halx99
8c18f962d5
馃敤Fix #887
2022-10-12 19:44:31 +08:00
halx99
ec72ebb697
Fix #873
2022-10-12 12:39:27 +08:00
aismann
eb5058e6d0
/* axmol thread id */ ( #924 )
2022-10-12 07:04:36 +08:00
CHP
bdbe9b4f6f
Update UIImageViewTest.cpp ( #923 )
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Fix UIImageViewIssue12249Test
2022-10-12 07:04:21 +08:00
CHP
4d54f44f62
Update CMakeLists.txt ( #922 )
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* Update CMakeLists.txt
* Update CMakeLists.txt
2022-10-12 07:04:01 +08:00
aismann
3ef8ac63f2
rename cocos2d to axmol ( #920 )
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* rename cocos2d to axmol
* rename cocos2d.h to axmol.h
* Update Physics3DTest.cpp
replace Sprite3D -> MeshRenderer
2022-10-12 00:15:09 +08:00
halx99
fb227f352f
Fix #908
2022-10-11 13:23:47 +08:00
CHP
b3fa9381b5
Fix noisy message "Unable to resolve full path of PCH-header" ( #918 )
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* Update CMakeLists.txt
fix noisy message "Unable to resolve full path of PCH-header"
* Update CMakeLists.txt
* Update CMakeLists.txt
2022-10-11 08:54:02 +08:00
RH
34094038d5
Enable ImGui for Android ( #909 )
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* Add support for ImGui usage on Android
2022-10-10 03:53:24 +08:00
CHP
9c7a876970
precompile_headers all platforms ( #901 )
2022-10-10 03:52:04 +08:00
aismann
49f7406f94
Improve MeshRenderer #879 thanks @solan-solan ( #904 )
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* Update Physics3DTest.cpp
Improve #879 thanks @solan-solan
* Update CCMeshRenderer.cpp
#hope this is fixing #879
2022-10-08 06:15:03 +08:00
涓€绾跨伒|Deal
79925e07d6
Merge: 6cd36ab02e
c26ab44880
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Merge pull request #801 from theunwisewolf/dev-richtext-scale-support
RichElementImage - Add support for scaling
2022-10-04 11:08:49 +08:00
涓€绾跨伒|Deal
0844893fb8
Merge: b249282234
3af8ad9580
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Merge pull request #882 from aismann/dev
Adapt Physics3DTest.cpp to #879
2022-10-02 19:43:32 +08:00
aismann
a5acb0d180
Update HelloWorldScene.h
2022-10-02 13:09:56 +02:00
aismann
3650bd73a1
Test adapt to #879
2022-10-02 11:56:38 +02:00
涓€绾跨伒|Deal
48a7da97d6
Final migrate ( #876 )
2022-10-01 16:24:52 +08:00
aismann
359c4ccc83
Add test case for issue #861
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Add 'obj' on:
Physics3DTerrainDemo
Physics3DCollisionCallbackDemo
Co-authored-by: 涓€绾跨伒|Deal <halx99@live.com>
2022-09-24 14:00:00 +08:00
halx99
5c735619f9
Improve code style
2022-09-24 11:01:45 +08:00
halx99
82acade5b9
Improve code style
2022-09-24 10:42:11 +08:00
halx99
3a9a26c743
Fix #861
2022-09-23 22:41:30 +08:00
aismann
e571e8242d
Clipper2 v1 04 ( #856 )
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* Clipper2 v1.04 (and small fixes)
* Update README.md
2022-09-19 14:17:13 +08:00
Paulo Coutinho
f5aeb5a8c2
Add apple tvos support ( #846 )
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* support tvos
* support tvos and fix run command
* support tvos, fix run script and fix windows files
* support tvos on ci
* support tvos on ci and fix windows zlib
* support tvos on ci
* support tvos
* support tvos and tvos tests
2022-09-05 14:13:52 +08:00
aismann
6038cfb531
Update Issue829Test (DrawPrimitiveTest) ( #844 )
