed CCImage for MSVC someone added std:tolower which broke it 2013-12-05 03:53:25 +00:00
James 373c3b01bf issue #2790: Fixing compilation errors on linux. 2013-12-05 11:44:37 +08:00
martell e5ada6f377 added support for msys2 mingwtoolchains and fix x64 cocos/audio on windows platform for MSVC and Mingw. Also fixed a few very bad type casts very important for future Arm64 bit processors 2013-12-05 03:37:27 +00:00
Ricardo Quesada 49b25231f2 Compiles on Android 2013-12-04 19:16:01 -08:00
Nite Luo 9b0e0d2116 Fix a bug with auto batching logic 2013-12-04 19:05:17 -08:00
James Chen 944160210c issue #2790: Renames functions in Map<K, V>. 2013-12-05 10:59:43 +08:00
Ricardo Quesada 4aae44f1e9 fixes cocos2d.h include 2013-12-04 18:54:15 -08:00
James Chen 499a0404d4 issue #2790: Renames some functions in Vector<T>. Makes it more like stl vector. 2013-12-05 10:35:10 +08:00
Huabing.Xu e6823875d5 change VBO_SIZE to a big number to avoid crash temporarily 2013-12-05 10:20:54 +08:00
Huabing.Xu 7a58cb5a29 use quad command instead of custom command for ParticleSystemQuad::draw() 2013-12-05 10:20:22 +08:00
Ricardo Quesada f42aef0af8 Moves CCConsole.* to base/ 2013-12-04 18:09:23 -08:00
Nite Luo e316ac779b Sprite culling now using vertices directly to avoid calculation on transform 2013-12-04 17:41:18 -08:00
Nite Luo a98714f6a5 support device without VAO 2013-12-04 17:02:02 -08:00
Nite Luo 792cb5a716 Merge branch 'develop' into newRenderer 2013-12-04 15:23:12 -08:00
Nite Luo 143df8af7d Fix RenderTexture after merging commandpool 2013-12-04 15:13:13 -08:00
darkdukey 4b7d0c290a Merge pull request #4 from dabingnn/newRendererCommandPool
New renderer command pool
2013-12-04 15:08:17 -08:00
Nite Luo f423166471 Fix bugs with RenderTexture with NewRender 2013-12-04 15:06:28 -08:00
Ricardo Quesada f69d5d1328 Merge branch 'develop' into console 2013-12-04 12:28:05 -08:00
Nite Luo ae551ae294 Convert RenderTexture to use RenderCommands 2013-12-04 11:54:57 -08:00
James Chen c9767b8ea0 issue #2790: fileToValueDict —> getValueMapFromFile, fileToValueArray —> getValueVectorFromFile. 2013-12-04 17:50:57 +08:00
James Chen 54289276de issue #2790: ValueArray —> ValueVector, ValueDict —> ValueMap, IntValueDict —> IntValueMap. 2013-12-04 17:46:57 +08:00
James Chen 4212e33aee issue #2790: Removes unused comments in CCAnimation.h 2013-12-04 17:27:53 +08:00
James Chen 60874ece64 issue #2790: Updates Makefile, Moves some codes to CCValue.cpp. 2013-12-04 16:18:22 +08:00
James Chen ceaa1f26bb issue #2790: Windows run ok with ValueDict for FileUtils. 2013-12-04 16:02:54 +08:00
James Chen 76896d70d0 issue #2790: Android build was ok, fixes some warnings. 2013-12-04 16:02:54 +08:00
James Chen 5c60f66c63 issue #2790: Menu::itemForTouch —> Menu::getItemForTouch. Array* —> ValueArray. 2013-12-04 16:02:53 +08:00
James Chen f01f56113c issue #2790: Don’t make an assert if converting Value failed. 2013-12-04 16:02:53 +08:00
James Chen 9881ab2178 issue #2790: Uses cocos2d::Map and ValueDict for SpriteFrameCache. 2013-12-04 16:02:53 +08:00
James Chen 2e0489a49c issue #2790: Uses ValueDict instead of Dictionary* for ParticleSystem. 2013-12-04 16:02:53 +08:00
James Chen 1164176bed issue #2790: NULL —> nullptr in CCParticleSystem.cpp. 2013-12-04 16:02:52 +08:00
James Chen 411136dd57 issue #2790: Updates CCValue, supports using ‘const char*’ to construct a Value. 2013-12-04 16:02:52 +08:00
James Chen 4ec6e50cc4 issue #2790: Pure base data from Dictionary* to ValueDict, Array* to ValueArray. 2013-12-04 16:02:52 +08:00
