Ricardo Quesada
ba6ab126c6
More best practices fixes
...
- class order fixes
- static methods (creators) at the beginning
- then constructors / destructors
- then init
- more `const` fixes
- adds some const getters
- some getters have 2 versions: `const` and no-const version
- renamed CocosDenshion::sharedEngine -> getInstance()
2013-07-18 16:30:19 -07:00
James Chen
7de69edad8
Merge pull request #3187 from dumganhar/ricardoquesada-more_best_practices_fixes
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Merge https://github.com/cocos2d/cocos2d-x/pull/3183
2013-07-18 08:52:15 -07:00
minggo
208c1312f4
Merge pull request #3171 from samuele3hu/ScriptHandler
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issue #2377:Modify some tolua_*_open functions place and Modify Websocket,OpenGL,ScrollView handlers operation
2013-07-18 02:48:37 -07:00
boyu0
76e05ee802
Merge https://github.com/cocos2d/cocos2d-x into 2345
2013-07-18 17:47:43 +08:00
James Chen
a425dd3dc0
Merge branch 'more_best_practices_fixes' of https://github.com/ricardoquesada/cocos2d-x into ricardoquesada-more_best_practices_fixes
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Conflicts:
cocos2dx/actions/CCActionTiledGrid.h
2013-07-18 15:46:14 +08:00
James Chen
bf45fa86fe
Merge pull request #3176 from dumganhar/iss2413-overload-virtual
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closed 2413: Warning fixes for overload virtual functions.
2013-07-18 00:33:53 -07:00
James Chen
6277ae191b
issue #2404 : Removing duplicated codes in platform/mac/CCImage.mm.
2013-07-18 13:40:32 +08:00
James Chen
469e13607a
issue #2404 : Marking CC prefix class as deprecated.
2013-07-18 13:38:23 +08:00
Ricardo Quesada
6e25301b43
more best practices fixes
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- Adds more `const` in getters
- Overriden methods have the `override` keyword
- Reorganizes the structure of the class:
# creators first, then constructor, destructors, init
# then overridden methods
# variables at the end
- removes Hungarian notation from parts of the code
2013-07-17 16:56:19 -07:00
boyu0
70140bb4cb
refactor CCImage and CCTexture2D
2013-07-17 17:12:04 +08:00
James Chen
d6f713a31b
Merge branch 'sanityzing_code' of https://github.com/ricardoquesada/cocos2d-x into ricardoquesada-sanityzing_code
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Conflicts:
samples/Cpp/TestCpp/Classes/Box2DTest/Box2dTest.h
2013-07-17 17:06:47 +08:00
James Chen
f4edc7a922
closed #2413 : Warning fixes for overload virtual functions.
2013-07-17 16:25:13 +08:00
samuele3hu
847b87b297
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ScriptHandler
2013-07-17 14:45:02 +08:00
samuele3hu
c9f0f09dac
issue #2377:Del CallFunc and CallFuncN handler operation and Modify LuaWebScoket linux config
2013-07-17 14:44:28 +08:00
James Chen
e7452bc912
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2407-class-order
2013-07-17 14:36:55 +08:00
James Chen
53ace33d26
issue #2407 : Adds more readability to the class internals for 'ParallaxNode'.
2013-07-17 14:32:10 +08:00
James Chen
d3bf9935cd
Merge pull request #3166 from dumganhar/iss2410-blackscreen-android
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Merge PR https://github.com/cocos2d/cocos2d-x/pull/3117
2013-07-16 23:25:01 -07:00
James Chen
cd136e6330
issue #2410 : [Reverting] Don't use 'ccGLEnableVertexAttribs' when using VAO, use 'glEnableVertexAttribArray' instead.
2013-07-17 13:55:31 +08:00
James Chen
209392085c
issue #2410 : Reverting some changes about VAO. And adding CC_ENABLE_CACHE_TEXTURE_DATA to 'EVNET_COME_TO_FOREGROUND' in DrawNode.
2013-07-17 13:53:16 +08:00
James Chen
7b51599cbd
closed #2410 : Fixing a bug that loading a wrong texture in ShaderCache::loadDefaultShaders. This could fix DrawNode displays nothing when resume.
2013-07-17 12:55:27 +08:00
James Chen
56419b9e90
issue #2410 : [Android] Adding listener for CCDrawNode when application resume from background.
...
Reset the order of reloading shaders and textures in main.cpp.
2013-07-17 12:53:30 +08:00
Ricardo Quesada
5d499d351d
Some more changes to make the code more c++ friendly:
...
- nodeToParentTransform -> getNodeToParentTransform() (the same for its friends)
- Deprecates the old methods
- adds 'consts' to those methods
- boundingBox() -> getBoundingBox()
- the new one is const
- Deprecates the old method.
- Adds overrides keywords in CCNodeRGBA and CCArmature
- AffineMatrix are mutables
2013-07-16 18:16:04 -07:00
James Chen
80590dcfc1
Merge pull request #3132 from samuele3hu/ScriptHandler
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issue 2377:Add scriptHandlerMgr to manager lua script handler
2013-07-16 02:40:50 -07:00
minggo
52a27c5fc9
Merge pull request #3118 from jotel/text-shadow-opacity-fix
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Now opacity option for shadow in CCLabelTTF works.
2013-07-16 02:39:36 -07:00
James Chen
5b06824036
closed #2410 : Formatting codes in Texture2D::initWithString.
