unknown
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5685db91a3
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closeKeyboard() method for EditBox
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2022-08-02 03:02:35 +05:30 |
halx99
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0800903a0a
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Add more compatible macros to cocos2d.h [skip ci]
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2022-07-26 22:50:51 +08:00 |
aismann
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73153ad614
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Improve c++11 for-loop performance with Universal References (#760)
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2022-07-21 19:19:08 +08:00 |
DelinWorks
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1791579fda
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Add primitive type support for mesh materials.
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2022-07-20 02:33:45 +03:00 |
DelinWorks
|
a0e6d4a045
|
Fix quad vertex shader compilation.
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2022-07-19 08:20:13 +03:00 |
halx99
|
c0a4371879
|
Migrate more macors
|
2022-07-16 10:43:05 +08:00 |
halx99
|
f3ac6ea871
|
Migrate macros 'CC_' to 'AX_'
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2022-07-15 19:17:01 +08:00 |
一线灵
|
c7a26bebbf
|
Fix warning format
|
2022-07-12 22:57:45 +08:00 |
一线灵
|
5a1b8074f1
|
[Gradle] Fix findNDK
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2022-07-12 21:51:44 +08:00 |
一线灵
|
406f962cad
|
Migrate extension lua (#747)
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2022-07-12 21:31:54 +08:00 |
halx99
|
cf6baeed52
|
Improve android gradle script axistools.gradle
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2022-07-12 13:07:27 +08:00 |
halx99
|
4ad4bf93b0
|
Avoid unexpected frame refs increase
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2022-07-11 19:34:31 +08:00 |
一线灵
|
279337f17f
|
Migrate engine namespace to `axis`(abbv: `ax`) (#743)
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2022-07-11 17:50:21 +08:00 |
halx99
|
986540dbef
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Update byte_buffer to fix #741
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2022-07-11 09:12:40 +08:00 |
一线灵
|
8bbcf80330
|
Fix logic
|
2022-07-10 21:22:08 +08:00 |
一线灵
|
3594b161bf
|
Fix ci
|
2022-07-10 20:47:50 +08:00 |
halx99
|
16a30c8fb8
|
Fix #741
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2022-07-10 20:23:48 +08:00 |
DelinWorks
|
9db438a375
|
Update FastRNG.h
|
2022-07-10 10:00:02 +03:00 |
一线灵
|
3329e1b0ea
|
Merge pull request #739 from axis-project/migrate-engine-test-extension-config
Migrate tests, extensions and configs
|
2022-07-10 09:47:41 +08:00 |
一线灵
|
04ca16125b
|
Merge pull request #738 from solan-solan/index_array_to_stl
IndexArray to stl
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2022-07-10 09:47:27 +08:00 |
halx99
|
9ee4181976
|
Migrate tests, extensions and configs ReSquash for unexpected changes +2
|
2022-07-09 22:23:34 +08:00 |
DESKTOP-16GC0B8\813658
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2f8d5dd2f6
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operator[] changed for better usage
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2022-07-09 02:07:01 +03:00 |
一线灵
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18076d09f0
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Merge pull request #734 from solan-solan/index_array_to_stl
IndexArray to stl
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2022-07-09 01:23:36 +08:00 |
Turky Mohammed
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8517d0ee7f
|
Replace everything under `core` (#735)
Co-authored-by: deal <halx99@live.com>
|
2022-07-09 01:23:11 +08:00 |
DESKTOP-16GC0B8\813658
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21f928c4a0
|
Added operator[] for IndexArray to align it to stl container to protect existing code which could use IndexArray with the corresponding api;
Added uint16_t as default template parameter for IndexArray::push_back(...)
|
2022-07-08 17:08:39 +03:00 |
一线灵
|
86e56f304f
|
Update version [skip ci]
|
2022-07-08 16:02:51 +08:00 |
一线灵
|
590fbba6bd
|
Merge pull request #730 from DelinWorks/migrate-engine-name
Fix engine setup files.