James Chen 8a435aa274 issue #2790: ArrayValue —> ValueArray, DictValue —> ValueDict. 2013-12-04 16:02:52 +08:00
James Chen 3136ffc3dd issue #2790: Adds CCValue.h/.cpp. 2013-12-04 16:02:51 +08:00
James Chen d2bddee11e issue #2790: Adds CCMap.h. 2013-12-04 16:01:56 +08:00
James Chen 9928e8bef1 issue #2790: Uses Vector<T>::getObjectAtIndex instead of Vector<T>[] operator to avoid some mistakes. 2013-12-04 16:01:55 +08:00
James Chen cb215bc931 issue #2790: Vector<T> replaces Array* finished. 2013-12-04 16:01:55 +08:00
James Chen 0d581a15d8 issue #2790: MenuItemToggle::setSubItems() uses Vector<MenuItem*> now. 2013-12-04 16:01:55 +08:00
James Chen 8aef092005 issue #2790: TestCpp with new Vector<>. 2013-12-04 16:01:54 +08:00
James Chen 1d5984b29a issue #2790: Vector::makeObjectsPerformCallback —> Vector::forEach 2013-12-04 16:01:02 +08:00
James Chen d4d864216b issue #2790: Deletes Vector::init, adds Vector::setCapacity. 2013-12-04 16:00:18 +08:00
James Chen 90062b656d issue #2790: Node::_children is Vector<Node*> now. 2013-12-04 16:00:17 +08:00
James Chen c152652c5b issue #2790: Vector<FiniteTimeAction*> for Sequence::create(arr) and Spawn::create(arr). 2013-12-04 15:56:08 +08:00
boyu0 98779b0a9f issue #2771: move CC_USE_PHYSICS from project definition to ccConfig.h 2013-12-04 14:36:32 +08:00
minggo 92b180080c Merge pull request #4409 from mlepage/develop
[ci skip]Fix typos
2013-12-03 19:13:23 -08:00
Ricardo Quesada a34352cef7 Console is working! 2013-12-03 18:46:54 -08:00
Huabing.Xu cd562676f5 use block allocation for commands 2013-12-04 10:39:34 +08:00
boyu0 fd68dc4f9f issue #2771: add condition test to updatePhysicsTransform 2013-12-03 16:28:18 +08:00
Huabing.Xu 757f1abc7f 1. protected render command construction/destruction function.
2. use renderCommandPool<T> to allocate and deallocate command
3. use releaseToCommandPool interface to push command back to pool
2013-12-03 14:08:47 +08:00
Huabing.Xu 44f12ce8e4 add RenderCommandPool head file 2013-12-03 11:52:51 +08:00
Huabing.Xu d4b9e0538b refactor: group command use a non parameter constructor and a reentrant init function 2013-12-03 11:24:03 +08:00
Huabing.Xu d33f05b3f0 refactor: custom command use a non parameter constructor and a reentrant init function 2013-12-03 11:17:21 +08:00
Huabing.Xu ace75eebce refactor: quad command use a non parameter constructor and a reentrant init function 2013-12-03 11:11:46 +08:00
Nite Luo 6862d59bb2 Add NewRenderTexture to convert RenderTexture to use new renderer 2013-12-02 17:23:52 -08:00
Nite Luo 8801f508eb Partcle system use the new renderer 2013-12-02 12:13:05 -08:00
Nite Luo fbadb3329a Merge branch 'develop' into newRenderer
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
2013-12-02 10:55:31 -08:00
Ricardo Quesada dbcae0af1e Merge branch 'develop' into console 2013-12-02 09:57:53 -08:00
James Chen 9618eb00be Merge pull request #4411 from martell/cmake
closed #3328: cmake support for windows
2013-12-02 01:22:57 -08:00
martell 06ff1bc594 Fixed HelloCpp Linking on Linux 2013-12-02 07:10:37 +00:00
minggo d2f235f8b8 Merge pull request #4408 from boyu0/iss2345_add_tga_support_to_CCImage
[ci skip]issue #2345: add tga support to Image
2013-12-01 18:18:42 -08:00
minggo 24f7819e99 Merge pull request #4362 from xhcnb/hotfix_android_setAccelerometerInterval
[ci skip]Fix: on android, Device::setAccelerometerInterval will causes dead loop