2013-07-16 16:47:35 +08:00
James Chen
510b29a2ff
Merge branch 'android-textures-fix' of https://github.com/jotel/cocos2d-x into shared-codes
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Conflicts:
cocos2dx/textures/CCTextureCache.cpp
2013-07-16 16:33:02 +08:00
samuele3hu
241c01bec3
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ScriptHandler
2013-07-16 14:47:46 +08:00
James Chen
2ed5a40a36
Merge pull request #3146 from tks2shimizu/develop
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closed 2408: Add componentsSeparatedByString function for String class.
2013-07-15 23:00:12 -07:00
samuele3hu
1761669832
issue #2377:Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ScriptHandlerMgr
2013-07-16 12:47:40 +08:00
samuele3hu
c955a559bf
issue #2377:Del register/unregister function in .cpp and .h files
2013-07-16 09:55:06 +08:00
Ricardo Quesada
9958e0d7f9
Adds more readability to the class internals.
...
Changes:
- creator (static) methods, and singleton methods (static) are always at the top of the class
- Constructors, destructros, and init methods comes next
- Then the instance methods for the class
- Then the overriden methods
- and finally the ivars
Also, overriden methos have the "override" context keyword
2013-07-15 12:43:22 -07:00
minggo
93e75bad9f
Merge pull request #3154 from minggo/add-deprecated-header
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Add deprecated header
2013-07-15 03:20:32 -07:00
minggo
bee3b60b5a
Merge branch 'add-deprecated-header' of https://github.com/minggo/cocos2d-x into add-deprecated-header
2013-07-15 17:52:20 +08:00
minggo
cb271e21d8
issue #2404:fixed some compiling warnings
2013-07-15 17:51:36 +08:00
minggo
dc2daf31ea
issue #2404:fixed some compiling errors
2013-07-15 17:29:35 +08:00
minggo
07ae0c6da2
issue #2404:remove unneeded files
2013-07-15 17:18:30 +08:00
minggo
b97ea0815f
issue #2404:re-add some global functions and variables and mark them as deprecated
2013-07-15 16:42:31 +08:00
James Chen
3bdf6b9c69
issue #2397 : Mark Application::sharedApplication as deprecated function.
2013-07-15 16:37:38 +08:00
James Chen
759831c1d8
issue #2397 : Application::sharedApplication --> Application::getInstance.
2013-07-15 16:24:42 +08:00
minggo
eada29ee40
issue #2404:created CCDprecated.h and move all global functions and variables into it
2013-07-15 16:14:26 +08:00
James Chen
39fc98d7fb
issue #2403 : Removing unused implemented methods like setOpacityModifyRGB, isOpacityModifyRGB since they're defined in their super class.
2013-07-15 16:08:42 +08:00
James Chen
b6f78b257f
closed #2403 : Reverting commit 239323c to fix the bug that Tint and Fade action can't work for ProgressTimer.
2013-07-15 16:06:59 +08:00
James Chen
a6a237c017
Merge pull request #3144 from jllust/Fix#2354
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closed 2401: CCLabelBMFont crashes in glDrawElements of CCTextureAtlas::drawNumberOfQuads sometimes
2013-07-14 20:53:15 -07:00
minggo
2c499a6a9a
Merge pull request #2658 from michaelcontento/use-onWindowFocusChanged-instead-of-onPause
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[Android] use onWindowFocusChanged(bool) instead of onResume()/onPause()
2013-07-14 20:37:23 -07:00
samuele3hu
80a6811f9f
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ScriptHandler
2013-07-15 10:39:08 +08:00
samuele3hu
51c3ced4ba
issue #2377:Modify the ScripthandlerMgr struct and modify some lua test samples
2013-07-15 10:38:16 +08:00
Tomoaki Shimizu
5e285add28
Add componentsSeparatedByString function for String class.
...
For String Class and string, there is no function to split the string.
So, I added componentsSeparatedByString function.
The function name is the same as NSString.
2013-07-14 17:56:34 +09:00
Jason Lust
5455d20fc1
Fix Issue #2354
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Once a Texture Atlas VAO has deallocated by glDeleteVertexArrays. The GLStateCache may have been recently set to that vaoID. When shortly after a new glGenVertexArrays gets the same vaoID but the glBindVertexArray is bypassed because of the GLStateCache is not aware the VAO was just invalidated, and new vertex are copied to the old freed address.
2013-07-12 19:51:42 -07:00
minggo
34b60e99f1
Merge pull request #3140 from minggo/iss2393-mark_deprecated
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Use Point, Rect and Size member functions instead of global functions
2013-07-12 08:59:27 -07:00
minggo
249e67d1f7
closed #2393:fix a compiling error
2013-07-12 18:25:36 +08:00
minggo
6abe6fce78
closed #2393 : fix conflicts
2013-07-12 18:04:32 +08:00
James Chen
8d0888aa60
issue #2398 : Trigger an assert when the default texture of Sprite was created unsuccessfully.
2013-07-12 16:36:19 +08:00
James Chen
ec1be2c1b2
closed #2398 : [MAC] Adding Support for initializing Image with raw data. Otherwise, Sprite with no texture can't be created with default 2x2 texture which is RGBA raw data.
2013-07-12 16:35:07 +08:00
James Chen
1939534a2e
[ci skip] Reverting cocos2dx/platform/android/java/project.properties.
2013-07-12 16:26:42 +08:00
James Chen
72f35aa14e
issue #2397 : Updating CCUserDefaultAndroid.cpp.
2013-07-12 15:32:37 +08:00
James Chen
f7b9c54cd1
issue #2397 : Updating CCUserDefaultAndroid.cpp.
2013-07-12 15:21:21 +08:00
minggo
58fe3c7563
closed #2393 : fixed conflicts
2013-07-12 15:07:44 +08:00
James Chen
d5447eaea5
issue #2397 : Typo fix.
