Commit Graph

2921 Commits

Author SHA1 Message Date
Huabing.Xu 4e94eaabed Merge branch 'v3' into v3Animation 2014-06-13 12:06:11 +08:00
boyu0 ee919b673f issue #4437: config for android and linux. 2014-06-13 11:07:21 +08:00
lvlong 3af0bdfef6 texture 2014-06-13 09:18:25 +08:00
Dale Stammen 2d913470a0 updated fast resume code for app 2014-06-12 16:36:53 -07:00
2youyou2 b36741865c add hd resource 2014-06-12 19:38:08 +08:00
2youyou2 f63939945d change NodeCache to NodeReader 2014-06-12 19:34:22 +08:00
lvlong 14f4b6430f modify 3dloader, you can run animation. 2014-06-12 18:26:42 +08:00
2youyou2 e4f1ac6126 add hd resource 2014-06-12 17:38:26 +08:00
2youyou2 7eda0ae999 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3 2014-06-12 16:43:04 +08:00
lvlong 1ca69d2689 Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
Conflicts:
	cocos/3d/CCBundle3D.cpp
	cocos/3d/CCBundle3D.h
	tests/cpp-tests/Classes/Sprite3DTest/Sprite3DTest.cpp
2014-06-12 16:28:36 +08:00
2youyou2 f536020d26 remove unused files 2014-06-12 16:21:41 +08:00
lvlong 742ea7f2df Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
Conflicts:
	cocos/2d/cocos2d.vcxproj.filters
	cocos/3d/CCBundle3D.cpp
	cocos/3d/CCBundle3D.h
2014-06-12 15:53:41 +08:00
boyu0 acb87f414e Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into fast_tmx 2014-06-12 14:44:28 +08:00
yangxiao e37c6ab7ee test action sequence 2014-06-12 14:20:38 +08:00
minggo 6845a69655 issue #4693: remove unneede codes 2014-06-12 14:00:41 +08:00
minggo 990c491746 issue #4693: add test case for getName, setName, getChildByName and enumerateChildren 2014-06-12 13:55:23 +08:00
boyu0 1df80a8ce4 closed #5537: add test case 2014-06-12 12:57:29 +08:00
samuele3hu 6c7b538ee1 Add deprecated support for the related UI addEventListener functions 2014-06-12 12:02:22 +08:00
vision dc4cdc9c0f remove the comments 2014-06-12 10:19:08 +08:00
vision 97b578185d new parameter for setting blur shader effect 2014-06-12 09:49:48 +08:00
2youyou2 4d1bf0c1a2 Merge branch 'v3' of https://github.com/2youyouo2/cocos2d-x into v3
Conflicts:
	tests/cpp-tests/Classes/ExtensionsTest/CocoStudioTimelineActionTest/TimelineActionTestScene.cpp
2014-06-12 09:42:20 +08:00
youyou 28ae57c5fc add AsyncReader 2014-06-12 00:38:23 +08:00
2youyou2 aa06fab776 support relative path for reading json 2014-06-11 21:11:22 +08:00
Huabing.Xu 65acec013b Merge branch 'v3' into v3Animation 2014-06-11 17:45:31 +08:00
andyque 5515c43bb2 improve lasers 2014-06-11 15:16:08 +08:00
Huabing.Xu 18663609b4 add interface for speed and playback in animate 2014-06-11 15:07:37 +08:00
vision e2c75c1f11 New shader for the blur effect, the old one is ineffecient and difficult to maintain. 2014-06-11 14:54:14 +08:00
andyque 2f6f1b7151 improve binary format 2014-06-11 14:45:35 +08:00
andyque 7a8f27ee0b remove unused parser code 2014-06-11 14:15:34 +08:00
samuele3hu 54379f48a9 Fix the crash of Texture2dTest when `—ndk-mode` is `release` 2014-06-11 11:24:17 +08:00
2youyou2 09a2ceb7df add TimelineAction 2014-06-11 11:10:07 +08:00
samuele3hu 2d50df8b01 Update the KeyCodeTest in the NewEventDispatcherTest 2014-06-11 10:19:07 +08:00
samuele3hu d200dd83a4 Update the KeyCodeTest in the NewEventDispatcherTest 2014-06-11 10:15:38 +08:00
samuele3hu 2252bc271b Update the KeyCodeTest in the NewEventDispatcherTest 2014-06-11 10:14:24 +08:00
samuele3hu 4ce2d7f193 Update values of KeyCode used in the Lua to fix related error 2014-06-11 10:10:11 +08:00
andyque b895018765 update parser 2014-06-11 09:35:24 +08:00
yangxiao 6d09b50699 animation bug 2014-06-10 19:53:06 +08:00
andyque 48f7743daa Merge branch 'v3' into cleanupBinaryLoader
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
2014-06-10 15:08:10 +08:00
samuele3hu 5a80b4da2e Fix the crash of cocostudio ui lua test cases and add some deprecated functions of Widget 2014-06-10 11:30:39 +08:00
samuele3hu f6f75e8810 Update controller.lua 2014-06-10 10:01:08 +08:00
samuele3hu cb3af59d38 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_fix 2014-06-10 09:51:50 +08:00
yangxiao a991940268 debug Sprite3D with .c3t 2014-06-09 18:37:58 +08:00
minggo 29ac8d746d Merge pull request #7012 from Dhilan007/v3-testcast
update test cast of label.
2014-06-09 16:32:32 +08:00
andyque c387ae3bc7 add text effect test 2014-06-09 14:34:46 +08:00
Dhilan007 791737befa update test cast of label. 2014-06-09 13:41:32 +08:00
vision 361bfad5f8 initilization missed. 2014-06-09 11:39:19 +08:00
vision ae16c88538 Save the bound texture unit so that the sampler can be updated dynamiclly. 2014-06-09 10:58:28 +08:00
yangxiao 0c95fe1fbd animation test 2014-06-06 19:12:08 +08:00
boyu0 fc5e58b521 issue #4437: add dirty tag. 2014-06-06 18:03:44 +08:00
boyu0 560053d23c issue #4437: add test and fix transform. 2014-06-06 17:33:27 +08:00
samuele3hu eba954b410 Add bytecode and encrypted files test cases for Lua 2014-06-06 17:17:43 +08:00
samuele3hu 890bc20475 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_fix 2014-06-06 11:44:23 +08:00
samuele3hu 5ab8b81205 Update control.lua for lua-tests 2014-06-06 11:42:18 +08:00
minggo 6cee3fe830 Merge pull request #6979 from visiblelight/TextureOptimize
Texture Optimize
2014-06-06 11:38:49 +08:00
vision 39f2669886 remove the new images and use the old ones. 2014-06-06 10:37:45 +08:00
vision f7d5d837bf add new tests for different pixel formats 2014-06-05 16:33:42 +08:00
samuele3hu 919524cf89 Update controller.lua for lua-tests and bindings-generator submoudle 2014-06-05 14:39:09 +08:00
andyque c96a6086c3 improve parsing code 2014-06-05 11:43:43 +08:00
andyque 3dc6e86c25 add binary file parsing into ui tests 2014-06-05 10:25:45 +08:00
Ricardo Quesada a11740ff29 ouch, more windows compile issues 2014-06-04 10:11:16 -07:00
Ricardo Quesada 59b966731e Compiles on Windows and Android 2014-06-04 09:48:35 -07:00
Ricardo Quesada 79ebc546f8 Merge remote-tracking branch 'cocos2d/v3' into normalized_position
Conflicts:
	CHANGELOG
	cocos/ui/UILayout.cpp
2014-06-04 09:19:22 -07:00
minggo 7a4d46dc1b Merge pull request #6965 from Dhilan007/v3-wp8fix
Support Fast App Resume and fixed black screen may arise when using third sdk.
2014-06-04 17:15:13 +08:00
minggo a495747a7c Merge pull request #6971 from andyque/refactorUIFramework
refactor ObjectFactory
2014-06-04 17:08:27 +08:00
minggo a31710973c Merge pull request #6962 from visiblelight/AlphaIssues
Fix a crash in ParticleTest->PremultipliedAlphaTest
2014-06-04 15:10:54 +08:00
andyque 38e274de73 refact ui header file include 2014-06-04 14:56:33 +08:00
minggo 7bf2be6033 Merge pull request #6959 from kezhuw/bugfix_autorelease_pool_manager
Bugfix autorelease pool manager
2014-06-04 14:31:30 +08:00
minggo 5432698674 Merge pull request #6969 from boyu0/bug5482_setPhysicsBody
closed #5482: Node::setPhysicsBody() doesn't work after node added to another node.
2014-06-04 13:52:43 +08:00
boyu0 368c5b0d3b closed #5482: add a test case for bug 5482. 2014-06-04 11:59:15 +08:00
Dhilan007 52ad2063bd Support Fast App Resume. 2014-06-04 11:19:53 +08:00
vision ad230bb412 fix a crash in ParticleTest->PremultipliedAlphaTest 2014-06-04 10:39:18 +08:00
Kezhu Wang dbca937835 add test case to break buggy code 2014-06-03 17:58:09 +08:00
minggo 691a77b148 Merge pull request #6928 from boyu0/bug5392_scheduleUpdate
closed #5392: add priority check for schedulePerFrame() and add a ScheduleUpdatePriority test.
2014-06-03 14:38:07 +08:00
Ricardo Quesada b24c674d25 Little fixes for setNormalized 2014-05-30 21:50:39 -07:00
Ricardo Quesada 1b8d0d88df Adds setNormalizedPosition()
Changes in `visit()` were done in order to do it
in a robust and fast way.
2014-05-30 16:42:05 -07:00
John_He 5e82d9db4d set libws2_32 as standard library for mingw. 2014-05-30 20:14:22 +08:00
Huabing.Xu 2e42c77b9a fix typo 2014-05-30 11:13:53 +08:00
Huabing.Xu 95b6fb52de only use _backToForeGroundListner when on Android 2014-05-30 10:56:03 +08:00
Huabing.Xu 41d19007eb Merge branch 'v3.1hotfix' into v3
Conflicts:
	tests/cpp-tests/Classes/Sprite3DTest/Sprite3DTest.cpp
	tests/cpp-tests/Classes/Sprite3DTest/Sprite3DTest.h
2014-05-30 10:19:56 +08:00
Dhilan007 0739f40726 fix faults of load project on Win 32. 2014-05-29 17:30:55 +08:00
minggo b68525ac1f Merge pull request #6916 from John-He-928/mingw-build
Fix mingw64 build: convert from LPVOID to DWORD losses precision on 64-b...
2014-05-29 15:17:07 +08:00
minggo bfb3567131 Merge pull request #6924 from minggo/remove-test-case
Remove test case
2014-05-29 14:54:28 +08:00
minggo e48b14b55d Merge pull request #6932 from Dhilan007/v3-labelfix
Create a test case for issue 4999(label is unsharp if it's created by smaller font).
2014-05-29 14:54:16 +08:00
minggo 3182fd56b8 Merge pull request #6931 from VisualSJ/v3
Test case action name error
2014-05-29 14:07:23 +08:00
VisualSJ dd2b7e036a Test case action name error 2014-05-29 14:00:43 +08:00
Dhilan007 2a6158bae1 Create a test case for issue 4999(label is unsharp if it's created by smaller font). 2014-05-29 14:00:38 +08:00
boyu0 91db87a2f6 closed #5392: add priority check for schedulePerFrame() and add a ScheduleUpdatePriority test. 2014-05-29 13:51:43 +08:00
Huabing.Xu 8633ab9c14 add background/foreground listener for EffectSprite/Effect framework test case 2014-05-29 12:43:04 +08:00
John_He 44950a57f1 fix mingw32/mingw64 build: use system libs and includes rather than prebuilt ones. 2014-05-29 01:30:14 +08:00
Huabing.Xu ad3b1cf827 add background/foreground listener for Effectsprite3d/Effect3d test case 2014-05-28 21:07:12 +08:00
minggo d7cca2a044 closed #4819: remove KeyboardTest 2014-05-28 18:31:00 +08:00
minggo 0acc4cd961 issue #4819: remove KeyPadTest 2014-05-28 18:17:22 +08:00
minggo 0ad0f9c405 issue #4819: remove AccelerometerTest 2014-05-28 18:10:37 +08:00
samuele3hu 90cac02de6 Update lua-template and lua-empty-test for replacing bgMusicPath 2014-05-28 10:27:03 +08:00
samuele3hu c52132179a Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_fix 2014-05-28 10:05:41 +08:00
samuele3hu 04d2d4a22e Update lua-template and lua-empty-test for replacing bgMusicPath 2014-05-28 10:04:29 +08:00
minggo c44a5a2b3e Merge pull request #6908 from dabingnn/v3_refactorEffect3DFrameWork
V3 refactor effect3 d frame work
2014-05-27 20:53:40 +08:00
minggo 99290b83c7 Merge pull request #6871 from asuuma/v3_Repeat_fix
Fix Repeat will run one more over in rare situations
2014-05-27 16:22:42 +08:00
Huabing.Xu e59813476a clclosed #5369: Fix wrong logic when setTarget to Effect3D 2014-05-27 15:08:38 +08:00
minggo 0b661d8192 Merge pull request #6907 from visiblelight/screenshot_refactor
adding comments for the new utility
2014-05-27 14:52:09 +08:00
Huabing.Xu 453ff81d2a closed #5369: refactor Effect3d/EffectSprite3D framework to the pattern similar to Effect/EffectSprite 2014-05-27 14:50:46 +08:00
Ishiguro Yusuke b8f9b1f20b Add test case for reproducing Repeat bug 2014-05-27 15:40:38 +09:00
vision e81db73b0a adding comments for the new utility. 2014-05-27 14:29:52 +08:00
minggo 034e2c6f75 Merge pull request #6809 from heliclei/autotest-stop
Support autotest stop command
2014-05-27 14:01:38 +08:00
minggo a01315e2f5 Merge pull request #6726 from visiblelight/screenshot
Add a new utility function to snap the screen
2014-05-27 11:18:25 +08:00
vision 363fd8dc2a move the capturen screen interface from Director to ccUtils 2014-05-27 10:44:23 +08:00
minggo f7450730fb Merge pull request #6901 from andyque/fixDpadNavigation
issue #5176, refactor FocusNavigationController
2014-05-27 10:40:00 +08:00
andyque 9cef55d62c issue #5176, refactor FocusNavigationController 2014-05-27 10:20:37 +08:00
minggo 866a1cb9aa Merge pull request #6820 from newnon/v3_android_improvements
Android project improvements
2014-05-27 10:17:03 +08:00
andyque d8d5139aaf closed #5176, refactor UILayout and focus 2014-05-26 23:04:44 +08:00
vision c72ae9e3c5 merge from the latest v3 2014-05-26 20:18:11 +08:00
vision 20bae53f4a fixing typos 2014-05-26 16:32:13 +08:00
vision 28d30a5c40 fix a typo 2014-05-26 16:24:57 +08:00
andyque 40f2128acd Merge branch 'v3' into 5176
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
	cocos/ui/UIPageView.cpp
	cocos/ui/UIScrollView.cpp
	cocos/ui/UIScrollView.h
2014-05-26 14:00:23 +08:00
vision 7edfe78f7d remove the parameter rect 2014-05-26 13:42:47 +08:00
minggo 75cb686573 Merge pull request #6894 from andyque/refactor5183
refactor Layout, LayoutParameter and LayoutExecutant
2014-05-26 00:41:04 -05:00
minggo f29654ff6c Merge pull request #6890 from visiblelight/FixTextureCache
Fix the crash in TextureAsync test
2014-05-25 20:55:13 -05:00
andyque 634fea7c45 Merge remote-tracking branch 'upstream/v3' into refactor5183 2014-05-26 09:18:32 +08:00
samuele3hu 006f082f74 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_fix 2014-05-23 19:15:46 +08:00
samuele3hu 3bd196f077 Update the openGL lua binding and related test case 2014-05-23 19:12:30 +08:00
minggo 1b3a474646 Merge pull request #6891 from boyu0/3.1_test
Roll back test_image_ar.pvr
2014-05-23 04:25:56 -05:00
boyu0 80e184312a Roll back test_image_ar.pvr 2014-05-23 17:19:39 +08:00
vision 910099fbe5 add new interfaces for TextureCache to unbind the bound image asynchronous load callbacks. 2014-05-23 17:08:22 +08:00
samuele3hu dc03571076 fix some bugs for lua-tests 2014-05-23 16:48:18 +08:00
samuele3hu f76e2a5476 Readd the lua binding for `visit` and modify a requirement for IDE 2014-05-23 10:00:59 +08:00
Ricardo Quesada 5601048829 Fixes compiler warnings for mac and ios 2014-05-22 16:34:16 -03:00
andyque 1165ba8bc3 issue #5176, readd addChild methods into UIListView 2014-05-22 17:49:19 +08:00
heliclei 5e4f481ae5 capture this instead of reference in lambda 2014-05-22 14:52:19 +08:00
samuele3hu a6efd4f650 Move `setSearchPat` operation from cpp to script 2014-05-22 14:00:39 +08:00
andyque 3b777646c4 issue #5176. fix UIScrollView 2014-05-22 11:01:58 +08:00
andyque 57d5e6f2d5 issue #5176, add ListView focus test 2014-05-22 11:01:58 +08:00
samuele3hu 6c8e38871c issue #5255:Remove Sprite3D effect test 2014-05-22 10:22:10 +08:00
Sergey 4da8ad502f tests release/debug build 2014-05-21 21:13:44 +04:00
andyque fa5d43741c fix keypad test 2014-05-21 10:46:26 +08:00
samuele3hu a2ebe428da Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_fix 2014-05-20 18:11:28 +08:00
samuele3hu 2d65f9bc6f issue #5255:Add Sprite3D test cases for Lua 2014-05-20 18:09:04 +08:00
andyque b07e82f7c3 Revert "Revert "Merge pull request #6752 from andyque/refactorLayout""
This reverts commit 1ed9b9749e.
2014-05-20 16:17:10 +08:00
minggo 9a276c66a0 Merge pull request #6740 from zifter/FixProgressTo
Fix Progress Action. Not working with charging from 100 to 0.
2014-05-20 15:36:10 +08:00
andyque 1ed9b9749e Revert "Merge pull request #6752 from andyque/refactorLayout"
This reverts commit ae118a9d22, reversing
changes made to 6f2f2046c7.
2014-05-20 14:36:29 +08:00
andyque b6373b5303 Merge branch 'v3' into refactorLayout 2014-05-20 09:30:23 +08:00
minggo cffd53ea94 accelerometer fix 2014-05-19 17:44:28 +08:00
andyque ee24e137f7 issue #5183, refactor obscure functions 2014-05-19 17:18:04 +08:00
andyque 121d6d3109 issue #5183, refactor 2014-05-19 16:51:25 +08:00
heliclei 2ddfc45fee support autotest stop 2014-05-19 13:46:17 +08:00
andyque b89a073b90 replace texture resources 2014-05-19 12:09:55 +08:00
andyque 99f17ec88d commnet out the Renderer test in PerformanceTest 2014-05-19 11:46:32 +08:00
Ricardo Quesada 6461e26c9f Squashed commit of the following:
commit 64722e414c6cacc108fa6015d6af84bd9a4d79ec
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sun May 18 14:03:53 2014 -0700

    More WP8 fixes

commit 7934be32741cddee6d04cd4f32c7e9718ba83b4c
Merge: c2b1619 fea335f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sun May 18 12:19:41 2014 -0700

    Merge branch 'mesh3d' of github.com:ricardoquesada/cocos2d-x into mesh3d

commit c2b1619005b5a62ef77afe727429584d6a57010e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sun May 18 12:19:19 2014 -0700

    Adds missing resources for Windows Phone 8

commit fea335f573f975d9d2f6eafeb3ad4d3ea8095ee5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sun May 18 11:54:15 2014 -0700

    Updates CHANGELOG

commit b8b93da914de97662c9df55cfc351ad8b74ea779
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sun May 18 11:48:59 2014 -0700

    Adds Sprite3d files and tests

commit 059c842938e19068427bb2276d52f3e0ea1cc51f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sun May 18 11:16:13 2014 -0700

    fixes compiler warnings for windows

commit d3299f4cf443c9603f9120e431dbcb6ce8b8e26f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sun May 18 10:53:34 2014 -0700

    fixes for Sprite3D

    Adds copyright header
    removes compilation warnings
    cleans code a bit

commit 1377787a4bcebdf349f9de0a05c329066c6eb626
Merge: f89725f 9a3c2d0
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Fri May 16 20:46:26 2014 -0700

    Merge pull request #34 from dumganhar/pull/6731

    fix compilation error of missing bind Mesh for luabindings.

commit f89725f65ca604efb9abbcfe336c9d50135016b2
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 20:45:12 2014 -0700

    use const & and changed typo

commit 9a3c2d0df9abcd76292cc1f71b6615931aa807d5
Author: James Chen <jianhua.chen@cocos2d-x.org>
Date:   Sat May 17 11:43:10 2014 +0800

    fix compilation error of missing bind Mesh for luabindings.

commit 59524b3850b27342f3cb4c390751bdf97362a794
Merge: ee4ec94 5c5a6b9
Author: James Chen <jianhua.chen@cocos2d-x.org>
Date:   Sat May 17 11:33:01 2014 +0800

    Merge commit 'refs/pull/6731/head' of git://github.com/cocos2d/cocos2d-x into pull/6731

commit 5c5a6b9bde410027db948b539bc3111dc243cf0b
Merge: d4285e3 5f41732
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 20:23:58 2014 -0700

    Merge branch 'mesh3d' into mesh3d_work

commit d4285e336808699f828b82c6b90a83b1b0c0978c
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 20:22:49 2014 -0700

    remove empty lines

commit 5f4173271101e2411ffb6cbf600066e204df98d3
Merge: e272583 ac8cf25
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Fri May 16 20:15:44 2014 -0700

    Merge pull request #33 from dabingnn/mesh3d_work

    Mesh3d work

commit ac8cf2571d92b03c9632d0415078d08526322289
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 20:14:01 2014 -0700

    added mesh3d file to template

commit e272583cb8a7f41d8d74dbf7d7db71584187a779
Merge: 6a1b847 5d3a955
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Fri May 16 19:10:45 2014 -0700

    Merge pull request #32 from dabingnn/mesh3d_work

    Mesh3d work

commit 5d3a95543f66f7ec90bf06e6e1761722b8a33cca
Merge: 4feae11 97cae73
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 18:18:13 2014 -0700

    Merge branch 'v3' into mesh3d_work

commit 6a1b847065a1b9d369892ab011478c47e80c9195
Merge: 4feae11 4ece4b3
Author: Trace0429 <yangtuo0429@gmail.com>
Date:   Fri May 16 17:15:39 2014 -0700

    Merge pull request #31 from Trace0429/mesh3d_work

    windows work now

commit 4ece4b3255d84f2749298fdbdecc5ad0302c36a3
Author: Trace0429 <yangtuo@chukong-inc.com>
Date:   Sat May 17 08:12:46 2014 +0800

    windows work now

commit 4feae11577f64c3aff943af51adc37dcb987bdc1
Merge: 510fc0c fdf82d3
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Fri May 16 16:32:58 2014 -0700

    Merge pull request #30 from dabingnn/mesh3d_work

    Mesh3d work

commit fdf82d36d97ab68fdb7bab54241fdd94f18a53eb
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 16:32:00 2014 -0700

    fix compile error after merge (MAC can work)

commit 4bef832c3f4d5e5f3c19ca36f13ceba9e4ff1dbe
Merge: 510fc0c d19de29
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 16:24:11 2014 -0700

    Merge branch 'v3' into mesh3d_work

    Conflicts:
    	build/cocos2d_libs.xcodeproj/project.pbxproj
    	cocos/2d/cocos2d.vcxproj
    	cocos/2d/cocos2d.vcxproj.filters
    	cocos/Android.mk
    	cocos/CMakeLists.txt
    	cocos/renderer/CMakeLists.txt

commit 510fc0cea76bdedfae858bb930d98715ce54f7e9
Merge: e098ed7 7fea347
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Fri May 16 16:11:39 2014 -0700

    Merge pull request #29 from dabingnn/mesh3d_work

    Mesh3d work

commit 7fea34782f30ef0498a7a993016f45fcb786b771
Merge: a8a409a e098ed7
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 16:08:01 2014 -0700

    Merge branch 'mesh3d' into mesh3d_work

commit a8a409a7d5280b1075eb6258ee556611a5cba7b3
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 16:05:37 2014 -0700

    bind ARRAY_BUFFER and ELEMENT_ARRAY_BUFFER to 0 after draw

commit e098ed7a5c187256be8313ec5d66294d3554c914
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 16:02:27 2014 -0700

    bind buffer to 0 when finish draw

commit d13f637a3777e81085e0285faf00105c58229d7c
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 14:00:38 2014 -0700

    fix outline width

commit 8a79c98b163ad862a2e09cbcc19a939f06556358
Merge: e208712 a0cf4ef
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 13:47:17 2014 -0700

    Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d

commit e20871233915f8b6010e59595c38793ec3d6956e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 13:47:12 2014 -0700

    make some member protected

commit a0cf4efc48af801636a55d1c330fb6841896d33b
Merge: c0b8902 8b723e8
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 13:06:17 2014 -0700

    Merge branch 'mesh3d' of github.com:super626/cocos2d-x into mesh3d

commit c0b89021cbbdb13db00b8844aac1f4ff9c90e968
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 13:04:27 2014 -0700

    linux work now

commit 8b723e82d81cbffd78e7378cab6d11df30baa044
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 12:48:34 2014 -0700

    inc drawcall

commit 5d0b6304b3e5c9bcb2354c3245511706438dc23c
Merge: 1e7032b e783da9
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 12:31:44 2014 -0700

    Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d

commit e783da91fe6c14c8594d3da865e965256376dd10
Merge: 5da20fd 8f7a19a
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Fri May 16 12:31:31 2014 -0700

    Merge pull request #28 from dabingnn/mesh3d_work

    Mesh3d work

commit 1e7032b448bc79d76a445258f2b0c5bd6dba5fea
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 12:30:01 2014 -0700

    optimize code

commit 8f7a19a7b643ac63cbcd776095d6e8a2adb7ca64
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 12:29:37 2014 -0700

    adjust code style

commit 5da20fd2e75001451ec790f775fc4fe9cb87aa1b
Merge: 659fbd6 553acfb
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Fri May 16 12:06:53 2014 -0700

    Merge pull request #27 from dabingnn/mesh3d_work

    Mesh3d work

commit 553acfb3ee685f5461a6d2a68779200abcca8670
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 12:06:02 2014 -0700

    fix visual error for outline

commit 659fbd652aa7f4c2d3629fe446051c3dd0377510
Merge: 056c3e1 c617bb7
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 11:54:54 2014 -0700

    Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d

commit 056c3e1394b9c1588395ac8a7f70db1e63c88c31
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 11:54:47 2014 -0700

    fix shader, add multiple sprite to Sprite3DEffectTest

commit c617bb74b6bc1e691ee488fd9ca43fa618710bfa
Merge: 94d7896 7b19c56
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Fri May 16 11:33:31 2014 -0700

    Merge pull request #26 from dabingnn/mesh3d_work

    Mesh3d work

commit 7b19c564e4053ad883617873b11043df1fb98a45
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 11:30:34 2014 -0700

    share the same glprogram in effect3DOutline

commit 377d3bccd85dc566554c4fe7b529a9d0e82199e7
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 11:19:56 2014 -0700

    add class static variable for EffectOutline

commit d4913bf735dbc74a21bd8327af0b74325bbf9d1d
Merge: 213bbb0 6837cea
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 11:07:04 2014 -0700

    Merge branch 'v3' into mesh3d_work

commit 213bbb0c289e579895e92620153b95a8cf374521
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 10:55:28 2014 -0700

    add mesh.h in cocos2d.h

commit 94d789610c9d4426b14e655a73197c652afc74f6
Merge: fa69e09 9af9da5
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 10:41:24 2014 -0700

    Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d

commit fa69e09ce0265b1fe3f4e76fa4dbc952abf17812
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 10:41:05 2014 -0700

    remove namespace

commit 9af9da50a91804d11537cffe0750e486cf95c8a5
Merge: ff15926 8a38a38
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Fri May 16 10:30:23 2014 -0700

    Merge pull request #25 from dabingnn/mesh3d_work

    Mesh3d work

commit 8a38a384742ba130946de8ad1759b61ed2f70495
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 10:27:28 2014 -0700

    remove redundant uniform CC_Texture0

commit db80bf7c7597fd20a1ca5e4ca89ad067b527f034
Merge: ff15926 511295e
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 10:20:01 2014 -0700

    Merge branch 'v3' into mesh3d_work

commit ff15926f47edfbb1250440b060c1d887cfecd033
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 09:11:36 2014 -0700

    warning more than one texture

commit 5debbf8d6de4563361974b67aa52e572f7df9dd6
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 08:45:03 2014 -0700

    remove redundant line

commit ed357e7484a63bc3eb208d589943f802b7832e4d
Merge: a1e2306 25dd07e
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Thu May 15 22:53:10 2014 -0700

    Merge pull request #24 from dabingnn/mesh3d_work

    Mesh3d work

commit 25dd07edb7005f593003e90120d6e6439686e5f6
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 22:52:33 2014 -0700

    fix memory leak

commit 945ae3444fc2d5eb7c6293960e9c11dfbc5b7cb3
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 22:49:04 2014 -0700

    remove unused member variable

commit a1e23064140328f4c9bbe434383ca6f25fcb7548
Merge: bac54fc 712e816
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Thu May 15 22:37:16 2014 -0700

    Merge pull request #23 from dabingnn/mesh3d_work

    Mesh3d work

commit 712e81606f2782ac41276c1e8a87d32217ac9d28
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 22:35:48 2014 -0700

    fix memory leak

commit bac54fce097edd4040b0a7cd522d15644e6b482a
Merge: 8ed28c4 54538e8
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Thu May 15 20:01:49 2014 -0700

    Merge pull request #22 from dabingnn/mesh3d_work

    Mesh3d work

commit 54538e89a2bf33ad6936130d1cbb3ef153db01a5
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 20:01:29 2014 -0700

    android work now

commit a6cc0f77875e045d169758adf0cde87360f41475
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 19:53:39 2014 -0700

    remove sprite3dEffect include

commit d8482fda09d414de76d1dc1a28c0d0b8bcc5aa32
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 19:50:17 2014 -0700

    remove unused Sprite3dEffect

commit c5e2d5579daca64b0e9394a2b07613352847eca8
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 19:48:12 2014 -0700

    remove unused outline shader files

commit 09a100cf388d80aa1389d96994ae189cbb0652b2
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 19:43:17 2014 -0700

    fix error on IOS

commit 8ed28c4854d0b51ed0251f09c27a5ce328599ad5
Merge: d23ffe3 c0e8ea2
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Thu May 15 18:47:37 2014 -0700

    Merge pull request #21 from dabingnn/mesh3d_work

    Mesh3d work

commit c0e8ea26ff29fc6a3cd04e7f9e122d4ea0a67e2c
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 18:46:54 2014 -0700

    adjust indent, and line to the end of the file

commit 661ceb72831d6eccfa522a09cedf994541af6f88
Merge: 8e764e7 d23ffe3
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 18:35:18 2014 -0700

    Merge branch 'mesh3d' into mesh3d_work

    Conflicts:
    	cocos/3d/CCSprite3D.cpp
    	cocos/3d/CCSprite3D.h
    	tests/cpp-tests/Classes/Sprite3DTest/Sprite3DTest.cpp

commit 8e764e74dd019852a0ef35b257895a7e79cd9a14
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 18:31:06 2014 -0700

    add testCase for outline

commit c2ced288851892299fd7258e51f32303959b374d
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 18:03:34 2014 -0700

    extract base class Effect3D

commit d23ffe3167476d10740df321e579bf647a3698d0
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 18:02:45 2014 -0700

    RendeMeshData member rename

commit fb8f25553cd317a277c1b924da2c11b9f3188666
Merge: 73cb4b4 819db70
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 17:57:29 2014 -0700

    Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d

commit 819db702d5ffa9461fc9d1d232cea7d373536664
Merge: 2676911 b408f43
Author: Trace0429 <yangtuo0429@gmail.com>
Date:   Thu May 15 17:54:24 2014 -0700

    Merge pull request #20 from Trace0429/mesh3d_work

    Mesh3d work

commit 73cb4b444b222d34e135b0d09b426b9c73c1b790
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 17:54:03 2014 -0700

    android meshcommand

commit b408f4343e47766416b19a583bc6bb5167439693
Author: Trace0429 <yangtuo@chukong-inc.com>
Date:   Fri May 16 08:50:38 2014 +0800

    windows work now

commit afbde9c25cfcdc4a6600a9e7607bc9489ea6b6f9
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 17:38:41 2014 -0700

    raw EffectSprite

commit 2676911bb71ef92b3d9cf198021169d9e4466525
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 16:37:20 2014 -0700

    remove SpriteEffect from Sprite3D

commit 83dc4cfc3609d14024c3966e49ee34bf36bbd77f
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 16:34:36 2014 -0700

    raw effectSpriteTest

commit 39e372ef2037090317c9c4a2287b06cadf83c9c5
Merge: 734633e 6d27912
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 16:14:57 2014 -0700

    use meshcommand

commit 734633ec1ffc66e590b2ad2da94f6477d78146f2
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 15:38:30 2014 -0700

    use meshcommand

commit 4ec56afaa9a660e8eaad6afe18ffded8ca858eb1
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 15:31:43 2014 -0700

    comment out effect framework

commit 6d27912f148e03acc07da3e3b4d0c565af8afefa
Merge: d6f6f63 61a9011
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Thu May 15 15:11:25 2014 -0700

    Merge pull request #19 from dabingnn/mesh3d_work

    Mesh3d work

commit 61a9011d6c78ea6918664bb608dc51344e0236e5
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 14:55:06 2014 -0700

    fix compile error in testcases

commit 5f2f585bb8584590ecd3ebcefbb49de45b8f4bed
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 14:52:43 2014 -0700

    fix compile error after merge with v3

commit 1a0de47740be51e586cc5615bc28e44ec8a1fc47
Merge: d6f6f63 760ee57
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 14:48:19 2014 -0700

    Merge branch 'v3' into mesh3d_work

commit d6f6f633927eb00df984ec4239555f9ce2c7e44d
Merge: c6fbd6e 76d2523
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Thu May 15 14:26:40 2014 -0700

    Merge pull request #18 from dabingnn/mesh3d_work

    Mesh3d work

commit 76d2523ae735384533a1e37f06e370cb3481b0f2
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 14:25:40 2014 -0700

    move 3d shaders to shader cache

commit 9b68032c809dc6667ffd5c1af37b7ad4d84fe2de
Merge: 2c9a573 c6fbd6e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 13:56:00 2014 -0700

    Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d

commit 2c9a5738c2d24c33d4994e8e44e32fcc8d9ceece
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 13:55:49 2014 -0700

    meshcommand

commit 0631a51c5d9c0aae55447105b962a888e1158cd3
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 13:21:36 2014 -0700

    add mesh rebuild when come to foreground in android

commit 8695016869ab56f3a046f488485f9fdfb6532417
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 13:13:59 2014 -0700

    android work now

commit c6fbd6e67d29b2fdfeed74f96de0ff5a6cdae1f5
Merge: cd7b235 0466a38
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Thu May 15 12:21:40 2014 -0700

    Merge pull request #17 from dabingnn/mesh3d_work

    Mesh3d work

commit 0466a38e77ca1bc6be09bf18b42a6290db8dace8
Merge: e349e4e cd7b235
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 12:19:24 2014 -0700

    Merge branch 'mesh3d' into mesh3d_work

commit e349e4e0a7047ed49c2bfa9b2e3e5cae5cbc8f67
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 12:18:49 2014 -0700

    commit the changed IOS/MAC project file

commit a7c9a65d5603622b1d40cc009dfceee60c376f50
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 12:17:57 2014 -0700

    remove MeshPart

commit cd7b235b5ec5b3ce21bc856888d383e6224fd047
Merge: e666045 3b7b406
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Thu May 15 11:03:54 2014 -0700

    Merge pull request #16 from dabingnn/mesh3d_work

    Mesh3d work

commit 3b7b406caff0b6f79fe044612a32e909f778d1e3
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 10:59:10 2014 -0700

    raw version of single Mesh

commit e666045aa4768199c530f494f0a1fb402f2ce922
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 10:44:04 2014 -0700

    fix outline

commit 5d4f304c5f9e5b35dbb1d1176232ab5189c98c0e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 10:09:45 2014 -0700

    without normal no outline effect

commit 3f6bd0ffbca804dd9ca6776c8cc2b37643911d63
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 22:39:03 2014 -0700

    android listenBackToForeground

commit 6bec670319ea154474c32c941c250bc3909a7e2e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 21:58:09 2014 -0700

    add boss1 with normal

commit 35c1b8d5fcec188cbef92457e24721ae53820328
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 21:54:20 2014 -0700

    change cache

commit 076166fba142d5432bbadaf3e75d6c35bcb6905a
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 21:35:59 2014 -0700

    depress no .mtl crash

commit 498c9693a7e7009615382c5769b7493c3ff6be68
Merge: 8a63b49 d4fd946
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 15:58:50 2014 -0700

    Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d

commit 8a63b4959cbb5e2b749d7f63f5b4ebe2bc5a6970
Merge: b4a8fee f395cc5
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 15:58:36 2014 -0700

    merge dabingnn

commit d4fd946fc8afdc95741f6a170e489d3dca9e2519
Merge: f395cc5 a17f074
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Wed May 14 15:53:58 2014 -0700

    Merge pull request #15 from dabingnn/mesh3d_work

    Mesh3d work

commit a17f074302d10ff03881cba7e634e094d31feb0a
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 15:52:58 2014 -0700

    android can work now

commit b4a8fee4b9735e16331a5656055572db9e551367
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 15:33:07 2014 -0700

    refactoring render code

commit f395cc50cdd8f2f15204ad9a126338d5c2fa72d2
Merge: f129e02 a2c12df
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Wed May 14 15:27:21 2014 -0700

    Merge pull request #14 from dabingnn/mesh3d_work

    Mesh3d work

commit a2c12df8d8908abe4dcb1a0c91711a28d9f05cac
Merge: 1932e22 f129e02
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 15:26:19 2014 -0700

    Merge branch 'mesh3d' of github.com:super626/cocos2d-x into mesh3d_work

commit 1932e22962a79530adf583f24070efcee32251d3
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 15:25:55 2014 -0700

    android can compile now(can not work)

commit f129e02ef21a0d44b8517c53d8c6bed0aaf85def
Merge: ae2aa0d c0d9097
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Wed May 14 14:21:09 2014 -0700

    Merge pull request #13 from dabingnn/mesh3d_work

    Mesh3d work

commit c0d90973c2b87582e99966256c74dcdf23712d6a
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 14:15:16 2014 -0700

    include Sprite3DEffect in the cocos2d header

commit ae2aa0dd705bf1a961164f9059eec4e5c2281bb5
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 12:51:09 2014 -0700

    outline sprite

commit e7a542d9c95c145241314fc63fbe12ba0b80ec6a
Merge: 1c76d4c 48e9f39
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 10:48:55 2014 -0700

    meshvertexattrib work

commit 1c76d4ca319c15dadd7243ce4230fa35dfb7a1bb
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 10:40:55 2014 -0700

    use meshvertexattribute

commit 48e9f3991dd7aafc90e99e1721d04f28d01f94e6
Merge: b70bf52 e0d87a9
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Wed May 14 09:41:57 2014 -0700

    Merge pull request #12 from dabingnn/mesh3d_work

    Mesh3d work

commit e0d87a99f42f808429917c8b586509ca75e8a5e2
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 09:40:14 2014 -0700

    remove compile error

commit c445e07c895fc2352f1220459d91f41f77690cd8
Merge: b70bf52 86fb75a
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 09:31:14 2014 -0700

    Merge branch 'v3' into mesh3d_work

commit b70bf522ef139da670cf41791a3d0ddad3dfa1cc
Merge: da24c48 5a2127d
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 00:25:47 2014 -0700

    vertex attrib

commit da24c48c981029493900bcd2143495e546faa75e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Tue May 13 23:49:09 2014 -0700

    mesh vertex attribute

commit 5a2127d718e6a9cb9f2ca3e1ac353ce1e5c0ebfd
Merge: d98adb7 5148f76
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Tue May 13 19:06:38 2014 -0700

    Merge pull request #11 from dabingnn/mesh3d_work

    Mesh3d work

commit 5148f76c43bf1e3dc5a49ad6bf112d166d6b1c93
Merge: 02deb39 d98adb7
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 19:05:40 2014 -0700

    Merge branch 'mesh3d' into mesh3d_work

commit 02deb399314f01ec1222d78f2383a65614e33a34
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 19:04:15 2014 -0700

    fix texcoord y flipped

commit d98adb7d9d906f8376e45a2ba57bffc4e17e1775
Merge: 300eb4e 946283b
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Tue May 13 18:35:08 2014 -0700

    Merge pull request #10 from dabingnn/mesh3d_work

    Mesh3d work

commit 946283b83218de893c727dc9780291fe1683a4f9
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 18:22:16 2014 -0700

    added blendFunc

commit 300eb4e31783452cf16b77f85c3ef6f9dba19fc6
Merge: da7d6a0 ccc0baf
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Tue May 13 16:03:01 2014 -0700

    Merge pull request #9 from dabingnn/mesh3d_work

    Mesh3d work

commit ccc0bafd32b3375c2fe2163e0eb32714d06f8525
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 16:01:59 2014 -0700

    fix compile error after merge

commit 5bfc30b2b930131d23058d99a6862061c2217f38
Merge: da7d6a0 0171e27
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 15:56:46 2014 -0700

    Merge branch 'v3' into mesh3d_work

commit da7d6a087f22f4a11827ff3410fbcd2561f155fc
Merge: 0caad32 f413b4e
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Tue May 13 14:19:24 2014 -0700

    Merge pull request #8 from dabingnn/mesh3d_work

    Mesh3d work

commit f413b4e55764d27863ae6978f1dbb2a0a3ca35e0
Merge: f47cfc6 0caad32
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 14:17:01 2014 -0700

    Merge branch 'mesh3d' into mesh3d_work

commit f47cfc67041ed4655a916623a6731876758a5182
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 14:15:06 2014 -0700

    add new interface for createSprite3D

commit 0caad32f2aa40c45e42d5d61c83419ee06e65a97
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Tue May 13 13:58:35 2014 -0700

    default GLProgram to object

commit 901ccef93593e2c39cca190784b4fc9684dfa9d0
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 13:13:24 2014 -0700

    remove compile warning

commit a6f9cdfcdd001d4486eb8206c3bd9d85e9fc9bc8
Merge: 68bdd0b 3eef54c
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 13:01:20 2014 -0700

    Merge branch 'mesh3d' into mesh3d_work

commit 68bdd0be68e3a11bb7bc5312e61ba5fb628c439b
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 12:59:59 2014 -0700

    rename init->initWithFile in Sprite3D

commit 3eef54ca06c83f72e248ce91fe639a8446ef1be5
Merge: f719f45 1c8773c
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Tue May 13 12:58:23 2014 -0700

    Merge pull request #7 from super626/mesh3d_tmp

    Mesh3d

commit 1c8773c53ff0bb87cb249d6392a900cd572dac1e
Merge: 23e8786 f719f45
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Tue May 13 12:56:06 2014 -0700

    Merge branch 'mesh3d_tmp' into mesh3d

commit f719f45aba37791ffdfe107569350a1af94cbeb0
Merge: 6bd3f28 1b76467
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Tue May 13 11:59:46 2014 -0700

    Merge pull request #6 from dabingnn/mesh3d_work

    Mesh3d work

commit 1b7646759d9efcdf0942a42c0c22964a99309853
Merge: 6bd3f28 87adf9d
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 11:53:17 2014 -0700

    Merge branch 'mesh3d' into mesh3d_work

commit 87adf9df61e76f765f78a2bae4ec980ffb73ce57
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 11:52:41 2014 -0700

    adjust line indent and header file define

commit 23e8786892b89e25d1add091a7c3bc618990e579
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Tue May 13 11:44:22 2014 -0700

    using vbo

commit 6bd3f28440eca3530379b4610d6f87cc88eb54c5
Merge: 56fc0f4 a239a7e
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Tue May 13 11:42:10 2014 -0700

    Merge pull request #5 from dabingnn/mesh3d_work

    Mesh3d work

commit a239a7e35a82f497c337d96a025125b92c8daefd
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 11:39:06 2014 -0700

    add CCSprite3d include into cocos2d.h

commit 8d580c28a084c1dab2a5ce925871f3361e6b970a
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 11:33:18 2014 -0700

    remove cocos2d.h include in Sprite3DTest.h

commit 56fc0f4cbccb07cda972efda302ff6689b958ab2
Merge: ab16a26 8bb75e3
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Tue May 13 11:28:47 2014 -0700

    Merge pull request #4 from dabingnn/mesh3d

    Mesh3d

commit 8bb75e3dd96131da1c2dd9bc622d7bdbb2ad0514
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 11:26:40 2014 -0700

    fix compile error after rename

commit 230a73132c09c66b449efbacbc417974616694c6
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 11:07:30 2014 -0700

    rename FileXXX to CCFileXXX

commit ab16a26376f7deddf1a82f3085668e3fd9f09a12
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Tue May 13 10:52:36 2014 -0700

    rename _model to _mesh

commit 92ac7f75d06ad081282bbddcad5920a1f7584264
Merge: 6b911b5 df147d1
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Mon May 12 22:23:59 2014 -0700

    Merge pull request #3 from dabingnn/mesh3d

    Mesh3d

commit df147d14ddb8e61d907a44c6f03f404c8a68103f
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Mon May 12 22:21:22 2014 -0700

    fix retain/release in sprite3D

commit 0b38939fd79168699ab737a8dc8e97c9417cf4ce
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Mon May 12 20:04:16 2014 -0700

    remove compile warnings

commit 090f81b8198d18bc0b31bbba28c3e2e6d73e9f92
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Mon May 12 19:16:25 2014 -0700

    using glprogramstate work ok

commit 0b4f36a964c28f5f4b3224522f27402e0efbe123
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Mon May 12 18:38:52 2014 -0700

    add obj

commit e8917d7427f3ff0e7c3d874b908e0058adecf2f7
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Mon May 12 18:33:23 2014 -0700

    use glprogramstate

commit 6b911b52c86cd79e1fd3efc0536a5ca7ab04ab7a
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Mon May 12 13:01:56 2014 -0700

    sprite3d

commit 2a490c344f2db27d467506cf28c910410bb892e6
Merge: 23a5232 01b015d
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Mon May 12 10:52:17 2014 -0700

    Merge pull request #1 from dabingnn/newcode

    Newcode

commit 01b015d1238c89b6837ea276a95ce359cf0da5a7
Merge: 23a5232 5d24b3d
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Mon May 12 10:50:14 2014 -0700

    Merge branch 'v3' into newcode

commit 23a5232fe5bb4c0b0bc821d1945426486dafe253
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Mon May 12 09:44:41 2014 -0700

    3d mesh initial code
2014-05-18 14:49:16 -07:00
vision 81ddbaa7b1 update the calculation of device pixel resolution 2014-05-19 01:12:56 +08:00
Ricardo Quesada 0f67247325 Squashed commit of the following:
commit a794d107ad85667e3d754f0b6251fc864dfbf288
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 14:33:49 2014 -0700

    Yeah... everything compiles on win32 and wp8

commit 4740be6e4a0d16f742c27996e7ab2c100adc76af
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 13:58:38 2014 -0700

    CCIME moved to base

    and compiles on Android

commit ff3e1bf1eb27a01019f4e1b56d1aebbe2d385f72
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 13:02:57 2014 -0700

    compiles Ok for Windows Phone 8

commit 8160a4eb2ecdc61b5bd1cf56b90d2da6f11e3ebd
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 12:25:31 2014 -0700

    fixes for Windows Phone 8

commit 418197649efc93032aee0adc205e502101cdb53d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 11:15:13 2014 -0700

    Compiles on Win32

commit 08813ed7cf8ac1079ffadeb1ce78ea9e833e1a33
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 10:08:31 2014 -0700

    Compiles on linux!

commit 118896521e5b335a5257090b6863f1fb2a2002fe
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 09:30:42 2014 -0700

    moves cocos/2d/platform -> cocos/platform

commit 4fe9319d7717b0c1bccb2db0156eeb86255a89e0
Merge: bd68ec2 511295e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 08:24:41 2014 -0700

    Merge remote-tracking branch 'cocos2d/v3' into files

commit bd68ec2f0e3a826d8b2f4b60564ba65ce766bc56
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu May 15 19:36:23 2014 -0700

    files in the correct directory
2014-05-16 14:36:00 -07:00
minggo e3f2c3985d Merge pull request #6777 from boyu0/physics_rollback_for_lua
Roll back lua PhysicsTest.
2014-05-16 21:55:52 +08:00
boyu0 74335a92f7 Roll back lua PhysicsTest. 2014-05-16 17:19:02 +08:00
Jason Xu 67a558c83d for 93562d6aa6
update Cocos2dxHelper and AndroidManifest.xml template.
2014-05-16 15:55:00 +08:00
Ricardo Quesada 7e4597508c Does not crash on Mac if the .ttf file is not found 2014-05-15 17:22:53 -07:00
Ricardo Quesada f9f0142842 default value is 0.5 for interpolation 2014-05-15 16:52:15 -07:00
Ricardo Quesada 9d1ab1ba07 uniform sampler CC_Texture0 MUST NOT be defined on shaders
since it is a built-in.
Built-in uniforms MUST NOT be defined on shaders.
Basically all CC_ uniforms must be defined by cocos2d-x
2014-05-15 16:47:54 -07:00
Ricardo Quesada e5494cd9e5 multiple pass sprite
on ShaderSprite2.cpp
2014-05-15 13:13:31 -07:00
samuele3hu cde4e4811b Update some GuiConstants and resubmission pr#6361. 2014-05-15 16:54:55 +08:00
samuele3hu 5a14b1d67b fix compile error and synchronizate the UI change for Lua 2014-05-15 15:39:15 +08:00
Ricardo Quesada 1c13f901ae Even better shader test 2014-05-14 16:55:57 -07:00
Ricardo Quesada 839170c147 Improvments on the shader2 tests 2014-05-14 13:09:33 -07:00
Ricardo Quesada dc711643cd Squashed commit of the following:
commit a9572b8913f3a38b59adbd7b4017ab9848a6b2b5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed May 14 10:03:44 2014 -0700

    math renames

    `Vector2` -> `Vec2`
    `Vector3` -> `Vec3`
    `Vector4` -> `Vec4`
    `Matrix` -> `Mat4`

commit 4e107f4bd854c26bfceb52b063d6bd9cea02d6a3
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 09:24:28 2014 -0700

    raw version of rename Vector3

commit 1d115573ebe96a5fc815fa44fbe6417ea7dba841
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 09:07:14 2014 -0700

    rename Vector2 after merge

commit ab2ed58c129dbc30a4c0970ed94568c5d271657b
Merge: 1978d2d 86fb75a
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 09:05:30 2014 -0700