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* Update Issue829Test (DrawPrimitiveTest)
* Update DrawPrimitivesTest.cpp
* Update DrawPrimitivesTest.cpp
2022-09-05 13:48:28 +08:00
涓€绾跨伒|Deal
e0e083aa3b
Merge: 6df48e9f8b
baceccbb2f
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Merge pull request #837 from aismann/ISSUE_#825
#825
2022-09-02 11:59:46 +08:00
halx99
ec1a06afe8
Fix typo
2022-09-02 10:36:25 +08:00
aismann
68f8a2b0c7
#825
2022-09-01 13:51:19 +02:00
aismann
448dd9ee44
Issue_829
2022-08-30 14:05:44 +02:00
涓€绾跨伒|Deal
e37761260a
Migrate, use simple namespace ax ( #818 )
2022-08-29 20:51:22 +08:00
aismann
9a8ed19d0d
Update SpritePolygonTest.cpp
2022-08-28 07:17:10 +02:00
aismann
21402c7e9c
Improve SpritePolygonTest
2022-08-28 06:34:20 +02:00
aismann
3afc22ea7c
Update SpritePolygonTest.cpp
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Fix for issue #231
2022-08-24 19:44:53 +02:00
涓€绾跨伒
c6fc93abbc
Update README.md
2022-08-18 09:13:09 +08:00
unknown
9a9025aede
Add empty check
2022-08-16 15:12:45 +05:30
halx99
6d5e50ded9
Avoid unnecessary double lookup
2022-08-16 17:14:06 +08:00
unknown
9968a7ddcb
Add support for width & height in percentage for RichElementImage
2022-08-16 12:09:02 +05:30
涓€绾跨伒
31289482d3
Revert "Support for Apple Silicon / M1"
2022-08-12 16:39:06 +08:00
unknown
d71ad17f52
RichElementImage - Add support for scaling
2022-08-12 03:58:36 +05:30
halx99
b1287b8cc5
Migrate cmake files
2022-08-11 15:41:10 +08:00
halx99
eabd784590
Fix macOS/iOS build warning
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invalid character in Bundle Identifier. This string must be a uniform type identifier (UTI) that contains only alphanumeric (A-Z,a-z,0-9), hyphen (-), and period (.) characters. (in target 'cpp_tests' from project 'axys')
2022-08-09 15:32:00 +08:00
aismann
5d64474cfb
rename push_back vs emplace_back (fine tuning and remove on Live2D (too much))
2022-08-09 05:51:07 +02:00
涓€绾跨伒
9892aa3d1c
Migrate axys ( #782 )
2022-08-08 18:02:17 +08:00
aismann
376c80dd2d
Replace push_back() vs emplace_back() on axis/tests/cpp-tests and axis/core ( #781 )
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* Replace push_back() vs emplace_back() on axis\tests\cpp-tests\
D:\______\GitHub\aismann\axis\tests\cpp-tests\Classes
Replace Vector push_back() vs emplace_back() #762
* Replace push_back() vs emplace_back() on axis\core\ #781
* Update CCConsole.cpp
* Update UIWebViewImpl-android.cpp
* Update UIWebViewImpl-android.cpp
2022-08-08 13:18:33 +08:00
halx99
93550405bc
Improve android gradle cmake & ndk setup
2022-08-06 23:09:16 +08:00
halx99
484aa38856
Update android gradle plugin to 7.2.2
2022-08-06 20:05:12 +08:00
halx99
448c76c108
Update android target and compile sdk to android 12
2022-08-06 19:26:44 +08:00
Turky Mohammed
818eb3d754
[PROPOSAL] Add wireframe rendering and function classification improvements. ( #778 )
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* Add wireframe rendering and function classification improvements.
* Fix platform compilation.
* Update CommandBufferGL.cpp
GL_LINE and GL_FILL are no present in mobile devices, so the raw value has been used instead.
* Update CommandBufferGL.cpp
* Try fix IOS compilation
* Update CommandBufferMTL.h [skip ci]
* GLES & D3D11 wireframe
Added crude but okay wireframe mode for GLES and D3D11 devices.