2013-07-12 15:01:51 +08:00
James Chen
d1527f39f5
issue #2397 : FileUtils::sharedFileUtils() is not needed to be defined in CCFileUtilsXXX.cpp
2013-07-12 15:00:10 +08:00
minggo
5d9fea1416
issue #2393:mark PointZero RectZero and SizeZero as deprecated
2013-07-12 14:47:36 +08:00
James Chen
4a7e884de8
issue #2397 : UserDefault::sharedUserDefault() --> UserDefault::getInstance(), UserDefault::purgeSharedUserDefault() --> UserDefault::destroyInstance();
2013-07-12 14:34:57 +08:00
minggo
15096b0716
issue #2393:mark CCPointMake CCSizeMake CCRectMake as deprecated
2013-07-12 14:30:26 +08:00
James Chen
f8cd252c5c
issue #2397 : sharedNotificationCenter --> getInstance
2013-07-12 14:17:42 +08:00
minggo
bb758df0d0
issue #2393:mark ccp as deprecated
2013-07-12 14:11:55 +08:00
James Chen
2c1b26acf8
issue #2397 : EGLView::sharedOpenGLView() --> EGLView::getInstance()
2013-07-12 13:11:21 +08:00
James Chen
a678d12615
issue #2397 : FileUtils::sharedFileUtils --> FileUtils::getInstance() for all platforms
2013-07-12 12:03:39 +08:00
James Chen
88a28b041e
issue #2397 : Director::sharedDirector --> Director::getInstance() for all files.
2013-07-12 11:50:36 +08:00
Ricardo Quesada
cf262c28e2
getInstance() / destroyInstance() are used...
...
... instead of sharedXXX / purgeXXX.
They are more C++ friendly, and also easier to remember.
common files + Mac files + iOS files + tests/samples files were updated.
The old methods are deprecated now.
2013-07-11 15:24:23 -07:00
samuele3hu
c4de89870a
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ScriptHandler
2013-07-11 16:43:25 +08:00
minggo
c37af8fa77
issue #2393:mark functions in CCPointExtensions deprecated
2013-07-11 16:38:58 +08:00
James Chen
a5470aaa45
Minor fix in BezierTo::initWithDuration and BezierTo::clone.
2013-07-11 15:41:05 +08:00
James Chen
f414803e92
Minor fix of PR 3128.
2013-07-11 15:36:00 +08:00
samuele3hu
ff29d2b5d4
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ScriptHandler
2013-07-11 13:40:16 +08:00
samuele3hu
9007b9feee
issue #2377:Replace the CallFunc script Handler and repair Testlua Bug
2013-07-11 13:38:25 +08:00
Ricardo Quesada
48b1ed9f8f
re adds copy() as a deprecated method
...
...in order to make easier the port to v3.0
2013-07-10 18:11:37 -07:00
minggo
bbaa938cf7
Merge pull request #3121 from tks2shimizu/develop
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Add append function for String class.
2013-07-10 00:58:43 -07:00
minggo
df53e5235c
Merge pull request #3125 from dabingnn/Iss2386-ClippingNode-AsChild-Bug
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closed issue #2386 : ClippingNode works wrongly when being set as a child
2013-07-10 00:54:44 -07:00
minggo
630937aa3d
Merge pull request #3124 from dumganhar/rename-method
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issue #2300 : A fix of missing invoking 'initXXX' in clone method.(FadeOut, DelayTime).
2013-07-10 00:49:58 -07:00
Huabing.Xu
010a33c009
closed issue #2386 : Fix bug : add a new method to clear the stencil buffer bit used by ClippingNode
2013-07-10 15:33:43 +08:00
James Chen
146914b288
Merge pull request #3123 from pyrasis/tizen_2.2
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Support Tizen 2.2 SDK
2013-07-10 00:15:31 -07:00
samuele3hu
31d0e492c2
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ScriptHandler
2013-07-10 15:05:02 +08:00
samuele3hu
cf1cbe1bd6
issue #2377:add scriptHandlerMgr and modify ActionManager.lua
2013-07-10 15:04:00 +08:00
James Chen
d830bb5f96
'tile' --> 'getTile', 'orignalTile' --> 'getOrignalTile'
2013-07-10 14:17:42 +08:00
James Chen
a6db6db334
issue #2300 : A fix of missing invoking 'initXXX' in clone method.(FadeOut, DelayTime).
2013-07-10 14:16:42 +08:00
Lee, Jae-Hong
9322e5594b
Support Tizen 2.2 SDK.
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- Update project files.
- based on develop branch.
- HelloCpp, SimpleGame, HelloLua, TestLua available to build.
2013-07-10 13:04:08 +09:00
minggo
91fc0b2a45
Merge pull request #3114 from dumganhar/iss2388-default-texture
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closed #2388 : Creating a default texture for CCSprite if setTexture(nullptr) is invoked.
2013-07-09 21:03:20 -07:00
James Chen
86b6f26cee
issue #2388 : Fixing a bug in FadeIn::clone.
2013-07-10 11:58:07 +08:00
James Chen
7594136985
issue #2388 : Updating comments for cc_2x2_white_image variable.
2013-07-10 11:57:35 +08:00
James Chen
ad8a3ac1b5
issue #2388 : One more static_cast.
2013-07-10 10:08:07 +08:00
James Chen
f6e0b6ca0b
issue #2388 : Checking whether the texture exists.
2013-07-10 10:07:45 +08:00
Tomoaki Shimizu
eca7db6a50
Add append function for String class.
...
The append function is useful when adding a string.
So, I added it to String class.