|
2022-07-08 15:34:23 +08:00 |
halx99
|
fff2bd59ed
|
Fix setup cmake files and some relative sources
|
2022-07-08 14:20:41 +08:00 |
DelinWorks
|
a27486a7f7
|
[skip ci]
|
2022-07-08 07:36:32 +03:00 |
DelinWorks
|
49b6dda016
|
Fix CMAKE
|
2022-07-08 02:10:35 +03:00 |
一线灵
|
1062a2251f
|
Merge pull request #720 from axis-project/improve-index-array
Improve IndexArray
|
2022-07-07 16:53:18 +08:00 |
halx99
|
698b84d7b2
|
Delete unused comments
|
2022-07-07 15:41:32 +08:00 |
halx99
|
39d40728cb
|
The `operator[]` not good for template use, always use at instead.
|
2022-07-07 15:40:16 +08:00 |
halx99
|
a9be51ff72
|
Improve IndexArray implementation
|
2022-07-07 14:49:26 +08:00 |
DelinWorks
|
d1d8873964
|
Fix shader matrix multiplication.
|
2022-07-07 05:38:28 +03:00 |
halx99
|
062e0d38f9
|
Merge branch 'dev' of https://github.com/adxeproject/adxe into improve-index-array
|
2022-07-07 10:06:21 +08:00 |
一线灵
|
8ff01d47c4
|
Fix ci
|
2022-07-07 09:59:21 +08:00 |
一线灵
|
fca740889d
|
Update CCBundle3DData.h
|
2022-07-07 09:52:11 +08:00 |
halx99
|
43e1a41440
|
Improve IndexArray
|
2022-07-07 09:31:34 +08:00 |
halx99
|
62b356a107
|
Improve code style
|
2022-07-07 09:30:48 +08:00 |
aismann
|
043207e9c1
|
Improve look of DebugDraw and feel of LogoSmash, Raycast., etc
Its look professional now ;)
|
2022-07-06 16:02:41 +02:00 |
一线灵
|
83a3011f65
|
Merge pull request #715 from aismann/dev
Rename internal variable '_displayStats' to '_statsDisplay'
|
2022-07-06 13:44:55 +08:00 |
aismann
|
b28e6d5aa6
|
Rename internal variable '_displayStats' to '_statsDisplay'
fix #709
|
2022-07-06 06:58:24 +02:00 |
Turky Mohammed
|
9951bbe820
|
Merge branch 'adxeproject:dev' into improve-engine-types
|
2022-07-06 07:21:13 +03:00 |
DelinWorks
|
b4d04f4df9
|
Update FastRNG.h
|
2022-07-06 07:20:40 +03:00 |
一线灵
|
83ebbfcf60
|
Merge pull request #710 from DelinWorks/improve-engine-types
[IMPROVMENT] Rename `RngSeed` to `FastRNG`.
|
2022-07-05 23:07:19 +08:00 |
halx99
|
71539ffd89
|
Compatible cocos2d.h
|
2022-07-05 23:03:22 +08:00 |
DelinWorks
|
d1379cd5c2
|
Improve RngSeed.
|
2022-07-05 17:21:21 +03:00 |
halx99
|
701c1aa6ff
|
Merge branch 'improve-3d-renderer' of https://github.com/DelinWorks/adxe into dev
|
2022-07-05 15:42:38 +08:00 |
Turky Mohammed
|
fb4e263b8b
|
[IMPROVMENT] Change class name `Sprite3D` to `MeshRenderer` (#705)
* First draft [skip ci]
* Improve comments [skip ci]
* Rename MeshRendererMaterial to MeshMaterial [skip ci]
* Update dependent classes.
* Replace occurrences of Sprite3D with MeshRenderer.
* Update cpp-tests and extensions.
* Fix compilation.
* Try fixing lua-bindings
* Try fixing lua-bindings
* Update lua_cocos2dx_3d_manual.cpp [skip ci]
* Create RENAMED_TYPES.md
|
2022-07-05 14:48:46 +08:00 |