    Merge branch 'v3' into v3_renameMathClassName

    Conflicts:
    	tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UIButtonTest/UIButtonTest_Editor.cpp
    	tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UICheckBoxTest/UICheckBoxTest_Editor.cpp
    	tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UISliderTest/UISliderTest_Editor.cpp
    	tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest.cpp
    	tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest_Editor.cpp

commit 1978d2d174877172ccddc083020a1bbf43ad3b39
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 08:51:45 2014 -0700

    rename vector2 in tests/cpp-empty-test folder

commit d4e0ff13dcce62724d2fece656543f26aa28e467
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:58:23 2014 -0700

    rename vector2 in tests/cpp-tests cpp files

commit be50ca2ec75e0fd32a6fcdaa15fe1ebb4cafe79f
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:52:57 2014 -0700

    rename vector2 in tests/cpp-tests head files

commit 6daef564400d4e28c4ce20859a68e0f583fed125
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:49:48 2014 -0700

    rename vector2 in extension folder

commit 8f3f0f65ceea92c9e7a0d87ab54e62220c5572e2
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:47:22 2014 -0700

    rename vector2 in cocos/2d cpp files

commit e1f3105aae06d595661a3030f519f7cc13aefbed
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:44:39 2014 -0700

    rename vector2 in cocos/2d head files

commit 6708d890bfe486109120c3cd4b9fe5c078b7108f
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:40:59 2014 -0700

    rename vector2 in cocos/base folder

commit d3978fa5447c31ea2f3ece5469b7e746dfba4248
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:40:43 2014 -0700

    rename vector2 in cocos/deprecated folder

commit 4bff45139363d6b9706edbbcf9f322d48b4fd019
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:40:26 2014 -0700

    rename vector2 in cocos/editor-support folder

commit 353d244c995f8b5d14f635c52aed8bc5e5fc1a6f
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:36:48 2014 -0700

    rename vector2 in cocos/ui folder

commit 758b8f4d513084b9922d7242e9b8f2c7f316de6c
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:32:39 2014 -0700

    rename vector2 in cocos/renderer folder

commit 0bd2710dd8714cecb993880bc37affd9ecb05c27
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:32:15 2014 -0700

    rename vector2 in cocos/physics folder

commit b7f0581c4587348bdbc1478d5374c2325735f21d
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:25:01 2014 -0700

    rename vector2 in cocos/math folder

commit a8631a8e1a4e2740807ccd9be9d70de6ecaad7dd
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:16:55 2014 -0700

    rename Vector2 to Vec2
    deprecate typedef Vector2
2014-05-14 10:07:09 -07:00
zifter 6fcef92708 Fix Progress Action. 2014-05-14 19:13:14 +03:00
vision 90e2b8a4af move the method from ccUtils to Director 2014-05-14 19:42:24 +08:00
minggo 048d6c09d3 Merge pull request #6701 from heliclei/autotest-autorun
support auto start cpp-tests
2014-05-14 18:16:58 +08:00
andyque 6cb3b47488 closed #5110, refactor 2014-05-14 17:07:24 +08:00
vision dfb016dde3 move the utility from Renderer to UtilsHelper 2014-05-14 16:25:47 +08:00
vision 6213747c41 fix the compile failure on win32. 2014-05-14 19:37:04 +08:00
andyque e6889dca36 issue #5110, refactor UIText 2014-05-14 15:26:14 +08:00
andyque 46cf6251b6 issue #5110, rename a member variable and delete gui prefix in ui tests 2014-05-14 11:26:04 +08:00
andyque e6a36fde18 issue #5110, refactor VideoPlayer 2014-05-14 11:18:11 +08:00
andyque 08801c035e issue #5110. refactor UILoadingBar, remove unneeded deprecats 2014-05-14 10:48:16 +08:00
vision e7df247d65 replace more tabs with spaces to uniform the code styles. 2014-05-14 10:40:56 +08:00
vision 021be6ef9b Merge branch 'screenshot' of github.com:visiblelight/cocos2d-x into screenshot 2014-05-14 09:22:36 +08:00
Ricardo Quesada 723938e292 Adds effectNode in ShaderTest2 2014-05-13 18:12:58 -07:00
Ricardo Quesada 0171e27747 Merge pull request #6714 from Dhilan007/v3_nodefix
Fix a bug that if a node changes parent, parent's matrix will not update to reflect this change.
2014-05-13 14:14:27 -07:00
Ricardo Quesada 6462a1bf79 Adds simple sample for multitexturing 2014-05-13 12:55:34 -07:00
visiblelight 541d03d668 Now it shoudl run fine on iOS 2014-05-14 01:06:26 +08:00
Dhilan007 ed0ae9d5b3 fix compiling fail on Linux. 2014-05-13 18:51:02 +08:00
minggo 05c16de87a Merge pull request #6715 from dumganhar/iss5160-animation-notification
closed #5160: Dispatch a custom event after an animation frame is displayed
2014-05-13 18:38:44 +08:00
visiblelight fe91f46882 The target filename shuld use a writable path. 2014-05-13 18:34:35 +08:00
James Chen 24524cb5be issue #5160: Updates actiontest 2014-05-13 17:30:48 +08:00
heliclei 35b19a239a exit gracefully after running all tests 2014-05-13 17:20:12 +08:00
visiblelight 5459b581b0 replace tab with spaces; remove the 'flipped' parameter; 2014-05-13 17:17:15 +08:00
James Chen 0dd22af688 closed #5160: Updates ActionTest 2014-05-13 17:08:52 +08:00
Dhilan007 fbfbcaffc8 update project 2014-05-13 16:43:19 +08:00
visiblelight 47e4ee4ff2 add a new utility function to capture the screen 2014-05-13 16:23:35 +08:00
James Chen 86411837c6 PLEASE NEVER `using namespace cocos2d;` in header file 2014-05-13 16:15:21 +08:00
heliclei 17cd12f8b1 fix win32 compile 2014-05-13 14:43:11 +08:00
Nite Luo 7d8cfc4cca set parent transform dirty when addChild 2014-05-12 23:28:20 -07:00
heliclei 13f3c9705a Merge remote-tracking branch 'upstream/v3' into autotest-autorun 2014-05-13 14:24:00 +08:00
heliclei 8cc224dcef change default auto-run config to false 2014-05-13 14:17:43 +08:00
heliclei 45d8547622 add config item 2014-05-13 14:16:06 +08:00
heliclei eaa879a9f3 fix for winrt build 2014-05-13 14:08:49 +08:00
Nite Luo 0b7b9f6131 Merge branch 'v3' into reparentChildren 2014-05-12 22:52:19 -07:00
Nite Luo e1f82c174b add TestCase for reparentChildren bug 2014-05-12 22:50:31 -07:00
heliclei 471f218acf add config item to control whether start autorun 2014-05-13 11:47:32 +08:00
Ricardo Quesada 012f1020ca GLProgramState fixes
It is possible to submit to the Renderer a Sprite with custom uniforms
(although it won't be batched).
It is possible to use a custom shader + uniforms on Sprite with
subclassing Sprite
2014-05-12 19:12:56 -07:00
heliclei 98f1c6768c Merge remote-tracking branch 'upstream/v3' into autotest-autorun 2014-05-13 07:53:49 +08:00
heliclei 1aabedb316 support auto start tests 2014-05-12 21:47:55 +08:00
minggo 9ab2dae212 Merge pull request #6635 from dumganhar/iss4660-unicode
issue #4660: ccUTF8 uses utf8-utf16 conversion in llvm3.4
2014-05-12 17:57:25 +08:00
andyque 9a8c87601c Merge branch 'v3' into refactor5057 2014-05-12 15:52:47 +08:00
andyque 9d7d06a1f8 issue #5047, refactor UIVideoPlayer 2014-05-12 11:35:57 +08:00
andyque 4f3c128c4f issue #5057, refator UITextField 2014-05-12 11:29:22 +08:00
andyque eeaf48d3e5 issue #5047, refactor UISlider 2014-05-12 11:17:06 +08:00
andyque 74ac5d1d5a issue #5057, refactor UIScrollView 2014-05-12 11:08:10 +08:00
andyque 77a463bac3 issue #5057, refactor UIPageView 2014-05-12 10:31:52 +08:00
andyque 7f15a14d55 issue #5057, refactor LoadingBar 2014-05-12 10:12:22 +08:00
andyque 43eb75fb1a issue #5057, refactor Listview 2014-05-12 09:51:23 +08:00
James Chen 4d275f91d0 issue #4660: Updates utf unit test, use c memcmp and run 10000 times 2014-05-11 11:24:32 +08:00
James Chen 945ad2eb04 issue #4660: Adds utf8/16 conversion unit test 2014-05-10 21:52:19 +08:00
Ricardo Quesada 006fe7eb94 Merge pull request #6667 from super626/improved_glprogram
remove unused shadertest
2014-05-09 21:42:01 -07:00
Ricardo Quesada 4d579892b1 Merge pull request #6668 from dabingnn/v3_fix_accident_changes
V3 fix accident changes
2014-05-09 21:38:09 -07:00
Huabing.Xu ba63befa5e roll back target=android-10 2014-05-09 21:36:35 -07:00
yangxiao cb3bd52d9a remove unused shadertest 2014-05-09 21:34:59 -07:00
Ricardo Quesada a8c2fb5431 Fixes deprecated warnings 2014-05-09 21:29:24 -07:00
Ricardo Quesada 1a0ab4bf92 10 tests 2014-05-09 20:51:46 -07:00
Huabing.Xu e84d96234b add two shaderTest case for Trace
comment out one(it is not working on IOS device)
2014-05-09 20:35:15 -07:00
Ricardo Quesada 4a49668940 plist are not executable files 2014-05-09 20:11:36 -07:00
Ricardo Quesada 77c03fcf11 ShaderCache -> GLProgramCache 2014-05-09 18:39:25 -07:00
yangxiao 1be6ba961c Merge branch 'newcode' into improved_glprogram 2014-05-09 16:05:42 -07:00
yangxiao 877d8dd771 android works!! 2014-05-09 15:59:49 -07:00
Ricardo Quesada 47f6f8871f compiles on windows 2014-05-09 14:43:20 -07:00
Trace 4c4a974287 use STRINGGIFY(A) instead R"" 2014-05-09 12:03:09 -07:00
Trace 4bcdccd302 Merge branch 'improved_glprogram' of https://github.com/super626/cocos2d-x into improved_glprogram 2014-05-09 12:01:18 -07:00
Huabing.Xu e72633c066 Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into tony_improved_glprogram 2014-05-09 11:53:22 -07:00
Trace 0b8aed3536 Merge branch 'improved_glprogram' of https://github.com/super626/cocos2d-x into improved_glprogram 2014-05-09 11:51:00 -07:00
Huabing.Xu 168ff78e18 add test case for y flipped coord 2014-05-09 11:49:51 -07:00
Trace 88f1d8ac4e Add ShaderTest sample and shader code 2014-05-09 11:48:11 -07:00
Ricardo Quesada 78dd92a7ef Merge remote-tracking branch 'cocos2d/v3' into improved_glprogram
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
2014-05-09 11:40:13 -07:00
andyque e1fe26543d issue #5057, refactor & remove deprecated warnings 2014-05-09 18:37:22 +08:00
andyque 264769f814 issue #5057, refactor LinearGravity 2014-05-09 17:54:25 +08:00
andyque 09a53e7b03 issue #5057, refactor BackGroundColorType 2014-05-09 17:05:36 +08:00
andyque e8e0d007bd issue #5057, refactor LayoutType 2014-05-09 16:49:00 +08:00
andyque 451b7a1b6b issue #5057, refactor UICheckBox event callback 2014-05-09 16:04:55 +08:00
andyque c5a505ec4c issue #5057, Merge branch 'v3' into refactor5057
Conflicts:
	cocos/ui/CocosGUI.h
2014-05-09 15:39:02 +08:00
andyque 57ce0ee2cf issue #5057, refactor addTouchEventListener to std::function<> 2014-05-09 14:30:39 +08:00
andyque 7d1cb7af47 issue #5057, refactor UILoadingBarTest 2014-05-09 11:52:51 +08:00
Dhilan007 06f264e87d rename VideoWidget to VideoPlayer. 2014-05-09 11:30:07 +08:00
Ricardo Quesada 62d9c24518 moves shaders files from 2d/ to renderer/ 2014-05-08 18:01:48 -07:00
Ricardo Quesada 51f498fc94 fixed deprecation warnings 2014-05-08 16:42:36 -07:00
Ricardo Quesada 2e669c1d28 GLProgram::create() returns a linked GLProgram 2014-05-08 16:04:59 -07:00
Ricardo Quesada 580ebf939f working Ok with new API 2014-05-08 15:43:12 -07:00
Ricardo Quesada 8f2ba467ff Yeahhhhhh
it is working
2014-05-08 12:34:26 -07:00
Ricardo Quesada 087378926f Merge remote-tracking branch 'cocos2d/v3' into improved_glprogram
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
2014-05-08 10:16:09 -07:00
Dale Stammen eea1ba6946 added missing files to projects 2014-05-08 10:11:42 -07:00
James Chen 59e1fc39b3 Merge pull request #6638 from Dhilan007/v3_video
fixed compilation fails on android.
2014-05-08 21:43:21 +08:00
Dhilan007 24452cada1 fixed compilation fails on android. 2014-05-08 21:39:53 +08:00
James Chen 0ed33cacf4 Adds vcxproj.user, win32 app run by VS2012 needs the 'Debug Path' which
was set in '.user' file
2014-05-08 21:19:54 +08:00
Dhilan007 972f9447dd issue #4876:Add test case to play video 2014-05-08 18:14:32 +08:00
andyque 0c2fd977ea issue #5057. add UIDeprecated.h and refactor FocusDirection to inner class of
Widget and also simplify the enum value
2014-05-08 18:10:21 +08:00
minggo 9f0e25d808 Merge pull request #6628 from andyque/refactor5056
refactor 5056. pull gui tests from ExtensionTest to UITest
2014-05-08 17:00:38 +08:00
andyque 97ee5cb456 closed #5056. fix windows compile error 2014-05-08 16:18:46 +08:00
minggo a8d728ffc9 Merge pull request #6610 from zawasp/vs2013project
upgrade win32 projects for Visual Studio 2013
2014-05-08 15:40:02 +08:00
andyque e48e26cfdc issue #5056. fix linux & android compile error 2014-05-08 15:20:24 +08:00
James Chen bea98a1416 Lua xcode project fix 2014-05-08 15:09:02 +08:00
James Chen 88b0eb3baa Adds missing 'fps_images.png', our test case needs them 2014-05-08 15:09:02 +08:00
andyque 898a66131a issue #5056. move gui test from ExtensionsTest to the outside 2014-05-08 14:35:45 +08:00
andyque f6d0135b9b Merge branch 'v3' into focus3861 2014-05-08 11:27:57 +08:00
andyque 323987beb2 closed #4861, done 2014-05-08 11:26:29 +08:00
Ricardo Quesada 90ec7dd9ec Merge branch 'improved_glprogram' of https://github.com/super626/cocos2d-x into improved_glprogram 2014-05-07 20:21:03 -07:00
Ricardo Quesada b401f6adc1 Lots of new code
Adds GLProgramState
2014-05-07 20:20:19 -07:00
andyque b5f1f7455b issue #4861, fix a problem when layout focus loops 2014-05-08 10:46:05 +08:00
samuele3hu ec45dbb0c9 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_fix 2014-05-08 10:22:52 +08:00
Huabing.Xu 41f48e7fa9 Merge branch 'v3' into tony_improved_glprogram 2014-05-07 15:30:04 -07:00
Ricardo Quesada 98454eeb69 Adds GLProgram::createXXX() 2014-05-07 14:38:41 -07:00
Ricardo Quesada 02405a8efe Improved samples 2014-05-07 12:41:04 -07:00
Ricardo Quesada b1ed7178fe Improved API for Uniforms 2014-05-07 10:44:45 -07:00
yangxiao 5190fb27c8 use proposed vertex attribute api 2014-05-07 09:27:44 -07:00
Mircea Rila b66b4c6f1d upgrade win32 projects for Visual Studio 2013 (solves Platform Toolset v100 not found).
remove C4005 warnings after upgrading projects
2014-05-07 17:41:04 +03:00
andyque 05b7d274c8 issue #4861. fix distance calculation 2014-05-07 18:27:05 +08:00
Dhilan007 72709c30d5 fixed compilation fail on Android. 2014-05-07 18:20:40 +08:00
samuele3hu 8615e13c91 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_fix 2014-05-07 17:16:40 +08:00
James Chen 9862fab58f Comments fix in CCRenderTexture.h 2014-05-07 16:37:21 +08:00
andyque 1282252c25 closed #4861, refactor 2014-05-07 14:06:44 +08:00
andyque 657720e509 Merge remote-tracking branch 'upstream/v3' into focus3861 2014-05-07 11:42:09 +08:00
andyque ef44b2687b closed #4861, finished focus 2014-05-07 11:40:01 +08:00
andyque ef70c684de issue #4861, add requestFocus method and the layout current can get focus 2014-05-07 10:23:57 +08:00
andyque 62a66872aa issue #4861, fixed some boundary conditions 2014-05-07 10:05:20 +08:00
Ricardo Quesada db759005e0 Improvements for Attributes and Uniform API 2014-05-06 17:58:14 -07:00
Ricardo Quesada 21dd6fef69 Improves code a little bit 2014-05-06 12:46:35 -07:00
Trace cf9e8ff0bd Merge branch 'newV3' into improved_glprogram
Conflicts:
	cocos/2d/CCGLProgram.cpp
	cocos/2d/CCGLProgram.h
2014-05-06 12:07:42 -07:00
Trace 69fd841b30 fix the include error 2014-05-06 11:19:51 -07:00
andyque 9d71ae29b9 issue #4861. fixed all widget focus diabled bug 2014-05-06 17:28:12 +08:00
andyque 51a704dcc8 issue #4861, refactor improve nested focus test 2014-05-06 15:11:55 +08:00
andyque 29c57568bf issue #4861, add nested focus test 2014-05-06 14:38:45 +08:00
andyque e52370e1c2 issue #4861, refactor UIFocusTest, simplify code 2014-05-06 14:20:01 +08:00
andyque ad4e1f1e2c issue #4861, improve UIFocusTest, add click event to ImageView 2014-05-06 14:14:22 +08:00
samuele3hu 3017c776e1 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_fix 2014-05-06 13:59:44 +08:00
samuele3hu 0ce2a38f17 Update bindings-generator and `MAX_SUB_TEST_NUMS` for SpritePerformance Test 2014-05-06 13:59:16 +08:00
andyque e65b144ee6 issue #3861, fixs windows compile error 2014-05-06 10:17:10 +08:00
andyque 16ebe8d41c issue #3861, fix linux compile error 2014-05-06 09:40:50 +08:00
Dale Stammen 703c6c2b39 added missing Assets folder 2014-05-05 13:47:43 -07:00
andyque cb5b2a4f85 issue #4861, Merge branch 'v3' into focus3861
Conflicts:
	build/cocos2d_tests.xcodeproj/project.pbxproj
2014-05-05 17:40:28 +08:00
James Chen 67b2fbf14b Updates xcode project, add ccs-res folder to Resources folder 2014-05-05 15:24:33 +08:00
James Chen 399f5cf721 Adds submodule for CocoStudio resources (70MB) 2014-05-05 15:11:35 +08:00
James Chen e16d6fa63f Re-adds resources in cpp-tests and lua-tests, but removes some large
files. We need to reuse some resources when doing some tests.
2014-05-05 13:27:47 +08:00
andyque 2d0de93baf issue #4861, fixed a widget bug and add VBox test 2014-05-05 11:37:40 +08:00
andyque 852191a928 issue #4861, improve the horizontal layout test 2014-05-05 11:37:39 +08:00
andyque 0dc224a123 issue #4861. fix android compile error 2014-05-05 11:37:39 +08:00
andyque a7fbd590dc issue #4861. add a horizontal focus test 2014-05-05 11:37:39 +08:00
James Chen 8cbcf17163 issue #4674: Re-added deleted source files. 2014-05-04 14:37:55 +08:00
James Chen 3b3c1c4dbb issue #4674: Removed large files and updated .gitignore 2014-05-04 14:36:16 +08:00
Ricardo Quesada 207e67318d rolling back tests 2014-05-01 16:55:28 -07:00
Ricardo Quesada 32f3fedb37 Moves cocos/2d/Android.mk to cocos/Android.mk
Easier to find Android.mk
2014-05-01 14:09:26 -07:00
Ricardo Quesada 25213c81f6 linux cmake improvements
Added cocos/CMakeLists.txt
which controls all the rest of the Cmake files
2014-05-01 13:01:51 -07:00
Ricardo Quesada c590bbe547 target is android-10 2014-04-30 13:18:57 -07:00
Ricardo Quesada 23ece1a91d restores project.properties to 10 2014-04-30 13:16:50 -07:00
Ricardo Quesada b5f513ce16 Merge branch 'v3' into improved_directory_structure 2014-04-30 13:15:10 -07:00
Huabing.Xu 16105df503 getNormalize->getNormalized 2014-05-01 01:10:18 +08:00
Huabing.Xu c722b74e36 Merge branch 'v3' into v3_refactor_normalize 2014-04-30 20:08:37 +08:00
Huabing.Xu ea4fee2c31 refactor normalize in Vector2 2014-04-30 18:07:05 +08:00
Ricardo Quesada 8bb8416c26 Improved directory structure 2014-04-29 17:37:36 -07:00
Huabing.Xu bd93a5cb76 fix bug for renderTexture created which is bigger than screen size 2014-04-29 15:08:44 +08:00
samuele3hu c3f40bdc24 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into dev_compile_error 2014-04-28 14:05:08 +08:00
samuele3hu d3670644bf Fix compile error for Lua 2014-04-28 14:04:37 +08:00
Dhilan007 35f83fc40a fixed compile fail 2014-04-28 11:42:54 +08:00
Ricardo Quesada 81c2d92355 yeah... love in includes
<3
2014-04-26 10:35:57 -07:00
Ricardo Quesada 9b118e5e96 Squashed commit of the following:
commit 519fcd7f68e3586c376fd5e8d4a0ee220a48d225
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 10:10:06 2014 -0700

    Updates templates files

commit 2b07843ebe592f56b2abc544ccf66d441bb19fc5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 10:08:19 2014 -0700

    compiles on Windows

commit b175522ef7205eaab3bd3f26c27c5d6514cbe2a4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:55:30 2014 -0700

    adds cocos2d.h

commit 4c3d14f929bac017b93ca843b4f149d352264a30
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:54:24 2014 -0700

    re-adds missing files

commit f729181728959260d14c4152555534f5beec8e05
Merge: 148da79 2adac67
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:51:12 2014 -0700

    Merge branch 'includes_fixes' of github.com:ricardoquesada/cocos2d-x into includes_fixes

commit 148da79010c5dffeab885933624cffaf3d588852
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:49:12 2014 -0700

    Adds SimpleAudioEngine

commit 2adac67019180ec82b7bd03f0b67c12f62e29e77
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:47:45 2014 -0700

    Compiles for Android

commit 4a300d1b9225fa5708f25a69a50bb531f0ac1a32
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:13:35 2014 -0700