2022-08-06 16:17:55 +08:00
halx99
b0eef2ef8d
Fix live2d-tests
2022-08-02 22:03:54 +08:00
halx99
2f90855c0a
Fix live2d_tests android build
2022-08-02 17:55:42 +08:00
aismann
2a2e8a1e95
Improve c++11 for-loop performance with Universal References ( #760 )
2022-07-21 19:19:08 +08:00
aismann
455aff97ea
Fix : #712 (mistake by me)
2022-07-19 20:05:19 +02:00
halx99
2c6fde019b
Migrate macro COCOS2D_DEBUG, refer #751
2022-07-19 15:34:26 +08:00
halx99
c16a33e347
Migrate more macors
2022-07-16 10:43:05 +08:00
涓€绾跨伒
ac1872494c
Remove unnecessary check [skip ci]
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refer to #748
2022-07-15 19:44:31 +08:00
halx99
41d2c44308
Migrate macros 'CC_' to 'AX_'
2022-07-15 19:17:01 +08:00
涓€绾跨伒
b7467da607
Migrate extension lua ( #747 )
2022-07-12 21:31:54 +08:00
halx99
5f04e88dc7
Improve android gradle script axistools.gradle
2022-07-12 13:07:27 +08:00
halx99
b1e43e9642
Fix #742
2022-07-11 19:08:14 +08:00
涓€绾跨伒
bf77f46dce
Migrate engine namespace to `axis`(abbv: `ax`) ( #743 )
2022-07-11 17:50:21 +08:00
涓€绾跨伒
9b4a7b1446
Merge: 04ca16125b
9ee4181976
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Merge pull request #739 from axis-project/migrate-engine-test-extension-config
Migrate tests, extensions and configs
2022-07-10 09:47:41 +08:00
涓€绾跨伒
d4c4d395a5
Merge: 18076d09f0
2f8d5dd2f6
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Merge pull request #738 from solan-solan/index_array_to_stl
IndexArray to stl
2022-07-10 09:47:27 +08:00
halx99
c2acb3a744
Migrate tests, extensions and configs ReSquash for unexpected changes +2
2022-07-09 22:23:34 +08:00
halx99
906c60e40e
Fix setup cmake files and some relative sources
2022-07-08 14:20:41 +08:00
DelinWorks
70cd6095cc
Fix CMAKE
2022-07-08 02:10:35 +03:00
涓€绾跨伒
3c5d1f468f
Merge: f4897fe14c
043207e9c1
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Merge pull request #717 from aismann/ImprovePhysicsTest
Improve look of DebugDraw and feel of LogoSmash, Raycast., etc
2022-07-06 23:15:07 +08:00
aismann
415c03362f
Update README.md
2022-07-06 16:52:23 +02:00
aismann
4fd3d16dc7
Improve look of DebugDraw and feel of LogoSmash, Raycast., etc
...
Its look professional now ;)
2022-07-06 16:02:41 +02:00
涓€绾跨伒
2dc07ffd6e
Merge: 7a97ca6ef8
b6c3c43ee0
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Merge pull request #716 from aismann/ImprovePhysicsTest
Replacing 'ball' with 'blocks' to see better what happens
2022-07-06 17:44:17 +08:00
halx99
ab0066dc5c
Update yasio::byte_buffer
2022-07-06 16:56:57 +08:00
aismann
0fcaced279
Replacing 'ball' with 'blocks' to see better what happens
2022-07-06 10:42:42 +02:00
Turky Mohammed
d3c3fe9538
Merge: b4d04f4df9
1c02999878
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Merge branch 'adxeproject:dev' into improve-engine-types
2022-07-06 07:21:13 +03:00
DelinWorks
b9547e5407
Update FastRNG.h
2022-07-06 07:20:40 +03:00
aismann
201c0c7405
Fix : #712
2022-07-06 00:21:07 +02:00
halx99
a5e957de9f
Fix ci
2022-07-05 23:47:25 +08:00
Turky Mohammed
656babac78
[IMPROVMENT] Change class name `Sprite3D` to `MeshRenderer` ( #705 )
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* First draft [skip ci]
* Improve comments [skip ci]
* Rename MeshRendererMaterial to MeshMaterial [skip ci]
* Update dependent classes.