2013-12-01 18:08:58 -08:00
martell f369606d77 fix cocos2d-x for vs2013 2013-11-30 08:05:39 +00:00
martell 79401a7596 quickly added win32 cmake 2013-11-30 06:09:12 +00:00
Marc Lepage 940b0ffd56 Fix typos 2013-11-29 12:09:38 -05:00
Jason Xu 266e4e1654 rename to with Jni suffex 2013-11-29 19:34:36 +08:00
Jason Xu 27c3a459ed rename android native function names. 2013-11-29 17:17:15 +08:00
boyu0 83f855e2ec issue #2345: delete unnecessary include 2013-11-29 15:31:58 +08:00
boyu0 04c3d95005 issue #2345: namespace cocos2d { -> NS_CC_BEGIN 2013-11-29 15:25:21 +08:00
boyu0 dffc12e648 issue #2345: new/delete -> malloc/free 2013-11-29 15:13:16 +08:00
boyu0 86074c23d8 issue #2345: class Image add tga image format support. 2013-11-29 14:31:42 +08:00
minggo 3268da3a4d Merge pull request #4401 from minggo/thread-helper
[ci skip]add helper funcion to invoke a function in gl thread
2013-11-27 22:26:11 -08:00
Ricardo Quesada 21afd63d82 Merge branch 'develop' into console 2013-11-27 14:29:27 -08:00
Nite Luo 83972ecf57 Merge branch 'newRenderer' of github.com:darkdukey/cocos2d-x into newRenderer 2013-11-27 10:16:34 -08:00
Nite Luo 75381ebc51 Merge branch 'develop' into newRenderer 2013-11-27 10:16:17 -08:00
boyu0 72f2d68edd Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical 2013-11-27 17:47:37 +08:00
minggo eded94ef76 don't create a pool, since it doesn't invoke any iOS dependent codes 2013-11-27 17:43:54 +08:00
boyu0 2b43e72e7c issue #2771: fix vs compile errors, change project setting 2013-11-27 17:33:33 +08:00
minggo bcb131262c add helper funcion to invoke a function in gl thread 2013-11-27 16:49:07 +08:00
Huabing.Xu ea46e1c658 change test case 2013-11-27 14:30:38 +08:00
Huabing.Xu 3da196ea43 add Frustum culling to new Sprite 2013-11-27 10:35:12 +08:00
Huabing.Xu 80da1dac3f add Frustum, AABB, ViewTransform 2013-11-27 10:34:30 +08:00
James Chen 6c097fa692 Merge pull request #4389 from minggo/remove-unneeded-codes
override addChild in Sprite to fix error in binding generator
2013-11-26 18:14:20 -08:00
minggo 0ac9022201 fix a typo 2013-11-27 10:02:32 +08:00
minggo 85002285c2 override addChild in Sprite to fix error in binding generator 2013-11-27 09:50:47 +08:00
Nite Luo 3123c70153 Sprite are now using NewRenderer 2013-11-26 17:13:04 -08:00
Nite Luo bf53cc116b use updateQuadVertices function to update vertices since update transform is highly customized for BatchNode 2013-11-26 17:01:32 -08:00
Ricardo Quesada 2f1dffe46b Adds performFunctionInCocos2dThread
... in Scheduler
2013-11-26 16:58:14 -08:00
Ricardo Quesada b7f7b0dae4 Reports wether the build is DEBUG or RELEASE
Reports wether the build is DEBUG or RELEASE in Configuration
2013-11-26 14:36:31 -08:00
Nite Luo 92b57c79ba Merge branch 'develop' into newRenderer
Conflicts:
	cocos/2d/CCClippingNode.h
	cocos/2d/CCLayer.h
2013-11-26 11:56:03 -08:00
Nite Luo 61ca4f0137 Fix a bug with NewSprite Update Quad 2013-11-26 11:48:37 -08:00
boyu0 8346fe4b4d issue #2771: edit android.mk, CMakeLists.txt, change PHYSICS_CONTACT_POINT_MAX to PhysicsContactData:POINT_MAX 2013-11-26 18:22:52 +08:00
minggo fcf43823b4 remove unneeded codes 2013-11-26 17:53:34 +08:00
boyu0 0100c05a93 issue #2771: fix compile errors 2013-11-26 17:29:09 +08:00
James Chen 63702188be issue #3258: Compilation error fix for linux port. 2013-11-26 15:56:43 +08:00
James Chen b55e8f17c7 issue #3258: MenuItemFont has empty argument create function now. 2013-11-26 15:44:21 +08:00