    Fixes the includes
2014-04-26 10:11:22 -07:00
Huabing.Xu feec24e3ef Merge branch 'v3' into develop_migrate_math_lib_merge
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
	cocos/2d/CCNode.cpp
	cocos/2d/CCRenderTexture.cpp
	cocos/2d/platform/wp8/CCGLView.h
	cocos/physics/CCPhysicsBody.cpp
	extensions/physics-nodes/CCPhysicsSprite.cpp
	extensions/physics-nodes/CCPhysicsSprite.h
	tests/cpp-tests/Classes/PhysicsTest/PhysicsTest.cpp
2014-04-25 16:20:24 +08:00
James Chen 828401a23d Merge pull request #6302 from zifter/FixParticle
closed #4880: Particle systems loading incorrectly in CocosBuilder
2014-04-25 14:15:44 +08:00
James Chen 06d9187783 Merge pull request #6270 from andyque/feature4783
closed #4783, add outline shader files
2014-04-25 13:50:44 +08:00
James Chen 037c57ef96 Merge branch 'develop' into perf-callback
Conflicts:
	build/cocos2d_tests.xcodeproj/project.pbxproj
2014-04-25 12:07:48 +08:00
James Chen cd6fe294b8 Merge pull request #6288 from boyu0/bug4771_move_physicsworld_2_layer
closed #4771: Move PhysicsWorld to Layer
2014-04-25 11:52:32 +08:00
James Chen 328408d792 Merge pull request #6263 from Mazyod/develop-cpp11-http-client
closed #4702: Update HTTPClient to use C++11 callbacks
2014-04-25 11:06:06 +08:00
James Chen 477fc9f0e0 Merge commit 'refs/pull/6012/head' of git://github.com/cocos2d/cocos2d-x into pull/6012
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
2014-04-25 10:59:11 +08:00
James Chen 7beb8b78fe Merge pull request #6325 from MSOpenTech/wp8-3.0-update
Wp8 3.0 update:
Background texture is now correctly oriented in Transition Effects
Accelerometer now works for WP8. Refactor of InputEvents was required to support adding Accelerometer event to rendering queue.
Console support for WP8.
Fixed cpp template for WP8. Added missing projects. Fixed property sheets.
Updates precompiled shaders
2014-04-25 10:41:58 +08:00
Huabing.Xu c2da6727be fix compile warning after merge 2014-04-24 17:00:28 +08:00
Huabing.Xu f65973d9f0 Merge branch 'develop' into develop_migrate_math_lib_merge
Conflicts:
	cocos/2d/CCActionInterval.cpp
	cocos/2d/CCLabelAtlas.cpp
	cocos/2d/CCLabelBMFont.cpp
	tests/cpp-tests/Classes/ClippingNodeTest/ClippingNodeTest.cpp
2014-04-23 14:46:14 +08:00
samuele3hu cd2a8e90d2 Remove the comments for ClippingNodeTest 2014-04-22 13:52:52 +08:00
samuele3hu 6b34239d75 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop_fix 2014-04-22 13:48:00 +08:00
samuele3hu 771ce05d95 fix the bugs of SpriteTest that the Sprite created by passing rect display error 2014-04-22 13:41:10 +08:00
Huabing.Xu 560d24545a 3.0hotfix: Node: Clipping->RawStencilTest4-6 2014-04-22 10:58:42 +08:00
samuele3hu 582e961f2a Replace getContentSize with getVirtualRendererSize related with Button in the CocoStudioGuiTest 2014-04-21 18:28:05 +08:00
Huabing.Xu 7a38050e09 Merge branch 'develop' into develop_migrate_math_lib_merge 2014-04-21 17:47:34 +08:00
samuele3hu b3ac3b2324 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop_fix 2014-04-21 17:13:34 +08:00
samuele3hu b313b4ce74 Comment the last three test cases 2014-04-21 17:09:44 +08:00
zhangbin 440702aa06 Enable depth test in test case : TilemapTest->TMXOrthoVertexZ. 2014-04-21 15:26:57 +08:00
minggo 0a5b92c56f Merge pull request #6305 from samuele3hu/developAudio
fix the bug that exit layer can’t end the SimpleAudioEngine
2014-04-21 14:40:40 +08:00
boyu0 710fe9d940 closed #4771: modify test. 2014-04-21 13:32:47 +08:00
James Chen a75432ec35 Merge pull request #6262 from Mazyod/develop-editbox-mac-enhancements
Mac Editbox Text Font and Placeholder features
2014-04-21 11:18:07 +08:00
Dale Stammen 3930beda40 input event refactor. console enabled for wp8 2014-04-19 10:10:44 -07:00
Dale Stammen 467ededeff enabled console for wp8 2014-04-19 10:08:01 -07:00
Huabing.Xu 3b83d52f95 Merge branch 'develop' into develop_migrate_math_lib_merge
Conflicts:
	cocos/ui/UIButton.cpp
	cocos/ui/UIButton.h
	cocos/ui/UICheckBox.cpp
	cocos/ui/UICheckBox.h
	cocos/ui/UIImageView.cpp
	cocos/ui/UIImageView.h
	cocos/ui/UILayout.cpp
	cocos/ui/UILayout.h
	cocos/ui/UILoadingBar.cpp
	cocos/ui/UIRichText.h
	cocos/ui/UISlider.cpp
	cocos/ui/UIText.cpp
	cocos/ui/UIText.h
	cocos/ui/UITextAtlas.cpp
	cocos/ui/UITextAtlas.h
	cocos/ui/UITextBMFont.cpp
	cocos/ui/UITextBMFont.h
	cocos/ui/UITextField.cpp
	cocos/ui/UITextField.h
	cocos/ui/UIWidget.cpp
	tests/cpp-tests/Classes/ExtensionsTest/CocoStudioGUITest/UIButtonTest/UIButtonTest.cpp
	tests/cpp-tests/Classes/ExtensionsTest/CocoStudioGUITest/UIImageViewTest/UIImageViewTest.cpp
	tests/cpp-tests/Classes/ExtensionsTest/CocoStudioGUITest/UILayoutTest/UILayoutTest.cpp
	tests/cpp-tests/Classes/ExtensionsTest/CocoStudioGUITest/UIScrollViewTest/UIScrollViewTest.cpp
2014-04-19 00:30:34 +08:00
minggo d8d847bd65 Merge pull request #6319 from boyu0/bug4903_build_libcurl_with_openssl
closed #4903: Build libcurl.a with openssl
2014-04-18 17:10:53 +08:00
boyu0 9756709473 closed #4903: change HttpClientTest get test 3 to https protocol. 2014-04-18 17:03:06 +08:00
samuele3hu 7e81f32016 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into devRichText 2014-04-18 11:55:30 +08:00
samuele3hu 914516a4e0 fix the compile error about luabindings and add the `RichText` test cases. 2014-04-18 11:54:57 +08:00
CaiWenzhi ed4fcd5d1a Merge branch 'develop' into develop_nutty_modifylayout_add_Boxes 2014-04-17 14:23:08 +08:00
CaiWenzhi 19f6526ef8 Widget supports contentsize 2014-04-17 14:08:25 +08:00
samuele3hu 1331fff62c fix the bug that exit layer can’t end SimpleAudioEngine 2014-04-17 10:36:08 +08:00
zifter 08d975268d Fix for issue http://www.cocos2d-x.org/issues/4880. 2014-04-17 03:15:43 +03:00
Huabing.Xu 718f3b3a57 remove warning message---continue 2014-04-16 10:47:29 +08:00
James Chen 60c1ed28dc Removes unused enum in PerformaceCallbackTest 2014-04-16 10:41:42 +08:00
James Chen ec40dda7f3 Adds performance test for callbacks: 1) std::function,
2) (target->*selector)(), 3) simulate new api of Scheduler
2014-04-16 10:35:58 +08:00
Huabing.Xu 95cb7721f6 Merge branch 'develop' into develop_migrate_math_lib_merge
Conflicts:
	cocos/2d/CCSprite.cpp
	tests/cpp-tests/Classes/NewRendererTest/NewRendererTest.cpp
2014-04-15 22:21:04 +08:00
Huabing.Xu 7f61639541 replace Point with Vector2 in tests, extension folder 2014-04-15 18:23:40 +08:00
Huabing.Xu 5303f50904 Migrate to Vector2 in DrawPrimitive.h 2014-04-15 17:29:23 +08:00
Huabing.Xu 6686b657a4 Migrate getPostion and correspondent member variable to Vector2 2014-04-15 16:28:59 +08:00
Huabing.Xu 071cbc7565 migrate setPosition to Vector2 2014-04-15 16:16:14 +08:00
boyu0 b53961b78d issue $4771: fix lua test and fix some bugs 2014-04-15 13:40:44 +08:00
Ricardo Quesada 584ccf65e4 Culling working again 2014-04-14 16:46:19 -07:00
boyu0 c98f50026f issue $4771: move PhysicsWorld to layer. 2014-04-15 03:21:18 +08:00
Huabing.Xu a5e900a86b manually enable depth test in test case TMXIsoVertexZ 2014-04-14 17:06:35 +08:00
minggo bb15d0ecf9 Merge pull request #6267 from dabingnn/develop_add_culling_enabled_option
Add interface setCullingEnabled(), culling is disabled by default
2014-04-14 14:50:11 +08:00
Huabing.Xu ec5398e7c6 Merge branch 'develop' into develop_migrate_math_lib_merge
Conflicts:
	tests/cpp-tests/Classes/RenderTextureTest/RenderTextureTest.h
2014-04-14 14:08:19 +08:00
andyque 87b437dd3a closed #4783. replace deprecated function call 2014-04-14 13:48:17 +08:00
andyque 10cca8674a closed #4783. remove unused comments in shader file 2014-04-14 12:06:42 +08:00
andyque 00d2bd833f closed #4783. finish the shading effects 2014-04-14 12:03:37 +08:00
andyque 2c1f5da69c issue #4783, add outline shader files 2014-04-14 11:52:17 +08:00
Huabing.Xu d2dd57d412 change indention to space and remove comment code 2014-04-14 11:45:06 +08:00
Huabing.Xu 9935e8ddfb setCullingEnabled set to public access
changed renderer->culling test case
2014-04-14 11:33:40 +08:00
Mazyad Alabduljaleel 40e6288ac7 [NEW]: update HTTPClient to use C++11 callbacks
[NEW]: updated tests to use the new API
[DEP]: deprecated old target/selector API
2014-04-13 01:06:04 +04:00
Mazyad Alabduljaleel 8919931a50 small indentation fix 2014-04-13 00:26:38 +04:00
Mazyad Alabduljaleel b369c24f01 + [NEW]: setting the font for Editbox text
+ [NEW]: setting the font for Editbox placeholder
+ [NEW]: setting the color for Editbox placeholder
+ [NEW]: updated test cases to show the new functionality
2014-04-13 00:19:14 +04:00
James Chen 043f86cd6b Memory leak fix in SchedulerTest 2014-04-12 12:59:28 +08:00
James Chen 427ca4ecf0 Small fix in Lua test. 2014-04-11 05:45:18 -07:00
James Chen b71e1c1570 Merge pull request #6250 from natural-law/develop
fix the error effect of ` FontTest` in lua-tests.
2014-04-11 20:26:30 +08:00
James Chen 350f61c4da Merge pull request #5921 from koowolf/Branch_cocos2d-x-3.0rc0
closed #4497: use /z7 to build without .pdb
2014-04-11 20:20:47 +08:00
zhangbin 99766cdd03 fix the error show of ` FontTest` 2014-04-11 20:17:34 +08:00
zhangbin d611cfb49f Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2014-04-11 20:03:24 +08:00
zhangbin 0eee9bc288 Solve the incorrect effect of some transition test case in lua-tests. 2014-04-11 20:02:11 +08:00
Huabing.Xu 1aa909371d remove kmMat4 in Cpp-tests 2014-04-11 18:03:07 +08:00
James Chen b40773f6d0 Merge pull request #6240 from dabingnn/develop_add_rendererAssert
Trigger an assert if a command is added while render is rendering.
2014-04-11 17:37:02 +08:00
James Chen bf2450ad54 Merge pull request #6242 from andyque/fix_zfighting
fix a compile error
2014-04-11 16:49:21 +08:00
andyque 280c2755b3 closed #4761. fix a compile error 2014-04-11 16:47:35 +08:00
James Chen 96ce8cb8cb Merge pull request #6241 from andyque/fix_zfighting
closed #4761, fix zfighting between tests
2014-04-11 16:41:39 +08:00
andyque 83664e2322 closed #4761. fix a improve super class function call 2014-04-11 16:34:26 +08:00
andyque 4be149e492 closed #4761, fix zfighting between tests 2014-04-11 16:30:25 +08:00
Huabing.Xu 51289e8a4c 1. add assert condition of rendering when adding command
2. fix bug: renderTexture->SpriteRenderTextureBug
2014-04-11 16:05:22 +08:00
boyu0 b69b14382e Rename lua cc.Label:create to cc.Label:createWithTTF and cc.Label.createWithSystemFont 2014-04-11 15:25:18 +08:00
Huabing.Xu 1670e07300 Merge branch 'develop' into develop_migrate_math_lib_merge
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
	build/cocos2d_tests.xcodeproj/project.pbxproj
2014-04-11 11:18:13 +08:00
samuele3hu 70dec15e76 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop_fix 2014-04-10 23:38:57 +08:00
samuele3hu c687b97c6e fix the crash invoked by deprecated `create` function of `Label` 2014-04-10 23:36:25 +08:00
heliclei 157fce785c fix CCConsole linux crash 2014-04-10 18:31:28 +08:00
James Chen 5d882cea23 Merge pull request #6213 from koowolf/wp8_fix
fix compiler error in wp8
2014-04-10 17:10:08 +08:00
James Chen 9c07ca5722 Merge pull request #6220 from Dhilan007/develop
Fixed logical error in TestChangeAnimationInternal::onExit.
2014-04-10 16:54:38 +08:00
koowolf b5433f05c1 replace LabelTTF with Label 2014-04-10 16:51:25 +08:00
Dhilan007 d583dcc0f0 Fixed logical error in TestChangeAnimationInternal::onExit. 2014-04-10 16:48:51 +08:00
James Chen 8fcf687452 Merge pull request #6216 from Dhilan007/develop
Fixed logical error in CameraCenterTest::onExit.
2014-04-10 16:17:10 +08:00
Dhilan007 fce85e08f9 Fixed logical error in CameraCenterTest::onExit. 2014-04-10 16:13:07 +08:00
James Chen 428cea061c Merge pull request #6214 from dumganhar/iss4744-set-dirty-for-node
closed #4744: EventDispatcher::setDirtyForNode doesn't consider node's children
2014-04-10 15:35:29 +08:00
James Chen 8a66f43f30 closed #4744: Adds test for issue4744. 2014-04-10 15:31:53 +08:00
samuele3hu 2800133c99 Add deprecated support for `Label::create` and new lua binding for `Label:createWithTTF` 2014-04-10 14:54:14 +08:00
James Chen efb443dea0 Merge pull request #6200 from dumganhar/iss4729-deprecated-folder
issue #4729: Move deprecated stuff to deprecated folder
2014-04-10 11:17:21 +08:00
James Chen ba1f535201 Merge pull request #6199 from Dhilan007/develop_label
closed #4743: Label:Makes the create functions of Label clearer.
2014-04-10 11:15:56 +08:00
Huabing.Xu 5475a0fc02 fix compile error after merge 2014-04-10 10:58:43 +08:00
Huabing.Xu 07ac817a7c Merge branch 'develop' into develop_migrate_math_lib_merge 2014-04-10 10:52:15 +08:00
Huabing.Xu d865341694 remove kmMat4 interface in cpp-tests 2014-04-10 10:16:16 +08:00
James Chen 890dd64d38 issue #4729: some warning fixes and compilation error fixes on win32. 2014-04-10 01:29:13 +08:00
James Chen 5615717617 issue #4729: NULL -> nullptr in constructor or setXXX(NULL) 2014-04-10 00:36:43 +08:00
minggo 2beed5d398 Merge pull request #6166 from dabingnn/develop_fix_rendererBug
Develop fix renderer bug
2014-04-10 00:27:33 +08:00
Dhilan007 05b8123803 Label:Makes the create functions of Label just do one thing. 2014-04-09 23:31:05 +08:00
Dhilan007 67652357e1 1.Makes the create functions of Label clear. 2014-04-09 21:35:08 +08:00
samuele3hu b6579aa322 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop_new_label 2014-04-09 16:25:44 +08:00
samuele3hu 7de6552f54 Update the NewEventDispatcherTest 2014-04-09 16:22:03 +08:00
samuele3hu 1c124f52ad Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop_new_label 2014-04-09 14:29:04 +08:00
samuele3hu dbd01051d8 close #4721:clone for EventListeners of lua didn't clone the related property 2014-04-09 14:26:05 +08:00
zhangbin 43eaccca09 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into issue4703 2014-04-09 13:47:18 +08:00
Darragh Coy 50be1ca3ad Fix win32 build 2014-04-08 22:47:08 -07:00
zhangbin ddffa3b120 closed #4703, Solve the incorrect effect of test case : RenderTexture test issue 937. 2014-04-09 13:40:43 +08:00
Darragh Coy d64603a856 Attempt to fix the linux build. 2014-04-08 22:29:40 -07:00
James Chen 8e428d7321 Merge pull request #6163 from heliclei/fix-autotest
fix autotest touch hang:run test scene constructor in cocos thread
2014-04-09 13:28:30 +08:00
Darragh Coy 14b210a082 RefPtr<T> - add move semantics
Add support for move semantics to the RefPtr<T> class. Implement a move constructor and a move assignment operator.
2014-04-08 11:34:27 -07:00
Darragh Coy 440a0adcde Whoops... Shouldn't remove the test cpp. 2014-04-08 10:40:32 -07:00
Darragh Coy a34b952e8d Revert "Fix Android build for RefPtr addition."
This reverts commit 586383a05e.
2014-04-08 10:35:55 -07:00
Huabing.Xu 409b696bab remove kmMat4 interface in class Node 2014-04-08 23:05:33 +08:00
Huabing.Xu 3837c23ebe draw() using Matrix instead of kmMat4 2014-04-08 22:07:35 +08:00
Huabing.Xu e8596094a4 Merge branch 'develop' into develop_migrate_math_lib_merge 2014-04-08 16:58:51 +08:00
shujunqiao fb777b1a1d [ci skip], delete ShaderFail sample in ShaderTest.cpp. 2014-04-08 14:52:17 +08:00
shujunqiao fae742c0b8 modify ShaderTest.cpp not crah to autotest. 2014-04-08 14:32:25 +08:00
heliclei 798708f775 fix autotest touch hang:run test scene constructor in cocos thread 2014-04-08 11:29:42 +08:00
Darragh Coy bb85df66b1 Add an event dispatcher test
Add an event dispatcher test to help reproduce crashes fixed by the previous commit and to verify that the fix still works.
2014-04-07 16:46:03 -07:00
Huabing.Xu 1b0c55ef15 issue #4629: test case add a spriteInGroup instead of sprite, the sprite can not be seen now 2014-04-07 22:31:24 +08:00
Huabing.Xu beda294be1 issue #4629: add test case for group command 2014-04-07 22:02:43 +08:00
Ricardo Quesada f1a2db9006 Merge pull request #6140 from dumganhar/render-clean
Adds `Renderer::clean`, and fixes crash in `PerformanceTest/Node children Test`.
2014-04-04 13:34:29 -07:00
Huabing.Xu 29c345bd02 Merge branch 'develop' into develop_migrate_math_lib_merge 2014-04-04 18:45:21 +08:00
James Chen 541d4dea0c Merge pull request #6105 from andyque/feature3636
Added create functions with parameters for all ui controls
2014-04-04 18:34:59 +08:00
Huabing.Xu 6b4451482f remove matrixToKmMat4 function 2014-04-04 18:13:10 +08:00
Huabing.Xu f1b1678900 Director::getMatrix returns Matrix instead of kmMat4 2014-04-04 17:31:21 +08:00
James Chen 7b4a1308ea Adds `Renderer::clean`, and fixes crash in `PerformanceTest/Node
children Test`.
2014-04-04 12:48:16 +08:00
James Chen 1ec3f014e8 Merge pull request #6130 from dumganhar/iss4557-set-enabled-listener
closed #4557: Adds `EventListener::setEnabled/isEnabled`.
2014-04-03 18:02:44 +08:00
Huabing.Xu f9405e0ea9 Merge branch 'develop' into develop_migrate_math_lib_merge 2014-04-03 17:47:16 +08:00
andyque c501aa2dec issue #4636. replace __String with StringUtils::format 2014-04-03 17:42:04 +08:00
Huabing.Xu 67e62ce73d readied director::getMatrix again. remove kmGLgetMatrix 2014-04-03 17:26:06 +08:00
samuele3hu b68f6bf65e fix the error about `draw` of GLNode and modify the related test cases 2014-04-03 17:02:14 +08:00
andyque c35c006fbd Merge branch 'develop' into feature3636 2014-04-03 16:02:00 +08:00
Huabing.Xu 5e76c6713d migrate cpp-tests to director matrix stack 2014-04-03 15:59:55 +08:00
andyque 0875b4e51f closed #4636. Done 2014-04-03 15:56:45 +08:00
andyque 8996ab1956 issue #4636, finish refactorying UITextFieldTest 2014-04-03 15:52:42 +08:00
andyque ed2c38eb98 issue #4636, finish UITextBMFont 2014-04-03 15:45:06 +08:00
andyque 08bf6c27f4 issue #4636. finish UITextAtlasTest 2014-04-03 15:38:52 +08:00
andyque b59beab61a issue #4636, finish UISlider 2014-04-03 15:33:57 +08:00
James Chen f6859a3ca9 closed #4557: Adds `EventListener::setEnabled/isEnabled`. 2014-04-03 15:32:16 +08:00
andyque a7a1a6b05b issue #4636, finish UIRichTextTest and UIScrollViewTest 2014-04-03 15:22:23 +08:00
andyque 8b9af0e94c issue #4636. finish UIPageViewTest 2014-04-03 11:52:35 +08:00
andyque 48429f5738 issue #4636. finish UILoadingBar 2014-04-03 11:34:06 +08:00
andyque 278e2c3e3b issue #4636. finish UIListViewTest 2014-04-03 11:23:12 +08:00
samuele3hu bff1d6c2a6 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop_new_label 2014-04-03 11:15:59 +08:00
andyque fe33588038 issue #4636. finish UILayout 2014-04-03 11:14:35 +08:00
samuele3hu b9ff51782f Synchronize LabelTest of cpp to lua to fix some bug and add more tests 2014-04-03 11:08:59 +08:00
andyque 1a97ebdcb0 issue #4636. finish UIImageView 2014-04-03 10:42:30 +08:00
andyque 52bdb840ee issue #4636. finish UICheckBox 2014-04-03 10:34:20 +08:00
andyque 10134ccc65 issue #4636. finish button 2014-04-03 10:31:10 +08:00
andyque 0a6b0a4389 issue #4636. refactor Scale9Sprite 2014-04-03 10:07:47 +08:00
andyque b27fe6ecc2 issue #4636. add parameter create method to UITextBMFont 2014-04-03 10:07:46 +08:00
andyque 0b5c10a0fb issue #4636. add parameter create method to UITextAtlas 2014-04-03 10:07:46 +08:00
andyque a03dc76f7d issue #4636, add parameter create method for UILoadingBar 2014-04-03 10:07:46 +08:00
andyque 92945715eb issue #4636. add parameter create function for UIText 2014-04-03 10:07:46 +08:00
andyque 558abf1a6b issue #4636, add parameter create method to UIImageView 2014-04-03 10:07:46 +08:00
andyque ba9a605568 issue #4636, add parameter create method to UICheckBox 2014-04-03 10:07:46 +08:00
andyque 1b0583214b issue #4636, add parameter create method to UIButton 2014-04-03 10:07:46 +08:00
zhangbin f744ddc860 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2014-04-02 17:15:39 +08:00
zhangbin 0e0000e6d5 The projection reset to DEFAULT when a test case onExit(). 2014-04-02 17:12:09 +08:00
samuele3hu 0c93c6ae60 fix error that “lua-test/opengltest/shader retro effect” test case have no effect 2014-04-02 15:34:26 +08:00
Huabing.Xu 45b0ba3871 migrate Vertex2f to Vector2(tests) 2014-04-02 15:25:50 +08:00
Huabing.Xu 56aa50617c migrate Vertex3f to Vector3(Tests) 2014-04-02 15:25:19 +08:00
James Chen 944e752509 fonts/xxx.ttf -> Xxx for old LabelTTF test. 2014-04-01 14:49:02 +08:00
Dhilan007 eadbca8ee7 1.fixed logical error in Label::enableShadow.
2.Add test case for shadow and outline take effect at the same time.
2014-04-01 14:15:35 +08:00
minggo 7804fdf0a1 Merge pull request #6078 from boyu0/3.0rc1_test
1. Hide CameraTest2. 2. Correct the projection setting, fix camera cente...
2014-04-01 11:23:16 +08:00
boyu0 18b0c041b4 1. Hide CameraTest2. 2. Correct the projection setting, fix camera center test projection. 2014-03-31 18:17:00 +08:00
James Chen bc5a2ff5db Merge pull request #6075 from Dhilan007/develop_label
fixed warnings in LabelTest.
2014-03-31 17:40:30 +08:00
Dhilan007 687b2e9f87 update test case. 2014-03-31 17:38:54 +08:00
Dhilan007 51f3833a7e fixed warn. 2014-03-31 17:31:04 +08:00
Dhilan007 72811d8869 fixed warn in test case. 2014-03-31 17:21:56 +08:00
James Chen f4a7da8457 Merge pull request #6069 from Dhilan007/develop_label
fixed can't type chinese.
2014-03-31 16:46:43 +08:00
Dhilan007 6c99f992dc fixed can't type chinese. 2014-03-31 16:18:45 +08:00
minggo 98ed579b34 Merge pull request #6052 from pipu/develop_pipu_fixedbugsforeditor_1301
Fixed bugs for Editor
2014-03-31 15:37:45 +08:00
minggo 7840a246b7 Merge pull request #6063 from koowolf/add_bg_wav
add background.wav to wp8 to play
2014-03-31 15:20:26 +08:00
James Chen 313108af82 Merge pull request #6065 from boyu0/3.0rc1_test
fix box2dbed dynamic tree test draw.
2014-03-31 14:38:00 +08:00
boyu0 48854f4649 delete Time of Impact test which can not shown 2014-03-31 13:41:48 +08:00
boyu0 9b75fc5595 add box2dbed test keyboard event. 2014-03-31 12:07:21 +08:00
koowolf ce78b6369a add background.wav to wp8 to play 2014-03-31 11:46:39 +08:00
boyu0 4fa8d24561 fix some box2d test position 2014-03-31 11:26:11 +08:00
zhangbin 8aa187d8dc Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2014-03-31 10:47:04 +08:00
zhangbin 95ab15195c Optimize the performance of BlurSpriteTest in Shader Sprite. 2014-03-31 10:44:48 +08:00
boyu0 530354ca67 fix box2d dynamic tree draws 2014-03-31 10:21:54 +08:00
minggo 6cc51a2cfc Merge pull request #6057 from samuele3hu/develop_socket
Add the omitted socket script for lua-tests
2014-03-31 10:15:38 +08:00
minggo f80bdfff76 Merge pull request #6055 from MSOpenTech/wp8-3.0
Cocos2d-x 3.0 Windows Phone 8 support
2014-03-29 23:21:34 +08:00
minggo a874ecf8b0 Merge pull request #6053 from natural-law/develop
Solve the error effect of BlurSpriteTest in Shader Sprite.
2014-03-29 21:42:54 +08:00
samuele3hu 056303ea35 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop_socket 2014-03-29 14:58:45 +08:00
samuele3hu 219a91a641 Add the omitted socket script for lua-tests 2014-03-29 14:58:23 +08:00
samuele3hu 7127cb560e Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop_test 2014-03-29 10:36:15 +08:00
samuele3hu 403e96b943 Use the New Label in the Extension test case 2014-03-29 10:34:52 +08:00
Dale Stammen c739956582 added wp8 support files and projects 2014-03-28 15:54:36 -07:00
Dale Stammen 8d1f4188eb added wp8 support files and projects 2014-03-28 15:53:55 -07:00
Dale Stammen 8bd5497ac6 use ResolutionPolicy::SHOW_ALL on WP8 2014-03-28 11:28:48 -07:00
Dale Stammen 210f95c2d3 can't close app on WP8 2014-03-28 11:27:43 -07:00
samuele3hu a387f60f80 Update the font size for new label test display 2014-03-28 23:32:11 +08:00
zhangbin 77e0694883 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2014-03-28 20:55:12 +08:00
zhangbin 6a1974a78a Solve the error effect of BlurSpriteTest in Shader Sprite. 2014-03-28 20:53:14 +08:00
pipu 733b364b51 Fixed bugs for Editor 2014-03-28 18:54:06 +08:00
James Chen 581ef454eb Merge pull request #6047 from samuele3hu/develop_test
Replace `LabelTTF` and `LabelBMFont` with `Label` for cocosbuild proxy and fix the error that  ControlSwitch:create raised.
2014-03-28 18:04:12 +08:00
zhangbin 338fd43beb Solve the error effect of clipping in cpp-tests & lua-tests. 2014-03-28 17:45:28 +08:00
samuele3hu 7ca207f993 Replace `LabelTTF` and `LabelBMFont` with `Label` for cocosbuild proxy and fix the error that ControlSwitch:create raised. 2014-03-28 17:18:41 +08:00
James Chen fd9ab5c4d1 Merge pull request #6039 from Dhilan007/develop_label
LabelTTF and LabelBMFont tagged as deprecated
2014-03-28 14:31:11 +08:00
Dhilan007 898e2136b1 LabelTTF and LabelBMFont tagged as deprecated 2014-03-28 14:18:01 +08:00
James Chen 5c77b4d4b1 Merge pull request #6011 from DarraghCoy/event_listener_crash_fixes
closed #4586: Fix crashes in event dispatch other related safety checks/fixes
2014-03-28 11:28:41 +08:00
minggo b607172e57 Merge pull request #6035 from Dhilan007/develop_label
Remove the old implementation of LabelBMFont.
2014-03-28 10:32:04 +08:00
Dhilan007 fd5a4acddb Remove the old implementation of LabelBMFont. 2014-03-28 10:28:44 +08:00
Darragh Coy 8ca3cf8a93 Update the test for dangling node pointers in the events system.
Should be run when the debug event listener verification for nodes is switched on.
2014-03-27 16:38:06 -07:00
Darragh Coy ba450f786c Fix the new test added to the event dispatcher tests 2014-03-27 16:16:27 -07:00
Darragh Coy 2b7116060d Add a test for events being sent to destroyed nodes. 2014-03-27 16:00:21 -07:00
boyu0 9fbb45136a closed #4573: add ParticleVisibleTest. 2014-03-27 17:06:26 +08:00
samuele3hu 6fbf1b4cdf Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop_test 2014-03-27 11:21:20 +08:00
samuele3hu 06f4cb31b2 Replace NativeActivity with Cocos2dActivity and modify lua android project setting. 2014-03-27 11:18:13 +08:00
James Chen 6f425c96cb Merge pull request #6007 from Dhilan007/develop_testcase
Remove the old implementation of LabelTTF in test case.
2014-03-27 11:13:37 +08:00
pandamicro 87384d8ffa Fixed #4566: Move LayerGradient's init functions into CC_CONSTRUCTOR_ACCESS section 2014-03-27 10:55:41 +08:00
pandamicro 87f9eb3217 Fixed #4566: Remove autorelease for create construct in LayerTest 2014-03-27 10:25:39 +08:00
pandamicro 413e0010f5 Fixed #4566: Fix LayerTest bug 2014-03-27 10:22:04 +08:00
