minggo
a6be522601
make hello lua work
2019-02-28 11:17:05 +08:00
leeda
18a6d8241d
update Copyright. might need manual fix later ( #18659 )
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* Copyright use python script updated. might be fix by manual later
* Revert "Copyright use python script updated. might be fix by manual later"
This reverts commit 49e99418e4da1fd02afda448ddeb16210f5e8c71.
* re modify copyright, consider utf-8-sig encoding
* another situation, add Copyright before "Permission is hereby granted"
* Revert "another situation, add Copyright before "Permission is hereby granted""
This reverts commit ee82591d32353c7ce2e146fe51ef447433b47571.
* another situation, add Copyright before Permission is hereby granted
* change "Copyright (c) 2016-2016 Chukong Technologies Inc." to " Copyright (c) 2016 Chukong Technologies Inc."
* script modify copyright, consider is cocos copyright or not
* change "Copyright (c) 2017 Chukong Technologies Inc." to "Copyright (c) 2016 Chukong Technologies Inc."
* manual fix, not fix audio related
* change "2016-2016" to "2016"
2018-01-29 16:25:32 +08:00
CocosRobot
d07794052f
Update license to 2017 ( #17362 )
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* Typo: CopyRight -> Copyright
* Copyright update: chukong-inc.com -> Chukong Technologies Inc.
* [js files] Copyright update: 2014 -> 2014-2017
* [cpp files] Copyright update: 2014 -> 2014-2017
* Copyright update: 2015 -> 2015-2017
* [js files] Copyright update: 2014 -> 2014-2017
* Copyright update: 2016 -> 2016-2017
* Copyright update: 2013 -> 2013-2017
* Copyright update: 201?-201? -> 201?-2017
* License year fixes.
* Liscene year fix in CCRay.cpp
* Updates license years in CCGLProgramState.h & CCGLProgramStateCache.h
2017-02-14 14:36:57 +08:00
mogemimi
888b985e0e
Fix variable name typo ( #17195 )
2017-01-16 11:21:34 +08:00
Paul Gardiner
a888f42d7f
Lua: have cc.Ray:intersects additionally return the distance ( #16677 )
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cc.Ray:intersects now returns two results, an indication of hit or
not, plus the distance along the ray. The function can still be called
expecting a single argument and hence is backward compatible.
Also correct the debug error message
2016-11-02 09:45:24 +08:00
James Chen
b135d512d2
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
xpol
1e70fb5eb5
Remove include of cocos2d.h ( #15435 )
2016-04-18 15:09:21 +08:00
Xpol Wan
90456d29ba
Fixes 1605 include path in 541 files
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using the tools/coding-style/include-linter.py with -f options.
2016-03-20 21:53:44 +08:00
Wenhai Lin
66b0a0e9b1
Adds `std::nothrow` to the `new` statements
2015-12-16 17:06:56 +08:00
yangxiao
e8d853934b
terrain lua bindings
2015-11-23 14:33:39 +08:00
samuele3hu
074216bef9
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_physics3d
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Conflicts:
templates/lua-template-default/frameworks/runtime-src/Classes/lua_module_register.h
tests/lua-tests/src/mainMenu.lua
2015-05-24 22:46:05 +08:00
samuele3hu
dec9acfd87
Give more detailed tips by adding function name for luaval_to_object and update the bindings-generator submodule
2015-05-20 10:26:54 +08:00
samuele3hu
71595898ed
Update the Lua binding for Physics3D ,related test cases and the template project
2015-05-15 16:25:07 +08:00
samuele3hu
8db62c82f8
Add Lua bindings for Physics3D and related test cases
2015-05-15 09:28:03 +08:00
samuele3hu
9bf2a920b4
Update the Lua bindings for terrain and TerrainTest.lua
2015-04-09 13:41:52 +08:00
tangziwen
176532eef4
update Terrain Lua binding
2015-04-09 10:01:40 +08:00
samuele3hu
3a2601a1f8
Add lua bindings for Terrain and two test cases about it.
2015-04-08 10:03:50 +08:00
samuele3hu
e0bde0f789
Update comments of some header files
2015-03-26 22:07:44 +08:00
samuele3hu
31b34ddf77
Update comments of some header files
2015-03-19 16:45:53 +08:00
samuele3hu
80c2e0c153
Add AsyncLoadSprite3D test case and update the related lua binding
2015-01-28 21:47:52 +08:00
samuele3hu
c026aa82f9
Add CC_DEPRECATED_ATTRIBUTE flag
2015-01-14 15:09:37 +08:00
samuele3hu
951324a230
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_4_issue9820
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Conflicts:
cocos/scripting/lua-bindings/manual/3d/lua_cocos2dx_3d_manual.cpp
2015-01-14 13:58:12 +08:00
samuele3hu
1d94ae4302
issue #9820:Inconsistent :setBlendFunc(...) function binding for Sprite and LabelBMFont classes
2015-01-14 13:51:09 +08:00
SunLightJuly
a902df93c6
modified the manual binding files to support functions call chain
2015-01-12 15:12:01 +08:00
samuele3hu
1da44b0897
Add more useful trace back info when got invalid arguments by calling functions
2014-12-01 15:53:41 +08:00
samuele3hu
115d81574c
Add CameraTest、OBBTest and related lua bindings
2014-10-10 09:49:25 +08:00
samuele3hu
99e1c6640e
Add BillBoardTest and update related bindings files
2014-09-29 09:43:22 +08:00
samuele3hu
91fd40dd3a
Add a newline for some files
2014-08-18 15:27:54 +08:00
samuele3hu
e0168c373c
Add manual lua bindings for 3d and adjust related test case on different platform
2014-08-18 15:04:32 +08:00