boyu0 99d904363a issue #2771: delete all the box2d implementation in physics parts. 2013-11-26 13:47:42 +08:00
Nite Luo f3830985bb Sprite now using New renderer 2013-11-25 16:33:05 -08:00
Ricardo Quesada b6f6e72c94 Merge branch 'develop' into constructors_are_protected
Conflicts:
	cocos/2d/CCActionInstant.h
2013-11-25 13:59:24 -08:00
Nite Luo 19b8ba89e2 Merge branch 'develop' into newRenderer 2013-11-25 10:21:02 -08:00
Nite Luo b67ec6618f Finish converting LayerColor start working on particle system 2013-11-22 17:14:24 -08:00
Ricardo Quesada cc5a03f21a updates cocos2d version 2013-11-22 16:58:05 -08:00
Ricardo Quesada 447a34655a RenderTexture contructor ctor is public again 2013-11-22 16:14:05 -08:00
Nite Luo 60ada5dee3 Fonts are now using NewSprite to render 2013-11-22 16:09:11 -08:00
Ricardo Quesada 9b52af010d Macro CC_DISABLE_COPY is renamed to CC_DISALLOW_COPY_AND_ASSIGN
and the old CC_DISALLOW_COPY_AND_ASSIGN is removed
2013-11-22 16:09:05 -08:00
Ricardo Quesada 3f1983214f Effects have protected contructors
and disallowed copy + assign
2013-11-22 15:07:58 -08:00
Nite Luo b02af0cbfe Clean up renderer code 2013-11-22 10:24:52 -08:00
Ricardo Quesada 4d7e56b44a fix indentation 2013-11-22 09:42:21 -08:00
Jason Xu 7c5784005c Fix: on android, Device::setAccelerometerInterval will causes dead loop 2013-11-23 00:07:15 +08:00
samuele3 eb3f5eb629 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developTableView 2013-11-22 11:52:32 +08:00
samuele3 192deb7952 issue #3228: Reconstruct the Callfunc create method to support std::function and add callFuncND + auto remove lua test case 2013-11-22 11:51:07 +08:00
Ricardo Quesada 515786a7ee adds CC_DISALLOW_COPY_AND_ASSIGN() to Actilons
... and also moves the Contructor/Destrucotor/initXXX to `protected:`
2013-11-21 17:06:06 -08:00
Nite Luo 43941bcbe0 Only init render after GLview has been initialized 2013-11-21 16:36:19 -08:00
Ricardo Quesada b6ddc6d048 Uses std::unordered_map<> instead of std::map<>
and more fixes.
2013-11-21 13:43:59 -08:00
Nite Luo 96d2910a99 Merge branch 'develop' into newRenderer 2013-11-21 10:19:32 -08:00
Nite Luo db52698b26 Fix the crash on ios 7 2013-11-20 20:39:32 -08:00
Ricardo Quesada 90f51e0dab Merge branch 'develop' into constructors_are_protected 2013-11-20 11:26:55 -08:00
Ricardo Quesada 6a8c4784a4 Adds some #pragma mark love 2013-11-20 11:26:33 -08:00
Ricardo Quesada d3c44cbb0b Merge branch 'develop' into constructors_are_protected
Conflicts:
	cocos/2d/CCLayer.h
2013-11-20 11:23:03 -08:00
Nite Luo f438e83104 Merge branch 'develop' into newRenderer 2013-11-20 11:14:28 -08:00
Nite Luo 0e51504ee6 Use stack to manage current RenderGroup 2013-11-20 11:05:01 -08:00
James Chen 59c2647bd6 Prevents warning of invoking ScrollView::setTouchEnabled. Layer::setTouchEnabled should not be a virtual function. 2013-11-20 11:35:04 +08:00
James Chen 6b579ebe5e Don't deprecate callback functions in Layer. Reason:
Callback function should not be deprecated, it will generate lots of warnings.
Since 'setTouchEnabled' was deprecated, it will make warnings if developer overrides onTouchXXX and invokes setTouchEnabled(true) instead of using EventDispatcher::addEventListenerWithXXX.
2013-11-20 11:19:51 +08:00
James Chen 93333ad252 Merge pull request #4340 from Dhilan007/jssubmodule
recover controller on layer.
2013-11-19 18:49:07 -08:00
Dhilan007 bd3789e0b5 add miss api 2013-11-20 10:40:43 +08:00
James Chen 424431690a Fixing warning generated by VS2012. 2013-11-20 10:39:30 +08:00