Darragh Coy 586383a05e Fix Android build for RefPtr addition. 2014-03-26 16:30:04 -07:00
Darragh Coy 036dc5542c Add cocos2d::RefPtr<T>
This class which acts a smart pointer type class for cocos2d::Ref objects. Can be used to help automate memory management and remove manual retain/release calls from code, resulting in less code and less chance of errors. Also useful to implement the RAII idiom in certain scenarios, ensuring that an object gets released upon exiting a scope.
2014-03-26 15:30:15 -07:00
Dhilan007 93511a878b Remove the old implementation of LabelTTF in test case. 2014-03-26 23:33:58 +08:00
James Chen 2c616fc9da Merge pull request #6005 from flashjay/develop
remove deprecated code in lua tests & template
2014-03-26 20:12:10 +08:00
faryang-rmbp 491dc202df remove deprecated code in lua tests & template 2014-03-26 19:42:07 +08:00
James Chen 849d7b9109 Merge pull request #5996 from chengstory/AddNewCreateNodeWay
Adding support of using CCComRender as parent for attached component
2014-03-26 18:20:34 +08:00
zhangcheng 58a61d94fb add use CCComRender as parent for attaching component 2014-03-26 16:39:32 +08:00
James Chen 22fdbbb198 Merge pull request #5980 from Dhilan007/develop_label2
Refactor implementation of label's shadow and fixed stroke was not 'outside stroke' for Label generated by 'Font name'
2014-03-26 16:32:04 +08:00
andyque 876f643bc4 issue #4401, fix a typo 2014-03-26 16:00:55 +08:00
James Chen 21ba509a35 Merge pull request #5989 from dumganhar/iss4559-ios-64bit
closed #4559: Wrong behavior of multi-touch on iphone5s/ipadAir (arm64 arch)
2014-03-26 15:27:57 +08:00
James Chen c1faad7e2c Warning fixes in SocketIOTest.cpp/ FileUtilsTest.cpp. 2014-03-26 15:04:45 +08:00
andyque 57d8f155df issue #4401. resolve conflicts 2014-03-26 14:54:50 +08:00
minggo a374241f65 Merge pull request #5924 from MSOpenTech/wp8-3.0-cocos2d-changes
Windows Phone 8,0 cocos2d-x 3.0  changes
2014-03-26 13:58:46 +08:00
James Chen 7a8db8271f Merge pull request #5930 from andyque/Branch_issue4429
closed #4429: Boolean value could not be written to specified plist file
2014-03-26 11:46:56 +08:00
Dhilan007 1247760d95 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop_label_fixs
Conflicts:
	cocos/2d/CCLabel.cpp
2014-03-26 11:15:48 +08:00
Ricardo Quesada 473a6b19ee Upgrades to Chipmunk 6.2.1 2014-03-25 10:37:35 -07:00
James Chen f6c6d428ad Merge pull request #5926 from andyque/fix_tests_warnings
issue #4401, remove warnings under win32
2014-03-25 18:17:42 +08:00
zhangbin 36892c3a98 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into issue2880 2014-03-25 16:21:41 +08:00
zhangbin d6ad9274c4 closed #2880, Generate mipmap for the texture has mipmaps when reload textures. 2014-03-25 16:19:34 +08:00
Dhilan007 674dffce21 Merge branch 'develop-label-stroke' of https://github.com/dumganhar/cocos2d-x into develop_label_fixs 2014-03-25 16:10:47 +08:00
James Chen 34245d4bd0 Merge pull request #5953 from dumganhar/merge5934
closed #4541: [ui] Removed Widget::addNode, added ProtectedNode.
2014-03-25 15:46:56 +08:00
minggo 3fc15e5e7d Merge pull request #5896 from splhack/remove_nativeactivity
Remove NativeActivity
2014-03-25 15:37:12 +08:00
CaiWenzhi 2dffcb9808 Add ProtectedNode and remove "addNode" 2014-03-25 14:28:58 +08:00
James Chen 32f647d38b Merge pull request #5940 from boyu0/iss4513_particle_readd_bug
closed #4513: Particle doesn't animate when it was removed and re-added to another node.
2014-03-25 14:05:12 +08:00
James Chen 8d28884c9f Merge pull request #5806 from Dhilan007/develop_reImplementationWithLabel
issue #3821: Uses new label instead of LabelTTF in engine.
2014-03-25 13:46:17 +08:00
James Chen 5625c98443 Merge pull request #5942 from Dhilan007/develop_label2
label: 1) change default value of anchor point to Middle.
2) Shadow offset and outline size passed to new Label consider 'contentScaleFactor'
2014-03-25 11:39:53 +08:00
boyu0 289e632a40 closed #4513: change 1.0 to 1.0f to avoid the warning. 2014-03-25 11:36:35 +08:00
Dhilan007 a3b83d68b2 update test case. 2014-03-25 11:10:48 +08:00
Dhilan007 b074890b57 update test case 2014-03-25 10:57:44 +08:00
Kazuki Sakamoto 3fba61f384 Remove NativeActivity 2014-03-24 19:57:29 -07:00
Dale Stammen 04b529d328 fixed use of nullptr in variable args for wp8 2014-03-24 15:09:24 -07:00
boyu0 1520f85b32 closed #4513: fix titles. 2014-03-24 18:20:11 +08:00
boyu0 759ec61639 closed #4513: Particle doesn't animate when readd it. 2014-03-24 18:08:55 +08:00
James Chen a2d00c8f95 Adds another test for stroke. 2014-03-24 17:39:23 +08:00
James Chen 99b65f0a7c LabelTest , changed stroke color to blue. 2014-03-24 17:05:24 +08:00
andyque 4a974e24df revert vcxproj files 2014-03-24 10:50:48 +08:00
andyque f5795c25b6 remove warnings under win32 2014-03-24 10:12:40 +08:00
Dale Stammen 62e45b37f9 disabled console for wp8/winrt. Don't quit app for winrt/wp8 2014-03-22 06:17:34 -07:00
Dale Stammen 912d316ae5 use ResolutionPolicy::SHOW_ALL for winrt/wp8. disabled console for wp8/winrt 2014-03-22 06:16:43 -07:00
Dale Stammen 0d4ae12f1e disables webp tests for wp8 and winrt 2014-03-22 06:15:45 -07:00
Dale Stammen 2a13bbccc9 disabled network tests for wp8/winrt until networking code is added 2014-03-22 06:15:18 -07:00
Dale Stammen 4c03c526c1 added missing virtual. disabled console for wp8/winrt until networking code is added 2014-03-22 06:14:44 -07:00
Dale Stammen 4df55dc6ee no mp3 support for wp8. Added define for .wav 2014-03-22 06:14:03 -07:00
Dale Stammen 44e6efea64 #pragma mark for ios and mac only 2014-03-22 06:08:05 -07:00
Dale Stammen b50a158b62 need to terminate variable args list with NULL. nullptr will not work with wp8 compiler 2014-03-22 06:04:36 -07:00
koowolf 504501896f closed #4497: use /z7 to build without .pdb, or will face with error c3130. 2014-03-21 16:39:00 +08:00
James Chen cecc00c650 Merge pull request #5893 from Dhilan007/develop_label
closed #4489: Label: Refactoring relevant functions of setting text color.
2014-03-21 14:52:55 +08:00
James Chen 6340547fc5 Merge pull request #5900 from heliclei/fix-test-memory-leak
fix memory leak in CocosDenshionTest.
2014-03-21 11:21:04 +08:00
heliclei 9c00484022 Autorelease custom extended class, fix memory leak 2014-03-21 11:07:28 +08:00
James Chen d5e8bde89e Merge pull request #5889 from samuele3hu/develop_socket
close #4400: Use the latest version of LuaSocket and modify the related project config
2014-03-21 10:52:38 +08:00
James Chen 3cde66dce8 Merge pull request #5854 from boyu0/iss4424_setgravityenable_fix
closed #4424: fix PhysicsBody::setGravityEnable() doesn't work correctly sometimes
2014-03-21 09:34:33 +08:00
Dhilan007 9dfa099bef Label:Refactoring related functions of color. 2014-03-20 20:56:10 +08:00
samuele3hu 4b25c9f62e Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop_socket 2014-03-20 17:07:33 +08:00
samuele3hu d3487d2d3c close #4400: Use the newest version of LuaSocket for lua 2014-03-20 17:04:54 +08:00
andyque dd790ce54d add id return value to LuaObjectCBridge 2014-03-20 16:59:18 +08:00
andyque f26ae8a019 remove unused params warnings 2014-03-20 16:34:42 +08:00
andyque 7ab639ec0f fix lots compile warnings 2014-03-20 16:24:55 +08:00
andyque ae3310bffb Merge branch 'develop' into fix_warnings
Conflicts:
	cocos/base/CCConsole.cpp
	cocos/base/CCConsole.h
2014-03-20 14:50:02 +08:00
andyque 2dcc600fa1 remove unused accelerometer 2014-03-20 14:29:05 +08:00
James Chen 86d013b162 Merge pull request #5844 from heliclei/refactor-console-upload
refactor upload:encode file with base64, detach upload from main loop
2014-03-20 14:26:59 +08:00
andyque bab53ef2bd add test for ios and mac 2014-03-19 16:47:57 +08:00
andyque cadbfbe9b1 add Bool Integer Float Double support to CCDictionary 2014-03-19 16:47:57 +08:00
andyque 00249328a6 add boolean support for mac and ios 2014-03-19 16:47:57 +08:00
Huabing.Xu dc9baa7c72 closed #4382: added missed scaleZ feature for scaleZ 2014-03-19 16:23:14 +08:00
boyu0 c4aaaf9231 closed #4424: fix PhysicsBody::setGravity() doesn't work correctly sometimes. 2014-03-18 16:17:43 +08:00
Dhilan007 d59fb25e2a update test case of issue 4428. 2014-03-18 10:26:45 +08:00
Dhilan007 4d5c7fc634 Add a test case to reproduce issue 4428. 2014-03-18 10:20:25 +08:00
heliclei 4657b28c2d refactor upload:encode file with base64, detach upload from main loop 2014-03-18 00:42:36 +08:00
minggo dfb3b6719c Merge pull request #5818 from boyu0/support_for_xcode_iphone_64bit_simulator
build lua.a for arm64bit and iOS simulator 64 bit architectures, change ...
2014-03-15 01:22:28 +08:00
boyu0 f23db68151 build lua.a for arm64bit and iOS simulator 64 bit architectures, change .ma3 files to .caf files. 2014-03-15 01:19:06 +08:00
Dhilan007 e512235299 Remove the old implementation of LabelTTF 2014-03-14 21:06:40 +08:00
samuele3hu a05d6a55e2 fix: Make Close Menu invisible for iOS platform 2014-03-14 17:38:58 +08:00
samuele3hu 4aef65d4b7 fix the error that AssetManager test case can’t find correct resource path 2014-03-14 09:48:48 +08:00
samuele3hu ca56410427 Rename `testlua` to `lua_tests` for luaTest android project 2014-03-13 17:36:53 +08:00
James Chen ad316654c2 Merge pull request #5743 from heliclei/remove-node-name
remove node name related features from v3.0
2014-03-13 11:09:49 +08:00
heliclei c26b103b23 remove node name related features from v3.0 2014-03-13 10:45:02 +08:00
CaiWenzhi a4d558adee Merge branch 'develop' into develop_nutty_modify_framework_for315CrashFixed 2014-03-13 10:25:32 +08:00
CaiWenzhi b8ce59962a Fixed bug of ScrollView 2014-03-13 10:11:41 +08:00
minggo 67e3a25582 Merge pull request #5669 from nutty898/develop_nutty_modify_framework_for315CrashFixed
Develop nutty modify framework for315 crash fixed
2014-03-12 19:45:46 +08:00
samuele3hu 7e48dbc572 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop_new_fix 2014-03-12 18:35:06 +08:00
samuele3hu 9713a246ee Replace cc.LabelBMFont:create with cc.Label:createBMFont 2014-03-12 18:33:28 +08:00
James Chen f609d57a00 Merge pull request #5671 from heliclei/walk-node-tree
Add enumerateChildrenByName for walking through node tree with callback
2014-03-12 18:23:43 +08:00
heliclei 2a3cb0847e refactor api name 2014-03-12 18:10:45 +08:00
samuele3hu c69d9e75b2 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop_new_fix 2014-03-12 17:58:20 +08:00
samuele3hu 1c32c6d96f Replace cc.LabelTTF:create with cc.Label:create 2014-03-12 17:51:34 +08:00
CaiWenzhi 4d99736e4a Merge branch 'develop' into develop_nutty_modify_framework_for315CrashFixed 2014-03-12 17:06:48 +08:00
James Chen 27a7dce447 Adds lua-empty-test to VS project. 2014-03-12 16:20:27 +08:00
James Chen 611cccd3e7 [win32] HelloCpp -> cpp-empty-test, HelloLua -> lua-empty-test. 2014-03-12 15:59:48 +08:00
James Chen dd87df1cbc rename TestCpp to cpp-tests, TestLua to lua-tests in VS projects. 2014-03-12 15:30:21 +08:00
heliclei fa40bee023 fix lambda introducer 2014-03-12 14:50:44 +08:00
samuele3hu d06bb83f19 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop_new_fix
Conflicts:
	tests/lua-tests/src/CocoStudioTest/CocoStudioArmatureTest/CocoStudioArmatureTest.lua
2014-03-12 14:33:39 +08:00
samuele3hu 9c95c1e456 Replace cc.LabelTTF:create with cc.Label:create 2014-03-12 14:27:52 +08:00
heliclei d57d2f3059 Merge remote-tracking branch 'upstream/develop' into walk-node-tree 2014-03-12 14:19:55 +08:00
James Chen 4a55e98adf [lua] Reverts 'removing tolua.cast in test case, I don't know why it was re-added. 2014-03-12 14:06:57 +08:00
James Chen 6baea45db6 Merge pull request #5679 from Dhilan007/develop_label
issue #4337: Two fixes for new label:
1. Color and opacity can't take effect.
2. The font size passed to new Label didn't consider 'contentScaleFactor'.
2014-03-12 11:17:49 +08:00
andyque cb4acc6311 fix linux compile error 2014-03-12 11:03:23 +08:00
andyque 2c2a5ee38e rename gui to ui 2014-03-12 10:46:49 +08:00
andyque 0634a1accd fix lua resource path 2014-03-12 10:19:41 +08:00
andyque d806274f98 change gui to ui 2014-03-12 10:12:02 +08:00
andyque 469bee1e87 delete samples 2014-03-12 10:10:14 +08:00
andyque 8e125734fe Merge branch 'develop' into fix_gui_to_ui
Conflicts:
	build/cocos2d_samples.xcodeproj/project.pbxproj
	samples/cpp-tests/Resources/cocosgui/100/100.ExportJson
	samples/cpp-tests/Resources/cocosgui/100/1000.plist
	samples/cpp-tests/Resources/cocosgui/100/1000.png
	samples/cpp-tests/Resources/cocosgui/CloseNormal.png
	samples/cpp-tests/Resources/cocosgui/CloseSelected.png
	samples/cpp-tests/Resources/cocosgui/CocoGUISample.json
	samples/cpp-tests/Resources/cocosgui/CocoGUI_PageView_Sample.json
	samples/cpp-tests/Resources/cocosgui/CustomImageViewTest/NewProject_20.plist
	samples/cpp-tests/Resources/cocosgui/CustomImageViewTest/NewProject_20.png
	samples/cpp-tests/Resources/cocosgui/CustomImageViewTest/NewProject_2_1.ExportJson
	samples/cpp-tests/Resources/cocosgui/Hello.png
	samples/cpp-tests/Resources/cocosgui/Marker Felt.ttf
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/UIButton_Editor_1.json
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/background.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/buttonBackground.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/buttonHighlighted.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/button_n.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/button_p.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/ribbon.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/background.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/buttonBackground.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/ribbon.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/selected01.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/selected02.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/ui_checkbox_editor_1.json
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/GUI/image.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/background.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/buttonBackground.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/buttonHighlighted.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/ribbon.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/ui_ImageView_editor_1.json
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelAtlas_Editor/GUI/labelatlasimg.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelAtlas_Editor/background.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelAtlas_Editor/buttonBackground.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelAtlas_Editor/ribbon.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelAtlas_Editor/ui_labelatlas_editor_1.json
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelBMFont_Editor/GUI/missing-font.fnt
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelBMFont_Editor/GUI/missing-font.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelBMFont_Editor/background.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelBMFont_Editor/buttonBackground.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelBMFont_Editor/ribbon.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelBMFont_Editor/ui_labelbmfont_editor_1.json
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabel_Editor/A Damn Mess.ttf
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabel_Editor/background.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabel_Editor/buttonBackground.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabel_Editor/ribbon.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabel_Editor/ui_label_editor_1.json
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/GUI/image.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/Hello.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/background.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/buttonBackground.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/button_n.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/button_p.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/ribbon.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/selected01.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/selected02.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/ui_layout_backgroundimage_editor_1_0_0.json
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/GUI/image.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/background.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/buttonBackground.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/button_n.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/button_p.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/ribbon.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/selected01.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/selected02.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/ui_layout_color_editor_1.json
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Editor/GUI/image.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Editor/background.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Editor/buttonBackground.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Editor/button_n.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Editor/button_p.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Editor/ribbon.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Editor/selected01.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Editor/selected02.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Editor/ui_layout_editor_1.json
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/GUI/image.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/background.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/buttonBackground.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/button_n.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/button_p.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/ribbon.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/selected01.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/selected02.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/ui_layout_gradient_color_editor_1_0.json
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/GUI/image.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/background.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/buttonBackground.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/button_n.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/button_p.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/ribbon.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/selected01.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/selected02.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/ui_layout_linear_horizontal_layout_editor.json
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/GUI/image.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/background.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/buttonBackground.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/button_n.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/button_p.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/ribbon.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/selected01.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/selected02.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/ui_layout_linear_vertical_layout_editor.json
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Location_Editor/GUI/image.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Location_Editor/background.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Location_Editor/buttonBackground.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Location_Editor/button_n.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Location_Editor/button_p.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Location_Editor/ribbon.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Location_Editor/selected01.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Location_Editor/selected02.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Location_Editor/ui_layout_relative_align_location_editor.json
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Parent_Editor/GUI/image.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Parent_Editor/background.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Parent_Editor/buttonBackground.png
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	tests/cpp-tests/Resources/cocosgui/gui_examples/map_alert_1/close_02.png
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	tests/cpp-tests/Resources/cocosgui/gui_examples/map_alert_1/map_alert_1.json
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	tests/cpp-tests/Resources/cocosgui/gui_examples/page_1/buttonBackground.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/page_1/page_1.json
	tests/cpp-tests/Resources/cocosgui/gui_examples/page_1/page_content/CocoStudio_AnimationEditor.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/page_1/page_content/CocoStudio_DataEditor.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/page_1/page_content/CocoStudio_SceneEditor.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/page_1/page_content/CocoStudio_UIEditor.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/page_1/ribbon.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/page_1/teehanlax - iOS 6 - iPhone_check.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/page_1/teehanlax - iOS 6 - iPhone_check01.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/register_1/128_128.png
	tests/cpp-tests/Resources/cocosgui/gui_examples/register_1/Rosewood stdloadingH.fnt
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	tests/cpp-tests/Resources/cocosgui/labelatlas.png
	tests/cpp-tests/Resources/cocosgui/loadingbar.png
	tests/cpp-tests/Resources/cocosgui/scrollviewbg.png
	tests/cpp-tests/Resources/cocosgui/slidbar.png
	tests/cpp-tests/Resources/cocosgui/sliderProgress.png
	tests/cpp-tests/Resources/cocosgui/sliderProgress2.png
	tests/cpp-tests/Resources/cocosgui/sliderThumb.png
	tests/cpp-tests/Resources/cocosgui/sliderTrack.png
	tests/cpp-tests/Resources/cocosgui/sliderTrack2.png
	tests/cpp-tests/Resources/cocosgui/slider_bar_active_9patch.png
	tests/cpp-tests/Resources/cocosgui/sliderballnormal.png
	tests/cpp-tests/Resources/cocosgui/sliderballpressed.png
	tests/cpp-tests/Resources/cocosgui/switch-mask.png
	tools/cocos2d-console
2014-03-12 10:09:09 +08:00
Dhilan007 d96cc9ecb9 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2014-03-12 10:08:57 +08:00
James Chen 79e979ac71 updates CMakeLists.txt 2014-03-11 19:10:37 +08:00
James Chen 25604d3872 Update CMakeLists.txt 2014-03-11 19:10:37 +08:00
James Chen 58e21884f8 TestsDemo -> CppTests. 2014-03-11 19:10:36 +08:00
James Chen 99ffde24d2 [Android] Prefer to install tests to external storage device. 2014-03-11 19:10:36 +08:00
James Chen 431e800dd6 All tests could run on Android. 2014-03-11 19:10:36 +08:00
James Chen b635d9abd9 Remove .gitkeep in 'cpp-empty-test', Add proguard-project.txt. 2014-03-11 19:10:36 +08:00
James Chen 3d5c3001bd cpp-empty-test works ok for Android. 2014-03-11 19:10:36 +08:00
James Chen 91a3ba61da lua-empty-test, cpp-empty-test work for iOS/Mac 2014-03-11 19:10:36 +08:00
James Chen fda8cfa740 plist rename. 2014-03-11 19:10:35 +08:00
James Chen 2485f86777 lua-empty-test folder structure refactoring. 2014-03-11 19:10:35 +08:00
James Chen 7504a25d9c cpp-hello -> cpp-empty-test, lua-hello -> lua-empty-test, ouch.... 2014-03-11 19:10:35 +08:00
James Chen b88de91a15 Renames 'samples' folder to 'tests', ouch.... 2014-03-11 19:10:34 +08:00
James Chen 5354980d75 Rename 'tests' folder to 'samples', adds 'cpp-tests' folder. 2014-03-10 10:22:33 +08:00
CaiWenzhi 7b0d249e00 Fixed crash 2014-03-07 20:46:27 +08:00
CaiWenzhi e38fc52d15 Fixed crash 2014-03-07 18:24:40 +08:00
CaiWenzhi c81793b076 Modify projects 2014-03-07 16:47:51 +08:00
CaiWenzhi 0c4bca9bb2 Merge branch 'develop' into develop_nutty_modify_framework_for315 2014-03-07 16:42:38 +08:00
minggo 07c0fac44f Merge pull request #5620 from Dhilan007/develop_label
closed #4301:Label support vertical alignment and assign dimensions.
2014-03-07 16:12:21 +08:00
Dhilan007 ac944cd42b fixed incorrect display when the size of label not enough to support display all text. 2014-03-07 15:58:49 +08:00
CaiWenzhi 62dfe630c7 Add custom widget 2014-03-07 15:36:45 +08:00
Dhilan007 c233b636cd closed #4301:Label support vertical alignment and assign dimensions. 2014-03-07 14:58:44 +08:00
minggo 5999811028 Merge pull request #5547 from nutty898/develop_nutty_modify_framework_for315
Fixd bugs for editor
2014-03-07 10:30:55 +08:00
James Chen 91cae278e0 Merge pull request #5595 from dumganhar/schedule-test-crash
Fix of  'schedule test/issue#2268' crashes
2014-03-06 23:14:35 +08:00
CaiWenzhi 1d867d770b Modify Windows project 2014-03-06 22:27:57 +08:00
CaiWenzhi 94339312ba Modify text filed size control 2014-03-06 21:58:45 +08:00
CaiWenzhi fea75444a7 Merge branch 'develop' into develop_nutty_modify_framework_for315 2014-03-06 21:43:33 +08:00
CaiWenzhi 8b7a5c3141 Add RichText sample 2014-03-06 20:52:29 +08:00
James Chen d7774c29ca Fixes 'schedule test/issue#2268' crashes 2014-03-06 17:41:58 +08:00
zhangbin 99b2c5453e Solve the crash in WebSocketTest when the network in disconnected. 2014-03-06 16:49:51 +08:00
CaiWenzhi bd5c11b5ee Modify mk file and solve warnings 2014-03-06 16:15:03 +08:00
CaiWenzhi 3554dcd749 Merge branch 'develop' into develop_nutty_modify_framework_for315 2014-03-06 11:22:33 +08:00
James Chen 87b657b5bb Merge pull request #5575 from dumganhar/iss4286-event-crash
closed #4286: 'EventDispatcherTest/Issue 4129' crashes on Windows.
2014-03-06 11:03:34 +08:00
James Chen 183622c718 'EventDispatcherTest/Issue 4129' crashes on Windows. 2014-03-06 10:45:29 +08:00
Ricardo Quesada a0ab8fcdf3 onDraw() updated
`onDraw()` receives `const kmMat4 &transform` and `bool
transformUpdated`.