2013-07-10 10:50:13 +09:00
Jaroslaw Lewandowski
1fcd6883f1
fixing Linux build
2013-07-09 23:32:10 +01:00
Jaroslaw Lewandowski
f1023232db
Now opacity option for shadow in CCLabelTTF works.
2013-07-09 23:23:41 +01:00
Jaroslaw Lewandowski
626ba2686f
Solving 'black screen' on android
2013-07-09 21:21:43 +01:00
Éloi Rivard
05ae6f8518
Fixed some warnings
2013-07-09 16:33:21 +02:00
Éloi Rivard
e6354bbf0a
Various linux eclipse projects compilation fixes
2013-07-09 15:23:19 +02:00
Éloi Rivard
e5db95d2b9
Added deprecated functions ignoring in libcocos2d eclipse project
2013-07-09 15:23:19 +02:00
Éloi Rivard
d853934f1b
Added -std=c++0x flag in C++ eclipse projects
2013-07-09 15:23:19 +02:00
James Chen
87cec1622c
closed #2388 : Creating a default texture for CCSprite if setTexture(nullptr) is invoked.
2013-07-09 18:33:36 +08:00
James Chen
f752196f8e
issue #2379 : Removing CCZone.cpp/.h for win32 project.
2013-07-09 15:42:37 +08:00
James Chen
582baa0bac
issue #2379 : Removing CCZone.cpp for Makefile.
2013-07-09 15:31:28 +08:00
James Chen
7f6811e61e
issue #2379 : Removing unused file - cocos2d.vcxproj.filter.orig.
2013-07-09 15:30:50 +08:00
James Chen
a517e68c59
closed #2379 : Removing CCZone.h/.cpp.
2013-07-09 14:50:31 +08:00
James Chen
596c4c3cf2
issue #2387 : Using static_cast instead of C style cast while iterating CCDictionary.
2013-07-09 14:40:43 +08:00
James Chen
9b9fe67d25
issue #2387 : Using static_cast instead of C style cast in iteration of CCArray.
2013-07-09 14:29:51 +08:00
minggo
e5a80eed91
fixed conflict
2013-07-09 10:39:16 +08:00
James Chen
976d4ad11e
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into remove-copywithzone
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Conflicts:
cocos2dx/actions/CCActionInterval.cpp
cocos2dx/cocoa/CCDictionary.cpp
samples/Cpp/TestCpp/Classes/NodeTest/NodeTest.cpp
2013-07-09 09:48:41 +08:00
Ricardo Quesada
9fe9341646
From C++ best practices
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Uses static_cast<> instead of C casting.
2013-07-08 14:38:14 -07:00
dumganhar
b41dd9277d
issue #2300 : Warning fixes.
2013-07-08 23:12:11 +08:00
dumganhar
9b126e79d7
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into remove-copywithzone
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Conflicts:
scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2013-07-08 23:09:48 +08:00
dumganhar
8f900d02b8
issue #2300 : Removing all 'copyWithZone' pattern.
2013-07-08 23:05:47 +08:00
minggo
87125e4b2a
issue #2129:use capital words for static const member variables
2013-07-08 18:11:32 +08:00
James Chen
d64fb7339c
issue #2129 : FontDefinition* --> const FontDefinition&
2013-07-08 15:18:16 +08:00
James Chen
fe2a3c3d69
issue #2129 : Using 'const FontDefinition&' instead of 'FontDefinition*' and resolving memory leak in FontDefinition LabelTTF::getTextDefinition()
2013-07-08 15:17:37 +08:00
James Chen
16ec50e86b
issue #2129 : Adding explicit for 'Color4B(const Color4F &color4F);' and 'explicit Color4F(const Color3B &color3B)'.
2013-07-08 15:16:22 +08:00
James Chen
4a0fe35d5a
iss2129: bug fix in CCDrawNode.cpp
2013-07-08 15:15:22 +08:00
James Chen
37f9c4415a
vertex --> getVertex, originalVertex --> getOriginVertex.
2013-07-08 15:12:06 +08:00
James Chen
3d4005ebbc
issue #2129 : Bug fix in "Color4B::Color4B(const Color4F &color4F)".
2013-07-08 14:53:47 +08:00
James Chen
1eacab0278
Merge branch 'iss2129-remove_prefix' of https://github.com/minggo/cocos2d-x into minggo-iss2129-remove_prefix
2013-07-08 10:51:07 +08:00
James Chen
e28cf8d258
issue #2129 : Windows doesn't support 'initializer list', using constructor instead.
2013-07-07 21:08:14 +08:00
Ricardo Quesada
c65b6f1417
Adds const to more getters
...
adds `const` to more getters.
2013-07-06 22:01:21 -07:00
James Chen
db0a15b02f
Merge branch 'iss2129-remove_prefix' of https://github.com/minggo/cocos2d-x into minggo-iss2129-remove_prefix
2013-07-06 15:19:09 +08:00
James Chen
43260a2bf1
[Windows] Fixing complication errors for WINDOWS.
2013-07-06 10:49:13 +08:00
minggo
dfde41b932
issue #2129:fix conflicts
2013-07-05 17:32:50 +08:00
minggo
04465622b7
issue #2129:remove prefix of types in ccTypes.h
2013-07-05 16:49:22 +08:00
minggo
7e56bb57c8
Merge pull request #3076 from samuele3hu/execDev
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issue #2244:Modify CallFunc event bug and modify a function name to createCCBreader
2013-07-05 01:32:06 -07:00
James Chen
268245635d
issue #2373 : Fixing a bug in CardinalSplineTo::clone function. this->_points needs to be cloned.
2013-07-05 15:08:52 +08:00
James Chen
ec902c3550
issue #2373 : Adding missing overload const getter functions.