* Replace occurrences of Sprite3D with MeshRenderer.
* Update cpp-tests and extensions.
* Fix compilation.
* Try fixing lua-bindings
* Try fixing lua-bindings
* Update lua_cocos2dx_3d_manual.cpp [skip ci]
* Create RENAMED_TYPES.md
2022-07-05 14:48:46 +08:00
涓€绾跨伒
e6ae7c44b3
Merge: 555f847c1f
6dd8b2c74a
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Merge pull request #702 from DelinWorks/improve-engine-types
[PROPOSAL] Move global enums to their own file.
2022-07-05 00:39:20 +08:00
DelinWorks
96158090db
Add stride functions and remove unneeded UNSPEC value.
2022-07-04 19:20:04 +03:00
DelinWorks
7e199cce21
Update lua_cocos2dx_auto.cpp
2022-07-04 18:34:50 +03:00
halx99
a31ba3caae
Improve meshdata load
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- Avoid GC alloc when store indices
- Fix indices iterator by IndexArray::for_each
2022-07-04 23:23:33 +08:00
DelinWorks
0d9f8d8d5d
Fix compilation.
2022-07-04 17:55:41 +03:00
Turky Mohammed
e10bdc03ad
Delete hrtf_default.h
2022-07-04 17:48:13 +03:00
DelinWorks
49508bd13c
Improve function naming.
2022-07-04 17:45:23 +03:00
halx99
0b4363bfc0
Refator sampler name in shader
2022-07-04 21:26:48 +08:00
DelinWorks
a8d704babe
Improve function naming and add descriptions.
2022-07-04 05:55:29 +03:00
DelinWorks
6a7a77c604
Update CCDirector.h
2022-07-04 04:58:13 +03:00
halx99
38743291e2
Improve class IndexArray
2022-07-04 09:13:06 +08:00
DelinWorks
c97042be2e
Fix android arm64 incorrect random number generation.
2022-07-04 03:28:55 +03:00
DelinWorks
35d3df7075
Fix mobile compilation.
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Treat `CC_ENABLE_CACHE_TEXTURE_DATA` portion of code accordingly.
2022-07-03 22:50:19 +03:00
DelinWorks
3585f37d85
Update NewEventDispatcherTest.cpp
2022-07-03 21:47:12 +03:00
DelinWorks
0ff762b835
Move global enums to their own file.
2022-07-03 20:43:55 +03:00
halx99
5f4e2c0463
[WIP] Wrapper IndexArray with byte_buffer
2022-07-03 17:24:10 +08:00
aismann
264465b0a4
Update NewEventDispatcherTest.cpp
2022-07-03 07:52:11 +02:00
aismann
6209d8db4c
use engine global namespace
2022-07-03 07:26:37 +02:00
halx99
addfea9ec1
Move enum FPSPosition to engine global namespace
2022-07-03 11:24:00 +08:00
halx99
508836ed44
Enable switch fps position on mobile device
2022-07-03 11:17:22 +08:00
DelinWorks
2043e4734f
Remove buffers stat and add quad mesh shaders.
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Remove drawn buffers label and Add a simple position_texture_color shader for simple primitives like quads to implement static sprite batching in the future.
2022-07-02 18:22:31 +03:00
aismann
2c96541bef
Remove unused variable and cleanup on windowtest.cpp
2022-07-02 11:29:26 +02:00
aismann
5b43f6883e
Cleanup, last fixes, rename enum FPSPosition
2022-07-02 08:17:24 +02:00
aismann
375449cd72
fix typo
2022-07-02 06:19:47 +02:00
aismann
684fb3dcee
FPS display set position should be set by API #695
2022-07-01 17:15:20 +02:00
涓€绾跨伒
118c1af907
Merge: 752d3150eb
f52bc9472d
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Merge pull request #682 from aismann/poly2tri
poly2tri: Version: git 81612cb (until May 20, 2022)
2022-06-30 19:07:49 +08:00