`CC_NODE_DRAW_SETUP()` is no longer used in our code.
`_modelViewTransform` is only used as a cache.
2014-03-05 15:49:08 -08:00
Ricardo Quesada 0cb759cab8 Better names for tests 2014-03-05 11:50:12 -08:00
CaiWenzhi cb5f9ad6dc Modify windows project 2014-03-05 22:34:24 +08:00
CaiWenzhi ad85d2c800 Merge branch 'develop' into develop_nutty_modify_framework_for315 2014-03-05 21:20:26 +08:00
CaiWenzhi 4f9dfdbef8 Fixed build error except Windows 2014-03-05 21:18:51 +08:00
minggo 6d31e4eb15 remove wrong sub-title 2014-03-05 19:58:33 +08:00
James Chen 12206fc1fd Merge pull request #5561 from boyu0/v3.0_final_test
Move Box2dTestBed step method to onDraw.
2014-03-05 19:28:42 +08:00
minggo f1cd89b168 Merge pull request #5557 from dabingnn/develop_fixRetroTest
fix: shader RetroTest by using new label
2014-03-05 19:25:40 +08:00
minggo b7df75745e Merge pull request #5562 from Dhilan007/develop_label
issue #3629:new label support customize the effects such as Shadow[blur is unsupported], Outline
2014-03-05 17:28:37 +08:00
CaiWenzhi ab47cafb31 Merge branch 'develop' into develop_nutty_modify_framework_for315
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
	cocos/gui/UIButton.cpp
	cocos/gui/UIButton.h
	cocos/gui/UIWidget.h
2014-03-05 16:52:31 +08:00
boyu0 b0414a88ed Delete Box2DView::tick() method. 2014-03-05 15:55:08 +08:00
Dhilan007 23501b40aa issue #3629:new label support customize the effects such as Shadow[blur is unsupported], Outline 2014-03-05 15:54:40 +08:00
boyu0 8a4f16fec6 Move Box2dTestBed step method to onDraw 2014-03-05 15:40:16 +08:00
James Chen 8e28400725 Some warning fixes in cpp-tests. 2014-03-05 15:04:47 +08:00
Huabing.Xu b866a16503 fix: shader RetroTest by using new label 2014-03-05 14:41:13 +08:00
boyu0 e0de7efa8e Rename ActionManagerTest->RemoveTest to StopActionTest 2014-03-05 14:32:00 +08:00
Ricardo Quesada 0bbc1cf5c3 fixes more warnings 2014-03-04 14:00:32 -08:00
Ricardo Quesada 7ac663e02c GL Program API fixes 2014-03-04 13:51:43 -08:00
CaiWenzhi 353f6fb42c Merge branch 'develop' into develop_nutty_modify_framework_for315 2014-03-05 01:09:51 +08:00
CaiWenzhi 7415ecc2b7 Fixed crash of sample 2014-03-04 17:06:12 +08:00
CaiWenzhi 8b9d572961 Merge branch 'develop' into develop_nutty_modify_framework_for315 2014-03-04 16:59:06 +08:00
CaiWenzhi 4a2dc4a607 Add custom widget and reader 2014-03-04 16:51:35 +08:00
Huabing.Xu 99d0ce160a rename setVirtualViewPort->setVirtualViewport 2014-03-04 15:41:36 +08:00
Huabing.Xu 0d4783dd39 set scaleY to -1 for test case, because renderTexture result is not the same as texture load from file 2014-03-04 15:24:06 +08:00
Huabing.Xu 3e9e33a46b add new test cases 2014-03-04 15:07:54 +08:00
Ricardo Quesada c386f88e32 Merge branch 'develop' into visit_draw_improved
Conflicts:
	CHANGELOG
	cocos/gui/UILayout.h
2014-03-03 11:27:42 -08:00
minggo 01dd962cb6 Merge pull request #5495 from Dhilan007/develop_gblur
fixed incorrect effect of Gaussian Blur.
2014-03-03 18:01:29 +08:00
minggo 594342ea3e Merge pull request #5505 from dumganhar/event-dispatcher-refactor
[EventDispatcher] Adds 'pauseEventListenersForTarget', 'resumeEventListenersForTarget' and 'removeEventListenersForTarget'.
2014-03-03 17:56:57 +08:00
minggo be0ac5dc1c Merge pull request #5493 from boyu0/bug4150_physics_position_rotation
closed #4150: fix physics position and rotation bug.
2014-03-03 14:57:33 +08:00
James Chen 1aa9e35fb2 Merge pull request #5500 from dumganhar/scheduler-refactor
closed #4165: Refactors Scheduler class.
2014-03-03 11:20:06 +08:00
James Chen 757425c54b issue #4165: Scheduler::scheduleCallback -> Scheduler::schedule, Scheduler::scheduleSelector -> Scheduler::schedule. APIs are clear for c++ developers now. 2014-03-03 11:00:30 +08:00
James Chen 104531c22e Merge pull request #5499 from heliclei/autotest-run
add CCConosle [autotest run] command
2014-03-03 10:06:25 +08:00
James Chen f3949e078b [EventDispatcher] Adds 'pauseEventListenersForTarget', 'resumeEventListenersForTarget' and 'removeEventListenersForTarget'. 2014-03-02 17:41:18 +08:00
James Chen 23f15ed9b5 closed #4160: Adds test case for issue 4160. 2014-03-02 16:22:57 +08:00
Ricardo Quesada cdc19eea1c Nodes: setAdditionalTransform() receives a pointer
and not a const reference.
If the pointer is `NULL`, then it won't use the additionalTransform
2014-03-01 08:26:54 -08:00
James Chen e6d2c4ec73 Refactors Scheduler class.
* Timer is an abstract class now.
* Adds three new timers ( `TimerTargetSelector`, `TimerTargetCallback`, `TimerScriptHandler`) which are inherited from Timer.
* Adds new API 'scheduleCallback` / `unscheduleCallbackForKey', and callback's target could be any classes since we're using `void*` to identify target.
* `Scheduler::scheduleCallback` use `std::function`, therefore, it supports passing `lambda`, `member_function` and `global_function`.
* The old selector API is still kept since it's very useful when schedule callback is a member function, it doesn't need a `key` to identify the callback function. (+1 squashed commit)
* Adds relevant test cases.
2014-03-01 14:09:09 +08:00
Ricardo Quesada b50a787f6d Adds new ParticleTest for auto-batching 2014-02-28 22:03:36 -08:00
Ricardo Quesada d78304599d Cache working OK.
Performance increased in 20% for static objects.
2014-02-28 16:10:48 -08:00
Ricardo Quesada 6920bec6ef transform object returns the MV
code cleaner.
the kmGL code is altogether
2014-02-28 11:20:53 -08:00
Ricardo Quesada ff79c0d9ad Merge branch 'develop' into visit_draw_improved 2014-02-28 10:59:07 -08:00
heliclei 02bf79f075 fix windows compile error 2014-02-28 23:41:01 +08:00
heliclei d50391e5dd add CCConosle [autotest run] command 2014-02-28 23:02:22 +08:00
James Chen c2167501cc Merge pull request #5494 from natural-law/develop
Modify the depend project path for project "TestCpp".
2014-02-28 17:36:36 +08:00
Dhilan007 0837b73dda fixed incorrect effect of Gaussian Blur. 2014-02-28 17:34:24 +08:00
zhangbin 7d5ac249fb Modify the depend project path for project "TestCpp". 2014-02-28 17:29:12 +08:00
James Chen 225b5e0e4f Merge pull request #5492 from dumganhar/iss4129-remove-all-listener
closed #4129: Event listeners used in engine shouldn't be removed by method removeAllEventListeners().
2014-02-28 16:09:54 +08:00
boyu0 015180bf62 issue #4150: Add physics position/rotation test 2014-02-28 15:47:49 +08:00
James Chen 7dd75ea2cb issue #4129: Adds test case for issue 4119. 2014-02-28 15:46:48 +08:00
Ricardo Quesada eb66ddd931 visit and draw improved.
`visit()` and `draw()` are improved.
they both receive:
 - `Renderer`
 - `kmMat4` for transformation
 - `bool` whether or not the transform changed from the previous frame