2013-07-05 15:08:52 +08:00
James Chen
d2746bbe90
issue #2373 : Removing inline for virtual function. Adding more const getter functions.
2013-07-05 15:08:52 +08:00
samuele3hu
9eb31df9f3
issue #2244:Replace the tab with space
2013-07-05 11:29:21 +08:00
samuele3hu
2aef49f251
issue #2244:Replace the tab with space
2013-07-05 11:24:28 +08:00
James Chen
267823d473
Merge pull request #3077 from dumganhar/iss2371-template
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Updating multi-platform-template for iOS and Mac, and deleting cocos2dx/proj.ios and cocos2dx/proj.mac since it isn't needed anymore, moving the prefix header file to previous folder.
2013-07-04 20:01:33 -07:00
James Chen
a25dce5b2d
issue #2371 : Deleting cocos2dx/proj.ios and cocos2dx/proj.mac since it isn't needed anymore, moving the prefix header file to previous folder.
2013-07-05 10:52:46 +08:00
samuele3hu
bb244edae6
issue #2244:Modify a function name to createCCBReader
2013-07-05 10:25:37 +08:00
samuele3hu
c0e89a4ee9
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into execDev
2013-07-05 09:49:01 +08:00
minggo
7bcafb46a4
Merge pull request #3051 from samuele3hu/execDev
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issue #2244:make some execute funs into one fun in ScriptEngineProtocol
2013-07-04 03:33:12 -07:00
samuele3hu
b0e4757c24
issue #2244:Modify CallFunc event bug and modify a function name to createCCBreader
2013-07-04 17:54:02 +08:00
James Chen
a67ac821f7
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2371-add-lua-ios-mac
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Conflicts:
scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2013-07-04 17:15:09 +08:00
James Chen
84ce80dcd2
issue #2371 : [Mac] glClearDepth --> glClearDepthf, glDepthRange --> glDepthRangef, glReleaseShaderCompiler --> NULL .
2013-07-04 16:31:50 +08:00
James Chen
50a8067b74
issue #2371 : std::vector<std::string>::iterator --> auto in CCFileUtils.cpp.
2013-07-04 16:30:35 +08:00
samuele3hu
570f2663f4
issue #2244:Modify ScriptData struct and functions related with sendEvent
2013-07-04 15:44:42 +08:00
minggo
ddf54a4f49
Merge pull request #3054 from simpliplant/windows_keyboard_support
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Hardware keyboard support (Windows support + Mac fix)
2013-07-03 23:37:13 -07:00
minggo
4880543305
Merge pull request #3073 from xxuejie/add-namespace-to-macro
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Add namespace prefix to selector macros
2013-07-03 23:28:16 -07:00
minggo
f019700b91
Merge pull request #3072 from minggo/const_love
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Fix compiling errors of #3070
2013-07-03 23:19:14 -07:00
Xuejie Xiao
a1fbee0bdf
Merge remote-tracking branch 'upstream/develop' into add-namespace-to-macro
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Conflicts:
cocos2dx/cocoa/CCObject.h
2013-07-04 13:59:36 +08:00
Xuejie Xiao
3401c909d8
Add namespace prefix to selector macros
2013-07-04 13:35:11 +08:00
minggo
c327bc7906
issue #2373:add const in pkg files
2013-07-04 12:50:17 +08:00
samuele3hu
c5e5c49332
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into execDev
2013-07-04 09:52:28 +08:00
Ricardo Quesada
1d011510af
setTexParams() is passed as a const reference
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All structs (PODs), should be passed as const reference.
eg: Size, Point, ccTexParams, etc... should be passed as const reference.
2013-07-03 17:59:22 -07:00
Ricardo Quesada
216c6eada5
Adds more const in getters
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In Sprite and Texture2D
2013-07-03 17:44:41 -07:00
Ricardo Quesada
adaa72fbb4
Adds const to getters
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Many getters in cocos2d are not declared as const.
This patch adds const to many cocos2d properties, specially in CCNode and
subclasses
2013-07-03 17:22:15 -07:00
Ricardo Quesada
77dbe995d4
Merge branch 'develop' into ios_mac_one_project
2013-07-03 11:39:00 -07:00
James Chen
3fa5c776b8
issue #2359 : Using PositionColor shader when texture is NULL in Sprite.
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TODO: PostionTextureColor shader should support empty texture.
2013-07-03 23:34:45 +08:00
Rene Klacan
294f9f34f7
KEYBOARD_SUPPORT renamed to CC_KEYBOARD_SUPPORT
2013-07-03 15:51:24 +02:00
James Chen
7892f1ac9d
Merge pull request #3053 from dumganhar/iss2285-js-motionstreak
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Adding MotionStreak test for TestJavascript.
2013-07-03 01:36:07 -07:00
Rene Klacan
92c382be04
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into windows_keyboard_support
2013-07-03 10:19:35 +02:00
James Chen
501afdd2e3
closed #2359 : Sprite will become white block when using CCControlSwitch.
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setShaderProgram should not be in Sprite::setTexture since setTexture is not related to shader.
