minggo
1a68f6c4b6
Shader precision ( #19668 )
2019-05-07 00:48:51 -07:00
minggo
e401bfd265
Merge pull request #19667 from PatriceJiang/cocos_run_on_linux
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fix `cocos run` on linux
2019-05-06 18:42:33 -07:00
minggo
70fed45ed8
Merge pull request #19650 from Mee-gu/feature/ReloadBuffer
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add methods for reloading buffer data outside the buffer when necessary
2019-05-06 00:39:04 -07:00
minggo
33ec1dcd67
Merge pull request #19665 from PatriceJiang/metal-fix-stateblock
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fix RenderState::StateBlock
2019-05-05 20:46:03 -07:00
Arnold
ceb8fa1166
re-run genbindings
2019-05-06 09:52:17 +08:00
Arnold
401ce1ee1c
run genbinding
2019-05-06 09:43:40 +08:00
Arnold
460c9d2edd
rename restore
2019-05-06 09:43:40 +08:00
Arnold
58722a5c3d
fix state block
2019-05-06 09:43:40 +08:00
Arnold
2641e5a88a
update submodule
2019-05-05 18:28:25 +08:00
Arnold
98d5f37a30
fix lua-tests errors ( #19646 )
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* enable test case
* save
* generate enum classes
* save
* autobindg backend interface
* safe
* fix typos
* fix setUniform
* enable draw primitives and fast tmx tiled map
* save all
* update
* fix compile error on mac
* fix locations
* fix locations
* deduce vertexlayout
* clean
* compile on mac
* fix resource path
* save
* update bindings-generator
* remove unused code
* rename ccbackend to ccb
* remove todo
2019-05-05 00:26:34 -07:00
coulsonwang
35951d6952
add private specifier
2019-05-05 14:34:44 +08:00
Arnold
1ac3af6c90
compile & run on linux ( #19651 )
2019-05-04 19:57:53 -07:00
coulsonwang
c97a8a953c
add support non-pow of two for metal ( #19654 )
2019-05-04 19:45:06 -07:00
coulsonwang
7ca39dd08e
remove unneeded function and rename function to more readable
2019-04-30 15:19:53 +08:00
coulsonwang
375f52fc87
rename
2019-04-30 13:39:38 +08:00
coulsonwang
8414db94ec
make sure to store data once
2019-04-30 11:11:03 +08:00
coulsonwang
5771b4236d
add methods for reloading buffer data outside the buffer when necessary
2019-04-30 10:31:22 +08:00
coulsonwang
7ee0b65bb6
[Feature] fix spirte, label test when EGL context lost ( #19612 )
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* [BugFix] fix compile error
* [Feature] fix spirte, label test when EGL context lost
* [Feature] map uniform location
* [Feature] remove unneeded codes
* [Feature] add BufferManager
* [Feature] fix compile error
* [Feature] add files
* [Feature] remove unneeded codes
* [Feature] no need to release opengl resource
* [Feature] update BufferManager
* 1. reCreate frame buffer when needed.
2. initial texture when come back to foreground
* [Feature] add Program and Buffer event listener
* [FixTerrain] need check location had used before
* fix compile error
* add updateTextureDescrptor function for TextureMTL, since TextureMTL creation was move to Texture2D constructor.
* [FixDrawNode] record buffer data when needed
* [FixShaderTest] add nullptr judgement
* [FixShaderText] no need to reCreate ProgramState when come back to foreground
* [FixRenderTexture] retain the render texture image
* [Feature] optimize buffer memory
* fix compile error
* fix CI test fail
2019-04-29 18:51:45 -07:00
John
c259918d03
Optimize cases where loop variable is unecessarily copied in a range-for loop. ( #19637 ) ( #19640 )
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Pass by const reference when appropriate.
2019-04-27 18:20:22 -07:00
John
d89f1d04b4
remove redundant user-defined copy constructor and destructor, ( #19638 )
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as compiler auto-generated ones are working fine.