Although `draw` and `visit` are not using the 3 new parameters,
they will start using it in the coming days (or weeks, or months).

Those parameters are needed for:
 - `Renderer` shouldn't be a singleton. There should be one renderer per Director. There could be more than one renderer
 - we should get rid of `kmGLXXX` functions since nodoby knows what is happening. the `kmMat4` is for that.
 - whenever possible, we should try to optimize the multiplications. the `dirty` flag is for that.

We need those changes, so, it is better to change the API now, and not right after v3.0-final is released.
2014-02-27 21:43:54 -08:00
zhangbin 9a5adc5be5 closed #3684, Optimize the code of TextureAtlas test case. 2014-02-28 11:52:08 +08:00
zhangbin ddf5957a9c closed #3684, Set shader program before TextureAtlas is rendered. 2014-02-28 11:43:41 +08:00
James Chen b363751b1a Merge pull request #5477 from heliclei/console-upload-file
CCConsole:support file upload via telnet console
2014-02-27 21:53:57 +08:00
James Chen 4277509966 Merge pull request #5463 from andyque/refactor3877
closed #3877. make fadeIn and fadeOut behaviours correct
2014-02-27 21:49:38 +08:00
heliclei 5531cae2ec Merge remote-tracking branch 'upstream/develop' into console-upload-file 2014-02-27 21:35:53 +08:00
James Chen a96f44f31d Adds override for override functions (onEnter, onExit) in cpp-tests. 2014-02-27 21:10:03 +08:00
andyque 32d3bf03bd fixed #3877. make fadeIn and fadeOut behaviours correct 2014-02-27 21:00:25 +08:00
boyu0 8c536589df Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss4118_physical_performance_improve 2014-02-27 20:04:04 +08:00
zhangbin 03ea69d074 Merge branch 'develop' of https://github.com/natural-law/cocos2d-x; branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2014-02-27 15:29:31 +08:00
boyu0 f400c1ac68 issue #4118: edit contact test and fix node setPhysicsBody bug 2014-02-27 13:35:37 +08:00
zhangbin 8afd23a001 closed #3727, In project "TestCpp", not pause/resume background music & effects when it's going to background/foreground. 2014-02-27 10:18:49 +08:00
boyu0 75ec508f0a issue #4118: improve performance. add Node and Sprite physicsSetPosition and physicsSetRotation method. 2014-02-27 09:45:35 +08:00
heliclei 186259b0b1 fix andriod compile error 2014-02-27 00:25:37 +08:00
heliclei 49b971867b fix win32 compile error 2014-02-27 00:13:17 +08:00
heliclei 9d6be63171 CCConsole:support file upload via telnet console 2014-02-26 23:41:47 +08:00
James Chen e4837e7f94 issue #4116: Removes script-bindings codes. 2014-02-26 21:34:06 +08:00
James Chen c2acfea633 issue #4116: Delete non-scripting files. 2014-02-26 21:17:17 +08:00
James Chen 5e315273f9 Merge pull request #5467 from boyu0/bug4144_node_setphysicsbody
closed #4144: fix bug: Can not use Node::setPhysicsBody to reset a physics body.
2014-02-26 11:43:19 +08:00
James Chen 2b2979551e Merge pull request #5460 from boyu0/iss4118_physical_performance_improve
issue #4118: Physical performance improve.
2014-02-26 11:37:13 +08:00
boyu0 912dad7a71 closed #4144: fix bug: Node::setPhysicsBody doesn't work at the second time. 2014-02-26 10:53:41 +08:00
boyu0 2397aaf24d issue #4118: add physics contact test. 2014-02-25 15:28:13 +08:00
heliclei 63344a8560 remove unused declare 2014-02-25 11:58:45 +08:00
heliclei 514cd031b3 Merge remote-tracking branch 'upstream/develop' into fix-console-windows-crash 2014-02-25 11:09:58 +08:00
James Chen 2beacc21c9 Merge pull request #5456 from andyque/fixbug3801
closed #3801: State is changed to RESUME when game comes back to foreground if pause button was clicked in Interval Test
2014-02-25 10:57:23 +08:00
andyque f88e4be4ce rollback gui filename change 2014-02-25 10:18:45 +08:00
andyque f92301a872 fix jsb munaul bindings error 2014-02-25 10:18:45 +08:00
andyque bf81591b48 fixed #3829. change namespace gui to ui 2014-02-25 10:18:44 +08:00
andyque f5b0b77423 fixed #3801. uncomment pasue&resume logic when applicationDidBecomeActive and applicationWillResignActive 2014-02-25 10:16:17 +08:00
andyque 8f8b990c85 uncomment the pause() and resume() method call in test-js 2014-02-25 10:16:17 +08:00
James Chen 21fe4f234b Merge pull request #5382 from boyu0/iss4039_tilemap_objectgroup_fix
closed #4039: fix bug: tilemap <object> x, y, width and height value parse incorrect.
2014-02-24 22:23:05 +08:00
boyu0 d15009c510 issue #4039: delete name "converted_x", "converted_y", "converted_width", "converted_height". 2014-02-24 20:14:46 +08:00
heliclei 115d3e4a3b Merge remote-tracking branch 'upstream/develop' into fix-console-windows-crash 2014-02-24 17:03:28 +08:00
boyu0 2bc91c2ce3 issue #4039: change name “position_x”, “position_y”, “size_width”, “size_height” to "converted_x", "converted_y", "converted_width", "converted_height". 2014-02-24 16:42:07 +08:00
boyu0 1082f3cad4 issue #4039: change name “position_x”, “position_y”, “size_width”, “size_height” to "converted_x", "converted_y", "converted_width", "converted_height". 2014-02-24 16:39:15 +08:00
heliclei be45047b6b use send/recv to replace write/read 2014-02-24 12:01:04 +08:00
samuele3hu a765178a5f Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developDynamic 2014-02-24 09:38:08 +08:00
Ricardo Quesada fe1160cd8c changes in API to support 3D 2014-02-22 19:16:42 -08:00
Ricardo Quesada 8ca746af17 Implements AABB culling for sprites 2014-02-22 17:47:56 -08:00
heliclei 92571ebe04 merge upstream/develop 2014-02-22 22:58:24 +08:00
heliclei 5376b6333e fix CCConsole crashed on windows, windows use send/recv(winsock) instead of read/write in unix to do socket i/o, create socketWrite/socketRead to wrap socket i/o function 2014-02-22 22:37:12 +08:00
samuele3hu 293ea66401 issue #3956:Remove the usage of “tolua.cast” 2014-02-21 16:22:35 +08:00
James Chen 1ce8f0ed82 Merge pull request #5428 from dumganhar/iss4106-vector-eraseObject
closed #4106: Object which isn't in Vector would also be released when invoking Vector::eraseObject.
2014-02-21 11:37:12 +08:00
James Chen d92e995f8c Merge pull request #5361 from Dhilan007/develop_label
issue #3821: LabelBMFont re-implemented as a wrapper of Label.
2014-02-21 11:36:23 +08:00
James Chen c6b2b86fe5 closed #4106: Object which isn't in Vector would also be released when invoking Vector::eraseObject.
Also refactored 'Vector::eraseObject':
1) Removed 'toRelease' parameter, Vector class should manage reference count.
2) Added 'removeAll' parameter to decide wether to remove all elements with the same value or just the first occurrence .
3) Added relevant UnitTest for 'Vector::eraseObject'.
2014-02-21 11:24:37 +08:00
samuele3hu 555ef20202 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developDynamic
Conflicts:
	cocos/scripting/lua/bindings/LuaBasicConversions.h
	cocos/scripting/lua/bindings/lua_cocos2dx_physics_manual.cpp
2014-02-21 10:10:20 +08:00
samuele3hu 3532665520 issue #3956:Change tolua_fix.c to tolua_fix.cpp and modify the toluafix_pushusertype_ccobject function to get real type of object 2014-02-21 09:45:33 +08:00
Dhilan007 54f48b23e6 LabelBMFont re-implemented as a wrapper of Label. 2014-02-20 22:33:52 +08:00
James Chen 97a6ac65d3 Merge pull request #5424 from heliclei/console-autotest
testcpp autotest:support next, back and restart test via console
2014-02-20 22:22:55 +08:00
heliclei e64a647563 testcpp autotest:support next, back and restart test via console 2014-02-20 21:49:13 +08:00
boyu0 4410e70ca1 closed #4096: add s3tc bitmap with no mipmaps test case. 2014-02-20 18:27:52 +08:00
James Chen f16d7652df Merge pull request #5393 from heliclei/console-autotest
add console autotest support
2014-02-20 17:58:21 +08:00
heliclei 1a1f92106a add more console output 2014-02-20 16:29:04 +08:00
James Chen 0af0ce9032 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into iss4058-ref-step1
Conflicts:
	cocos/scripting/auto-generated
2014-02-20 15:13:40 +08:00
James Chen 633604f79c issue #4058: Typo fix in ZwoptexTest.lua. 2014-02-20 14:12:14 +08:00
James Chen e3d14608df issue #4058: Uses 'void*' instead of 'Ref*' as target of Scheduler. Any class could response scheduler callback now. 2014-02-20 14:11:47 +08:00
heliclei 02af73dd46 add main directive to return main menu 2014-02-20 13:43:28 +08:00
James Chen 5e6130c92c issue #4058: Get rid of Object ,rename it to Ref. 2014-02-20 10:53:49 +08:00
Dhilan007 ddd02b463c optimize label:
1.remove unnecessary API
2.reduces object-creation and function calls.
2014-02-19 20:26:14 +08:00
heliclei e7209fbfa4 add autotest help 2014-02-19 17:55:32 +08:00
Dhilan007 f086f39319 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into new_label 2014-02-19 17:00:26 +08:00
heliclei f9dceb5c2d use '==' to do string compare 2014-02-19 16:54:42 +08:00
heliclei 0eb957e89c add console autotest support 2014-02-19 16:34:33 +08:00
boyu0 50cdc67191 issue #4039: set tilemap <object> x and y value to original, and add “position_x”, “position_y”, “size_width” and “size_height” value. 2014-02-18 17:44:05 +08:00
James Chen 58d3311da0 Merge pull request #5342 from heliclei/console-user-command
closed #4063 :revise CCConsole to support more easily for adding custom command.
2014-02-18 16:54:56 +08:00
James Chen ee4972ae96 Merge pull request #5371 from andyque/refactorActionEase
closed #3620: Merge cocostudio/CCActionXxx to CCAction。
2014-02-18 15:58:49 +08:00
Dhilan007 2ad81b0edb closed #4060:fixed Label wasn't implemented correctly when Label::_fontAtlas contains multiple texture. 2014-02-18 14:30:51 +08:00
andyque 0b932f4f5f fixed #3620. merge cocostudio/CCActionXXX to CCAction 2014-02-18 14:22:14 +08:00
andyque e1ca972d3a add tests of all the new added CCActionEaseEx in CCActionEase 2014-02-18 14:22:14 +08:00
samuele3hu 5acb556c74 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developEventTrigger 2014-02-18 13:46:21 +08:00
samuele3hu 8cb424b535 close #3593:Add more test cases about SceneReader of cocoStudio 2014-02-18 13:44:11 +08:00
James Chen 19205e3db8 Merge pull request #5365 from natural-law/issue3964
closed #3964: Solve the bug of Image::saveImageToPNG().
2014-02-18 11:49:09 +08:00
James Chen 2ee1330479 closed #4054: Adds test for removing child from TMXLayer. 2014-02-17 21:16:25 +08:00
samuele3hu 69ec932cd4 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developPerformance 2014-02-17 10:25:24 +08:00
samuele3hu 3f8bc8cc43 issue #3708:Remove the useless test case 2014-02-17 10:24:58 +08:00
zhangbin e02f488224 Merge branch 'develop' into issue3964 2014-02-16 11:01:07 +08:00
James Chen 78163e604e Merge pull request #5358 from dumganhar/merge5343
closed #4037:Exposed the missing data structures of Spine to JS
2014-02-14 11:17:38 +08:00
James Chen a5aa547c7b Merge pull request #5316 from natural-law/ScenarioTest
closed #3738: Add performance test case on game scenario.
2014-02-14 11:12:01 +08:00
James Chen f04e604a51 Updates JS-Tests. 2014-02-14 10:27:19 +08:00
James Chen ea7a27fdf7 Updates JS-Tests. 2014-02-14 09:59:54 +08:00
James Chen 17dab13502 Resets JS-Tests. 2014-02-14 09:36:27 +08:00
James Chen acefa4e237 Merge commit 'refs/pull/5343/head' of git://github.com/cocos2d/cocos2d-x into merge5343 2014-02-14 09:33:42 +08:00
James Chen 4837b2dd2d issue #3990: setTotalParticles works as expected. _emissionRate has to be updated in setTotalParticles. 2014-02-13 17:01:38 +08:00
zhangbin 8ae5d2a049 closed #3964, Solve the bug of logic code in method Image::saveImageToPNG(). 2014-02-13 16:22:41 +08:00
ucchen 6e742077c2 add spine setAnimationListener test; 2014-02-13 11:58:54 +08:00
heliclei 9befe56a7e update unit test 2014-02-13 11:10:23 +08:00
James Chen 5da57e4c7d closed #3990: Adds test case for issue 3990. 2014-02-13 11:03:35 +08:00
ucchen 2c961bdfbf add spine manual binding; 2014-02-13 11:01:54 +08:00
Éloi Rivard 8adca38efa Linux javascript bindings support.
- Adds Linux javascript test.
- Adds Linux javascript template.
- Adds Travis CI test.
2014-02-13 01:42:14 +01:00
samuele3hu 3d0fabe08c issue #3708:Performance Test: data structure conversion in lua binding 2014-02-12 18:19:06 +08:00
boyu0 e7c077bb16 closed #3988: fix indent. 2014-02-12 16:21:26 +08:00
zhangbin bfce75f534 Merge branch 'develop' into ScenarioTest 2014-02-12 16:17:03 +08:00
zhangbin d99af40c32 issue #3738, Improve the performance test of game scenario. 2014-02-12 16:14:04 +08:00
boyu0 4fda8a2635 closed #3988: add bug test 2014-02-12 15:57:02 +08:00
zhangbin 89cc82c332 Merge branch 'develop' into ScenarioTest 2014-02-10 14:26:31 +08:00
James Chen 51ba0cbb17 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into merge5268 2014-02-10 14:09:57 +08:00
zhangbin 11dbb37414 issue #3738, Add move actions for the tile map in PerformanceScenarioTest. 2014-02-10 14:04:21 +08:00
Dhilan007 6a662a6330 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into develop 2014-02-10 11:47:05 +08:00
zhangbin 926f84d385 issue #3738, Add game scenario performance test case. 2014-02-10 11:42:15 +08:00
James Chen 99c20c4e30 Merge commit 'refs/pull/5268/head' of git://github.com/cocos2d/cocos2d-x into merge5268
Conflicts:
	tests/test-javascript/tests
2014-02-10 11:38:56 +08:00
Ricardo Quesada 907446d8d0 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into gl_vertices 2014-02-09 19:32:35 -08:00
Ricardo Quesada 24f655f9b1 Better 'vertices drawn' 2014-02-09 19:31:45 -08:00
Dhilan007 e12c1f57ac Label::reduce unnecessary calculation amount. 2014-02-10 11:21:54 +08:00
James Chen eda4c9a420 Merge pull request #5302 from Pisces000221/improve-label-chinese
closed #3933 :A string which only contains CJK characters can't make a line-break when it's needed
2014-02-10 11:03:03 +08:00
Dhilan007 a8387a12f0 Merge branch 'improve-label-chinese' of https://github.com/Pisces000221/cocos2d-x into develop 2014-02-10 10:09:56 +08:00
Ricardo Quesada 9d5393631c Merge branch 'develop' into fast_tmx
Conflicts:
	tests/test-cpp/Classes/ConsoleTest/ConsoleTest.cpp
	tests/test-cpp/Classes/VisibleRect.cpp
2014-02-08 12:49:56 -08:00
Ricardo Quesada 560abe77c8 better Console support
* Arguments are passed as std::string
* Adds `resolution` and `projection` command
* `texture` and `fileutils` supports the `flush` argument
2014-02-08 12:46:44 -08:00
Ricardo Quesada 13aa3ad2b5 Adds new commands to Console
* resolution
* projection
2014-02-08 12:35:11 -08:00
Ricardo Quesada c7a999335c Console. Less error prone, easier to use, more documentation 2014-02-08 10:20:12 -08:00
Ricardo Quesada ceba63db8b Merge branch 'develop' into fast_tmx 2014-02-08 09:08:33 -08:00
Pisces000221 03be459376 Update LabelTestNew.lua 2014-02-08 17:17:35 +08:00
Pisces000221 cef84f05af Add LabelTTFCJKWrappingTest 2014-02-08 17:16:59 +08:00
Pisces000221 49163bb774 Add LabelTTFCJKWrappingTest 2014-02-08 17:15:57 +08:00
Pisces000221 1170943cf8 Add LabelTTFCJKWrappingTest 2014-02-08 17:14:38 +08:00
Ricardo Quesada 82700339c0 Adds a way to print the renderer vertices 2014-02-07 19:37:44 -08:00
Ricardo Quesada 616feadda1 More fixes and "tiles" is an uint32 (GID) 2014-02-07 18:11:17 -08:00
James Chen c25787e575 issue #3900: Removes the definition of DEBUG. Windows uses _DEBUG . 2014-02-07 16:01:57 +08:00
James Chen 5714552458 issue #3900: mozjs-27.0.lib -> mozjs-27.lib for windows. 2014-02-07 15:29:44 +08:00
James Chen 4c2da5d286 issue #3900: mozjs-25 -> mozjs-27 for windows. 2014-02-07 15:16:14 +08:00
Ricardo Quesada e33baac396 iso almost working 2014-02-06 22:20:28 -08:00
Ricardo Quesada ad7b54eb0e iso almost working 100% ok 2014-02-06 18:47:45 -08:00
Ricardo Quesada cf08d0b3f9 isometric kind of working 2014-02-06 16:19:46 -08:00
Ricardo Quesada 3560227d09 sort of working 2014-02-05 19:51:24 -08:00
Ricardo Quesada 9a53f5a9f5 Testing a new TMX renderer
faster
2014-02-04 17:59:21 -08:00
Ricardo Quesada 6ce6806544 new modules 2014-01-31 16:07:09 -08:00
Ricardo Quesada e77d22a58f samples -> tests 2014-01-31 14:09:28 -08:00
minggo f9c40f7372 issue #1399: work ok on iOS after adjusting directory structure 2012-07-19 17:22:36 +08:00
James Chen 20eec32ff0 Updated proj.android/project.properties. target=android-10 --> 8 2012-06-28 18:26:28 +08:00
James Chen 26a02804d9 Added some resources. Updated Texture2dTest.cpp. 2012-06-28 17:34:50 +08:00
James Chen aba33b5bda Reverted build_native.sh. 2012-06-28 16:58:32 +08:00
minggo 5b08a5996c add product name for iOS 2012-06-28 13:52:10 +08:00
minggo e3771a8ad4 modify code sign 2012-06-28 13:41:05 +08:00
minggo 3c43dfb6fe disable retina 2012-06-28 11:50:11 +08:00
minggo 7348fa12c3 update CHANGELOG and delete some unneeded files 2012-06-28 11:47:54 +08:00
James Chen 86942aedb4 fixed #1368: Implement EffectsAdvancedTest (Effect4). Added some comments. 2012-06-27 20:50:47 +08:00
James Chen 33e32e987c Implement EffectsAdvancedTest (Effect4). 2012-06-27 18:44:25 +08:00
James Chen 13793a9d75 fixed #1367: Updated ShaderTest.cpp, TileMapTest.cpp. 2012-06-27 17:08:50 +08:00
James Chen a901b0bb12 fixed #1367: Refactor "createWith***" to "create". 2012-06-27 14:21:29 +08:00
James Chen f6026d2ba3 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2012-06-26 12:09:48 +08:00
James Chen 95a2696b6b fixed #1365: Some files of Resources folder which is copied by build_native.sh will lost authority in cygwin. 2012-06-26 12:09:23 +08:00
minggo 765da0c80a enable depth test when running test case:Bug-1159 2012-06-26 11:09:37 +08:00
minggo 5cc1f7d230 fixed #1338:stop animation when entering background and start animation when comming to foreground 2012-06-21 11:42:49 +08:00
James Chen 2af75ecd65 fixed #1336: HelloCocosBuilder/HelloCocosBuilderLayer.cpp 2012-06-20 12:08:34 +08:00
James Chen b818c0afa6 fixed #1336: Used CC_DEPRECATED_ATTRIBUTE macro to mark deprecated interfaces. 2012-06-20 11:48:31 +08:00
James Chen 07b9db8e91 Merge branch 'gles20' into gles20-ccbi 2012-06-19 17:28:31 +08:00
James Chen c4056b1bb0 fixed #1269: Updated include search paths for win32 and android. 2012-06-19 17:22:55 +08:00
James Chen 591566b43a fixed #1335: Memory leaks in cocos2dx and CCBReader. 2012-06-19 16:31:26 +08:00
minggo 90448ec7d0 issue #1269:fix some compiling error because of including error header files 2012-06-19 16:20:46 +08:00
minggo 2666df9472 issue #1269:mrege latest code and fix conflict 2012-06-19 13:57:33 +08:00
minggo 9ec29d715a issue #1269:make tests HelloWorld HelloLua and testjs refer subproject cocos2dx 2012-06-19 13:50:11 +08:00
James Chen 9fa74721a7 fixed #1334: Add ScrollViewTest to CocosBuilderTest. 2012-06-19 10:34:15 +08:00
Nicolas Gramlich 6f26ea7a56 Added actual implementation of CCScrollViewLoader. Added ScrollViewTest to CococsBuilderTest. 2012-06-18 13:59:45 -07:00
Nicolas Gramlich 227683bfa4 Cleaned up CCNodeLoaders by using the Marco instead of having a boilerplate createCCNode method in all the cpp files. 2012-06-18 13:33:19 -07:00
minggo 6d0608d0f1 fixed #1333: add CCScrollView for iOS 2012-06-18 19:24:47 +08:00
James Chen 3cf0f3555c issue #1330: Removed virtual for callback functions. 2012-06-16 15:22:23 +08:00
James Chen 73c9707d5d CCBIReader fixes + building and running flawless on iOS and Android.
Made it works on win32.
2012-06-16 12:48:20 +08:00
Nicolas Gramlich 13bcf2180c Merge with gles20. 2012-06-15 16:26:10 -07:00
Nicolas Gramlich c38bfd0a24 Updated xcode project file. 2012-06-15 16:16:08 -07:00
Nicolas Gramlich d175884f79 Added ParticleSystemTest. 2012-06-15 14:48:36 -07:00
James Chen cc572ab8e7 fixed #1329: Moved all java files part of engine into a certain directory, then all projects refer to them. 2012-06-15 18:15:43 +08:00
James Chen 24cc0796b6 Merge branch 'cocos2dxandroidlibrary' of https://github.com/folecr/cocos2d-x into folecr_android 2012-06-15 17:47:04 +08:00
minggo 899022d107 fixed #1292:fix some bugs that caused by modify function name 2012-06-15 17:39:13 +08:00
James Chen 595a402c83 fixed #1292:make some function names more readable. 2012-06-15 16:47:30 +08:00
James Chen 0afdfe33da Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2012-06-15 15:25:37 +08:00
James Chen c17091ac70 fixed #1310: Updated vs2010 project configuration after synchronizing to rc2. 2012-06-15 15:24:22 +08:00
minggo 266a5e5e66 Merge pull request #1028 from minggo/iss1292_moidify_function_name
issue #1292:make some function names more readable
2012-06-15 00:14:13 -07:00
minggo d0f905992a issue #1292:make some function names more readable 2012-06-15 15:10:40 +08:00
James Chen 159b91b6cd Fixed a logic error in ActionScaleTest. 2012-06-15 13:56:27 +08:00
James Chen bc150ea5a9 fixed #1327: Exported 'create' method for lua bindings. 2012-06-15 11:46:51 +08:00
folecr 6fc2dc5ed9 Use Java code instead of XML to define layout
* Android layout for cocos apps are very simple (full screen)
 * Avoids creation of R.java for loading the layout
 * Can package entire library in jar
 * Remove unused layout resource
2012-06-14 19:52:45 -07:00
minggo c965c8d770 fixed 1181: synchronize latest codes 2012-06-15 10:27:52 +08:00
folecr d651da6f0d Tests : Ant build project files 2012-06-14 19:21:03 -07:00
folecr d86e088e9f Tests : Use cocos2dandroid library
* Remove code and resources that are now in a library
     * Add library as a dependency for HelloWorld
     * Use cocos2dx_default_ resources
2012-06-14 19:21:03 -07:00
Nicolas Gramlich 8d7dce0999 Added glue macros to reduce boilerplate code when implementing CCBSelectorResolver and CCBMemberVariableAssigner. Added LabelTest, MenuTest and SpriteTest. 2012-06-14 18:16:54 -07:00
Nicolas Gramlich a7ad34864f CocosBuilderTest: Simplified the 'XYZLoader' classes to be header only, with nice and short macros to do the boilderplate stuff. 2012-06-14 14:23:53 -07:00
minggo 221be759c6 issue #1324: merge James Chen's codes 2012-06-14 18:54:05 +08:00
minggo 9d9e2579e3 issue #1181: save render texture when comming to background 2012-06-14 18:37:57 +08:00
James Chen 052d8ea931 fixed #1324: Added some create methods. Compiling successfully on win32 by vs2008. 2012-06-14 18:32:44 +08:00
James Chen 3a410c14a1 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1324_create
Conflicts:
	cocos2dx/extensions/CCBReader/CCBReader_v2.cpp
	cocos2dx/extensions/CCControlExtension/CCScale9Sprite.cpp
	cocos2dx/label_nodes/CCLabelBMFont.cpp
	cocos2dx/menu_nodes/CCMenuItem.cpp
	cocos2dx/menu_nodes/CCMenuItem.h
	cocos2dx/misc_nodes/CCRenderTexture.h
	cocos2dx/tileMap_parallax_nodes/CCTileMapAtlas.cpp
	tests/tests/ExtensionsTest/CocosBuilderTest/HelloCocosBuilder.cpp
	tests/tests/LabelTest/LabelTest.cpp
2012-06-14 17:36:31 +08:00
Nicolas Gramlich cc5eabeb28 ButtonTestLayer: Now showing the CCControlEvent information on screen. Fixed CCLOG -> CCLog (because CCLOG doesn't show up on Android.). 2012-06-14 01:32:52 -07:00
James Chen 23574172ff issue #1324: Added create() for static member functions that new an autorelease object, updated cocoa folder. 2012-06-14 16:05:58 +08:00
James Chen 3f7b44fc23 issue #1324: Added create() for static member functions that new an autorelease object 2012-06-14 15:13:16 +08:00
Nicolas Gramlich cdd1fb50ac Moved from std::string to CCString *. Since the std::string utility methods in CCBReader were buggy on Android (for unknown reasons). Made string utility methods in CCBReader static. Android build now working equivalent to iOS build. *YAY* 2012-06-14 00:01:01 -07:00
Nicolas Gramlich 5550d9f2b0 Merge with gles20. 2012-06-13 15:56:52 -07:00
Nicolas Gramlich 3e61e1f014 Updated Android build files to new CCBReader. Fixed a bunch of compiler errors/warnings when building for Android. 2012-06-13 15:25:59 -07:00
Nicolas Gramlich 29b22adccc Batch converted manual 'using namespace cocos2d(::extension);' to USING_NS_CC(_EXT);. CocosBuilderExample: Made HelloCococsBuilderLayer selectors work. Made ButtonTestLayer work. 2012-06-13 14:19:13 -07:00
minggo 9321a8d025 fixed #1322: vertical alignment works ok on android 2012-06-13 18:33:44 +08:00
minggo f80fd0c232 Merge pull request #1015 from minggo/gles20
issue #1310:synchronize some codes
2012-06-12 19:46:45 -07:00
minggo b282d52a65 issue #1310:synchronize some codes 2012-06-13 10:41:04 +08:00
Nicolas Gramlich 895604f42e Unified Header Guards. Added CCNodeLoaderListener, simulating the didLoadFromCCB selector. 2012-06-12 11:59:49 -07:00
James Chen d2a16c2b76 issue #1310: Updated MotionStreakTest. 2012-06-12 18:27:36 +08:00
James Chen e943dbf2fd issue #1310: Updated TileMapTest, TransitionsTest, ZwoptexTest. 2012-06-12 18:22:48 +08:00
James Chen 2be8ba120c issue #1310: Updated vs2008 project setting. 2012-06-12 18:15:25 +08:00
James Chen 6d4b80a826 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2012-06-12 18:13:02 +08:00
James Chen dab90107b9 issue #1310: Updated SchedulerTest. 2012-06-12 18:12:45 +08:00
James Chen 92f0364dca Merge pull request #1008 from dumganhar/gles20
issue #1310: Reverted floatr to CCTimer.
2012-06-12 02:09:10 -07:00
James Chen 08fc714a7f issue #1310: Reverted floatr to CCTimer. 2012-06-12 17:07:54 +08:00
minggo 1d77d53af3 Merge pull request #1007 from minggo/gles20
issue #1310: synchronize some codes
2012-06-12 01:57:24 -07:00
minggo 9fbe1fef96 issue #1310: synchronize some codes 2012-06-12 16:56:34 +08:00
James Chen c8b5ad0440 issue #1310: Updated RotateWorldTest and SceneTest. 2012-06-12 16:22:25 +08:00
James Chen 23519ef85c issue #1310: Updated ParallaxTest and RenderTextureTest. 2012-06-12 15:55:23 +08:00
James Chen 1c0f391e03 issue #1310: Updated ParticleTest. 2012-06-12 15:40:31 +08:00
James Chen ae1ea76ca1 issue #1310: Updated NodeTest. 2012-06-12 15:22:42 +08:00
James Chen f5b2a5d33d issue #1310: Updated LayerTest. 2012-06-12 15:14:01 +08:00
James Chen b770010c41 issue #1310: Updated LabelTest. Added init method for CCLabelBMFont. Fixed a bug in CCLabelAtlas::initWithString.
In CCSpriteBatchNode::initWithTexture, when capacity is equal to 0, set it to default value.
2012-06-12 14:33:53 +08:00
James Chen ef8ec1a941 issue #1310: Added some resources for tests project. 2012-06-12 14:32:57 +08:00
James Chen 9185f771f1 issue #1310: Added some resources for tests project. 2012-06-12 14:29:15 +08:00
minggo 916b276607 issue #1310: synchronize CCTexturePVR 2012-06-12 12:02:15 +08:00
James Chen 974f0d714d issue #1310: Updated FontTest. And fixed a compilation error in FontTest. 2012-06-12 11:16:31 +08:00
Nicolas Gramlich 1f2652a8d7 Made CCBIReaderTest finally work completely. =) Also added support for having a root path when loading a ccb-file (i.e. when you have the two directories, one for the ccb files, one for the spritesheets. <- With a common ancestor.) 2012-06-11 18:31:11 -07:00
Nicolas Gramlich 4c8351f304 Removed Zombie files. 2012-06-11 15:00:11 -07:00
Nicolas Gramlich 342c65e293 Added CCBIReaderTest, which doesn't work since XCode sucks big time, not finding a simple file. 2012-06-11 14:57:30 -07:00
Nicolas Gramlich 58b53be708 Merge with gles20. 2012-06-11 11:50:32 -07:00
Nicolas Gramlich 4378731418 Merge with gles20. 2012-06-11 10:43:07 -07:00
minggo ccbfd24c21 issue #1310: synchronize ActionManagerTest ActionEaseTest ActionsProgressTest ActionsTest 2012-06-11 18:25:57 +08:00
James Chen 2ce7c86c50 fixed #1315: TileMapTest can't be shown correctly in retina mode. 2012-06-11 14:44:32 +08:00
James Chen 33ea7905a5 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
Conflicts:
	cocos2dx/platform/ios/CCFileUtils.mm
2012-06-11 11:01:36 +08:00
James Chen c95cbb1774 issue #1310: Used CCLabelAtlas instead of CCLabelBMFont to display FPS,SPF status.
Updated CCFileUtils, added some method, such as sharedFileUtils/purgeFileUtils/purgeCachedEntries.
Fixed a bug in CCDirector, made retina mode work correctly.
2012-06-11 10:59:57 +08:00
minggo 94235d3602 issue #1310: make tests and HelloWorld work ok 2012-06-11 10:41:52 +08:00
James Chen c9dc60b0f7 issue #1310: fixed a bug in CCSpriteFrameCache.cpp. Disable retina mode for tests project. 2012-06-08 17:58:21 +08:00