2013-07-03 16:16:30 +08:00
James Chen
331c688f6f
Merge pull request #3063 from dumganhar/DarraghCoy-selector_cast_safety
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Merge PR#3058: Adding extra safety to selector casting macros
2013-07-03 01:09:09 -07:00
minggo
bf47cf55c7
Merge pull request #3059 from jotel/shadow-fix
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Text Shadows fix
2013-07-03 01:00:03 -07:00
minggo
2f88109a96
Merge pull request #3055 from DarraghCoy/add_rect_union_with_rect
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Add Rect::unionWithRect
2013-07-03 00:42:55 -07:00
minggo
de15064317
Merge pull request #3062 from minggo/iss2346-opengl-error
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Fixed a bug in CCTMXLayer when set uniform
2013-07-03 00:31:10 -07:00
minggo
f089e62e8f
closed #2361:fix a crsash caused by Set::removeAllObjects
2013-07-03 15:26:58 +08:00
minggo
1bd5398f91
Merge branch 'cc_draw_solid_circle' of https://github.com/DarraghCoy/cocos2d-x into cc_draw_solid_circle
2013-07-03 14:45:36 +08:00
samuele3hu
5a64c9e1b3
issue #2244:Add some constructor
2013-07-03 14:19:00 +08:00
James Chen
661a934e82
Merge branch 'selector_cast_safety' of https://github.com/DarraghCoy/cocos2d-x into DarraghCoy-selector_cast_safety
2013-07-03 14:06:53 +08:00
samuele3hu
82ba8b0198
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into execDev
2013-07-03 11:20:17 +08:00
Ricardo Quesada
2b73d0cb5f
ios and mac projects unified in one simple xcode project
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Not finished yet:
- iOS only includes Test Cpp (Simple Game not working yet on iOS)
It is easier to maintain and add more targets, files, etc.
2013-07-02 18:20:38 -07:00
Jaroslaw Lewandowski
d26fa847d8
- Fixing shadows for text with stroke in iOS
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- Improved text shadows in Android (they look the same as in iOS)
2013-07-02 22:45:07 +01:00
Darragh Coy
abbbc3191e
Add extra safety to selector casting macros
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Use static_cast<> instead of C-Style casts in the callfunc0_selector() etc. series of macros as this will allow the compiler to perform more stringent error checking and catch out cases where incompatible function signatures are being casted. This helps prevent very subtle and difficult to track down bugs where the signature of the function being casted is not what Cocos2dx expect - which can cause strange things to happen and corrupt the current stack frame.
2013-07-02 14:36:09 -07:00
Darragh Coy
e6270e64de
Bugfixes to the Set class.
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1: If adding an object to the container then only retain the object again provided it's not already been added. The underlying std::set does not support duplicate entries. (see: www.cocos2d-x.org/boards/6/topics/10876)
2: When removing an object only CC_SAFE_RELEASE it if it was actually contained in the set. (see: http://www.cocos2d-x.org/boards/6/topics/10876 )
3: Fix a bug in 'removeAllObjects' where the underlying std::set container was not being cleared. (see: https://github.com/cocos2d/cocos2d-x/issues/2283 )
2013-07-02 14:24:14 -07:00
Darragh Coy
e247b5d960
Add ccDrawSolidCircle
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Similar to ccDrawCircle() primitives drawing function except the circle is filled.
2013-07-02 13:39:16 -07:00
Darragh Coy
da58f035c5
Add CCRect::unionWithRect
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Add a new CCRect utility function called 'unionWithRect' which computes the minimum rectangle that contains the current rectangle and another given rectangle, similar to to the following .NET function: http://msdn.microsoft.com/en-us/library/ms521839.aspx
2013-07-02 11:39:49 -07:00
James Chen
ed1fa76fd6
issue #2285 : ccColor3B --> const ccColor3B& for MotionStreak::create.
2013-07-02 17:46:45 +08:00
Rene Klacan
fc8b60a2cf
fixed issues on win32 and mac keyboard
2013-07-02 11:39:18 +02:00
minggo
55202b978a
Merge pull request #3048 from dabingnn/iss2328-refractor-etc
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Iss2328 refractor etc
2013-07-02 01:37:55 -07:00
Huabing.Xu
5929c7662c
issue #2328 refractor etc support:
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1. GL_ETC1_RGB8_OES not defined will return not support hardware etc
2. remove some space and comments
2013-07-02 15:36:47 +08:00
samuele3hu
ec801ae89d
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into execDev
2013-07-02 15:29:19 +08:00
samuele3hu
9b08cee01f
issue #22434:make some execute funs into one funs in ScriptEngineProtocol
2013-07-02 15:23:51 +08:00
James Chen
b843d3cd88
LayerColor::initWithColor should return false when Layer::init() returns false.
2013-07-02 14:45:06 +08:00
Huabing.Xu
5aa0299160
adjust cocos2d.vcxproj.filters
2013-07-02 14:09:01 +08:00
Huabing.Xu
041bef148a
Merge branch 'origin/develop'
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Conflicts:
cocos2dx/proj.ios/cocos2dx.xcodeproj/project.pbxproj
cocos2dx/proj.win32/cocos2d.vcxproj.filters
2013-07-02 13:47:02 +08:00
James Chen
4e5ee103ec
Fixing errors on windows.
2013-07-01 18:22:09 +08:00
Huabing.Xu
9642930779
give Texture2D::_pixelFormat a default value in construction
2013-07-01 18:16:56 +08:00
Huabing.Xu
4e9e893c8e
1. Add C++ code to decode ETC file
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2. Configuration and function supportsETC()
2013-07-01 17:40:57 +08:00
James Chen
c2ce65a32b
issue #2347 : Compiled ok for android, marmalade and nacl, windows needs to be tested too.
2013-07-01 17:35:51 +08:00
James Chen
1ae41d07aa
closed #2347 : Keyboard is supported from cocos2d-x 3.0.
2013-07-01 17:15:49 +08:00
James Chen
0d040bae76
closed #2347 : Macros like CC_KEYBOARD_SUPPORT should not be in header file.