2019-04-25 17:59:25 -07:00
John
22a43fbc83
rewrite parseIntegerList with better performance ( #19629 )
2019-04-21 18:51:23 -07:00
minggo
fd792813d2
Optimize calls to std::string::find() and friends ( #19624 )
2019-04-21 18:44:19 -07:00
minggo
34517748c7
prefer delegate constructor over new(this) ( #19623 )
2019-04-19 03:20:15 -07:00
minggo
e8993c9860
Remove jsb/h5 ( #19621 )
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* remove h5 engine
* remove jsb codes
* remove js tests
* remove js templates and tojs
* remove h5 submodule
2019-04-18 23:56:12 -07:00
minggo
c5f2047905
update cocos console ( #19620 )
2019-04-18 23:08:44 -07:00
minggo
9f8100678b
remove unneeded test case ( #19607 )
2019-04-15 23:34:15 -07:00
minggo
b09e1a8667
add test case title ( #19606 )
2019-04-15 01:54:27 -07:00
minggo
60272f6b88
fix bug that SimpleAudioEngine can not change effect volume ( #19605 )
2019-04-14 23:52:52 -07:00
CocosRobot
212abc4ea0
[ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically ( #19600 )
2019-04-10 18:51:34 -07:00
minggo
62d20a9825
Add clear request and responses method to httpclient ( #19598 )
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* Added functionality to clear pending responses and requests in the http client
* Responses and Requests now are processed in similar way
* Fix for clearing the http requests
* Added tests for HttpClient::clearResponseAndRequestQueue
2019-04-10 18:33:55 -07:00
minggo
c3a0205652
ReFix bug: PremultipliedAlpha is not working for png ( #19597 )
2019-04-10 18:33:26 -07:00
minggo
ffcf627c13
Ui video player new style looping input options
2019-04-10 18:33:05 -07:00
minggo
5c29e0066f
Add Android P cutout area support ( #19595 )
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* Add Android P cutout area support
Related #19285
* coding style fix
* Update AppActivity.java
Fix android build
* suppress lint new api errors
2019-04-10 18:32:27 -07:00
minggo
f7f0c48cae
Checking, does the touch is within the height of the line, not the height of the sprite? ( #19394 ) ( #19594 )
2019-04-10 18:32:09 -07:00
minggo
1f7c0c9408
If path to file is tool long crash is possible. ( #19593 )
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* If path to file is tool long crash is possible.
If path to file is tool long crash is possible, because of chart buffer overflow.
* Incorrect replacement. Using iterator is better.
* Style fix
* Correct naming
2019-04-10 18:31:50 -07:00
minggo
0a9e66a16c
Font atlas texture initialization delayed ( #19592 )
2019-04-10 18:31:29 -07:00
minggo
df88380394
fix the member parameter:_percent is always be 0 during the update process. ( #19591 )
2019-04-10 18:31:06 -07:00
CocosRobot
01b9863723
[ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically ( #19599 )
2019-04-10 18:30:29 -07:00
minggo
aa8fffa2bf
Only send the ON_PERCENTAGE_CHANGED if and only if the percentage value has actually changed. ( #19556 ) ( #19589 )
2019-04-10 01:54:07 -07:00
minggo
bc1483dca7
Fix memory leak if invoking Texture2D::setAlphaTexture many times. ( #19590 )
2019-04-10 01:53:29 -07:00
minggo
195dc704e3
[Android] fix FileUtils::listFiles with path 'assets/'
2019-04-10 00:09:30 -07:00
minggo
408f6cf9da
Ability to change title position ( #19587 )
2019-04-09 23:21:07 -07:00
minggo
86a9e0c1b8
Fix bug: can't play video in obbfile. ( #19476 ) ( #19586 )
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* Fix bug: can't play video in obbfile.
* Change check order.
2019-04-09 22:38:32 -07:00
minggo
4bb958fe29
fix static token array in headfile ( #19164 ) ( #19585 )
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The token array shouldn't be static in CCPUScriptTranslator.h,
otherwise including it will generate duplicate token array.
2019-04-09 22:38:13 -07:00
coulsonwang
5944857936
[MaterialSystemTest] When depth testing is disabled, writes to the depth buffer are also disabled. No need to do depth test in such case. ( #19582 )
2019-04-08 18:56:05 -07:00
Arnold
3bf5e84926
[bugfix] cpp-test small bugs ( #19574 )
2019-04-04 01:13:17 -07:00
Arnold
fe14fcd4de
[bugfix] fix test case crash ( #19573 )
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* fix depthstencil buffer format
* fix crash
2019-04-03 18:41:17 -07:00
Arnold
9a56e6923f
[bugfix] motionstreak & DrawNode3D on GL ( #19564 )
2019-04-03 02:27:15 -07:00
coulsonwang
4f81cd7356
[BugFix] EVENT_PROJECTION_CHANGED means trigger an event when projection type is changed instead of when projection matrix is changed. ( #19568 )
2019-04-02 18:30:49 -07:00
Arnold
6452d5faec
[bugfix] enable depth test for all commands in 3d queue ( #19565 )
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* save states
* save bits
* include deque
* remove 2d default states
* remove unsused flags
2019-04-02 00:47:55 -07:00