James Chen 371b3f9938 issue #1310: Tests project updated!. 2012-06-08 17:34:15 +08:00
minggo cc16320445 issue #1310: syncronize actions 2012-06-08 13:55:28 +08:00
minggo 6cf8ea283d Merge pull request #973 from minggo/iss1278_effect_android
fixed #1278: stop effect when unloading effect
2012-06-06 00:41:26 -07:00
minggo 1ff04700b5 fixed #1278: stop effect when unloading effect 2012-06-06 15:38:25 +08:00
James Chen 37aa196c73 Removed some unused codes. 2012-06-06 14:31:49 +08:00
James Chen 6bb2941ec9 fixed #1300: Typo: CC_ENABLE_CACHE_TEXTTURE_DATA -> CC_ENABLE_CACHE_TEXTURE_DATA 2012-06-06 10:06:51 +08:00
minggo dc24094b5f fixed #1290:use Shaders folder in correct way 2012-06-04 11:41:03 +08:00
James Chen cfbf29ccfc Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1282_ati 2012-06-01 13:47:23 +08:00
James Chen ebcc78497f fixed #1282: Can not run samples on windows if the display card is ATI. Use opengl directly. Reverted all project configurations to Unicode characterset to avoid textinput error. 2012-06-01 13:44:28 +08:00
minggo 93b5fc37c7 typo fix 2012-06-01 12:04:04 +08:00
James Chen 9be586e4ec Updated main.cpp for each project of android. 2012-05-31 10:13:05 +08:00
minggo 5ad2bec3d8 Merge pull request #946 from minggo/gles20
fix some bug
2012-05-30 03:33:19 -07:00
minggo a698f9bf69 fix some bug 2012-05-30 18:31:20 +08:00
James Chen 922f7544ad Updated TouchesTest. 2012-05-30 16:55:46 +08:00
James Chen bd248b5ac0 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2012-05-30 16:09:52 +08:00
James Chen 7115a7f3c9 issue #1275: Memory leaks in CCBReader and ActionsTest. 2012-05-30 16:09:19 +08:00
minggo 8203cf00ba use fonts/fps_images.png 2012-05-30 13:37:36 +08:00
James Chen ff0dde984c fixed #1240: Updated vs2008 project setting (release target). 2012-05-29 18:29:56 +08:00
James Chen b4fad0bb2b fixed #1240: Updated vs2010 project setting (release target). 2012-05-29 18:06:52 +08:00
James Chen 1ddb5d51b5 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2012-05-29 17:13:21 +08:00
minggo a09bbbd0ba fixed #1177: modify project setting, because CCStd.h is moved into platform/ios 2012-05-29 16:23:57 +08:00
James Chen 19c96632b5 fixed #1176: Changed linebreak symbol to UNIX format ('\n'),replaced 'tab' with four spaces. 2012-05-29 16:21:23 +08:00
James Chen a00db6e072 fixed #1240: Updated ios project configuration. 2012-05-25 17:00:33 +08:00
James Chen c902e884f4 fixed #1240: Moved particle files to Particle folder. Fixed a bug in tiff decoding. Refactored CCTextureCache::adddImage. 2012-05-25 16:52:47 +08:00
James Chen 6477a02022 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1240_tiff 2012-05-25 11:00:20 +08:00
James Chen 0b8a75e982 fixed #1240: Used dynamic libtiff library for win32. Fixed some warnings. Added tiff test in Texture2dTest. 2012-05-25 10:58:28 +08:00
minggo 138de3171f Merge pull request #912 from minggo/merge_nicolasgramlich
Merge pull request by nicolasgramlich
2012-05-23 19:56:05 -07:00
minggo 0ba62c3854 issue #1246:use CCLabelBMFont instead of CCLabelTTF in CCDirector.cpp 2012-05-24 10:48:39 +08:00
James Chen a5b63d8f6c fixed #1251: Added CocosBuilderTest to the test project for VS2008. 2012-05-23 11:41:42 +08:00
Nicolas Gramlich a62e017977 Made MenuTest use a differently names labelatlas to avoid collision with fps_images.fnt/png. 2012-05-22 13:26:20 -07:00
Walzer 7dadd8128c rename tests/Resource/CocosBuilder to CocosBuilder_v1 2012-05-11 21:22:50 +08:00
Walzer dc18dc0942 test ccb v2 format, add relative-position support 2012-05-11 20:53:30 +08:00
Walzer ae12434128 fixed #1205, rename CCCustomClass to CCCustomClassProtocol, add windows support. 2012-05-08 11:30:08 +08:00
Walzer f10b94fd15 issue #1205, CCBReader works on both iOS & Android now; public APIs of CCBReader are reduced; ccb files in subfolder is supported. 2012-05-07 22:52:58 +08:00
Walzer 1a73064055 issue #1205, refactor the tricky cpp reflection to easier approach, add cocos2d::extension namespace for CCBReader, add doxygen comments. Todo: CCB support on android 2012-05-07 18:14:15 +08:00
Walzer c76e3c0936 remove CppReflection, add CCBCustomClass and CCBCustomClassFactory to implement reflection, leave some jobs to class HelloCocosBuilder: public CCBCustomClass. The approach is not so tricky, much easier to understand now. 2012-05-07 17:05:17 +08:00
Walzer 07276c3bba Merge commit '184b31efa3aaa340621f5aa736d3b16e6ad97327' into gles20 2012-05-05 15:49:11 +08:00
Walzer 6b374881f0 Merge branch 'gles20' of http://github.com/cocos2d/cocos2d-x into gles20 2012-05-05 10:07:21 +08:00
Walzer f70855e959 fixed #1229, reduce the requirement of gles20 branch from NDK android-10 to android-8 level (official android 2.2 image, the lowest version which supports OpenGL ES 2.0), remove EGL dependency. 2012-05-05 10:06:41 +08:00
Walzer be2fa353a7 Merge commit '1afd7f2701b5e9fec0d2a4fd514d1d4e069b3830' into gles20 2012-05-05 09:55:06 +08:00
minggo 1afd7f2701 Merge pull request #893 from minggo/iss1217_EaseAction_reverse
Iss1217 ease action reverse
2012-05-04 01:26:56 -07:00
minggo 14b923409a fixed #1217: implement reverse() for all subclass of CCEaseAction that missing it 2012-05-04 16:22:50 +08:00
James Chen bf0da624b4 issue #1191: Updated win32 templates, tested by vs2008 and vs2010. Updated win32 project configurations for VS2O10. 2012-05-04 11:16:57 +08:00
Walzer ebaf1da460 issue 1205, CCBReader. Not perfect yet, I will use CCNotificationCenter to improve SET macro/assign var to parent. 2012-05-03 15:29:27 +08:00
Walzer 2fc1322cc8 update copyright and license declaration of CCCBReader relative files 2012-05-03 14:43:27 +08:00
Walzer 5faaab0d16 add CocosBuilderTest into extension test. fix a bug in CCLayerGradient::updateColor 2012-05-03 12:17:28 +08:00
Walzer 160b0aba88 Merge commit 'b7b21f3dc2e2c541a06fdd381b6b43d213a90093' into gles20 2012-05-03 12:02:13 +08:00
Walzer 9e62412ce9 issue #1205, add CCBReader, CppReflection, CocosBuilderTestCase 2012-05-03 11:58:53 +08:00
James Chen 82439733c5 fixed #1204: Made CCEGLView::Create(on win32) as a private function. Updated ExtensionsTest.
And updated the format of source files(changed linebreak symbol to UNIX format ('\n'),replaced 'tab' with four spaces).
2012-05-03 10:12:00 +08:00
James Chen 136866bc12 issue #1204: Updated tests/proj.win32/main.cpp 2012-05-02 18:56:03 +08:00
James Chen 395dbc90aa Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1204_initInstance
Conflicts:
	lua/cocos2dx_support/LuaCocos2d.cpp
2012-05-02 18:23:16 +08:00
James Chen 5fc72581cb issue #1204: Removed CCApplication::initInstance. 2012-05-02 17:50:26 +08:00
minggo c048fe77c6 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1201_android_build 2012-05-02 14:41:49 +08:00
James Chen 77d9b811be issue #1194: Updated ChipmunkAccelTouchTest. 2012-05-02 14:06:40 +08:00
James Chen abdc94ae3c Merge branch 'iss1194_tex_wat' of https://github.com/dumganhar/cocos2d-x into iss1194_tex_wat 2012-05-02 12:05:39 +08:00
James Chen a998062c57 issue #1194: Updated project configuration for android. Null pointer checking in CCNode::removeFromParentAndCleanup. 2012-05-02 12:04:27 +08:00
minggo f37d3dd5d3 issue #1201: simplify writing of Android.mk 2012-05-02 12:00:39 +08:00
James Chen 63a8bbf0d9 issue #1194: Updated ios project configurations after adding CCTextureWatcher. 2012-05-02 10:39:39 +08:00
James Chen de35aaa101 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1194_tex_wat 2012-05-02 09:49:12 +08:00
James Chen c5f7f15090 issue #1194: Added extension namespace, all extension classes are in cocos2d::extension namespace, added CCTextureWatcher and CCListView. 2012-04-27 18:47:49 +08:00
minggo a4e8c9ad17 fixed #931: refactor CCImage and CCTexture2D 2012-04-27 18:37:11 +08:00
minggo a1570e931f issue #931:make convert to rgb565 and A8 correct 2012-04-27 15:53:29 +08:00
James Chen 1d94ba05a0 fixed #1189: updated linebreak and tab(4 space) for all source files. 2012-04-25 18:17:04 +08:00
James Chen 568bdce6c1 fixed #1188: Removed some unused files. 2012-04-25 17:46:29 +08:00
James Chen 8e5668472f issue #1188: Updated project configuration for ios platform. 2012-04-25 17:33:28 +08:00
James Chen 0f36a89c7e issue #1188: Refactor directory. Compile successfully on android and win32(vs2008 debug). 2012-04-25 16:18:04 +08:00
James Chen c1bc4fd65a fixed #1177: Updated ios project configuration. 2012-04-24 17:42:06 +08:00
James Chen 26763c200b Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1177_platform
Conflicts:
	tests/proj.ios/test.xcodeproj/project.pbxproj
2012-04-24 15:44:53 +08:00
minggo 1e20f2b6db fixed #1185: reload image data and recreate buffer of object when backing to foreground 2012-04-24 15:02:18 +08:00
James Chen af86a52f27 issue #1177:Updated some files for ios port. 2012-04-23 15:40:46 +08:00
James Chen 521155e9e2 issue #1177: Added some common methods for CCPoint,CCSize,CCRect. Added MutiTouchTest demo. 2012-04-23 14:30:38 +08:00
James Chen 0c6d21c0f9 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1177_platform 2012-04-20 17:34:47 +08:00
James Chen 909a759ff6 issue #1177: Updated android project configuration. 2012-04-20 17:33:28 +08:00
minggo f3d97bd9b6 fixed #1180: synchronize CCConfiguration 2012-04-20 11:39:12 +08:00
minggo cbfca9d763 add execution permission 2012-04-20 10:54:58 +08:00
James Chen dbeb7423ad Merge branch 'iss1176_refactor' of https://github.com/dumganhar/cocos2d-x into iss1176_refactor 2012-04-19 17:53:15 +08:00
James Chen f619c3e006 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1176_refactor
Conflicts:
	cocos2dx/misc_nodes/CCRenderTexture.cpp
2012-04-19 17:51:58 +08:00
minggo 4e4a26a2db Merge pull request #855 from minggo/iss1150_rendertexture_crash
use texture format kCCTexture2DPixelFormat_RGBA8888 to save image
2012-04-19 02:05:04 -07:00
minggo 92043b4db3 fixed #1150: use texture format kCCTexture2DPixelFormat_RGBA8888 to save image 2012-04-19 17:01:24 +08:00
James Chen e28c77b574 issue #1176: Updated ios project configuration. 2012-04-19 15:26:24 +08:00
James Chen 5b50baffd4 issue #1176: Updated ios project. 2012-04-19 15:03:41 +08:00
James Chen 230b8a386b issue #1176: Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
with four spaces. Also,
1. Used macro NS_CC_BEGIN instead of namespace cocos2d {, NS_CC_END instead
of }.
2. Removed some unused files.
3. Renamed the name of some folders, for example,
"test.android"-->"proj.android" .
2012-04-19 14:35:52 +08:00
James Chen 4068be84e9 Refactored project folders. 2012-04-19 11:46:08 +08:00
James Chen 32b53623c7 Removed some unused folders regard to WOPHONE. 2012-04-19 10:52:53 +08:00
James Chen 783b2fe79b Removed some unused codes regard to WOPHONE. 2012-04-19 10:46:37 +08:00
James Chen 42007ea71c deleted some unused codes. 2012-04-18 14:15:11 +08:00
James Chen e673bfae90 fixed #1114: Updated SchedulerTest and ShaderTest. Used CCControlSlider instead of UISlider. Added some resources. 2012-04-18 13:58:24 +08:00
James Chen c501255a7a Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1114_CCControlExt 2012-04-18 09:40:08 +08:00
James Chen f8dfe1fca0 issue #1114: Updated ShaderTest.Added ShaderBlur. 2012-04-17 18:31:31 +08:00
minggo cfdc5edf87 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1139_screen_black 2012-04-17 17:55:59 +08:00
minggo 04c0d794af fixed #1139: fix the bug that screen becomes black when backing to foreground on Android 2012-04-17 17:55:26 +08:00
James Chen 14c10a470a Updated project configuration for android platform. 2012-04-17 16:41:07 +08:00
James Chen 92e44f1c78 Updated ios project configuration. 2012-04-17 16:14:32 +08:00
James Chen 413bc3c343 Finished CCControlSwitch.Added CCActionTween. 2012-04-17 16:00:18 +08:00
James Chen d4f1dcfc44 finished CControlColourPickerTest.
moved extension resources to 'extensions' folder.
2012-04-17 11:12:05 +08:00
James Chen 044729dab9 Updated CCControlExtension 2012-04-16 23:16:03 +08:00
James Chen 959acd556f first commit CCControlExtension. 2012-04-16 18:58:43 +08:00
James Chen be129913a8 issue #1166: Updated the project configuration for VS2010, android, ios port. 2012-04-16 13:02:44 +08:00
James Chen a71e5be0d8 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20_optimize_data
Conflicts:
	cocos2dx/shaders/CCGLProgram.cpp
2012-04-16 12:45:47 +08:00
James Chen 9ace0d2fdc Fixed memory leaks in CCString and CCDictionary, Updated CCFileUtils_ios.mm.Remove inline prefix for some member function of CCString, so that make it compiled successfully on android and ios. 2012-04-16 10:57:37 +08:00
Phenix Yu e623cd6357 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
Conflicts:
	cocos2dx/include/CCTexture2D.h
	cocos2dx/include/ccMacros.h
	cocos2dx/textures/CCTexture2D.cpp
	lua/cocos2dx_support/LuaCocos2d.cpp
2012-04-15 15:46:01 +08:00
James Chen d01f1277af optimize data struct. 2012-04-14 19:11:57 +08:00
minggo 34c805590f Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1156_director 2012-04-13 14:11:58 +08:00
minggo b43d5aa654 fixed #1156 syn CCDirector 2012-04-13 14:11:35 +08:00
James Chen e9e6256815 Merge pull request #839 from dumganhar/gles20
fixed #1160: Renamed 'CGFloat' to 'CCFloat'.
2012-04-12 23:10:57 -07:00
James Chen 94e056d964 fixed #1160: Renamed 'CGFloat' to 'CCFloat'. 2012-04-13 14:09:02 +08:00
James Chen 91b4d52c31 Merge pull request #838 from dumganhar/gles20
fixed #1159: Updated "CallFuncND + auto remove" test demo.
2012-04-12 20:56:05 -07:00
James Chen 47af0886d3 fixed #1159: Updated "CallFuncND + auto remove" test demo. 2012-04-13 11:54:29 +08:00
minggo 028cf7874e issue #1156: remove unneeded macros and functions 2012-04-13 11:22:17 +08:00
minggo 7cf16dbb32 Merge pull request #836 from minggo/touch_case
fix TouchesTest crashed on Android and iOS
2012-04-12 18:47:41 -07:00
minggo 3fbfeeb7e8 fixed #1142: fix TouchesTest crashed on Android and iOS 2012-04-13 09:45:31 +08:00
James Chen 2b5af66974 updated win32 projects configuration release version. 2012-04-10 23:09:58 +08:00
James Chen ba37e0e42f Merge pull request #834 from dumganhar/gles20
fixed #1138: Fixed a memory leak in CCTextureCache::addPVRImage.
2012-04-10 03:45:27 -07:00
James Chen b6cc0658f3 invalid pointer check in void TexturePVRRGB888::onEnter(). 2012-04-10 18:43:00 +08:00
James Chen 429e0bcb46 Merge pull request #832 from dumganhar/gles20
fixed #1136: Fixed some bugs as follows:
1. Using std::string parameter as the key of CCDictionary
2. Deep copy for CCDictionary and CCArray, the classes of elements's type must implement copyWithZone.
3. Added toBool() function to CCString.
4. Retina support for all platforms.
5. Include "CCString.h" and "cocoa/CCNS.h" in cocos2d.h.
6. Added a new constructor(CCArray::CCArray(unsigned int capacity)) for CCArray. And fixed a bug in CCArray.
7. Fixed a memory leak in CCLabelBMFont.cpp.
8. Fixed an error in strings.xml.
2012-04-10 02:46:38 -07:00
James Chen 675f2b5dd0 Updated strings.xml 2012-04-10 16:21:23 +08:00
minggo c9b1943559 create folder for shader 2012-04-10 15:30:11 +08:00
James Chen 6cd69523c8 Merge pull request #829 from dumganhar/iss1094_gles20_particlebat
issue #1094: Make ParticleBatchNode works on win32 and fixed some issues as follows:
1. renamed CCPoolManager::getInstance() to CCPoolManager::sharedPoolManager(), and added CCPoolManager::purgePoolManager() method. Using pointer rather than global variable to make a singleton.
2.fixed a memory leak in CCParticleSystem.
3.init CCSprite::m_pobBatchNode at the beginning of CCSprite::initWithTexture.
4.Add CCAssert in ccArrayRemoveObjectAtIndex.
5.Use new method to allocate CCDirector.
2012-04-08 19:45:38 -07:00
James Chen b4d74700e4 Merge branch 'iss1094_gles20_particlebat' of https://github.com/dumganhar/cocos2d-x into new_ipad
Conflicts:
	tests/tests/ParticleTest/ParticleTest.cpp
2012-04-09 10:28:21 +08:00
James Chen 3d601048c6 Merge pull request #831 from dumganhar/new_ipad
fixed #1095: IOS screen resolution(iphone, iphone-retina, ipad, ipad-retina) support.
2012-04-08 19:02:16 -07:00
Phenix Yu a05757f741 update for msvc2010 2012-04-09 00:10:12 +08:00
minggo 355e27dada merge commit 928a28e37d3469fcd41aff14cb136b1415f2fc86 2012-04-08 14:16:29 +08:00
Walzer 203f40a00d add shader files correctly in test.xcodeproj, fix a warning in CCLabelBMFont.cpp, 2012-04-06 23:33:42 +08:00
James Chen 931c42a621 Updated some files. 2012-04-04 21:58:04 +08:00
James Chen c759f29d76 Merge branch 'gles20' of https://github.com/dumganhar/cocos2d-x into gles20 2012-03-29 10:11:42 +08:00
James Chen c6457dfed8 issue #1056: Updated ios project configuration. 2012-03-29 10:09:41 +08:00
James Chen bb7485621e issue #1056: Updated ParticleTest, CCParticleSystem, CCParticleSystemQuad. 2012-03-28 21:44:28 +08:00
James Chen 0f1ab7ab37 issue #1056: Updated SpriteTest, reverted the last parameter of glDrawElement in CCTextureAtlas.cpp and CCParticleSystemQuad.cpp. 2012-03-27 10:55:13 +08:00
James Chen d36933d542 issue #1056: Update ios project. 2012-03-26 20:29:50 +08:00
James Chen d67ea955f2 Delete some shader files. 2012-03-26 20:03:54 +08:00
James Chen 85c13998ee issue #1056: Added CCTransitionProgress class, Updated Texture2dTest, TileMapTest, TransitionsTest. 2012-03-26 16:46:23 +08:00
James Chen 6f5603cfe6 issue #1056: Updated CCTexture2dTest. Added CCTextureAsyncTest. 2012-03-23 18:16:47 +08:00
James Chen 9c9230a43f #issue #1056: Updated SpriteTest. 2012-03-23 17:31:28 +08:00
James Chen 2a459e23a6 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2012-03-23 10:27:35 +08:00
James Chen 0ef65d1ed5 issue #1056: Renamed CC_COCOSNODE_RENDER_SUBPIXEL to CC_NODE_RENDER_SUBPIXEL in CCNode.cpp 2012-03-23 10:26:36 +08:00
minggo 728835c77b Merge pull request #806 from minggo/SpriteTest
Sprite test
2012-03-22 19:25:24 -07:00
minggo ad8d7cdeff SpriteTest 2012-03-23 10:23:02 +08:00
James Chen 900de7328a Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2012-03-22 18:29:26 +08:00
James Chen c5d0b1ca6f issue #1056: Updated ParticleTest. 2012-03-22 18:29:07 +08:00
minggo a8eaf85cfb Merge pull request #804 from minggo/RenderTextureTest
Rendertexturetest
2012-03-22 01:37:58 -07:00
minggo 39ba6b4618 issue #1506: RenderTextureTest 2012-03-22 16:36:03 +08:00
minggo 56f27c495b Merge pull request #803 from minggo/MotionStreak
issue #1506: MotionStreakTest
2012-03-21 23:33:03 -07:00
minggo 6b7716770e issue #1506: MotionStreakTest 2012-03-22 14:32:32 +08:00
James Chen 3a50022399 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2012-03-22 14:24:08 +08:00
James Chen b1f293e089 issue #1056: Updated MenuTest. Added CCArray::arrayWithObject function. 2012-03-22 14:22:06 +08:00
minggo 2aa61bf798 issue #1506: LyaerTest 2012-03-22 13:59:47 +08:00
minggo 85de198511 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into test_sync 2012-03-22 11:49:04 +08:00
minggo 3d10006d6f issue #1506: implement CCLabelTest 2012-03-22 11:48:37 +08:00
James Chen 925fee4820 issue #1056: Added kazmath license file. Used CCCallFuncN instead of CCCallBlock and updated ActionsTest. 2012-03-22 11:26:39 +08:00
James Chen 3a287db954 issue #1056: Update ActionsTest. 2012-03-22 10:27:28 +08:00
minggo b1607b2106 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into test_sync 2012-03-22 09:41:03 +08:00
minggo e8b7bc7c7e issue #1056: LabelTest 2012-03-22 09:40:32 +08:00
James Chen 2e8bae8ebf issue #1056: Update Android.mk. Make tests project being compiled successfully. 2012-03-21 22:49:58 +08:00
James Chen 6f4a01f454 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2012-03-21 17:35:39 +08:00
James Chen f529bcd659 issue #1056: Move some singletons to CCDirector. It is easily managed by CCDirector. 2012-03-21 17:35:20 +08:00
minggo e75e35b23f issue #1506: add ShaderTest source code 2012-03-21 17:27:13 +08:00
minggo 6242656049 issue #1506: fix a confict 2012-03-21 17:23:33 +08:00
minggo 92c30a328e issue #1506: implement ShaderTest 2012-03-21 17:02:52 +08:00
James Chen 159b677dc0 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2012-03-21 16:09:26 +08:00
James Chen 8ad598241f issue #1056: Update Tests project for ios platform. 2012-03-21 16:05:24 +08:00
James Chen 9b4a42c494 issue #1056: Update Box2dTest and ChipmunkAccelTouchTest. 2012-03-21 15:54:48 +08:00
James Chen 2ac2da9c97 issue #1056: 1. Removed ChipmunkTest, added ChipmunkAccelTouchTest.
2. Added Box2DTest and Box2DTestBed.
Tested on win32.
2012-03-21 15:43:35 +08:00
minggo bb908f5a5e Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into ActionsEaseTest 2012-03-21 13:36:51 +08:00
minggo f6c113993a issue #1506: rename CocosNodeTest to NodeTest and SC 2012-03-21 13:36:24 +08:00
James Chen 8ef5e4ae3b issue #1056: Update the configuration of ios project.Sort the the project folder. 2012-03-21 11:07:31 +08:00
James Chen 321771a7ea issue #1056: Added gles2.0 support for ios platform. 2012-03-21 10:05:23 +08:00
minggo a3441a39e7 issue #1056: rename EaseTatinosTest to ActionsEaseTest and SC 2012-03-20 18:07:42 +08:00
minggo 7ccb38556e Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into android_gles20 2012-03-20 16:10:53 +08:00
minggo 74aaf4c6ca issue #1056:gles20 runs ok on android 2012-03-20 16:10:12 +08:00
James Chen ae2b3307fa Merge pull request #779 from dumganhar/iss1056_CCDict
issue #1056: Removed CCMutableArray and CCMutableDictionary template, offered CCDictionary to improve the performance of dictionary by 60%, it means that CCDictionary can save about 2/3 time cost.
2012-03-20 00:07:58 -07:00
James Chen 6ce06bd906 issue #1056: Remove CCMutableArray and CCMutableDictionary template, offer CCDictionary to improve the performance of dictionary by 60%, it means that CCDictionary can save about 2/3 time cost. 2012-03-20 15:04:53 +08:00
minggo 39738e4270 issue #1056: implement ActionsProgressTest and run ok on win32 2012-03-19 18:20:32 +08:00
minggo 68809fd5ed Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2012-03-19 13:54:34 +08:00
James Chen e021ae9821 #1056: issue #1056: synchronise cocos2d-iphone-2.0-rc0a, update some files. 2012-03-16 17:56:19 +08:00
James Chen 275891dfb0 issue #1056: synchronise cocos2d-iphone-2.0-rc0a 2012-03-16 13:42:53 +08:00
minggo 41fad74017 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2012-03-15 10:05:42 +08:00
James Chen 8aa3f7f9ae issue #1056: TestCases works ok except Box2dTest and ChipmunkTest. 2012-03-14 18:11:25 +08:00
folecr 6336df4024 Fix test to match newer API 2012-03-13 23:07:42 -07:00
Wartortle 7321d33aaf Added support files for Accelerometer Simulation for iPhone Simulator and
Unimotion
Ref: http://code.google.com/p/accelerometer-simulator/wiki/Home
Ref: https://github.com/gmarik/unimotion
2012-03-08 11:23:47 +00:00
minggo 645d561276 fixed #737: remove view id 2012-03-08 12:40:27 +08:00
minggo 7890333505 fixed #721: cocosdenshion can play local file on android 2012-03-06 16:56:30 +08:00
James Chen d3dedd19f2 fixed #995: Modify project configure for marmalade port after adding extension support and refactor resource folder. 2012-03-01 17:38:31 +08:00
James Chen dfd5adb3bd fixed #994: add support for bbndk2.0 on blackberry platform. 2012-03-01 16:52:17 +08:00
James Chen 7daeb5cd86 fixed #984: Use static library for cocos2dx project on platforms(bada and qnx) that use gcc compiler. Because dynamic_cast may fail if you use a gcc compiler. 2012-02-28 14:59:46 +08:00
James Chen 6d97e3e381 fixed #972: update ios project configures. 2012-02-16 11:48:09 +08:00
James Chen 2c599d31b5 Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into iss972_CCNotificationCenter 2012-02-15 17:02:47 +08:00
James Chen ac98d22367 update ios project configures for ios, and modify xcode4's template 2012-02-15 16:59:47 +08:00
James Chen e1413dff5e update linux project configure 2012-02-15 15:57:09 +08:00
James Chen a2a5af3348 update bada and qnx project settings 2012-02-15 13:52:41 +08:00
James Chen 3422696145 1.modify some project setting for bada
2.rename some files
2012-02-14 22:35:51 +08:00
James Chen abefe50ef7 modify marmalade project setting 2012-02-14 18:25:20 +08:00
James Chen f8ff388e8d rename Resource(in HelloLua and HelloWorld project) and Res(in tests project) to Resources.
test ok on win32 and android
2012-02-14 18:04:56 +08:00
minggo e75dbf2bd9 Merge pull request #724 from minggo/iss957_text_input
fixed #957: avoid to go to background when inputting test
2012-02-14 00:07:51 -08:00
minggo fd9f73f43e fixed #957: avoid to go to background when inputting test 2012-02-14 16:02:41 +08:00
James Chen c3d23a7923 issue #972: Modify project setting for all platforms. Use new icons for ios template. 2012-02-14 15:13:54 +08:00
James Chen 65b1b20c8d Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into iss972_CCNotificationCenter
Conflicts:
	cocos2dx/proj.win32/cocos2d-win32.vcxproj.filters
	tests/test.win32/test.win32.vcxproj.filters
2012-02-14 11:43:04 +08:00
James Chen 4b9ee55145 issue #972: modify project settings for linux and marmalade. 2012-02-10 13:39:39 +08:00
minggo 8b855a917f issue #973: refactor lua support 2012-02-10 12:02:46 +08:00
James Chen 81ec2c8586 issue #972: add support for CCNotificationCenter, and add the test demo for it.
modify the project setting for VS2008 and VS2010
2012-02-10 11:48:33 +08:00
minggo 3c41164b23 Merge pull request #716 from minggo/iss971_rtti
build cocos2dx as static lib and remove some unneeded codes
2012-02-09 18:35:28 -08:00
minggo 6ae40fc12f fixed #971: build cocos2dx as static lib 2012-02-10 10:31:56 +08:00
minggo 481f1c2532 fix a typo error 2012-02-09 18:17:25 +08:00
minggo 357c825fa5 issue #971: set JavaVM at JNI_Onload() 2012-02-09 16:27:15 +08:00
minggo 153d2b8192 issue #971: build cocos2dx as static lib and remove some unneeded codes 2012-02-09 15:49:14 +08:00
minggo ee08c4629e Merge pull request #714 from minggo/ndk_module
fixed #970: use modules in the android ndk build
2012-02-07 19:16:01 -08:00
minggo 52de292e20 fixed #970: use modules in the android ndk build 2012-02-08 11:14:47 +08:00
minggo 29c18c67ca Merge pull request #712 from minggo/ndk_module
Use modules in the Android NDK build
2012-02-06 22:36:45 -08:00
minggo 9249328afb fixed #970: use modules in the Android NDK build 2012-02-07 14:34:30 +08:00
dumganhar ee2139023a Merge pull request #708 from Wartortle/master
fixed #969: Addition of Accelerometer Simulation for Win32.
2012-02-06 18:57:41 -08:00
minggo a7c96b5371 fixed #954: correct accelerometer data when set orientation to portrait in tablet 2012-02-07 10:19:40 +08:00
Wartortle aa06de2fb3 Second half of commit for adding Accelerometer simulation to Win32. 2012-02-06 11:38:53 +00:00
minggo 591b7d0619 fixed #933: profile CCUserDefault 2012-02-02 14:18:13 +08:00
minggo 1ae8f001b8 Merge pull request #702 from minggo/iss947_closed_loop
fixed #947: fixed a closed loop
2012-02-01 02:22:02 -08:00
minggo 5e39489c71 fixed #947: fixed a closed loop 2012-02-01 18:18:31 +08:00
minggo 56677be235 Merge pull request #701 from minggo/iss964_label
fixed #964: compute correct height of a charactor
2012-02-01 02:05:50 -08:00
minggo 7b67c04f2f fixed #964: compute correct height of a charactor 2012-02-01 18:04:12 +08:00
dumganhar 64c892de79 Merge pull request #697 from dducharme/dalebranch
fixed #962: Updating the following:
CocosDenshion - now using OpenAL exclusively for audio, added ogg/vorbis support there
Accelerometer - fixing the accelerometer for different initial orientations of the device
Application - paying attention to the locale of the device and setting the current language accordingly
CCEGLView - paying attention to navigator events (menu, application go to background, application enters foreground), fixed up orientation code, fixed up screen event pointer code
2012-01-31 18:44:09 -08:00
minggo a2efab73a0 fixed #959: make touch id correct on android 2012-01-31 14:49:02 +08:00