2013-07-01 16:48:42 +08:00
minggo
ce3cea2fdb
closed #2346 : use shader program to set uniform
2013-07-01 16:02:46 +08:00
samuele3hu
fe8e30c3e0
issue #2243:Add a uniform fund in ScriptEngineProtocol
2013-07-01 15:04:14 +08:00
Squallium
c770a4bdc8
Added ccFPSImages entity as linked resource
2013-06-30 22:00:29 +02:00
Sergey Shambir
1c52517770
CocosDenshion: added effects customization for 7 platforms.
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1. Pitch/pan/gain support on iOS, Mac, Linux+FMOD, Android+SoundPool;
2. Unified OpenAL code with pitch/pan/gain on Linux, Tizen, Blackberry,
Native Client;
3. Bug fixed: rewindBackgroundMusic() no longer stops music on unified
OpenAL engine.
4. Optional mp3 support for Linux+OpenAL (OPENAL_MP3 make option);
5. Pan/gain (not pitch) support for Android+OpenES.
6. Reorganized CocosDenshion tests in TestCpp.
Known issues:
1. No support for windows, emscrippten, marmalade.
2. No pitch effect on Android+OpenES. It requires backend redesign:
http://code.google.com/p/android/issues/detail?id=24592
2013-06-29 13:44:16 +04:00
James Chen
b76798505c
closed #2342 : Fixing indention.
2013-06-29 15:04:43 +08:00
James Chen
bb2f19535b
closed #2342 : Fixing compilation errors when CC_ENABLE_CACHE_TEXTURE_DATA is enabled.
2013-06-29 15:01:50 +08:00
Justin Hawkwood
37ca32e75c
Corrected code to use textDefinition properties
2013-06-29 15:00:17 +08:00
James Chen
e2b9863bf7
issue #2325 : [Linux] KEYBOARD_SUPPORT --> CC_KEYBOARD_SUPPORT.
2013-06-29 11:44:14 +08:00
Ricardo Quesada
b846a3060e
cocos2d-x in Mac:
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Works as expected. All the projects defines CC_KEYBOARD_SUPPORT.
Either all of them should define them, or none, otherwise the vtable
will be broken
2013-06-28 19:02:10 -07:00
Rene Klacan
444a6e689e
added windows keyboard support
2013-06-29 01:46:39 +02:00
Ricardo Quesada
b0de6d0e8c
Project fixes
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In debug: optimization is NONE, and other small fixes for Mac
2013-06-27 18:14:24 -07:00
minggo
4dd2b07a32
Merge pull request #3019 from Squallium/develop
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removed libxml2 dependence from libcocos2d
2013-06-27 00:13:48 -07:00
Squallium
f53e4f692f
removed libxml2 dependence from libcocos2d
2013-06-27 08:30:55 +02:00
boyu0
9d227f6f1f
Fixed Bug#2327:CCNode::isScheduled() is not implemented
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Add CCScheduler::isScheduledForTarget() method
2013-06-27 12:05:47 +08:00
minggo
8938268183
issue #2329 : remove unneeded codes
2013-06-26 16:42:11 +08:00
minggo
ca2966745e
closed #2305 : fix a running time error
2013-06-26 15:11:13 +08:00
minggo
9d44b52ebf
issue #2305:use c++11 thread correctly
2013-06-26 14:48:19 +08:00
James Chen
10f4446596
Merge pull request #2998 from sbc100/emscripten_linux
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closed #2333 : 1) Share top level Makefile between emscripten, linux and nacl.
2) Remove the dependacy of the emscripten build on /Library/Fonts
(a darwin-only folder). On non-darwin platforms we use the
ariel.tff that is part of TestCpp.
2013-06-25 22:43:16 -07:00
James Chen
ad7d606b48
Merge pull request #2703 from sergey-shambir/linux_qmake
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close #2332 : [Linux] Adding project part for QtCreator.
2013-06-25 21:57:20 -07:00
James Chen
229e181625
issue #2305 : [Win32] Removing the third party library pthreadVCE2.
2013-06-26 12:52:38 +08:00
Sam Clegg
f9ae701a4b
Fix emscripten build on linux
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Remove the dependacy of the emscripten build on /Library/Fonts
(a darwin-only folder). On non-darwin platforms we use the
ariel.tff that is part of TestCpp.
2013-06-25 11:47:52 -07:00
minggo
8d782133b8
Merge pull request #2983 from folecr/ccx_filesystem
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Improve Android file system read performance
2013-06-25 02:05:37 -07:00
James Chen
38d597b308
Merge pull request #2985 from ricardoquesada/mac_workspace
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issue #2325 : Adds mac workspace. Not finished.
2013-06-24 19:56:25 -07:00
Ricardo Quesada
ef6f67902f
Adds mac workspace
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for the moment it includes TestCpp.
But Chipmunk, Box2d, cocos2dx, extensions and CocosDenshion are libraries
Like in the iOS project
2013-06-24 18:04:05 -07:00
folecr
ee5f319a77
Fix include path
2013-06-24 17:29:24 -07:00
folecr
295f9e0fec
Do nothing in the case of forAsync
2013-06-24 16:42:56 -07:00
folecr
2e0804ae29
Remove references to zip file
2013-06-24 15:15:25 -07:00
folecr
21405531aa
getFileData()
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* The async case is NYI
* include stdlib for abort() when forAsync is true
2013-06-24 15:14:15 -07:00
folecr
7090d8daad
isFileExist()
2013-06-24 15:14:15 -07:00
folecr
0422953bbe
Native Asset Manager
2013-06-24 15:14:14 -07:00
folecr
e916cef32b
#define LOGD
2013-06-24 15:14:14 -07:00
folecr
be6633b560
Add -landroid to LOCAL_LDLIBS and LOCAL_EXPORT_LDLIBS
2013-06-24 15:14:14 -07:00
folecr
6708983de2
Update target to android-10 for NDK code
2013-06-24 15:14:14 -07:00
folecr
7d4ce91b6b
Up the minSdkVersion to 9
2013-06-24 15:14:14 -07:00
James Chen
8dc8fec180
issue #2325 : Updating project configuration, tested on iPad 3.
2013-06-24 18:32:06 +08:00
James Chen
b870488aad
issue #2325 : [iOS] Using Workspace to manage all projects. TBD, also apply to Mac port.
2013-06-24 15:31:18 +08:00
James Chen
62902ad212
Fixing compilation errors for Emscripten port.
2013-06-24 10:21:36 +08:00
James Chen
80cb06d3f7
Merge branch 'minggo-iss2305-replace-pthread' of https://github.com/dumganhar/cocos2d-x into minggo-iss2305-replace-pthread
2013-06-24 10:01:57 +08:00
James Chen
53a372669a
closed #2322 : Updating all win32 project configurations, improvement by using Multi-processor Compilation.
2013-06-23 17:25:34 +08:00
James Chen
1b3d0c39ad
issue #2322 : Action now is inherited from Object and Clonable now.
2013-06-23 17:22:23 +08:00
James Chen
195605c85d
issue #2322 : Macro CC_DLL take no effect now since we are using static library.
2013-06-23 17:21:13 +08:00
James Chen
aaeb4e13b0
issue #2322 : Adding Property Sheet cocos2dx.props for sharing project configuration. Now it's only for linking libraries.
2013-06-23 17:20:12 +08:00
Ricardo Quesada
64d7cd404e
Removes copy from Point.
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Adds clone instead
2013-06-21 15:13:52 -07:00
Ricardo Quesada
6c0c48a3a9
Removes CallFuncO and CallFuncND
...
...which can be simualted with CallFunc and CallFuncN.
Adds std::function() support to CallFuncN.
Adds more samples
2013-06-21 14:58:52 -07:00
James Chen
4a8eabd97f
Merge branch 'iss2305-replace-pthread' of https://github.com/minggo/cocos2d-x into minggo-iss2305-replace-pthread
2013-06-21 17:01:22 +08:00
minggo
b434190a70
issue #2305 : tab -> 4 spaces
2013-06-21 15:49:45 +08:00
minggo
ef7fd16f76
issue #2305 : tab -> 4 spaces
2013-06-21 15:43:17 +08:00
minggo
68559dfa00
issue #2305 : use c++11 thread instead of pthread in CCTextureCache
2013-06-21 15:29:21 +08:00
James Chen
56f8ab2675
Typo fixes in CCNode.h.
2013-06-21 13:47:29 +08:00
James Chen
e7ee2f2151
[Win32] undef MessageBox since it will be conflicted with cocos2d::MessageBox.
2013-06-21 11:57:14 +08:00
James Chen
b74db627af
Don't make Action be inherited from Clonable. Why?? Please refer to https://groups.google.com/forum/?hl=en#!topic/cocos2d-js-devel/dGJYz9wIb4Q , but we need to find out the real reason why VS compiler generate linking errors.
2013-06-21 11:19:17 +08:00
James Chen
0879a12516
issue #2129 : Re-adds 'CC' prefix to objective-c classes for all projects.
2013-06-21 11:14:03 +08:00
James Chen
2a715ec3cf
Merge pull request #2956 from ricardoquesada/cc_namespace_obj
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issue #2129 : Re-adds 'CC' prefix to objective-c classes.
2013-06-20 19:10:01 -07:00
Ricardo Quesada
578bce4bc8
Re-adds 'CC' prefix to objective-c classes.
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And also makes it compile on Mac, which was broken
2013-06-20 17:46:22 -07:00
Sam Clegg
04d7d5a061
[NaCl] Add support for building using glibc toolchain.
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BUG=
R=binji@chromium.org
Review URL: https://codereview.chromium.org/14694016
2013-06-20 12:56:14 -07:00
Sam Clegg
b5a509e65e
[NaCl] Don't cache font size
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This avoids churn of the cached font when different
sizes of the same font are requested sequentially.
Review URL: https://codereview.chromium.org/14308007
2013-06-20 12:56:13 -07:00
Sam Clegg
5c4545de3c
[NaCl] Remove use of -lnosys
2013-06-20 12:56:13 -07:00
Sam Clegg
47878c1855
[NaCl] Remove legacy nacl_mounts usage.
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Also add nacl SDK version check to ensure the SDK contains
a recent version of nacl_io.
2013-06-20 12:56:12 -07:00
Sam Clegg
40766006bd
[NaCl] Fix NaCl build which had been disabled.
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Since switching to C++11 the NaCL build was disabled.
This re-enables the ARM configuration which uses a
more recent version of gcc. This means that that NaCl
code paths will at least be test until we can find a way
to re-enable the X86 build.
2013-06-20 12:56:12 -07:00
James Chen
8b9090eb55
fixed #2315 : [JSB] Iterating through cc.Node children causes crash.
2013-06-20 22:51:54 +08:00
James Chen
2ceec2f65d
Merge pull request #2947 from pyrasis/tizen_2.1
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[Tizen] Fix compile error
2013-06-20 04:58:21 -07:00
Lee, Jae-Hong
2f8b24d05c
Fix compile error.
2013-06-20 19:20:27 +09:00
James Chen
8b2b95ab4d
[WIN32] class Action : public Object, public Clonable --> class Action : public Clonable, public Object
2013-06-20 18:02:37 +08:00